this is the spell effect for those wondering fortify destruction 1 pt for 1 sec in 50 ft on target turn undead 1 pt for 1 sec in 50 ft on target soultrap 1 pt for 1 sec in 50 ft on target levitate 1 pt for 1 sec in 50 ft on target weakness to magicka 100% for 1 sec in 50 ft on target absorb health 100 pts for 1 sec in 50 ft on target (do it in this exact order for best cast cost)
Morrowind is the only game where I can make spells like "beam of die badly," "blast of cause horrible problem," and "fuck you gravity you're not my mom."
I remember brewing my custom "crack mixture" when I was 12 years old. And then I was giving them to NPC's who were drinking it and then they would die from it or get some bad stats 🤣🤣
Imagine actually being a citizen in Morrowind if people could achieve powers like this. One minute, you're shopping for wares from your local Khajiit store, next minute, some crazed mage comes flying over your town like the Enola Gay and casts the spell "atomic bomb"
The Telvanni are like that, but they seek dominance so they don't necessarily destroy everything. They would probably try to kill this guy because he represents a threat to their control.
morrowind mages have 3 stages why is casting so hawdd 😭😭 hey this is actually fun *He has no rules. No boundaries. He doesn't flinch at torture, human trafficking, or genocide. He's not loyal to a flag or country or any set of ideals. He trades blood for money.*
There is a 4th Stage, "Fuck Vivec and Everyone Who Lives There, Especially the Fucking Boat Men!" But this is only experienced by mages who spend too much time in the holy city without knowing Levitate.
Yes skyrim comes out with better graphics, but the dungeons are way more boring and no spellcrafting or enchantment crafting and honestly oblivion was just abismal compared to other 2.
@@reddotclips3971i enjoyed both, mainly probably because there's nothing better that i know of. But, tbh, i tried morrowind when i was too Little (and dumb, though dumb still i am) and didn't get 8/9th of the shit that was going on. So, at one point i just started using cheats to jump very high and move very fast. Then got bored. In my plans, The ones i never start or finish but rot in the sewage that is my brain backlog, i'd like to play all the elders scroll in sequence. If not all, at least from morrowind (with some mods for aesthetics, textures and stuff like this, no gameplay modded)
@@MMAVoodoo Oblivion was still a good game, but Morrowind just did everything right no quest markers, keeping a journal and having to take directions from npcs was really immersive along with travel. Besides voice acting and graphics Morrowind had so much more to offer than the following games.
keep in mind that almost no one in the world is high enough level wizard to do this stuff. in Morrowind you are silly weak as a low level mage. if you survive long enough to become powerful, you are essentially a demi-god. A wizard doing the things shown in this video is far beyond the capabilities of almost any wizard in the world. maybe a few but they are pre-occupied with various forms of research. Even the greatest Telvanni wizards are far below the capabilities of the wizard shown in this video. They would be considered mere beginning pupils.
@@virtualmartiniYeah, but I can't go to the aphotecary next door, get super high on a bunch of prescription-free narcotics, and blow up a city in an evening. There's a fun in-game book about a boy abusing magic to become better than people with actual skill, but taken to the extreme. This game is fucking amazing.
@@slayeroffurries1115 just normal Alchemy, Enchantment and Smithing can get you OP in Skyrim without exploits, no restoration bug needed. But you can never achieve the level of broken that Morrowind allows
@@XDarkStrikerX If you have 100% absorb magicka they can reflect it's even better for you. Problem is if they have 100% absorb (resist/reflect too), you cant kill them with spells
my favorite is drain strength by 100 pts for 1 second spell. Traps human enemies in place and they cant escape. And if youre really devious you can have an enemy follow you underwater then cast it on them.
@@kyastrzhembsky7005man, i hate those enemys that do strength damage since that time they trapped me in a cave. But it was so cool, that i could mark, teleport to the next shrine, heal and return
All that spell casting, and your mana bar only decreased like 5%. I remember making a custom sorcerer build in Daggerfall that gave me 100% mana absorption, so I would create giant damage AOE spells which used up most of my mana, and fire them point blank range, refilling my mana from the splash.
yeah that absorb effect in daggerfall was busted, you could just spam massive dmg fireballs(and it had dmg scaling with level for magic in that one too)
That's what makes Morrowind more enjoyable longterm than Oblivion and Skyrim, imo. In the beginning you suck at everything. In the things you specced as your class and race you suck a bit less. But you really feel the progression until you are an unstoppable force of nature. Yeah in ES 4 and 5 you have your OP builds, but none of them lets you wreak so much havoc as Morrowind, especially if you compare mages. @@kyastrzhembsky7005
For those who don't know to create permanent summons that actually leave a lootable body behind create a spell with the following. Fortify stat (doesn't matter what stat) "target" for 1 pt, 1 second Second spell is any summon you want an army of. Summon skeleton for 5 seconds. The trick is to fire this at the wall, floor, or ceiling the projectile animation should end before the summon does thus creating a permanent entity. This trick also applies to permanent buffs and stats using the same logic. I discovered this trick back in 08 apparently no one knew about this on cheat code websites maybe someone knows today but there my secret revealed lol.
I remember falling in love with New Vegas for that reason, because I had grown so used to Bethesdas other games where there's a shit ton of essential NPCs
"Deal with the consequences" lol you mean just reloading or starting a new save, as there's nothing to do afterwards or no way to progress with the game. The complaining about essential npcs is so stupid because in practice it makes no difference except for saving you the boredom and inconvenience when accidentally offing a plot relevant character or something.
