Going back to Dark Souls after getting good at Sekiro

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  • Опубліковано 25 сер 2024
  • spoiler: its rough

КОМЕНТАРІ • 1,6 тис.

  • @David_Vitek
    @David_Vitek 3 роки тому +10866

    Sekiro: Parry to win. Rolling optional.
    Dark Souls: Roll to win. Parrying optional.

    • @jionmionskwisgaar1476
      @jionmionskwisgaar1476 3 роки тому +553

      Mess either up and you're fucked

    • @saureleusgaming3466
      @saureleusgaming3466 3 роки тому +161

      Parry to win in style

    • @EE-rd4hy
      @EE-rd4hy 3 роки тому +374

      Bloodborne:Quickstep and parry to win. Nothing optional.

    • @timbuktu777
      @timbuktu777 3 роки тому +103

      @@EE-rd4hy more like Bloodborne: keep to right of boss to win. Parrying unnecessary.

    • @tinchoide
      @tinchoide 3 роки тому +21

      @kipskip_ Ds1: strenght.

  • @janjilecek
    @janjilecek 3 роки тому +12218

    As a DS player you should already know that once you get cocky, you die immediately.

    • @Kerosene.
      @Kerosene. 3 роки тому +93

      I learned that in many games plenty of times...ua-cam.com/video/yGi2x31_O0E/v-deo.html especially here.

    • @sooraj7248
      @sooraj7248 3 роки тому +451

      Go for 4th consecutive hit in a boss fight and rest is history

    • @Wulk
      @Wulk 3 роки тому +238

      After defeating a boss:
      ¡Yes finally after farming souls for days I'm invencible nothing can kill me WOOOOOO!
      *immediately gets one shot by an NPC next room

    • @tonstertoaster618
      @tonstertoaster618 3 роки тому +8

      True that my good sir...true that.

    • @johnlouman1996
      @johnlouman1996 3 роки тому +72

      @@Kerosene. bro don't self promote your videos on random shit. So cringe.

  • @MarkGroverPowers
    @MarkGroverPowers 3 роки тому +6207

    Gundyr: "Parry this you filthy casual."

    • @littlemoth4956
      @littlemoth4956 3 роки тому +106

      *Parries him*

    • @SmookedRav
      @SmookedRav 3 роки тому +27

      @@littlemoth4956 *0.0

    • @WindHashira
      @WindHashira 3 роки тому +22

      I parry Pontiff. Every boss I try to parry if it's allowed lol 😆

    • @WindHashira
      @WindHashira 3 роки тому +15

      @@littlemoth4956 NANI!? Masaka! 😨

    • @Jawny00
      @Jawny00 3 роки тому +8

      gundyr is a pushover when you learn to parry him

  • @WhiteInk47
    @WhiteInk47 3 роки тому +6376

    Returns to Dark Souls after playing thousands of hours of Sekiro
    *Parries Artorias*

    • @zero.9831
      @zero.9831 3 роки тому +291

      *{Manus laughs in the background}*

    • @vherox3826
      @vherox3826 3 роки тому +70

      The overhead attack while at it

    • @PERFECTSALAH
      @PERFECTSALAH 3 роки тому +34

      Looks like we have the same profile picture :P

    • @philliphelmut1077
      @philliphelmut1077 3 роки тому +47

      „Fuck it!“
      *PARRIES YOUR ARTORIAS*

    • @danieln6613
      @danieln6613 3 роки тому +32

      *Parries gravity*

  • @ImAllergicToSkin
    @ImAllergicToSkin 3 роки тому +425

    He parried more times in one video than I have my whole play through of darksouls

    • @knightenchanter7908
      @knightenchanter7908 3 роки тому +5

      You probably never tried then. The small shield parries are super easy to land.

    • @hiimhunter7649
      @hiimhunter7649 3 роки тому +31

      @@knightenchanter7908 Personally in dark souls parrying was never really something I felt like I had to learn, I knew it existed can make some fights easier but personally never really felt a want to learn it. It's most likely why I prefer Sekiro and bloodborne over dark souls combat I play aggressive and those games favour aggressive playstyles, but with that being said my favourite fight in the souls series is the dancer because it feels like a dance

    • @dimo6994
      @dimo6994 2 роки тому +3

      @@knightenchanter7908 in dark souls parrying isnt even needed or necessary ever, ive never parried a boss once and ive parried enemies outside of bosses only around 20 times. The dark souls combat is not based around parrying, it is quite literally all roll and melee based

    • @dogehasagi8643
      @dogehasagi8643 2 роки тому +2

      @@knightenchanter7908 it's more easier to parry using barehand

    • @beargrylls6135
      @beargrylls6135 2 роки тому +2

      @@hiimhunter7649 Gael fight is even better. With Dancer you are just hugging his booty and rolling occasionally.

  • @Ashlevon
    @Ashlevon 3 роки тому +1924

    I was expecting a Mikiri counter attempt on Gundyr ngl

    • @meghavshukla641
      @meghavshukla641 3 роки тому +88

      No perilous attack symbol.

    • @theindie-vidual2188
      @theindie-vidual2188 3 роки тому +30

      @@meghavshukla641 Not required

    • @rainer9931
      @rainer9931 3 роки тому +9

      I tried pulling that shit a while ago luckily it didnt get me killed

  • @greywolf9341
    @greywolf9341 3 роки тому +3530

    In sekiro if you miss the parry timing you still end up blocking. In dark souls if you miss the parry timing you're most probably dead.
    And sekiro has an infinite stamina pool, dark souls is all about managing that green bar.

    • @deadbird3144
      @deadbird3144 3 роки тому +362

      And sekiro is about stance management, the yellow bar.

    • @gustavohuehue7460
      @gustavohuehue7460 3 роки тому +401

      Also sekiro enemies are much more agressive, so it makes sense with the main character mobility, dark souls isn't "harder", its just much more limited and unfair sometimes, like a dragon spitting hit kill fire breath on the whole arena.

    • @deadbird3144
      @deadbird3144 3 роки тому +269

      In the end I percieve sekiro more like a rhythm game. It's combat works very different and I find comparisons in difficulty mildly pointless since that depends on personal skills and tendencies.

    • @zero.9831
      @zero.9831 3 роки тому +59

      @@gustavohuehue7460 It’s not necessarily unfair (unless you’re talking about Midir. Kinda, but you can hire that special Dragon-kin NPC), since you can win any fight in the game without cheesing (I’m looking at you, BLOODY CROW OF CAINHURST FROM BB). It’s just that Dark Souls is far more realistic than Sekiro, and is meant to force you to die until you get gud.

