The Lilybell panic-heals for you! Now if only it would cast Medica 2 every time instead of a flat heal, you could basically replace your average Duty Finder co-healer with it.
They mentioned in the LL that they'd get something that interact with lilies, I think on Holy III. (It would make sense given the animation.) I hope they didn't abandon the thought and shoe that into the build before launch, it would be nice to have some form of control over the gauge beyond just waiting 30 seconds.
White mage seems like a just a little more effective. Healers seems to have a "more intuitive" one, and a little more complicated one. White mage is simple and really effective, as is Sage, but SCH and AST could do more with more optimization.
They mentioned in the Digital Digest that the new Holy spell will generate lilies upon use, which i don't see any mention of in the tool tips. in fact none of the healers have interesting effects on their AoE dps spells, i really do hope that they just left it out for the media tour builds, because currently WHM has definitely got the upper hand when it comes to AoE
I see the biggest change endwalker WHMs are going to show is far more control over strategic ogcd usage, having the weave window with glare means temperance, presence, bene, benison, the new damage reduction, assize, planery, and thin air can all be used far more efficiently With asylum and lily bell still being tied to full weave windows pushing whm to maintain being a gcd healer. Lilybell’s utility in dungeons and the like will be heavily dependent on encounter design but I can see it being invaluable for savage raids given how much unavoidable damage is there
its a change that had to happen, playing with an WHM as a co-healer was painful, you had to do most of the healing because the WHM couldn't do anything outside their specific weaving windows without losing a lot more potency than the other healers. I'm just afraid that it may have become TOO strong now that is can freely weave.
@@danilooliveira6580 I really wish instead of adding in a weave window that they would have doubled down on WHM being a GCD healer and emphasize the Lily system more.
@@kdogmich15I think it kinda is the idea of the class, the problem is that on hard content that doesn't exist, you always want to do as much damage as you can. that means you will prioritize the actions that loses you less potency. and wasting a GCD to cast a heal is a lot of lost potency. so to make a true GCD healer that works they would need to rework most of the class. giving it a weaving window makes the class more flexible without changing too much.
@@AProperNoun I appreciate the serious answer to my clearly sarcastic statement there :D But yeah, would prefer the proper -ra, -ga and -ja denominators rather than the numbers. Or at least an ability to switch between the two so everyone can pick whichever one they want.
@@AProperNoun Now I wonder what's written in that book in the Great Gubal Library. That in English explains in-universe Magic Users switched to numbers because it's easier and more consistent
The last thing whm needed was another healing ability (especially one that doesn't feed the blood lily even though it looks like it should). I think a single target higher potency Misery ability and Assize getting charges would have been better. I'm happy with presence of mind having it's cooldown reduced to 2 minutes after all these years. So take the good with the mediocre.
All in all it looks good to me. I enjoyed 5.x white mage so this sound better imo. A few things I am concerned about. I wish the lily totem could be activated by you are even someone else taking damage also. But I understand its use for raid wides. And lastly idk how to feel about thin air. I feel like whm is finally gonna struggle with mp
I can see myself intentionally standing in aoes during dungeons just to take dmg to proc lilybell for more "passive" tank healing while I holy spam >:)
as a whm main since ARR, I am honestly very happy with the New WHM abilities + changes, specially that Lilybell and 2 charges of Divine Benison.. so hyped I cannot wait to play it in endgame content
Honestly these are good changes. It builds on 5.x WHM, and if encounter design matters the Lilybell could be very useful for DPS uptime. I'm excited to get my hands on it.
Oh that sucks, so no more thin air + holy spam during dungeons. Guess it's basically gonna be used for free raises now since those tend to hemorrhage MP.
If you look at the action list at 0:40 - Holy got reduced to 400 MP as oppose to 600. So MP management wont be that bad especially with Lucid Dreaming and Assize.
Is anyone else really underwhelmed by the lilybell? Seems like it's going to be very difficult to actually get the full potency heal out of all 5 stacks. Like how often do Healers take 5 hits within 15 seconds? Outside of a few very specific cases (cough Terminal Relativity cough) it's probably going to be one or two full potency heals then the stacks time out.
Even if you just take one hit that’s 1200 potency of healing to everyone, that’s 3 lilies worth with no gcd cost, this skill’s going to be a savage raid all star for WHMs
yes, it doesn't matter that you can't get all 5 stacks, its free healing on a OGCD. and you still get a healing burst that is stronger if you have more stacks left. overall its a REALLY strong ability.
