Even if we aren't able to add weapons like swords and shields to our vehicles, I think there's a strong likelihood that the Zonai weapons-the flame thrower, etc.-can be added onto our vehicles. They're the same design as the front wheels of the car from the trailer, which makes me think that they will function when attached to vehicles. Can you imagine driving around and shooting fireballs at enemies?
It's insane how Zelda games can add ANYTHING and it'll fit in perfectly without feeling jarring even if it can be a little bit at first. I'm excited for this game
You hit the nail on the head man, and you were even a bit more reserved than the reality of the game. EVERYTHING ca. stick to the vehicles. And you can make them rotate and auto target. And yes, you can snap together shipping containers to make your Hyrule McMansion
Yes!! The only real flaw is that your creations disappear after a cutscene or entering a shrine, so it can be tough to want to build big complicated vehicles knowing they'll disappear and cost a lot to rebuild
@@NayruYT yes I really tend to make sure I’m going to be spending a lot of time with the vehicle before building it because a death, cutscene or anything can make it disappear. Luckily I’m at the point where I have in excess of 20+ parts for most of my favorite vehicles and I can drop them and auto build for free.
Wouldn’t be surprised if the vials on Link’s hip are collectible upgrades similar to hearts or stamina, where the more you have the more you can stick together with Ultra Hand. That would make sense for the progression of the game where one motivator to explore and advance is to get the ability to stick more things together. But unfortunately, it would also put a cap on the number of things you could assemble together at any one time. But it seems like a very Nintendo sort of way to add limits to it
@@NayruYT Normal Players: "You know not the power you have unleashed, Nintendo!" Modders: "Now Link and Zelda can pilot the Starship Enterprise and the Millennium Falcon respectively!"
You know they could just do that in Minecraft.. The game exists and does that better than this one. Has existed for a while now. I am baffled by Nintendo ditching their entire Zelda formula in favor of this ... Discount Minecraft simulation. A game that took inspiration from said formula had won GOTY last year and sold 20 million copies. Why would I pay 70 bucks when I can just go play Minecraft which I already have? A game built around most of these mechanics they've shown.
I think your structures will despawn if you go too far away and their parts will return to where you found them, both for technical reasons but also because I'm sure they don't want players to end up draining the world of parts by losing vehicles all over the place
Yeah it makes total sense, especially with the memory limitations of the Switch in mind. But I am looking forward to what modders can do in that regard.
I think the vials represent how many things you can stick together. At first you can only stick a few, but as you get more vials filled you can build more complex things
I just hope you’ll be able to store creations ala Scribblenauts. Vehicle creation seems fun, but I’m not going to bother with it if it’ll just be a one time use thing.
You mentioned having a way to store building materials so you can access them anywhere in the map. That's kind of what I think those platforms with the boards are, near the stables and the river at the beginning and end of the gameplay.
It feels like a mistake when Nintendo didn't buy Rare, I heard a rumour once, that Nintendo bought Next level games because they where looking for a buyer, because they didn't want to make the mistake with Rare.
I had the same suspicion we’d be doing lots with ultra hand. So exciting!! Can’t wait to build something with those gravity-less structures like an airship that you can just park in the air 🤞
Some extra thoughts: 1. Yes, from the previews, you can move weapons at least, and you could in Botw, but I haven’t seen anything proving or disproving the same for materials. 2. I wonder if the inverse of that could be done, perhaps you could fuse a contraption constructed by ultrahand onto a weapon. 3. (Spoilers for a new ability leaked in previews do not read unless you have seen it) with autobuild as shown in IGN Japan’s previews, you could probably save a bridge or staircase in your autobuild menu to cross gaps or get over mountains much faster with the constructions you mentioned, just some thoughts.
@@NayruYT to make sure I was understood correctly: there is another branch in the distance on the ground that is highlighted when link turns on fuse (they just move the camera away and back, so we don't see the moment of branch becomes highlighted), this can be a prove that we can join a branch + a brach, or maybe it can work another way replacing existing branch
Lol at how similar yet different our thoughts were on this, you thought of adding blades, I was just wondering how high a waterfall I would need to kill an enemy with that 3 log speed boat as is.
Besides the possibility of attaching weapons like the dragonhead flamethrower to vehicles, I'm also wondering whether you could attach Fused weapons to them too... So far, we don't know whether we can move and attach items, but based on what we could do with Magnesis it might be safe to assume we can.
