Morrowind is the biggest progression from nobody to god-tier I’ve ever experienced in a game, so I’m amused every time Jon whacks up the difficulty to compensate. Give in, embrace it Jon, feel the power flowing through you!
It's not just because of the combat though. That too, but that's not a rare thing. But the difference in traversal is huge too. You start walking at a snails pace, but sooner or later you'll jump over hills, fast travel from one town to another in seconds, levitate over entire mountains. That is something I've never seen another game come even close to.
@@ParadigmShifter-zx5fq That is why Morrowind allows you to break the fabric of the universe with alchemy. You can literally make yourself as powerful as Gaenor with "sandwiches".
Jon yelling about how enchanters for some reason charge WAY more than other shopkeepers, then immediately cutting to Galbedir, the enchanter who has been dealing with having her room completely trashed and uninhabitable from Jon's garbage is utterly hilarious.
funny that he knows how much enchanting costs and still actively leaves behind extremely valuable loot while admitting that he will likely never have enough money to enchant his own gear. Not if you don't loot you wont!! In the last few episodes he left behind close to a million gold worth of kit
There are way better shopkeepers, 2 in the base game that have 5k and 10k respectively that pay full value for gear, when you need over 100000k to constant effect enchant one item even 20% for a 10k item is a step in the right direction @richardiv385
Doesn't help that he believes his magicka resistance will protect him against elemental damage. It will go right over his head that he takes damage from his own spells.
Important note, Jon- as the Vvardenfell temple boss, you can go back to the questgivers in Vivec and Ghostgate to ask for the artifacts you found for them back. To use, sell, or display at your leisure.
Two of the people that died in Ald Daedroth had some of the Threads of the Webspinner for the Morag Tong storyline, ironically the two Daedra worshippers you did not search upon entering the shrine.. If you don't go back before they despawn, you will never be able to fully complete it.
To be fair, the odds of completing it are pretty much nil anyway since a fair bunch of them belong to people you have no reason to interact with, much less kill, and with nothing to hint of their "importance". It's pure walkthrough/editor dive fodder.
@@TippisBRC each item has a value to weight ratio of 1500:1... Even if he never finishes the quest thats PRIME LOOT that he will never be able to sell because he didnt bother to look, I'm starting to think he doesnt actually like RPG's lol
@ He does. It's just that Morrowind predates all the shove-it-in-your-face design of modern “RPGs” where you are not allowed to miss anything. Consequently, he doesn't have the instinct to look in every nook and cranny and explore much beyond the marked path. But either way, the Threads of the Webspinner quest is pretty badly designed, even for Morrowind, because of how completely obscure and trivially breakable it is.
Ash vamps might work as well. Edit: Just happened to stumble upon one and their souls are 200k shy of the 2 mil that other two are worth when captured in Azura's Star and can't be used for constant effect.
Fun fact when you are named Neravarine it comes with a big relationship penalty with members of the Tribunal Temple. Unless you are already a decently high ranking member of the Tribunal Temple in which case you actually get an equally big relationship boost. (The same thing is true for House Redoran, though with membership in that faction instead.)
You could make restore magic portions with the deadra parts you keep leaving on the slain enemies. Deadra hearts, frost salts and void salt have the restore magic effect.
I never bother with Daedra hearts, comberry has the same effect and it weighs 0.1 vs daedra hearts 1.0. I know the fix patch has the option to make all your potions weigh 0.3 but I prefer the original, where if you made them with 0.1 weight ingredients, they all weigh just 0.1 and if you use 1.0 (heart) and any of the 0.1 as another ingredient, every pot will weigh 0.5. So I do not use that part of the patch. The amount of pots I carry around, having all of them weigh just 0.1 is a huge deal.
"If someone asks you a question, answer the opposite of what you think you ought to answer" I ought to tell this inquisitor dude I'm a demon worshiper because nonsense basically
Jon, cells never reset loot that is dropped. So if you find yourself with an overabundance of loot, just drop it on the ground and come back later! If you leave it on the bodies, it will despawn with them, however.
It's hard to be the pontifex, the bridge between the Mortal and the Divine when your Divines are just down the street and you can go visit them for tea.
I half expected the Pope to be like, "Oh, you went and got cursed by an insane god? How terrible... anyways, go get me this super strong armor to wear and once you're back you'll have to kill me to claim the position as Pope"
@@nessesaryschoolthing As well as House Telvanni, House Redoran, Fighter's Guild, Morag Tong (although you can spare him). Promotion in Morrowind is achieved through dead men's boots it seems.
Golden Saints are one of the few enemies that carry large enough souls to be used for constant effect enchantments. Also, soul trap is a dirt cheap enchantment. You can put something like soul trap for 5 seconds on an ebony or daedric mace that barely eats any charge.
