Unreal Engine 5 Beginner Tutorial Part 6: Intro to Materials & Textures
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- Опубліковано 9 лют 2025
- In this episode, we provide an in-depth explanation of materials and textures, guiding you through the process of creating and manipulating them. We learn how to create simple materials, and controlling base color, roughness, metallic, emission and specular . We will also teach you the concept of Material Instances and Parameters for dynamic material tweaking.
Important Links 🔗:
Epic Launcher Download - store.epicgame...
Reference Viewer - www.pureref.com/
Texture Download - www.textures.c...
Thanks to Polycam for sponsoring this entire course! ❤️
Here is that sweet promo code we promised you guys:
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Podcasts mentioned in this course 🎙️:
Blender Guru - • Blender Guru: The Stor...
Pwnisher - • Internet's BIGGEST 3D ...
Felix Jorge - • Virtual Production wit...
Emonee LaRussa- • The Art of Motion Grap...
Reference for making the spaceship 🔍:
1. www.10news.com...
2. blenderartists...
3. / 507077239286068548
4. starwars.fando...
5.veniceogar.xyz...
Chapters 📚:
Unreal Engine 5 Beginner Tutorial: Introduction
Part 01 - Installation and using Templates
Part 02 - Navigating the Interface like a pro
Part 03 - Modelling Tools Basics
Part 04 - Modelling Tools Advanced
Part 05 - Lighting
Part 06 - Intro to Materials and Textures
Part 07 - Material & Texture Basics
Part 08 - Material & Texture Advanced
Part 09 - Scene Decoration
Part 10 - Post Process Volume
Part 11 - HDRI
Part 12 - Importing Assets
Part 13 - Importing Character Animation
Part 14 - Clone Characters
Part 15 - Adding Details with Decals
Part 16 - Cameras, Rig Rail, and Crane
Part 17 - Animation and Sequencer Basics
Part 18 - Animation and Sequencer Advanced
Part 19 - Render Setting & Console Commands
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#unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender
I fished a golden fish, he asked me to throw him back and he will grand me a wish, I did and I wished that every tutorial I will ever need in this life to be made by you!
Wow you have no idea how much this means to us
I KNOW this is gonna be the best UE tutorial course ever. Love you guys ❤
Love u man ❤️
I agree with you, I've seen more than 50 hours of UN5 tutorials but this one is much different.
@@badxstudio No, we love YOU guys. *emotional emoji*
@badstudio
I was not having interest in anything for a long time... Recently I came through your videos and got interested to learn UE ....I am enjoying your tutorial... Thanks a lot guys ... You guys are inspiring 💥👏💯❤
Glad to hear that! Thank you very much and can't wait to see your final result.
You can also ALT+click on the node line to remove it. That removes the line right away. CTRL+click repositions the line
Thank you! This helped.
This was better thanks
Zero computer knowledge, now I'm creating spaceship. Thank you
That's my man!
Your Unreal series had a great impact on me! Although I had tried to learn Unreal before, I always got stuck after a few random tutorials. Thank you for providing such well-planned and engaging content! 🤯
That was the goal from the start … to create the most clear and easy to follow tutorial! Glad to hear that it is working ❤️❤️❤️
@@badxstudio guys i cannot find mf_tiling 31:30 in my pc and i cannot find any solution to that what should i do about it ?
@@LuckySingh-cb7gi Did you already add megascans assets?? It comes when you add some quixel materials to your project.
"Let's turn it to Blue, Done" and it purple, then I remember you guy are color blind. Such a good tutorial, high quality, good pace, and compelling me to want to learn more unreal.
lmao when he asked "is this yellow?" is when i realized... yup he is color blind, honestly kinda funny
For people using Unreal Engine 5.4.4 the shortcut to RGB node is Hold 3 and single Left click
Still doesnt work
@@astonmartin9105 ? Has to bro
Can't seem to find MF_Tiling either
Found it. Had to link Fab and Quixel to UE5. Worked after that.
@@danielmolyneaux6810 can you explain it in detail? i need your help,thanks
Thank you for this tutorial!!! I never really understood materials, you guys made it really easy to understand!
That was the goal
This tutorial series is more addictive than a 3 hrs long movie. A great way of explaining, most of the questions you guys ask amongst yourselves are the ones that I have while watching the tutorial.
Such a good series. I keep coming back to this. Superior UE tutorial!!
