Blender - Stem Cell Images in EEVEE for Blender 2.8

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 173

  • @Ejeby
    @Ejeby 5 років тому +10

    0:20 make STEM CELL NUCLEUS
    0:25 ctrl+5 on default cube (automatically added 5 subdivision surfaces to cube > looks like sphere); change render to 5
    1:12 add "Displace" modifier > "Show texture in texture tab"
    1:35 New texture type: Voronoi
    1:42 change distance metric to "Distance Squared"
    1:50 smooth shading
    1:59 change Displace modifier strength to 0.3
    2:19 make MEMBRANE: duplicate and scale
    2:40 reduce Displace modifier strength to 0.1
    2:55 change Texture to Stucci and Texture\Stucci\Basis to "Improved Perlin"
    3:25 Manipulate Eevee Screen Space Reflections
    4:05 Shader editor
    4:20 rename nucleus and membrane
    4:45 change membrane Transmission to 1.0
    5:05 membrane\material\settings\blend mode = "Alpha Clip"
    5:25 nucleus\material\click "+" to add new
    5:54 tab > "Assign"
    6:00 change material settings
    7:09 change World settings
    7:30 add Voronoi Texture (or two) to World Settings
    8:50 shortcuts: Alt+R = clear rotation; Alt+G = clear location = centers object
    9:04 move camera
    9:44 area light (add empty axes, add lamp, duplicate)

    • @pranitp.29
      @pranitp.29 3 роки тому +1

      Thanks bro/sis
      this made it lot easier to keep the track

  • @rafeeque_mavoor
    @rafeeque_mavoor 5 років тому +10

    For those who didn't get the transparent effect, you have to turn on 'refraction' under screen space reflections in the render tab. :) Thanks blender binge for this beautiful tutorial. this was very helpful for me.

    • @KevBinge
      @KevBinge  5 років тому

      Awesome! Thanks for stepping in and helping others here 👍😀. You’re certainly welcome!

  • @lebenin3604
    @lebenin3604 5 років тому +5

    I'm being pulled pretty hard into the Blender universe right now and all because of this channel. Thanks. ;) #blender #3d

    • @KevBinge
      @KevBinge  5 років тому +1

      Awesome! I’m loving it, and I was using Maya for YEARS. Blender is fun!

  • @HyroDaily
    @HyroDaily 5 років тому +2

    Super cool, adding animation to the inner sphere to make it spiky pulsate is fun too.

    • @KevBinge
      @KevBinge  5 років тому

      That would be cool, like Metroid! Thanks!

  • @GauravSharma-dy8xv
    @GauravSharma-dy8xv 5 років тому +6

    Awesome job😍😍😍

    • @KevBinge
      @KevBinge  5 років тому +1

      Thanks! 😀

    • @GauravSharma-dy8xv
      @GauravSharma-dy8xv 5 років тому +1

      @@KevBinge can you please make a tutorial on how to make Northern lights ( Aurora) in blender 2.8 and animate them???
      Please please 🙏🙏

  • @BricktowneMedia
    @BricktowneMedia 5 років тому +2

    Yes Please!! Make as many of these as you can! This works so well with your DNA tut...and I could see swapping out skulls for cells using that sick spiral tut...ideas are poppin' right now!

    • @KevBinge
      @KevBinge  5 років тому +1

      Awesome! That’s what I’d love to see! People get endlessly creative and it’s awesome!!

  • @warwicklambertcom
    @warwicklambertcom 5 років тому +1

    Thanks again. You make it easy , fun with a great result. I like the way you are going to the inner universe (DNA and stem cells) unlike most blender geeks who seem hell bent on getting to the planets...unique and awesome!

    • @KevBinge
      @KevBinge  5 років тому

      Thanks! I’ll get to the planets but I’m moving through a list of requests. I do love the inner stuff though and will definitely do more!