One thing Morrowind doesn't get nearly enough credit for is its portrayal of in-universe religious organizations; Aria is on her way to being Pope of a religion that works to take care of rhe poor, supports religious hermits, has two militant orders (the knight-errant buoyant armigers and the more sinister Ordinators), has a huge amount of in-game texts to peruse, but also ruthlessly persecutes dissidents and heretics, possesses in-game scripture, etc. I won't comment on the Imperial Cult as Jon hasn't touched their questline yet.
Jon, Magic Reflect, Magic Resist, and Magic Absorb, stack onto one another. Magic Reflect ALWAYS knocks back a percentage portion of enemy spells, and that portion is from the original BASE number, AFTER, the resist calculations have been taken off. It's all a simple cumulative stack. Just started a new Mortowind character. An orc smith and enchanting treasure hunter. He has TONS of potential as a magus, but the road will be long and hard as he was born under the *Antronarch Sign.* Granting 3x INT Magicka, which is huge in Morrowind, but he cannot regen magicka via sleeping. However, he gets a 50% Magic Absorb, which is BROKEN, if I wish to cheat for infinite magicka. But I was INSTANTLY surprised, as he's practically immune to magic. His 25% Orc Resist STACKED with his 50% Absorb, and appartently absorb works BETTER than resist. Which I think Reflect does as well, so think of your new ring as giving you an UPGRADE on your current magically immune kit. ABSORBING MAGIC to fill your own Mana, is endgame Magus Supreme build.
And since he is almost Magicka-element immune, and enemies keep reflecting his spells back, he would be safest using Magicka-element effects, like his Mace of Molag Bal. Damage, Drain, and Absorb effects are Magicka-elemental, Jon ❤
@ Not really. Without looking into it deeper, you could assume distinctions such as difference in cost or specificity of effect. It could be read as "Resist Magicka = % chance to avoid" and "Resist Element = % Reduction of damage" for instance.
@@almightyk11Games of that era had manuals, and players were expected to read them, but there are people who can't or won't. Morrowind goes beyond what other games of that time did to explain things in-universe to everyone, including those players. Jon has been using context to figure out a lot of the game, and much faster than I did when I first played, eventually he'll get this one down too.
Jon and Everybody, I think it's time Jon looked for a certain "CREEPING" drug problem in Morrowind. If Jon finds all the DRUG DENS in the game he gets THE special reward equivalent to a certain "MUDCRAB MER" treasure out near that one place in the specific zone next to Jon's favourite thing's big zone of evil. Correct Mme if I am wrong, but I think seeing how Jon is treating GLASS; He has to, cuz we're in a series with pacing and stuff. "ENCHANTMENT!" 😁
i feel jon is playing in a very true role playing way - so the idea of dropping valuables in public and expecting them to still be there when he gets back is unrealistic, so he wouldnt choose do it
@@simonbysshe So is dropping valuables on the floor of the Mages Guild. In a RPG, those mages would've definitely robbed him of his artifacts so they could study them or something.
Jon, Fortify Acrobatics is about a 3x multiplier on whatever number it's saying, and unlike other skill boosts, it has no limit. Jump over the Moons, Jon. Join us on The Elder Scrolls space program!
Day 8 of asking Jon to please help Cassius Olcinius regain his visibility. We've heard talk about a new theater troupe being formed in Vivec City (wich we propose be called "Buckerson & Meyers") and there's one person that's perfect for the Narrator/Voice-over role. The unseeable, Cassius Olcinius of course! Unless of course, he get's the help that was promised. Justice (and visibility) for Cassius! He must be seen!
There's three stages to the Boots of Blinding Speed. Stage 1, finding them and putting them on to be blinded. Everyone needs to experience this. Stage 2, is the mastering of Morrowind by offsetting the debuff and making the boots YOURS Stage 3, followed inevitably after stage 2 but at some random interval, is the Morrowind magic at work. Wherein, some random nobody breaks your boots, causes you loose speed, and need to reequip them. It's a cycle almost as iconic as seeing the guy fall from the sky, loot his scroll, then die using it just like him.
The biggest disappointment is the dark elf pope gets no silly pope hat - I mean a robe and the ebony mail is nice and all but we need a pope hat for Aria the pope!
Jon, you can still teleport while over weight capacity. You can pick up everything until you can no longer walk, teleport, then drop what you can't carry to sell it later.
I so, so identify with Jon's struggle between wanting to snag all the tasty look and wanting to be able to move. Luckily, Mark and Recall make it a snap!
Jon, with his hands ready to cast some unknown spell, approaches within touch range of a paranoid Telvani mage. The Telvani mage, seeing this as a threat, backs off and starts casting defensive buffs. Jon: "Yeah, sometimes they just attack you for no reason." Draws a daemonic hammer and murders another person.
that's not how magic resist works jon. poison cold fire lightning paralyses all have their own resistances, magic resist covers everything else. if you want universal protection from magick you want spell absorption and reflect. every point of which will give a 1% chance to protect you completely, either absorbing the magicka or hitting the caster with the spell. multiple sources dont stack, each one rolls its own % chance. so two 50% will give 75% total chance rather than 100.
