Halo Infinite Vehicles Ranked (Tier List)

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  • Опубліковано 19 чер 2024
  • All of the Halo Infinite Vehicles ranked and compared in multiplayer and campaign. Don't agree with this list? Drop a comment below.
    Discord server: / discord
    How to fly the Pelican: • 30 second how to: Fly ...
    Music used:
    • Sway
    • Andy Leech x Victoriya...
    0:00 Intro
    0:46 Warthog
    2:36 Rockethog
    3:14 Ghost
    4:45 Mongoose
    5:10 Gungoose
    5:46 Chopper
    8:00 Razorback
    8:59 Banshee
    10:29 Wasp
    11:58 Wraith
    12:51 Scorpion
    13:52 Pelican
    14:17 Outro
    #haloinfinite #halo
  • Ігри

КОМЕНТАРІ • 659

  • @MintBlitz
    @MintBlitz 2 роки тому +743

    Subbed just for that intro 😂

  • @Kyotosomo
    @Kyotosomo 2 роки тому +318

    Feels like vehicles in general just have a lot less health now which given how easy it is to steal them with a grapple hook or lock them with shock damage; to me seems like a completely unneccesary nerf. They're still totally fun though imo.

    • @warrioroflight6872
      @warrioroflight6872 2 роки тому +32

      I really hated how the Scorpion was so fragile now. It makes some sense because you can just get new ones whenever you want, but still, it's a tank for Heaven's sake! It should be virtually indestructible!
      Besides, the UNSC has lost so much hardware already, how many of these things do you think they have left???? You know how many wasps I lost to the Banished?

    • @Nikos.
      @Nikos.  2 роки тому +41

      There are perhaps too many counters for vehicles at this point. I feel like 343 really didn't want vehicle supremacy but went too far

    • @nomercyinc6783
      @nomercyinc6783 2 роки тому +1

      health and being able to grapple it have nothing to do with each other

    • @nathanwhiting5475
      @nathanwhiting5475 2 роки тому +8

      @@nomercyinc6783 how so? Low health and being able to be grappled are both weaknesses. The point is that vehicles have too many weaknesses.

    • @vo3243
      @vo3243 2 роки тому +1

      @@Nikos. in 13:30 you mentioned control issues, you can turn them off in settings :)

  • @gridspin9154
    @gridspin9154 2 роки тому +174

    I'm glad you mentioned the pelican, that thing is a beast, you are invincible and can ram phantoms to the ground!

    • @Nikos.
      @Nikos.  2 роки тому +17

      Hahaha well not totally invinicble, you can be destroyed but it's a tough beast 😀

    • @perkosherrigh7243
      @perkosherrigh7243 2 роки тому +2

      @@Nikos. I think it’s patched now

  • @jw6337
    @jw6337 2 роки тому +205

    Yea the scorpion handles really weirdly on console too, like I get it having the maneuver controls being the same across all vehicles makes for easier programming but game devs gotta realize that having a "you drive where your look" control interface is not ideal when driving a tank

    • @pandagod218
      @pandagod218 2 роки тому +12

      Go into settings then under vehicle controls click on the "Movement assisted steering" option this will make tank driving not dumb. You can thank me later

    • @optiTHOMAS
      @optiTHOMAS 2 роки тому +7

      @@pandagod218 I tried that on and off and it honestly still felt like doo doo a good bit. Sometimes it just doesn't wanna turn for me, so I have to do very little gradual turning.

    • @draknight5081
      @draknight5081 2 роки тому +1

      It got SIX pedals. Which one is which? What is forward what is backwards?

    • @ElectronNinja
      @ElectronNinja 2 роки тому +12

      I think it might have been halo 2 or 3 where the tank went where the left stick was going, regardless of the turret. Like...you know..a tank.
      First time I hopped into a scorpion in Infinite it was all downhill from there : (

    • @bigballzmcdrawz2921
      @bigballzmcdrawz2921 2 роки тому +3

      The Halo 3 Scorpion handled the best in my opinion. The Halo Infinite version will take some getting used to.