    • @gustavohuehue7460
      @gustavohuehue7460 3 роки тому +69

      @@zero.9831 there is that dragon on ds 2 too, and other in ds 1. And another "unfair" thing, is that some bosses act like sekiro bosses, but you're an fatty knight who can only dodge 5 times and have 10 heals if you've explored enough.
      What i'm trying to say, is that sekiro gives you resources to fight, what is winning on dark souls without cheesing? It's just roll, smash or spam magic attacks. I mean, it's fun but not close to be as fun as sekiro imo.

  • @thememewithwords8236
    @thememewithwords8236 3 роки тому +600

    Rule 1 of dark souls: Don't attack after the enemy attacks towards you twice. There would be more attacks.

    • @edgymoji8260
      @edgymoji8260 3 роки тому +32

      After 3-5 is usually when I feel it’s safe to attack…unless it’s pontiff…or champion gundyr 😞

    • @chilliam00
      @chilliam00 3 роки тому +25

      Dark souls 3 has endless combos. Dark souls 2 has only 3 move combo but each hit like a freight train.

    • @DreamskyDance
      @DreamskyDance 3 роки тому +1

      Havent played DS3 yet...but i usually attack right after i dodged boss attack or combo... then again there is Fume knight from DS2 which has 3 attack combos but it can suprise you with another combo on top of the first one...or just random out of the blue ... swing of that big sword of his...

    • @tinchoide
      @tinchoide 3 роки тому

      i attack when i want since i go full vitality with heavy armor XD

    • @bamantioindrahidayat1165
      @bamantioindrahidayat1165 3 роки тому +1

      @@DreamskyDance or the persuer combo which is good example of madlad first boss area

  • @ericandre5060
    @ericandre5060 3 роки тому +547

    I went back to dark souls 3 after beating the final boss in sekiro. Less than a few seconds in and I get knocked off a tower by a silver knight and died. Thank you dark souls.

    • @phantom3612
      @phantom3612 3 роки тому +19

      Videogame dunkey

    • @bamantioindrahidayat1165
      @bamantioindrahidayat1165 3 роки тому +6

      Hidetaka Miyazaki : your welcome

    • @jerrin1528
      @jerrin1528 3 роки тому +2

      How are you fighting silver knights if you just jumped in

    • @ericandre5060
      @ericandre5060 3 роки тому +5

      @@jerrin1528 the full context is that I rage quit on Aldrich (out of all boss fights) and I didn’t return until about a couple months until I beat sekiro. That’s why I died from a silver knight, because I started from the entrance to Anor Londo.

    • @sheldonwight9661
      @sheldonwight9661 3 роки тому +1

      There is only one place to fall off there just roll forward. That's on you not the game.

  • @8440k
    @8440k 3 роки тому +2796

    Damn everytime I see Dark souls now, I can't help but remember the passing of Kentaro Miura sensei.

  • @Lord-Rapter
    @Lord-Rapter 3 роки тому +6044

    "Sekiro is the hardest game ever created on next gen consoles, hardest than Dark Souls", IGN.

    • @enzocrespin5806
      @enzocrespin5806 3 роки тому +1110

      It's mostly the boss fights though. I feel like the exploration is a lot easier in Sekiro once you know how to fight.

    • @MattyIceBJJ
      @MattyIceBJJ 3 роки тому +1038

      @@enzocrespin5806 Dark Souls exploration was always harder than the bosses for me. Especially on NG+, a simple enemy can 2 shot you faster than fuck. Bosses in Souls games are always pretty easy to me though and don't require more than 5 tries.

    • @enzocrespin5806
      @enzocrespin5806 3 роки тому +521

      @@MattyIceBJJ Yeah and Sekiro is the polar opposite cause you can't just do the roly-poly against every boss, you gotta learn their patterns and how to respond to each of them. I wonder how Bloodborne fares in all this. Its difficulty seems closer to the Souls'.

    • @mcnuggetsauce1851
      @mcnuggetsauce1851 3 роки тому +341

      To be fair, Sekiro most definitely has a steeper learning curve. However, every boss is a joke if you look up cheese guides instead of fighting them head-on. Bosses like Demon Of Hatred are good examples of this. Ds3 also has its own cheese though, such as 18 summons. I think they are too different to accurately judge as their difficulty and cheeses stem from different things. Sekiros bosses are most likely more of a challenge overall, while Dark Souls, and honestly Bloodborne, have much harder areas, sometimes.

    • @enzocrespin5806
      @enzocrespin5806 3 роки тому +71

      @@mcnuggetsauce1851 Oh yes DoH is the only boss I had to cheese, he was such BS. I agree the games are too different to really compare

  • @tombane5950
    @tombane5950 5 років тому +1895

    lmao I had a similar experience. I went back and died to the opening boss and was like "Ohhh that's right I don't res...FUCK"

    • @diogosousa7698
      @diogosousa7698 2 роки тому

      The first boss can kill me more ez than the brothers Thats how much i hate him hes so anti-me the dancer only took 2 tries to kill it ez but that first boss oh shit help

    • @stephenm8415
      @stephenm8415 2 роки тому +1

      @@diogosousa7698 You're just lying dude

    • @diogosousa7698
      @diogosousa7698 2 роки тому

      @@stephenm8415 i wish i was i just cannot get the Timing right with him idk how tf that happends

    • @stephenm8415
      @stephenm8415 2 роки тому +1

      @@diogosousa7698 Just roll towards him on his spear side so that your behind him... then stab... then repeat.. it's the tutorial boss man come on

    • @diogosousa7698
      @diogosousa7698 2 роки тому

      @@stephenm8415 the thing is DS3 was the first game i ever played in PS so a noob that is still getting use to controller and the game plus i did not trust Dodge for example sence i got the Timing wrong almost everytime and then give up and i just go heavy set during the entire game basically i could tank pretty much everthing (without the Magic shield spell) after i played DS1 and there i was more evading it was basically there i decided to try Dodge so yea idk maybe i Will do DS3 only Dodge someday idk

  • @ethon3733
    @ethon3733 3 роки тому +540

    I played Sekiro first, and then when I started playing Dark Souls I was instinctively trying to deflect the Hollows by blocking. Took me a while to get rid of that habit lol

    • @rahulverma8774
      @rahulverma8774 3 роки тому +19

      Same here
      I played sekiro before dark souls
      I didnt even knew tht there is a thing called 'parry' in game
      I hv ended all 3 games but couldnt learn how to parry or how to use weapon arts in dark souls 3 properly
      I play on PC

    • @ashikjaman1940
      @ashikjaman1940 3 роки тому +7

      Have y'all tried Bloodborne?

