2D Bone Animation Software For Game Developers

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  • Опубліковано 15 січ 2025

КОМЕНТАРІ • 116

  • @gamefromscratch
    @gamefromscratch  6 років тому +26

    Links
    Spine -- www.gamefromscratch.com/post/2016/04/25/An-Introduction-To-Spine-A-2D-Bone-Based-Animation-System.aspx
    Creature -- ua-cam.com/video/9uBk5NJJLlo/v-deo.html
    Dragonbonez -- ua-cam.com/video/ZjKBxgZ6zvE/v-deo.html
    Synfig -- ua-cam.com/video/eFlv7O5w8Wc/v-deo.html
    Animate CC - ua-cam.com/video/eZr8tOUe5Bg/v-deo.html

    • @OzzadarDev
      @OzzadarDev 4 роки тому +1

      I recently started enhancing the Dragonbones module and releasing binaries for DragonBones support.
      www.godotdragonbones.com/

    • @WingMaster562
      @WingMaster562 Рік тому

      jumpscare warning at 2:34

    • @chhatrapatikumar
      @chhatrapatikumar Рік тому

      ​@@OzzadarDev
      IS MOHO PRO GOOD FOR UNITY 2D CHARACTER ANIMATION ?

  • @Erudan-c3g
    @Erudan-c3g Рік тому +41

    4 years is a long time... could use an update video, especially one that's 2D animation tools for game dev in general rather than just bones.

  • @daniel-zh9nj6yn6y
    @daniel-zh9nj6yn6y 11 місяців тому +10

    Smack Studio is a fighting game that lets you import pixel art characters, rig them, then use them in-game, or export them.
    You're allowed to use exported characters in other games.

    • @Guy.mp4.
      @Guy.mp4. 4 місяці тому +2

      it isnt free though, and some game devs arent exactly looking to spend money. Still looks pretty cool and I would like to use it some day.

    • @AscendedCarrot
      @AscendedCarrot 13 днів тому

      @Guy.mp4. It's $15

  • @angryookami
    @angryookami 6 років тому +90

    Live2D software is widely used in japanese games (visual novels).

    • @kusog3
      @kusog3 6 років тому +7

      And also other hero-gacha games like AzurLane.

    • @LORDSofCHAOS333
      @LORDSofCHAOS333 6 років тому +10

      Fun fact photoshoot , dragonbones , and spine and every outhers 2D animation that can produse a fake 3D effect works in the same way as live2D .
      You won't free version of live 2D no problem go to dragon bones no I am not joking not only do they work in the same way's but dragon Bone's is more like sprites .
      But you get free updates and you can make a fake 3D puppet as well .
      Face it even some of the free software of 2018 kicks so match ass

    • @SuperSheepskin
      @SuperSheepskin 5 років тому +3

      @@LORDSofCHAOS333 Thanks for the info! You just helped me decide to download Dragonbones. Thanks!

    • @no-trick-pony
      @no-trick-pony 4 роки тому +2

      It is extremely booming right now due to VTubing swapping over from Japan. The two most commonly used applications (Vtube Studio and Facerig) can both only import Live2D files for 2D. Nothing else.

    • @extrem2497
      @extrem2497 3 роки тому

      There're also a free software called AnimeEffects check it out

  • @pointab_lab9403
    @pointab_lab9403 5 років тому +11

    Thanks so frustrated in looking for software that has bone system. You're a life saver

  • @thecreatorofpc7929
    @thecreatorofpc7929 6 років тому +7

    I was looking for some 2D Bone Animation software, and this video just got uploaded! Thanks :)

  • @Hazzel31337
    @Hazzel31337 11 місяців тому +3

    an up to date version of this would be nice

  • @vaishnav_mallya
    @vaishnav_mallya 6 років тому +28

    Problem with dragon bones is that there are not much tutorials on setting rigs (not basic) with many IKs and stuff, lack of documentation for its classes and functions for manipulating animations through code which is another big letdown. Otherwise It's ability is as good as spine.

