I love how they used the exact same sounds from ww2 in vanguard, pulling back the bolt on a kar and the different mag release/insertion sounds. Literally identical, hopefully just for the alpha though.
Leave it to call of duty. Choose between a steaming pile of garbage and a dumpster fire. We all say "omg this one sucked this year the animations are awful" ect, until they make the next one that somehow stoops even lower than the last.
Models: Looks good technically, but most of them have inaccuracies of some sort Animations: probably the best aspect Sounds: easily the worst aspect. The guns sound like rattling cans when handled/reloaded and let's not even talk about the firing sounds. Are they afraid or incapable of making punchy, somewhat realistic and unmuffled gun sounds or some shit?
Can't say I agree on the sound aspect. While shotguns do sound quite weak, the sound design fits well for other guns, especially full-auto ones. It gives character to the weapon based on their stats: low-powered, high RoF guns sound like a swarm of angry wasps, while something like VGM 1927 has a lot more punch at the expense of fire rate. And the interaction/reload sounds might give off a semblance of tin rattling, but so what? It's pleasing to the ear, while still being metallic enough to feel like a gun.
There is actually a hidden weapon, it’s the fliegerfaust, you can only get it out of the mystery box in zombies, I’ve only gotten it on the Final Reich map
Fun fact. The grease gun is still in service for the US army. They’re too cheap tp upgrade to MP5 or MP7. It was only recently in 2019 that the Army purchased the APC9K, but It was only given to special duty MPs, and there are only 350 of them
@@wealthytate7908 The soldiers did like the gun. But the Thompson was heavy, expensive, and time-consuming to produce. The Grease Gun was more controllable, cheaper, saved ammo, and was easier to produce/maintain.
Just because a rifle is bolt action, doesn’t mean it’s a sniper rifle. While the KAR98K could be fitted with a scope and used as a sniper, it was primarily a regular battle rifle.
• Load a single strip feed of 5 rounds into an SMLE and it turns into 10 rounds. • An MG-42 that fires up to 1200 RPM barely breaks 600 RPM. • And an M1 Garand has you manually push the bolt forward when it would’ve either been driven forward on its own or with a light nudge.
Ah one of my favorite cod games, even with the inaccuracies of some of the weapons, it still has has a decent campaign, MP was fine, and zombies is pretty epic
Luger with a spitzer bullet. M30 Luftwaffe Drilling third barrel with a pointed 9.3x74mmR. Ground ejecting Reichsrevolver casings. Weird extended magazines (looking at you Lewis/Bren Gun, and Chatellerault M24/29) Inaccurate fire rates for many weapons Walther Toggle Action weirdly using magazines Ribeyrolles with a drum magazine Volkssturmgewehr with a hole in the barrel Too much powder in the Blunderbuss lmfao Side loading scoped rifles Arisaka with Lee-Enfield 10 round magazine Quick detaching integral suppressors M1A1 with M1928 designation and drum magazine MP28 firing faster than a PPSh-41 Worst MG42 ever depicted Overloaded/underloaded magazines I could list more and more...
visuals: ok animations: accurate for WW2 but what the hell is a BLUNDERBUSS DOING HERE sounds: meh historical accuracy: black ops cold war did it better Think of it this way: COD: WW2 is meant to be a sort of "remaster" of one of the older CODs (COD 2 I think?), that it did decently in animations. In every other way though, it sacrificed its sound design and accuracy to the history of WW2. Ironically, you can debate that COD 2 was more historically accurate than this. Vanguard has a lot of eyes set on it and so far results are promising (there are some iffy bits like placeholders but do remember it's only an Alpha for now).
