Yo I just wanna say I super appreciate the putting in of subtitles and not just leaving it to auto generation! In my opinion, that's what puts you a step above the rest of challenge run creators! Not many people at all take the time to do that!
@@512TheWolf512 Not strict. A lot of the tangents aren't scripted, but transcription software is good enough nowadays that it can accurately transcribe about 90% of the audio. I just go in after and fix up the errors. No software is going to understand Arkngthunch-Sturdumz.
Some channels don't take the time to even add auto-generated subs. Yeah they can be hit or miss, but I would very much rather have them than nothing at all.
Trebonius Artorius is a really fun character - he is a really good battlemage, but he is very much a meathead; they pushed him out of Cyrodiil into being the Arch-Mage of the youngest section of Mage's Guild. You can ask folks around the workplace for fun tasks he has assigned them, and it includes: - Digging a tunnel to the mainland; - Learning language of silt striders to extract confidential information; - Rebuilding Numidium; - Assemble the inventory of all plates and bottles in whole of Vvardenfell; - Towing the Foreign Quarter by chaining it to an army of dreugh. Maybe we are not all Arch-Mages.
As well as the one he gives to you, solving the disappearance of the Dwemer. If you weren't the main character, that'd be just as impossible as rebuilding Numidium.
And the second one he gives you which most people have never seen. Only after the main quest is complete he asks you to wipe out the Telvanni councilors. There isn't any reason to do this quest though, since killing him gives the same items he gives you for rewards.
I really like the Mage Guild questline, it paints such a fun picture of the organization. Balmora guild is full of ambitious, but unscrupulous people - Ajira wants promotion above all else, but doesn't want to do anything herself. She tasks you with finding stuff for her research, even finding her a bowl, then asks you to sabotage Galbedir to one-up her. Ranis is a legit unhinged individual who abuses the little power she has and just sends you to assasinate people. Sharn is a necromancer who bribes you for your silence. Aldrunh is about finding books on Dwemer, Sadrith Mora deals with vampires and monsters, and Vivec is just the funniest guild hall with Trebonius being this dumb and kooky archmage who gives you insane tasks while failing to notice the super obvious Telvanni spy right next to him (kinda like Steve Carell's character from "Space Force").
The guilds in Morrowind (and also to some extent Oblivion) are so much more interesting than in Skyrim. Most of the Skyrim faction are clubs devoted to some vague cause while the questlines involve some internal betrayal or external threat by some clear villain. Morrowind guilds are dirty organized crime groups full of unscrupulous self-interested businesspeople, like a real guild.
It also has multiple endings which is neat. You can beat full power Trebonius in a duel if you do it like in the video, but if you destroy house Telvanni he will give you all of his items before the duel, and you can also write home to Cyrodill and become a co-archmage with Trebonius
@@fantomflasch2289 agree 100%. Oblivion is a lot of fun too, it's the game I return to the most followed by Morrowind. The NPC schedules really add so much. You can find a random person and just see what they do. Morrowind has better writing of course
"These cantons are big, and you never really realize it until you're walking slowly around them" Actually, one of my most vivid memories of playing this game as a kid was my computer slowing to a crawl and lagging to death every time I went to Vivec. So I know the feeling quite well, lol.
A tip I learned from the morag tong quests, if anyone refuses to talk to you and says "goodbye" immediately, all you need to do is strip off your clothes and talk to them again.
That orc you killed is the part of the first quest in the Imperial Legion and you do have to kill him, you won't be punished for it, because he murdered somebody I think. Imperial Legion questline was written by Todd Howard, allegedly, and the rest of the base game minus the main quest and Imperial Cult was written by Douglas Goodall. It's interesting that Todd starts you off with a murder investigation whereas Goodall in the Mage's Guild starts you off with flower and mushroom gathering. If you did a Legion playthrough you might get odd vibes from it due to the changes in style. In addition, all of the Gnisis legion quests happen less than 2 blocks away from the quest giver and Aldruhn was mostly the same. My theory is that Howard hated traveling in Morrowind as well as mundane quests like mushroom and plant gathering and fighting rats so he made quests that had very short trips and more storytelling intrigue. It would at least explain why Oblivion is so fast travel heavy and why the Daedric quests of that game, specifically took place so close to the shrines where you're given the quests; or why the guild quests in Oblivion don't have mundane quests like gathering supplies and start off more interesting.
That'd check out, Oblivion even lampshades itself when it does give you "murder ten rats" for the fighters guild, and immediately spins a twist on it that makes the quest more interesting as well
But Todd didn't write those quests in Oblivion. Sure, he might have made it a mandate, but still. Another thing I recall about the Imperial Legion is that it had another writer before Todd, but he had no time to do it himself so Todd picked it up. The "storytelling intrigue" you say these quests have is laughable tho, they are straight up stupid for the most part. The reason Douglas Goodall's quests worked was because of how mundane they are. You are just another citizen of Vvardenfell.
@@totallynuts7595 It is a bit nuts how the Legion quests in Gnisis jump from doing fantasy police work to "THERE'S A PLOT TO ASSASSINATE THE EMPEROR!!1!!11", which is promptly forgotten about after killing the one or two guys responsible. No big deal.
@sAvenisgrey That matches with an AMA one of the lead devs on Daggerfall did on Reddit. Dev in question, whose name I've sadly forgot, said that Todd really wanted to do a game that was more handcrafted (as opposed to Daggerfall having been mostly made via procedural generation) with elaborate scripted storylines (as opposed to Daggerfall's revolving door of rationales to go into a spaghetti dungeon and grab or kill something). That said, as seen with the quests of TES IV and TES V, and somewhat with the legion quests, between being a poor fit to the genre and subpar writing that "elaborate scripting" often comes off as terrible railroading. Unlike a more linear game, where limitations on your actions are inherently bought into by the player, many of Oblivion and Skyrim's quests clash badly with the relative freedom one has outside of questing. Not to mention it encouraged cutting stuff like levitation, teleportation, telekinesis, etc. to avoid having to account for such things in quest design.
3:10 "When Galbedir uses the fake soul gem to enchant something, it'll make her, I dunno, piss herself or something. I might be confusing that with warm water during a sleepover." Your stream of thought is my spirit animal
I may be wrong, but my genuine answer why ajira asks you to get a bowl, while in game lore is probably just alchemy storage. Its to get you out of the mages guild so it can spawn in all the "stolen" research notes around the guild without looking weird
Yeah, the way the scripting in the game works is it either check for the quest every single frame or on cell load, and on the og xbox it wasn't feasible to have multiple things check without a fps hit.
@@MarkusManon Largely because the vast, VAST majority of media doesn't show how powerful a Guild really was. They tend to be shown as little more than a Worker Hall or maybe a large Union, when in fact they had a stranglehold on whatever industry they controlled. Which was the entire point and how they enforced standards.