    • @ethon3733
      @ethon3733 3 роки тому +24

      @@ashikjaman1940 It's my favorite Soulsbourne game of all time.
      And I haven't even played it *once*

    • @rahulverma8774
      @rahulverma8774 3 роки тому +18

      @@ashikjaman1940 i dont hv playstation
      I really hate it when they make games exclusive for one console
      It always leaves PC players behind
      I have also not played RDR 1 bcz of tht

    • @utsavutkarsh1
      @utsavutkarsh1 3 роки тому +1

      @@ashikjaman1940 Yes. But found DS1 way better than Bloodborne. Haven't tried DS3

  • @bolson42
    @bolson42 3 роки тому +306

    I love how the difference in parrying in each game reflects the core mechanics and differences between them. In sekiro, you try to press the parry button as soon as the attack is about to hit you and as late as possible, since the parry is almost exactly one to one with the button press. That’s because sekiro is based on fast paced, reactionary combat which is quick and responsive. Meanwhile in dark souls you have to press the button earlier, and the parry animation is a lot slower and takes more time to initiate, which is why you need to account for that delay when parrying enemies and press the button before the attack hits you. That’s because dark souls is more focused on slower, heavier combat, anticipating for small openings, and planning ahead. But I think what’s really interesting is how both games are both mainly focused on the same exact thing: learning your opponent and the timing of their moves. In sekiro you need to memorize the types of attacks an enemy has, and learning the timing of the combos is almost like a rhythm game where you need to know exactly when to press the block button. While in dark souls you also need to learn the enemies moves, and look for the timing of the visual cues, windup, attack, and recovery sequences to know when to parry.

    • @wookiewaffles1503
      @wookiewaffles1503 3 роки тому +6

      *Cries in For Honor*

    • @AshernCaelia
      @AshernCaelia 3 роки тому +4

      (ooor just equip the caestus in your offhand and parry at almost exactly the same time as your button press. It's a far more reliable parry than most shields.)

    • @fonke_monke
      @fonke_monke 3 роки тому

      *cries in light spamming*

    • @miloszivkovic6256
      @miloszivkovic6256 3 роки тому +2

      Depends on the DS game but 1 and 3 you press parry as soon as the weapon start going towards you, in ds2 you parry on hit just like sekiro

    • @bolson42
      @bolson42 3 роки тому +1

      @@miloszivkovic6256 yeah true, tbh i prefer ds2 parrying even if it feels a little janky lmao, i just wanted to highlight the general difference between the two

  • @vak.o
    @vak.o 3 роки тому +906

    The thing about Sekiro is that it rewards the player for playing *EXTREMELY* aggressive, you need to get every cheeky stab at them, and spamming LB when the bosses are doing their combo always works. The game literally wants you to deflect an attack from a dragon that’s trying to slice you with a sword bigger than you hundredfold, spoilers, it works.
    Edit: update, I have actually improved and moved on from spamming, I was shit back then but now I’m NG +5 on my first charmless run.

    • @scorpion5574
      @scorpion5574 3 роки тому +57

      Sadly you can't always spam LB/L1 to deflect combos. Have you tried deflecting Genichiro's floating passage? You'll always miss the deflection for Genichiro's second to last hit, you can do it if you time it but that's pretty hard too. It's most noticeable when playing charmless since you take chip damage from every blocked/failed deflection.
      EDIT: But yeah I agree Sekiro rewards a very aggressive playstyle since a lot of stuff you do is fairly safe. For example you attacked at thr wrong time? If you notice early enough you can cancel your attack with LB, making yourself safe for the most part.

    • @poisonsquid37
      @poisonsquid37 3 роки тому +39

      As opposed to repeatedly running behind the boss and spamming LB on his backside?

    • @sarthakyadav8664
      @sarthakyadav8664 3 роки тому +72

      Yeah and it's the best combat system ever made. Its faced paced but tough, keeps the challenge of dark soul's combat but makes it actually FUN. I think it's the best combat system ever made and it's so fucking crisp and fast paced but challenging
      Feels like driving an F1 car

    • @OPTIKLOPS7
      @OPTIKLOPS7 3 роки тому +13

      @@sarthakyadav8664 Best combat system ever made? Its just a blocking game. There is a little though about it. Blocking is as old as gaming. It still is better than Dark Souls that blocking is completely useless

    • @aber1812
      @aber1812 3 роки тому +42

      @@OPTIKLOPS7 it's all about deflecting and Countering, it's indeed simple but it works really well and gives a good feeling of progression just by improving at the game

  • @CJWII
    @CJWII 3 роки тому +306

    I really, really want a Sekiro 2. This game was a masterpiece. There were no filler parts or boring moments.

    • @Ozone946
      @Ozone946 3 роки тому +69

      Getting good at deflecting the bosses was so fucking satisfying

    • @CJWII
      @CJWII 3 роки тому +39

      @@Ozone946 Hell yeah it was. When everything clicks you feel like you're soaring especially in moments when you're taking a beating, finally see an opening and start taking over the fight without getting hit again.

    • @youthoughtiwasjotarobutitw8642
      @youthoughtiwasjotarobutitw8642 3 роки тому +4

      @@CJWII
      Edit: alright I already play all Sekiro bosses now,it hard and all still not as hard as me crying against Gael and Champ
      dark souls is probably better from my experience and harder
      Sekiro boss is not as epic or epic moveset as DS3 I got killed by Gael and gundry and pontiff like 10+ but killed midir with 3attempt in my first time playing ds3
      I basically died because I'm too hyped but sekiro well that is different story it all about Attack,parry or block, attack again I almost got 0death run in my first playing sekiro well I died to guardian ape his movement man
      Edit:now I remember how many time I died on sekiro it only 16 or 23 in my first ru

    • @TrentM03
      @TrentM03 3 роки тому +65

      @@youthoughtiwasjotarobutitw8642 I somehow doubt you even came close to a 0 death run on your first playthrough.

    • @pegres5339
      @pegres5339 3 роки тому +41

      @@youthoughtiwasjotarobutitw8642 You didnt get 0 death run or anything close to that and we know it

  • @user-gq8hg3ys8v
    @user-gq8hg3ys8v 3 роки тому +1303

    If u play Sekiro, than DS will be harder...
    but
    If u play DS, than Sekiro will be harder...
    ...Souls Paradox...

    • @tonys.5029
      @tonys.5029 3 роки тому +137

      Play Bloodborne. Break the paradox!

    • @WidowmakersAss
      @WidowmakersAss 3 роки тому +55

      @@tonys.5029 I played bb first and it took me so long to stop trying to dodge everything in Sekiro. I do the same thing in ds, but at least there I can usually get away with it

    • @user-gq8hg3ys8v
      @user-gq8hg3ys8v 3 роки тому +18

      @@tonys.5029 I played bloodborne, but it is a middle of this games, but paradox is still there...

