I tried stealthing bugs once….i was surrounded by…passive bugs to be exact 1 or 2 titans and chargers a bunch of the little guys and same with hunters, 1 in particular was very curious of my existence but nothing more…they didn’t like when i left them to extract tho i wonder if i still have the clip Of course I was annoyed by the overly omniscient ai but it was a funny moment so i let it slide
This video marks the first ever time that I have watched helldivers, why? I’m in that MGSV faze again where the Minecraft faze lasts a mere atom of MGSV
Keep in mind, everything we do in this game is canon so now there's canonically one helldiver that infiltrated multiple very highly secured automaton bases
Apparently there is weapon sound value in the game even though it is not discussed anywhere. Energy weapons make less noise, the anti-material rifle makes a lot. I'm surprised there isn't a suppressed pistol of some kind, I'm sure it's on its way though. The UA-camr Eravin does a lot of stealth analysis content.
Hopefully they give stealth weapons next patch, I saw somewhere they talked about it. Stealth sniper would be nice too to run with the spear and jet pack.
There is an entire sound system built in the game, when you hear something during a game. (noises like stratagems, gunfight etc) The ennemy will hear it to and can found your location, even without direct eye contact. The bugs can even smell you the closer you are to them. Coming from the C.E.O of helldiver 2 in OperatorDrewski video.
- Penalties added for soloing - Wack ass enemy AIs and game mechanics - Geo survey mission Mission complete, and HOW? They're gonna tell stories about this one, boss!
The fuck do y'all mean, AH is obviously trying to make solo playing undesirable and general difficulty higher by nerfing shit down while slacking off on bug fixing/enemy balancing
iirc the devs literally said something along the lines of, "the reason stealth mechanics aren't very consistent is because we haven't actually implemented stealth. We've just tried to make detection as realistic as possible"
For bug stealth, there are planets where you are able to cover yourself in mud. Me and my friends think it helps with them being able to smell you because less came when we rolled around in it
Very interesting, I will have to test this now. After the horrors of Draupnir, I avoid mud like the plague. But now I might just return to my home after all.
Helldivers 2 stealth is basically Sniper Elite franchise stealth mechanics And a fun fact: enemy patrols only spawn arround the player to intercept them, but they still need to see you to engage in combat, they know where you are but at the same time they dont
I often wander off from my team to stealth, taking advantage of my less-stealthy teammates bringing in drops far away from me to quickly and quietly wipe out bases and other objectives before slipping away from the approaching patrols unnoticed. I personally prefer laser cannon rather than AMR. Knowing how to stealth has been the key to pulling many missions out of the jaws of defeat
I do this a lot, and as I get better at the game I can get myself into and out of fights more consistently, and usually get a lot of optionals done while my teammates work on the main objective
@@Gab12345BR it has but in this context the entire spawn count came to patrol around me and they just stood there even bile titans in the water, and it wasn’t till i ran to extraction that they noticed me, not saying this was stealth but there were plenty of times where i stealth bugs
Your selection of MGS tracks for this video inspired a new way to enjoy the game. YOU ARE SO RIGHT, Helldivers 2 and MGSV have a lot in common. Awesome vid, you earned a sub from me
I remember seeing leaks about silenced weapons and that would be really cool for stealth runs. Localized Confusion is also nice for encouraging sneakier gameplay, I kinda hope we see another scout type armor bonus. The crouched recoil reduction bonus + reduced visibility to enemies would be a great combo to see. Though an armor set that gave reduced visibly and increased melee damage would also be sick for those sweet, sweet assassinations. Of course we wouldn't need armor melee damage bonus if they gave us swords hehe hoho
@@ghostlyswat12 What? They happily advertised addition of stealth weapons in the future. A scout armor even has 33% reduction to enemy detection range!
@@ghostlyswat12 There's a leaked suppressed assault rifle + arc weapons make no sound and the plasma weapons and crossbow barely make noise (minus the explosions).
I'll never understand how stealth players are this good. But they always have my utmost respect. Much love from the shock and demolitions!demolition! "Even a small mistake will be fatal." *immediately shows bot getting eviscerated because of his mistake* 😂😂😂
I like when games let you have a choice of going "loud" or "stealth", and it feels so amazing to be able to balance these two and come out victorious against the odds. Good video :D
I can't wait for introduction of melee weapons. I have a lot of fun playing as a knight, wearing heavy Armor and Shield. Soaking damage, and protecting friends under fire from automatons. Unfortnatly Sheild is useless against Bugs, so I hope melee weapons or some shield bash to deflect melee attacks from bags will be great introduction for more play options. PS: bringing back the game to PSN not supported countries will be even better move SONY!