Animations are mostly inaccurate (45 degree clip insertion for a Kar98k with scope lol) Historical accuracy is as not as bad as Black Ops Cold War (East Germans with MP5 plus nonexisting holo sight, nonexisting drum mag, nonexisting plastic grip, and nonexisting laser sight lmao)
Sadly no, Black Ops Cold War Gunsmith is poorly made, recycling attachments to be used on every weapon instead of making them as unique as possible like Modern Warfare did. However, BOCW like MW also allows custom builds of variants of one weapon which is great (like the C58 becoming a PSG-1, or even a G3A3)
Story is fine Audio and weapons are so lackluster They called it WW2 when it only represented American mostly compared to the older series which has American, British and Russians
@@bottomtextgaming1864 and i like that becouse of bass. I don't like cod waw's ppsh, mp44, mp40 type of sound becouse it feels like two metal sticks hitting each other
Eh they're alright but kinda lacking in the feeling of power imo The echo of the shots are a little weak, mostly examples like BFV and BF1, (don't really wanna compare to MW2019 cause y'know that gets annoying sometimes) or uh... Post Scriptum Something about them lacks the actual punch and bang of a real firearm, if you understand what I mean
@@rosaria8384 yeah that's what I said in my previous reply that the Lewis gun's mag spin slowly irl. Yeah I know Lewis gun's mag spins realistically in battlefield 5/1 just forgot to mention it
CoD couldn't stop being CoD for at least a single second when they made the blunderbuss reload animation. Then again, they put a bunch of stupid and anachronistic accessories in the multiplayer weapons, so what did I expect, really.
I like how in the singleplayer campaign they forgot to add the Gewehr 43 so they just gave the German soldiers Russian SVT-40s, which might've been plausible if it weren't for the fact that its every German's semi auto rifle in this game, and all the missions taking place in the Western Front.
When I played this I ran the M1 Bazooka on all my classes except my Sniper, melee, and shotgun classes. I enjoyed learning to lead my shots in order to shoot down UAVs.
Idk why, but every time I shoot these few guns, it’s my pet peeve to alway know that all of their fire rates are swapped around. Mp40/AUSTEN has the fire rate for the M1 Thompson M1 Thompson/WAFFE has the fire rate of the PPSH-41 PPSH-41/Type 100 has the fire rate for the Mp40 And hasn’t anyone realized the Blyskawica sounds like the M1 Thompson; and majority of the sounds for all of the guns are the same as others? Like the AUSTEN and the Sterling, and EMP44 and Blyskawica; same thing with reloading sounds with SMG’s
These have to be the most historically inaccurate weapons I've seen. Like, how can the MP28 FIRE FASTER THAN PPSH-41? And the AVS-36 fires too slow, it has a fire rate of 800 RPM.
Though I MOST DEFINITELY did liked and enjoyed watching this weapons showcase of COD WW2 There were more other weapons in this game, like the Claymore But I INDEED enjoyed watching this, nonetheless
You see them supposedly studying the real guns used in the war in the trailer, but they didn't record sounds for reloads from any of them. And all the firing sounds are like drum machines.
Im surprised Ww2 cod is still even getting mew updates and new guns. The stinger 50 cal mg is so freaking funny. And the fact that the cod devs thought it was funny to add that along side the Iconic M1919 machine gun -_- its a slow piece of crap. Yall remember the browning in WaW? Complete different
While this isn't that good of a WW2 shooter for those who appreciate details, i am glad we got Italian and French weapons, very rare to ser those in a ww2 shooter.
In fairness, the Austen was essentially an Australian "improved" version of the original model (Hence: Aussie-Sten), and the MP3008 (Blyskawica) was a copied model by the Germans as a last ditch weapon, much like the Volksturmgewehr. Both saw service in small numbers under their respective nations.