As a small tidbit you can actually get a ceramic bowl IN the Mages Guild, and ironically for years I thought the game was trying to hint me to do so, cuz in an unmodded Morrowind it has no ownership tag, so you can just pick it up, give it to her, and keep the 10 gold she gives you to buy it. It's the bowl on the table right next to Ranis. 14:15 Funny enough you're not that far-fetched, the Mages Guild, like any good monopoly has made sure to corner the market. If you join the Telvanni there's even a quest to help break said economic squeeze the Guild is doing to magical services on Vvardenfell (though from a gameplay POV nothing really changes). Also it's worth noting that in her backstory (I believe) Ranis is a former Telvanni noble, so it's no wonder she has a stick up her butt about them. As someone who loves this game, I can kinda get your point about the boringness of Morrowind dungeons, and I think the issue is two-fold: 1. Low rez graphics making it dull to look at. 2. The fact there's rarely anything to *do* or interact with in said dungeons. There's little actual 'things' to justify a dungeon besides just 'it is there'. But I will offer a counter-point: Morrowind's dungeons don't overstay their welcome. Arena, Daggerfall, and Oblivion had shit dungeons most of the time. They took *FOREVER* to get through even for a simple objective. Massive cave systems and dungeons that just *drag* on and on seemingly an eternity just to fulfill one quest. It's a slog so much of the time. I do agree that Morrowind's dungeons are boring because of the low-rez graphics and their size, but I'd rather have a small in and out dungeon than one that drags on. Skyrim on the other hand balanced this out a lot better by sheer virtue of having long and short dungeons in better balance, and for the long ones, making them actually feel a bit more worthwhile to complete much of the time. Anywho, good challenge and vid there. Bit surprised you didn't get the Mentor's ring, but I could understand why it might feel a bit against the nature of the challenge.
I've never played Arena or Daggerfall, so I can't say much about their dungeons. But Daggerfall had procedural dungeons, right? Definitely a recipe for forgettable. Oblivion's dungeons would be better, I think, if they weren't filled with damage-sponge zombies. But Ayleid ruins aren't as interesting as Dwemer ruins, for me. I love Bamz-Amschend. It's definitely more linear than some of Morrowind's other dungeons, but the atmosphere of the place is what really makes it stand out. There's mystery and intrigue. Meanwhile, Mzuleft and Nchuleft are just...tunnels with steampunk machinery in the background. Morrowind's dungeons feel like _real_ places. Skyrim's feel like _memorable_ places.
@@JustBackgroundNoise Technically Oblivion's dungeons were procedurally generated as well if memory serves, but they basically just ran the program a buncha times, then stuck the detailed parts in and called it a day. You can really see this pretty hardcore in the Ayleid ruins. Thus the dungeons are the same every time but feel far more same-y. As for the damage-sponge enemies, that's more just a broader combat problem in that game unfortunately. Arena and Daggerfall had in-game procedural generation, so every time you played them they would be different. Yeah can't deny that. Morrowind doesn't really do most dungeons too great and I say that as someone loves the game, but the whole *experience* feels like the actual island of Vvardenfell is a place where people *have* lived for thousands of years, and the state of the whole island reflects it. Skyrim feels more like a game world but one that is still founded quite well on the whole (it's more a problem of scale that the dungeons feel more real than the cities do at that point). Ironically ESO actually fixes Morrowind's dungeons by showing that "Oh yes, actually there WERE massive Dwemer cities behind those two hallways you saw back in the original game."
Small correction about Ranis - she's not a former Telvanni noble, but her parents got murdered by the former Telvanni Archmagister (Gothren's predecessor), hence she has the stick up her butt about unsanctioned mages.
@@JustBackgroundNoise They (Daggerfall's dungeons) were randmly generated once during dev and shipped as is. They are not memorable in the slightest unless it's a main storyline dungeon. What they make up for it is the sheer claustrophobia and dread you feel when you need to go into one lol.
Funny you just found out about the levitation shrine, it's a part of the quest that will make any temple enjoyer either break a cold sweat (for forcing them to remember) or shake with religious fury (for daring not to know), no in-between.
I love these videos so much. Your humor is on point, the timing is perfect, and I absolutely enjoy listening to your voice. Morrowind being one of my favorite games certainly helps, but I'd stick around no matter the game, at this point! Thank you for making these!
Was just about to come home and drink/cry myself to sleep only to get this notification! Now that i think about it none of my plans has changed but definitely became more enjoyable!
@@AurmazlZudeh it gets better and then worse and then better ad infinitum. 3 years ago I was a goddamn heroin addict and dealer thinking about blowing my head off, living as a foreigner in a rather hostile place as I got into trouble in my home country, somehow got clean after almost 10 years of some good but mostly bad times, thinking its gonna be all ez pz from now and it was for the most part, only to realise getting clean off drugs doesn't mean all the mental health issues I had that made me a druggie in the first place "cleaned out". Thank the lord for UA-cam as I'm old enough to remember feeling down without the Internet or an Iphone/Android around, having to read books to kill time in isolation like a momo, so all things considered we cant really complain LMAO Especially since with UA-cam I've got a chance to vent all my dirty laundry to some stranger on another continent, shit that even my family or friends don't know about me (especially said friends as I met them all after I was clean already hahahah)
@aw2584 wow you've been through alot, it's might sound weird but I'm proud of you stranger. This very week I've suffered a mental breakdown after a huge panic attack, realising I need to quit weed and also nicotine, so bad I couldn't look after myself or 3 Young kids, luckily I had some help from my parents but it's very limited as we have a rocky relationship anyway. Add in some pmt and financial worries it's never looked so bleak! One small comfort is youtube, guide meditations, and many elder scrolls videos are a godsend for a distraction. I thought to myself if I didn't have this media to consume the only books in my home are for under 7s lol that would drive me over the edge! Quitting h must have been very difficult for you, it's amazing what we are capable of and how resilient we can be. I'm so glad you shared. Sending lots of love your way
@@AurmazlZudeh hell yeah YT is a distraction. Every night I fall asleep to CallMeKevin's The Sims playlist or some random historical videos (at least 2h+ long tho) paylist because I can't sleep without background noise lmao Also I'm not all that as I'm clean from smack but I couldn't do it on my own and had to be weaned off of it with methadone. But yeah point being life doesn't get any easier just because we've seen some shit or experienced hell unfortunately. I actually had something similar to your situation (as in like a mental breakdown) just this Monday as I came to work after Christmas break and some holiday and had to take my boss aside and just started weeping like a 6yo (haven't seen my family in years as I can't go back to my home country etc) and they granted me a week off to sort myself out hence my comment lmao
On the name thing. A lot of characters are actually related to each other and they even have a family tomb with their name u can usually find and loot their ancestors.
I appreciate you adding captions to your videos. It helps me with audio processing to understand what you’re saying without feeling stupid or having to replay sections of the video.
I gotta say, I appreciate your videos. You called yourself a "Skyrim baby" in a previous video and I am a "Morrowind baby", but you have discovered more fun ways to play this game than I ever did lol. I can't wait to see where you go and what you end up doing with your content, don't feel beholden to challenge runs.
I gotta say, having never played a TES game or understanding nothing about Morrowind, I just enjoy listening to you. I laughed so hard I nearly fell out of my chair when you found out you had 4 points in Alchemy.
Thank you for making these videos! I started ES with Oblivion so you've introduced me to Morrowind's look and feel. I'll be looking forward to your next projects too after you feel you've done all the "Can you beat Morrowind..." content you're interested in doing
there's a place in Cyrodiil called "Nibenay bay?" as in maybe a reference to Elric of Melnibone? man, Michael Moorcock and Tolkien really are just the bluprints for all modern fantasy, huh?