@@squidlump you're probably going to overheal heavily making the skill pretty useless...also you would have to wait 15 seconds while you usually want to heal asap if someone is dying. I just don't see a real situation in which i should use the skill
@@arlance6703 sorry to be so late in responding to this but you are completely missing the point about what this skill does. First off, overhead isn’t that big of an issue since this is an OGCD, using it sub-optimally is hardly a problem as long as you have it off cool down if/when you really need it, it just goes from essential to super convenient. Second, the 15 second duration is only ever a problem if you use Lilly bell at the absolute worst time and way imaginable, which is right after everyone finished taking damage and with nothing else to go with it. Lily bell will work best when used preemptively and at full health or close to it (which means it combos beautifully with a rapture to top everyone off just before) if you use it early enough then you can have the big final heal go off just after the big hit you want to heal from. This also helps with situations where you have two aoes in close succession since you can have the lily bell timing encompass both hits and add in some additional healing of your own to the middle. The imaginary situation would look like this: (first hit starts being cast) rapture+place lilybell, (first hit goes off)lilybell goes off to heal 400 pot, (next hit in around 10 sec) add in any additional AOE heals to get people ready for next hit, (second hit goes off) lilybell triggers again and then expires healing everyone for a combined potency of 1000 each. Lilybell is hands off, cheep, flexible, and strong. There’s a lot of cases where it can do most if not all of the nessary healing for a mechanic for you, and even when it can’t it synergizes really well with the other relevant parts of WHM’s kit
I'm a little disappointed in no new Lily spender, but that's ok. WHM is the best it's been in a loooooong time so I'm glad they didn't shake it up too much.
@@huntermccaskill3938 I would say that you’re missing out on more. You can currently fit 4 to 5 (spell speed) within the current time frame. If you factor in Presence of Mind, you can fit 6 in that window. It’s straight up cutting the effectiveness of the ability in half.
@@huntermccaskill3938 so it's still a nerf when u say something like among the lines of "is not that bad" "people blow stuff out of proportion" u realize it's still bad right?
I kinda wish WHM has a new spender of lily in dps but that's fine, I like the new changes and additions so far and it's still going to be a strong healer dps in most dungeons. What I'm noticing is how the OGCD will impact of these new changes and I kinda like it since it lacks in 5.x IMO with an addition of a 2 charges of Divine Benison, new Aquaveil, 2 charges of Thin Air and a decent buff of reduce cool down Presence of Mind.
Aflatus rapture potency increase ? I don’t mind but…you guys know it was suppose to be combo with plenary indulgence right ? It made the heal actually VERY potent and without it being a GCD so you could spam it 3 times Am I the only whm with macros ?
that is because it was to compensate for the loss of potency whenever you had to cast an ogcd. but now that you can freely weave an ogcd without the need to stop casting glare, the skill would be too strong. they probably had reduce the potency to compensate the extra uptime.
@@bloodalchemy You do, actually. There's a small delay between casts when you have a cast time equal to the GCD. With 1.5s, that's gone, which gains some casts.
@@RoxUnlimited Yeah, I had a dumb moment, it's the first ability on his lowest cast bar and it's ticking on Ceruleum Sprite at the start of the "changes from 5.0" segment.
@@FinalFantasy7Re- That's what you use Cure II for. Just have Cure upgrade into Cure II. There's no need to have both except to justify the existence of the Freecure, or something
WHM is more versatile I think ? AST is quite terrible if you want to solo or DSP as I have heard of (especially before high levels) where WHM is quite ok with that
@@k3dare meh they’re both boring af for soloing. Healers are never really fun for that. I wonder about versatility in group content because AST keeps shields via neutral sect so very limited but still there. I also like their lvl 90 skill more than lily bell but the mana efficiency of WHM is always a perk
Wow. WHM really sucks in Endwalker. Lilybell is pretty useless aside of Raidwides or purpose Mechanic Fails in Farm Content. And with the 1.5 sek Glare spam i really wish we had more Active tools to weave aside of Assize we already weaving and Lilly Heals we maybe only use because of Overcapping.