@@InFamXYT World At War was technically my first but I dont quite remember it that well because it was years ago. In Modern Day this was my step up from blocky mobile games so come on, I loved it
@@polskabalaclava Wikipedia says that he decided to use the best features of the M1 Garand and the STG44 Also it says "The StG largely influenced the Soviet AK-47, introduced two years after the war concluded"
WW2 guns makes me feel troubled. Why a tactical reload on some sniper rifle (like Kar98, M1903, Lee Enfield) has to insert a full mag? Especially Enfield with 10 ammo inserted in 1 clip instead of 2? Arisaka Type 38 with a removable magazine? Is this a joke? MG42 with an MG3/MG34 Firerate!? Bren Gun with a Chauchat Firerate?! M1919 with a disturbing firing animation when on prone (laying down)!? Chatellerault with the magazine slammed into the rifle as though the user has some grudge against someone.... Ah, great. By the looks of it, I prefer BF1/BF5 better than this.🤨 WW2's kinda cursed in the weapons.🙄
Everything about this game hurts me on a number of levels, and from the gameplay I’ve seen Vanguard doesn’t look to be much better except in technical and sound aspects.
How to fuck history in just one game. The FG42 is pathetic, also the Ppsh, the Mp40,... Sterling in ww2... the sights of the Sten... In next Call of Duty ww2 game, there will be F4 Phantom, Leopard tanks and M16A4
I mean, i dont hate how sledgehammer put their hardworks into this game (beside the crappy vanguard) since the campaign aren't either that bad or that great, animations are good, wide variety of attachments eventho they're not so well favored cuz historical inaccuracies (forgaveable), but one key things that annoys me the most in that game, the RATE OF FIRE, even for MG42 and Browning .30 Cal!!!!
What i dont get is why does the PPSH have a lower fire rate than the thompson and the MP 28? and why is the 28 a bullet hose?? i dont care too much about inaccuracies but this is just crazy.
While the weapon selection is very good with guns that I’ve never seen before, the sound design is just terrible. Every reload has the stupid metal clicking together sound and the gunshots are so quiet that your character’s breathing is louder.
Don't forget that it closes automatically as if it were an M1 Garand using an en bloc clip lol. Remember that the Type 4 (or 5, both are acceptable) uses Arisaka stripper clips.
@@mr.lonernextdoor8290 originally the Type 4 is loaded with stripper clips rather with removable mags, but, you know, CoD WW2 has detachable mag upgrades for most bolt action rifles, so, you get the idea.....
I hate how the metallic sounds are, they sound very fake and toyish, it sounds like you possibly loading up an empty mag, just a hollow piece of metal or something
Bullet can damage a Sherman Their laziness is astounding Like how come they can make a good tank Campaign in Advanced Warfare but not in here??? Even the gunshot audio in there especially exo jumps are more punchy than the pew pew MG42
Comparing Vanguard to this,I'm impressed how much the animations improved on Sledgehammer's part,though their sounds could use some work.
yes
yes
yes
@@DonaldDonnyDonDonaldson no
yes
I love how they used the exact same sounds from ww2 in vanguard, pulling back the bolt on a kar and the different mag release/insertion sounds. Literally identical, hopefully just for the alpha though.
They’re most likely placeholders until the game comes out,but only time will tell
I’m from the future, and they’re still using it.
Plus it makes no sense to have record different mag sounds. Most people would never tell the difference
I wouldn't be surprised if they reused a bunch of assets from CODWW2 in Vanguard.
there is a sound bug in ww2 for the snipers and its in vanguard too
I definitely like this games animations over Cold War’s, even with all of the inaccuracies.
Leave it to call of duty. Choose between a steaming pile of garbage and a dumpster fire. We all say "omg this one sucked this year the animations are awful" ect, until they make the next one that somehow stoops even lower than the last.
Modern Warfare’s an exception, the *only* exception
but the sounds here aren't that better
I’d rather have Cold War animations. For example, the C58 is one of the best besides the XM4.
@@Yawnford the reloading sounds a bit crunchy
Models: Looks good technically, but most of them have inaccuracies of some sort
Animations: probably the best aspect
Sounds: easily the worst aspect. The guns sound like rattling cans when handled/reloaded and let's not even talk about the firing sounds. Are they afraid or incapable of making punchy, somewhat realistic and unmuffled gun sounds or some shit?
