Wow, not only this game is beautifully atmospheric, with good pixel art and great sound, but it also features an old witch as a protagonist. Not something you see every day, I really like it.
Never played this but the sequel on Amiga is one of the harder games I've ever played,I was a child at the time but I really feel like it still is the hardest game I've ever played lol
"Cauldron" without losing ONE life...everyone, who knows the difficulty of this game, can't fucking believe this. This is awesome and maybe one of the best Jump 'n' Run-performances of all time. Congratulations!
I never saw this game as a kid but seeing it now, it makes me appreciate the gulf of time, and how much advancement there's been. The technology of the time fascinated me - so I became an electrical engineer. I'm in Silicon Valley and was a part of some of it. Look at how far we've gone in just 50 years. NOW I can appreciate my grandmother going to school in a horse and buggy as a child. I can see the similarity of advancement for them and me now. It's been a privilege to advance society and to improve the ability for communication. We made a much smaller world, we mistrusted some key corporations, but the basic technology makes it impossible (as far as we know - we've tried to have a perfect design!) for a central monopoly. I think we've given society the tools for a good future generation although you may not see this yet. There is a positive future although I don't think our government is very happy to embrace it.
One of my first games on the C64 and was hooked on gaming ever since. This game had great atmosphere, especially when played round my grandma's spooky house over christmas time.
Cathy Farger - Yeah? Seems as one continuous video with charging of magic at right times imho. BTW: Hate your avatar... *LOL* Tapped my screen several times... ;-)
Ah... das gute alte "Hexenküche" (hieß komischerweise bei uns so). Hab ich zum ersten mal als 8jähriger bei nem Bekannten auf dessen C64 gesehen... faszinierend. Und irgendwie bin ich dann an den Computern und Games hängen geblieben. Bis heute. Auch wenn ich genau dieses spiel nie gepackt hab.
The funny thing about me that i m 31 now and i used to play those c64 games, is that i see the games now and its like games were keep growing and evolving with me, something that a 20 or 10 years old kid cannot understand!!!
O.M.G. the memories ! i used to play the german version called "hexenküche" a lot as a kid. i´d like to see a multi million dollar hd remake of this gem :-)
I am very, very impressed! I played this game a lot back when it came out in the Cauldron one/two pack. I never came close to this! I only memorized a few dungeons then got pissed and moved to other games. DerSchmu You are a God! Keep it up! Sluggo
Truly amazing joystick skills by whoever posted this! I remember spending endless hours playing this notoriously difficult game back in the 80's and it was one of very few games that I couldn't complete. As I recall many of the jumps had almost zero margin of error yet I don't recall seeing this guy miss one.
Dieses Spiel hat mich damals zur weißglut gebracht. Ich war schon froh wenn ich über den wald raus geflogen war XD. War immer der Joystick dran schuld ^^
Ich war 7 oder so, als ich das gespielt habe. Das schlimme ist, wir hatten einen Schneider, also alles in grün/schwarz. Jetzt waren nicht mal die verschiedenen Farben der Schlüssel zu erkennen. Anleitung gab es keine. Hatte mein Vater auf Diskette von der Arbeit mitgebracht. Im Internet konnte man nicht nachschauen und von den Freunden kannte keiner das Spiel. Wirklich weit bin ich nie gekommen. Aber die Spiele damals haben meine Toleranz in Spielen zu verlieren massiv geschult.
I had this on the ZX Spectrum and was just curious as to what the C64 version was like. I wish I had played this C64 version, mainly because the Spectrum version was really, really unfair. I didn’t mind the fact that the Spectrum version had flick-screen rather than scrolling, nor the fact that there was quite a bit of colour-clash when walking through one of those doors, nor even the fact that there was no music or sharks, but there were some elements of the gameplay that are clearly not a problem in this version that really made me want to scream in the Spectrum version. Unlike in this version, where your witch character moves quite quickly throughout the game, in the Speccy version when the witch is not airborne, she walks so slowly that she has got virtually no chance of avoiding getting hit by the enemies that decide to home in on her position (and when you are on the ground you can only shoot forwards, meaning that many of those homing enemies will attack you from above, making them nigh-on impossible to hit!). Also, unlike this version, in the Speccy version there seemed to be nothing like the orb used at 6:12 (which seems to restore lost magic when you touch it), and you could not fly over a key to pick it up the way you can in this version; you had to land and walk - sorry, SHUFFLE! - your way to it while on the ground, and hope that too many enemies did not decide to once again pummel you while you are virtually powerless to defend yourself against their attacks. Oh, and don’t even get me started on the platforming segments whenever you went through a door; I lost count of the number of times I fell through a platform when I clearly landed on it!