7:30 - I just did the early Mages Guild quests the other day, so I actually remember where to get the Stoneflower you missed here. Ajira actually gives very specific directions for both the mushroom-gathering and flower-gathering tasks, and if you follow them, you'll actually find places where all four items for both tasks grow clustered very close together. For the flowers, you're actually supposed to follow the road toward Pelegiad but turn off toward Suran (I think that's the town she mentioned) before getting there, by just checking the signposts. Everything you need should just be along the road. It's such a phenomenally basic task that one wonders why Ajira doesn't just do it herself. Of course, given that she and another mage are busy sabotaging each other, she's probably afraid to leave her desk.
Justified, too, considering she didn't leave her desk and Galbedir *still* stole all her work she had stored in it. Should've tossed a dispel on area spell to make sure there were no invisible enchanters in the room with her.
Once you cross through the little rocky crag east of the Seyda Neen silt strider towards Pelegiad you can find all 4 flowers by just following the road. The Willow Anther blends in with the Black Anther which confuses some people and stoneflower often grows near...stones lol but they're there. Every playthrough where I intend to join the mage's guild I collect all 4 mushrooms and flowers before really "leaving" Seyda Neen. Depending on the character I either continue on to Balmora on foot through the foyada or I just heel turn back to the silt strider and pop over to Balmora that way to start planning out the run. By the time I arrive in Balmora for the first time with any new character not under heavy restrictions I'm showing up with 1500-2000g and multiple quests pre-completed.
18:20 finding a practical, canonical and in-rules use of detect key makes me way happier than it should. mysticism was such a well designed school in morrowind
Just wanted to comment to say ive been rewatching almost your whole catalog of videos, to listen to and occasionally focus on, i enjoy the explanations, funny jests and comedic moments please keep it up :) (ps i look forward to when you do a patreon or youtube membership)
Loving the Morrowind content! I've been playing since release, so my own self-imposed challenges are not too dissimilar to the ones you do, since you have to keep coming up with ways to keep the game fresh.
If you do more of these challenge runs you should give yourself the leeway of being able to get experience but not enough to increase the skill. I think you'll be able to do more challenges if you loosen the restrictions just a tad. Unarmored obviously being an exception still. Because that alchemy thing, while hilarious, i dont think should count.
Im so glad to see someone balling out with morrowind. Damn an your playing it like i do to as a high elf wizard and you got the staff of magnus by far the best looking weapon in the game. 😂😂 I love this so much...
I’ve never been more invested in a channel growing before. I lie actually, I was super invested into Warlockracy growing when he only had 5-6 videos up. But I ADORE MORROWIND MAN PLEASE KEEP IT UP!! Oblivion challenges too >:))
26:44 You should check out the Tribunal Temple faction. The very first quests sends you all over Morrowind and interact with shrines and other fancy items, that levitate shrine included.
That's the stuff like the boulder shrine and the hill right at the entrance to Red Mountain, right? I read a book that outlined the pilgrimage and thought it was part of the main quest and spent so much time running around trying to get them all, lol
@@Ryu1ify Yup. The whole pilgrimage is optional but it actually shows you around and offers cool stuff. Navigating Vivec is so much easier when you know about the shrines there.
That was a great challlenge, for some reason youtube only recently started recommending your channel to me, but I'm definitely going to be checking out more!
Regarding Detect Key, the real power it has is when you want to free slaves. Since you (for some reason) can't just pick the lock or use an open spell on slave bracers like you can for every other lock in the game, the often very easy-to-miss keys are the only way to do it, and since there are (for some reason) a few places that have slaves but no keys, it saves you wasting time looking for one. There's also at least one chest that can only be opened with a key, not even the Skeleton Key will work on it. It's in an ancestral tomb right next to the hidden monastery where the DIssident Priests live. the key is like five feet away from the chest, but it's honestly hard to spot even if you know it's there.
Man i love morrowind. Started out in oblivion and moved to skyrim then over covid i picked up morrowind to check it out. Love how the older games give you so much fun and freedom. Love your runs too!
the mages guild is a guild, they have complete monopoly over many aspects of magic, including training of course taking out hits on non-guild trainers would be in their wheelhouse, thou you think they'd contract a writ with the Morag Tong
A suggestion that belies my sociopathic nature and lack of care for others' mental health: Why not do an Escort Quest run, where you are the one being escorted? (Essentially just only summons but sounds funnier). Love the videos :)
Did you know that when returning the Chimarvamidium, you can just hand it over back to the High Elf lady? She is actually little embarrassed to admit it is her book, but accepts it and this increases her disposition towards you.
Man the only thing that sucks is knowing that sometime in the future... there will be no more ideas left for morrowind content ;_;. I have to savor this goldmine. Thank you!
Ooo, ooo, I just thought how you could do the quests "with your eyes closed" See how much of the game you can get through without looking anything up, without looking at signs/maps, without any fast travel, and critically, without reading any of the quest stuff, probably put all dialogue in a language you don't remotely speak would do it. This sounds like a great stream actually
Damage strength 10 pts for 10s is enough for pretty much anything you fight. Some enemies don't have any items though so they won't get locked in place at 0 strength. Unless you're doing this challenge, you can add 1pt of burden to account for that. It's not permanent like damage attribute but it's pretty cheap.
Lol, I appreciate the extra effort you make to make it harder on your self...Idk if I have the patients to start a game in 2024 but you've got me tempted.
Love all your videos bro. Keep it up. You got a funny ass deadpan delivery, and good jokes dog. Keep it up. Your nice long videos are always a go to treat for me when I want to chill and relax on my lunch break
You got me with the hating oblivion for a second 😂 I’ve never had my head swivel to my phone so fast. Oblivion is my favourite followed by Morrowind, I find there’s kind of a similarity between them that gets lost in Skyrim. I’m so glad someone else is still playing morrowind - subscribing! ❤
The pilgrimage quest for the temple requires you to visit a bunch of shrines all over the world, and if you route it really cleverly with teleports, you can do it all within the duration of the levitation shrine. I think it's actually one of the best designed quests in any of the elder scrolls games, and I always remember the levitation shrine (and the cool associated lore) because of it.
Pro-tip training magical schools has no bearing on the effect of the spell, so the best spell you can make to train is usually an on-self 0 point spell, on self to avoid hitting an npc with a 0 point touch fire spell or something and getting an assault bounty, unless you want an assault bounty. There's value in going to jail as skills will get lower which makes them easier to train due to the experience curve and cheaper to re-train at a trainer. There's a cheesy quirk with telekinesis, it extends your interaction range even in the inventory, so you can hide in the next room or somewhere without direct line of sight of your target, adjust the camera in third person to see your intended target, cast a really powerful like 2 second long spell, open you inventory, move the menus around so you can click the item with your cursor and from there it is officially in your possession and can be placed in your inventory or closing the menu will automatically stuff it in your inventory. I frequently use this for a Thieves guild quest where you have to grab a grandmaster alembic from a telvanni alchemist by standing upstairs and yoinking it from the shelf directly below the floor.