Loot everything you want and what you cant carry, just drop it on the ground. If you ever come back to these places in the future, your loot will still be there.
Can't wait until Jon learns that there are actually multiple Patriarchs in the Tribunal Temple, and he's not quite the Pope yet (Especially considering that there are actual, living gods in the mix too).
It will save you a bunch of time and effort if you find the two best traders (for selling). Hint: Both are creatures, one is located in a town, the other is located on an island to the south ( been around it but not on it )
Use upstairs at the cushion lady's house until you get a house of your own, loads of boxes you can stash stuff in. Also need a Mosey count for this episode (and also a "No trouble(s)" count)
Morrowind is the type of game that isn't REALLY a loot game. Without breaking the game, as you can see, most venders don't even have the money to pay for a single piece of armor. In Morrowind, it really is a fact that once you hit a leveling point, you don't really need any loot.
he already admitted in this episode that he doesn't think he will ever have enough money to enchant his own gear... And he is right! The reason he won't ever be able to is because he doesn't loot. He left behind almost 500000 gold worth of loot IN THIS EPISODE ALONE
@loganclements9788 I know, it's not worth it, is what I'm saying. I mean, do whatever you want really, I'm just saying if you kill the end game boss in 2 or 3 hits isn't that big a deal.
I always name my magic resist spell "Bootstraps" for identical reasons to Jon's new spell. And yeah, spell absorption to regain magicka for free is great, reflect to damage enemies with their own spells is great. Magic resistance is so much more limiting in Morrowind than what it is in the later games where it covers all elemental damage as well.
(16:20) Does Morrwind have enchantments that reduce spell casting costs like Skyrim does? (46:20) Do they have bound shields that they summon the they way you can summon bound weapons?
For difficulty purposes there is a great mod called Dynamic Difficulty that increases the difficulty by an amount you determine every time you level up, and which allows the bar to go over the slider's maximum. If you want to keep the game a challenge this might be a way to do it. Edit: Also, ALWAYS sould trap golden saints. They're one of very few creatures that let you make your own cinstant effect enchantments.
1:30 Love how he complains that shops generally don't have enough money when people have pointed him to two shops that would! Especially the one with slightly less, which is inside a city at least.
Jon there are 2 great sources of gold you're ignoring, Creeper and the Mudcrab Merchant. And while the Mudcrab Merchant is hard to find, Creeper is in Caldera in Ghorak Manor and never moves. You can sell all weapons, armor, and alcohol you're not using and afford to make Excalibur and Mjolnir rolled into one. Plus, you CAN Recall while overencumbered. If only you had a home you could Recall to. If only there was a dirty Catman who lives in Balmora and can be killed and who's house can be acquired for 36 Drakes. If only. It's Ra'Virr. Kill Ra'Virr and pay your fine. His house is now your house.
@@skaphanatic5657 yeah I saw him smash her a couple times, paused the video, commented and continued.... Then the rest happened . But I figured it was still useful info
@ she didnt dispel it... his soul trap only lasts for like 6 seconds. I knew he wasn't going to get that first one when he switched to healing himself first
You can teleport while overencumbered. Magic resist != elemental damage resist There is a book, the house of troubles, that explains the four corners thing from the temples pov The shields were summoned
love that he admitted he won't ever be able to enchant his own gear... Maybe if he looted the good stuff he would LOL. He left behind 20k in 6th house amulets that only weighed 10 a couple episodes ago lol
@@loganclements9788 Yes, she did. You can see the casting animation. Golden Saints have the ability to cast dispel. His soul trap spell lasts 60 seconds, not 6.
Patriarch of the Tribunal Temple is less like a Catholic Pope and more like an Orthodox Patriarch I believe. You aren't the only one. There's multiple others, though only one other appears in game in the Tribunal dlc afaik. Like you're the Patriarch of Vvardenfell but in the Tribunal dlc there's the Patriarch of Mournhold.
Ooh maybe not a good idea to keep the Indoril boots on around Ordinators in the future lol ;) EDIT: Apparently that's only the helmet or cuirass though.
yo, Jon! you're holding yourself back a bit by continuing to use Balmora as a base of operations. now that you're in midgame, vendors with more gold and trainers who are better than you are spread around the rest of Vvardenfell. you can continue dumping your stuff in the Mage's Guild there, but, you should be exploring other towns for better services.
Magic resistance doesn’t apply to elemental spells. I know that doesn’t make sense. Only fire resistance will stop fire spell. Generic magic resistance does nothing against fire spells for example
Fun fact: Ald Daedroth's layout makes no sense. If you were to try and put all the various parts of it together on paper, it wouldn't work. Its the only location in the game that does this.
@loganclements9788 fair enough. I'm not even talking about better merchants. I just mean he could buy all the stuff in the store and then just wait and sell and repeat until it's all gone.
