Cool or Cruel 100% TAS in
Вставка
- Опубліковано 19 сер 2011
- FAQ:
Q. How did you jump everywhere at 6:00? Did you cheat?
A. No, it's not a cheat. At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope.
Q. What's the song at xx:xx called?
A. The names and download links to all the songs (As well as the hack itself) can be found at suitepee.snucse.org/main.files...
Thanks everyone for 75k views! :D
Frames: 93392
Rerecords: 34971
SMV:
goo.gl/GojwW (part 1)
goo.gl/6MHjL (part 2)
Thanks to:
Dawn ( / regnum0nline ) for giving me his .smvs for the first 3 levels and Kaizoman ( / kaizoman666 ) for helping me in Way Cruel
Also check out / canenari . He came up with a lot of the cooler routes. :) - Ігри
You automatically lose, the game says "do not jump"
Arron The Wolf no,thats troll,cause you need to jump
Yes
0:08 "DO NOT JUMP"
> 0:33
2008 worldpeace
Those jumps are very easy to do tool-less. The glitch allows you to climb anywhere, so all you have to do is press up and jump. However, there isn't anywhere where you can execute the glitch in the original SMW.
The music in this hack is epic.
FUCK YEAH!!!!! CHOCOLATE ROM HACKS ARE MOTHERFUCKING UNBEATABLE!!!!!
Snarly = Gnarly - Tubular 2 = Tubular - Way Cruel = Way Cool - Awful = Awesome - Gloomy = Groovy - Gonzo = Mondo - Rampageous = Outrageous - Forky = Funky - If you didn't catch the similarities, these are little plays on words of the names of the original Super Mario World special world levels.
i know it's kinda cool
Nice observation, yeah sorry I’m 4 years late, lol.
This answer in the description is wrong:
"No, it's not a cheat. At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope."
Mario didn't do any of those things!
+harakiri rover did you watch the video?
It was Luigi, not Mario!
+harakiri rover Mario taking credit for doing nothing again
Yes he did
Green mario
Luigi used Acrobatics
It's super effective
Riolin Riolu Mario used easier levels to beat. It's not very effective.
Was this intended to be completed by a human?
i think... yeah
***** these wall jumps are from the TAS guy who did them. the actual gameplay is doable
+Paco Cotero no human can do it with the consistency that TAS can though. These levels cannot be done by a person
I mean at 6:00, he's just straight up double jumping, which isn't possible? I don't get how that works
i can try doing it with save states but without TAS.
repeating the level again and again trying the necessary combinations of buttons
5:25 OH GOD, NO. It's "the ground colour is yellow" from Touhou Hisouten!! Oh gawd, it sounds so good in SNES... ;-;
nje fiem Hell Yeah
reminder
Please, don't let Ross from GameGrumps see this video. He would kill us all
Knily probably not
Tokoyami
This was an awesome TAS, and very entertaining, I thought there was no way to make Gloomy entertaining. Good job MRO.
Luigi, the god.
23:25 Oh, so this is what it's like to be using a TAS. Watching everything go by one frame at a time.
Its not one frame at a time. The original game runs at 60 FPS, that was lag caused by having to many sprites on the screen. Frame by frame is definetly not shown here.
*****
That was the joke. The framerate drop. I know it wasn't actually frame by frame.
I laughed at this joke....
People seem to forget what TAS means. For those who don't know...it's tool assisted. Doesn't mean a bot is doing it.....it means a player is doing it frame by frame and making the best and fastest controls onto a program.
I can do this. Hold my beer!
Amazing TAS, great job making this.
Two words SO EPIC,the songs and the play
Was the shit around 13:30 just for show? Cause it was pretty badass XD
Yup. He does all that while he waits for the block-eating block thingy to become his moving platform across the piranha plants at 13:42. Cool, isn't it?
13:32 - 13:50 is an alternative path and every action there was necessary to pull it off. Doesn't make it any less badass, though.
@@TenaciousJ728 They're munchers
TASers do this all the time.
I subscribed you! TONS of my friend have been amazed by your video! Even my dad's impressed!