I wish during the fight with Treb, that he would surprisingly turn into a lich half way through it. Outting himself as a devout champion of Mannimarco, explaining how he's such a powerful battlemage but yet still an absolute insane bonehead at the same time. And that the amulet, would be/was a sort of powerful daedric type of artifact tied to him. (I know this was before the lore ((and especially in-regards to Necromancy here)) was really codified and That he ((Mannimarco)) didn't really exist outside of being a Daggerfall character; But still, it would've been kinda cool)
If I remember correctly, there is a bug with unarmored that makes it not work unless you're wearing at least 1 piece of armor. Only present without fan patches though.
Hey, i m glad you took your time to edit that thing i would recommend allowing training of unarmed it does not change much for the challenge and is much more comfy to play i rather agree to small BUTS than watch console command simulator
Love to see Morrowind getting lots of content and views lately. I got the game on a whim in 2017 and there was hardly anything, still playing to this day.
The shrine inside the Vivec's compound (in the sewers) bestows a long lasting water breathing spell, which is handy for underwater exploration such as if you want to fight the Ruddy Man in his underwater cave during the Pilgrimate of the 7 Graces. You could even set up a mark near the cave and then teleport there once you have the blessing to make sure you don't run out of the duration before going for a dive.
Hears a amazing tip to restore magika with the atronach birthsign.Get a Summon Ancestral Ghost spell or enchantment and then you want to smack that spook right in the face to piss it off. Its a very high chance that you will absorb its spells and restore a large amount of magika. I wrote this only a few minutes into watching this video, apologies if this is redundant information.
Often this type of video is presented as a fast-paced montage of "funny" moments and doesn't make an effort to answer the titular question. Yours is different, showing more of the process, which I like :)
My favorite way to replenish magicka with atronach sign is to use... altars at temples - they cast spells at you :D which you can absorb for mere few gold pieces :D
@13:35 those bases you're talking about are called Velothi Towers. Veloth was the prophet who led the Chimer out of Resdayn, and became a dunmeri saint. Notice how the architecture of the varying temples (including Ghostgate) are almost the same as Velothi Towers, but configured differently.
They even reuse names in Skyrim too, sort of. In Helgen, if you go with Ralof, you loot gear from a fallen Stormcloak named Gunjar. In the Hearthfire DLC one of the carriage drivers you can hire for your manor is named Gunjar as well.
Ranis Athrys absolutely uses the Guild as a gang. I feel like all of her quests are personal vendettas, and she sics you on all the people she doesn't like.
@@JustBackgroundNoisehe oppressors oppression either creates a humble soul or a cruel one. You either transcend beyond your scorned self...or rise from the ashes, whip in hand, ready to unleash to others what was done to you.
Your videos are really awesome. Some great nostalgia with morrowind. Maybe a playthrough of the dlcs in the future? I remember enjoying them quite a lot but don't remember what really happens in them.
Starting 2024 with morrowind contents ???? THANK YOU FOR THIS GIFT❤ i love this channel. I was addicted to morrowind back in the days. So seeing this is just fantastic. Thank you very much for all the morrowind contents❤ Can i ask you something for a challenge? The low effort challenge. What about making sure that you will gain the less amount of XP possible before killing the final boss. That means NO running or athletic will go up faster. No persuasion to make sure speech will not boost! See what i mean?
after doing the ajira quests a few times, i can confirm there is one of each flower on the road outside pelagiad, just gotta keep going south for those blue stoneflowers
I wish I understood Morrowind like you, as someone who arrived at the franchise with Skyrim I had a miserable time every time I tried Morrowind but this game looks like fun itself in the form of a software
Yo I just wanna say I super appreciate the putting in of subtitles and not just leaving it to auto generation! In my opinion, that's what puts you a step above the rest of challenge run creators! Not many people at all take the time to do that!
makes me wonder if he had a strict script
@@512TheWolf512 Not strict. A lot of the tangents aren't scripted, but transcription software is good enough nowadays that it can accurately transcribe about 90% of the audio. I just go in after and fix up the errors.
No software is going to understand Arkngthunch-Sturdumz.
@JustBackgroundNoise lmao true
reminds me of mitten squad. rip
Some channels don't take the time to even add auto-generated subs. Yeah they can be hit or miss, but I would very much rather have them than nothing at all.
It is so weird to see someone just calmly walking everywhere in this game and not hopping and sprinting at all times.
its kinda triggering isnt it
"Hopping" my guy I jumped to Solstheim because boats are for plebians
‘Why walk when you can ride’
Honestly hopping takes me straight out of the immersion
@@zf9903It's so set in my ways that I even do it in skyrim where it has no purpose lmao.
Trebonius Artorius is a really fun character - he is a really good battlemage, but he is very much a meathead; they pushed him out of Cyrodiil into being the Arch-Mage of the youngest section of Mage's Guild. You can ask folks around the workplace for fun tasks he has assigned them, and it includes:
- Digging a tunnel to the mainland;
- Learning language of silt striders to extract confidential information;
- Rebuilding Numidium;
- Assemble the inventory of all plates and bottles in whole of Vvardenfell;
- Towing the Foreign Quarter by chaining it to an army of dreugh.
Maybe we are not all Arch-Mages.
As well as the one he gives to you, solving the disappearance of the Dwemer. If you weren't the main character, that'd be just as impossible as rebuilding Numidium.
And the second one he gives you which most people have never seen. Only after the main quest is complete he asks you to wipe out the Telvanni councilors.
There isn't any reason to do this quest though, since killing him gives the same items he gives you for rewards.
I always just assumed he gave others impossible duties to be a jerk and for them to leave him alone.
i tried digging a tunnel to the mainland, but it turns out a bunch of Hassidic jews beat me to it.
@plebisMaximus I never thought about it, but that makes this quest so fucking funny.
I really like the Mage Guild questline, it paints such a fun picture of the organization. Balmora guild is full of ambitious, but unscrupulous people - Ajira wants promotion above all else, but doesn't want to do anything herself. She tasks you with finding stuff for her research, even finding her a bowl, then asks you to sabotage Galbedir to one-up her. Ranis is a legit unhinged individual who abuses the little power she has and just sends you to assasinate people. Sharn is a necromancer who bribes you for your silence. Aldrunh is about finding books on Dwemer, Sadrith Mora deals with vampires and monsters, and Vivec is just the funniest guild hall with Trebonius being this dumb and kooky archmage who gives you insane tasks while failing to notice the super obvious Telvanni spy right next to him (kinda like Steve Carell's character from "Space Force").
I think it's the strongest in the game after the main quest.
The guilds in Morrowind (and also to some extent Oblivion) are so much more interesting than in Skyrim. Most of the Skyrim faction are clubs devoted to some vague cause while the questlines involve some internal betrayal or external threat by some clear villain. Morrowind guilds are dirty organized crime groups full of unscrupulous self-interested businesspeople, like a real guild.
Now that I am starting to think about it, Vvardenfell is bit like Florida I suppose.
It also has multiple endings which is neat.