    • @robertogurrola7465
      @robertogurrola7465 3 роки тому +13

      I played all 3 DS first and beat nearly all of sekiro in 2 days on my first try. I still cant beat DS1 in 2 days. In short I feel sekiro is def easier having play DS first

    • @user-gq8hg3ys8v
      @user-gq8hg3ys8v 3 роки тому +25

      @@robertogurrola7465 I played first nioh, after that I played sekiro, I have been doing platinum trophy for one week. After that I played bloodborne, and I killed all bosses in 2 attempts max. Now I am playing in ds2 and it is very easy for me...
      UPD: for me sekiro is hardest souls game...

  • @Yawgmothra
    @Yawgmothra 3 роки тому +202

    Waiting for the "Going back to Dark Souls after getting good at Dark Souls"

  • @linusji1732
    @linusji1732 3 роки тому +465

    Imagin if you could riposte Gundyr, that would so satisfying

    • @apear4892
      @apear4892 3 роки тому +51

      you can riposte champion gundyr though

    • @gabrielmcghie5310
      @gabrielmcghie5310 3 роки тому +39

      @@apear4892 it was a joke my dude

    • @sarielxii
      @sarielxii 3 роки тому

      I don get it

    • @gabrielmcghie5310
      @gabrielmcghie5310 3 роки тому +47

      @@sarielxii the joke is you can riposte gundyr but the guy wasnt

    • @sarielxii
      @sarielxii 3 роки тому +5

      @@gabrielmcghie5310 are the counter hits not worth more dps in the long run?

  • @beggar_nugs
    @beggar_nugs 3 роки тому +97

    Mikiri counter will never not feel good

  • @denko1240
    @denko1240 3 роки тому +67

    Muscle memory is a bitch sometimes.
    Took me like 3 hours to not dodge in Sekiro and then 3 hours again to stop parry in ds3 again

    • @dananaditya9347
      @dananaditya9347 3 роки тому +2

      Replaying DS3 so i can study killing pointiff with parry so i can impress my juniors the next week, get a hang of it suddenly my friend come to my house and push me to play sekiro for entire day.
      Get rekt by pointiff because i forget the parry timing :/

    • @KOHoxton
      @KOHoxton 2 роки тому

      @Eagle Watch "dodge" *hit* FUCK!

  • @bravepigster
    @bravepigster 3 роки тому +424

    I hate how true this is, I’m balancing Black Flag, Final Fantasy 7, Dark Souls 3, and Sekiro rn.
    I will never get my control mindset back.
    Edit: I’ve accomplished my goal everyone! It’s done.

    • @mr.annngel-hf6425
      @mr.annngel-hf6425 3 роки тому +31

      Fuck final fantasy and black flag play and complete DS3 and sekiro and then play the another games i recommend you

    • @chilliam00
      @chilliam00 3 роки тому +10

      Went from playing DS2 to AC:Valhalla then to DS3 back to AC:Valhalla around the same time. The combat mechanics is pretty similarish across those games but the pacing of the fights is so different in each it throws me off. DS2:SOTFS is ridiculous, super slow combat, crazy gank squad and every boss hits like a freight train (Fume Knight is the hardest boss I've faced close to Midir).

    • @chilliam00
      @chilliam00 3 роки тому +41

      @@mr.annngel-hf6425 Nah Black Flag is sick, the story is pretty good perfect blend of a private adventure with enough elements of Assassin's Creed in it to still feel like an Assassin game. They need to finish it for the epic story.

    • @snipergod5216
      @snipergod5216 3 роки тому +1

      Wait u guys dont play on pc?

    • @zeromaster1997
      @zeromaster1997 3 роки тому +2

      Now add monster hunter's high rank to the mix for further research

  • @nicolas2328
    @nicolas2328 3 роки тому +143

    My man’s jumping into Dark Souls being like:
    - I’ve studied the blade, I know the exact range of your attacks.
    **Boss go to phase 2*
    - OH SHIT!

  • @aha946
    @aha946 3 роки тому +17

    "oh shit phase two"
    summary of my FromSoft experience

  • @RichterTheRat
    @RichterTheRat 3 роки тому +13

    Going back to DS1 taught me there was a perfect block mechanic that eats less stamina.

    • @tinchoide
      @tinchoide 3 роки тому +3

      ds1 the only game where having a heavy armor its worth

  • @jcmee91
    @jcmee91 3 роки тому +9

    Buzz Lightyear - “Years of academy training wasted!!”

  • @kyoshinkirimoshi5349
    @kyoshinkirimoshi5349 2 роки тому +2

    First time I fought Genichiro, it was the first and only time I ever hit my desk out of rage

  • @Maniacsurvivor
    @Maniacsurvivor 3 роки тому +7

    This is exactly how I feel after playing the Demon's Souls Remake for the first time after Sekiro.

  • @Ng-cq4wq
    @Ng-cq4wq 3 роки тому +7

    Sekiro’s combat is amazing.

  • @ungoliver
    @ungoliver 3 роки тому +86

    sekiro deflects > Dark Souls Parries (and I am good at DS parrying) but predicting parries isn't as exciting as reacting to the opponents attack in the perfect timeframe. In DS It can go very wrong and dependent on your opponents connection you can scrap parries all together...

    • @Entertainment-ev6ob
      @Entertainment-ev6ob 3 роки тому +11

      Ds parries are much more satisfying than sekiro deflecting because it happens so rarely and because of the sound it makes also you can spam deflect in sekiro and basically be fine I love parrying other players but in terms of enemies it’s so hard to predict hits and kinda annoying at times

    • @Kevin-zz9du
      @Kevin-zz9du 3 роки тому +42

      @@Entertainment-ev6ob
      You can't spam parry in sekiro.
      That's how you tell who beat the game and who didn't..... or did so with hundreds of deaths and lucky boss kills.
      Deflect frames are at 30 frames... each time you let go and press the block button, the frames lower, till they bottom out at 7 frames.
      Your deflections quickly become just blocks, your posture breaks, and you likely die if the boss or enemy is mid combo. Especially against a couple bosses who have finisher moves when your posture breaks if you don't move quick enough.
      Spamming block to deflect will get you through the early game. Works fine on Gyobu. But mid/late game, it won't work at all.
      It's the worst possible habit in the game to form.