@@servus_incognitus the game has autosave. It's not usually that big a deal. It's just nice that they give you the option to end the story in off script ways.
@servus_incognitus you can finish the game while killing otherwise essential npcs using the backdoor method to get wraithguard. Or even if you kill literally everyone you can still beat it if you have good enough spells to tank the damage from equipping keening+sunder.
This is what Bethesda forgot about mages that is true in any RPG mechanic: mages are supposed to be like demigods when they get to high levels. The reason you play a mage is to dedicate a lot of time to a character so that you can eventually play a god. Mage isn’t supposed to just be a different flavor of killing enemies than warrior or rogue, because when you master magic to this extent you can use magic to mimic the fighting and stealth abilities of warriors and rogues, so your playstyle is unlimited.
That's why JRPGs give warriors and thieves martial and sneaky magic. Sure, the mage can fly and torch an entire army, but the warrior can split a meteor in half with his magic sword, and the thief can become one with the shadows and backstab fucking everything.
@@KopperNeoman Yeah but that kind of sucks because it makes magic cheap and unexciting, right? I mean it’s great for a JRPG because it’s accepted that a common trope in anime is that everyone basically has superpowers, but in a western rpg setting, magic has traditionally been mysterious and rare and that makes it more exciting, and magic is also really hard to master, but if every dickhead can just go around shooting waves of fire out of their swords or teleporting behind their enemies to backstab them, then magic becomes really cheap and boring.
Back when mages could fly. Man, those were the days. It makes you wonder how this op magic was lost over time when it was so liberating. Wouldn't a certain Telvani mage in his tower on an island in the middle of nowhere still be able to do this? Or did he forget? lol Why can't modern altmer do this? Or even the dunmer? Ah well.
By what I understand, getting to the level of magical prowess your character can reach in game takes so much time, effort and natural talent that it isn't feasibly achievable for most people. Even relatively strong mages in the lore would struggle to replicate the weakest mechanical implementations of high level magic in the series. What you're capable of in game already makes you one of the strongest mages alive, the fact that you can reach that level of power from basic or no magical aptitude in under an in-game year makes you a genuine anomaly
Levitation magic was outlawed by the Empire, and only permitted in Morrowind as one of the terms of the Armistice. No, really, that's the reason given.
@@D--FENS For real? Damn, I had no idea. Why the empire gotta make things difficult? lol Is this explained in oblivion? If it is then it would make sense why I had no idea since I've never played it yet. I went from morrowind straight to skyrim
@@Mestephra As far as I'm aware, the illegal levitation is just an in-universe excuse for the lack of it in Oblivion. The gameplay reason for this is that Oblivion's cities have their own internal cels and the devs didnt want players to fly over city walls and break the game.
Morrowind was so epic if you played it when it first came out. Like as my first open world game ever, it was mindblowing how much you could do. Best OG xbox game of all time.
Even today if you put aside outdated combat\graphics it's still a much more better game then Oblivion & Skyrim. Imo, after Morrowind, TES series started to degradate.
@@AsMightyAsBread I have no doubt, I played them my entire life, I've moded them, it's a great games, love them all, but TES3 is my fav. Kinda worried for TES6 after Starfield & lack of Jeremy Soule music...without him TES isn't TES, imo.
@@Vindold I've been grinding morrowind I can see why you say that haha. Oblivion is definitely easier for new people to start to understand why those old games are better though. Cheers :)
Seriously, I get the Gonians were high on hist gene seed and had daedric drip but how dafuq did they manage to fight off Telvanni mages who can casually do this?
Maybe that’s part of why they didn’t get so far north into morrowind the redoran and telvanni lands Plus this is probably wizard council levels of power haha the number of wizards with this power could be in the low hundreds
@@squidmanfedsfeds5301 Truth be told, I think the Redoran warriors were just spectators while Telvanni Ball Z were doing the heavy farm tool disciplining.
They did overwhelmed the Oblivion to the point they had to close the gates in Argonia. I think you should be more concerned about what the fuck Hist did to those Argonians and how scary they are. They sound honestly like each of them is a main boss of a game.
All the other great houses must breath a sigh of relief that the Telvanni are all too intrested in learning about and researching magic than ruling or conquering, can you a imagine a whole house of people like this coming after you?
I remember there was a bug where you could aim at the ground with a "on touch" spell, and it would infinitely stack every time you used it, me and my friend made an acrobatics spell and jumped across the entire map lol, it was on Xbox and it was just a bunch of load screens, then we landed in the middle of the ocean
its a soultrap bug. you basically make a spell that fortifies an attribute or a skill, and does a soultrap on you as well. spells attributes stack and it dont go away. but you can be too powerful in this game without exploiting the bugs
here’s the recipe for those interested: fortify attribute (or fortify skill) for x amount for 1 second on self soultrap for 1pt for 1 second on target this also works with most spells like reflect and absorb in place of fortify
before my save corrupted,i flew through entire map less than 5 min, could paralyze half of city with one spell and packed all damaging spells into one,with max area and called it "meteor strike"
Unfortunately, the current trend is for games to be "balanced," so that the entire world is in an unrealistic arms-race with the player. Entire swathes of countryside apparently see you, then decide to crank out the best armour in the game from zero resources and hand it out to all the bandits. And for some reason, all the stores are trapped in the bronze age until you level up enough for the iron age to start.