I really hope they implement more stealth mechanics in the game. Like, completely optional stuff like in Spider-Man where you don't HAVE to be stealthy, but it's extremely satisfying to evade patrols and silently eliminate targets
Genuinely baffled by the small amount of subscribers this guy has. With the smooth and entertaining content I was honest to god expecting it to be atleast 500k.
I have been playing stealth since launch day, and i have got to mention how good the 500kg bomb is for this strategy. For example, the first mission, destroying air bases can be done by a well placed 500kg. So, instead of having to fight the enemies, you can just sneak in, drop the bomb, and run. In my experience there is always a way to stealth a objective as long as your patient and creative enough. Its why i love playing like this.
Ah, classic. The "Yes, I did play Batman Arkham, MGS, Assassin's Creed, and played pretty much all of Watch Dogs with sniper and silenced pistol only. how could you tell?"
"Major, Russia really looks like that? I thought that Tselinoyarsk was in jungles!" "Snake, you have a new task. See that big-ass robot over there?" also, ngl, that was quite thrilling
Great video man, quick stealth tip instead of eagle smoke the eagle airstike nd 380 is good to throw on the first mission, you can throw it from far away with your jump pack nd run away stealthily.
One reason I do find Helldivers 2 so enjoyable to play is the basically 1:1 movement and improved but similar gunplay to MGSV. It is also definitely why the game feels so good it is a slightly more polished version of MGSV movement. I hope one day they will expand on stealth. They added a crossbow which does work well but I feel like once shot enemies still can tell my position maybe im just bad at stealth. I think some cool stealth stratagems. Like a cloaking ability or a suppressor you can put on most weapons would be really cool.
Best way to stay stealth is to wait for the timer to hit 0 and call in the extraction shuttle automatically while you are far away from the zone. And you can make it there the moment it lands, thus avoiding the fight at the end. Protip: when it says shuttle arriving you still have a good 25-30 seconds left to get on so about 2 and a half minutes after the timer hits zero which is enough to get there from even the furthest point on the map
you're pretty good... 👉👉 thanks for watching!
Kept you waiting huh? 👍🏻
Become
I tried stealthing bugs once….i was surrounded by…passive bugs to be exact 1 or 2 titans and chargers a bunch of the little guys and same with hunters, 1 in particular was very curious of my existence but nothing more…they didn’t like when i left them to extract tho i wonder if i still have the clip
Of course I was annoyed by the overly omniscient ai but it was a funny moment so i let it slide
Now you have to recreate the video with the current 6x spawn rate for solo.
This video marks the first ever time that I have watched helldivers, why? I’m in that MGSV faze again where the Minecraft faze lasts a mere atom of MGSV
Keep in mind, everything we do in this game is canon so now there's canonically one helldiver that infiltrated multiple very highly secured automaton bases
John Helldivers lesser known brother, *Jim Helldiver*
@@kathiecraig2803 I see what you did there with that "lesser known"
@@kathiecraig2803 actually this is venom john helldiver
Hell yeahhhh!!!🎉
@@ashemochahe may not be the real John Helldiver but damn it he's still a Helldiver in our hearts
Apparently there is weapon sound value in the game even though it is not discussed anywhere. Energy weapons make less noise, the anti-material rifle makes a lot. I'm surprised there isn't a suppressed pistol of some kind, I'm sure it's on its way though. The UA-camr Eravin does a lot of stealth analysis content.
Hopefully they give stealth weapons next patch, I saw somewhere they talked about it. Stealth sniper would be nice too to run with the spear and jet pack.
There is an entire sound system built in the game, when you hear something during a game. (noises like stratagems, gunfight etc) The ennemy will hear it to and can found your location, even without direct eye contact. The bugs can even smell you the closer you are to them. Coming from the C.E.O of helldiver 2 in OperatorDrewski video.
The first game had an amazing silenced weapon called the SMG-34 NINJA and it's the love of my life. I hope it comes to HD2 or some other similar gun.
It’s discussed somewhere alright.
@@EravinVT Anywhere in the game, I mean - not on extremely detailed and well-respected fan channels.