You can beat full power Trebonius in a duel if you do it like in the video, but if you destroy house Telvanni he will give you all of his items before the duel, and you can also write home to Cyrodill and become a co-archmage with Trebonius
@@fantomflasch2289 agree 100%. Oblivion is a lot of fun too, it's the game I return to the most followed by Morrowind. The NPC schedules really add so much. You can find a random person and just see what they do. Morrowind has better writing of course
"These cantons are big, and you never really realize it until you're walking slowly around them"
Actually, one of my most vivid memories of playing this game as a kid was my computer slowing to a crawl and lagging to death every time I went to Vivec. So I know the feeling quite well, lol.
Quick! Look down!
9:07 "Is she stupid"
You look at that face and try and tell me otherwise.
Shh! She's about to have a thought.
Orange kitty, checks out.
Ajira is so cute lol
one braincell cat, typical Orange Cat
The only thing that sucks about these videos, is that they eventually end.
Based comment.
A tip I learned from the morag tong quests, if anyone refuses to talk to you and says "goodbye" immediately, all you need to do is strip off your clothes and talk to them again.
The "just don't get hit" was a mitten squad thing... RIP
He posted an update just over a month ago, he's still alive, just having severe problems with alcoholism still and incapable of doing his channel atm.
@@planescaped I'm sorry to inform you that he sadly passed away a few weeks after the update, his real name was Joseph Robert Wilson
his parents have come out and talked about it, he died unfortunately. @@planescaped
RIP MITTEN SQUAD 🫡
That orc you killed is the part of the first quest in the Imperial Legion and you do have to kill him, you won't be punished for it, because he murdered somebody I think. Imperial Legion questline was written by Todd Howard, allegedly, and the rest of the base game minus the main quest and Imperial Cult was written by Douglas Goodall. It's interesting that Todd starts you off with a murder investigation whereas Goodall in the Mage's Guild starts you off with flower and mushroom gathering. If you did a Legion playthrough you might get odd vibes from it due to the changes in style. In addition, all of the Gnisis legion quests happen less than 2 blocks away from the quest giver and Aldruhn was mostly the same. My theory is that Howard hated traveling in Morrowind as well as mundane quests like mushroom and plant gathering and fighting rats so he made quests that had very short trips and more storytelling intrigue. It would at least explain why Oblivion is so fast travel heavy and why the Daedric quests of that game, specifically took place so close to the shrines where you're given the quests; or why the guild quests in Oblivion don't have mundane quests like gathering supplies and start off more interesting.
That'd check out, Oblivion even lampshades itself when it does give you "murder ten rats" for the fighters guild, and immediately spins a twist on it that makes the quest more interesting as well
But Todd didn't write those quests in Oblivion. Sure, he might have made it a mandate, but still. Another thing I recall about the Imperial Legion is that it had another writer before Todd, but he had no time to do it himself so Todd picked it up. The "storytelling intrigue" you say these quests have is laughable tho, they are straight up stupid for the most part. The reason Douglas Goodall's quests worked was because of how mundane they are. You are just another citizen of Vvardenfell.
@@totallynuts7595 It is a bit nuts how the Legion quests in Gnisis jump from doing fantasy police work to "THERE'S A PLOT TO ASSASSINATE THE EMPEROR!!1!!11", which is promptly forgotten about after killing the one or two guys responsible. No big deal.
@@RolandTHX Todd really wanted to kill Patrick Stewart.
@sAvenisgrey That matches with an AMA one of the lead devs on Daggerfall did on Reddit. Dev in question, whose name I've sadly forgot, said that Todd really wanted to do a game that was more handcrafted (as opposed to Daggerfall having been mostly made via procedural generation) with elaborate scripted storylines (as opposed to Daggerfall's revolving door of rationales to go into a spaghetti dungeon and grab or kill something).
That said, as seen with the quests of TES IV and TES V, and somewhat with the legion quests, between being a poor fit to the genre and subpar writing that "elaborate scripting" often comes off as terrible railroading. Unlike a more linear game, where limitations on your actions are inherently bought into by the player, many of Oblivion and Skyrim's quests clash badly with the relative freedom one has outside of questing. Not to mention it encouraged cutting stuff like levitation, teleportation, telekinesis, etc. to avoid having to account for such things in quest design.
Fun thing with Telekinesis, you can actually grab items while the game is paused by just making some space between your menus.
You can already do this with any item within arm's reach anyway.
Without tele, I do this to grab the axe in the stump at seyda neen
You don't need telekinesis. Just zoom out in 3rd person, open inventory and boom you can grab any item as far as you camera can go
@sugoha_2548 your a God 23 years of morrwind and i didnt know that
"Just pretend I've achieved amaranth and I'm the godhead."
I almost spat out my drink 😆
It's starting to become a great day when I see a Just Background Noise video in my feed, thanks for the awesome content
was just abt to comment this
Your growth is so well deserved. I'm so happy for you man.
'Top 10 List of the Least Sexy Things Your GF Says in Bed'
I really appreciate the custom subtitles, I have trouble with audio processing and it really boosts my understanding and enjoyment of your videos! 💖
JBN is not SmallAnt confirmed, this will have serious lore implications.
Banger video, always happy to see more Morrowind challenges.
3:10 "When Galbedir uses the fake soul gem to enchant something, it'll make her, I dunno, piss herself or something. I might be confusing that with warm water during a sleepover."
Your stream of thought is my spirit animal
I may be wrong, but my genuine answer why ajira asks you to get a bowl, while in game lore is probably just alchemy storage. Its to get you out of the mages guild so it can spawn in all the "stolen" research notes around the guild without looking weird
Clever. XD
Yeah, the way the scripting in the game works is it either check for the quest every single frame or on cell load, and on the og xbox it wasn't feasible to have multiple things check without a fps hit.
You don't even need to leave the building though cos there's one next to the lady who signs you up. She let's you take it.
Sir, its a Guild, they have a monopoly on whatever it is they are a Guild of. They were doing this before gangs.
Wait how did I not realize this before
@@MarkusManon Largely because the vast, VAST majority of media doesn't show how powerful a Guild really was. They tend to be shown as little more than a Worker Hall or maybe a large Union, when in fact they had a stranglehold on whatever industry they controlled.
Which was the entire point and how they enforced standards.
As a small tidbit you can actually get a ceramic bowl IN the Mages Guild, and ironically for years I thought the game was trying to hint me to do so, cuz in an unmodded Morrowind it has no ownership tag, so you can just pick it up, give it to her, and keep the 10 gold she gives you to buy it. It's the bowl on the table right next to Ranis.
14:15 Funny enough you're not that far-fetched, the Mages Guild, like any good monopoly has made sure to corner the market. If you join the Telvanni there's even a quest to help break said economic squeeze the Guild is doing to magical services on Vvardenfell (though from a gameplay POV nothing really changes). Also it's worth noting that in her backstory (I believe) Ranis is a former Telvanni noble, so it's no wonder she has a stick up her butt about them.