Can't say I agree on the sound aspect. While shotguns do sound quite weak, the sound design fits well for other guns, especially full-auto ones. It gives character to the weapon based on their stats: low-powered, high RoF guns sound like a swarm of angry wasps, while something like VGM 1927 has a lot more punch at the expense of fire rate.
And the interaction/reload sounds might give off a semblance of tin rattling, but so what? It's pleasing to the ear, while still being metallic enough to feel like a gun.
@@guardian-angel615 Fair enough, but what you personally consider to be pleasing to your ears certainly doesn't please mine.
The revolver animation is the thing that they can do which Treyarch doesn’t.
is it me or does the reload sound like legos
sounds criticism gets old
Mg 42 in cod ww2 be like:
-Hans,what they did do with your mg 42 ?
-Which mg 42 ?,that's bren.
Ohh....a Bren that's belt-fed?
@@Rome.s_Greatest_Enemy no,bren have a cod ww2 mg 42 rate of fire.
MG42 gets Bren fire rates while Bren shoots like Chauchat
@@cobrageneral556 we should congratulate COD for that
@@Rome.s_Greatest_Enemy yea
Ah yes, CoD WW2, Sledgehammer's failed response to DICE's BF1.
Ironically the Schälldampfer Karabiner is the fastest bolt action rifle in-game despite the awkward placed bolt.
@@FerrariF1Seb05Fan What do you expect from CoD games?
@@Hopy Stinky fantASSy guns.
It’s not exactly a failed response based on the fact that cod ww2 massively outsold bf1
@@xaviertrujillo506 CoD WWII is high quantity, while BF1 is high quality.
There is actually a hidden weapon, it’s the fliegerfaust, you can only get it out of the mystery box in zombies, I’ve only gotten it on the Final Reich map
ah yes, the cursed gun images game
Nah that title belongs to vanguard
My poor MG42.....almost looks like on semi auto mode compared to its REAL rate of fire
look how they massacred my boy
@@Bruhidk8835 sounds like Hitler's Buttsaw rather than Buzzsaw
@@Rome.s_Greatest_Enemy no shit
@@Bruhidk8835 no pun intended
@@Bruhidk8835 it has fart instead
Fun fact. The grease gun is still in service for the US army. They’re too cheap tp upgrade to MP5 or MP7. It was only recently in 2019 that the Army purchased the APC9K, but It was only given to special duty MPs, and there are only 350 of them
Why would they put the grease gun in service when they would have plenty of Thompson’s
@@wealthytate7908 The thompson weighs a fuck ton and they are incredibly antiquated and expensive
Sub machine guns are essentially useless in modern combat
@@wealthytate7908 The soldiers did like the gun. But the Thompson was heavy, expensive, and time-consuming to produce. The Grease Gun was more controllable, cheaper, saved ammo, and was easier to produce/maintain.
@@Reimastered How bout they use the Mac10
1:05 when you want to add a German revolver but you don’t like the reichrevolvers real reload
I just reinstalled this game after years and was extremely disappointed to find that even in local lobbies some guns were locked.
Just because a rifle is bolt action, doesn’t mean it’s a sniper rifle. While the KAR98K could be fitted with a scope and used as a sniper, it was primarily a regular battle rifle.
The MG42 and the Stinger LMG in this game is pathetic. And dont even start with the bolt-action reload animation
• Load a single strip feed of 5 rounds into an SMLE and it turns into 10 rounds.
• An MG-42 that fires up to 1200 RPM barely breaks 600 RPM.
• And an M1 Garand has you manually push the bolt forward when it would’ve either been driven forward on its own or with a light nudge.
Ah yes
Inserting a clip vertically into a scoped rifle
Don't forget the Karabin that can detach its integral magazine.