I have been wanting to delve into UE for several years but never found the time. I would have been lost starting without you. These first six tutorials have been a really enjoyable afternoon of learning. You are such natural teachers. Thank you so much guys!
Thankyou guys... You may be the first tutorial team that actually showed what the functions do rather than just focusing on getting a specific task done.. much more useful..
Thank you for making this, I made it till here in one night 🙏🙏
I've never had this much fun learning and following a tutorial. You guys are funny and great at teaching. Thanks from the bottom of my heart.
I have learned blender for a while and always struggled with render time with cycle, that's when ue5 came into my mind. But after searching for tutorials after tutorials, nothing really got me actually started UE until I came cross your videos. Just like blender guru your tutorials are easy to understand, have clear instructions for essential stuff, getting decent visible results that can keep me going which for me are most important elements to let me finish a tutorial. Thank you so much for this and make this free! Weather is getting cold and it's great time for me to warm up my room a little bit by firing up my GPU!❤❤
I was really looking forward to this one, and it did not disappoint!
Just wanted to say thanks, these videos are great. I've been a Unity user for years and now want to explore Unreal. These vids are the perfect intro!
Thanks buddy! Glad you like them!
Thank you so much for an awesome tutorial series. I have gotten to lesson 6 in 2weeks. I never believed ill ever get this deep in a tutorial series. I always give up after the first 20mins.
Hell yeah!! YOU ARE GOING GOOD!!
I am back to finish this!!!!
The amount of people viewing this course might've gone down each video, but I'd like to say thank you for making it. I'll be one of the ones to watch (and more than likely rewatch lol) each video. You've more than likely reach the few people this really mattered for.
Fellow Persian dude here! You guys ROCK! KEEP UP THE GOOD WORK!!
I used to work with AE a while ago and decided to learn new skills. First stop was the Blender but since I am no modeling fan and the donut thing was hella boring; I landed here. You guys are aspiring!
NANE PEDAR VA SHIR MADAR HALALETON - J. Khiabani
i Was trying to started ue4,5 from 4 years but I can't started,
now I am watching your course and now I am learning very well from yo guys, your appreciations and method of teaching make me keep moving forward.
Thank you guys...
Just started learning UE5 last week and I have watched at least 4 videos on materials alone(Some more than once or twice). This is the first one that actually went in depth to truly explain whats going on and the options. I have enjoyed the series so far and I have to say you guys made modeling seam so easy. You really are doing an amazing job teaching this stuff. Thank you guys so much for making this series, I hope you do more In depth videos on these and other topics as well.
Solid Tutorial guys! been following along nicely so far. very easy to comprehend and follow along
Glad to hear that man!! See you tomorrow ❤️
Hey guys, I am loving this series so far, you are making me fall me love with the unreal engine
You guys put colleges and schools to shame. Never have I ever been so keen to learn something. I know UE has its own appeal but the energy, excitement and clarity you two bring to the table just makes it that much more amazing. I sincerely hope you guys blow up and more people find you when they have to learn UE5. Thanks for everything.👍
The banter and encouragement is a great take on tutorial videos
I have been following these series for a bit, you guys rock and are a great duo :) I tried Godot and Unity before looking into Unreal Engine, but I think I already know which engine I will be going to use, it's just incredible.
Smashing it! Another great 2 tutorials, I'll continue to follow everyday. You guys explained the complex stuff here so clearly!
Let’s do this 💪🏼💪🏼 see you tomorrow
Made it to 6! lets go
The boss is here!! LESSGOOOO
@@badxstudio 🏋🏼
I'm learning UE thanks to you! Amazing series! 🔥🔥
continuously learning and focused for all these chapters. you guys have made UE so easy for me :) thank you so much
LETS GOOOOOO!!
I love your tutorial series!!!! Please make more!! 😀
It's funny how you get all the colours wrong, I love it, makes everything even more memorable. You are awesome
nice to see you guys getting along
Just started learning unreal engine for making a game as my final year project and your tutorial serie is the best
You guys are gold. Thanks for the hard work. I'm still here! These first 6 tuts have taken me 2 days hahah
Enjoying it!! never enjoyed tutorials before lol its going so smooth. dont have to look for solutions in the comments section because its so well planned and delivered!
Thanks so much for your work guys! you have made this much more understandable than others have.