@@ReksNuadiah its a extremely shit earthly star. Picture this in raids unless your in a premade its gonna be a free medica every 2 minutes thanks to the other healer nvr letting hp not be topped off. In dungs outside of bosses due to hp rubberbanding and no manual popping.... good fucking luck getting that to actually heal at low hp in large pulls. As for dung aoe boss damage...... they do it once every rotation atm so..... a free medica every 2 minutes and a free cure 2 at 15 seconds but since boss healing in dungs is a joke, i cant remember when ive needed more then spot regens and my ogcds. So outside of 8 man premades its almost as useless as plenary at release. Golf clap. Oh and since the aoe in dung bosses happens 5 secs into the fight ull use assize for it anyway.... golf clap Also just thought of this but i used the lily heal and plenary in 8 man aoes to get blood lily with no dps loss since i was gonna have to aoe heal anyway...... Edit 3 minutes wth is it on a 3 min cd
Dude even if you use lilybell to soak up a single aoe before it expires, it heals for as much as two lvl90 raptures plus an assize. The thing is crazy potent, greatly benefits uptime and is super hands off. Also the thin air changes really only hurt cure3 spam and super low piety builds
@@squidlump read the thing again.... its a 400 potency heal upon being hit or a 200 potency per stack heal at 15 secs if youve nvr been hit. In your example...... wtf do i need a 1k potency aoe heal that you cant manually set off. I hooe you like memorizing fights so a 15 second timebomb heal comes out after a tankbuster, or..... youll just use it for the free medica and the 15 sec heal will be pointless.
@@gamegodtre141 wasn’t talking to you but whatever. dude in dungeons it’s function will be pretty much just to keep uptime probably and that’s fine, I’ve also seen people discuss it’s utility with bigger trash pulls as you can sit in aoes to heal the tank and use it like a juiced up earthly Star after your chain stun finishes. As for savage raids and ultimates, this thing is ridiculous. While it’s best suited for ahk morn like effects it can definitely pull its wait in healing harder mechanics very efficiently. Take cycles at the end of E11S for example, if a WHM had lilybell for that fight they could basically no brain either light or fire cycle without echo. Placing the lily down right before the cycle starts would give 400 potency worth of healing right after the protean waves followed by another 400 potency heal after the elemental break followed by a 600 potency heal so everyone is ready to survive the bound by faith part. So yeah, at worst lilybell is a free ogcd medica 2. But that’s just the baseline, it’s powerful and versatile and while that may sound like overkill in dungeons to you, your free to keep spamming medica 2 or whatever I guess
The Lilybell panic-heals for you! Now if only it would cast Medica 2 every time instead of a flat heal, you could basically replace your average Duty Finder co-healer with it.
It's also really good for things like the monkey hunt in ShB that have multi-hit AoEs.
As a white mage you can replace any duty finder cohealer, plenary indulgence is that good :D
They mentioned in the LL that they'd get something that interact with lilies, I think on Holy III. (It would make sense given the animation.) I hope they didn't abandon the thought and shoe that into the build before launch, it would be nice to have some form of control over the gauge beyond just waiting 30 seconds.
Valve: We cannot count to 3.
Square: We can. But what is this 2 thing?
Best comment.
White mage seems like a just a little more effective. Healers seems to have a "more intuitive" one, and a little more complicated one. White mage is simple and really effective, as is Sage, but SCH and AST could do more with more optimization.
They mentioned in the Digital Digest that the new Holy spell will generate lilies upon use, which i don't see any mention of in the tool tips. in fact none of the healers have interesting effects on their AoE dps spells, i really do hope that they just left it out for the media tour builds, because currently WHM has definitely got the upper hand when it comes to AoE
Damn if holy generated a lily on each cast, i think 3x holy into misery on repeat would be more single target potency than glare lmao
@@kongqianfu you'd have do 3 Holy's, 3 lily heals and then misery
Yeah didn't YP say that each of the healer AoE's would do something unique ?
@@Malacite he did, and it wasn't in the media tour builds T.T
Lilybell is basically made for pre-enrage raidwide spam like the end of E12S
man... thin air + cure II has saved many tanks from big low level dungeon pulls... im kinda hurt about that
I see the biggest change endwalker WHMs are going to show is far more control over strategic ogcd usage, having the weave window with glare means temperance, presence, bene, benison, the new damage reduction, assize, planery, and thin air can all be used far more efficiently With asylum and lily bell still being tied to full weave windows pushing whm to maintain being a gcd healer. Lilybell’s utility in dungeons and the like will be heavily dependent on encounter design but I can see it being invaluable for savage raids given how much unavoidable damage is there
its a change that had to happen, playing with an WHM as a co-healer was painful, you had to do most of the healing because the WHM couldn't do anything outside their specific weaving windows without losing a lot more potency than the other healers. I'm just afraid that it may have become TOO strong now that is can freely weave.