    • @bossgd100
      @bossgd100 2 роки тому

      Hi, do you know a tool for manipulating animations through code ?

  • @philosoaper
    @philosoaper 6 років тому +8

    Moho was released by LostMarble in 1999 I believe... before being bought and sold and renamed and then renamed back to Moho and I'm fairly confident this was the very first 2D animation app with bones.. Back then the absurdly buggy Autodesk Animation Studio was the only real alternative on windows.. it was the the successor to Animator Pro (by YOST Group, you know the guys behind 3D Studio for DOS that eventually became 3D Studio Max), Animator Pro came out in 1989 and was rather groundbreaking...

  • @leonpijudo6875
    @leonpijudo6875 6 років тому +32

    I use dragonbones..
    Why does Spine have to be so expensive?

    • @LedZaid
      @LedZaid 5 років тому

      it does have a good integration with unity?

    • @tejaperko745
      @tejaperko745 4 роки тому +1

      How the hell did you login/ register!!!!

    • @tejaperko745
      @tejaperko745 4 роки тому

      😭

  • @camobitz7805
    @camobitz7805 5 років тому +27

    AHHHHH that part scared me i think ill get... spin instead... 2:33

  • @no-trick-pony
    @no-trick-pony 4 роки тому +5

    You are missing Live2D which is extremely booming right now due to VTubing swapping over from Japan. The two most commonly used applications (Vtube Studio and Facerig) can both only import Live2D files for 2D. It's becoming very big. It's also used in most Visual Novel games.

  • @Goldenfightinglink
    @Goldenfightinglink 6 років тому +3

    SO GLAD FOR THE END!! Thanks for the video man!

  • @StPaulHospitalCaviteMIS
    @StPaulHospitalCaviteMIS 6 місяців тому

    We need an updated list for these softwares.

  • @SianaGearz
    @SianaGearz 6 років тому +1

    The first 2D skeletal animator that i can think of was Lost Marble Moho first released in 1999. It was frequently used in Flash game development around early 2000s.

  • @WastelandSeven
    @WastelandSeven 6 років тому +8

    Definitely interested in Open Toonz

  • @AldoV
    @AldoV 6 років тому +4

    Today's unity blog side effect topic! :P Awesome compilation!

  • @vaishnav_mallya
    @vaishnav_mallya 6 років тому +4

    As for coa tools, I guess we can export it as fbx and manipulate it during runtime like any 3D animation.

  • @seanbohan7543
    @seanbohan7543 6 років тому +1

    I remember Spriter is the first came out, and developers of Spine just cannot wait for its final release, so they build their own. That kinda story...

  • @rontarrant
    @rontarrant 4 місяці тому +1

    I find it very interesting that people are more concerned about Dragon Bones phoning home than (for instance) VSCode... or Windows. Does it really matter who's spying on us? Isn't it enough that we're being spied upon?

  • @jakecb6396
    @jakecb6396 4 роки тому +2

    You missed the DUIK plug in for after effects. Combined with Sheetahs sprite sheet plugin can make after effects pretty powerful for sprite creation.

  • @highbrAned
    @highbrAned 6 років тому +3

    came
    and learned what to bone,
    what a pleasure!

  • @zombiemachines
    @zombiemachines 6 років тому +13

    Unity has Anima2d and 2D animation package.. both are free

  • @SianaGearz
    @SianaGearz 5 років тому +2

    The granddaddy, the first 2D character animation software that was based on bones that i've seen would be Lost Marble Moho from 1999. Makes it 20 years old now!
    It was vector based rather than cutout based and had Adobe Flash export, and was back then frequently used for character animation in Flash games.

  • @isukwithnames1811
    @isukwithnames1811 Рік тому

    The Dragonbones site's download button is broken 😭

  • @freebeard417
    @freebeard417 6 років тому +3

    Can any one with Spine and Creature experience tell me which is better for a solo Indie Developer? Creature looks more streamlined, but I have no experience with any of these tools.