- Penalties added for soloing
- Wack ass enemy AIs and game mechanics
- Geo survey mission
Mission complete, and HOW? They're gonna tell stories about this one, boss!
that kinda sounded like treason bro
Sounds like your just bad
The fuck do y'all mean, AH is obviously trying to make solo playing undesirable and general difficulty higher by nerfing shit down while slacking off on bug fixing/enemy balancing
Skill issue
@@ambersap1479 because it's game balanced and developed for teams not for solo players. If you want challenge you get it even more now
iirc the devs literally said something along the lines of, "the reason stealth mechanics aren't very consistent is because we haven't actually implemented stealth. We've just tried to make detection as realistic as possible"
got spotted by gunship and didn't play the "Boss thats an enemy gunship" line for shame for shame.
10:11 Missed opportunity to freeze the video and have the "Boss that's an enemy gunship" Line from MGSV.
I tried that! But in the end I found the soisoisoi to be funnier.
BOSS! An enemy sniper, make sure to stay low and crawl along the ground
"A single burst from its machine guns could cut a man in half"
@@FarazP Boss that's an enemy soisoisoisoi
@@FarazP Nah should've had the "ENEMY AC-130 ABOVE!!!!"
Cyberstan doesn't want you to know about this
Cyberstan and la li lu le lo must be working together to put this down
For bug stealth, there are planets where you are able to cover yourself in mud. Me and my friends think it helps with them being able to smell you because less came when we rolled around in it
Very interesting, I will have to test this now.
After the horrors of Draupnir, I avoid mud like the plague. But now I might just return to my home after all.
How? Is there a prompt? Do you have to go prone?
@@Scarpheon go prone
@@penguinlenguin1027 tried it but I didn’t see any visuals (like a muddy suit?)
there is indeed a "scent" function, you can see foliage and smoke shifting with wind, and bugs downwind from you can become alerted but not aggro
Around 7:00 "even a small mistake would be fatal"
[Literally inches from a mine]
7:31
4:16 taking out a tank with grenades is literally an MGS1 reference.
Helldivers 2 stealth is basically Sniper Elite franchise stealth mechanics
And a fun fact: enemy patrols only spawn arround the player to intercept them, but they still need to see you to engage in combat, they know where you are but at the same time they dont
Like they know you're here but don't know where you are right?
Those screen edits were the stars of the show
3D space cadet will always live in my heart as one of the best computer games of all time
- "The Winnipeg of this star system"
- Shows Montreal
So I am not the only pearson that thinks Helldivers 2 feels quite simillar (in some aspects) to MGSV.
I saw some stealth video and i instantly thought that.
The way they prone and dive is quickly remind me with MGSV in first place
@@strix501theres also the mechanic of aiming in third person or first
I often wander off from my team to stealth, taking advantage of my less-stealthy teammates bringing in drops far away from me to quickly and quietly wipe out bases and other objectives before slipping away from the approaching patrols unnoticed. I personally prefer laser cannon rather than AMR. Knowing how to stealth has been the key to pulling many missions out of the jaws of defeat
I love hosting a lobby and then doing this, easy sample farming so it's a win win for you and the people that join
Yea i tried that once and was passively welcomed into a big bug family…didn’t like me leaving tho
I do this a lot, and as I get better at the game I can get myself into and out of fights more consistently, and usually get a lot of optionals done while my teammates work on the main objective
@@hardluckmk.52 stealth doesn't work on bugs
@@Gab12345BR it has but in this context the entire spawn count came to patrol around me and they just stood there even bile titans in the water, and it wasn’t till i ran to extraction that they noticed me, not saying this was stealth but there were plenty of times where i stealth bugs
One thing to note, the pistol whip can headshot, making it able to one tap bots in stealth
Is that why I only sometimes one shot melee those tiny flying bastards when I drop bugs?
Your selection of MGS tracks for this video inspired a new way to enjoy the game. YOU ARE SO RIGHT, Helldivers 2 and MGSV have a lot in common. Awesome vid, you earned a sub from me
1:35 "Alright boys, it's been a pleasure. 🥴"
Bond protagonist ahh voiceline. 😂
9:04 change your smoke alarm batteries
I remember seeing leaks about silenced weapons and that would be really cool for stealth runs. Localized Confusion is also nice for encouraging sneakier gameplay, I kinda hope we see another scout type armor bonus. The crouched recoil reduction bonus + reduced visibility to enemies would be a great combo to see. Though an armor set that gave reduced visibly and increased melee damage would also be sick for those sweet, sweet assassinations. Of course we wouldn't need armor melee damage bonus if they gave us swords hehe hoho
Bro just give me the laser sword and jet pack
The first game had a suppressed smg and distraction beacon. I'm sure they'll bring them over.