@@danilooliveira6580 I really wish instead of adding in a weave window that they would have doubled down on WHM being a GCD healer and emphasize the Lily system more.
@@kdogmich15I think it kinda is the idea of the class, the problem is that on hard content that doesn't exist, you always want to do as much damage as you can. that means you will prioritize the actions that loses you less potency. and wasting a GCD to cast a heal is a lot of lost potency. so to make a true GCD healer that works they would need to rework most of the class. giving it a weaving window makes the class more flexible without changing too much.
Wait, Holy 3? What happened to Holy 2? Did we miss an expansion or what? xD
Holy 2 was the Friends you made along the way. Now you'll get something better^^
@@AProperNoun I appreciate the serious answer to my clearly sarcastic statement there :D
But yeah, would prefer the proper -ra, -ga and -ja denominators rather than the numbers. Or at least an ability to switch between the two so everyone can pick whichever one they want.
@@AProperNoun Now I wonder what's written in that book in the Great Gubal Library. That in English explains in-universe Magic Users switched to numbers because it's easier and more consistent
The last thing whm needed was another healing ability (especially one that doesn't feed the blood lily even though it looks like it should). I think a single target higher potency Misery ability and Assize getting charges would have been better. I'm happy with presence of mind having it's cooldown reduced to 2 minutes after all these years. So take the good with the mediocre.
All in all it looks good to me. I enjoyed 5.x white mage so this sound better imo. A few things I am concerned about. I wish the lily totem could be activated by you are even someone else taking damage also. But I understand its use for raid wides. And lastly idk how to feel about thin air. I feel like whm is finally gonna struggle with mp
I can see myself intentionally standing in aoes during dungeons just to take dmg to proc lilybell for more "passive" tank healing while I holy spam >:)
@@bouldaa perks of being a pure healer lol. I can't die I've got reactive healing totems
Thin Air change is huge imo
No more huge than the ShB aetherpool change
I still out dps dps players as whm is expert roulette regularly. I hope to still do that.
as a whm main since ARR, I am honestly very happy with the New WHM abilities + changes, specially that Lilybell and 2 charges of Divine Benison.. so hyped I cannot wait to play it in endgame content
Honestly these are good changes. It builds on 5.x WHM, and if encounter design matters the Lilybell could be very useful for DPS uptime. I'm excited to get my hands on it.
i'm okay with these white mage adjustments so far. i'm looking forward to playing :)
Thank you for covering this
Oh that sucks, so no more thin air + holy spam during dungeons.
Guess it's basically gonna be used for free raises now since those tend to hemorrhage MP.
If you look at the action list at 0:40 - Holy got reduced to 400 MP as oppose to 600.
So MP management wont be that bad especially with Lucid Dreaming and Assize.
So no more thin air + holy D:
but holy is only 400 mp, now, so there's no need. same with all other healers aoes, they're all reduced in mp cost.
@@ShroomPig ohh I didn't realize that. So art of war is also lower mp? :D good
Is anyone else really underwhelmed by the lilybell? Seems like it's going to be very difficult to actually get the full potency heal out of all 5 stacks. Like how often do Healers take 5 hits within 15 seconds? Outside of a few very specific cases (cough Terminal Relativity cough) it's probably going to be one or two full potency heals then the stacks time out.
Even if you just take one hit that’s 1200 potency of healing to everyone, that’s 3 lilies worth with no gcd cost, this skill’s going to be a savage raid all star for WHMs
yes, it doesn't matter that you can't get all 5 stacks, its free healing on a OGCD. and you still get a healing burst that is stronger if you have more stacks left. overall its a REALLY strong ability.
@@squidlump you're probably going to overheal heavily making the skill pretty useless...also you would have to wait 15 seconds while you usually want to heal asap if someone is dying. I just don't see a real situation in which i should use the skill
@@arlance6703 sorry to be so late in responding to this but you are completely missing the point about what this skill does.