@@rosaria8384 oh yeah, and what about the optical reflex sights that werent invented until the '70s.
And also the Bren machine gun. To slow comparing to the real life Bren gun.
Ah one of my favorite cod games, even with the inaccuracies of some of the weapons, it still has has a decent campaign, MP was fine, and zombies is pretty epic
Finally someone that agrees with me
@@guyonyutube good for you bro
I understand
while the mp didn't go too well, the campaign really rocked.
Luger with a spitzer bullet.
M30 Luftwaffe Drilling third barrel with a pointed 9.3x74mmR.
Ground ejecting Reichsrevolver casings.
Weird extended magazines (looking at you Lewis/Bren Gun, and Chatellerault M24/29)
Inaccurate fire rates for many weapons
Walther Toggle Action weirdly using magazines
Ribeyrolles with a drum magazine
Volkssturmgewehr with a hole in the barrel
Too much powder in the Blunderbuss lmfao
Side loading scoped rifles
Arisaka with Lee-Enfield 10 round magazine
Quick detaching integral suppressors
M1A1 with M1928 designation and drum magazine
MP28 firing faster than a PPSh-41
Worst MG42 ever depicted
Overloaded/underloaded magazines
I could list more and more...
Dam ok ok im just 12
Nerd
Go ahead keep listing them all!
The M30 does have that 3rd barrel and thats the right caliber, whats wrong with it?
One more, the rounds for the PTRS-41 is inaccurately modelled. They are way too small and the casing is way too thin.
You should update the MW2019 video
Even with all the rare or prototype guns, it's still more historically accurate then Vanguard. They've got lasers and F2000s in their multiplayer?!
visuals: ok
animations: accurate for WW2 but what the hell is a BLUNDERBUSS DOING HERE
sounds: meh
historical accuracy: black ops cold war did it better
Think of it this way: COD: WW2 is meant to be a sort of "remaster" of one of the older CODs (COD 2 I think?), that it did decently in animations. In every other way though, it sacrificed its sound design and accuracy to the history of WW2. Ironically, you can debate that COD 2 was more historically accurate than this. Vanguard has a lot of eyes set on it and so far results are promising (there are some iffy bits like placeholders but do remember it's only an Alpha for now).
The rifle sounds are familiar with each other, especially the toggle action and kar98k.
Animations are mostly inaccurate (45 degree clip insertion for a Kar98k with scope lol)
Historical accuracy is as not as bad as Black Ops Cold War (East Germans with MP5 plus nonexisting holo sight, nonexisting drum mag, nonexisting plastic grip, and nonexisting laser sight lmao)
Sadly no, Black Ops Cold War Gunsmith is poorly made, recycling attachments to be used on every weapon instead of making them as unique as possible like Modern Warfare did. However, BOCW like MW also allows custom builds of variants of one weapon which is great (like the C58 becoming a PSG-1, or even a G3A3)
Am i the one who genuinely liked this game for its story
i liked it too
Same
Story is fine
Audio and weapons are so lackluster
They called it WW2 when it only represented American mostly compared to the older series which has American, British and Russians
12:06. Music to my ears
Everytime using a scoped 1903 reminds me of Pvt Jackson from Saving Private Ryan
ong
I love the explosive feeling of guns in this game
they sound like boxes getting beaten up
@@bottomtextgaming1864 and i like that becouse of bass. I don't like cod waw's ppsh, mp44, mp40 type of sound becouse it feels like two metal sticks hitting each other
@@4kmarvelclips454 waw's weapon sounds were recorded from real guns if i recall right
Eh they're alright but kinda lacking in the feeling of power imo
The echo of the shots are a little weak, mostly examples like BFV and BF1, (don't really wanna compare to MW2019 cause y'know that gets annoying sometimes) or uh... Post Scriptum
Something about them lacks the actual punch and bang of a real firearm, if you understand what I mean
Explosive is exactly the opposite of what I think it sounds like, some of them legitimately sounds suppressed even if they are not
Everything in this game hurts, especially the machine gun and "sniper" rifle section
Also why is there a blunderbuss in a WW2 game?