@@dmgroberts5471I agree, but honestly feel the bigger oversight (that creates the lack of OP spells,) at least in Skyrim, was health scaling. Alduin is only about 6x more HP than a bandit chief, making the latter too difficult and the former too easy. Relatively. Adding Morrowind tier spells would make many boss fights such a joke due to this, so I hope they fix that in ES6.
I'm tired and not feeling so good so I just distracted myself by typing some kind of essay lmao there is a spell called Jump in morrowind that multiplies your regular jump height, then he's probably using the Slowfall spell which also negates fall damage to land. His nuke spell has the fancy visual effects because it's a custom spell that combines many schools and it's made in such a way that it probably breaks the game in order to make such an insane spell castable. Cause some npcs allow you to make custom spells and the cast cost calculation can be exploited (it might just be integer overflow lmao). Though it may be an enchanted shield instead. Maybe the spell cost actually is stupid, but no matter. You can just make a fortify intelligence potion, drink it, make another one that is now stronger, also drink it (it will stack with the old one) and eventually make potions that will fortify your intelligence by for instance one hundred thousand for a couple of real time hours. That increases your magicka. Then make a fortify willpower potion like that to increase your cast chance by about 20000%. You can do this cause alchemy makes time stop in morrowind. The way the nuke works is by a spell effect called Absorb Health along with Weakness to Magicka on the target. Absorb health is from the school of Mysticism. It's effectively a life leech spell where the enemy loses health and you absorb it, that is you get healed by that amount. The Weakness is from destruction and it just increases the enemy's vulnerability to the life leech effect. This sells morrowind as a broken unbalanced mess but truth is, if you're ignorant of the mechanics like I was back in time, I think it can appear fairly "balanced", especially for melee characters if you don't minmax them. As soon as you get into magic though the line between a balanced complementary to other playstyles and being totally unstoppable even without using the likes of this insane nuke spell gets very very thin, especially if you level your speed and acrobatics, you can then just dance around enemies. I never even played skyrim and I played very little Oblivion, I'm used to this.
Cool thing about morrowind is it can be whatever the hell you make it, if you wanna be a high wizard god slaying town murderer you can wipe the place out and forever be wanted by the guards
Magic in Morrowind is closer to how magic is in the lore. In Skyrim it's like "magic can be used to uncover the very fabric of space and time" but you get to cast the same 5 fireballs. In Morrowind it's like: "what's that? Want to leap in the air as a method of fast travel? Want to create a spell that kills someone, then turns the corpse undead, then deals holy damage to murder that motherfucker a second time? I got you pal."
Speak quickly outlander or go away. said a random Dunmer house wife to someone who cured her country of ancient godlike evil and plague storms and mind control and such
Skyrim fans will call this “broken” because they need their single player game to be competitively balanced for some reason. But the result is actually just that Skyrim never lets you be a master of magic. You’re always an apprentice casting someone else’s spells, never graduating to creating your own.
The neat part is, if your main damage Skill is absorb health, reflect Magic becomes useless, because even if it gets reflected on yourself, you absorb your own health and therefore get no damage. Clever 😂
Not quite. If you cast absorb health and it gets reflected, it actually drains you and heals the target. Damn those Golden Saints aka Azura's star fuel!
@@PopizzdioJazz No, it absolutely does not do that in vanilla Morrowind. OpenMW includes an option to make it do that, and I assume Morrowind Code Patch or Morrowind Patch Project fix it too, but vanilla absorb health absolutely functions the way OP claims
Correction: reflected absorb health first drains your life and then heals you for the same amount. This is a two step process, meaning it can kill you if your max health is less than your absorb health spell. First hand experience.
I miss games like this so much. Remember how awesome it was to just explore randomly and find the coolest loot. Now everything's about paying the creators money for a shitty skin
@@AsMightyAsBread yeah, I also play old games lately. Found my absolute favorite game in Star Wars: Knights of the Old Republic II. I wasn't too amazed by Morrowind honestly but I'm in love with its DLCs, and that of course a lot thanks to getting accostumed to the world in base game. Either way, just don't support shit games. Do support well-crafted, creative, non-cash grabby games, but people be buying the trashiest, unfinished garbage and complain about the state of the industry lol
@@njux1871 exactly! Stop pre-ordering and get free old games that play way better because they were play tested for hundreds of hours by developers that gave a F
Every NPC could be eliminated even the storyline characters and you could still complete the game. That’s why this is the best elder scrolls game ever.
Morrowind straight up has the best magic system in the series, of course Skyrim does have flashy cool looking and sounding magic, but in Morrowind you can levitate, long jump, and basically nuke your enemies, which should be possible in Skyrim, thanks to mods you can do it.
Looks cool. But there is one problem - reflection armor and spells. Then the mage will have to swing a sword just like all the others. At least that is what gave my mage the most problems.
fortify restoration 100pts self 2s, fortify alchemy 100pts self for 2s, make 100x fortify intelligence and fortify willpower potions, fortify restoration 100 pts self 2s, fortify restoration 100x8 self 2s, fortify alchemy 100x8 self 2s, make more fortify intelligence & willpower potions,(as well as levitate, speed, strength and anything else you might need), then proceed to make fortify buff for the weapon you want to use, as well as fortify ench buff to ench it
Is the Daedric tower shield a lot better than the ebony staff for damage? I usually do a 1-89(82?) constant effect fortify attribute on my tower shields.