First off, overhead isn’t that big of an issue since this is an OGCD, using it
sub-optimally is hardly a problem as long as you have it off cool down if/when you really need it, it just goes from essential to super convenient.
Second, the 15 second duration is only ever a problem if you use Lilly bell at the absolute worst time and way imaginable, which is right after everyone finished taking damage and with nothing else to go with it. Lily bell will work best when used preemptively and at full health or close to it (which means it combos beautifully with a rapture to top everyone off just before) if you use it early enough then you can have the big final heal go off just after the big hit you want to heal from. This also helps with situations where you have two aoes in close succession since you can have the lily bell timing encompass both hits and add in some additional healing of your own to the middle.
The imaginary situation would look like this: (first hit starts being cast) rapture+place lilybell, (first hit goes off)lilybell goes off to heal 400 pot, (next hit in around 10 sec) add in any additional AOE heals to get people ready for next hit, (second hit goes off) lilybell triggers again and then expires healing everyone for a combined potency of 1000 each.
Lilybell is hands off, cheep, flexible, and strong. There’s a lot of cases where it can do most if not all of the nessary healing for a mechanic for you, and even when it can’t it synergizes really well with the other relevant parts of WHM’s kit
Seeing as we get it at level 90… Let’s just assume future content is going to hammer the dog shit out of us.
I'm a little disappointed in no new Lily spender, but that's ok. WHM is the best it's been in a loooooong time so I'm glad they didn't shake it up too much.
Thanks for the hard work!
I don't remember what job it is, but there is another skill that goes from 1 to 3, skipping 2
Can someone tell me, whats the best bufffood for white mage at the moment? Some people say coco chowder, but thats only itemlvl 545?
Am I the only one that sees the change to Thin Air as a huge nerf?
Realistically you're only losing 1-2 casts
People have a habit of blowing things out of proportion
@@huntermccaskill3938 I would say that you’re missing out on more. You can currently fit 4 to 5 (spell speed) within the current time frame. If you factor in Presence of Mind, you can fit 6 in that window. It’s straight up cutting the effectiveness of the ability in half.
@@michaelrobinson4571 2 charges in half the cooldown is still an easy 4 over the same time frame
@@huntermccaskill3938 so it's still a nerf when u say something like among the lines of "is not that bad" "people blow stuff out of proportion" u realize it's still bad right?
@@huntermccaskill3938 you need 240 seconds to get 4 free spells. 1 charge every 60 seconds.
Im kinda disappointed that Bell doesn't have an icon on the lilly gauge. Just a personal quality of life preference that id prefer.
LOL so they skipped Holy II and went straight to Holy III?
Hey happs what's the potency comparison between medica 1 and rapture? I know it might change but I am curious since you mentioned it.
"RIP Fluid Aura" - not really.
I kinda wish WHM has a new spender of lily in dps but that's fine, I like the new changes and additions so far and it's still going to be a strong healer dps in most dungeons. What I'm noticing is how the OGCD will impact of these new changes and I kinda like it since it lacks in 5.x IMO with an addition of a 2 charges of Divine Benison, new Aquaveil, 2 charges of Thin Air and a decent buff of reduce cool down Presence of Mind.
2:15 Nope, Holy III is still confusing us in the present day.
Aflatus rapture potency increase ? I don’t mind but…you guys know it was suppose to be combo with plenary indulgence right ? It made the heal actually VERY potent and without it being a GCD so you could spam it 3 times
Am I the only whm with macros ?
Glare potency reduction was probably to compensate for extra casts you get on a 1.5s cast.
The cast time is lowered but the global cooldown is still the same. So you dont get more casts, you just get space to weave ogcds
that is because it was to compensate for the loss of potency whenever you had to cast an ogcd. but now that you can freely weave an ogcd without the need to stop casting glare, the skill would be too strong. they probably had reduce the potency to compensate the extra uptime.
@@danilooliveira6580 dont forget, with the stat squish current 1 potency doesnt equal new 1 potency.
@@bloodalchemy You do, actually. There's a small delay between casts when you have a cast time equal to the GCD. With 1.5s, that's gone, which gains some casts.
@@tobiookuma1835 could've sworn that only applied when you were slide casting, which won't be an issue anymore, either. white mage is looking stronk.
My jaw was on the floor seeing Holy III, but yeah, they definitely accidentally slipped an extra I at the end there
Am I crazy or did the healers have their DoT removed and no one is saying anything about it?