@@pk87ful he got pretty close to figuring that out a few episodes ago when he bought back 50 dwemer coins that he sold them in the beginning of the game, but not close enough
for someone who talks about making sandwiches he leaves so many ingredients behind... all those .1 weight items could be decently priced potions and poisons to sell
Day 313 of requesting Age of Mythology. If you close your eyes, the first few seconds of this video sound like a Crusader Kings play through toward the later episodes. Also, I love how into his earthly possessions this elf pope who is an orc happens to be. Then again, my family has been protestant for generations, so anything that makes the papacy look insane would probably appeal to me
Morrowind is the biggest progression from nobody to god-tier I’ve ever experienced in a game, so I’m amused every time Jon whacks up the difficulty to compensate. Give in, embrace it Jon, feel the power flowing through you!
It's not just because of the combat though. That too, but that's not a rare thing. But the difference in traversal is huge too. You start walking at a snails pace, but sooner or later you'll jump over hills, fast travel from one town to another in seconds, levitate over entire mountains. That is something I've never seen another game come even close to.
Until you accidentally talk to that Bosmer in the Tribunal expansion. That was a terrible design decision/troll on their part.
@@ParadigmShifter-zx5fqnah, that was brilliant. I hope they keep up the tradition of ebony-clad doom warriors in all future TES games.
@@ParadigmShifter-zx5fq That is why Morrowind allows you to break the fabric of the universe with alchemy. You can literally make yourself as powerful as Gaenor with "sandwiches".
Jon yelling about how enchanters for some reason charge WAY more than other shopkeepers, then immediately cutting to Galbedir, the enchanter who has been dealing with having her room completely trashed and uninhabitable from Jon's garbage is utterly hilarious.
funny that he knows how much enchanting costs and still actively leaves behind extremely valuable loot while admitting that he will likely never have enough money to enchant his own gear. Not if you don't loot you wont!! In the last few episodes he left behind close to a million gold worth of kit
@@loganclements9788 I never pay for enchantments. Of course being able to make constant effect ones yourself requires some cheese.
@@loganclements9788 To be fair the shopkeepers seem to only have a tiny fraction of the value of even decent loot item
There are way better shopkeepers, 2 in the base game that have 5k and 10k respectively that pay full value for gear, when you need over 100000k to constant effect enchant one item even 20% for a 10k item is a step in the right direction @richardiv385
Some day, Jon will notice that daedra reflect magic, and that is why he always gets hurt when trying to zap/burn them. BUT IT IS NOT THIS DAY!
Doesn't help that he believes his magicka resistance will protect him against elemental damage. It will go right over his head that he takes damage from his own spells.
Important note, Jon- as the Vvardenfell temple boss, you can go back to the questgivers in Vivec and Ghostgate to ask for the artifacts you found for them back. To use, sell, or display at your leisure.
Ohh, this is a great tip!
I never knew this. Fantastic!
“Where Vivec defeated Molag Bal”
Yeah thats one way to put it….dont think thats how Molag or Vivec would describe it though
Two of the people that died in Ald Daedroth had some of the Threads of the Webspinner for the Morag Tong storyline, ironically the two Daedra worshippers you did not search upon entering the shrine.. If you don't go back before they despawn, you will never be able to fully complete it.
To be fair, the odds of completing it are pretty much nil anyway since a fair bunch of them belong to people you have no reason to interact with, much less kill, and with nothing to hint of their "importance". It's pure walkthrough/editor dive fodder.
@@TippisBRC each item has a value to weight ratio of 1500:1... Even if he never finishes the quest thats PRIME LOOT that he will never be able to sell because he didnt bother to look, I'm starting to think he doesnt actually like RPG's lol
He's already missed at least one, so he can't complete it.
@ He does. It's just that Morrowind predates all the shove-it-in-your-face design of modern “RPGs” where you are not allowed to miss anything. Consequently, he doesn't have the instinct to look in every nook and cranny and explore much beyond the marked path.
But either way, the Threads of the Webspinner quest is pretty badly designed, even for Morrowind, because of how completely obscure and trivially breakable it is.
Ascended Dagoth Sleepers (the squid guys in robes) and Golden Saints are the only souls big enough to make constant effect enchantments.
Ash vamps might work as well.
Edit: Just happened to stumble upon one and their souls are 200k shy of the 2 mil that other two are worth when captured in Azura's Star and can't be used for constant effect.
Azura's Star filled with the soul of either Vivec or Almalexia also produces constant effect, though it's abit of a waste.
Creeper is hungry to make deals. At full price.
"I'm creeping."
Go to Caldera. Find the Orc house. Go upstairs. Don't kill the Scamp
Yes, we are begging you.
Pretty sure he's seen all the comments about it at this point and is just avoiding Creeper to troll people.
@@ndfnq7811 Shut up. Let him find things on his own!
@@skaphanatic5657given Jon, it wouldn't surprise me if his notoriously bad perception blinded him to the comments
I like that Jon is just deeply offended by having his boots broken.
Fun fact when you are named Neravarine it comes with a big relationship penalty with members of the Tribunal Temple. Unless you are already a decently high ranking member of the Tribunal Temple in which case you actually get an equally big relationship boost. (The same thing is true for House Redoran, though with membership in that faction instead.)