  • @larvenkarlsson440
    @larvenkarlsson440 5 років тому +3

    I actually watched the ad before watching this in the hope that helped you to do more of these videos^^

    • @KevBinge
      @KevBinge  5 років тому +2

      Thanks!! It certainly does, although not that much haha!! Every bit helps though 😀

  • @hemicshark3958
    @hemicshark3958 5 років тому +11

    I just love the way you explain things.
    Very clear and simple
    Thank you for the amazing content, definitely learned a lot from you.
    And can you please upload something about game assets creation and workflow (preferably something complex) but it’s your decision really lol
    Thanks again.

    • @KevBinge
      @KevBinge  5 років тому +2

      Thanks for the kind words! I can certainly do something complex and have some videos lined up. I have a list of ones I’m getting to in order. Stay tuned... 😀

    • @KevBinge
      @KevBinge  5 років тому +2

      Thanks for the kind words! I can certainly do something complex and have some videos lined up. I have a list of ones I’m getting to in order. Stay tuned... 😀

  • @DM_K7
    @DM_K7 5 років тому +1

    These are pretty fun to watch, very informative

    • @KevBinge
      @KevBinge  5 років тому +1

      Thank you! I do my best!

  • @jennyfromen2354
    @jennyfromen2354 2 роки тому

    Your commentary is cracking me up. My sister is a ChemE and asked me to make a cover image for her latest research paper. A: I'd be lost without you and B: thanks for the laughs too!

    • @KevBinge
      @KevBinge  2 роки тому

      Thanks Jenny! I’d forgotten about this one. I should watch it again to find my funny 😁. I’d gotten much better at the medical animation since.

  • @mr.dracss
    @mr.dracss 5 років тому +2

    You are amazing man!! Love your stuff totally.. big fan of yours.. your explanation 100 out of 10 😍😍

    • @KevBinge
      @KevBinge  5 років тому

      Thanks!! I try to take complicated things and make them fun 😀. I’ll do my best to keep it up and get better.

  • @geworfenheit3029
    @geworfenheit3029 5 років тому +1

    it's perfect. with each new video I feel that I can confidently use a blender:)

    • @KevBinge
      @KevBinge  5 років тому

      Excellent!! I’m glad to hear that. Thanks!!

  • @adrianoufrb
    @adrianoufrb 5 років тому +1

    You don't need Alpha Clip and SS Refraction at the same time. They are different ways to get transparency, and not ment to be used together.

    • @KevBinge
      @KevBinge  5 років тому +1

      I wasn’t getting the refraction without it in EEVEE. Maybe I need to check my settings. I’ll check it out. Thanks for bringing that up. If it’s on my end I’ll definitely modify my videos going forward.

    • @adrianoufrb
      @adrianoufrb 5 років тому +1

      @@KevBinge Maybe the problem were that you also needed to activate SS Refraction in the render pannel... But in this case, you don't need refraction and u don't have an alpha (so Alpha Clip is useless). Instead of SS Refraction, just set blend as Adictive and put base color as gray.

    • @KevBinge
      @KevBinge  5 років тому

      I’ve used additive before but didn’t like the outcome for a few things (it worked well in the wormhole video). I’ll have to play around more. I’ve cut stuff out of EEVEE for comp, but have been doing all of my tutorials with everything “in camera.” In that case, yeah, I don’t need alpha channels or combining clip with ss refraction.. Additive could work, but it hasn’t been “doing it” for me. Getting the look in this new renderer, even if it technically doesn’t make sense or is overkill gets me to a point where I’m satisfied. For me, if it looks right and works for a certain look, I really don’t care about technicalities until they get in the way of the shot. If I’m on a team and sharing the files with others, totally different story. That said, I want to teach things correctly, so I’ll have to do a video on the differences and what you get with additive vs. clip more in depth than I did in the wormhole vid. Another caveat that I ignore in this video is the fact that ss refraction and ss reflection and ao don’t play well with each other. The look is cool, but could break down in animation. For this still image, it looks ok, but I should have added that warning. I learn.... thanks!

  • @kit2691
    @kit2691 5 років тому +33

    It's the first time I saw a tutorial that done start by getting the default cube 😂😂😂

    • @KevBinge
      @KevBinge  5 років тому +3

      Yeah, the last two of mine I ended up using it haha! Thanks!