True
I just wanna say Thankyou guys for this awesome course ❤️
You are most welcome
Great brosssssssss. It was nice to watch the tutorial the way you both presented things clearly and decently
Thank you so much 😀
Very good Instructors! Thanks!
Great content, guys, it really helps!
Awesome videos! This for anyone who is struggling with the Font Go to upper Left corner and under " Tools " --> Debug (DropDown) --> Widget Reflector.. A Window will Open and if you Increase the Application Scale: (Default) 1,0.. by increasing that Number you can make all the Nodes and Options a lot more bigger and you can see better. I like having mine on 1.11 :)
really liking this series...im more a 2d artist i tried 3d and unreal a few times, but with 3d u can go so deep , like every part of it modeling materials textures topagraphy animation and all of these feel like u need a masters degree to really understand so i usually end up just doing 2d again ...
this tutorial tho shows i can make awesome stuff without losing ten years of my life lol
That was absolutely the goal ... glad that it's working for you
This Unreal tutorial is absolutely perfect! Thank you for making it accessible to everyone for free. just FYI EDGE is actually much more efficient in RAM consumption compare to Chrome.
Thank you very mouch, THIS IS BEST UNREAL ENGINE 5 TUTORIAL I EVER SEEN! YOU ARE AMAZING GOOD🎉! Thanks😉.
Hello, just to say your videos are straight to the point without any bullshit, it's really informative even if you are an average user of Unreal like me. Though, the shortcuts you mentionned to add new nodes didn't work for me on Unreal 5.5.0 🤷♂.
Thanks for your time anyway!
did you find the MF_Tiling node in UE5.5?
Thank You for these videos! Onward to the next
You TEACH Amazing , Your The Teacher I Need
Best video oun youtube explaning materials and textures, thank you.
Wow, thanks! That means a lot
wow! That´s realy straiht to the point, thank you very much!
For Old an old dude like me, we have Andrew Kramer and You guys... keep it up!
At the end of the video, i am not able to find "MF_tiling" what do i do?
I had my first crash when hitting apply on the material after disconnecting a node lol. I had everything saved thanks to your tips! Thank you
Thank you guys for this amazing Tutorial♥️
Absolutely ❤️❤️
I was following along but when I try to search for MF tiling , it is no where to be found . Can anyone help me ?
Loving the tutorial series guys! But uh, I don't have MF_Tiling coming up in 5.4.2. And because I don't really understand it I'm not sure how to fix.
AO Map
Ambient Occlusion (AO) is a normal lookup calculation to use instead of Global Illumination (GI) for environment lighting. The occlusion areas of the ambient lighting is saved as a black and white calculation based on the normals of your model and will be used to mult the ambient lighting only in the white areas of the resulted calculated texture. .. the AO map.. The idea of store the calculation in a map is to avoid having to ray-trace it, which is good for real time or games.
Thanks a lot for your great job guys!! you explane everything very clearly!! but What to do if there is no MF_Tiling node in UE5.5?
you can use the height map too if you use bumpoffset node and connect it to the normal map
21:50 Its actually purple and hilarious both see of you see blue. its all about perspective. great videos. thanks alot
Got this far in one sitting, will have to pick back up tomorrow :)
you guys are amazing!
No you are amazing!
You could have thousands of nodes if your'e materialistic. I thought you were gonna say that. Loving the tutorials.
For those who are wondering why value node not showing up, newer version does not have it, the value text input box is integrated in the material panel itself.
ty
this cours is insane
Thank you I will be grateful to you for learning for free.❤🙂
I thought I was going crazy when he said "blue". I was wondering if applying it would change color....It never did. Thanks for the tutorial!
working again on this. moderation is key
absolutely loving following these tutorials, i looked at others and gave in but these are really enjoyable to follow! I have now hit a stumbling block when loading in the sci fi panel textures. Every time I drag them into the folder UE crashes every time. I've isolated it to the 'Normal. Tiff file, all the others work and come in just fine, but the Normal file crashes it every time! Please, please any suggestions would be most welcomed!
did u try downloading lower resolution scifi material
and tell me what fps are u getting ?
stuck at LMB+3 shortcut.not adding any node.where can i find rgb node manually,,any help?
If anyone is facing problem in 3 left click to add RGB node. Hold 3 in your num pad and left click in that area 🫡
Didn't work on mac, so i searched for it: type 3v, then choose Constant3Vector.
thanks I was struggling!
oops still doesn't work
oh it started working!