Jon, those were *_summoned shields_* the Ordinators had, which is why they weren't dropping them.
All hail Pope Aria! May she grant us no trouble, no trouble at all...
I'm so proud of him for learning about Morrowinds hidden levitation secrets!
42:12 Jon, he said "foul shrine", it should be clear what his opinion on it is
I loved that.
"You say the opposite because madness!"
No, Jon, it's the fact that you told a demon hunter that you're about to worship a demon.
The golden saint casting dispel 😂😂😂
I didn't know they could do that 🤣 I've always just set it to a cast when strikes weapon.
it didn't cast dispel LOL his soul trap spell last for like 6 seconds
@@loganclements9788 The spell lasts for 60 seconds.
@ Im 95% sure he created his own soul trap spell that lasts for less than 10
@@lanceuppercut6168 oh they definitely know dispel, just so funny seeing it happen and actually do something
You could make restore magic portions with the deadra parts you keep leaving on the slain enemies. Deadra hearts, frost salts and void salt have the restore magic effect.
the ingredients left behind... dude could enchant all his own gear with the lost value of "sandwiches" sold alone
I never bother with Daedra hearts, comberry has the same effect and it weighs 0.1 vs daedra hearts 1.0. I know the fix patch has the option to make all your potions weigh 0.3 but I prefer the original, where if you made them with 0.1 weight ingredients, they all weigh just 0.1 and if you use 1.0 (heart) and any of the 0.1 as another ingredient, every pot will weigh 0.5. So I do not use that part of the patch. The amount of pots I carry around, having all of them weigh just 0.1 is a huge deal.
@@raifthemad I dunno, making a restore fatigue potion using a wheel of cheese, and it'll weigh like it was filled with tungstein is a bit annoying.
@ You really want a heavy potion, use scrap metal or ebony :P
No Molag Bal gave you the Mace of Molag Bal, it is in the name.
"If someone asks you a question, answer the opposite of what you think you ought to answer" I ought to tell this inquisitor dude I'm a demon worshiper because nonsense basically
dude even told him that he thinks the shrine is FOUL lol
Jon, cells never reset loot that is dropped. So if you find yourself with an overabundance of loot, just drop it on the ground and come back later! If you leave it on the bodies, it will despawn with them, however.
He's already been doing that in the Mages Guild for ages
Just pick up everything until you can no longer walk, then cast recall to get back to town, and THEN drop it.
He's been told that a few times, I guess he chooses to ignore.
eventually he is going to spawn an overflow loot bag and that is one of the most annoying things in game
Im hoping jon never finds out he only becomes a morrowbishop not a vardenpope
It's hard to be the pontifex, the bridge between the Mortal and the Divine when your Divines are just down the street and you can go visit them for tea.
Those two new compound words are phenomenal.
I half expected the Pope to be like, "Oh, you went and got cursed by an insane god? How terrible... anyways, go get me this super strong armor to wear and once you're back you'll have to kill me to claim the position as Pope"
(Spoilers)
You might have been expecting that because it's how the Mages Guild and the Imperial Legion questlines end
@@nessesaryschoolthing As well as House Telvanni, House Redoran, Fighter's Guild, Morag Tong (although you can spare him). Promotion in Morrowind is achieved through dead men's boots it seems.
Golden Saints are one of the few enemies that carry large enough souls to be used for constant effect enchantments.
Also, soul trap is a dirt cheap enchantment. You can put something like soul trap for 5 seconds on an ebony or daedric mace that barely eats any charge.
One thing Morrowind doesn't get nearly enough credit for is its portrayal of in-universe religious organizations; Aria is on her way to being Pope of a religion that works to take care of rhe poor, supports religious hermits, has two militant orders (the knight-errant buoyant armigers and the more sinister Ordinators), has a huge amount of in-game texts to peruse, but also ruthlessly persecutes dissidents and heretics, possesses in-game scripture, etc. I won't comment on the Imperial Cult as Jon hasn't touched their questline yet.
26:43 "loads of good loot" *takes 2 gold*
Jon,
Magic Reflect, Magic Resist, and Magic Absorb, stack onto one another.
Magic Reflect ALWAYS knocks back a percentage portion of enemy spells, and that portion is from the original BASE number, AFTER, the resist calculations have been taken off. It's all a simple cumulative stack.
Just started a new Mortowind character. An orc smith and enchanting treasure hunter. He has TONS of potential as a magus, but the road will be long and hard as he was born under the *Antronarch Sign.* Granting 3x INT Magicka, which is huge in Morrowind, but he cannot regen magicka via sleeping.
However, he gets a 50% Magic Absorb, which is BROKEN, if I wish to cheat for infinite magicka. But I was INSTANTLY surprised, as he's practically immune to magic.
His 25% Orc Resist STACKED with his 50% Absorb, and appartently absorb works BETTER than resist. Which I think Reflect does as well, so think of your new ring as giving you an UPGRADE on your current magically immune kit.