Custom spells all day. Me an the homies still talk about my super huge fireball spell that i named Aids that killed damn mear everyone in the city on accident or the telekenis spell that lasts only 1 or 2 seconds, long enough to steal anything without getting too close. Good times.
this is the spell effect for those wondering
fortify destruction 1 pt for 1 sec in 50 ft on target
turn undead 1 pt for 1 sec in 50 ft on target
soultrap 1 pt for 1 sec in 50 ft on target
levitate 1 pt for 1 sec in 50 ft on target
weakness to magicka 100% for 1 sec in 50 ft on target
absorb health 100 pts for 1 sec in 50 ft on target
(do it in this exact order for best cast cost)
Freaking cool.
Ah yes, the old Weakness to X 100% for 1 sec. Fun times.
@@dmgroberts5471 heck yeah.
Why fortify destruction on target? All that does is make it 1% more likely for your opponent to be able to cast destruction spells.
@@talongreenlee7704that's what I'm wondering I dont get it
Morrowind is the only game where I can make spells like "beam of die badly," "blast of cause horrible problem," and "fuck you gravity you're not my mom."
I remember brewing my custom "crack mixture" when I was 12 years old. And then I was giving them to NPC's who were drinking it and then they would die from it or get some bad stats 🤣🤣
Fuck I totally forgot you could do that....... LMFAO. It's been so long.
Gmod
Daggerfall too lol
You are op and that's not fun after 10 mins.
Imagine actually being a citizen in Morrowind if people could achieve powers like this. One minute, you're shopping for wares from your local Khajiit store, next minute, some crazed mage comes flying over your town like the Enola Gay and casts the spell "atomic bomb"
🤣🤣🤣
Them damn telvanni extremists terrorizing us imperial settlers here
The Telvanni are like that, but they seek dominance so they don't necessarily destroy everything. They would probably try to kill this guy because he represents a threat to their control.
House Telvanni respects only strength of will to act as one chooses through power.
With the theme music playing gently in the background very gently as people melt into the mud
morrowind mages have 3 stages
why is casting so hawdd 😭😭
hey this is actually fun
*He has no rules. No boundaries. He doesn't flinch at torture, human trafficking, or genocide. He's not loyal to a flag or country or any set of ideals. He trades blood for money.*
He trades trades blood for money implies he buys blood. And that wouldn't be so far fetched.
There is a 4th Stage, "Fuck Vivec and Everyone Who Lives There, Especially the Fucking Boat Men!" But this is only experienced by mages who spend too much time in the holy city without knowing Levitate.
Pretty sure this is how the telvenni feels like
The last stage is: "I wish all to end" 😂
Stage 4 is discovering that intelligence potions make your alchemy stronger and that the effects stack
I remember playing this game, like "Wow, imagine what they would come out with in the future!"
Only disappointment remained.
So true mostly
Yes skyrim comes out with better graphics, but the dungeons are way more boring and no spellcrafting or enchantment crafting and honestly oblivion was just abismal compared to other 2.
@@reddotclips3971i enjoyed both, mainly probably because there's nothing better that i know of. But, tbh, i tried morrowind when i was too Little (and dumb, though dumb still i am) and didn't get 8/9th of the shit that was going on. So, at one point i just started using cheats to jump very high and move very fast. Then got bored.
In my plans, The ones i never start or finish but rot in the sewage that is my brain backlog, i'd like to play all the elders scroll in sequence. If not all, at least from morrowind (with some mods for aesthetics, textures and stuff like this, no gameplay modded)
Oblivion was incredible
@@MMAVoodoo Oblivion was still a good game, but Morrowind just did everything right no quest markers, keeping a journal and having to take directions from npcs was really immersive along with travel. Besides voice acting and graphics Morrowind had so much more to offer than the following games.
So this is how Jiub killed all the Cliffracers in Vvardenfell
Chillin in his Elsweyr palace
that's Saint Jiub to you, outlander
not quite, while the Nerevarine used magic, St. Juib used his fists.
@@prismanic24 And yet somehow, the Cliffracers returned the following year…
So this is what a rogue Telvanni would look like when fighting off an incursion by the other houses
Haha awesome image.
Bethesda really wanted you to believe these people would get beaten by some stinky lizards by the time of Skyrim
Nah, only the Neravarine can accomplish these feats. Makes the Dragonborn look like the tiny Geckoborn. 😂
keep in mind that almost no one in the world is high enough level wizard to do this stuff. in Morrowind you are silly weak as a low level mage. if you survive long enough to become powerful, you are essentially a demi-god. A wizard doing the things shown in this video is far beyond the capabilities of almost any wizard in the world. maybe a few but they are pre-occupied with various forms of research. Even the greatest Telvanni wizards are far below the capabilities of the wizard shown in this video. They would be considered mere beginning pupils.
@@baneblackguard584 It's good to be the main character, right? 🤣
It's scary to think that a single person can theoretically fly above your hometown and just bombard it with magic into submission in this world.
Drones: 😶
that can happen in our world too dingus
@@virtualmartiniYeah, but I can't go to the aphotecary next door, get super high on a bunch of prescription-free narcotics, and blow up a city in an evening. There's a fun in-game book about a boy abusing magic to become better than people with actual skill, but taken to the extreme. This game is fucking amazing.
@@keyspirits95 I feel ashamed for collecting all books (that I've found) in the game but not remembering that one.