  • @cursedseeker1273
    @cursedseeker1273 2 роки тому +253

    If its possible they should add some extra weight to most vehicles
    Also a general health buff for all of them would be good too

    • @jorgechavez7211
      @jorgechavez7211 2 роки тому +9

      Fr they are so fragile, the Scorpio rarely lasts over 10-15 seconds in BTB lmao, everyone will throw all of their grenades and shoot their heavy weapons to it immediately.

    • @sickfvckkkkk
      @sickfvckkkkk 2 роки тому

      except the ghost, fuck the ghost

    • @caseyhall2320
      @caseyhall2320 2 роки тому +4

      @TheSovietOnion eh, for multiplayer maybe. But in campaign, the wasp is almost useless wet toilet paper. You have to rely mostly on the rockets, which are slow and don't lock on unless you're in so close that you get instantly exploded. The turrets do massive damage, but aren't viable due to the same reasons as the rockets. It's mostly just a flying mongoose with less health.

    • @ensignd.crexote5350
      @ensignd.crexote5350 2 роки тому

      Why is Halo Infinite vehicle play so bad.
      The Hog feels like a cotton ball..
      Big Halo fan, but fudge.. it’s mid

    • @orange_turtle3412
      @orange_turtle3412 6 місяців тому

      Insane how a heavily armored military tank cant withstand 2 grenades

  • @rocnado
    @rocnado 2 роки тому +106

    The vehicles are super weird in this game. It feel like they’re being pulled by some kind of invisible object, instead of propelling themselves forward. It’s hard to describe. It’s also jank how slippy and slidey yet torquey and grippy (while accelerating) the warthog and mongoose feel.

    • @Nikos.
      @Nikos.  2 роки тому +13

      Now that you mention that it does feel funky like that in the game

    • @alexstraz
      @alexstraz 2 роки тому +2

      Considering that you are navigating with a chevron indicator above the vehicle for its steering direction definitely makes it feel like its being pulled and not pushed.

    • @dsdy1205
      @dsdy1205 2 роки тому +1

      In classic Halo, Warthog and Mongoose traction is velocity dependent, i.e. it feels glued to the ground, which was a conscious gameplay decision. Infinite has an arguably more realistic traction simulation, but it will probably seem more slippy

    • @orange_turtle3412
      @orange_turtle3412 6 місяців тому +1

      The front wheels are what you control. The back wheels are just dragged behind them. Itd be nice if the big offroad military vehicles had all wheel drive (I know they do canonically but it doesnt feel like it at all)

  • @notribadsvault
    @notribadsvault 2 роки тому +97

    The diagonal speed thing is also true for detached turrets. You can walk at normal speed if you move sideways, it’s always been like that though.

    • @Nikos.
      @Nikos.  2 роки тому +5

      That's right I noticed that. Really makes it easier to get around, but i dont remember it in any other game. Was it in 5?

    • @nerflongbows
      @nerflongbows 2 роки тому +12

      @@Nikos. i remember it being there since halo 3 honestly

    • @Nikos.
      @Nikos.  2 роки тому +3

      @@nerflongbows wow no way. Shoulda payed more attention

    • @pablomunoz4551
      @pablomunoz4551 2 роки тому

      It’s also a physics thing cause essentuforce is being exerted both forward and to the side so the resultant vector has more magnitude or a greater velocity. I guess Halo has respected some basic physics since Halo 3.

    • @caseyhall2320
      @caseyhall2320 2 роки тому

      @@nerflongbows yep. Especially noticable on ODST too. Since, for some reason, being an ODST let's you walk around faster with a turret than chief. And if you do the diagonal walk, ya frikken zoom everywhere with one.