And why is there a Federov Avtomat in this game? That’s a WW1 weapon.
@@Dr.KarlowTheOctoling ... that was redistributed to the red army in the 1940s
@@deagle.2 I’ve literally never seen it in WW2.
Blunderbuss was also added to advance warfare
it was added during a Halloween event, let them have some fun for a moment
18:59 fidget spinner machine gun = COD kids happy
Ring a ring a roses....
Well it does spin irl but a little slower
The mag also spins in Lewis gun of battlefield 5.
@@rishabbhatr1936 BFV/1 spins the Lewis Gun more realistically, Lewis Gun magazines don't spin that smoothly btw.
@@rosaria8384 yeah that's what I said in my previous reply that the Lewis gun's mag spin slowly irl.
Yeah I know Lewis gun's mag spins realistically in battlefield 5/1 just forgot to mention it
CoD couldn't stop being CoD for at least a single second when they made the blunderbuss reload animation. Then again, they put a bunch of stupid and anachronistic accessories in the multiplayer weapons, so what did I expect, really.
I like how in the singleplayer campaign they forgot to add the Gewehr 43 so they just gave the German soldiers Russian SVT-40s, which might've been plausible if it weren't for the fact that its every German's semi auto rifle in this game, and all the missions taking place in the Western Front.
When I played this I ran the M1 Bazooka on all my classes except my Sniper, melee, and shotgun classes. I enjoyed learning to lead my shots in order to shoot down UAVs.
Finally, I've been waiting SO LONG for this. Thank youuuuuu 🙏🙏🙏
I'm a couple years late, but man those snipers sounds are very satisfaying
The animations and physics are so good in this game. Never understood the hate that this game got.
Idk why, but every time I shoot these few guns, it’s my pet peeve to alway know that all of their fire rates are swapped around.
Mp40/AUSTEN has the fire rate for the M1 Thompson
M1 Thompson/WAFFE has the fire rate of the PPSH-41
PPSH-41/Type 100 has the fire rate for the Mp40
And hasn’t anyone realized the Blyskawica sounds like the M1 Thompson; and majority of the sounds for all of the guns are the same as others? Like the AUSTEN and the Sterling, and EMP44 and Blyskawica; same thing with reloading sounds with SMG’s
I remember finding a disc of this game from 2017 in 2021
These have to be the most historically inaccurate weapons I've seen.
Like, how can the MP28 FIRE FASTER THAN PPSH-41? And the AVS-36 fires too slow, it has a fire rate of 800 RPM.
Weapon diversity 8,5\10
Weapon realization 6/10
Fun fact: the M1928 SMG is actually the M1A1 Thompson.
Though I MOST DEFINITELY did liked and enjoyed watching this weapons showcase of COD WW2
There were more other weapons in this game, like the Claymore
But I INDEED enjoyed watching this, nonetheless
You see them supposedly studying the real guns used in the war in the trailer, but they didn't record sounds for reloads from any of them. And all the firing sounds are like drum machines.
This inspired me to make my own shooter idea
Im surprised Ww2 cod is still even getting mew updates and new guns.
The stinger 50 cal mg is so freaking funny.
And the fact that the cod devs thought it was funny to add that along side the Iconic M1919 machine gun -_- its a slow piece of crap. Yall remember the browning in WaW? Complete different
Hope se soon a video with all the weapons variants, will be great!
While this isn't that good of a WW2 shooter for those who appreciate details, i am glad we got Italian and French weapons, very rare to ser those in a ww2 shooter.
This game is better than vanguard in my opinion. I loved cod ww2
Animations are cool its sound design that makes it weird its feels emptiness and plasticity
At least the pistols were held accurately.