@@keyspirits95what’s the name of that book? 👀
"Wow, that's a cool speedrun exploit"
"Huh? No, no. That's just normal Morrowind gameplay. As intended."
Not as intended actually, but they never bothered addressing it lol. Oblivion had to be worked on.
Ah, the effects of drinking too many potions. 😂
To get OP in Skyrim it takes hours and exploits. To get OP in Morrowind it takes playing the game
@@slayeroffurries1115 just normal Alchemy, Enchantment and Smithing can get you OP in Skyrim without exploits, no restoration bug needed. But you can never achieve the level of broken that Morrowind allows
The only thing you have to fear is a reflect spell.
Not if you have reflect effect too:P From items, other spells, absorb magic is good enought too. Atronach sign for instance.
@@prasaite You need 100% Resist Magicka, spells can only be reflected once back at the caster.
@@XDarkStrikerX If you have 100% absorb magicka they can reflect it's even better for you. Problem is if they have 100% absorb (resist/reflect too), you cant kill them with spells
That's what conjuration is for.
reflected absorb health does nothing to you
my favorite is drain strength by 100 pts for 1 second spell. Traps human enemies in place and they cant escape. And if youre really devious you can have an enemy follow you underwater then cast it on them.
this is honestly my favorite way to use spells in this game,. just completely ruin someone and let nature take its course lol
@@kyastrzhembsky7005man, i hate those enemys that do strength damage since that time they trapped me in a cave.
But it was so cool, that i could mark, teleport to the next shrine, heal and return
As an Argonian, I would paralyze enemies and drag them under water lol
Like kangaroos with dogs
Greater bonewalkers struck fear into me when I was younger and didn't bring any restore strength items
All that spell casting, and your mana bar only decreased like 5%.
I remember making a custom sorcerer build in Daggerfall that gave me 100% mana absorption, so I would create giant damage AOE spells which used up most of my mana, and fire them point blank range, refilling my mana from the splash.
yeah that absorb effect in daggerfall was busted, you could just spam massive dmg fireballs(and it had dmg scaling with level for magic in that one too)
What’s the build?
@@yellowpower3755 I don't recall exactly, but create a custom class giving yourself general Spell Absorption.
Weird stuff, cuz he's casting spells off enchanted items with animations.
I love the jumping spells. Feeling like hulk just launching yourself miles into unknown territory.
Remember the first time you jumped...and sorta permanently stuck the landing... because of unexpected expiration? 😅
morrowind isnt better because you do this, morrowind is better because you can do this
i like how most morrowind runs end up with you have godlike powers
That's what makes Morrowind more enjoyable longterm than Oblivion and Skyrim, imo. In the beginning you suck at everything. In the things you specced as your class and race you suck a bit less. But you really feel the progression until you are an unstoppable force of nature. Yeah in ES 4 and 5 you have your OP builds, but none of them lets you wreak so much havoc as Morrowind, especially if you compare mages. @@kyastrzhembsky7005
@@kyastrzhembsky7005yea Bethesda did very well and made sure you were rewarded properly in the end
Little baby kid comment
@@sepachortels6366 Yea its the pfp ik ive had it for so long im not on here enough to change it
This made me play Morrowind once again
For those who don't know to create permanent summons that actually leave a lootable body behind create a spell with the following.
Fortify stat (doesn't matter what stat) "target" for 1 pt, 1 second
Second spell is any summon you want an army of.
Summon skeleton for 5 seconds.
The trick is to fire this at the wall, floor, or ceiling the projectile animation should end before the summon does thus creating a permanent entity.
This trick also applies to permanent buffs and stats using the same logic. I discovered this trick back in 08 apparently no one knew about this on cheat code websites maybe someone knows today but there my secret revealed lol.
Back when games would just let you kill plot-critical characters and deal with the consequences.
I remember falling in love with New Vegas for that reason, because I had grown so used to Bethesdas other games where there's a shit ton of essential NPCs
"Deal with the consequences" lol you mean just reloading or starting a new save, as there's nothing to do afterwards or no way to progress with the game. The complaining about essential npcs is so stupid because in practice it makes no difference except for saving you the boredom and inconvenience when accidentally offing a plot relevant character or something.
@@servus_incognitus the game has autosave. It's not usually that big a deal. It's just nice that they give you the option to end the story in off script ways.
@servus_incognitus you can finish the game while killing otherwise essential npcs using the backdoor method to get wraithguard. Or even if you kill literally everyone you can still beat it if you have good enough spells to tank the damage from equipping keening+sunder.
There is ways(none exploits) to finish the game without the main quest like killing vivec and enchanting wraightguard yourself
This is what Bethesda forgot about mages that is true in any RPG mechanic: mages are supposed to be like demigods when they get to high levels. The reason you play a mage is to dedicate a lot of time to a character so that you can eventually play a god. Mage isn’t supposed to just be a different flavor of killing enemies than warrior or rogue, because when you master magic to this extent you can use magic to mimic the fighting and stealth abilities of warriors and rogues, so your playstyle is unlimited.
They had to balance gameplay especially into elder scrolls online.
That's why JRPGs give warriors and thieves martial and sneaky magic.
Sure, the mage can fly and torch an entire army, but the warrior can split a meteor in half with his magic sword, and the thief can become one with the shadows and backstab fucking everything.