  • @Chiwalker
    @Chiwalker 2 роки тому +119

    The standard Ghost is one of the best standard Ghosts, however, I still feel that the Ghost Ultra is the best of all the games, it's extremely durable and the shots are stronger. The standard Warthogs are terrible, they handle awfully and are too fragile. The Rocket hog is just too slow in the shooting speed. The Brute Chopper is just way to hard to handle, yes the guns are good, but damn if it isn't hard to aim and impossible to drive and it misses the one aspect of being able to "chop" vehicles it rams into. The Razorback is pretty good but only because it's a new addition and 343 overpowered it as much as possible, they gave it the most armor, best driving capabilities and utility. The Bashee is straight garbage, horrible armor, weak main weapon, useless banshee bomb, the Banshee was too strong in Halo 5, so I think they really nerfed it here. The Wasps I loved since it's introduction back in Halo 5 and was very pleased it made it into this game, considering all the other cuts. The Wraith got a pretty damn strong buff, the gun is easier to aim and they really boosted the armor. The Scorpion would be great if the driving wasn't the most trash of all versions.

    • @johndang897
      @johndang897 2 роки тому +1

      Cause the ghost feels like it has 140% armour so same armour as sword ghost in halo 5.

    • @greatestdoge
      @greatestdoge 2 роки тому

      The warthog is meant to be a light recon vehicle not the absolute tank it was in the past I somewhat agree with the rockethog but there's also the point it's meant to be a support vehicle. The brute chopper is not "hard to handle" you just need to know how to drift.

    • @Giratina575
      @Giratina575 2 роки тому

      The wraith is a beast if you know what you're doing. The mortar will one shot any spartan even if it's not a direct hit.

    • @Ripa-Moramee
      @Ripa-Moramee 2 роки тому

      The chopper has always been hard to master and control lol

    • @blizzardgaming7070
      @blizzardgaming7070 2 роки тому +1

      I got more kills ramming people with the banshee than using its actual guns.

  • @barrylarry_7493
    @barrylarry_7493 2 роки тому +43

    This dude is underrated

  • @feIIas
    @feIIas 2 роки тому +7

    Jesus, this list really puts into perspective just how shallow the vehicle sandbox is compared to other halos. Here's hoping we see things like the mantis, falcon, brute prowler, and grunt goblin come back, with maybe some additions from halo wars, like the locust.

    • @terrywest111
      @terrywest111 2 роки тому +1

      If we're talking about Halo Wars vehicles... why not have the Wolverine? :p

    • @feIIas
      @feIIas 2 роки тому

      @@terrywest111 it's a cool vehicle, but too specialized imo. What use would there be for it during general campaign beyond shooting down the occasional phantom or banshee? And if you were able to target ground forces, it'd just be a slower, single-occupant warthog

  • @Jarsia
    @Jarsia 2 роки тому +28

    mostly agree, but for me the scorpion goes down to a B because of the maneuverability/control issues. The wraith is just better in most situations. As long range artillery I'll take the scorpion, but anywhere close enough where I can be hit by power weapon wielding foes, the control issues get you killed too often. The wraith gun isn't too hard to lead, and it kind of handles like a bigger, slower ghost. Plus the thing is tough.

    • @caseyhall2320
      @caseyhall2320 2 роки тому +1

      The wraith is the hardest enemy I've had to face in Halo infinite campaign. God forbid that one place that has TWO of them. Because they're not opposed to firing on their own kind, at all, if it kills chief. 🤣

  • @kuya_fortune
    @kuya_fortune 2 роки тому +20

    I would give the Chopper a C+ mainly because the ability to destroy other vehicles in a head on collision is not featured :(
    Edited: 343 finally added the chopper’s ability to destroy vehicles head on form their recent updates! I’m giving the Chopper a B+

    • @RevivedSaiyan
      @RevivedSaiyan 2 роки тому +4

      That was odd to remove that ability from the vehicle and yet it's supposed to be stronger and heavier with the banished armor and it became alot easier to destroy and is basically useless now in mp

  • @ninjaelectivire1118
    @ninjaelectivire1118 2 роки тому +8

    When it comes to maneuverability, make sure to enable the option that allows your LS inputs to affect turning so it’s not just “where you look is where you go”. Suddenly the Hog and Mongoose will become the snappiest they’ve ever been!