After countless hours failing to win this wonderful game I turned away. Many years later I returned, armed with an emulator and its snapshot function. Using this cheat, winning still gave me satisfaction and closure. Now seeing this other-worldly performance is mindboggling! For I can judge just a little bit how hard this is to pull off.
+The Pumpking King I would recommend that he does the ZX Spectrum version, in which the witch was really slow while on foot, she would quite often fall through platforms in the underground sections even if she was clearly supposed to have landed on the edges of them, and could not pick up keys while flying on her broomstick (she had to land and walk - slowly - over to it and hope that she did not get bombarded by too many of the enemies homing in on her). At least this version’s witch seems to have a better chance of evading enemies even while on foot!
Geez.. look at THIS thing! Amazing old school Halloween eerie vibes. I wish witches were still this cool these days. I WISH this game had some droning wind or lightning flashes, howling wolves, night sounds
Perfect for Halloween :-D This was a really annoying game because if you didn't know the levels you had no chance with all those leaps of faith that were required. I remember the sequel being fun, bouncing around the castle as that pumpkin.
Unbelievably hard game, I remember when it first come out. It was groundbreaking for the time combining a platform game with an element of a shoot em up which had never really been done before.
Rarely am I absolutely awestruck over a play through, but this... Not a single life lost in one of the most punishing games ever made. Holy shit, that is bloody amazing!
Damn this game looks like it would be a lot of fun even today, although without a walkthrough/playthrough like this or the original instruction, you'd be up a certain well known smelly brown creek... Neck deep, no paddles, no boat and the tide is rising, lol!
I wonder why there are so little games where you control a witch...So much potential (open world - flying on a broom, gathering herbs, making potions and casting curses on villages).
Played the Amstrad CPC version back then. But the C64-version is obviously considerably harder. Esp. avoiding the monsters in the outside scenes was rather easy on the CPC as it was not scrolling so it was possible to shake off the monsters just by leaving a room.
Die gute alte Zeit. Kann es bestens nachempfinden, so lief es bei uns auch. Hab das Spiel aber nie durchgespielt, für einen knapp 10-jährigen einfach zu hart. Der 2. Teil war da nicht anders. Spiele wie Maniac Mansion, Zac McCracken oder Pirates waren einfach der Wahnsinn. Ich bin froh in dieser Zeit aufgewachsen zu sein.
I always deemed this game impossible to complete and you've proved otherwise though looking at you jumping from platform to platform it's obvious there's been a lot of practice. Still a massively impressive achievement .
Dropzone on a broomstick ! Then those platforms. It always seemed unfair that you couldn't see the platform on the screen below the one you were on. I kept falling to my death It was just too hard for me !
Man, your timing is flawless! I could get the keys and maybe a couple of items (ingredients) but would always fail miserably on the platforms. It was really frustrating the way the screen changes when you enter a new room. Amazing game play and without losing a single hag!!!
Mid of the eighties as a kid, i got my first computer, a C64. At a catalogue-company we ordered the very first game. It was Hexenkueche/Cauldron. Of course on tape =) I managed to get into the dungeons and cross some rooms there. But i didn't bother about how to win the game because it seemed absolutely pointless to try it =))
Was it Arac by addictive games in 1986? In it you were a turret thingy that could shape-shift into a spider like robot, you also fired nets to catch creatures that could help you solve puzzles.
Geil! Damals 87 oder so hatte ich keinen Computer, aber ein Junge aus der Nachbarschaft hatte das Spiel. Ich durfte nur immer zugucken... so wie jetzt... quasi ein let's play video ohne video... wäre saucool wenn es das spiel irgendwo zum downloaden gäbe!
Maybe it was MYTH, which came out fairly late, but has great graphics. Does your wanted game come from the earlier period of the C64 or did it come out later. Maybe it was Ghost'n'Goblins, which was damn hard or Ghouls'n'Ghosts, which came out later... Please give more detail.
who knows. I've looked thorugh so many old platform games, and I haven't found it. I will probably never ever find it. Maybe it isn't even a game. Maybe it's a dream I had when I was younger, lol.