    • @457Deniz457
      @457Deniz457 5 років тому +1

      @@KevBinge Nice recycling ! :DDD

    • @TeenstarletsInfo2015
      @TeenstarletsInfo2015 5 років тому +1

      I wonder why many people start using cubes and subdivsion surface modifiers instead of spheres nowadays.

    • @michaelsmusicinstruments9980
      @michaelsmusicinstruments9980 5 років тому +2

      Respect the blender Cube! :-)

    • @mrmeep2047
      @mrmeep2047 3 роки тому +1

      @@TeenstarletsInfo2015 because the subdivided cube has much better topology then a Sphere. With a sphere you’ll notice that the top and bottom have fans. Fans aren’t really the best for topology and since it would probably take longer to manually fix it then to just use a subdivided cube. As it is all made up of quads, thus requiring no retopo.

  • @brianmburu904
    @brianmburu904 5 років тому +2

    you have a great sense of humor nice job on thar presentation👊

    • @KevBinge
      @KevBinge  5 років тому

      Thanks!! 👍

    • @brianmburu904
      @brianmburu904 5 років тому

      @@KevBinge hey do you have an insta account i would love to see more of your genius work

    • @KevBinge
      @KevBinge  5 років тому

      Thanks! I’m kevbingecg on there. I’ve only posted mostly things related to this account so far but will be posting more and more beyond the YT channel.

    • @brianmburu904
      @brianmburu904 5 років тому

      cool no pressure you just keep doing you

  • @nipz58
    @nipz58 5 років тому +1

    excelent work dude

  • @krishnandu
    @krishnandu 4 роки тому +5

    i dont get the transparence effect when I use the render engine as eeve, but I get it if I use cycles. what am I doing wrong?

    • @galaxydeathskrill5607
      @galaxydeathskrill5607 4 роки тому

      I don't get the transparent effect either. It just goes all whole. I kinda just gave up

    • @andrewrichard3490
      @andrewrichard3490 4 роки тому

      @@galaxydeathskrill5607 -- I assigned the material wrong, and then, "Refraction" was unchecked for me, in the Render > Screen Space Reflections twirldown...

    • @galaxydeathskrill5607
      @galaxydeathskrill5607 4 роки тому

      @@andrewrichard3490it was like months ago when i did that project lol
      Also i deleted Blnder Cuz i only needed it for that

  • @FeyonaT
    @FeyonaT 5 років тому +1

    Loved it. Thank you for an awesome tutorial.

    • @KevBinge
      @KevBinge  5 років тому

      You’re welcome, and thanks!!

  • @pranitp.29
    @pranitp.29 3 роки тому

    I love this guys dad jokes lmao im dead😂

  • @457Deniz457
    @457Deniz457 5 років тому +1

    *THIS IS AWESOME ! :)*

    • @KevBinge
      @KevBinge  5 років тому +1

      Thanks man!! I try 😀

  • @michaelsmusicinstruments9980
    @michaelsmusicinstruments9980 5 років тому +3

    this is my third year with blender and i have never used the blender
    textures as a world background.
    Thank you very much for the hint. I checked it again, it would have been
    possible with 2.79. I just was not smart enough to get that idea :-).
    Thank you for share

    • @KevBinge
      @KevBinge  5 років тому +1

      That’s cool! I’ve used Maya for 15 years and every month there would be something I’d learn that I’d overlooked. Welcome to 3D hahahaha!! I’m happy to help!!

  • @behnoushhajian4758
    @behnoushhajian4758 3 роки тому

    This tutorial is great! Please make more of these

  • @rudstarvids2267
    @rudstarvids2267 4 роки тому +2

    This is a very good tutorial I needed this thanks,
    ‘insane in the membrane, insa-‘ lmao

    • @KevBinge
      @KevBinge  4 роки тому

      Thanks haha! I went a bit old school 90s there 😀

  • @AeolianSonance
    @AeolianSonance 5 років тому +4

    Nice, wonder how hard it would be to animate them dividing

    • @KevBinge
      @KevBinge  5 років тому +6

      Thanks! It wouldn’t be too hard at all if you parent them together and move them. You’d want to keep “local” displacement on for them and maybe give each one a slight variance, but yeah, Not too difficult. 😀

    • @semillerimages
      @semillerimages 5 років тому +1

      You can do it with metaballs really easy and the benefit is that they stretch when pulled apart

    • @AeolianSonance
      @AeolianSonance 5 років тому

      @@semillerimages That was in the back of my head based on some other videos I saw, but haven't experimented with them yet.