  • @Pm3m_Dia
    @Pm3m_Dia 2 роки тому +13

    Mongoose is great at reinforcing the warthog. Warthog pulls all the attention while the mongoose crew gets off and kills the distracted/ gets the flag.

    • @cpr731107
      @cpr731107 2 роки тому +4

      If only some teammates were smart enough to understand some situations

  • @NoOne-ti9ko
    @NoOne-ti9ko 2 роки тому +1

    I found your channel about a month ago and I love your content, personally I think it’s unique, keep it up

    • @Nikos.
      @Nikos.  2 роки тому

      Thanks! I apprecuate the support and I'll try to keep it unique!

  • @alecm1078
    @alecm1078 2 роки тому +1

    Please keep posting your stuff is on point bro! Also if you park the pelican you can switch seats and kill from the inside while not getting hit, helped on legendary.

  • @rumleysnider5008
    @rumleysnider5008 2 роки тому +1

    I really wish more people in multiplayer would utilize the razorback to its full potential. I always see them going to the warthog over the razorback. Btw you deserve way more subs keep it up

  • @Moyai3499
    @Moyai3499 2 роки тому

    This guy's sense of humor is perfect dude
    just subbed!

  • @VaughnJogVlog
    @VaughnJogVlog 2 роки тому

    Just learned about the ghost speed glitch, thanks. 🙏

  • @thecheekychinaman6713
    @thecheekychinaman6713 2 роки тому

    Did not know about objective storage with Razorback, super helpful

  • @spencersloane1870
    @spencersloane1870 2 роки тому +4

    I found that you can jump in the turret of the Wraith even if an enemy is driving it. I used it to kill a few enemies because the vehicle must have still been marked as a friendly for them.

    • @Nikos.
      @Nikos.  2 роки тому

      It's a genius strat for sure.

  • @deathstalker8851
    @deathstalker8851 2 роки тому +1

    Great list! 😁👍

  • @JoshTheBear
    @JoshTheBear 2 роки тому +1

    Happy to see your channel popping off Nick! Keep it up

    • @Nikos.
      @Nikos.  2 роки тому

      Thanks! Will do! Good to hear from you my guy!

  • @jimmyjazz4605
    @jimmyjazz4605 2 роки тому

    Loved this video man, very laid back and funny too 👍

    • @Nikos.
      @Nikos.  2 роки тому +1

      Glad you enjoyed! Thanks for checking it out!

  • @LieutenantButtFinger
    @LieutenantButtFinger 2 роки тому +4

    3:56 “anything with more health then a warthog is better then a warthog” I love this quote

  • @iquillizer33
    @iquillizer33 2 роки тому

    I was waiting for this.

  • @poly_g6068
    @poly_g6068 Рік тому +3

    The ghost is funny because it's so ungodly fast now that it finally splatters as well as it did in CE. It really is a lot more useful just from that

    • @orange_turtle3412
      @orange_turtle3412 6 місяців тому

      Ghosts are kinda OP. You get one and you can plow through the whole enemy team at once

    • @poly_g6068
      @poly_g6068 6 місяців тому

      @@orange_turtle3412 That's good for two reasons: 1. because vehicles were originally designed to take coordination to destroy, and 2. it's good for recording highlights to make others want to play the game

  • @andreww450
    @andreww450 2 роки тому +29

    I personally like the warthog more than some other instances due to it feeling like what it should be: a light recon vehicle. It is fast and nimble

    • @andreww450
      @andreww450 2 роки тому

      @Mr. Jack But it is also described as multi-usw with recon being one of its primary

  • @atticus_eatonian
    @atticus_eatonian 4 місяці тому +1

    Btw, a neat little trick I picked up on my first few playthroughs of the campaign, there are two bosses specifically (and probably a few more) that are in the open-world and that can be accessed by chopper - and the one-hit-kill feature of the vehicle works on them. Being relatively new to the franchise when first playing it I really struggled with those bosses particularly - so when I kicked the first boss out his chopper then used it to insta-kill both bosses my opinion for the vehicle was definitely boosted XD

  • @Cr4pSnip3r
    @Cr4pSnip3r 2 роки тому +1

    Entirely agree except for the Chopper, which should be down a tier or two. Nice vid!