This is a great TAS Mario video.
You know, sometimes it feels like I'm watching a completely different game that is not super Mario world related
I really appreciate all the classic shmup arrangements in the music.
Nice breaks :D. Great job!
Love all the music!
Thank you so much! Almost no ones answers my questions about music names :D
The best tracklist for any SMW rom hack I've seen so far. :3
6:45 Luigi is having a paroxysm.
I know Damn well you won't see this but this is ground brakeing levels of impressive 37 THOUSAND RERECORDS YOU PUT SO MUCH TIME INTO THIS, I COULD NEVER PUT THAT MUCH TIME OUT OF MY DAY TO MAKE A TAS good job I hope I can be as dedicated as you someday watched the whole thing liked and subscribed
Thx for saying how to do the glitch in the description
0:06 Bomberman!
I can promise, I will never be this good! Thanks for watching.
I got past the title screen, does that count?
Wow a JazzJack Rabbit theme ! Great video, incredible!
I love the "making the original level names negative." Pretty creative!
I noticed when the TAS has to wait, it plays around and dose CRAZY things!
You sir, deserve a cookie for this!
i finally got the meaning of title. this game is difficult and mario often dies so this is cruel. but if you make fine play and reach goal, thats very cool. therefore, cool or cruel.
Very cool soundtrack
13:15 till the end of the level, that is some of the best amature level design I've ever seen, huge kudos to whoever did this romhack
Holy shit, you totally destroyed Way Cruel. Great job!
14:48
Metal Slug 3 Soundtrack (Mission 4-2) Pyramid
Some great tracks in this hack.
you are awesome at this!
Lol wasnt expecting some themes like ikaruga and metalslug inside ! Realy Good hack.
MRO314: Look mom! no hands!
TAS stands for Tool Assisted Speerdun/Superplay. It means the movie was created by editing an input file with emulator tools such as save states and frame advance. see tasvideos . org for more details.
11:08
Never thought I'd hear Ikaruga music being played with the SMW samples.
Also, a pretty fun TAS to watch.
11:08
You just have to be so darn good at everything don’t you
I'd imagine a TASer's worst nightmare would be dialouge boxes, as you need to end each conversation frame perfect or else it's not the 'fastest'. Sorry had to say something spooky for Halloween.
TASers play frame by frame
+VERY fast doggo running at incredible hihg speed exactly!
This is an easier version of C/C? Forky has been completely skipped because of the shell next to the ending
Great run man, It must have taken some time to figure out all the timings. I would like to give a special thanks to worldpeace125 since this hack has, by a fair margin, the best soundtrack I have ever heard in a hack.
i feel like this romhack is just a lot cooler (haha) than most of the other kaizo hacks. it just incorporates some more unique mechanics that notable hacks such as Mario Must Die don't.
hasta el min 6:03 te lo paso , pero saltar el aire? Luigui abrio la octava puerta? 😪😪😪
Way to make Gloomy entertaining!
This is insane! Because is incredibly awesome xD
Cruel.
Well most of it is cool, but it's the parts I don't see becuase you've jumped above the map that make me negative
Gotta love the spinning Goomba at 22:17
Who gave Chuck Norris an SNES?
no one
:( killjoy
TAS did
Chuck made it himself
I like BJ
@MRO314 Do you have a link for the music played at: 21:35 ?
Every wall consists of normal solid blocks. If you cut off a part of a wall you'd be able to stand and jump on it. Normally you can't stand on one of the blocks because the wall pushes you out at 1 pixel/frame, so if you're 1 pixel inside the wall you get pushed out immediately. However, if you travel 2 pixels into the block you can "catch" the wall for 1 frame. To walljump you jump on that frame.
If you want to try it, jump at any wall at sprinting speed; you'll catch it 33% of the time.
I'm glad I'm not the only one who noticed that. I wonder if there are impossible custom levels for that game too.
I feel bad for Luigi here. He's getting pushed so hard, and so far!!! It looks like he's lucking out way too much.
I have no idea what this is all about, but damn it's awesome.
3:15 - Isn't that the bg music from Nemesis/GB flavored with a certain spice of Super Mario?