The devs are iffy about adding a stealth weapon to the game
I believe they have a reason for it but I forgot what it was
@@ghostlyswat12 What? They happily advertised addition of stealth weapons in the future.
A scout armor even has 33% reduction to enemy detection range!
@@ghostlyswat12 There's a leaked suppressed assault rifle + arc weapons make no sound and the plasma weapons and crossbow barely make noise (minus the explosions).
they should add a pistol that does low damage but has a knife attached to it that one shots weaker enemies if you melee them. perfect for stealth
They should add a pistol that shoots knives
@@Zen-iaC you're a mad genius.
@@Zen-iaC
What about a knive tht shoots guns.
@@vibecheck4372
What about a hammer made out of metal handle welded in a live mortar round?
well they just added a throwing knife in the rambo warbond so i guess that counts?
5:22 thanks. Now I’ll always envision that the Hulks have the heavy’s voice but just metallic sounding.
“BRING ME MORE LITTLE MEN TO FIGHT”
Ooooh sign me up for this stealth diver program.
InfernoDecender
0:30 OH YEAH. STARSHIP TROOOOOOOOPERS
Jesus man I feel like I watched a whole movie and only 15 minutes went by, stellar work
Jesus can walk on water, a helldiver can swim through land.
I'll never understand how stealth players are this good. But they always have my utmost respect. Much love from the shock and demolitions!demolition!
"Even a small mistake will be fatal."
*immediately shows bot getting eviscerated because of his mistake* 😂😂😂
The onscreen animations😂😂 The Windows 95, Doom, Solitaire, and Space Cadet Pinball took me out😂😂
Holy heck the Sound editing is on another Level , SUBBED.
This is Amazing
I like when games let you have a choice of going "loud" or "stealth", and it feels so amazing to be able to balance these two and come out victorious against the odds. Good video :D
7:30 How did that mine not go off?!? Man was MILLIMETERS away from instant death.
Love the editing with the terminals, I haven't seen 3D Pinball Space Cadet in a loooong time
helldivers?
metal gear?
second floor basement?
psycho mantis?
“Snake, that was perfect.”
I can't wait for introduction of melee weapons. I have a lot of fun playing as a knight, wearing heavy Armor and Shield. Soaking damage, and protecting friends under fire from automatons. Unfortnatly Sheild is useless against Bugs, so I hope melee weapons or some shield bash to deflect melee attacks from bags will be great introduction for more play options.
PS: bringing back the game to PSN not supported countries will be even better move SONY!
I really hope they implement more stealth mechanics in the game. Like, completely optional stuff like in Spider-Man where you don't HAVE to be stealthy, but it's extremely satisfying to evade patrols and silently eliminate targets
5:23 the sound of democracy my friend.
Genuinely baffled by the small amount of subscribers this guy has. With the smooth and entertaining content I was honest to god expecting it to be atleast 500k.
Winnipeg mentioned. Must be a Winnipegger with such an accurate representation on Marfark
“War never changes”
5 minutes into a helldive mission
“It appears war has changed, uh oh”
..............
Helldivers specialize in small unit tactics, I think Stealth really needs more attention from the devs
I'm all for this.
I play solo because teamwork is the first step to communism
But... Together we stand, divided we fall
Democracy is of the people for the people facist
@@conchoid5749nah bro together we stand, divided we ambush
@@conchoid5749I play solo so I don’t get killed by that guy who always brings the laser drone with him
Is Super Earth really against communism? Democracy and communism arent mutually exclusive
Why is this guy so underrated? The editing’s so good, subscriber earned.
Now that the throwing knife is out it'd be interesting to see another video akin to this one, even if it's shorter.
How does he make it look like playing peek-a-boo with a baby 😭
Doom.
Solitaire.
Pinball.
This man's a legend by playing all these games while Stealthing around
Editing was wonderful!! Good job
Big boss snake whenever the metal is solid
Only seen one video, and I'm already hooked. 16k subscribers?! You deserve 100x that. Also, I love the early 2000s vibe with the editing.
What a fun video. Presentation, pacing, script and editing were all great.
