Gran Turismo 2's "Ride Height Trick" Explained

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  • Опубліковано 2 гру 2024

КОМЕНТАРІ • 39

  • @mrxbas
    @mrxbas 22 дні тому +52

    So that’s why GT3 never shows a visual difference in ride height when you change it…

    • @mattiapresti7295
      @mattiapresti7295 19 днів тому +2

      Are you sure? I remember lowered tuned cars in GT3. What I spotted most is that in theese simcades the tunes are limited if compared to PC sims, one of the most exciting things of Rfactor, but also F1C, is the feeling of rigidity in F1 cars

  • @mikailhizal_16
    @mikailhizal_16 22 дні тому +7

    I have been playing GT for like 20 years now (with GT2 being my first GT) and I never knew about this before…
    Thank you for showcasing and explaining it! 🙌

  • @JakeMR2
    @JakeMR2 22 дні тому +12

    Those ride height tricks is really similar to how I'm researching into Kaido Battle 3's physics (for PAL KR2) since the ride height has more of a high rake in the front (100mm Front and 80mm in the Rear). Quite a thing that even GT has the same oddness quirks when tuning, maybe it's something that game's have these quirks is on how to show the adjustability well with hiding certain elements from the player I'd assume. It's something I'm trying to note down myself when making a smaller guide for the Kaido series myself when it comes to this, but a large part in that is the car stuff.
    Stuff can be really fun once you investigate this stuff under the hood of the game, it can become quite useful. Probably why I like these types of videos explaining game quirks like this.

  • @bitelaserkhalif
    @bitelaserkhalif 22 дні тому +6

    Brazilian truck modification in nutshell

  • @Zanarkand_0
    @Zanarkand_0 22 дні тому +4

    I remember seeing some setups for GT3 with complete opposite ride heights back when GTVault was a thing. Omg I completely glossed over those setups because I thought they didn't know what they were doing. Lol

  • @ThrasherDBS
    @ThrasherDBS 22 дні тому +10

    I found it so hilarious when watching your GT1 & 2 guides about the "game thinks you're driving downhill" thing.
    Might have to watch your any% run and see how much of a difference i can make on that route compared to my PB

    • @TeaKanji
      @TeaKanji  22 дні тому +1

      The any% route is a bit up-in-the-air at the moment since Dutchy re-routed some things for his WR run. My route did Japan 3 in the Nationals after getting the licences and it was a super difficult race, so Dutchy re-routed the upgrades so it can be done later. Dutchy buys the semi-racing suspension kit in wave 2 of upgrades while I buy it in wave 1. His run ended up over a minute faster, but his run also had fewer mistakes than mine.

    • @ThrasherDBS
      @ThrasherDBS 22 дні тому +1

      @TeaKanji my run is significantly more out of date than either of yours, having been done over 2 years ago. The route I referenced on mine used a mazda mx-5 instead of an S13 like what your clip showed so I'd be interested in at least checking out a difference, maybe get a fresh PB out of the deal.

  • @masakado
    @masakado 22 дні тому +24

    Good video, but the music is too loud

    • @TeaKanji
      @TeaKanji  22 дні тому +7

      I've added subtitles now, hope that helps.

  • @Normalaatsra
    @Normalaatsra 15 днів тому

    Would've liked an expansion near the end of the video that explains how rake setups helped out in later games, like from GT5 onwards a high front low rear is beneficial on oval/SSRX runs, and how before GT7's 1.04 physics update, every optimal tune had cars running on stilts with the rear set to max height.

  • @mattiapresti7295
    @mattiapresti7295 19 днів тому

    5:06 This is the point, I found that in theese simcades tuning options are limited.
    If you play Rfactor or a modded F1C, if you push to the limit car settings the car trasmits a lot of hardness feeling, over overreacting to kerbs, becoming hard to be played without a wheel

  • @ComingInHotPink
    @ComingInHotPink 22 дні тому +1

    Reminds me of the rake "war" in F1 before the nu-ground effect cars

  • @jdcp8976
    @jdcp8976 21 день тому

    I think I remember reading this into an old tuning guide for gt2, but not getting it lol. Interesting trick.

  • @justajad2809
    @justajad2809 21 день тому

    GT essayers are the only ones with such a blessing of BGM for their videos.