Structures definitely sound plausible. We’ve seen quite a few dilapidated buildings that look like they could be rebuilt in the gameplay trailer. I’m excited by the possibility of crafts you’ll be able to make for traversing. And I don’t think it will be limited to land/sky/boat travel. What if you could build a lava submarine? 🤣
I hope redeads are back! Imagine taking... say their face, and putting it on your shield, petrifying everything that even looked at it! Imagine fusing fairies into your weapons or shields. Would they repair the shield or accidentily heal the enemies. I also can't wait for rocket powered shield surfing which might lead into Jackass Tears of the Kingdom edition! :D
I tell you, we will build houses with Ultrahand and create Minecraft in Zelda. Jokes aside, I think the biggest issue here is that the building material will probably eventually despawn or respawn at their original position.
use ultrahand to lift platform up near an unreachable ledge drop platform in front of ledge step on platform use recall on platform congratulations, you have invented an elevator
I’m assuming Anuma’s demo was built just for a demo, and left out how Link’s magic abilities actually deplete 🔋 🪫 🫙 his little magic container deal on his belt.
I’m not sure exactly why you wouldn’t be able to attach literally anything together using Ultrahand. The way it functions in the gameplay demonstration seems to indicate that the type of material used doesn’t matter for lifting items with it. And I don’t see why a power with “hand” in its name wouldn’t be able to lift smaller objects. I think it’s almost certain that weapons and basic materials could be slapped onto any combo object constructed via Ultrahand. It would feel less intuitive and simple otherwise, both of which seem to be things Nintendo is trying to design all these powers to be.
When you see Ultrahand being used in the trailer, certain objects are highlighted while others are not (ruined pillars, a scrap of what seems to be metal), so there certainly is some basic restriction keeping you from attacking literally anything, but it'll just be a matter of whether those restrictions apply to inventory items or not, which I certainly hope it doesn't!
@@NayruYT yeah, I did notice that you couldn’t attach everything in the environment, but I couldn’t tell if it was just stuff that doesn’t have physics applied to it. Stuff that’s just bolted down, and only acts as collision for the environment; that’s what it seems like can’t be affected by Ultrahand. I should rewatch all of the sections with that power, though. I’ve only really watched the first boat-building section in depth xD
So after rewatching both sections of boat-building in the gameplay demonstration, it looks like most of the stuff that can’t be grabbed are stuff attached to the ground in some way. This includes grass, trees that haven’t been cut down, what seems like a rock still stuck in the ground across a small pond, and also what looks like one of those broken-down constructs. All of these were in that first boat-building section, with very few freely-movable objects not shown in the second boat-building section. However, one notable type of object in the second section is saplings, which also seem to be immobile and unaffected by Ultrahand, in a similar way to trees that are still rooted. So the footage does seem to imply that as long as an object isn’t stuck to the ground in some way, it can be affected by Ultrahand. However, the object that looked like a small rock in the ground is an interesting case. If that *is* a rock (it’s hard to tell in the footage), and if it can’t be moved, that could either mean that rocks can’t be moved by the ability in general (which I find less likely), that the ability can’t lift rocks out of the ground (what I find most likely), or that it’s just another thing that is meant to *look* like a rock (ie a pebblit). The most interesting implication would be that only rocks that aren’t half-buried can’t be lifted and used with Ultrahand, which would mean that buried treasure/objects like those found throughout BotW wouldn’t be something TotK includes. That, or you’d have to find some other way of digging those buried objects up; the Ultrahand wouldn’t function the same as Magnesis in this regard.
@@NayruYT im imagining a decent sized shelter with an overhang similar to the bigger land vehicle in the last trailer but up in the sky floating w lights shining all around just chilling in a storm and being able to walk around it while it maintains it's altitude I bet you can put balloons on floating ultrahand made "houses" for a similar effect lol. Imagine approaching that dragon with your floating base and attacking it from above and it flys up and f*cks your shit up lol that visual is something everyone needs to see 😂
Behold as i deconstruct all nintendos hard work and use the various logs and propellers to use as stepping stones like cryonis instead of actually using it properly
My guess is that you will bring resources there and deposit them on the platforms, as opposed to building them yourself, since those platforms are just not big enough for decent builds
Kinda spoiler . . . . . . . . . . . . . . . . . . i saw a video where a dude stuck 2 keese eyes on a thing as it was waving around its flamethrower penis i also saw someone make a thing holding a sword so yeah normal items can be attatched
What? You quite literally can build Mad Max death machines lmao take one look on twitter. And building structures is a key part of a huge amount of shrines. So what did I get wrong?
there is absolutely no potential
Thanks for your vote of confidence!