  • @jeffg4686
    @jeffg4686 5 років тому +2

    This was good. Thanks for sharing. Do you know if possible to 'bake' a procedurally defined world background into a 'environment texture' -- thinking in terms of creating cool procedural backgrounds that might be used in games

    • @KevBinge
      @KevBinge  5 років тому +2

      Thanks! That’s a great question. I have a few ideas for that in 2.8 but need to test them. I’ll get back to you in a day or so as I’m not in a computer at the moment.

  • @MrPaceTv
    @MrPaceTv 5 років тому +1

    awesome .. on a separate note for a new user your channel's homepage shows only old videos with outdated thumbnails,uploads and popular videos list is disabled.

    • @KevBinge
      @KevBinge  5 років тому

      Thanks!! Whoa, I didn’t know that. I’ll have to check that out and fix it.

    • @MrPaceTv
      @MrPaceTv 5 років тому +1

      @@KevBinge you can still find it in videos page but still 1st impression is on the home page keep up the good work 👍

    • @KevBinge
      @KevBinge  5 років тому

      Very true! Thanks!!

  • @arcanoushoankan1834
    @arcanoushoankan1834 5 років тому +1

    Great tutorial! Thanks!

  • @marcus_ohreallyus
    @marcus_ohreallyus 4 роки тому +1

    As a medical animator, I can say that's not the way I've seen any nucleus ever done...but it's art.

    • @KevBinge
      @KevBinge  4 роки тому

      It’s not meant for accuracy just stylization. I’d forgotten about this video, I should do an accurate one but unless it’s entertainment, no one would watch it lol.

    • @lionessstephanie5
      @lionessstephanie5 3 роки тому

      @@KevBinge please do 🥺 I'll watch it, I've been looking for medically accurate blender tutorials forever

    • @KevBinge
      @KevBinge  3 роки тому

      I just saw this comment lol. I’d since been doing medical animation and Mike is right. That said, I can make the next one entertaining haha!!

  • @nuriamelisamoralesgarcia4671
    @nuriamelisamoralesgarcia4671 2 роки тому

    Amazing tutorial! Thank you so much!!!

    • @KevBinge
      @KevBinge  2 роки тому

      You’re welcome Nuria 😀

  • @方エデン
    @方エデン 3 роки тому

    I like your tutorial, very detailed.

  • @jacobg147
    @jacobg147 8 місяців тому

    When I get to the world shade editor portion, my cell just gets so dark even after the addition of the multiple lights. Any advice? Also for Voronoi texture, it no longer has the Fac option so I connected distance to Fac on the color ramp with similar results :D

  • @valtabohm
    @valtabohm 3 роки тому

    great work man just did it following your steps ;)

  • @jerryra
    @jerryra 5 років тому +2

    My membrane never becomes transparent. I see an alpha setting on your's that isn't listed on mine which is below Tansmission settings. Your's show Emission and Alpha which as missing on mine.

    • @KevBinge
      @KevBinge  5 років тому

      Strange... are you using the latest build of 2.8?

    • @jerryra
      @jerryra 5 років тому

      @@KevBinge I just redownloaded the software and now I do have tge Alpha, but I get the same results. I even stopped the video and matched my setting with yours, and still there's no transparency for the membrane. I must be missing something somewhere.

    • @KevBinge
      @KevBinge  5 років тому

      That’s really weird. Do you have “refraction” checked in the EEVEE settings? Also, what graphics card are you using?

  • @adaptiveplexus
    @adaptiveplexus 5 років тому +1

    One day you WILL give in to the shading tab! Mark my words

    • @KevBinge
      @KevBinge  5 років тому

      Lol! Maybe... maybe.... thanks!