ABSORBING MAGIC to fill your own Mana, is endgame Magus Supreme build.
Jon: This level I need to get my destruction up 3 levels
Also Jon: Uses blunt weapons constantly never using destruction Magic
He tries, it's just not as generally useful for him.
Can't blame him. Best weapons in the game are blunt imo.
I have never been so entertained. Killing my self laughing. Your good. 👍
There is a big house across the street from the Hlaalu building in Balmora that has a corpse in it. You can store infinite stuff on the corpse
He can also just progress the main story and get caius cosades house to store stuff in
@sw4gtastic891 The dude has options
@@sw4gtastic891 and house telvanni
I like how most people just ended up using Nerano manor. its like they wanted us to do that.
The place where Ajira told you the Staff of Magus is also on the mountain where you got the ebony mail
Resist magicka doesn’t affect elemental damage, just fyi. You've been talking about it as though you expect it will.
And since he is almost Magicka-element immune, and enemies keep reflecting his spells back, he would be safest using Magicka-element effects, like his Mace of Molag Bal. Damage, Drain, and Absorb effects are Magicka-elemental, Jon ❤
Blame the game for not clarifying the distinction
@ the fact that it has resist magicka AND poison/shock/fire/frost spells IS the game telling him the distinction
@ Not really. Without looking into it deeper, you could assume distinctions such as difference in cost or specificity of effect.
It could be read as "Resist Magicka = % chance to avoid" and "Resist Element = % Reduction of damage" for instance.
@@almightyk11Games of that era had manuals, and players were expected to read them, but there are people who can't or won't. Morrowind goes beyond what other games of that time did to explain things in-universe to everyone, including those players. Jon has been using context to figure out a lot of the game, and much faster than I did when I first played, eventually he'll get this one down too.
Jon and Everybody,
I think it's time Jon looked for a certain "CREEPING" drug problem in Morrowind. If Jon finds all the DRUG DENS in the game he gets THE special reward equivalent to a certain "MUDCRAB MER" treasure out near that one place in the specific zone next to Jon's favourite thing's big zone of evil.
Correct Mme if I am wrong, but I think seeing how Jon is treating GLASS; He has to, cuz we're in a series with pacing and stuff.
"ENCHANTMENT!" 😁
Jon, Caldera is calling for your exploration and trade needs
Wonder when Jon's going to figure out he can sell in places other than Balmora.
Jon! Bound. Shield.
he's such a derp sometimes
lol yeah that one hurt
You can teleport while overencumbered and just drop the extra stuff after recalling.
i feel jon is playing in a very true role playing way - so the idea of dropping valuables in public and expecting them to still be there when he gets back is unrealistic, so he wouldnt choose do it
@@simonbysshe So is dropping valuables on the floor of the Mages Guild. In a RPG, those mages would've definitely robbed him of his artifacts so they could study them or something.
Jon, I am so happy you played Morrowind.
The closest I got to morrowind Again, was when I played The Legend Of Zelda: Wind Waker
Jon,
Fortify Acrobatics is about a 3x multiplier on whatever number it's saying, and unlike other skill boosts, it has no limit.
Jump over the Moons, Jon. Join us on The Elder Scrolls space program!
I love that if your strength and acrobatics are high enough you can jump high enough to hurt yourself lol
Day 8 of asking Jon to please help Cassius Olcinius regain his visibility.
We've heard talk about a new theater troupe being formed in Vivec City (wich we propose be called "Buckerson & Meyers") and there's one person that's perfect for the Narrator/Voice-over role. The unseeable, Cassius Olcinius of course! Unless of course, he get's the help that was promised.
Justice (and visibility) for Cassius! He must be seen!
Justice (and visibility) for Cassius! He deserves to be seen!
He also deserves a nice biscuit and cup of tea...
Pants (pants pants) pants Pants!
There's three stages to the Boots of Blinding Speed.
Stage 1, finding them and putting them on to be blinded. Everyone needs to experience this.
Stage 2, is the mastering of Morrowind by offsetting the debuff and making the boots YOURS
Stage 3, followed inevitably after stage 2 but at some random interval, is the Morrowind magic at work. Wherein, some random nobody breaks your boots, causes you loose speed, and need to reequip them.
It's a cycle almost as iconic as seeing the guy fall from the sky, loot his scroll, then die using it just like him.
Poor Jon, thinking a job that is in power actually gives you power. 🤣
The biggest disappointment is the dark elf pope gets no silly pope hat - I mean a robe and the ebony mail is nice and all but we need a pope hat for Aria the pope!
Jon, you can still teleport while over weight capacity. You can pick up everything until you can no longer walk, teleport, then drop what you can't carry to sell it later.
I love how Jon still hasn't figured out how to use storage containers.
I so, so identify with Jon's struggle between wanting to snag all the tasty look and wanting to be able to move. Luckily, Mark and Recall make it a snap!
for as much as he "loves alteration" you would think he would have a feather spell
Jon, with his hands ready to cast some unknown spell, approaches within touch range of a paranoid Telvani mage.