As someone who loves this game, I can kinda get your point about the boringness of Morrowind dungeons, and I think the issue is two-fold: 1. Low rez graphics making it dull to look at. 2. The fact there's rarely anything to *do* or interact with in said dungeons. There's little actual 'things' to justify a dungeon besides just 'it is there'. But I will offer a counter-point: Morrowind's dungeons don't overstay their welcome. Arena, Daggerfall, and Oblivion had shit dungeons most of the time. They took *FOREVER* to get through even for a simple objective. Massive cave systems and dungeons that just *drag* on and on seemingly an eternity just to fulfill one quest. It's a slog so much of the time. I do agree that Morrowind's dungeons are boring because of the low-rez graphics and their size, but I'd rather have a small in and out dungeon than one that drags on. Skyrim on the other hand balanced this out a lot better by sheer virtue of having long and short dungeons in better balance, and for the long ones, making them actually feel a bit more worthwhile to complete much of the time.
Anywho, good challenge and vid there. Bit surprised you didn't get the Mentor's ring, but I could understand why it might feel a bit against the nature of the challenge.
I've never played Arena or Daggerfall, so I can't say much about their dungeons. But Daggerfall had procedural dungeons, right? Definitely a recipe for forgettable. Oblivion's dungeons would be better, I think, if they weren't filled with damage-sponge zombies. But Ayleid ruins aren't as interesting as Dwemer ruins, for me.
I love Bamz-Amschend. It's definitely more linear than some of Morrowind's other dungeons, but the atmosphere of the place is what really makes it stand out. There's mystery and intrigue. Meanwhile, Mzuleft and Nchuleft are just...tunnels with steampunk machinery in the background.
Morrowind's dungeons feel like _real_ places. Skyrim's feel like _memorable_ places.
@@JustBackgroundNoise Technically Oblivion's dungeons were procedurally generated as well if memory serves, but they basically just ran the program a buncha times, then stuck the detailed parts in and called it a day. You can really see this pretty hardcore in the Ayleid ruins. Thus the dungeons are the same every time but feel far more same-y. As for the damage-sponge enemies, that's more just a broader combat problem in that game unfortunately.
Arena and Daggerfall had in-game procedural generation, so every time you played them they would be different.
Yeah can't deny that. Morrowind doesn't really do most dungeons too great and I say that as someone loves the game, but the whole *experience* feels like the actual island of Vvardenfell is a place where people *have* lived for thousands of years, and the state of the whole island reflects it.
Skyrim feels more like a game world but one that is still founded quite well on the whole (it's more a problem of scale that the dungeons feel more real than the cities do at that point).
Ironically ESO actually fixes Morrowind's dungeons by showing that "Oh yes, actually there WERE massive Dwemer cities behind those two hallways you saw back in the original game."
Small correction about Ranis - she's not a former Telvanni noble, but her parents got murdered by the former Telvanni Archmagister (Gothren's predecessor), hence she has the stick up her butt about unsanctioned mages.
@@garett2813 Ahh ok. My bad, It's been awhile but thank you for the correction on her.
@@JustBackgroundNoise They (Daggerfall's dungeons) were randmly generated once during dev and shipped as is.
They are not memorable in the slightest unless it's a main storyline dungeon.
What they make up for it is the sheer claustrophobia and dread you feel when you need to go into one lol.
Funny you just found out about the levitation shrine, it's a part of the quest that will make any temple enjoyer either break a cold sweat (for forcing them to remember) or shake with religious fury (for daring not to know), no in-between.
It's in the initial pilgrimage quest, no? Pretty useful for the vow of silence, too, but not essential.
I love these videos so much. Your humor is on point, the timing is perfect, and I absolutely enjoy listening to your voice. Morrowind being one of my favorite games certainly helps, but I'd stick around no matter the game, at this point!
Thank you for making these!
Was just about to come home and drink/cry myself to sleep only to get this notification!
Now that i think about it none of my plans has changed but definitely became more enjoyable!
I know the feeling
Stay positive, keep watching my guy ❤
@@AurmazlZudeh it gets better and then worse and then better ad infinitum. 3 years ago I was a goddamn heroin addict and dealer thinking about blowing my head off, living as a foreigner in a rather hostile place as I got into trouble in my home country, somehow got clean after almost 10 years of some good but mostly bad times, thinking its gonna be all ez pz from now and it was for the most part, only to realise getting clean off drugs doesn't mean all the mental health issues I had that made me a druggie in the first place "cleaned out".
Thank the lord for UA-cam as I'm old enough to remember feeling down without the Internet or an Iphone/Android around, having to read books to kill time in isolation like a momo, so all things considered we cant really complain LMAO
Especially since with UA-cam I've got a chance to vent all my dirty laundry to some stranger on another continent, shit that even my family or friends don't know about me (especially said friends as I met them all after I was clean already hahahah)
@aw2584 wow you've been through alot, it's might sound weird but I'm proud of you stranger.
This very week I've suffered a mental breakdown after a huge panic attack, realising I need to quit weed and also nicotine, so bad I couldn't look after myself or 3 Young kids, luckily I had some help from my parents but it's very limited as we have a rocky relationship anyway.
Add in some pmt and financial worries it's never looked so bleak!
One small comfort is youtube, guide meditations, and many elder scrolls videos are a godsend for a distraction. I thought to myself if I didn't have this media to consume the only books in my home are for under 7s lol that would drive me over the edge!
Quitting h must have been very difficult for you, it's amazing what we are capable of and how resilient we can be.
I'm so glad you shared. Sending lots of love your way
@@AurmazlZudeh hell yeah YT is a distraction. Every night I fall asleep to CallMeKevin's The Sims playlist or some random historical videos (at least 2h+ long tho) paylist because I can't sleep without background noise lmao
Also I'm not all that as I'm clean from smack but I couldn't do it on my own and had to be weaned off of it with methadone.
But yeah point being life doesn't get any easier just because we've seen some shit or experienced hell unfortunately.
I actually had something similar to your situation (as in like a mental breakdown) just this Monday as I came to work after Christmas break and some holiday and had to take my boss aside and just started weeping like a 6yo (haven't seen my family in years as I can't go back to my home country etc) and they granted me a week off to sort myself out hence my comment lmao
@aw2584 I love CallMeKevin, that Irish accent is very soothing and his humour is spot on.
What continent are you on out of interest?
On the name thing. A lot of characters are actually related to each other and they even have a family tomb with their name u can usually find and loot their ancestors.
I appreciate you adding captions to your videos. It helps me with audio processing to understand what you’re saying without feeling stupid or having to replay sections of the video.
i know 25:34 is meant to be comedic but it just made me remember how cozy and immersive morrowinds ambience can be
I gotta say, I appreciate your videos. You called yourself a "Skyrim baby" in a previous video and I am a "Morrowind baby", but you have discovered more fun ways to play this game than I ever did lol. I can't wait to see where you go and what you end up doing with your content, don't feel beholden to challenge runs.
Those of us who played Morrowind first usually go by "morrowboomers" lol
@@TwoEcksKayWHat does that makes us who began with Oblivion? Oblivenials?
@@Rodoet001yeah, unfortunately
Silentfalls
Morrowboomers
Oblivenials
Skoomers (lmfao)
All Arena fans are dead.
Super appreciate you being basically the only Morrowind youtuber actively posting. Love this game to bits
I gotta say, having never played a TES game or understanding nothing about Morrowind, I just enjoy listening to you. I laughed so hard I nearly fell out of my chair when you found out you had 4 points in Alchemy.