    • @adaptiveplexus
      @adaptiveplexus 5 років тому +1

      @@KevBinge burning the midnight oil?! I have to thank you for getting me out of a bind with Blender many a time. Keep up the awesome tutorials. Have you messed around with the boids in the particle system? I'm trying to do a loop but haven't figured it out.

    • @KevBinge
      @KevBinge  5 років тому

      Yes, I’m burning the midnight oil (not the band) haha. I have played with boids but not too much in 2.8. I’m pretty sure it’s the same as 2.79 though, and they flock. Particles are awesome! Looping is a bit tough but not impossible. I’ll experiment 😎

    • @adaptiveplexus
      @adaptiveplexus 5 років тому +1

      @@KevBinge that would be awesome. I always find ways to take things to the limit, and not intentionally. It's just that the boids movement looks so cool, so organic. keep rocking

    • @KevBinge
      @KevBinge  5 років тому

      I agree. Boids flocking looks awesome!!

  • @OgatRamastef
    @OgatRamastef 5 років тому +1

    amazing tutorial! thanks!

    • @KevBinge
      @KevBinge  5 років тому +1

      You’re welcome! I’m glad you like it.

  • @burpworm
    @burpworm 5 років тому +4

    Yo just wanted to say I've been watching and using your tuts as inspiration for me to get around to doing things for a while now. They help motivate me to just do any kind of creative work, and the prospect of learning all the niche features of blender that you often cover is just great for that. - burnt out environment artist

    • @KevBinge
      @KevBinge  5 років тому +2

      That’s great to hear! I got burned out on Maya as a generalist for 13 years. I was using Houdini and love it, but had a whole lot of fun with Blender and thought I could teach it, so I started this channel. I know the burnout feeling, so I’m glad this helps a bit!

  • @shab3785
    @shab3785 3 роки тому

    I love this tutorial!!

  • @MaximuszEsala
    @MaximuszEsala 5 років тому +1

    this is really cool :D

    • @KevBinge
      @KevBinge  5 років тому +1

      Thank you!!

    • @MaximuszEsala
      @MaximuszEsala 5 років тому

      @@KevBinge please do if you can a macro organic scene

  • @bnorami
    @bnorami 4 роки тому

    Stucci...STUUUCCCII...STUCCI! EPIC! made my day :)

  • @KPGberita
    @KPGberita 4 роки тому

    Hi cool lighting trick.!
    Anyway ..maybe u can use layerweight facing to get white around the membrance 😁

  • @DonRolando74
    @DonRolando74 5 років тому +1

    Love it! Thx 😀

    • @KevBinge
      @KevBinge  5 років тому

      You’re welcome! Thank you!!

  • @gaewchiangmai
    @gaewchiangmai Рік тому

    I followed your instruction and got a fantastic result! Now I wonder if it is possible to cut the membrane in half (make it like showing the nucleus inside. I watched several tutorials but was not able to achieve the cutting. If you can guide me, I will be super appreciated. BTW, I subscribed!

    • @KevBinge
      @KevBinge  Рік тому +1

      Sure! Thanks! You can take the membrane, freeze it as in apply all modifiers, then either use a Boolean operation on it, or manually delete half of it and manually connect the faces on the cut edges if it shows. Does that help?

    • @gaewchiangmai
      @gaewchiangmai Рік тому

      @@KevBinge, I am sure it will be helpful. For the moment, I am a total newbie on Blender. It took me one whole day to finally have the stem cell image. When I understand Blender better, I will get back to your reply, and I will know how to test it. Thank you!

  • @SjonSjine
    @SjonSjine 4 роки тому

    Thanks! Great tutorial! I want to use an emitter with object instances with these kind of cells. What is the trick then? First I put the nucleus and the membrane in a collection, but I couldn't choose the collection. Also is it possible with instancing objects to use the global displacement? Thanks again!!!