  • @cadendougherty8766
    @cadendougherty8766 2 роки тому +1

    That intro is worth a sub 👏🏼👏🏼👏🏼

  • @thelegotrooper3975
    @thelegotrooper3975 Рік тому

    I already love the razorback and being told that it can hold things on the back makes me love it even more

  • @Metal_Maoist
    @Metal_Maoist 2 роки тому +11

    I get pretty good results with the Banshee by attacking from high up and braking with the spacebar. It gives you a lot more time to fire on enemies and reduces your chances of getting airjacked, since you're not that close to the ground

    • @Nikos.
      @Nikos.  2 роки тому +1

      That's actually genius

  • @optiTHOMAS
    @optiTHOMAS 2 роки тому +5

    Pelican should have its own tier! Love it!
    I love the ol Scorpion! It's a classic. However, the one in infinite feels kinda ass to control! 😔 on M&K it's pretty frustrating at times. I miss the chopper smash boost too. Razorback is rad!

  • @eligarcia2582
    @eligarcia2582 Рік тому

    On the map behemoth i love useing the chopper only cause if you hit those little plat forms where they spawn vehicles that are placed in the middle of the map at the right time while boosting you will go flying in the air.

  • @fsupanama2012
    @fsupanama2012 2 роки тому +1

    Loved the six pedal reference

  • @linsh1
    @linsh1 2 роки тому

    8:30 what? I've never heard of this before. It's awesome!

  • @BurntTM
    @BurntTM 2 роки тому

    I love the Razorback in campaign for one reason, Marine firing squad with rocket launchers. I'm gonna drop a sub.

  • @arthurli8466
    @arthurli8466 2 роки тому

    This channel is underrated

  • @MrSuperjakk
    @MrSuperjakk 2 роки тому

    I just watched to see where the razorback was. Anything other than S is wrong, so good video

  • @428mjrdz3
    @428mjrdz3 2 роки тому

    I love the ghost ...also love how it sounds in halo infinite ...I can imagine myself on a alien planet n swear that's how an actually alien vehicle would sound like

  • @user-xb1wh5mt4l
    @user-xb1wh5mt4l 2 роки тому

    The Scorpion's main issue is the connected steering and turret control. While I am a strict keyboarder, being simply not so affluent to buy consoles when I already have a PC, the solution I offer can be implemented both on PCs and on consoles. Steering directions should be selected not by the gun direction (the front is where the turret points), but by the direction of the hull. This means you can point the turret while driving in a straight lineline with no adjustment to your steering.

  • @JohntheDoe572
    @JohntheDoe572 Рік тому +1

    Subbed the moment you said “six pedals”

  • @JBat-Gaming
    @JBat-Gaming Рік тому +1

    Honestly, I love the mongoose in campaign and just driving around solo. But in campaign I agree with you

  • @stevenpendell2481
    @stevenpendell2481 Рік тому

    Yo diagonal strafe from doom is included with the ghost, that’s dope

  • @duke605
    @duke605 2 роки тому +1

    I have a feeling the pelican kills you when flying over a chasm is because it's coded to have an invisible ground vehicle (for some reason) and when you go over the chasm the invisible ground vehicle falls (which is why it slows down drastically cause there is no "traction" and slowly hovers down before killing you because it fell into the void)

    • @Nikos.
      @Nikos.  2 роки тому

      Interesting theory for sure. I wonder if this is true.

  • @samiguess.
    @samiguess. Рік тому

    Finally, a guy who still does a lot of halo videos.