Thank you for making these videos! I started ES with Oblivion so you've introduced me to Morrowind's look and feel. I'll be looking forward to your next projects too after you feel you've done all the "Can you beat Morrowind..." content you're interested in doing
there's a place in Cyrodiil called "Nibenay bay?" as in maybe a reference to Elric of Melnibone? man, Michael Moorcock and Tolkien really are just the bluprints for all modern fantasy, huh?
7:30 - I just did the early Mages Guild quests the other day, so I actually remember where to get the Stoneflower you missed here. Ajira actually gives very specific directions for both the mushroom-gathering and flower-gathering tasks, and if you follow them, you'll actually find places where all four items for both tasks grow clustered very close together. For the flowers, you're actually supposed to follow the road toward Pelegiad but turn off toward Suran (I think that's the town she mentioned) before getting there, by just checking the signposts. Everything you need should just be along the road. It's such a phenomenally basic task that one wonders why Ajira doesn't just do it herself. Of course, given that she and another mage are busy sabotaging each other, she's probably afraid to leave her desk.
Justified, too, considering she didn't leave her desk and Galbedir *still* stole all her work she had stored in it. Should've tossed a dispel on area spell to make sure there were no invisible enchanters in the room with her.
The stone flower is in the pot at the clothes store in balmora. Just hide behind the pillar and get it.
Once you cross through the little rocky crag east of the Seyda Neen silt strider towards Pelegiad you can find all 4 flowers by just following the road. The Willow Anther blends in with the Black Anther which confuses some people and stoneflower often grows near...stones lol but they're there. Every playthrough where I intend to join the mage's guild I collect all 4 mushrooms and flowers before really "leaving" Seyda Neen. Depending on the character I either continue on to Balmora on foot through the foyada or I just heel turn back to the silt strider and pop over to Balmora that way to start planning out the run. By the time I arrive in Balmora for the first time with any new character not under heavy restrictions I'm showing up with 1500-2000g and multiple quests pre-completed.
I love your vids - been putting Morrowind off for a while but seeing your challenge vids has inspired me to dig into it.
Perfect timing on this, was looking for something interesting to watch.
You should make a supercut. Give us 200 hours of just Morrowind walking!
18:20 finding a practical, canonical and in-rules use of detect key makes me way happier than it should. mysticism was such a well designed school in morrowind
Am so happy you upload morrowind videos consistently. Keep up the good work!
Just wanted to comment to say ive been rewatching almost your whole catalog of videos, to listen to and occasionally focus on, i enjoy the explanations, funny jests and comedic moments please keep it up :) (ps i look forward to when you do a patreon or youtube membership)
Being murdered by that ork with an axe makes me so happy. It happened to me too last week. Yes youve gotten me to start playing Morrowind.
Your morrowind challenges have become my favourite thing of late, thanks for all the effort you put in!
Love your videos, and especially when you drop lore tidbits or other trivia about the game. Keep up the great work!
Loving the Morrowind content! I've been playing since release, so my own self-imposed challenges are not too dissimilar to the ones you do, since you have to keep coming up with ways to keep the game fresh.
9:24 I mean, she *did* just say “This is an very good bowl.” So yeah, probably stupid.
If you do more of these challenge runs you should give yourself the leeway of being able to get experience but not enough to increase the skill. I think you'll be able to do more challenges if you loosen the restrictions just a tad. Unarmored obviously being an exception still. Because that alchemy thing, while hilarious, i dont think should count.
I find it mind boggling that youre at only 20k subs or so. I stumbled randomly on this channel and i cant get enough of the content
I find it mind boggling, too, because it's way more than I ever expected to have.
Im so glad to see someone balling out with morrowind.
Damn an your playing it like i do to as a high elf wizard and you got the staff of magnus by far the best looking weapon in the game. 😂😂
I love this so much...
I’ve never been more invested in a channel growing before.
I lie actually, I was super invested into Warlockracy growing when he only had 5-6 videos up. But I ADORE MORROWIND MAN PLEASE KEEP IT UP!! Oblivion challenges too >:))
26:44 You should check out the Tribunal Temple faction. The very first quests sends you all over Morrowind and interact with shrines and other fancy items, that levitate shrine included.
That's the stuff like the boulder shrine and the hill right at the entrance to Red Mountain, right? I read a book that outlined the pilgrimage and thought it was part of the main quest and spent so much time running around trying to get them all, lol
@@Ryu1ify Yup. The whole pilgrimage is optional but it actually shows you around and offers cool stuff. Navigating Vivec is so much easier when you know about the shrines there.
@@Bartoc1988 100 points of feather for a single piece of muck I can pick up 50 feet away? Don't mind if I do.
Impressive, very nice... I've already watched this video 4 times and I'm still not bored.
These videos bring back so many memories. A remake of Morrowind with just Skyrim levels of graphics and tech would be a license to print money.
That was a great challlenge, for some reason youtube only recently started recommending your channel to me, but I'm definitely going to be checking out more!
Regarding Detect Key, the real power it has is when you want to free slaves. Since you (for some reason) can't just pick the lock or use an open spell on slave bracers like you can for every other lock in the game, the often very easy-to-miss keys are the only way to do it, and since there are (for some reason) a few places that have slaves but no keys, it saves you wasting time looking for one.
There's also at least one chest that can only be opened with a key, not even the Skeleton Key will work on it. It's in an ancestral tomb right next to the hidden monastery where the DIssident Priests live. the key is like five feet away from the chest, but it's honestly hard to spot even if you know it's there.
Man i love morrowind. Started out in oblivion and moved to skyrim then over covid i picked up morrowind to check it out. Love how the older games give you so much fun and freedom. Love your runs too!
the mages guild is a guild, they have complete monopoly over many aspects of magic, including training
of course taking out hits on non-guild trainers would be in their wheelhouse, thou you think they'd contract a writ with the Morag Tong
A suggestion that belies my sociopathic nature and lack of care for others' mental health:
Why not do an Escort Quest run, where you are the one being escorted? (Essentially just only summons but sounds funnier).
Love the videos :)
Your narration writing + editing flows really well, impressive how well it goes with the format.
Did you know that when returning the Chimarvamidium, you can just hand it over back to the High Elf lady? She is actually little embarrassed to admit it is her book, but accepts it and this increases her disposition towards you.
Man the only thing that sucks is knowing that sometime in the future... there will be no more ideas left for morrowind content ;_;. I have to savor this goldmine. Thank you!
Ooo, ooo, I just thought how you could do the quests "with your eyes closed"
See how much of the game you can get through without looking anything up, without looking at signs/maps, without any fast travel, and critically, without reading any of the quest stuff, probably put all dialogue in a language you don't remotely speak would do it.
This sounds like a great stream actually
17:17 "It just says "Dear Freeza" and there's a picture of a butt.
May I say see it Lord Freeza?"
Damage strength 10 pts for 10s is enough for pretty much anything you fight. Some enemies don't have any items though so they won't get locked in place at 0 strength. Unless you're doing this challenge, you can add 1pt of burden to account for that. It's not permanent like damage attribute but it's pretty cheap.