Yes. You can download and install C64 emulator like Frodo (might be in windows app store), or get some other emulator like Vice from vice-emu.sourceforge.net/ and install that.
Just realised I forgot to respond to you. It wasn't Draconus. Thanks a lot for throwing a suggestion my way though, I really appreciate it. I've kinda resigned myself to never finding this game, as I've looked through so many and it just doesn't want to be found.
Apparently, the final leap to complete the game was impossible. I never got that far. It was a tricky game. I did a work placement at Palace for a little while. Good times.
And some sort of creatures would fly across the screen. And I remember that one of my thoughts was that you had to hitch a ride somehow. I never could though. Also I'm sure you could transform into an animal(possibly a frog or something similar) for some specific purpose. And I thought possibly you could transform into something that could get you across. I could be making that up though( maybe you couldn't transform into any animal, and that idea was just wishful thinking at the time)
Wow, not only this game is beautifully atmospheric, with good pixel art and great sound, but it also features an old witch as a protagonist. Not something you see every day, I really like it.
Never played this but the sequel on Amiga is one of the harder games I've ever played,I was a child at the time but I really feel like it still is the hardest game I've ever played lol
Arkanoid was harder, In my opinion. @@MannyJazzcats
I can't get over how great this game looks. I was mesmerized for the whole video.
handsomebrick Yeah they did a great job
i love the witchs design especially!
"Cauldron" without losing ONE life...everyone, who knows the difficulty of this game, can't fucking believe this.
This is awesome and maybe one of the best Jump 'n' Run-performances of all time.
Congratulations!
Quargelbrot1 I agree, this game was super hard.
Quargelbrot1 hard but very good
You may be right, but the difficulty was ridiculous back then :)
Remember playing this as a child... never finished it but we played the hell out of it
I never saw this game as a kid but seeing it now, it makes me appreciate the gulf of time, and how much advancement there's been. The technology of the time fascinated me - so I became an electrical engineer. I'm in Silicon Valley and was a part of some of it. Look at how far we've gone in just 50 years. NOW I can appreciate my grandmother going to school in a horse and buggy as a child. I can see the similarity of advancement for them and me now.
It's been a privilege to advance society and to improve the ability for communication. We made a much smaller world, we mistrusted some key corporations, but the basic technology makes it impossible (as far as we know - we've tried to have a perfect design!) for a central monopoly. I think we've given society the tools for a good future generation although you may not see this yet.
There is a positive future although I don't think our government is very happy to embrace it.
I was 3 when this came out. I actually remember playing it. It's like my earliest memory!
One of the best C64 games ever. Fantastic graphics for its time.
One of my first games on the C64 and was hooked on gaming ever since. This game had great atmosphere, especially when played round my grandma's spooky house over christmas time.
Who would dislike this video and for what reason? It's a great snapshot of the c64 gaming history
- The fact that he is cheating might be one of the reasons why, but I fear some people simply have become spoiled and jaded in regards to graphics.
BizzyX78 Exactly how is he cheating?
Great game back in the day and so many great memories as a kid in the 80s😊👍🏻❤️
dude, you are freakin' devil. This game is hard as shit, and you actually beat it without losing a life? Kudos.
ShingenNolaan I owned this game on Vizzed (Website)
@Wittmann73 - Affirmative!
He is using "Save States" in an emulator.
Cathy Farger - Yeah? Seems as one continuous video with charging of magic at right times imho.
BTW: Hate your avatar... *LOL* Tapped my screen several times... ;-)
You get 8 HAGS to play with. I loved the fact that they made a game where I could play as my ex-wife
Ah... das gute alte "Hexenküche" (hieß komischerweise bei uns so). Hab ich zum ersten mal als 8jähriger bei nem Bekannten auf dessen C64 gesehen... faszinierend. Und irgendwie bin ich dann an den Computern und Games hängen geblieben. Bis heute. Auch wenn ich genau dieses spiel nie gepackt hab.
The funny thing about me that i m 31 now and i used to play those c64 games, is that i see the games now and its like games were keep growing and evolving with me, something that a 20 or 10 years old kid cannot understand!!!