  • @toddsimmons6452
    @toddsimmons6452 Рік тому

    I just can't find any Bone animations software's thats on mobile except for Flamingos animator and even then you 0:08 can't export I as a transparent video/gif

  • @mr.nunya.8404
    @mr.nunya.8404 2 роки тому +1

    Hmm does it cost please reply

  • @martincuenca9544
    @martincuenca9544 5 місяців тому

    im searching bone animation software for MP4 animations... not for game devs

  • @junpeiiori4720
    @junpeiiori4720 6 років тому +7

    "Princess Monoko" - Gamefromscratch 11/10/2018

  • @ArtwithAmarBrisco
    @ArtwithAmarBrisco 6 років тому +10

    Open toonz, Anime Studio (Moho), Adobe Anime CC and Toon Boom is not geared towards a specific demographic market is it designed for all types of animation.
    For OpenToonz has a combination of using the plastic tool to create a mesh for pixel or vector deformation with uses bones with this tool. you can also use the schematic view and break up a drawing to work like bones as well.
    In testing I have used most if not all of these software to figure out the best workflow with the most being in flash now Animate CC. For the animation programs it is more export still frames, gif or animation files. Unless Moho (I see version 12 does not have fbx support which is new), Toon Boon and Animate has a bone export function or added some new functionality in the most recent versions. Most animation programs just export out the still frames or movie clips for post or direct publishing.
    Once open toonz becomes a bit more stable I think this tool will far surpass the others. I would also like to add Blender 2.8 with the update of grease pencil with it adding functionality 2d animation has gotten even easier in Blender and you can integrate multiple cameras seamlessly.
    Most of the animation apps have camera but they don;t work in a 3d space like blender does. Soon as the stable beta version come out that maybe a targeted tool I will use to create shorts with or game intro animations.
    All have there benefit it is just what you like and animations takes time, not as much as a comic or a game depending on the game. But to make it good it takes time and planing.
    Thanks again for sharing.

  • @MythicalMe
    @MythicalMe 6 років тому

    I bought cta3 was this a good or bad buy ?

  • @guidorosso
    @guidorosso 5 років тому +4

    You should check out Nima and Flare from 2Dimensions.com!

  • @Crisisdarkness
    @Crisisdarkness 6 років тому

    Anima2D is another option offered by Unity, you can download it for free in the Asset Store

  • @DrWho2008t101
    @DrWho2008t101 4 роки тому

    thanks for the video.

  • @christopherfrancique9912
    @christopherfrancique9912 7 місяців тому

    any options for unreal

  • @nataliapalweski2072
    @nataliapalweski2072 4 роки тому

    Means their is no open source software available?

  • @relaxwithai
    @relaxwithai 6 років тому

    godot does not support weight painting, that may come when 2d mesh deformation is added

  • @TodorImreorov
    @TodorImreorov 6 років тому

    if you have no internet connection, you can not actually save your file in dragonbones

  • @leonpijudo6875
    @leonpijudo6875 6 років тому

    COA tools for Blender has mesh deformation?

  • @Serebriakov9
    @Serebriakov9 2 роки тому

    Rive is a new 2d animation software with bones.

  • @WoYoSensei
    @WoYoSensei 6 років тому

    Sorry if I may sound a little bit odd, but doesn't Mike sounds to you as a little bit drunk? :) TBH he sounds like he have a really nice weekend here :) Thumbs UP anyway, because I just like his videos and tutorials. Keep up a good work, good sir!

  • @aidn1142
    @aidn1142 4 роки тому

    Which one of these work for 32 bits? Do you guys know?

  • @behnamjz4579
    @behnamjz4579 3 роки тому

    thank you❤

  • @bilalali5035
    @bilalali5035 6 років тому

    Best Explain ever. Love you sir

  • @yogames5949
    @yogames5949 5 років тому

    Do u know how to add spine to unreal engine 4?

  • @SilenceStabber
    @SilenceStabber 6 років тому

    Doesn't Godot has now 2D Bone Animation?

    • @gamefromscratch
      @gamefromscratch  6 років тому

      I covered Godot in the video.