I'm loving your morrowind content, You deserve more views
Here we have a devoted and experienced Morrowind content creator who can admit that Skyrim is indeed a more hand-crafted experience. Fascinating.
ive been loving the morrowind videos! you're very entertaining and relaxing. it's a great feeling to open youtube and see youve uploaded!
Lol, I appreciate the extra effort you make to make it harder on your self...Idk if I have the patients to start a game in 2024 but you've got me tempted.
Thanks for providing answers to the question no one ever asked, I highly appreciate it!
Love all your videos bro. Keep it up. You got a funny ass deadpan delivery, and good jokes dog. Keep it up. Your nice long videos are always a go to treat for me when I want to chill and relax on my lunch break
You got me with the hating oblivion for a second 😂 I’ve never had my head swivel to my phone so fast.
Oblivion is my favourite followed by Morrowind, I find there’s kind of a similarity between them that gets lost in Skyrim.
I’m so glad someone else is still playing morrowind - subscribing! ❤
The pilgrimage quest for the temple requires you to visit a bunch of shrines all over the world, and if you route it really cleverly with teleports, you can do it all within the duration of the levitation shrine. I think it's actually one of the best designed quests in any of the elder scrolls games, and I always remember the levitation shrine (and the cool associated lore) because of it.
Pro-tip training magical schools has no bearing on the effect of the spell, so the best spell you can make to train is usually an on-self 0 point spell, on self to avoid hitting an npc with a 0 point touch fire spell or something and getting an assault bounty, unless you want an assault bounty.
There's value in going to jail as skills will get lower which makes them easier to train due to the experience curve and cheaper to re-train at a trainer.
There's a cheesy quirk with telekinesis, it extends your interaction range even in the inventory, so you can hide in the next room or somewhere without direct line of sight of your target, adjust the camera in third person to see your intended target, cast a really powerful like 2 second long spell, open you inventory, move the menus around so you can click the item with your cursor and from there it is officially in your possession and can be placed in your inventory or closing the menu will automatically stuff it in your inventory. I frequently use this for a Thieves guild quest where you have to grab a grandmaster alembic from a telvanni alchemist by standing upstairs and yoinking it from the shelf directly below the floor.
I wish during the fight with Treb, that he would surprisingly turn into a lich half way through it.
Outting himself as a devout champion of Mannimarco, explaining how he's such a powerful battlemage but yet still an absolute insane bonehead at the same time. And that the amulet, would be/was a sort of powerful daedric type of artifact tied to him.
(I know this was before the lore ((and especially in-regards to Necromancy here)) was really codified and That he ((Mannimarco)) didn't really exist outside of being a Daggerfall character; But still, it would've been kinda cool)
As a longtime MW fan I'm so heartened to see cool challenge videos like this.
If I remember correctly, there is a bug with unarmored that makes it not work unless you're wearing at least 1 piece of armor. Only present without fan patches though.
your vids are really amazingly done! keep doing exactly what you're doing and you're going to go big, im sure of it
Hey, i m glad you took your time to edit that thing
i would recommend allowing training of unarmed
it does not change much for the challenge and is much more comfy to play
i rather agree to small BUTS than watch console command simulator
Love to see Morrowind getting lots of content and views lately. I got the game on a whim in 2017 and there was hardly anything, still playing to this day.
hey man i just randomly found you one day but i am loving the deadpan super-meta morrowind content so thanks!
The shrine inside the Vivec's compound (in the sewers) bestows a long lasting water breathing spell, which is handy for underwater exploration such as if you want to fight the Ruddy Man in his underwater cave during the Pilgrimate of the 7 Graces. You could even set up a mark near the cave and then teleport there once you have the blessing to make sure you don't run out of the duration before going for a dive.
Been loving these morrowind videos keep it up !!
you can save yourself a trip to ra'virr by grabbing the ceramic bowl that's on the table right next to ranis athrys
Hears a amazing tip to restore magika with the atronach birthsign.Get a Summon Ancestral Ghost spell or enchantment and then you want to smack that spook right in the face to piss it off. Its a very high chance that you will absorb its spells and restore a large amount of magika. I wrote this only a few minutes into watching this video, apologies if this is redundant information.
Often this type of video is presented as a fast-paced montage of "funny" moments and doesn't make an effort to answer the titular question. Yours is different, showing more of the process, which I like :)
My favorite way to replenish magicka with atronach sign is to use... altars at temples - they cast spells at you :D which you can absorb for mere few gold pieces :D
When I played Morrowind I would recall to the Tribunal Market. That area has alot of merchants with pretty big pools of money. Plus it looks nice. :)
Classic Elder Scrolls: die so hard you level up your armor stat.
@13:35 those bases you're talking about are called Velothi Towers. Veloth was the prophet who led the Chimer out of Resdayn, and became a dunmeri saint. Notice how the architecture of the varying temples (including Ghostgate) are almost the same as Velothi Towers, but configured differently.
They even reuse names in Skyrim too, sort of. In Helgen, if you go with Ralof, you loot gear from a fallen Stormcloak named Gunjar. In the Hearthfire DLC one of the carriage drivers you can hire for your manor is named Gunjar as well.
Loving this Morrowind series. I'm all here for it
Keep up the good work. Looking forward to your future content. The RuneScape content isn't for me, but Morrowind is hitting the spot for sure.
Ranis Athrys absolutely uses the Guild as a gang. I feel like all of her quests are personal vendettas, and she sics you on all the people she doesn't like.
Her parents were killed by a previous Telvanni archmagister, so there's a bit of irony in her becoming what she hates most.
@@JustBackgroundNoisehe oppressors oppression either creates a humble soul or a cruel one. You either transcend beyond your scorned self...or rise from the ashes, whip in hand, ready to unleash to others what was done to you.
Just from that tiny bit of roleplay I can tell you could be a good Voice Actor ^^
If you aren't ready that is!
Either way, subscribed! ^^
Your videos are really awesome. Some great nostalgia with morrowind. Maybe a playthrough of the dlcs in the future? I remember enjoying them quite a lot but don't remember what really happens in them.
15:47 That's a... surprisingly wholesome concept.
Miss Tic just casually walking around morrowind and *slaying*
Starting 2024 with morrowind contents ???? THANK YOU FOR THIS GIFT❤ i love this channel. I was addicted to morrowind back in the days. So seeing this is just fantastic. Thank you very much for all the morrowind contents❤
Can i ask you something for a challenge?
The low effort challenge. What about making sure that you will gain the less amount of XP possible before killing the final boss. That means NO running or athletic will go up faster. No persuasion to make sure speech will not boost!
See what i mean?
I love this channel. I love your RuneScape videos and Morrowind videos. ❤ Keep it up, bro.
after doing the ajira quests a few times, i can confirm there is one of each flower on the road outside pelagiad, just gotta keep going south for those blue stoneflowers
Funny thing to me is, that I am Arch-Mage within the Guild, yet I have yet to fight Trebonius.
Him and I jhave a sort of, dual thing going.
Bruh, it makes my day when I see you got a new morrowind video 👍
I wish I understood Morrowind like you, as someone who arrived at the franchise with Skyrim I had a miserable time every time I tried Morrowind but this game looks like fun itself in the form of a software