I have been playing stealth since launch day, and i have got to mention how good the 500kg bomb is for this strategy.
For example, the first mission, destroying air bases can be done by a well placed 500kg. So, instead of having to fight the enemies, you can just sneak in, drop the bomb, and run.
In my experience there is always a way to stealth a objective as long as your patient and creative enough. Its why i love playing like this.
0:00 war has changed
i feel an insatiable need for every helldivers video to have that wonderful starshiptroopers news transition now damn it's so good every time
Great editing, great music (Hitman, MGS, James Bond, etc.)
2:45 Portable Ops title theme! You deserve a hug!
13:25 hahaha hell real big boss. Venom did his duty. I am you and you are me
the editing in this is crazy good, the narrating as well!!!
good video and i like the "would you like to know more" from starship troopers
My head cannon is all these guys are genome soldiers from the Bosses dna. That’s why they do the dive so good.
Diver Snake, Big Boss himself would be in awe
What a hoot! This is definitely something to aspire to.
Ah, classic. The "Yes, I did play Batman Arkham, MGS, Assassin's Creed, and played pretty much all of Watch Dogs with sniper and silenced pistol only. how could you tell?"
11:30 "Stealth is a vital part of metal gear online."
8:59 perfect Starship Troopers reference
dude this was such a fun video to watch you did great
great video Faraz! loved the edits, solid script too!
"Major, Russia really looks like that? I thought that Tselinoyarsk was in jungles!"
"Snake, you have a new task. See that big-ass robot over there?"
also, ngl, that was quite thrilling
When the deep strike Spec-ops soldier starts running hit and fade tactics on unwitting bots
7:35 you almost ended the run by stepping on a mine.
This is the most effective and sane Helldiver ever.
"repeated slaps to the shin" Yeah that's a signature move for my cat also...
Dude, that Metal Gear Rising music fit so well😅, i might have to start listening while i play
This is so good wtf, great video!
I've been jump pack stealthin since DAY ONE, its is honestly the most enjoyable way to play
Hey man, just wanted to say your videos are really good and edited to perfection. Love your MGS content and this too, can't wait to see more
Nice vid, tip sentries can take out enemies without them calling for backup unless they see you
Okay so I enjoyed the video but when you played Space Cadet on the Hellbomb that earned you a sub my friend 😂
bro. you're really talented, like ur portfolio is crazy
I love the format, keep it up, friend
Great video man, quick stealth tip instead of eagle smoke the eagle airstike nd 380 is good to throw on the first mission, you can throw it from far away with your jump pack nd run away stealthily.
This video is so well edited, It shocked me when I saw the sub and like count! Keep up the good work, you've earned yourself a subscriber :)
9:10 five months later...
And we're still subjected to this god forsaken snake pit!
I loved that doom cameo
"Colonel, what’s an Automaton gunship doing here ?"
First. Also dude, this is awesome. Love your content.
"Stealth is a vital part of Helldivers 2 for all players"
Your narration was splendid.
Great edits, great narrative, great gameplay. Great video 👍
The Viper Commando Outfits would be perfect for this! now all we need is a helmet with a bandana.
Those screen edit gags are superb
I really enjoy these videos. keep doing them !
just found your channel with this vid, cool edit, nice vibe.
awesome vid liked and subscribed c:
I tried this ny-day one of the game and it was so much fun, I'm glad it's being talked about.
One reason I do find Helldivers 2 so enjoyable to play is the basically 1:1 movement and improved but similar gunplay to MGSV. It is also definitely why the game feels so good it is a slightly more polished version of MGSV movement. I hope one day they will expand on stealth. They added a crossbow which does work well but I feel like once shot enemies still can tell my position maybe im just bad at stealth. I think some cool stealth stratagems. Like a cloaking ability or a suppressor you can put on most weapons would be really cool.
Its rumored to be the next Warbond. A silenced AR called the Truth Whisperer has been found and dropping in some peopels games.
Best way to stay stealth is to wait for the timer to hit 0 and call in the extraction shuttle automatically while you are far away from the zone. And you can make it there the moment it lands, thus avoiding the fight at the end.
Protip: when it says shuttle arriving you still have a good 25-30 seconds left to get on so about 2 and a half minutes after the timer hits zero which is enough to get there from even the furthest point on the map
Loved it, can't wait for more!
I always want to see gameplay like this, thanks for make a great content man keep it up!
I really enjoyed the sound work in the video! I can't imagine how much work you put into it