@@KopperNeoman Yeah but that kind of sucks because it makes magic cheap and unexciting, right? I mean it’s great for a JRPG because it’s accepted that a common trope in anime is that everyone basically has superpowers, but in a western rpg setting, magic has traditionally been mysterious and rare and that makes it more exciting, and magic is also really hard to master, but if every dickhead can just go around shooting waves of fire out of their swords or teleporting behind their enemies to backstab them, then magic becomes really cheap and boring.
Wizards for when being a nerd isn't enough
@@pinkfloydguy7781"magic is rare" *looks around any Elder Scrolls game*
yeah morrowind really catered to the idea that a wizard should be ridiculously weak at low level but become god-like at high level. I loved it.
Back when mages could fly. Man, those were the days. It makes you wonder how this op magic was lost over time when it was so liberating. Wouldn't a certain Telvani mage in his tower on an island in the middle of nowhere still be able to do this? Or did he forget? lol
Why can't modern altmer do this? Or even the dunmer? Ah well.
In ESO the dungeon "Bal Sunnar" kind of shows off the Telvanni mages power. Time travel, control of all sorts of monsters, super speed, etc.
By what I understand, getting to the level of magical prowess your character can reach in game takes so much time, effort and natural talent that it isn't feasibly achievable for most people. Even relatively strong mages in the lore would struggle to replicate the weakest mechanical implementations of high level magic in the series. What you're capable of in game already makes you one of the strongest mages alive, the fact that you can reach that level of power from basic or no magical aptitude in under an in-game year makes you a genuine anomaly
Levitation magic was outlawed by the Empire, and only permitted in Morrowind as one of the terms of the Armistice. No, really, that's the reason given.
@@D--FENS For real? Damn, I had no idea. Why the empire gotta make things difficult? lol Is this explained in oblivion? If it is then it would make sense why I had no idea since I've never played it yet. I went from morrowind straight to skyrim
@@Mestephra As far as I'm aware, the illegal levitation is just an in-universe excuse for the lack of it in Oblivion. The gameplay reason for this is that Oblivion's cities have their own internal cels and the devs didnt want players to fly over city walls and break the game.
Attacking the cliff racers from above is such a power move.
Boots of Blinding Speed + Exquisite Belt enchanted with Levitation + Spear of Bitter Mercy is a great way to hunt cliff racers 😎
This isn't even just "Morrowind Mage Gameplay" this is achieving CHIM.
Morrowind was so epic if you played it when it first came out. Like as my first open world game ever, it was mindblowing how much you could do. Best OG xbox game of all time.
Seriously. I picked it up at a GameStop in a mall (back when malls were a thing) and this game sucked a piece of my soul into it.
I lived it man.
Even today if you put aside outdated combat\graphics it's still a much more better game then Oblivion & Skyrim. Imo, after Morrowind, TES series started to degradate.
@@AsMightyAsBread I have no doubt, I played them my entire life, I've moded them, it's a great games, love them all, but TES3 is my fav. Kinda worried for TES6 after Starfield & lack of Jeremy Soule music...without him TES isn't TES, imo.
It has the worst dialog system
@@Vindold I've been grinding morrowind I can see why you say that haha. Oblivion is definitely easier for new people to start to understand why those old games are better though. Cheers :)
Seriously, I get the Gonians were high on hist gene seed and had daedric drip but how dafuq did they manage to fight off Telvanni mages who can casually do this?
Maybe that’s part of why they didn’t get so far north into morrowind the redoran and telvanni lands
Plus this is probably wizard council levels of power haha the number of wizards with this power could be in the low hundreds
@@squidmanfedsfeds5301
Truth be told, I think the Redoran warriors were just spectators while Telvanni Ball Z were doing the heavy farm tool disciplining.
@@RedSunUnderParadise hahaha I’d believe it
Argonians are pretty tough. But yeah 100% weakness to magic plus paralyse 15 seconds. = miserable death.
They did overwhelmed the Oblivion to the point they had to close the gates in Argonia. I think you should be more concerned about what the fuck Hist did to those Argonians and how scary they are. They sound honestly like each of them is a main boss of a game.
All the other great houses must breath a sigh of relief that the Telvanni are all too intrested in learning about and researching magic than ruling or conquering, can you a imagine a whole house of people like this coming after you?
Heat seaking anti-cliff racer technology. Saint Jiub would be proud.
That was beautiful. Something about this game interests me & now that I saw this video I'm definitely ready to play this game. LETS GOOOOO !
Lore accurate mage gameplay.
I miss playing a game where I can kill a living God, steal his soul and create a pair of invisible pants with it.
What a fool you are. How can you kill a God? What a grand and intoxicating innocence.
I remember there was a bug where you could aim at the ground with a "on touch" spell, and it would infinitely stack every time you used it, me and my friend made an acrobatics spell and jumped across the entire map lol, it was on Xbox and it was just a bunch of load screens, then we landed in the middle of the ocean
its a soultrap bug.
you basically make a spell that fortifies an attribute or a skill, and does a soultrap on you as well.
spells attributes stack and it dont go away.
but you can be too powerful in this game without exploiting the bugs
here’s the recipe for those interested:
fortify attribute (or fortify skill) for x amount for 1 second on self
soultrap for 1pt for 1 second on target
this also works with most spells like reflect and absorb in place of fortify
@@kintsugikame I remember using it with the spell that lets you hover, now that was fun! lol
The Nerevar’s third-person run animation plus Living in the Sunlight by Tiny Tim.
frightening yet humorous imagery
before my save corrupted,i flew through entire map less than 5 min, could paralyze half of city with one spell and packed all damaging spells into one,with max area and called it "meteor strike"
That sounds beautiful about to play for first time
POV: You’re Juib driving all of the cliff racers from Morrowind
Loved the bound weapons and bound armor spells from morrowind more than the other games too.