    • @vaishnav_mallya
      @vaishnav_mallya 6 років тому

      I has but not so good as others. DB, Spine animations could be manipulated by code, has IK, each image part could be swapped and many lifesaving features.

  • @Exirock
    @Exirock 5 років тому

    Dragonbones for quite awhile is hving problems the devs seems to be offline feels like they dont care anymore, i tried the program found it interesting and easier then spine pro (i found spine confusing) but idk who thought that making save and export funciont only acessable through log in its a dumb ideia but the problem is that no one is being able to create an account so using the program is useless since ur progress wont be saved (those who hv accounts are safe).

  • @WerIstWieJesus
    @WerIstWieJesus 6 років тому

    Why don't you speak about CrazyTalk Animator?

  • @cvader7
    @cvader7 4 роки тому

    thanks

  • @mikem.6761
    @mikem.6761 5 років тому

    im really interested in Spine 2D. ive seen some game companies looking for spine animators. so, Im gonna try with that to start. Im already into the animation in softwares like 3D MAX or MAYA. But as an illustrator spine looks pretty cool. what do you think people?. anybody knows hows the job market for this kind of softwares? spine or others.

  • @WingMaster562
    @WingMaster562 Рік тому +1

    A jumpscare warning at 2:34, beware

    • @lximitamv2892
      @lximitamv2892 Рік тому +1

      was wearing headphones, how could he man 😭

  • @makanansari144
    @makanansari144 6 років тому

    I think there are three more! Toon Boom Harmoney and TV Paint and another one from Manga Studio! my Favorite is Spine and TV Paint! also Krita has animation!

  • @AgnosiaAgnosis
    @AgnosiaAgnosis 6 років тому

    Wow Spriter 2 isn't out yet? Talking about a dev dropping the ball...

  • @loklokkk9272
    @loklokkk9272 6 років тому

    hey, love your Tiled and phaser 3 tutorials. Can you please make tutorial on Tiled 1.2 collision and how to add Tiled Map in Phaser.js with collision. Please

    • @gamefromscratch
      @gamefromscratch  6 років тому +1

      I'll keep it in mind, intend to revisit tiled in the future. I'm pretty sure I've actually done a Tiled with Phaser tutorial at this point. Will search later

    • @loklokkk9272
      @loklokkk9272 6 років тому

      @@gamefromscratch yes i think it was in typescript. i can actually load map from Tiled. The only problem i have is to make collision between player and platforms.

  • @elfdrow6679
    @elfdrow6679 6 років тому +2

    working with godot right now. yeah you can do in game cutout bone animations inside the engine. supports IK. but no mesh deformation for now.
    mesh morphing is coming for the next version (actually you already did a video on that XD )
    setting up is a little wonky... but after that is just a matter of using the engine animation tools.
    so once your set up is done you can make and tweak the animations really fast.

    • @Tuntira
      @Tuntira 6 років тому +1

      Glad to hear it's not a mission! I was l looking at purchasing Spine as I had already purchased GMS, but it seems that integration into GMS is not well supported with little promise of it coming in the future. I've jumped on the Godot train and I am loving it! It's free, powerful and feature full!

  • @iindii
    @iindii 6 років тому +2

    That was very strange...

  • @AldoV
    @AldoV 6 років тому

    Anima2D still good?

    • @gamefromscratch
      @gamefromscratch  6 років тому

      Stayed away from Unity plugins, mostly because unity itself is expanding into that area.

    • @vaishnav_mallya
      @vaishnav_mallya 6 років тому

      It is got unity integration in version 2018.x but I guess you still run it.

  • @HaydenTheJayden
    @HaydenTheJayden 6 років тому +7

    Moho has a cheaper version called moho debut for 80$

    • @moric4677
      @moric4677 6 років тому

      I USE CRACK.
      LIKE THE BOSS

    • @kusog3
      @kusog3 6 років тому +1

      cheaper = 80$
      Free = 8$ ?
      jk

    • @HaydenTheJayden
      @HaydenTheJayden 6 років тому

      @@kusog3 No cheaper as in not selling your left kidney cheaper

    • @kusog3
      @kusog3 6 років тому

      @@HaydenTheJayden Some shady organ syndicate here in my country 'sometimes' (forcibly)buy kidney around only 100$

    • @HaydenTheJayden
      @HaydenTheJayden 6 років тому

      @@kusog3 Oh sounds like fun ....