The Telvani mage, seeing this as a threat, backs off and starts casting defensive buffs.
Jon: "Yeah, sometimes they just attack you for no reason." Draws a daemonic hammer and murders another person.
56:37 this! now this is the full morrowind expirience :D
A mace that casts bound mace when used therefore making itself kind of redundant. 41:40
Except a daedric mace is stronger than the ebony mace that had the enchantment, and the bound weapon spell also boosts your weapon skill by 10 points.
that's not how magic resist works jon. poison cold fire lightning paralyses all have their own resistances, magic resist covers everything else. if you want universal protection from magick you want spell absorption and reflect. every point of which will give a 1% chance to protect you completely, either absorbing the magicka or hitting the caster with the spell.
multiple sources dont stack, each one rolls its own % chance. so two 50% will give 75% total chance rather than 100.
Loot everything you want and what you cant carry, just drop it on the ground. If you ever come back to these places in the future, your loot will still be there.
Can't wait until Jon learns that there are actually multiple Patriarchs in the Tribunal Temple, and he's not quite the Pope yet (Especially considering that there are actual, living gods in the mix too).
Alternate title: I became a heretic pope and all I got was this admittadly pretty good shirt.
It will save you a bunch of time and effort if you find the two best traders (for selling). Hint: Both are creatures, one is located in a town, the other is located on an island to the south ( been around it but not on it )
Jon, magicka resistance does not cover elemental spells, paralysis, or poison. It covers everything else though.
im surprised jon hasnt found THAT merchant yet
Use upstairs at the cushion lady's house until you get a house of your own, loads of boxes you can stash stuff in.
Also need a Mosey count for this episode (and also a "No trouble(s)" count)
Morrowind is the type of game that isn't REALLY a loot game.
Without breaking the game, as you can see, most venders don't even have the money to pay for a single piece of armor.
In Morrowind, it really is a fact that once you hit a leveling point, you don't really need any loot.
he already admitted in this episode that he doesn't think he will ever have enough money to enchant his own gear... And he is right! The reason he won't ever be able to is because he doesn't loot. He left behind almost 500000 gold worth of loot IN THIS EPISODE ALONE
@loganclements9788 I know, it's not worth it, is what I'm saying. I mean, do whatever you want really, I'm just saying if you kill the end game boss in 2 or 3 hits isn't that big a deal.
I've had my boots broken too --- it is a weird feeling.
Jon claims he's sandwich maker and then leaves daedra hearts behind
he leaves 95% of ingredients behind LOL. take all, make every potion and poison you possibly can then sell what you don't need
I always name my magic resist spell "Bootstraps" for identical reasons to Jon's new spell. And yeah, spell absorption to regain magicka for free is great, reflect to damage enemies with their own spells is great. Magic resistance is so much more limiting in Morrowind than what it is in the later games where it covers all elemental damage as well.
It's popin' time!
(16:20) Does Morrwind have enchantments that reduce spell casting costs like Skyrim does?
(46:20) Do they have bound shields that they summon the they way you can summon bound weapons?
For difficulty purposes there is a great mod called Dynamic Difficulty that increases the difficulty by an amount you determine every time you level up, and which allows the bar to go over the slider's maximum. If you want to keep the game a challenge this might be a way to do it.
Edit: Also, ALWAYS sould trap golden saints. They're one of very few creatures that let you make your own cinstant effect enchantments.
1:30 Love how he complains that shops generally don't have enough money when people have pointed him to two shops that would! Especially the one with slightly less, which is inside a city at least.
gotta read more than the top 2 comments for that
Not all rectangles are square, Jon. 🤣
I would love to see a Cliff Racer attack compilation once this is all said and done, that would be great.
Who doesn't love a 6 hour super-cut of cliff racers getting killed?
Jon there are 2 great sources of gold you're ignoring, Creeper and the Mudcrab Merchant. And while the Mudcrab Merchant is hard to find, Creeper is in Caldera in Ghorak Manor and never moves. You can sell all weapons, armor, and alcohol you're not using and afford to make Excalibur and Mjolnir rolled into one. Plus, you CAN Recall while overencumbered. If only you had a home you could Recall to. If only there was a dirty Catman who lives in Balmora and can be killed and who's house can be acquired for 36 Drakes. If only.
It's Ra'Virr. Kill Ra'Virr and pay your fine. His house is now your house.
Iirc Mind the Zap is a spell on target, not on touch, eating a whole load of magica for no reason as Jon still uses it like on touch spell
The shields disappeared because they were bound shields.
You might find a better but slightgly creepy merchant i Caldera.
Morrowind...
If Bethesda keeps up with this game theyll be UNSTOPPABLE!!
Wait....
Yay, Ebony Mail 🥳
This is going to make the next steps of the main quest a bit weird.