Combat shotgun is so satifiing to watch look the animation mhhh so good
they really added 1 million different sten reproductions or variants as different guns didn't they
In fairness, the Austen was essentially an Australian "improved" version of the original model (Hence: Aussie-Sten), and the MP3008 (Blyskawica) was a copied model by the Germans as a last ditch weapon, much like the Volksturmgewehr. Both saw service in small numbers under their respective nations.
@@matbannerson thats why i said "variants or copies", i didnt say all stens, but the blyskawica is a real polish sten copy used during the uprising.
@@ffenixfubuki interesting. I thought it was a 3008.
@@matbannerson hey, the more you know!
The inaccuracies especially regarding to the rate of fire on some guns hurts big time.
Toggle Action? next we'll have Shootie Gun.
It amazes me how they didn't add the Suomi KP/-31 and LS/26
Ngl, the grease gun sounds like legos
Honestly it looks fun, but very very innacurate lol.
This was my first cod, I loved it
Sad
@@InFamXYT how
@@HenryThe2ndAnimator that this was ur first cod
@@InFamXYT World At War was technically my first but I dont quite remember it that well because it was years ago. In Modern Day this was my step up from blocky mobile games so come on, I loved it
Tbh my first cod was bo1.
You forgot the rifle mode on the M30 Drilling
I enjoyed this cod a lot.
Shame i sold it.
When I was 9 this game came out and I thought why the stg44 look like the AK 47?
They recycled the reload animation from previous cod games that have the AK reload
The AK creator studied the STG 44
@@WindowsDoor kalashnikov made the aks receiver from the m1 Garand, not stg 44
@@polskabalaclava Wikipedia says that he decided to use the best features of the M1 Garand and the STG44
Also it says "The StG largely influenced the Soviet AK-47, introduced two years after the war concluded"
The Thompson reload is literally a bad company 2 reload
No
Repost??
some guns actually save the magazines on tac reload like in Advanced Warfare
God, i hate this bullets sounds
Why did you say it like that 😂
Honestly I like the animations but why do all reloads sound like someone rattling a chain through a spice rack?
everyone might disagree with me, but hear me out
this game just has better animation for me rather than vanguard
Smooth animations in ww2 but excluded the scope rifle ones
Bolt action scoped rifle reloads aside, yes. Vanguard is trying too hard to mimic MW2019's tacticool style of reloading for a WW2 game.
The sound design is just whack, they even sound better in the Alpha
Why does everything sound like an altoids container
The mosin nagant had an improved reload animation.
Why does the Type 38 have a magazine?
WW2 guns makes me feel troubled. Why a tactical reload on some sniper rifle (like Kar98, M1903, Lee Enfield) has to insert a full mag? Especially Enfield with 10 ammo inserted in 1 clip instead of 2? Arisaka Type 38 with a removable magazine? Is this a joke? MG42 with an MG3/MG34 Firerate!? Bren Gun with a Chauchat Firerate?! M1919 with a disturbing firing animation when on prone (laying down)!? Chatellerault with the magazine slammed into the rifle as though the user has some grudge against someone.... Ah, great. By the looks of it, I prefer BF1/BF5 better than this.🤨 WW2's kinda cursed in the weapons.🙄
Imo, everything in this game is so damn wrong, I had to re-questioning my life whenever I saw the wrongness of each weapon shown in this showcase
@@Riley_MDS i almost lost my sanity on this showcase.🤣
Everything about this game hurts me on a number of levels, and from the gameplay I’ve seen Vanguard doesn’t look to be much better except in technical and sound aspects.
sound? vanguard literally uses 80% of ww2's sohnds
@@deagle.2 the reload sounds
@@wiseguyeclipsa7591 some gun sounds too. take the 1911 and luger for example.
@@deagle.2 luger sounds different in vanguard cod ww2 sounds like pow pow
@@wiseguyeclipsa7591 yeah think i might be wrong about the luger, but for sure the 1911 uses the luger's cod ww2 sound.
