There never used to be a back entrance, it was added towards the end of 2014. The concept of a very lightly fortified backdoor entrance into a castle's grounds is great. The sacrifices we make for gameplay, eh? Good video, I look forward to the others!
As someone who likes runescape and history, I think this video was great! I've always thought lumbridge was crap for defence! Looking forward to falador!
As someone who has also enjoyed many Shadiversity videos, you make good points. I would like to introduce you though to the concept of scale theory in runescape. Being that, our interpretation and what we see is a simplified, scaled down version of Gielinor. For example, in lore the travel between Edgeville and the Monastery is about a 2 day travel. Varrock and Falador are much larger sprawling cities than what we see in game. There are a couple interesting videos and posts regarding this in the game. I had to look in to this fairly closely as I'm running a dungeons and dragons campaign in the Gielnor world. Just a consideration for the way you're viewing these castles, and the size/scale of things such as walls and details they might have left out for games simplicity.
Also ignore the alliance with the cave goblins which could ferry supplies/troops through the caves and even further they have the train to keldagrim as well
Very good video. I think its only shortcoming was not fully covering the pros/cons of the caves beneath. They could be a severe detriment which would allow the castle to be taken from within almost immediately if an enemy force were to use them as a point of access. However in terms of a siege they could be a massive benefit as they provide an escape as well as a way to gather food (think of the food the dorgeshuun eat). Also if the castles residents were allied with the dorgeshuun, enemies attempting to pursue any one escaping through the caves could be at risk of the instability of the caves whereas the escapees would likely not suffer from these risks because of the dorgeshuun guides.
Is it also worth considering who potential attackers might be as well? Lumbridge's only real threat comes from the goblins across the river, who certainly aren't well-equipped for a siege.
@@WildernessGuardians My other thought, given its location and the orientation of the cannons, was that Lumbridge was originally built to control trade up the river Lum. While it would have been well suited to that purpose at the time of its construction, as the town has grown (and a church popped up between the walls and the river), the castle has doubtless become less relevant as a strategic structure. I also have to wonder what purpose the wall between the forest and swamp serves to justify the expense of its construction. Are the giant rats and frogs more dangerous than I give them credit for?
This series will be a blast to make! If you're still looking for suggestions for future Runescape Recipes, the Tnagled toads' legs dish from Gnome cooking would be a very interesting dish to cover. Looking forward to your next videos!
In the beginning "Lets assume cannons are weak, and thus cannot take down fortifications as these are early cannons for the sake of this series" In the end "Cannons are not defensive but are used for taking down fortifications" I would suggest reading up on some early cannon uses... they were shot along the ground bouncing to take down lines of enemies in formation... also we have flying enemies that they might be on the ramparts to deal with...
Great point. I'd say that cannons would not be great against flying enemies due to how slow and inaccurate they are though. I think you're better off volleying arrows.
Very interesting video concept! Will you also be taking in consideration who, or what will invade whatever castle you are going over? and what equipment they'll have? Like Falador for example with the Black Knights, who seem to have 1:1 in equipment with the White Knights and surpass the normal city guards.
This is a very good point. I'm going to think hard about whether to include this. I'm worried about making mistakes. The White Knights Castle is very obvious, but what about, say, the Dark Warriors Fortress in the wilderness?
@@WildernessGuardians That's a good point. Some castles will have some more obvious attackers (Ie, dark knights for Falador) but others perhaps not so much. Either way, I wish you good luck on this series!
Cannons are BETTER at siege, but that doesn't mean they're useless for attacking armies. If you had a solid force (big enough to effectively attack a castle) then a cannon fired into your ranks would certainly do some serious damage.. Now imagine 6 cannons firing into the doorway your entire army is trying to pass through.. The gateway would be blocked with a pile of corpses within minutes.. Sure, they might damage the walls of the castle, but the enemy has already breached the walls, their integrity no longer matters.
Dude, you have a great voice for a podcast.
There never used to be a back entrance, it was added towards the end of 2014. The concept of a very lightly fortified backdoor entrance into a castle's grounds is great. The sacrifices we make for gameplay, eh?
Good video, I look forward to the others!
As someone who likes runescape and history, I think this video was great! I've always thought lumbridge was crap for defence! Looking forward to falador!
As someone who has also enjoyed many Shadiversity videos, you make good points. I would like to introduce you though to the concept of scale theory in runescape. Being that, our interpretation and what we see is a simplified, scaled down version of Gielinor. For example, in lore the travel between Edgeville and the Monastery is about a 2 day travel. Varrock and Falador are much larger sprawling cities than what we see in game. There are a couple interesting videos and posts regarding this in the game. I had to look in to this fairly closely as I'm running a dungeons and dragons campaign in the Gielnor world. Just a consideration for the way you're viewing these castles, and the size/scale of things such as walls and details they might have left out for games simplicity.