    • @KevBinge
      @KevBinge  4 роки тому

      That’s a great question. You “can” instance collections, but keeping all of the undulating particles to displace globally would be very tricky. Instances are “localized.” They will all look very similar. Until they set up the application like Houdini, this kind of thing can get very tricky. What you could do it make a number of variations, throw them in a collection, and instance that, if it makes sense?

  • @smudgybrown67
    @smudgybrown67 4 роки тому

    Super cool video, thank you =]

    • @KevBinge
      @KevBinge  4 роки тому +1

      You’re welcome! Thank you 😀

  • @WhatWillCome
    @WhatWillCome 2 роки тому

    Thanks for the tutorial dude, but as someone mentioned below, it doesn't work with 3.0. Any method to fix the transparency issue within this version?

    • @KevBinge
      @KevBinge  2 роки тому

      You’re welcome. I need to remember what I did on this one as it was about 2 years ago now. The transparency settings still work in 3.1 but they’d moved around a bit.

  • @pandarzzz
    @pandarzzz 5 років тому

    Thank you for sharing this inspiring tutorial. Subscribed...! ✅

    • @KevBinge
      @KevBinge  5 років тому

      Thank you!!! Glad to have you aboard!!

  • @arnoldrudd2950
    @arnoldrudd2950 5 років тому +1

    Very cool wow

  • @quocnhut
    @quocnhut 3 роки тому

    it was good, thank u for sharing

    • @KevBinge
      @KevBinge  3 роки тому

      You’re welcome 😀

  • @happybadger2270
    @happybadger2270 3 роки тому

    Lovely! However, what kind of stem cells are these? :-P

    • @KevBinge
      @KevBinge  3 роки тому

      Thanks! I have no idea. If I were to do this today, I’d use actual pdb data 😀

  • @tubilar111
    @tubilar111 5 років тому +1

    Super!

  • @OmsNoms909
    @OmsNoms909 6 місяців тому

    light doesn't pass through mine... :(

  • @noah5814
    @noah5814 3 роки тому

    so when I hit tab at 5:52 there's nothing happening to my nukleus, that yellowish cube zone doesn't come up and I've gone trough it a few times now trying to find any errors I did but it still doesn't want to work. I tried changing the colors but nothing was visible and I'm kinda lost now.

    • @noah5814
      @noah5814 3 роки тому

      nvm I just moved the nucleus and then it somehow tracked it so it works now.

    • @KevBinge
      @KevBinge  3 роки тому

      Oh sweet, you solved it!

  • @AdamMiltonBarker
    @AdamMiltonBarker 4 роки тому

    Hi mate thanks for this. I have an issue when importing to Unity after converting to FBX. The nucleus and the membrane kind of all merge together to look something like a brain :D Any suggestions on getting this into Unity properly ?

    • @KevBinge
      @KevBinge  4 роки тому

      That’s a good question. I’d need to try myself, but baking and or applying all deformations would be ideal. You’d apply all deformation modifiers before export. You would also need to rebuild the shaders in Unity I’d imagine.

  • @gifbfbvhvhdhfhfjffjfnfhfb515
    @gifbfbvhvhdhfhfjffjfnfhfb515 3 роки тому

    W video W content

  • @afifisyahmi7118
    @afifisyahmi7118 3 роки тому

    Hello. Is it possible for me to im,port these to unity. Because when I try to do it, the shadow effect didn't get imported

    • @KevBinge
      @KevBinge  3 роки тому

      I’m not sure. I’d need to try it myself. The geometry will transfer but you may need to re-build he shaders on the Unity side.

  • @jeremy3ddave422
    @jeremy3ddave422 5 років тому +1

    awsm..more motion design work

    • @KevBinge
      @KevBinge  5 років тому

      Thanks! I have more motion stuff coming. Stay tuned... 😀

  • @new21life
    @new21life 5 років тому +1

    Классно!!! Спасибо! Очень доходчиво.

