Great tutorial. Idk if you figured out the color picker since, but double clicking on a color keyframe in the sequencer will bring up the color picker.
Yep, so if you make a new scalar parameter in your MPC, plug that into the emissive intensity of your material - you'll be able to keyframe the intensity values.
Great tutorial. Idk if you figured out the color picker since, but double clicking on a color keyframe in the sequencer will bring up the color picker.
Mate.....you are a life saver! I can't believe I haven't tried this 😑
Great tutorial!!!! Thanks
i've been looking for this for 2hrs, thank you so much!!!
PERFECT! Just what I was looking for. Thank you!
Cannot tell you how long i've been looking for this process- THANK YOU!
Well done,! Thank You showing behind scene
I've been looking for a way to animate a car tail light for a while now and this is the best tutorial of this that I've found, perfect
Funny, almost exactly what I was looking for!
Thank you so much!!! I don't know why the Epic team doesn't put a simple keyframe button for emisse materials. You were a life saver!
Muchas gracias, era específicamente lo que buscaba.... THANK YOU.. Great video tutorial
Very useful, thanks a lot mate!
Thank you for the great video:)
You rock! 🤘
Thank you so much!
Wow :O
Друг, большое спасибо!
Your lectures are really useful to me. I subscribed. I will visit your UA-cam channel
Is it possible to create something like this, but using a spotlight (for example) instead of an emissive material?
I was looking for a way to animate the emissive intensity. I guess it's different. This is more of a cowboy switch eh?
Yep, so if you make a new scalar parameter in your MPC, plug that into the emissive intensity of your material - you'll be able to keyframe the intensity values.