  • @colincampbell9200
    @colincampbell9200 2 роки тому +1

    I love how echo 216 will tell you to be careful with it but then he drops it from 100 feet.

  • @darkharvest8098
    @darkharvest8098 Рік тому

    I would also like to point out one change with the ghost compared to previous games, it doesn’t have the weak point that could be 1 burst by a BR, and I always aimed for it until they removed it in H5.

  • @Mike-ul1xn
    @Mike-ul1xn 2 роки тому

    Wasp is also great for area denial in btb. Once you get too damaged to survive direct engagement, just get to altitude and start barraging the shit out of choke points.

  • @adityasharma0376
    @adityasharma0376 2 роки тому +2

    This guy is underrated.

  • @Myerp117
    @Myerp117 2 роки тому

    the diagonal movement thing with the ghost also works when you are carrying a turret in halo reach

  • @alexanderrados671
    @alexanderrados671 2 роки тому

    I never thought to do it during the campaign, but free roaming with a razorback filled with marines who are all carrying a volatile skewer is a sight to behold

  • @papagruben4197
    @papagruben4197 2 роки тому

    Bro I had no idea you could put stuff on the razorback that’s incredible

    • @Nikos.
      @Nikos.  2 роки тому +1

      It's amazing. It's a whole party in a hog shaped package with room for weapons and stuff

  • @americanguy6666
    @americanguy6666 Рік тому +1

    I agree with this tier list. I would probably put the ghost in S tier for how deadly it is in the campaign but other then that I totally agree.

  • @jonzay9108
    @jonzay9108 2 роки тому +1

    12:29 It seems the forward backward thing depends on where your turret is aiming but sometimes it thinks your turret is backwards so it goes backwards when forwards. Edit: same thing on consle.

  • @Newie69MK
    @Newie69MK 2 роки тому

    Yeah, I feel that the vehicle controls and overall health need some adjustments made to them. I recently replayed Halo:Reach (on the MCC) and they felt natural and easy to get a hold of. Infinites vehicle controls feel really floaty at times and they lack weight (mostly for the Hogs and Gooses).

  • @Sneedster_14
    @Sneedster_14 2 роки тому +3

    The banshee has just become a flying coffin with a few flashlights stick on to make the enemy think your damaging them and for getting their attention to kill you quicker

  • @christiannarag7612
    @christiannarag7612 2 роки тому +1

    The scorpion does freak out on console depending where you aim the cannon too, it's probably cause of the six pedals like you said

  • @drteeth362
    @drteeth362 Рік тому

    The scorpion feels so flat. It feels like the turret rotating is the only animation they gave it. In Reach the entire vehicle was pushed back when you fired it, complete with some sort of shell ejection animation in the back. It’s just crazy how to see the attention to detail flatline between bungie and 343 halos

  • @DeWellstein
    @DeWellstein Рік тому

    for some reason. moving diagonally when carrying a turret usually works in other games of the series if you want to move faster

  • @cocoseiie
    @cocoseiie 2 роки тому

    great vid 👍

  • @bagochips834
    @bagochips834 2 роки тому +1

    Two things the wraith has going for it is that it's faster than the scorpion, and although projectile speed is slower and does less damage, you can get cross map kills with it while the enemy is behind cover because it fires in an arc

  • @brandonputman7249
    @brandonputman7249 2 роки тому

    Love this vis

  • @thenightsknight7082
    @thenightsknight7082 2 роки тому

    I was not expecting the rvb reference at 13:42😂😂

  • @Guardian_Arias
    @Guardian_Arias 2 роки тому

    its funny u ask, attitude control can be achieved via flywheels and most high precision satellites like telescopes use flywheels to control attitude. if you spin a wheel the axle will rotate in the opposite direction. with just three wheels one can have full xyz rotation control.

  • @blackrose8418
    @blackrose8418 2 роки тому

    Halo Infinite banshee is my favorite Banshee mostly because unlike in previous other players can't be annoying ballerinas in the air since it's so weak and hard to control. I love it

  • @RexyRonin
    @RexyRonin 2 роки тому +2

    Great video! I'm so glad to see Halo make a positive comeback in this sea of disappointing game releases.

