KineFX - Rigging and Animation in Turbulence | Tumblehead | FMX HIVE 2024

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  • Опубліковано 11 вер 2024
  • A look into the rigging and animation pipeline for the short film Turbulence, produced by Tumblehead and Christopher Rutledge, with support from SideFX. We will dive into different ways of going about rigging in KineFX -- from subgraphs, python and APEX script. This short film is being created using the latest alpha build of Houdini, so while this could be viewed as a sneak peek, we are really excited just to show you how we are making the short film we've always wanted, using only Houdini.
    Magnus Igland Møller is a Creative Director, Rigger and Co-Founder of the Danish studio Tumblehead. He is working with Christopher Rutledge on the short film Turbulence.

КОМЕНТАРІ • 8

  • @DannyLrsn
    @DannyLrsn 4 місяці тому +6

    Wohooo! Great presentation!

  • @chr1st0pher
    @chr1st0pher 4 місяці тому +8

    ✈️✈️✈️

  • @playboy8303
    @playboy8303 4 місяці тому +2

    AMAZING man!

  • @Sintakaschannel
    @Sintakaschannel 2 місяці тому

    Great work here

  • @MONEYVAL9
    @MONEYVAL9 4 місяці тому

    Id love to see side fx case studies on production assets, even the breakdowns would be great. Simple character like these doesn't really showcase the rigging for AAA anim.

  • @AIGameMonster
    @AIGameMonster 4 місяці тому +4

    It would be even more perfect if Houdini could directly output games

  • @Deviner75
    @Deviner75 3 місяці тому

    "a very simple graph"

  • @mpsterprod
    @mpsterprod 4 місяці тому +5

    cringe