    • @bolson42
      @bolson42 3 роки тому +5

      Eh I think ds parrying is better lol, you don’t have to use it as much and when you pull it off successfully it rewards you really well for it imo. It’s literally the “high risk high reward” move in the game where if you aren’t good enough to pull it off consistently, you’ll be punished but when you can, it’s so satisfying. Meanwhile in sekiro you almost feel forced to do so, and it feels a lot easier since it’s a mechanic that needs to be used more lol

    • @nigrum_angelum6655
      @nigrum_angelum6655 3 роки тому +19

      DS parries are inferior by design due to the mere fact that a successful parry immediately leads to the parried being immediately left vulnerable. Imagine blocking an attack with a shield immediately cause the attacker to deplete their stamina, which left them vulnerable in the same manner when depleting your stamina from blocking attacks with shields. That's how parries works in DS, though perhaps a better analogy could've been made.
      I'm not saying this is badly designed or anything, since I also loves parrying in DS/BB. But Sekiro's design is just a whole new level of improvements by simply replacing the stamina bar, an exhaustible resource, with a posture bar, a fillable parameter, which when completely filled leads to broken posture that opens up for a finishing blow. Just from this design alone, the entire gameplay dynamics completely changes.
      Now, a lot of people didn't really like this and preferred Soulsborne, that I can understand completely. I personally think they did an exquisite job taking one gameplay aspect of their previous games (the parrying mechanic) and reworked it completely. And not just that, they even added the Perilous attack moves (thrusts, sweeps, grabs, and lightnings as far as I'm concerned), each with its own counter moves other than deflection and step-dodges (like the Mikiri counter, jump-stomping, even some combat arts can be used to dodge/counter those moves).
      But what I'm truly hoping with Sekiro is that From would take all these improvements and cool stuff they've made and apply them to Elden Ring, the game that they promised would be making the comeback of Soulsborne's RPG mechanics. Imagine being able to actually build around parrying the same way you can build tanks and caster, where the gameplay dynamic isn't just parry-riposte-parry-riposte, but the myriad of ways it could go like an average fight in Sekiro. If Elden Ring is going to have the stamina bar back, I'd imagine with Sekiro's posture mechanic parrying shouldn't immediately leave the attacker vulnerable, but instead significantly drain their stamina that the attacker need to consider continuing their onslaught or back off to "regain their posture". And tbh, DS was already halfway there with the partial parries, they just need to put in the other half. But even if this doesn't make it, at the very least I hope they kept the exploration mechanics they've implemented, like the proper jumping and stealth mechanics (which now has an appropriate button prompt assigned to each, instead of the roundabout way it was done in Soulsborne).

    • @johjoh9270
      @johjoh9270 3 роки тому +7

      @@Kevin-zz9du tbh, I feel like spam deflecting was a thing even at end game, I don't personally do it, but if you watch some streamers they do quite well just spamming it, 7 frames is still quite a lot

  • @mathijsrikken
    @mathijsrikken 3 роки тому +2

    The thing is parrying in Sekiro is very different and much more important. Since most of the dark souls 3 bosses are roll and dodge bosses.

    • @the_twowheel_turtle934
      @the_twowheel_turtle934 3 роки тому

      But parrying in Sekiro is waaaayyy easier that in DS3

    • @poisonsquid37
      @poisonsquid37 3 роки тому +1

      @@the_twowheel_turtle934 Yeah and dodging in dark souls is way easier. You can roll spam almost any time you are in danger except for nameless king.

  • @inthemoments1470
    @inthemoments1470 3 роки тому +11

    You never lose the gud once you get it.

  • @Cy8erTron1x
    @Cy8erTron1x 5 років тому +32

    Nice the cyber shinobi mod!

  • @Lord-Rapter
    @Lord-Rapter 3 роки тому +19

    00:44 OMG LOL

  • @jeffrymanuel2015
    @jeffrymanuel2015 2 роки тому +1

    the fight with genichiro is the most satisfying fight on sekiro, I go back to play from time to time and repeat this fight until it comes out perfect. I've played it so much that I usually get it perfect on my third try. it doesnt matter how much time pass.

  • @Lagatego
    @Lagatego 2 роки тому +3

    It’s so amazing how once you really figure out the combat in Sekiro, you just dominate everything.

  • @KingCasual1986
    @KingCasual1986 3 роки тому +97

    And with that, I present today’s word of the day: alternate! As in “you should alternate between playing Sekiro and Dark Souls so you don’t forget how to play either!”

  • @alexandersavcenko2173
    @alexandersavcenko2173 3 роки тому +45

    His mind:
    This will be easier than minecraft on peaceful, lel
    Reality:
    NOT TODAY

  • @IIYamiSanII
    @IIYamiSanII 3 роки тому +7

    "Alright, time for the real deal"

  • @ertugrulghazi334
    @ertugrulghazi334 3 роки тому +22

    You can't take your deflection/parry skills into the souls games 😭😭. In sekiro deflection is instant the moment you press the button but in souls there's the animation lag between the button press and the actual parry.

    • @Sullyvar
      @Sullyvar 3 роки тому +3

      It's not lag lol, it's intentional.

    • @ertugrulghazi334
      @ertugrulghazi334 3 роки тому +9

      @@Sullyvar oh I know, my bad. I just couldn't think of a better word but what I meant was that there's a time difference from when you press the button to when the parry actually happens. In sekiro it's instant but in souls there's that animation so it's not instant.

    • @itachiRoXurSoX
      @itachiRoXurSoX 3 роки тому +3

      @@ertugrulghazi334 The word you're looking for is probably "Delay"

    • @ertugrulghazi334
      @ertugrulghazi334 3 роки тому +2

      @@itachiRoXurSoX yes! 😂 Nice one.

    • @Sullyvar
      @Sullyvar 3 роки тому

      @@ertugrulghazi334 yeah

  • @Valiguss
    @Valiguss 3 роки тому +11

    I did this and it was brutal, but nowhere near as brutal as Ashoka with that annoying glock, idc if I cheesed him with the shield I am still proud of that win

    • @paavo6427
      @paavo6427 3 роки тому

      It was the way of the Ashina.

  • @ZaddyGohan
    @ZaddyGohan 3 роки тому +22

    Now try to do it the other way around, and see how far you get in Sekiro dodging everything 😁

    • @dananaditya9347
      @dananaditya9347 3 роки тому +2

      Bruh i dodge everything and stuck at blazing bull

    • @xurebss
      @xurebss 3 роки тому +3

      @@dananaditya9347 blazing bull is annoying not because it's hard, but because you have to stay at his back all the time. You just have to hit when he's doing that little drift.

    • @hiimhunter7649
      @hiimhunter7649 3 роки тому +1

      @@dananaditya9347 If you happen to do another playthrough or anything Get firecrackers for bull makes it so much easier and predictable

  • @AeromaticAero
    @AeromaticAero 2 роки тому +1

    It felt good asf to land those perfect deflects in Sekiro. In ds3, parrying is just a headache. I hope some how we get a perfect deflect mechanic on elden ring

  • @SQUAD012
    @SQUAD012 3 роки тому +42

    Sekiro in the darksouls world, he'd be overpowered 😂
    He'll be like, deflect, mikiri, jump, prosthetic, attack

    • @dellcynsdevil9773
      @dellcynsdevil9773 3 роки тому +9

      And a strength build in sekiro would be OP aswell, poise em and oneshot

    • @aninditapaul9291
      @aninditapaul9291 3 роки тому +6

      Wait till he faces Artorias, Ornstein and Smough, Kalameet, Manus and the f*king Capra Demon in that stupid ass arena, we'll see who's overpowered then.