I have no idea tf just happened, but i hope in tes6 mages would be as cool as this gentleman. Casting random sht, you flying, everything dies
Unfortunately, the current trend is for games to be "balanced," so that the entire world is in an unrealistic arms-race with the player. Entire swathes of countryside apparently see you, then decide to crank out the best armour in the game from zero resources and hand it out to all the bandits. And for some reason, all the stores are trapped in the bronze age until you level up enough for the iron age to start.
@@dmgroberts5471I agree, but honestly feel the bigger oversight (that creates the lack of OP spells,) at least in Skyrim, was health scaling. Alduin is only about 6x more HP than a bandit chief, making the latter too difficult and the former too easy. Relatively. Adding Morrowind tier spells would make many boss fights such a joke due to this, so I hope they fix that in ES6.
i can imagine whole karen and sjw would get their butt burned by that
@@dmgroberts5471 You gave me flashbacks to bandit leaders in nordic armor...
As a Skyrim only player I have no clue what the hell is happening but I do know that I want to do it NOW
Sad to be a Skyrim player.. there are so many of you sad souls
I'm tired and not feeling so good so I just distracted myself by typing some kind of essay lmao
there is a spell called Jump in morrowind that multiplies your regular jump height, then he's probably using the Slowfall spell which also negates fall damage to land. His nuke spell has the fancy visual effects because it's a custom spell that combines many schools and it's made in such a way that it probably breaks the game in order to make such an insane spell castable. Cause some npcs allow you to make custom spells and the cast cost calculation can be exploited (it might just be integer overflow lmao). Though it may be an enchanted shield instead.
Maybe the spell cost actually is stupid, but no matter. You can just make a fortify intelligence potion, drink it, make another one that is now stronger, also drink it (it will stack with the old one) and eventually make potions that will fortify your intelligence by for instance one hundred thousand for a couple of real time hours. That increases your magicka. Then make a fortify willpower potion like that to increase your cast chance by about 20000%. You can do this cause alchemy makes time stop in morrowind.
The way the nuke works is by a spell effect called Absorb Health along with Weakness to Magicka on the target. Absorb health is from the school of Mysticism. It's effectively a life leech spell where the enemy loses health and you absorb it, that is you get healed by that amount. The Weakness is from destruction and it just increases the enemy's vulnerability to the life leech effect.
This sells morrowind as a broken unbalanced mess but truth is, if you're ignorant of the mechanics like I was back in time, I think it can appear fairly "balanced", especially for melee characters if you don't minmax them. As soon as you get into magic though the line between a balanced complementary to other playstyles and being totally unstoppable even without using the likes of this insane nuke spell gets very very thin, especially if you level your speed and acrobatics, you can then just dance around enemies. I never even played skyrim and I played very little Oblivion, I'm used to this.
@@michailvolski5035 Ok Morrowboomer, but now it's time for the nurse to change your incontinence diapers
@@Hightower2804TP Don't be mad that morrowind is better
@@mad_scientist5597 this is why they removed spellcrafting and nerfed magic was WAY too op even though you needed to know what to do
Cool thing about morrowind is it can be whatever the hell you make it, if you wanna be a high wizard god slaying town murderer you can wipe the place out and forever be wanted by the guards
Mage in skybiblion: pew pew fireball
Mage in Morrowind: Casually exterminating an entire fucking race in 2 minutes
In starfield you get a jetpack that moves you like 2 meters. How did they mess up so badly.
YOU N'WAH!!!!
You will suffer greatly!
Magic in Morrowind is closer to how magic is in the lore. In Skyrim it's like "magic can be used to uncover the very fabric of space and time" but you get to cast the same 5 fireballs. In Morrowind it's like: "what's that? Want to leap in the air as a method of fast travel? Want to create a spell that kills someone, then turns the corpse undead, then deals holy damage to murder that motherfucker a second time? I got you pal."
Skyrim: your the dragonborn and we all love you.
Morrowind: your a god and we all fear you.
You're a god but you're still a n'wah
Speak quickly outlander or go away.
said a random Dunmer house wife to someone who cured her country of ancient godlike evil and plague storms and mind control and such
Skyrim fans will call this “broken” because they need their single player game to be competitively balanced for some reason. But the result is actually just that Skyrim never lets you be a master of magic. You’re always an apprentice casting someone else’s spells, never graduating to creating your own.
yeah magic in skyrim is pretty underwhelming. I haven’t played morrowind or oblivion but this looks much better
The Imperial guard stopping the mad, nuclear bomb-hurling wizard mid-cast to try and arrest him 🗿
I remember making spells that did fire damage and glitch the invisibility spell with it to make it look like you disintegrate your enemy.
It's Saint Jiub himself!
Watching this makes me want to replay Morrowind again.
"I'm a god! How can you kill a god?"
Bro became a Daedric Prince.
Glad to see someone else using the balmora mages guild!
"Your crime has been reported!"
Can't get arrested if theres no one to arrest me.