O.M.G.
the memories !
i used to play the german version called "hexenküche" a lot as a kid.
i´d like to see a multi million dollar hd remake of this gem :-)
Hexenkuche off course
What a blast from the past! I can't believe you did that without getting out... I know how hard this game was.
I really like this game. Nice atmosphere. Sure it's hard, not impossible, but the graphics make up for a LOT.
Four days ago this video was exactly 10 years old. Clinking any glasses or anyithing like this? No soup from the switch's kitchen, please.
Hard as nails, but loved playing this as a 12yr old! Couldn't beat this to save my life, so well done!
"The Pumpkin is dead"
"Long live the Pumpkin"
...lol
A masterwork of excellent graphics and unbelievable difficulty. Thanks for your efforts Tayo & co.!
Looked this up after watching your cauldron II walk through. Respect due 🙌🏻
I am very, very impressed! I played this game a lot back when it came out in the Cauldron one/two pack. I never came close to this! I only memorized a few dungeons then got pissed and moved to other games. DerSchmu You are a God! Keep it up! Sluggo
Truly amazing joystick skills by whoever posted this! I remember spending endless hours playing this notoriously difficult game back in the 80's and it was one of very few games that I couldn't complete. As I recall many of the jumps had almost zero margin of error yet I don't recall seeing this guy miss one.
Cos it is tool assisted
Dieses Spiel hat mich damals zur weißglut gebracht. Ich war schon froh wenn ich über den wald raus geflogen war XD.
War immer der Joystick dran schuld ^^
Ja, Bockschwer. Hohes Aggressionspotential. Aber es gehörte zu meinen Lieblingsspielen
@@timrichter1980 Cauldron 2 war NOCH heftiger... :-)
Ich war 7 oder so, als ich das gespielt habe. Das schlimme ist, wir hatten einen Schneider, also alles in grün/schwarz. Jetzt waren nicht mal die verschiedenen Farben der Schlüssel zu erkennen. Anleitung gab es keine. Hatte mein Vater auf Diskette von der Arbeit mitgebracht. Im Internet konnte man nicht nachschauen und von den Freunden kannte keiner das Spiel. Wirklich weit bin ich nie gekommen. Aber die Spiele damals haben meine Toleranz in Spielen zu verlieren massiv geschult.
I really enjoyed that. I can't BELIEVE you didn't even lose a life! What the HELL!??
This is a tough game and you are damn good at it.
Loved this game, such a mystic/spooky feeling kind of enviroment in the game. Extremley hard and I always died by the big pumpkin.
I had this on the ZX Spectrum and was just curious as to what the C64 version was like. I wish I had played this C64 version, mainly because the Spectrum version was really, really unfair.
I didn’t mind the fact that the Spectrum version had flick-screen rather than scrolling, nor the fact that there was quite a bit of colour-clash when walking through one of those doors, nor even the fact that there was no music or sharks, but there were some elements of the gameplay that are clearly not a problem in this version that really made me want to scream in the Spectrum version.
Unlike in this version, where your witch character moves quite quickly throughout the game, in the Speccy version when the witch is not airborne, she walks so slowly that she has got virtually no chance of avoiding getting hit by the enemies that decide to home in on her position (and when you are on the ground you can only shoot forwards, meaning that many of those homing enemies will attack you from above, making them nigh-on impossible to hit!). Also, unlike this version, in the Speccy version there seemed to be nothing like the orb used at 6:12 (which seems to restore lost magic when you touch it), and you could not fly over a key to pick it up the way you can in this version; you had to land and walk - sorry, SHUFFLE! - your way to it while on the ground, and hope that too many enemies did not decide to once again pummel you while you are virtually powerless to defend yourself against their attacks.
Oh, and don’t even get me started on the platforming segments whenever you went through a door; I lost count of the number of times I fell through a platform when I clearly landed on it!
Texy88 Great rant about the relative crappiness of the Spectrum
I recall the game was super challenging but I just loved to play it. Thank you so much for this video.
After countless hours failing to win this wonderful game I turned away. Many years later I returned, armed with an emulator and its snapshot function. Using this cheat, winning still gave me satisfaction and closure. Now seeing this other-worldly performance is mindboggling! For I can judge just a little bit how hard this is to pull off.
they should rerelease this game with today's graphics and also a classic mode includet
Now this is a Game i would like the A.V.G.N. Tackle...