Also ignore the alliance with the cave goblins which could ferry supplies/troops through the caves and even further they have the train to keldagrim as well
Neat idea, and I left learning new things about castles =D like "crenellations" i always thought those were just for looks lol, cool video!
If you ever get the chance to visit Ghent, het Gravenkasteel is a fantastic old castle in the centre of the city, well worth a visit!
Much like its Citizens, Lumbridge Castle must have only 1 Defense.
Ive always really enjoyed how buildings and castles look in runescape, very simple. Ive never thought about how they would work strategically lol
Awesome video. I can't wait for Kourend Castle!
Fisher realm castle would be sick
Very interesting series, excited to see more (Falador castle is my favourite)
Very good video. I think its only shortcoming was not fully covering the pros/cons of the caves beneath.
They could be a severe detriment which would allow the castle to be taken from within almost immediately if an enemy force were to use them as a point of access.
However in terms of a siege they could be a massive benefit as they provide an escape as well as a way to gather food (think of the food the dorgeshuun eat). Also if the castles residents were allied with the dorgeshuun, enemies attempting to pursue any one escaping through the caves could be at risk of the instability of the caves whereas the escapees would likely not suffer from these risks because of the dorgeshuun guides.
Boy you’re well prepared, I didn’t expect all the qualifications for criticizing castles
I'm excited for this series!
Wow this was awesome!
This is amazing! Please keep posting more videos like this!
Is it also worth considering who potential attackers might be as well? Lumbridge's only real threat comes from the goblins across the river, who certainly aren't well-equipped for a siege.
Lumbridge is almost certainly bracing for Al Kharid and the desert tribes. The way the castle faces is a big clue, as is the toll gate.
@@WildernessGuardians My other thought, given its location and the orientation of the cannons, was that Lumbridge was originally built to control trade up the river Lum. While it would have been well suited to that purpose at the time of its construction, as the town has grown (and a church popped up between the walls and the river), the castle has doubtless become less relevant as a strategic structure.
I also have to wonder what purpose the wall between the forest and swamp serves to justify the expense of its construction. Are the giant rats and frogs more dangerous than I give them credit for?
or the al kharideans but they probably got a good deal going ripping off 10 GPs form tourists
This series will be a blast to make! If you're still looking for suggestions for future Runescape Recipes, the Tnagled toads' legs dish from Gnome cooking would be a very interesting dish to cover. Looking forward to your next videos!
I love it already. Keep up the great work!
In the beginning "Lets assume cannons are weak, and thus cannot take down fortifications as these are early cannons for the sake of this series"
In the end "Cannons are not defensive but are used for taking down fortifications"
I would suggest reading up on some early cannon uses... they were shot along the ground bouncing to take down lines of enemies in formation...
also we have flying enemies that they might be on the ramparts to deal with...
Great point. I'd say that cannons would not be great against flying enemies due to how slow and inaccurate they are though. I think you're better off volleying arrows.
Very interesting video concept! Will you also be taking in consideration who, or what will invade whatever castle you are going over? and what equipment they'll have? Like Falador for example with the Black Knights, who seem to have 1:1 in equipment with the White Knights and surpass the normal city guards.
This is a very good point. I'm going to think hard about whether to include this. I'm worried about making mistakes. The White Knights Castle is very obvious, but what about, say, the Dark Warriors Fortress in the wilderness?
@@WildernessGuardians That's a good point. Some castles will have some more obvious attackers (Ie, dark knights for Falador) but others perhaps not so much. Either way, I wish you good luck on this series!
I am very interested for when you cover the castle wars castles and hope you go as far as including the lobby and total boundary.
Top content. Maybe do the castles in order of release?
So you think we should run & escape?
Good video, are you still doing the podcast?
I am, but it's on my friend Vio's channel. If you're interested, do a quick UA-cam search for the series name, "Across the Ditch"
i just melt when you upload, no homo
Burthorpe Castle #1
Cannons are BETTER at siege, but that doesn't mean they're useless for attacking armies. If you had a solid force (big enough to effectively attack a castle) then a cannon fired into your ranks would certainly do some serious damage.. Now imagine 6 cannons firing into the doorway your entire army is trying to pass through.. The gateway would be blocked with a pile of corpses within minutes.. Sure, they might damage the walls of the castle, but the enemy has already breached the walls, their integrity no longer matters.
nice.
haha this was awesome! good video
you can flee to dorgesh-kaan tho
Change your name to jan Wisali