    • @dellcynsdevil9773
      @dellcynsdevil9773 3 роки тому +1

      @@aninditapaul9291 tbh i played both of them and Sekiro's mobility will just fuk Artorias and his parry will kill the capra demon, the lightning counter will just delete ornstein and smough, Kalameet and Manus idk

    • @aninditapaul9291
      @aninditapaul9291 3 роки тому +1

      @@dellcynsdevil9773 Actually Artorias is quite moblie himself, he will have quite a few problems with that fella. Also you forget that Ornstein and Smough can't be harmed by lightning. As for the capra demon, well, the only thing faster than Sekiro's parry are those two f*king dogs and the f*king stagger they give you (if you couldn't tell, I really hate Capra Demon).

    • @dellcynsdevil9773
      @dellcynsdevil9773 3 роки тому +2

      @@aninditapaul9291 we've all been there soul brother

  • @jaredjosue_
    @jaredjosue_ 2 роки тому +3

    You don’t have to go that far, literally this was how I felt after playing Bloodborne

  • @mreboric8406
    @mreboric8406 3 роки тому +11

    The moment you realize parry is easy is Sekiro because that's literally 50% of the game

    • @dogehasagi8643
      @dogehasagi8643 2 роки тому

      It's deflect and anyway it's only need Right click

  • @SpookyGhostIsHere
    @SpookyGhostIsHere 3 роки тому +1

    I wish the party window was a little wider. Hopefully in Elden Ring both will be really viable :)

  • @rxtrospxct
    @rxtrospxct 3 роки тому +2

    I've only been playing dark souls for like 5 hours and I already feel this pain

  • @brucelston
    @brucelston 3 роки тому +4

    Same shit with Nioh, going back souls is a pain in the ass.

  • @Harrikiri
    @Harrikiri 3 роки тому +3

    I also went back from Sekiro to DS1 and now I`m a parry god. I mean, I never parried in DS before and I parried Gwyn 3x in a row, before I decided to fight properly (to give Gwyn a fair chance) and died immediately. So I parried him 4x in my 2nd attempt. Parrying is so satifsfying, I love it. ;)

    • @Aycheffe
      @Aycheffe 3 роки тому +2

      If you have high poise you can practically spam Parry and just destroy Gwyn. He's too easy with this strat

    • @dananaditya9347
      @dananaditya9347 3 роки тому

      Parry in DS is extremely easy when you played sekiro , try DS3 parry next time, still incredible feats tho

    • @Aycheffe
      @Aycheffe 3 роки тому

      @@dananaditya9347 I found it to be almost harder after getting used to sekiros super generous parry window

  • @x_overkll_x507
    @x_overkll_x507 3 роки тому +2

    I will never forgot, the absolute pain I went through fighting Nameless king on NG+7, I felt as if I was going to rip my eyes from my own head, OH AND DONT EVEN GET ME STARTED ON GAEL, his health was absolutely ridiculous

  • @Kjetilstorm
    @Kjetilstorm 2 роки тому +1

    The hardest Souls game is usually the one you play first. but I think it's important to differentiate between frustration and difficulty because if I go by how much real life time I've lost due to Souls bosses it will always be Bed of Chaos...

  • @WidowmakersAss
    @WidowmakersAss 3 роки тому +3

    I found out the parry frames in sekiro are ridiculously large and I didn’t feel as cool playing anymore 😔

    • @Filled2105
      @Filled2105 3 роки тому +4

      Don't worry mate try playing the game without Kuro's charm on NG+, then you'll see how many of the hits you're actually blocking instead of deflecting. That was how it was for me lol

    • @gurnoorsekhon6402
      @gurnoorsekhon6402 3 роки тому +2

      Sekiros deflect mechanic is how the parry is SUPPOSED to be. The parry is supposed to be at the moment of contact and that's how it's done in every single game in existence, except for soulsborne series where you need to press the button BEFORE the attack hits in order to account for the time delay which makes soulsborne annoying for me. It's as if I'm playing call of duty with permanent lag.

    • @WidowmakersAss
      @WidowmakersAss 3 роки тому

      @@gurnoorsekhon6402 I don’t mind it sometimes, tho I actually meant there’s 30 active parry frames compared to say a parry shield in ds3 which has 11

    • @gurnoorsekhon6402
      @gurnoorsekhon6402 3 роки тому

      @@WidowmakersAss just use kuro's charm and you'll reduce those frame. But they gave higher frames cause the attacks are much much faster compared to DS.

    • @WidowmakersAss
      @WidowmakersAss 3 роки тому +1

      @@gurnoorsekhon6402 Kuro’s charm doesn’t change parry frames it just adds chip damage on block. They’ll go down to as small as 7 if you spam deflect with or without charm tho

  • @projectdaaltaran
    @projectdaaltaran 2 роки тому +18

    I remember finally beating genichiro for the first time and thinking I'd gotten good at sekiro. Then I realized he's basically just the skill check for the real bosses that come after him.

    • @Dr_Diaz
      @Dr_Diaz 2 роки тому

      Lmfao same here

  • @Dennis-de1ji
    @Dennis-de1ji 2 роки тому +1

    In hindsight, sekiro was a really refreshing twist to the souls formula. Looking at elden ring I see the big brother of Dark souls 3.
    Weapons, art style, animations and HUD all remind me of DS3.
    This isn't bad necessarily, how many times have we all wanted to relieve an experience anew and didn't have the chance. Well here it is now.

  • @walternunez4118
    @walternunez4118 3 роки тому +1

    I'm not sure if he keeps missing the riposte intentionally or not, but it just makes it way better

  • @alessiovidal
    @alessiovidal 3 роки тому +3

    I played DS3 and was brutal, but when I started Sekiro I found it way harder. Once you learn to parry, the game is easier, but bosses are still hard af. I am now playing Bloodborne, where I think bosses are very very manageable (killed half of them first try, and only Amygdala took me 3 tries - also because I went too cocky) but areas are way more annoying than Sekiro

  • @forknife326
    @forknife326 3 роки тому +8

    Okay but honestly dark souls was much easier, the only hard part was the shitty saves making you trek a half mile to retry a boss

    • @Thedarkbrazuk
      @Thedarkbrazuk 3 роки тому

      It's called the walk of shame, if you don't like doing it, just don't die

    • @astral_ghxst
      @astral_ghxst 3 роки тому

      I can see why that could be an issue in DS1/2. But with DS3 they were almost TOO nice with bonfire placement. The first time I played the game I was rarely happy to find a bonfire cus the game barely gave you a chance to feel like you've earned the respite

  • @tom4802
    @tom4802 2 роки тому +1

    Just got in to the soul’s series for about a months now it’s not the first time I played a souls like game But this is the first time I actually enjoyed playing

  • @alexlun4464
    @alexlun4464 2 роки тому +1

    Me parrying in dark souls after playing sekiro
    "Wait, where's the red dot"

  • @wacamac1006
    @wacamac1006 3 роки тому +4

    I love how he can't get the riposte for the life of him 😂

  • @b-lotus5145
    @b-lotus5145 3 роки тому +6

    well, you can't parry phase 2, that's why he lost

  • @denisliber6740
    @denisliber6740 2 роки тому +2

    I played sekiro before dark souls, curently im on my first ds1 playthrough...and im playing it like sekiro but no parrying, im just so aggresive and constantly beneath the feet of the boss...and i must say i find it strangely easy, im almost done, i managed to beat most bosses in 3 or 4 tries...maybe its just ds1 idk, are 2 and 3 harder?