I was hoping the comments had something about! You were the very last comment when I was losing hope! Thank you this helped me with the shortcuts! I was ciclying 1 by 1 to see if I would get the one they were using and I couldn't even find the nodes like that.
I am not getting MF_tiling node. Do I need to switch on any plugin for that.?
Try adding the starter content! Also try downloading one quixel library material then the mf
Tiling should appear! U can check the next episode to see how to do that
@@badxstudio This worked for me THANX!
Hey ! I am not able to find MF_Tiling in my ue 5 latest version.
Hey guys... Great job getting all this knowledge out free of charge... We really appreciate it.
Unreal hangs everytime after I open a material instance 😢. Any help?
Absolutely my friend.
Oh that's a shame! Well have you tried turning down your "Engine Scalability Settings" from cinematic to something lower? Maybe your pc can handle it better that way.
You can try to also restart a new project just to test material instances to see if by any chance this project is corrupted... but i doubt that this is the case!
thanks for amazing tutorials
the shortcut of base color node is not working .....
Hold 3 then press left click
slowly but surely made it to level 6
I couldn't find that "MF_tiling", what could I do for it?
me too. at UE5.5
Please let us know, if you'll find the solution
great course, I really love it. But the short-cuts don't work for me? where can you set shortcuts?
the MF_tiling node isn't showing up when i search for it. any way i can fix this? please help.
i have same issue,,, have u find the solution
they commented another similar post below:
"Try adding the starter content! Also try downloading one quixel library material then the mf
Tiling should appear! U can check the next episode to see how to do that"
Hey, nice work!! I have 1 problem. I cant find the MF_Tiling. Can you guys help me?
me too at UE5.5 ((( pleace let us know if you'll find the solution
is there a new way to do the tiling MF_tiling does not seems to be in the nodes anymore
Same, did you figure it out?
Thanks for the series I learned ue5 in one night thanks to you guys. I have a project for my college and my jury is coming soon and facing a problem like in 16:16. I made an object into light with the help of an emission node but my light is uneven and flickery and the general quality of ue5 seems low and I don't know what to do I tried to look for video in yt but couldn't find one please help me out😭 you guys are my last hope
In my UR there is no mf tiling so what to do?
Hey! loving the lesson!.. But why isn't my material nodes opening up anymore? Sometimes Unreal tends to not allow me to open up my nodes once again for some reason.
Nvm, I forgot it was another window behind another.
PLEASE HELP!
At 32:30 there is no "Tiling/Offset" or "Rotation Angle" in Scifi_Panels_Inst under the "Details" tab.
They only show inside "Scifi_Panel" and then inside "MF_Tiling" function after individually selecting "Tiling/Offset" or "Rotation Angle" inside.
Why?
I've spent an hour rewatching and troubleshooting with no luck.
PLEASE HELP!
pls whats the name of the value node, the shortcut isnt working on my PC and i cant seem to find the node
is RTX 3050 enough for this project
I'm using Unreal Engine 5.4.4 i need help with the material instance child when you stretch the cube i don't have the tiling button to fix the texture and i have all the nodes in the parent material include the tiling node
i mean the scifi panel tiling control button
and the floor is the same i can't do the tiling
24:13
Why didnt add height map there?
Hey guys! What an amazing tutorial you've made. I haven't seen such good, fun and easy to watch material for a long time! I have a one question. Why multiplying RGB values increase intensity of a light? Shouldn't it just change the color? Even if we hit the upper limit, it just should make our emmit light color just white? This is the only part i don't get. Could you please explain? Thank you!
This is a very good tutorial. Zipped a rookie right into a sci-fi modelling mode. A little constructive criticism though, you went through the materials chapters a little too fast to fully grasp. Or maybe I am just a slow brain. Anyway, thanks
what's the problem with Microsoft edge plz tell me. 10:36
Tiling is not appearing in material instance. what can I do now ?
31:30 there is no mf tiling in my unrealengine what should is do about it ?
Same, have you fixed it?
When I hit apply with the basic color, it removes the grid from the cube but doesn't apply the color. What am I doing wrong?
Can you guys tell me about the pannel height? is it goes to specular???
i cant find mf tiling can u guys help me pls?
Holding 3 and left-clicking doesn't work on AZERTY keyboards. What is the actual name of the node ?