    • @KevBinge
      @KevBinge  5 років тому +1

      Спасибо. Я стараюсь быть приятным 😎

  • @thepresidentgaming404
    @thepresidentgaming404 5 років тому +1

    good tutorial. keep up

    • @KevBinge
      @KevBinge  5 років тому

      Thanks! I intend to 😀

    • @madhukarbartakke4667
      @madhukarbartakke4667 5 років тому

      आजकाल तंत्रज्ञानाची ही खूपच ही होत चालली आहे.
      किती त्याचा हा. किती त्याचे हे.
      हे म्हणजे अगदीच ह्याची ही ह्याला नेऊन टेकवल्यासारखे हे होत आहे.
      ह्याचा हा तुम्हाला आधीपासून असेल ह्याचे हे माझ्यासुद्धा ह्याच्यात आहे हं !

  • @yasirKutlu-u5r
    @yasirKutlu-u5r 8 місяців тому

    thx a lot dude.

  • @hoverpantsz262
    @hoverpantsz262 5 років тому +1

    Thank you

    • @KevBinge
      @KevBinge  5 років тому

      You’re welcome. Thanks!!

  • @Muggel1402
    @Muggel1402 4 роки тому

    Awesome TuT !! Can you make one for a Virus Cell ?

    • @KevBinge
      @KevBinge  4 роки тому

      I was going to do Corona but given recent events and that people are dying I decided now is not a good time.

  • @dekbastudio8363
    @dekbastudio8363 5 років тому +1

    Thank you :)

    • @KevBinge
      @KevBinge  5 років тому +1

      You’re welcome!!

  • @nathpakkhabongsetemthanapo225
    @nathpakkhabongsetemthanapo225 4 роки тому

    i hit control 5 but nothing happens - _-

  • @Luigi-rq4xg
    @Luigi-rq4xg 2 роки тому

    cool

  • @zonaahli62
    @zonaahli62 4 роки тому

    Thanks bro.. I'm waiting for next tutorial..

    • @KevBinge
      @KevBinge  4 роки тому

      You’re welcome! I have one coming soon, I think.

  • @Mizamook
    @Mizamook 4 роки тому

    I watched part of this awesome informative and entertaining tut earlier; now to have at it. Also thinking maybe a little ovum mod, some spe ... I mean snakes from your other tut, and we have .... reproductive tuts? Keep it up!

    • @KevBinge
      @KevBinge  4 роки тому +1

      Haha! Sure do lol!!

  • @kahmad3428
    @kahmad3428 5 років тому

    can you plz upload the source file so that we can play around?

    • @KevBinge
      @KevBinge  5 років тому

      I’ll look into it. I need to carve out some server space, and that eats bandwidth.

  • @Mizamook
    @Mizamook 4 роки тому

    They did it again, this time the other way 'round. Voronoi Texture in v2.81 is apparently different than Voronoi Texture in 2.8, which this tut was made with. So Factor cannot go to Factor because it ain't got one. WHY do they change stuff like this? Yep ... just opened the file in 2.8 and Voronoi T has Fac output. Grrrrr. THis is the single most frustrating aspect of Blender. Learn something and save a project file, then try that same info or project file later, and basic things go awry. For pros, no prob, right? Well for us who are not, it causes issues.

    • @KevBinge
      @KevBinge  4 роки тому +1

      I hear you. I need to do another video explaining this. Thanks for bringing this to my attention 😀

  • @user-tu7rh2hr1n
    @user-tu7rh2hr1n 4 роки тому

    didn't worked for me

    • @KevBinge
      @KevBinge  4 роки тому

      I’m sorry to hear that 😞

  • @proinfographic2022
    @proinfographic2022 5 років тому

    رائع

  • @new21life
    @new21life 5 років тому +1

    Результат урока с моей импровизацией - ua-cam.com/video/1Ubq1kTMSmU/v-deo.html

    • @KevBinge
      @KevBinge  5 років тому +1

      хорошая импровизация. Я рад видеть твою работу. извините, мой русский не очень хорош 🥴. (I’m getting a little better though!)

    • @new21life
      @new21life 5 років тому

      @@KevBinge Я отлично вас понимаю. Спасибо.

    • @JtagSheep
      @JtagSheep 5 років тому +2

      Very nice work ! I was just thinking the next thing to do would be to animate the camera moving throughout the stem cells :) I have done multi colored stem cells in mine :)