    • @jgrif7891
      @jgrif7891 2 роки тому

      It varies. DS3 has the some of the hardest bosses of the series, but it also has some of the easiest.

    • @denisliber6740
      @denisliber6740 2 роки тому

      @@jgrif7891 i just started 2...i find it so much harder than ds1...weapon durability and loosing hp upon dying is wrecking me...i mean i struggled in ds1 in early game also, so i hope i will get a hang of it, im rage quiting alot 🤣

  • @LuciferCaido
    @LuciferCaido 3 роки тому +1

    Sekiro actually made me good at parry in dark souls...
    I'm destroying these days so much that is so much dopamine and my legs are trembling help *AAAAAAAAAAAAAAAA*

  • @joshuasanquintin8176
    @joshuasanquintin8176 3 роки тому +4

    You are very good at sekiro but those are two completely different combat systems

  • @salsdeadfish8659
    @salsdeadfish8659 3 роки тому +9

    Parrying in sekiro is much easier

    • @poisonsquid37
      @poisonsquid37 3 роки тому +2

      They’re both completely different mechanics.

  • @lamehick7511
    @lamehick7511 3 роки тому +1

    Iudex Gundyr Phase 2 be like:
    "PaRrY tHiS, casul."

  • @serlistogiette4168
    @serlistogiette4168 3 роки тому +1

    I hated the thrust counter because whenever I did it half the time my character jumped forwards and got extrq damage on counter.

  • @Icaaa1
    @Icaaa1 3 роки тому +4

    Wait what is this sekiro model mod called? Looks really cool

  • @jesse9339
    @jesse9339 3 роки тому +8

    Lmao that was judex. Try that with champion.

    • @marcelo71235
      @marcelo71235 3 роки тому +2

      @@julianius484 iudex

    • @akmhd
      @akmhd 3 роки тому +1

      I think it's doable with caestus. Parrying with it somewhat like parrying in sekiro.

    • @oniichandame48
      @oniichandame48 3 роки тому

      I thought they had the same moveset. Or almost. I parry both of them easily, same for both. But other bosses are definiteky way harder. Since i am only able to oarry them, but none of the other bosses, except for like pontiff's first strike lol

  • @milkman-30
    @milkman-30 3 роки тому +1

    Never get cocky. Focus only. Just stare at that screen with *d e t e r m i n a t i o n*

  • @McNibbler
    @McNibbler 3 роки тому +1

    Let’s be honest the biggest difference for me was “presses x to interact with something or pick up an item and then accidentally drinking an estus flask”

  • @luxfries1524
    @luxfries1524 3 роки тому +4

    You don’t need to get good at Sekiro to parry. Parrying was already easy

    • @luxfries2837
      @luxfries2837 3 роки тому

      Agreed

    • @luxfries1524
      @luxfries1524 3 роки тому

      Agreed as well

    • @morteza.a2210
      @morteza.a2210 3 роки тому

      you say that cuz u have quick reflexes and souls experience it ain't so ez for everyone

    • @luxfries1524
      @luxfries1524 3 роки тому

      @@morteza.a2210 it’s hecka easy

    • @luxfries1524
      @luxfries1524 3 роки тому +1

      And you don’t need quick reflexes they swing slowly

  • @oliveiraalves9750
    @oliveiraalves9750 3 роки тому +4

    dark souls become soo easy after finish sekiro, at least for me

  • @JAMAHLEE
    @JAMAHLEE 3 роки тому +1

    Seki was my first from soft game. I started ds3 like ‘I’m going to parry everyone and be a ninja’. After an hour of dying on the high wall I moved onto using claymore. After I finished sekiro and all souls games bloodbourne was an absolute cakewalk.

  • @hasbulla_2048
    @hasbulla_2048 2 роки тому +1

    i played dark souls after finishing sekiro on ng+7 and most of the dark soul bosses were so easy, the only thing was the stamina bar but after some fights it gets more easy to control it

  • @linux750
    @linux750 3 роки тому +5

    It's "cute" that thought Iudex Gundr was the "real deal".
    *CHAMPION GUNDR* is the _REAL_ deal.

    • @draydenschrader7590
      @draydenschrader7590 3 роки тому +3

      Kind of easy though

    • @draydenschrader7590
      @draydenschrader7590 3 роки тому

      @Taramafor Haikido nah, pyromancer with a fire axe and it's cake. Never even used spells or parry.

  • @twilight_mourner1865
    @twilight_mourner1865 3 роки тому +3

    I like sekiro
    Just like Nioh It's faster, tighter, and it's more anime to me
    Except you're a shinobi with an awesome arm

  • @Zerum69
    @Zerum69 3 роки тому +2

    If you think that's bad when I moved from bloodborne to ds3 i was trying to parry things from a very generous distance

  • @keyboundDragon
    @keyboundDragon 2 роки тому

    Love the Ninja Blade cosplay, really defining From's history

  • @user-gq8hg3ys8v
    @user-gq8hg3ys8v 3 роки тому +5

    Sekiro is much harder than DS...

  • @koppunch
    @koppunch 3 роки тому +8

    Honestly Sekiro makes me panic, they basically force you to be a dex build... Not even Bloodborne did that

  • @thesmoker4027
    @thesmoker4027 3 роки тому

    I like that in both games bosses are bigger than normal human beings even if they are actually human beings because yes

  • @daykwion
    @daykwion 2 роки тому

    YOOO I THOUGHT I WAS THE ONLY ONE HAVING SO MUCH TROUBLE PARRYING

  • @Brahim0801
    @Brahim0801 2 роки тому +3

    Dark souls sees through your soul, every time you think you mastered the game it humbles you

  • @cranjusmcballer
    @cranjusmcballer 3 роки тому +7

    Seriously, Sekiro feels so easy compared to dark souls and bloodborne now

    • @zebesiv
      @zebesiv 3 роки тому +27

      Once you get used to DS and BB and go back to Sekiro you'll feel the other way.