Ngl I wished BFV had this much weapons
Hey, Tigerfield do you think you can do another video of killing floor 2 update?
pretty good weapon roster
Erma emp best gun in game
How to fuck history in just one game.
The FG42 is pathetic, also the Ppsh, the Mp40,... Sterling in ww2... the sights of the Sten...
In next Call of Duty ww2 game, there will be F4 Phantom, Leopard tanks and M16A4
Funny how in the trailer for cod ww2 they talk about how much they care about making a product that is “Historically Authentic”
Looking back at this again, Its a shame this game has already and a LOT more than what Vanguard has to show...
Someone tell me WHY THE FUCK is there a motherfucking BLUNDERBUSS in a WWII game????!!?
Not impossible honestly
Much more likely compared to a fucking F2000 in WW2
Finally.... How long he did make these sets?
Type 5 making garand sound makes zero sense it’s clip fed ?
I mean, i dont hate how sledgehammer put their hardworks into this game (beside the crappy vanguard) since the campaign aren't either that bad or that great, animations are good, wide variety of attachments eventho they're not so well favored cuz historical inaccuracies (forgaveable), but one key things that annoys me the most in that game, the RATE OF FIRE, even for MG42 and Browning .30 Cal!!!!
What i dont get is why does the PPSH have a lower fire rate than the thompson and the MP 28? and why is the 28 a bullet hose?? i dont care too much about inaccuracies but this is just crazy.
I reckon this game is one of the best CoD’s, but the recoil pattern puts it off a lot.
Seriously?
Couldn’t get passed the bolt action rifles cause they all sound exactly the same
I feel like the Thompson and PPSh should have opposite fire rates?
Ain't no way there's a musket in there
I'm never buying a CoD. The inaccuracies hurt my brain.
He reloads the M36 with invisible bullets.
Where are the bolt actions
Polska błyskawica 5:23
Nice 💪🏻😎🔥
Also great video
The combat shotgun is probably the only good gun in the game.
While the weapon selection is very good with guns that I’ve never seen before, the sound design is just terrible. Every reload has the stupid metal clicking together sound and the gunshots are so quiet that your character’s breathing is louder.
Exactly. The guns have no echo, or punch that make them sound like guns. Some of the sniper sounds are okay, but everything else is really bad
Why almost all weapons including pistols sounds like suppressed 50cal
Models, are alright. But incorrect.
Animations, the same like the models.
Sounds, garbage.
13:07 and why type 5 has the ping sound of m1 garand!? Hahahah🤣
Don't forget that it closes automatically as if it were an M1 Garand using an en bloc clip lol.
Remember that the Type 4 (or 5, both are acceptable) uses Arisaka stripper clips.
Kinda bit awkward for a removable magazine type of rifle though.
@@mr.lonernextdoor8290 originally the Type 4 is loaded with stripper clips rather with removable mags, but, you know, CoD WW2 has detachable mag upgrades for most bolt action rifles, so, you get the idea.....
Yeah COD WW2 has some nerve to do that. Definitely insane!🤣
@@mr.lonernextdoor8290 no joke
How's a blunderbuss even survived and existed in WW2?
Would this sounds be any "better" if they were on AW2?
I hate how the metallic sounds are, they sound very fake and toyish, it sounds like you possibly loading up an empty mag, just a hollow piece of metal or something
I like this game somewhat. The guns sound atrocious though. It sounds like a CO2 BB gun was recorded and pitched down.
This game is better than Modern Warfare.
How
5:15 Is this a Polish gun?
God they butchered so many guns
They didn't even patch up the 30 cal in the campaign
Nope. Talk about lazy lmao
Bullet can damage a Sherman
Their laziness is astounding
Like how come they can make a good tank Campaign in Advanced Warfare but not in here???
Even the gunshot audio in there especially exo jumps are more punchy than the pew pew MG42