The dots are still there for each healer
@@RoxUnlimited Yeah, I had a dumb moment, it's the first ability on his lowest cast bar and it's ticking on Ceruleum Sprite at the start of the "changes from 5.0" segment.
In 2022 game devs are still giving you abilities that you actually don't have control over.
Thin Air Please don't change it. I hope it's not in the final release.
I'm a little worried about how it stacks up to the other healers. I'm happy though because I like the way WHM plays now.
Muh aura
REMOVE CURE I
REMOVE CURE I
PLEASE GOD JUST REMOVE CURE I
Nah cast time is fast for cure 1 it's good to use when out of all other heals CDs and need a quik heal to save someone
@@FinalFantasy7Re- That's what you use Cure II for. Just have Cure upgrade into Cure II. There's no need to have both except to justify the existence of the Freecure, or something
WHM looks solid but not as fun as AST maybe. I can’t decide between the two.
WHM is more versatile I think ? AST is quite terrible if you want to solo or DSP as I have heard of (especially before high levels) where WHM is quite ok with that
@@k3dare meh they’re both boring af for soloing. Healers are never really fun for that. I wonder about versatility in group content because AST keeps shields via neutral sect so very limited but still there. I also like their lvl 90 skill more than lily bell but the mana efficiency of WHM is always a perk
Wow. WHM really sucks in Endwalker. Lilybell is pretty useless aside of Raidwides or purpose Mechanic Fails in Farm Content. And with the 1.5 sek Glare spam i really wish we had more Active tools to weave aside of Assize we already weaving and Lilly Heals we maybe only use because of Overcapping.
Welp lilybell is pretty useless, and whm is gonna run out of mana thx to the combo of thin air and glare changes......
It's a slightly different Earthly Star.
@@ReksNuadiah its a extremely shit earthly star. Picture this in raids unless your in a premade its gonna be a free medica every 2 minutes thanks to the other healer nvr letting hp not be topped off. In dungs outside of bosses due to hp rubberbanding and no manual popping.... good fucking luck getting that to actually heal at low hp in large pulls. As for dung aoe boss damage...... they do it once every rotation atm so..... a free medica every 2 minutes and a free cure 2 at 15 seconds but since boss healing in dungs is a joke, i cant remember when ive needed more then spot regens and my ogcds. So outside of 8 man premades its almost as useless as plenary at release. Golf clap.
Oh and since the aoe in dung bosses happens 5 secs into the fight ull use assize for it anyway.... golf clap
Also just thought of this but i used the lily heal and plenary in 8 man aoes to get blood lily with no dps loss since i was gonna have to aoe heal anyway......
Edit 3 minutes wth is it on a 3 min cd
Dude even if you use lilybell to soak up a single aoe before it expires, it heals for as much as two lvl90 raptures plus an assize. The thing is crazy potent, greatly benefits uptime and is super hands off. Also the thin air changes really only hurt cure3 spam and super low piety builds
@@squidlump read the thing again.... its a 400 potency heal upon being hit or a 200 potency per stack heal at 15 secs if youve nvr been hit. In your example...... wtf do i need a 1k potency aoe heal that you cant manually set off. I hooe you like memorizing fights so a 15 second timebomb heal comes out after a tankbuster, or..... youll just use it for the free medica and the 15 sec heal will be pointless.
@@gamegodtre141 wasn’t talking to you but whatever. dude in dungeons it’s function will be pretty much just to keep uptime probably and that’s fine, I’ve also seen people discuss it’s utility with bigger trash pulls as you can sit in aoes to heal the tank and use it like a juiced up earthly Star after your chain stun finishes.
As for savage raids and ultimates, this thing is ridiculous. While it’s best suited for ahk morn like effects it can definitely pull its wait in healing harder mechanics very efficiently.
Take cycles at the end of E11S for example, if a WHM had lilybell for that fight they could basically no brain either light or fire cycle without echo. Placing the lily down right before the cycle starts would give 400 potency worth of healing right after the protean waves followed by another 400 potency heal after the elemental break followed by a 600 potency heal so everyone is ready to survive the bound by faith part.
So yeah, at worst lilybell is a free ogcd medica 2. But that’s just the baseline, it’s powerful and versatile and while that may sound like overkill in dungeons to you, your free to keep spamming medica 2 or whatever I guess