Just wait and see before you get disappointed
Lol literally cant even stick stuff together to make vehicles man 😂
I'm coming back to this when the game comes out
@@taker601 I'll bring the popcorn!
Even if we aren't able to add weapons like swords and shields to our vehicles, I think there's a strong likelihood that the Zonai weapons-the flame thrower, etc.-can be added onto our vehicles. They're the same design as the front wheels of the car from the trailer, which makes me think that they will function when attached to vehicles. Can you imagine driving around and shooting fireballs at enemies?
I think you raise a good point!
@@NayruYT yah nowhere did i say that the vehicles wont have weapons just that it wont be swords from your inventory
time to make a tank?
It's insane how Zelda games can add ANYTHING and it'll fit in perfectly without feeling jarring even if it can be a little bit at first. I'm excited for this game
I totally agree!
ultrahand is magnesis 2.0
Magnesis on steroids
Magnesis but works on everything
@@CJ_Dub magnesis but with intentional flying machines
19.50.90***
You hit the nail on the head man, and you were even a bit more reserved than the reality of the game. EVERYTHING ca. stick to the vehicles. And you can make them rotate and auto target. And yes, you can snap together shipping containers to make your Hyrule McMansion
Yes!! The only real flaw is that your creations disappear after a cutscene or entering a shrine, so it can be tough to want to build big complicated vehicles knowing they'll disappear and cost a lot to rebuild
@@NayruYT yes I really tend to make sure I’m going to be spending a lot of time with the vehicle before building it because a death, cutscene or anything can make it disappear. Luckily I’m at the point where I have in excess of 20+ parts for most of my favorite vehicles and I can drop them and auto build for free.
In the vehicle-building game Besiege you can add moving hinge parts to make your vehicle transform. I want to be able to transform my Zelda cars.
I love Besiege
Definitely excited to build and see what others come up with!
I can already see the chaos
It'll be wild
@@NayruYT It'll be a breath of fresh air
I thibk you're spot on with building structures, so excited to see how creative everyone will be!
Me as well!!!
Wouldn’t be surprised if the vials on Link’s hip are collectible upgrades similar to hearts or stamina, where the more you have the more you can stick together with Ultra Hand. That would make sense for the progression of the game where one motivator to explore and advance is to get the ability to stick more things together. But unfortunately, it would also put a cap on the number of things you could assemble together at any one time. But it seems like a very Nintendo sort of way to add limits to it
That is a great idea!
I look forward to the multiplayer mods which will abuse these new gameplay elements to recreate "Mad Max: Fury Road" in Hyrule.
I don't need the Master Sword to kill Ganondorf, I just need the War Rig
@@NayruYT Normal Players: "You know not the power you have unleashed, Nintendo!"
Modders: "Now Link and Zelda can pilot the Starship Enterprise and the Millennium Falcon respectively!"
You know they could just do that in Minecraft..
The game exists and does that better than this one. Has existed for a while now.
I am baffled by Nintendo ditching their entire Zelda formula in favor of this ... Discount Minecraft simulation.
A game that took inspiration from said formula had won GOTY last year and sold 20 million copies.
Why would I pay 70 bucks when I can just go play Minecraft which I already have? A game built around most of these mechanics they've shown.
@@samf.s.7731 My post was just meant to be a joke, dude.
@@samf.s.7731minecraft does not have craftable vessels that you can add parts onto and expand as you go along in the default game.
GOAT contender thumbnail.
Haha thank you
Can’t wait to hear link screaming WITNESS ME
Ganondorf is toast
Fish + Stick = Fishing Rod
Finally the return of fishing
@Nayru Honestly, I want to smack enemies with a fish that a Fuse with various weapons throughout the game. 🤣
there's probably a limit on how much sticky spirit goo you can conjured up.
Yeah like I mentioned at the end there, it wouldn't surprise me if there are a few different limitations keeping builds small
Zelda "Link Go and destroy Ganon!!!" Link " But Zelda, I am building a Mech!"
All the better to annihilate Ganondorf with!
@@NayruYT Thank you, I know right!
I think your structures will despawn if you go too far away and their parts will return to where you found them, both for technical reasons but also because I'm sure they don't want players to end up draining the world of parts by losing vehicles all over the place
Yeah it makes total sense, especially with the memory limitations of the Switch in mind. But I am looking forward to what modders can do in that regard.
I think the vials represent how many things you can stick together. At first you can only stick a few, but as you get more vials filled you can build more complex things
I just hope you’ll be able to store creations ala Scribblenauts. Vehicle creation seems fun, but I’m not going to bother with it if it’ll just be a one time use thing.
