@@mr.archtalon4751 Can you make a video on mores scrips when you have the time. For example scripts using the interact button to open/close doors and also how to make an elevator?
This'll be helpful. I've been forging for most of my life but I'm completely new to any type of scripting. Cool map btw. Clear high ground inspiration but looks like it'll play quite a bit differently.
I’m trying to make Pokémon where if a grenade detonates it will spawn a bot in the location of the grenade. Since I’m new to forge and node scripting it’s been difficult trying to figure out if it’s even possible or how to do it.
I cant seem to get this work by using the event "On game start". So it reads: on game start spawn a bot...but it doesn't seem to trigger. I have spawn points in so im not sure what im doing wrong. The script is building and Ive added the bot difficulty and team too.
I believe you should change from the "on game start" event to the "on gameplay start" event. You should be able to see the bots spawn when you go into play mode when you do this. :)
Can you explain to me why every time I do this the game keeps saying the NAV mash has failed to generate. It's really annoying me and I really want bots so bad on my map ☹️
So simple and yet so cool. I'm gonna do some tests with that. Thank you for the very quick tutorial :-)
All I want Is being able to spawn in the banished
Same haha, good news though, 343 confirmed that forgeable campaign AI will be coming to the game at some point!
@@mr.archtalon4751 Confirmed? Wasn't it more of a ""it's very possible" kinda thing?
I want a grunt army
@@scout9936 Yeah true, possible and 343 wants to do it, still pretty cool
@@mr.archtalon4751 Can you make a video on mores scrips when you have the time.
For example scripts using the interact button to open/close doors and also how to make an elevator?
I couldn't get the marking thing to work but that's probably me just being kinda dumb, Thank you man!!
This'll be helpful. I've been forging for most of my life but I'm completely new to any type of scripting.
Cool map btw. Clear high ground inspiration but looks like it'll play quite a bit differently.
My basic mind was hoping we could just spawn some spawn points set the team color and like a bot profile and be done with it 😭😂😂
I’m trying to make Pokémon where if a grenade detonates it will spawn a bot in the location of the grenade. Since I’m new to forge and node scripting it’s been difficult trying to figure out if it’s even possible or how to do it.
@@LIFEAFTEREVERYTHING ok do you know how
maybe 343 will add covenant a.i for people to make invasions and firefight game modes
That would take a while unless they make ai forgeble on master cheif collection
That was a helpful quick guide, thanks!
This has helped so much thank you
This was very helpful thanks for the video
How do you change their weapons?
High Ground 2.0
I cant seem to get this work by using the event "On game start". So it reads: on game start spawn a bot...but it doesn't seem to trigger. I have spawn points in so im not sure what im doing wrong. The script is building and Ive added the bot difficulty and team too.
I believe you should change from the "on game start" event to the "on gameplay start" event. You should be able to see the bots spawn when you go into play mode when you do this. :)
You can use “When player respawn” too
@@thomasfester1147 ya that worked thanks matey.
How do you spawn 2 teams at once
Would you be willing to do a tutorial on probe lighting and reflection volume orb lighting?
Hero youre a hero
Nice thanks bro !!!
Nice video, bud 👍
Can you explain to me why every time I do this the game keeps saying the NAV mash has failed to generate. It's really annoying me and I really want bots so bad on my map ☹️
Is there a way to spawned actual npc like marines or grunts though?
holy shit the infinite custom mission possibilities are endless...too bad there are no flood assets D:
do you know how to change their weapons
What will your map be called once it's finished?
Thigh Ground
@@sethsybrandy3218 very good name
how do you make them spawn only once?
is there a way do make them auto spawn
Could you make a quick one on how to make a infinite ai spawning?
I don’t have the build menu
My nav mesh will not show up
Same
All I want is to play against alien scum without all this BS. 😢
Far cry map editor is easier to spawn ai than this script bs
Can you assign certain zones to spawn bots??