this is genuinely insane, im tryna make teardown in studio since i cant play it, and i needed to learn how to make good particles desperately. thx a ton bro.
I mentioned the "how to create a flipbook texture" part of the devforum post in the video: devforum.roblox.com/t/animated-particles-with-the-particle-flipbooks-beta/1718023#how-to-create-a-flipbook-texture-7
woah, this is awesome! thanks for introducing me to this ^^ also, as a suggestion to any developers (maybe im still new) you could _possibly_ use the particle at 9:54 for a bullet hitting a surface effect (please lmk if im wrong, I really wanna improve .w."
i have a question, whenever i change the texture of the particle emitter, the flipbook just refuses to work and haves a red exclamation sign, what do i do?
@@wastoxic Heck no, roblox has soo many limitations. The level of unreal engine graphics is just not possible right now, or maybe it is possible, just no one knows. Performance is also an issue with unreal engine, and it's still really good. If roblox keeps adding stuff like flipbooks, then we may get closer to that dream.
@@BESTGAMER12132 get ready to eat those words ua-cam.com/video/et918Bw702E/v-deo.htmlsi=ICpnZYZYClcVUOvGa and that is from fucking 2020, imagine how much more is possible now
what if it has a ⚠ symbol on the flipbook option? edit: anytime i try to perfectly copy a tutorial i always get something that isn't shown and no one ever talks about new edit: nvm i fixed it
Honestly this is probably going to make it easier to make a gunshot animation or hit particles. ty dude :)
No prob 👍
this is genuinely insane, im tryna make teardown in studio since i cant play it, and i needed to learn how to make good particles desperately. thx a ton bro.
if you want particles to have physics, you can’t use roblox’s particles (for movement)
Thanks so much for the tutorial I have been waiting for a good tutorial ❤️❤️
Yw
how to create flipbook textures is another question
I really think a person who watched the video completely wouldn't ask this.
I mentioned the "how to create a flipbook texture" part of the devforum post in the video: devforum.roblox.com/t/animated-particles-with-the-particle-flipbooks-beta/1718023#how-to-create-a-flipbook-texture-7
After Effect adobe
You just have to put a few frames of images together
u could use blender
woah, this is awesome! thanks for introducing me to this ^^
also, as a suggestion to any developers (maybe im still new) you could _possibly_ use the particle at 9:54 for a bullet hitting a surface effect (please lmk if im wrong, I really wanna improve .w."
im not even a dev and im watching ur tutorials lol.
Thanks for sticking in!
I watch it cus its cool not cus ill use it tbh- ur contents are very great @@Paul1Rb
I'm a gfx artist and I'm watching, no idea why but this is amusing 😂
I've saw a game have something like this for years, Name is Build and Destroy
I can't use the Flip book feature. There is a error sign next to the "FlipbookLayout" text.
If we could make it large enough this might be good for making things like Tornadoes.
tornadoes are probably better with individual particles for now
I don’t do any form of developing yet I still watch 😭
Same 😭😭
same lmao
For me, I'm focusing on making realistic environments first, which will be use for my FPS game (using a modular framework like ACS)
sol's rng is eating good lol
these particles look so good, for such a unrealistic game engine, its as if its greenscreened 😂
i have a question, whenever i change the texture of the particle emitter, the flipbook just refuses to work and haves a red exclamation sign, what do i do?
Try hovering over the sign to see if it's going to give you more information
I kinda want to see these integrated in upcoming roblox games
if you are going for fire, make the smoke expand at the top, not close up into a small point.
Are you going to do a video on UIDragDetector once it's functional?
Brick rigs fire
i thought it looked familiar
you show me some cool features that i didn't know about lol
someone should make the counterstrike 2 / cs2 smoke that reacts to bullets and grenades with these type of particles!
i was right on the community post! :)
haven't flipbooks been out for a while
WE'RE DESTROIYING COMPUTERS WITH THIS ONE 🗣🔥
except it actually gives better performance than most people would think lol
funni
@@SomeRandomIdiot888 Omg 😭😭😭
You should probably make your titles more convinient for developers looking for a tutorial on how to do this.
That's what youtube's video tags help with
I really want the particle that you use in the video can you give it also this is a really good tutorial ty.
Thanks, and the particle is available in the demo place I've shown, you can just copy the texture from that emitter.
How to remove background from video? (i using blender)
What do you mean exactly by removing the background?
@@Paul1Rb Remove a gray rectangle
@@gamalinla-i9h Don't know exactly since I use DaVinci resolve, but you could maybe try adding a color layer under the video track
@@Paul1Rb Oh my god i so stupid. All the time there was a button "transparent background". Sorry
They added a fps template in roblox studio
Yup, that'll be in the next video
`how many popular/front page ROBLOX games use this
Little to none as of now.
woah
Does this include skibid toilet?
Of course
@@Paul1Rb thank you
you sound exactly like Spazza17 o.o
are you him?
Nope
@@Paul1Rbyou arent him but you are HIM
How to tell me you're polish without saying you're polish.
Your accent i mean :>
HOLY HOW BIG IS YOUR MONITOR-
It's in 2k resolution
OHH MAA GODD
That looks so good I don’t believe it’s exists in real lfis
ya
yay
11 Hours, lol!
soon we bout' to have some sort of unreal engine stuff in roblox 💀💀💀
We can already have unreal engine level stuff on roblox, the issue is performance
@@wastoxic Heck no, roblox has soo many limitations. The level of unreal engine graphics is just not possible right now, or maybe it is possible, just no one knows. Performance is also an issue with unreal engine, and it's still really good. If roblox keeps adding stuff like flipbooks, then we may get closer to that dream.
@@BESTGAMER12132 get ready to eat those words ua-cam.com/video/et918Bw702E/v-deo.htmlsi=ICpnZYZYClcVUOvGa and that is from fucking 2020, imagine how much more is possible now
@@BESTGAMER12132flip books has been a thing for years
@@wastoxic No the particle system in roblox is not even close to what unity has
Of course flipbooks are powerful. Sprite based particles arent new.. Every game engine has it..
Even this existed for 2 years.
this is coollllllllllll
wow...
wow
U
It dont looked like a fire in roblox
WHAT
what if it has a ⚠ symbol on the flipbook option?
edit: anytime i try to perfectly copy a tutorial i always get something that isn't shown and no one ever talks about
new edit: nvm i fixed it
how did you fix it? i also have the warning symbol
this is not fire, its explode
Dude lag
The amount of lag would quite literally reduce since you wouldn't need to spam different textures to make it look more real.
How do you know there's lag? Did you try doing this? If it was laggy in studio, that's normal. Studio is always laggier that the normal roblox.
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