    • @bolson42
      @bolson42 3 роки тому

      @Luis Martinex yeah honestly lol, no matter which order I play the games (Sekiro after a full play through of DS/BB or before) it feels a lot easier lmao. They’re all still amazing games tho

    • @zebesiv
      @zebesiv 3 роки тому +5

      @Luis Martinex Nah.

    • @jobaniac99
      @jobaniac99 3 роки тому +5

      @@zebesiv i qgree with you. I believe sekiro is objectively the hardest. But i also believe it depends how much soulsbourne experience you have. Sekiro can be easier than the others if youre a veteran by the time you get to sekiro

    • @nigrum_angelum6655
      @nigrum_angelum6655 3 роки тому +4

      I think it felt easy simply because you're just that good at parrying.
      But tbh, I think neither is harder or easier than the other. They're just differently designed, is all. You can actually make an arguments for Sekiro's design in its entirety, where (for example) the exploration has been significantly streamlined with the addition of proper jumping and stealth mechanics, and also with something like not immediately getting a "YOU DIED" from falling into the abyss. In comparison, Soulsborne was clumsily designed from gameplay perspective, in regards to exploration due to the roundabout way you have to do to jump (hold the dodge button to sprint, then press it again to jump), even though the levels are superbly designed.
      Now, if we're talking about combat, that's another whole can of worm, but all I'm going to say is that the gameplay dynamics between Sekiro and Soulsborne are completely different.

  • @UomoPianola
    @UomoPianola 2 роки тому

    I kinda did the same but once i returned to play ds 1-2-3 again after a year i still remembered everything

  • @AlluBB
    @AlluBB 2 роки тому

    The parry window is much more lenient in Sekiro, that's why it's much easier. Also it's easier to spam parry since the animation is much shorter.

  • @thenewworld4120
    @thenewworld4120 3 роки тому +3

    Parry > Gun Parry > Sword Deflect

    • @presswerks5476
      @presswerks5476 3 роки тому +1

      For me Parry > Deflect >>>> Gun parry. Being able to parry with a gun from a mid range where your enemy can't hit you seems kinda dumb. It's low risk high reward.

    • @Bendanna93
      @Bendanna93 3 роки тому +1

      @@presswerks5476 but the gun parry is so fun to pull off

    • @presswerks5476
      @presswerks5476 3 роки тому +1

      ​@@Bendanna93 I guess each to his own. I personally find DS3's parry to be the most satisfying and don't even bother doing it in BB

    • @MattyIceBJJ
      @MattyIceBJJ 3 роки тому

      @@presswerks5476 In BB I used to parry tf out of Gehrman in the last fight. Was about the only way I could get him.

  • @mxdom
    @mxdom 3 роки тому +5

    is this what you consider "good" at sekiro? lol

    • @heisendurden7467
      @heisendurden7467 3 роки тому +7

      not getting a single hit in? I'd say that's pretty good even for a relatively easy boss like Genichiro

    • @ramuellomo8071
      @ramuellomo8071 3 роки тому +2

      Wow look at you bigboy, lets see what your standards of being good looks like.

    • @ramuellomo8071
      @ramuellomo8071 3 роки тому

      @David Assébof I know right, this guy tried to belittle someone on the internet Even Ongbal and Gorengan Warkop are humble even though they set a pretty high bar on this game.

  • @heckill713
    @heckill713 3 роки тому +2

    I finished Sekiro on 100% and then tried out DS3 and it honestly felt a lot easier. First play through I got most bosses in 2 tries, apart from the really tough ones like Nameless King or Lothric

    • @oniichandame48
      @oniichandame48 3 роки тому

      Soul of cinder and gael were too hard in ng7. Its not about knowing the pattern. Its about consistency. They are so damn buff i was like making them itch. I eventually lose my concentration and take the L. Sekiro was hard and took me time to realise their patterns, but once i got the hold of it any ng boss was a joke. So idk which is harder, especially when the playstyle is completely different

    • @heckill713
      @heckill713 3 роки тому

      @@oniichandame48 well I guess everyone has trouble with different bosse, fe. these two were quite easy for me for some reason. First time I went Gael I got hit maybe 3 times. But when doing Midir before him… god.. for me that and Demon of Hatred were the hardest bosses ever

    • @oniichandame48
      @oniichandame48 3 роки тому

      @@heckill713 exactly. And fyi, i never beat midir lol

    • @user-db2nu2zg3d
      @user-db2nu2zg3d 3 роки тому

      @@heckill713 its weird sekiro was the easiest for me most bosses didnt even kill me

    • @poisonsquid37
      @poisonsquid37 3 роки тому

      @@user-db2nu2zg3d So Isshin didn’t kill you? That’s a cap.

  • @baalrog887
    @baalrog887 3 роки тому +1

    The warning parries got me

  • @Mycrosss
    @Mycrosss 2 роки тому

    The hardest part of Sekiro is realizing its not a soulslike, the first time i played it i kept dodging thinking i had i-frames like i DS. I thought the game was hard and quit. Months later, i saw a yt video, and my friend told me its all about blocking and parrying, so i went back to it and basically beat it with 3-4 deaths.
    Now i love Sekiro, the combats so fun, but it really is an easy game overall, kinda like DS1 was with using a shield. You're basically unhitable, and the stamina gauge fills up so fast, you can basically miss almost all parries, even though the parry window is so huge, and still not take damage.
    In a way, the parry is like the dodge in DS, except if the dodge dealt damage to the enemy, and if you miss timed it youd just lose stamina or something.

  • @wilihey1425
    @wilihey1425 2 роки тому

    in sekiro you need to parry as soon as the enemy starts moving so you always parry way too soon in dark souls

  • @D00000T
    @D00000T 3 роки тому +1

    sekiro: spamming the block button
    Ds: spamming the roll button

  • @huehue3592
    @huehue3592 2 роки тому

    sekiro did whip me into shape with parrying so when i went back pontif and gundyrs were a joke

  • @mf-wq7cy
    @mf-wq7cy 2 роки тому

    if you're used to parrying in Sekiro, you could use katana in game since they have a really fast parry

  • @horacethehushed592
    @horacethehushed592 3 роки тому

    Maybe it's the buckler timing but the parry animation and timing seem off to me, and I've play a lot of dark souls. That being said , I didn't use buckler much and didn't encounter it much.

  • @gunnerhansen1127
    @gunnerhansen1127 2 роки тому

    Bru i feel this way about going from bloodbourne to dark souls

  • @KillerQueenOW
    @KillerQueenOW 3 роки тому

    "o shit phase 2" THAT KILLED ME KEKW