Impressive... This guy is amazing!!!
Whats the name of the song in the last level, the link to the list isn't working (probably cause I'm on mobile)
If you're climbing on a line-guided rope and get blocked by a wall, like I do at 6:01, You can climb anywhere. I jump as soon as possible after climbing because it is faster.
At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope. I can't think of a better way of explaining it. It's not a cheat or anything :3
Awesome TAS, but still beatable.
This TAS is really good! :). Also, Luigi will never be afraid of boos again: 15:00.
I don't think I've EVER seen a Game Over screen on a TAS before. The only thing cruel about this is the Do Not Jump disclaimer in the beginning. Other then that, thanks for the upload.
This totally caught me off guard listening one of the classic Jazzrabbit themes there in 3:43 ... Is there any chance you could share as an mp3 file this great tune from your rom hack ? Would appreciate a lot, sounds so nostalgic from the super nintendo soundchip.
what is the soundtrack called that plays at 2:50 ???
and the one at 17:29
@ETL19:
When there is an invisble Yoshi present, the wings and the sound effect don't show up.
just imagine how many lives you would lose... damn and the time spent to learn all those glitches
10:50 - 11:01 and that my friends, that the majestic power of TAS 🔥
23:40 is a remix medley of Kirby songs... AWESOME!
Wow, it has a song from Tyrian! Nice 😁👍
Anyone noticed the timer not being like what the normal timer is sometimes?
so, can someone explain the purpose of shifting the screen to the right on some of these Mario TASes? is it a cycle thing, or just for input's sake alone?
Sprites only spawn when they are a few blocks from the edge of the screen. Screen scrolling is mostly used to manipulate when sprites spawn/despawn, which can save waiting time. At 17:38, for example, it results in every Banzai Bill spawning earlier, so I have to wait less.
17:38 ayy bae
I was looking for the music shown in the minute 5:25. Does someone know where can I get that music? From which game it is or if it is custom? Any help'll be apreciated
You can use two springboards to push yourself into a wall. When big mario is inside a wall he zips downwards and to the left, which is how I get through the wall.
I love the castle song. it's so epic
Music on Gonzo was perfect. I liked the remix of Bubble Crab's theme on the water area too.
I totally loved the music, specially the megaman x6 level song :O
Luigi finally got his great adventure, and damn was it hard! LOL
I don't think I have ever said fucking what so many times in 25 minutes until watching this video
My favorite emulator sound glitches. The spin attack sounds all crappy and I love it lol
pretty impressive!
I will never be this good
This rom hack may look damn near impossible
but the music sure is rad
... The game-designers for this is amazing... the whole load of them...
Can someone or you, MRO314, upload these songs in the background? There are all so good and i must have these master pieces of music. :DD
@Regnum0nline Sorry I forgot to upload it, I'll get it up now
The song is Candion from Jazz Jackrabbit.
hahaha loved the "megaman x5" theme at 8:30
(and the others music in this game too, but that one i mentioned in special)
bubble crab theme in megaman x2 (original)
@TheKingOfFudge Over xKingBulletBillx's run?
I don't know, he hasn't uploaded his .smv file.
Could it be humanly possible? On real hardware?
Can someone please make a list of all the music used on the hack?
7:13 What will happen if player going goal at the bottom?
You will die
OH GOD FLOATING MUNCHERS
OH GOD CEMENT BLOCKS
OH GOD WHY WOULD YOU USE THAT PALLETE FOR THE GROUND
good levels though
Ok Ok. So, i have some questions now, please answer..^^
How long does it take to play one Level with TAS ? Like, when you play "frame by frame" do you need like 20 minutes or more for a single level ?
And where are the savestates in the video ? Or is it cutted so it will look like one playthrough ? And what are "rerecords" exactly ?
And why could you jump from midair.. that looked a bit boring o.o
A level can take up from to about 10 minutes to like 10 days or more , it depends in the level and the game ?
This is one of those emulator movies , in where you really dont notice the savestates. And yes in the world of TASes rerecords pretty much means savestates , so yeah..
I hope I was usefull !