    • @Nikos.
      @Nikos.  2 роки тому

      Same here! 2042 hurt my soul, and Halo healed it

  • @t-wave3161
    @t-wave3161 2 роки тому

    Lmaooo that intro is pure gold

  • @patrickr2553
    @patrickr2553 2 роки тому

    Totally agree with the razorback. Fully loaded with marines with the arcane sentinel beam melts enemies on LASO

  • @carepackageman
    @carepackageman 2 роки тому

    Ohh the 6 pedals reference, if you get it, you get it!

  • @jamesplayes7474
    @jamesplayes7474 2 роки тому +1

    I think all the vehicles but the Banshee are pretty good. The only thing that changed for all of them was how long they could take before blowing up.

  • @mrman5066
    @mrman5066 2 роки тому

    Actually pretty sure adjusting pitch in air is possible with something like the warthog. The change in angular momentum with the wheels does it I think

  • @armstronggaming8566
    @armstronggaming8566 2 роки тому +2

    My notes on this list:
    mongoose goes up to a C teir, its got the fastest base speed in the game, as long as the ghost isn't moving diagonally
    banshee is a C teir, can get kills, is highly manoeuvrable, but the health sucks
    the wraith is a B teir. main gun cant shoot downward
    rocket warthog is an A teir, getting kills is just so guaranteed

    • @Nikos.
      @Nikos.  2 роки тому

      interesting no idea some people like the rockethog. I can get kills but not very many

  • @isaacbarrera5133
    @isaacbarrera5133 2 роки тому

    I love how if the chopper boost while getting hit with the EMP it just goes zooming

  • @halodatboi9326
    @halodatboi9326 2 роки тому +1

    Cheif would be like "Back in my day the warthog could take a direct hit from a wraith and the only things i would lose is half of my sheild and 1 marine"

  • @thomasbrand2650
    @thomasbrand2650 2 роки тому

    Excellent RvB reference 😂

  • @anotherrandomcommenter4473
    @anotherrandomcommenter4473 2 роки тому

    The wasp reminds me of that one gimmicky hovercraft from R&C 3.

  • @dmj271095
    @dmj271095 2 роки тому

    I've never heard the razorback called the "party hog" but i will absolutely be calling it that now

  • @TheChristopherWalag
    @TheChristopherWalag 2 роки тому +3

    Hard agree on the Wasp and soft agree on the Scorpion, I’d give it an A+ because of it being a giant moving target with hard maneuverability. Definitely have taken out Scorpions with some cover and the Wasp. Wasp has everything you mentioned and can turn games around if you’re good at dodging and weaving

    • @netwatch7261
      @netwatch7261 2 роки тому

      The scorpion seems cheap as fuck in multiplayer tbh. Hit it with three rockets and stuck 6 grenades on it still alive and killing my team. Kind of hate that thing especially since vehicles only spawn on one side of the launch map, so whatever team starts there gets an immediate advantage.

    • @adulkhan2849
      @adulkhan2849 2 роки тому

      @@netwatch7261 Trust me it's a bloody crap vehicle spawn system they have like if your giving them a tank give us one too to balance it bloody shambles

  • @MrGriningreaper
    @MrGriningreaper 2 роки тому +1

    in fiesta a scorpion spawned.
    it became a fight over which team was driving the thing.

  • @fluffydragon3333
    @fluffydragon3333 2 роки тому

    I love the wasp but I actually think the banshee is ok too, I find that hitting players with the bigger blast gun lowers their health significantly, then swapping to the main gun to finish melting them is nice, I hold s down to move slowly and have more time to aim, then boost away and up into the air when im too low or in trouble

  • @trooper7656
    @trooper7656 2 роки тому

    I thought it was just my internet but big team battles broken. Dang it’s such a fun mode to.