  • @TodorImreorov
    @TodorImreorov 6 років тому +1

    Godot cutout animations are severely limited by the inability to have internal vertices
    github.com/godotengine/godot/issues/20601

  • @plazmotech5969
    @plazmotech5969 4 роки тому

    Spine actually does not have Godot runtimes. That's why I'm here haha

  • @BatteryProductions
    @BatteryProductions 6 років тому

    we need a free linux 2d bone animator.. i will try coatools, or maybe i will go straight and use godot's bone animations...

  • @lukdra
    @lukdra 3 роки тому

    gracias video

  • @charlescortes873
    @charlescortes873 5 років тому +1

    DO NOT USE TOON BOOM HARMONY! You'll need the full package to get the most out of it. Their Unity plugin is broken as well and is incapable of being used as a game tool!

    • @CarlosCDillustration
      @CarlosCDillustration 4 роки тому

      I agree! I've had to export all my game animations as spritesheets because the Unity middleware hasn't been updated in ages. Jeez, a simple walk produced a 4800 line .xml!!

  • @Skulltalesshorts
    @Skulltalesshorts 4 роки тому

    cartoon animator 4 too fast

  • @elfdrow6679
    @elfdrow6679 6 років тому +3

    I almost forgot about my dragonbones comment:
    the issue with dragonbones is that the "terms of privacy policy" you have to agree sends you to a webpage in Chinese... right?
    account.egret.com/protocol/privacy
    if you translated the things in it are actually spooky.
    basically they run thru the hard drive checking installed programs and more and share it with 3rd parties associated with them.
    in theory you can turn this off (no idea how, saw this document and said screw this XD)
    and they claim they are not sharing it without your consent (like that ever stopped people collecting information)
    and maybe the weirdest part is... is that the document seem to be for another piece of software!
    basically smells fishy all around

  • @saidul02
    @saidul02 7 місяців тому

    the way they pricing them 😢

  • @mazimadu
    @mazimadu 3 роки тому

    Me: Lies! Spriter was first before Spine!
    (no it wasn't, looks at release date)
    Me: well... it was announced first!

  • @EquinoxTheGryph
    @EquinoxTheGryph 6 років тому

    ~2:38 SOUND WARNING!!!

  • @CatPawns
    @CatPawns 4 роки тому

    hey add tv paint its not for gamedev but its a great animation software. Its paid!

    • @chhatrapatikumar
      @chhatrapatikumar Рік тому

      Is moho pro good for unity 2d character animation ?

    • @CatPawns
      @CatPawns Рік тому

      i never used moho so i cant help you there
      @@chhatrapatikumar

  • @anthonyjaccard3694
    @anthonyjaccard3694 6 років тому

    If ever you want to expand the list, there's this add-on ( www.unrealengine.com/marketplace/creature-2d-skeletal-and-mesh-animation ) for Unreal Engine 4 that I've never truly tested but that seems to do the job

  • @DileepNow
    @DileepNow 3 роки тому +1

    Synfig is crap. Do not waste your time.

  • @sidharth5665
    @sidharth5665 5 років тому

    Dragonbone vs Spine for game dev 🤔👇🏻 👇🏻 comment

  • @hidemat5141
    @hidemat5141 3 роки тому

    Princess monokall. XD. The Otakus in your audience have to be offended.

  • @prettyfancypants907
    @prettyfancypants907 5 років тому

    Moho was the worst... Even the trial was buggy. Andddd i bought the disk... Everything was soooooo buggy. Wouldnt save 90%of the time annnndddd sometimes wouldn't open on time. :( regrets. But returned. :)

    • @chhatrapatikumar
      @chhatrapatikumar Рік тому

      Moho pro vs Adobe animate cc which one is good for 2d game development ?