Little hint Jon... Soultrap those Golden Saints. Those and Ascended Sleepers are the only souls powerful enough for *CONSTANT EFFECTS*
He tried. She dispelled it before he could kill her.
@@skaphanatic5657 yeah I saw him smash her a couple times, paused the video, commented and continued.... Then the rest happened . But I figured it was still useful info
@ she didnt dispel it... his soul trap only lasts for like 6 seconds. I knew he wasn't going to get that first one when he switched to healing himself first
@@loganclements9788 She did dispell it. Golden Saints dispell soul trap if given chance, it's a very old and very well known feature of them.
I did the temple but i do not remember this quest, it's got to be one of the best in the game.
You can teleport while overencumbered.
Magic resist != elemental damage resist
There is a book, the house of troubles, that explains the four corners thing from the temples pov
The shields were summoned
Four corners dont have to make a square. Any four sided polygon will have four corners, be it a rectangle, a kite, or a trapezoid.
I wonder what Arya’s reputation is at. With all the faction quests Jon has been doing, he may unintentionally skip a large portion of the main quest.
Are you planning to play the tribunal and bloodmoon quest lines? Thanks for your effort 👍
This is like if the Romans had an Emperor who converted to Christianity.
Oh wait...
"I have enough money"
WRONG.
love that he admitted he won't ever be able to enchant his own gear... Maybe if he looted the good stuff he would LOL. He left behind 20k in 6th house amulets that only weighed 10 a couple episodes ago lol
Soultrap fails twice...
Jon: Did you cast dispell or something?
Viewers: No Jon you just failed to Soultrap that's all...
It actually did dispell it tho
@ she did NOT dispel it... His soul trap spell only lasts for 6 seconds LOL
@@loganclements9788 Yes, she did. You can see the casting animation. Golden Saints have the ability to cast dispel. His soul trap spell lasts 60 seconds, not 6.
It might be a vertical quadrilateral?
Patriarch of the Tribunal Temple is less like a Catholic Pope and more like an Orthodox Patriarch I believe. You aren't the only one. There's multiple others, though only one other appears in game in the Tribunal dlc afaik. Like you're the Patriarch of Vvardenfell but in the Tribunal dlc there's the Patriarch of Mournhold.
Ooh maybe not a good idea to keep the Indoril boots on around Ordinators in the future lol ;) EDIT: Apparently that's only the helmet or cuirass though.
do the house quests or the raven rock quest line to get you a house Jon
37:30 I see what you did there...
How is he this far in without having a house yet
yo, Jon! you're holding yourself back a bit by continuing to use Balmora as a base of operations.
now that you're in midgame, vendors with more gold and trainers who are better than you are spread around the rest of Vvardenfell.
you can continue dumping your stuff in the Mage's Guild there, but, you should be exploring other towns for better services.
Magic resistance doesn’t apply to elemental spells. I know that doesn’t make sense. Only fire resistance will stop fire spell. Generic magic resistance does nothing against fire spells for example
Fun fact: Ald Daedroth's layout makes no sense. If you were to try and put all the various parts of it together on paper, it wouldn't work. Its the only location in the game that does this.
Does jon know the trading tricks?
if appears he doesnt read comments, people have been trying to tell him that better merchants exist since like episode 5
@loganclements9788 fair enough. I'm not even talking about better merchants. I just mean he could buy all the stuff in the store and then just wait and sell and repeat until it's all gone.
@@pk87ful he got pretty close to figuring that out a few episodes ago when he bought back 50 dwemer coins that he sold them in the beginning of the game, but not close enough
@@loganclements9788 that's a little bit of a win I suppose.
Ummm you are just the highest in the Temple in Morrowind. There's probably still bigger in the Temple in the capital.
Vardenfell
Daedra Hearts are mana, Jon.
for someone who talks about making sandwiches he leaves so many ingredients behind... all those .1 weight items could be decently priced potions and poisons to sell
Jon things are hitting you are harder because you up the difficulty
John you need to know there is a tiny island with a mud crab on it he has the biggest value of any merchant in the game you need to go and find it
Dude, what are you doing? We all agreed to tell him about it only after he accidentally kills it.
People have been telling about the Mudcrab Merchant and the Seller Scamp since video 3 or so.
@ it really seems like he doesn't read comments
a little spoiler...there is a super rich merchant hidden somewhere in the world and there a scamp
You want to get a proper house work on getting your House Telvanni rank up so you can build your Stronghold
Day 313 of requesting Age of Mythology. If you close your eyes, the first few seconds of this video sound like a Crusader Kings play through toward the later episodes. Also, I love how into his earthly possessions this elf pope who is an orc happens to be. Then again, my family has been protestant for generations, so anything that makes the papacy look insane would probably appeal to me
seeing him run through the campaign would be pretty great, ngl. Question is, the original, or the remake?
@@WeNeverHadForever When I started, I didn't know there was a remake. Now the remake is the only way I'd want him to play it
i doubt jon will ever discover the secret shops
You should explore Caldera a bit more thoroughly