  • @davidshepherd8917
    @davidshepherd8917 2 роки тому

    Your profile picture is funny af with ur personality

  • @kanadetone
    @kanadetone 2 роки тому

    I'm glad I'm not the only one who thought the warthog's had frustratingly weak health.
    I guess the Wasp is good in Multiplayer, but in campaign it's really only highly effective against infantry. The MGs aren't anywhere near the Hornet's in terms of damage output and the rockets feel like the Rockethog's rockets just a bit more hard hitting.

  • @thunderlifestudios
    @thunderlifestudios 2 роки тому +1

    Fun Fact: the ghost moves faster diagonally because it's calculating it's speed wrong. When I made cars in random projects or characters who can move diagonally they always move faster. It's basically a rounding error

    • @Nikos.
      @Nikos.  2 роки тому

      that's really cool info ngl. I messed around in scratch when I was a kid and noticed similar things when I made games

  • @DailyDoseDemos
    @DailyDoseDemos 2 роки тому

    I feel like for a game that long in developement we desearved to have more vehicles. When the next halo comes out and Masterchief meets up with the spirit of fire they need to bring back some halo reach vehicles like the revnant and the transport copter. That would be sick.

  • @fieryeasy
    @fieryeasy 2 роки тому

    What software do you use for the lists?

  • @thunderlifestudios
    @thunderlifestudios 2 роки тому +1

    The banshee basically is a support vehicle now. I won a game by doing strafe runs while my team was in fire fights.

    • @Nikos.
      @Nikos.  2 роки тому

      smart. Makes the vehicle more of a supporting role

  • @odststalker5117
    @odststalker5117 2 роки тому

    the gungoose is kind of op honestly, you can crossmap one shot people with the grenades it shoots, and they can't do anything about it unless they have one of a small handful of weapons

  • @coolBizard
    @coolBizard 2 роки тому

    there needs to be a armored mongoose like it covers your dead and body and I subbed for that intro 😂😅🤣😂

    • @Nikos.
      @Nikos.  2 роки тому

      lmao thanks for the sub!

  • @SammyAnimation-zy7cx
    @SammyAnimation-zy7cx 2 роки тому

    I really hope dlc brings new vehicles to this game since the only new thing here is the Razorback, which itself is just a warthog variant

  • @ion_force
    @ion_force 2 роки тому

    I really thought you were going to put the Wraith into D tier until I used the turret and realized it multiplies its killing potential

  • @atlas9852
    @atlas9852 2 роки тому

    Seeing the wasp and scorpion in S just warms my heart

    • @Nikos.
      @Nikos.  2 роки тому

      They deserve it for sure :D

  • @LandonVR
    @LandonVR 2 роки тому

    Chief’s thousand something pound self just leans one way or another
    2:19

  • @insurgent9327
    @insurgent9327 2 роки тому

    The cover on the wraith's cockpit can be shot off, leaving the pilot vulnerable. Unsure of how long it takes with basic weapons, but one sniper shot is enough to take it off, so while the gunner is safer from snipers, the pilot isn't. I'd probably bump it down at least to A.

  • @LucasBriggs808
    @LucasBriggs808 2 роки тому

    I like how at the start of Halo infinite like all the vehicles were basically s tier and were uncontested now people tend to avoid getting in certain vehicles cause they know they probably will die

  • @coltonspicks6709
    @coltonspicks6709 2 роки тому

    I think all the vehicles control weird because they had to design them around getting around the ring faster, which makes them faster. But they didn’t slow them down for the multiplayer so they feel too fast.

  • @VIPER2151
    @VIPER2151 2 роки тому +1

    What happened to the Mantis Mech??? did they scrap it, or is it somthing they may add at a later date???

    • @Nikos.
      @Nikos.  2 роки тому

      Idk where the mantis is. Perhaps it will be added

  • @justarandomtechpriest1578
    @justarandomtechpriest1578 2 роки тому

    The Mongols is decent on launch site if your on the side without the rocket
    Because you can potentially get a better vehichle if the enemy doesnt grab it