That would be really awesome
You mentioned having a way to store building materials so you can access them anywhere in the map. That's kind of what I think those platforms with the boards are, near the stables and the river at the beginning and end of the gameplay.
That makes sense!
It feels like a mistake when Nintendo didn't buy Rare, I heard a rumour once, that Nintendo bought Next level games because they where looking for a buyer, because they didn't want to make the mistake with Rare.
Yeah it definitely feels like something they'd fix if they could go back in time
It was a mistake but Nintendo is pretty picky with those they accept. I think retro games would be smart to get or Platinum
There is so much you can do like imagine attaching swords to a wheel and making a battlebot
I absolutely can't wait
I had the same suspicion we’d be doing lots with ultra hand. So exciting!! Can’t wait to build something with those gravity-less structures like an airship that you can just park in the air 🤞
Cant wait to make a fockin spaceship as big as the sky islands
Ooh that'd be cooool
Some extra thoughts:
1. Yes, from the previews, you can move weapons at least, and you could in Botw, but I haven’t seen anything proving or disproving the same for materials.
2. I wonder if the inverse of that could be done, perhaps you could fuse a contraption constructed by ultrahand onto a weapon.
3. (Spoilers for a new ability leaked in previews do not read unless you have seen it) with autobuild as shown in IGN Japan’s previews, you could probably save a bridge or staircase in your autobuild menu to cross gaps or get over mountains much faster with the constructions you mentioned, just some thoughts.
i liked builing a fire on a cryonis block under a bridge to avoid the rain. i want to build mini forts with traps to fight large groups.
Dang what a good idea!
branch is highlighted, when link tries to fuse a branch and a boulder
True, but there is a good chance fuse and ultrahand may have separately highlighted items. I hope not!
@@NayruYT to make sure I was understood correctly: there is another branch in the distance on the ground that is highlighted when link turns on fuse (they just move the camera away and back, so we don't see the moment of branch becomes highlighted), this can be a prove that we can join a branch + a brach, or maybe it can work another way replacing existing branch
Lol at how similar yet different our thoughts were on this, you thought of adding blades, I was just wondering how high a waterfall I would need to kill an enemy with that 3 log speed boat as is.
Hahaha I love that
Great video!
Technically you could light fires in BotW in rain, just put logs on a fire weapon and cover with magnesis item, pick up the fire item then activate.
You learn something new every day, BotW is endless
Besides the possibility of attaching weapons like the dragonhead flamethrower to vehicles, I'm also wondering whether you could attach Fused weapons to them too... So far, we don't know whether we can move and attach items, but based on what we could do with Magnesis it might be safe to assume we can.
I agree!
Great video but im worried if you built a structure it would just dissapear as soon as you went out of load distance.
Structures definitely sound plausible. We’ve seen quite a few dilapidated buildings that look like they could be rebuilt in the gameplay trailer. I’m excited by the possibility of crafts you’ll be able to make for traversing. And I don’t think it will be limited to land/sky/boat travel. What if you could build a lava submarine? 🤣
I want a lava submarine
@@NayruYT y e s!!!
Submarines need to happen! The U.S.S. MaDik needs to penitrate the oceans of Hyrule!
I hope redeads are back! Imagine taking... say their face, and putting it on your shield, petrifying everything that even looked at it! Imagine fusing fairies into your weapons or shields. Would they repair the shield or accidentily heal the enemies.
I also can't wait for rocket powered shield surfing which might lead into Jackass Tears of the Kingdom edition! :D
I tell you, we will build houses with Ultrahand and create Minecraft in Zelda.
Jokes aside, I think the biggest issue here is that the building material will probably eventually despawn or respawn at their original position.
Yeah there is definitely a lot in the way of our perfect Zelda/Minecraft child
God I can't WAIT for this game! 😭
Agreed!
I think you’ll be able to create structures and buildings
For sure!
This game is going to change the zelda formula again
I can't wait!
Into Minecraft 😅
forget attaching swords, give me that cannon from the trailer. Its tank time!
Hell yeah!
use ultrahand to lift platform up near an unreachable ledge
drop platform in front of ledge
step on platform
use recall on platform
congratulations, you have invented an elevator
chop down really tall tree
stand on chopped down tree
recall
congratulations, you have invented a catapult
fuse large rock to stick
fast travel far away
unfuse rock
recall
congratulations, you have invented INTERCONTINENTAL BALLISTIC MISSILE
Absolutely based
i really hope you can save player made structures
I’m assuming Anuma’s demo was built just for a demo, and left out how Link’s magic abilities actually deplete 🔋 🪫 🫙 his little magic container deal on his belt.