You either die a peasent or live to see yourself become this
according to the lore, this is how the nerevarine fights
The neat part is, if your main damage Skill is absorb health, reflect Magic becomes useless, because even if it gets reflected on yourself, you absorb your own health and therefore get no damage. Clever 😂
Not quite. If you cast absorb health and it gets reflected, it actually drains you and heals the target. Damn those Golden Saints aka Azura's star fuel!
@@PopizzdioJazz No, it absolutely does not do that in vanilla Morrowind. OpenMW includes an option to make it do that, and I assume Morrowind Code Patch or Morrowind Patch Project fix it too, but vanilla absorb health absolutely functions the way OP claims
Correction: reflected absorb health first drains your life and then heals you for the same amount. This is a two step process, meaning it can kill you if your max health is less than your absorb health spell. First hand experience.
All people who prefer Skyrim and oblivion aren’t actually old enough to have invested over 100 hrs into morrowind it’s the best game by far
I miss games like this so much. Remember how awesome it was to just explore randomly and find the coolest loot. Now everything's about paying the creators money for a shitty skin
Not Baldur’s Gate 3 or Elden Ring
Make it come back. It's all me and my friend play. We show people who come over. After the ps plus price increase, I'm only playing old games now
@@AsMightyAsBread yeah, I also play old games lately. Found my absolute favorite game in Star Wars: Knights of the Old Republic II. I wasn't too amazed by Morrowind honestly but I'm in love with its DLCs, and that of course a lot thanks to getting accostumed to the world in base game.
Either way, just don't support shit games. Do support well-crafted, creative, non-cash grabby games, but people be buying the trashiest, unfinished garbage and complain about the state of the industry lol
@@njux1871 exactly! Stop pre-ordering and get free old games that play way better because they were play tested for hundreds of hours by developers that gave a F
...I should try playing morrowind.
Every NPC could be eliminated even the storyline characters and you could still complete the game. That’s why this is the best elder scrolls game ever.
"It just works."
-- todd howard
the sort of thing you'd go over to your friends to see and marvel while smoking dope
the smoking you'd do out of a water bottle bong
@@archmagejohnpaulii6287 do they do that novadays?
Having high destruction, alteration and/or restoration is basically super saiyan mode
homie attained godhood and chose violence
Good ole bound armor days are long gone too. The 1 type of armor that i used through the whole game.
Everything in this game is objectively superior
Is This how you choose to honor the sixth house and the tribe unmourned?
Now I am become Death, the destroyer of worlds
I've always missed the insane unlimited amount of power spells can do in Morrowind
Lore accurate mage would def be like that so I don't see any problem here
*has the powers of a christ blood infused magician*
Is killed by a mudcrab
Because of how broken it was. I made a fireball that when it exploded was almost the size of Vivec. It was crazy af.
The foot step sound is awesome
Starfield be like:
1,000 hours in you can turn invisible tho
Imagine a guy chugs a couple of skoomas and starts his mage rage like this:
You forgot summoning 100 skeletons into a beat down squad but this works too
I’ve never witnessed someone so good at this game
You are not a mage. You are a criminal
-Mages guild head cheftress
Mixing a bound bow effect with levitate makes you pretty OP
Morrowind straight up has the best magic system in the series, of course Skyrim does have flashy cool looking and sounding magic, but in Morrowind you can levitate, long jump, and basically nuke your enemies, which should be possible in Skyrim, thanks to mods you can do it.
Definitely gonna try this out man, i should make a jump spell too tbh
This game was one of a kind!
Looks cool. But there is one problem - reflection armor and spells. Then the mage will have to swing a sword just like all the others. At least that is what gave my mage the most problems.
Yeah especially in the dlc
fortify restoration 100pts self 2s, fortify alchemy 100pts self for 2s, make 100x fortify intelligence and fortify willpower potions, fortify restoration 100 pts self 2s, fortify restoration 100x8 self 2s, fortify alchemy 100x8 self 2s, make more fortify intelligence & willpower potions,(as well as levitate, speed, strength and anything else you might need), then proceed to make fortify buff for the weapon you want to use, as well as fortify ench buff to ench it
Then just make a spell that boosts your combat skills through the roof, and don some conjured equipment.
Ah yes, the end goal of any Morrowind player: Mass Murder!
Jiub would be proud
I still remember making custom Super Jump / Slowfall spells that let you jump over mountains and travel Insanely far really fast
This game is hard af meanwhile guys like this fly around like angels
Completely accurate footage of when Saint jib killed all the cliff racers
The Nords have no idea what they're missing out
how id imagine a daedric lords power to be
This man turned into freeza
When *you* become the cliff racer.
POV: Saint Jiub wiping out the cliff racers
Tes mages in lore be like:
movie falling down morrowind edition / edit: impressive build btw
you can become godlike and eraze an entire town, i remember dreaming of destructible buildings or leaving a big cratere while playing as a kid.
I always know, that there was no eruption
Is the Daedric tower shield a lot better than the ebony staff for damage? I usually do a 1-89(82?) constant effect fortify attribute on my tower shields.
Just use both, the game will let you do it lol
Custom spells all day. Me an the homies still talk about my super huge fireball spell that i named Aids that killed damn mear everyone in the city on accident or the telekenis spell that lasts only 1 or 2 seconds, long enough to steal anything without getting too close. Good times.
The only thing this game is missing is render distance, and that's easily fixed, best Bethesda RPG
ah, the good old daedric tower shield minigun. Mad respect.
Breton, blinding boots of speed, cuirass of the saviours hide.