  • @karelpipa
    @karelpipa 22 дні тому +1

    i tried various ride height setting in my past (didnt know it causes this), i always ended up with low front (not lowest mostly) and added rear height for better turning. Now i will have to redo again

  • @davesiddons8921
    @davesiddons8921 22 дні тому +2

    This trick was on GT1 as well, me and a few friends being young wanted to see who could make the fastest car on the test track, the supra rz with this setup was easily the fastest car due to this trick.
    I honestly didn’t know it was a bug cause I was 10-12 at the time and car setup was just sheer luck 😂

  • @animumaster2905
    @animumaster2905 22 дні тому +2

    Teakanji my glorious king 👑

  • @mooontheto
    @mooontheto 15 днів тому

    Will you make a video about the GT4 spec II mod? I think they overhaul the tuning

  • @comcat1908
    @comcat1908 22 дні тому +4

    TeaKanji I love you bayyyybeeeeeee

  • @zoicaras2992
    @zoicaras2992 22 дні тому +6

    thats fuckin wild lmao. i probably missed this but does a-spec still have this or did they implement a fix?
    cheers for bringing this to light (again).

    • @TeaKanji
      @TeaKanji  22 дні тому +4

      I go into detail at 4:10, but basically, they patched out the ride height trick, but ended up breaking something else in the process, as the game doesn't use the rear height when calculating the car's center of gravity.

    • @zoicaras2992
      @zoicaras2992 18 днів тому

      @@TeaKanji haha nah i mean a-spec as in the gran turismo 2 a-spec mod!

    • @TeaKanji
      @TeaKanji  16 днів тому +1

      @@zoicaras2992 Ah, sorry, for some reason I thought you meant GT3. It's still there in A-spec, but one thing to note is that the new race cars can have much lower heights than most vanilla cars, and setting the front height below 65mm can cause 'ground effects' to occur where the car gets sucked into the road (most noticeable in Red Rock Valley turn 1 or Rome sector 1). You'll likely need to raise the front height so the car doesn't become uncontrollable when that happens.

    • @zoicaras2992
      @zoicaras2992 15 днів тому

      @@TeaKanji roger that, thank you so much. its ppl like you in the community among many others that make this hobby so awesome and intricate.

  • @tea_with-mint
    @tea_with-mint 22 дні тому

    Gran turismo 5 ultimate guide 😇

  • @MadMax-gr7th
    @MadMax-gr7th 22 дні тому

    While min/max ride height works ,
    it is not always the optimal for say acceleration on high horsepower cars. Especially at 400m / 1000m & top speed runs.

  • @EugenioF-g1r
    @EugenioF-g1r 15 днів тому

    Hello Tea, could you make a video on the duckstation?
    Download setup, hiw to install a wheel

  • @macalister47
    @macalister47 22 дні тому

    hello everything is fine? Could you help me find out what the ideal LSD is for the sprinter corolla 86 in gran turismo 4? I don't know what criteria you use to tune the differential LSD setup. If you can, make a tutorial. Thanks in advance

  • @szybkacebula3167
    @szybkacebula3167 22 дні тому +1

    Hey mr.Tea, little ask or maybe a challenge, but I guess can you tune the Escudo in Spec ll to beat GTWC with it? Hmmge

    • @TeaKanji
      @TeaKanji  22 дні тому +1

      The setup I made for vanilla GT4 in the tune list should work as a base. The grip modifiers were buffed significantly, so I expect some adjustments will need to be made. Lower the front downforce if it's too unstable. Here's the setup:
      tyres: hard / hard [R2 / R2]
      brake balance: 5 / 2
      springs: 5.2 / 5.2
      ride height: 85 / 85
      bounds: 2 / 2
      rebounds: 5 / 5
      camber: 1.4 / 2.2
      toe: 0 / 0
      stabilisers: 2 / 2
      gears: final to 5.000, then auto to 1, then final to 3.200, then set individual gears to 3.030, 2.370, 1.885, 1.515, 1.219, 1.027
      downforce: 50 / 70
      LSD I: 5 / 20
      LSD A: 5 / 12
      LSD D: 5 / 55
      VCD: 20
      ASM [O + U]: 0
      TCS: 1 (absolutely needed)

  • @togera77
    @togera77 22 дні тому

    and here I was, using this so called trick because IRL race cars always have the front being lower than the rear 😂didn't know that made the game think the cars were going downhill

  • @SWOgottaGO
    @SWOgottaGO 22 дні тому

    nice video

  • @FalsoContactoAM1480
    @FalsoContactoAM1480 22 дні тому

    nice video please next time level down the music volume, interrupts the voiceover BUT GRREAT VIDEO

  • @LustVanGoth
    @LustVanGoth 22 дні тому

    I noticed you dont answer dm on discord anymore

  • @ChaosPootato
    @ChaosPootato 22 дні тому

    How goofy

  • @Theintoxicatedsniper
    @Theintoxicatedsniper 3 дні тому

    You are literally unlocking childhood memories I used to run the ride hight trick on my cars back when I was 13 🥰🫡