You watched the latest trailer?
I did! Slammed with homework right now but I can't wait to talk about it when I'm done
I’m not sure exactly why you wouldn’t be able to attach literally anything together using Ultrahand. The way it functions in the gameplay demonstration seems to indicate that the type of material used doesn’t matter for lifting items with it. And I don’t see why a power with “hand” in its name wouldn’t be able to lift smaller objects.
I think it’s almost certain that weapons and basic materials could be slapped onto any combo object constructed via Ultrahand. It would feel less intuitive and simple otherwise, both of which seem to be things Nintendo is trying to design all these powers to be.
When you see Ultrahand being used in the trailer, certain objects are highlighted while others are not (ruined pillars, a scrap of what seems to be metal), so there certainly is some basic restriction keeping you from attacking literally anything, but it'll just be a matter of whether those restrictions apply to inventory items or not, which I certainly hope it doesn't!
@@NayruYT yeah, I did notice that you couldn’t attach everything in the environment, but I couldn’t tell if it was just stuff that doesn’t have physics applied to it. Stuff that’s just bolted down, and only acts as collision for the environment; that’s what it seems like can’t be affected by Ultrahand. I should rewatch all of the sections with that power, though. I’ve only really watched the first boat-building section in depth xD
So after rewatching both sections of boat-building in the gameplay demonstration, it looks like most of the stuff that can’t be grabbed are stuff attached to the ground in some way. This includes grass, trees that haven’t been cut down, what seems like a rock still stuck in the ground across a small pond, and also what looks like one of those broken-down constructs. All of these were in that first boat-building section, with very few freely-movable objects not shown in the second boat-building section. However, one notable type of object in the second section is saplings, which also seem to be immobile and unaffected by Ultrahand, in a similar way to trees that are still rooted.
So the footage does seem to imply that as long as an object isn’t stuck to the ground in some way, it can be affected by Ultrahand. However, the object that looked like a small rock in the ground is an interesting case. If that *is* a rock (it’s hard to tell in the footage), and if it can’t be moved, that could either mean that rocks can’t be moved by the ability in general (which I find less likely), that the ability can’t lift rocks out of the ground (what I find most likely), or that it’s just another thing that is meant to *look* like a rock (ie a pebblit).
The most interesting implication would be that only rocks that aren’t half-buried can’t be lifted and used with Ultrahand, which would mean that buried treasure/objects like those found throughout BotW wouldn’t be something TotK includes. That, or you’d have to find some other way of digging those buried objects up; the Ultrahand wouldn’t function the same as Magnesis in this regard.
@@NayruYT im imagining a decent sized shelter with an overhang similar to the bigger land vehicle in the last trailer but up in the sky floating w lights shining all around just chilling in a storm and being able to walk around it while it maintains it's altitude I bet you can put balloons on floating ultrahand made "houses" for a similar effect lol. Imagine approaching that dragon with your floating base and attacking it from above and it flys up and f*cks your shit up lol that visual is something everyone needs to see 😂
Flying machines are now intended and are no longer glitches
I can't wait to see what the new glitches produce
3:50 Casual piracy promotion for some reason
Because mods are sick as hell, that's the reason lmao
Behold as i deconstruct all nintendos hard work and use the various logs and propellers to use as stepping stones like cryonis instead of actually using it properly
As is your Hylia-given right!
Engineering on STEROIDS
I can't wait
Adding weapons to vehicles gives the player more freedom than there already is.
It'd be so cool!
You're trolling about nuts and bolts, right? That game wasn't even finished.
haha of course. I didn't mind it to be honest, but I definitely like Kazooie and Tooie way more
You could actually buikd Hauses you see 3 construction places in the gameplay nsbye you buind them there
My guess is that you will bring resources there and deposit them on the platforms, as opposed to building them yourself, since those platforms are just not big enough for decent builds
bad piggies mode
Oh man I totally forgot about that game, but yes exactly haha
Kinda spoiler
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i saw a video where a dude stuck 2 keese eyes on a thing as it was waving around its flamethrower penis i also saw someone make a thing holding a sword so yeah normal items can be attatched
dude if you wanted to cross the water but its small enough that a bridge wouldn't be a waste of time then you could just SWIM!
Have you ever actually tried to swim across a river in BotW lol, if there is any sort of current you are swept away too quickly to swim
Get outta here with that normal thinkin
This aged like milk.
What? You quite literally can build Mad Max death machines lmao take one look on twitter. And building structures is a key part of a huge amount of shrines. So what did I get wrong?