[TAS] NES Q*bert by unagi in
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- Опубліковано 23 сер 2024
- This is a tool-assisted speedrun. For more information, see tasvideos.org/...
TAS originally published on 2014-08-23
Q*bert was originally an arcade video game developed and published by Gottlieb in 1982. It uses "isometric" graphics to create a pseudo-3D effect. The goal of the game is to color all the squares the designated color by stepping on them, while avoiding any enemies that come your way.
Originally made in 2008, watch as unagi ( tasvideos.org/... ) quickly blazes through this puzzle game, coloring all squares while getting some unexpected help from a certain little bugger. - Ігри
First time I see the Q Bert ending. Wonderful TAS!
I always thought that Q*Bert was another score attack game without a proper ending. That’s the second most amazing thing about this video. The most amazing is figuring out the most efficient patterns considering all the madness of the later stages.
The author claimed to have discovered the jump through enemies glitch. Actually they seem to have only discovered jumping through Coily. Going through (for example) Ugg and Wrong-Way was already known in (at least) the arcade, Atari 5200 and NES versions. It's not at all dissimilar to Pac-Man or Ms. Pac-Man running through a ghost, which happens in the arcade and many ports.
That said, this is a really good run! It seems to go back six years before publication, which means it hasn't been bettered in 14 years!
Awfully nice of Q Bert to give you a seizure at the end
All this is missing is the doo-wop sounds of a '50s sock hop.
I like the part where the orange guy jumped.
💀
When those round things drop down it sounds like contra
Nice
Oh wonderful Q Bert play that game it's very Hard
Lore of Q*bert momentum
Wow
Sakura Miko? When did you start adding her picture to your intro screens?
El q-bert siempre lo catalogue como Arkanoid de nes están bien difíciles jaja😢🧐
Need help. Look at me i need help...