" Finish it this quick, he would not "
+The Pumpking King I would recommend that he does the ZX Spectrum version, in which the witch was really slow while on foot, she would quite often fall through platforms in the underground sections even if she was clearly supposed to have landed on the edges of them, and could not pick up keys while flying on her broomstick (she had to land and walk - slowly - over to it and hope that she did not get bombarded by too many of the enemies homing in on her).
At least this version’s witch seems to have a better chance of evading enemies even while on foot!
Texy88 I don't even think the AVGN would tackle the ZX version.
I remember this game so well!
One of my favourite c64 games from my chidhood.
That is impressive - I remember long days of plunging to my death because I was 1 pixel too far over on a rock ledge...
never heard of this game at the time, but even now I'm very impressed by it!
I remember enjoying this game. Cauldron and Dynamite Dan were so tough that Supermeat Boy would look easy by comparison.
tsoplika Super meat boy?
Dude you just completed the one of the most difficult game in the c64 library without losing one hag, you don't fuck around!
Takes me right back
Geez.. look at THIS thing! Amazing old school Halloween eerie vibes. I wish witches were still this cool these days. I WISH this game had some droning wind or lightning flashes, howling wolves, night sounds
Great graphics and amazing atmosphere but UN-FUCKING-BELIEVABLE difficulty level. This game is insane.
I played a lot of C64 games when I was a kid, but this was defintely one of the hardest! Good work, sir!
Killing the pumpkin and missing last jump = ultimate fail
A viciously difficult game. I eventually gave up on it.
The designer was like, I think what we should do is make the bats faster than the hero so people never beat this game
A very difficult game to complete, I never managed it, great to see the end even if it is decades later.
Perfect for Halloween :-D This was a really annoying game because if you didn't know the levels you had no chance with all those leaps of faith that were required. I remember the sequel being fun, bouncing around the castle as that pumpkin.
i miss the old crystal castles
A true legend
Unbelievably hard game, I remember when it first come out. It was groundbreaking for the time combining a platform game with an element of a shoot em up which had never really been done before.
"The pumpkin is dead. Long live the pumpkin!"
Rarely am I absolutely awestruck over a play through, but this...
Not a single life lost in one of the most punishing games ever made.
Holy shit, that is bloody amazing!
The pumpkin is dead! Long live the pumpkin!
This was a truly briiliant game. Btw. Man, you're good!!! Kudos.
i would love to see nowadays pro streamers playing this game. i guess most of them couldn't pass the first inner map
Watched your very good skills longer than initially planned😀👍
Damn this game looks like it would be a lot of fun even today, although without a walkthrough/playthrough like this or the original instruction, you'd be up a certain well known smelly brown creek... Neck deep, no paddles, no boat and the tide is rising, lol!
Whomever can finish this game and perhaps Dynamite Dan is a forking gaming genius.
I wonder why there are so little games where you control a witch...So much potential (open world - flying on a broom, gathering herbs, making potions and casting curses on villages).
You can find a village that loves you 😢
je n'ai jamais pu finir ce jeux, et j'y ai consacré baucoup de temps et de nuit blanche,
bravo, en 26 minutes avec une seule vie
jedna z najtrudniejszych gier na C64, youre good dude
Why did so many games designers back then make their games stupid un-fun hard?
Arcades were the gold standard back then and they were designed to steal your quarters.
If you solve it too quick you might say that it was too easy and return it for your money back
lol comments. He is using save states.
Alex K. That doesn’t make it that much easier......
@Dave P. agree to disagree
Played the Amstrad CPC version back then. But the C64-version is obviously considerably harder. Esp. avoiding the monsters in the outside scenes was rather easy on the CPC as it was not scrolling so it was possible to shake off the monsters just by leaving a room.
This game was sooo hard i got the invicible cheat and still gave up trying.
The music of begin the clip remembering me about the game HOUSE OF USHER on ATARI
Um 12 Uhr Mitternacht, den C64 noch aufgedreht, heimlich gespielt, denn wir hätten schon schlafen sollen.
Die gute alte Zeit. Kann es bestens nachempfinden, so lief es bei uns auch. Hab das Spiel aber nie durchgespielt, für einen knapp 10-jährigen einfach zu hart. Der 2. Teil war da nicht anders. Spiele wie Maniac Mansion, Zac McCracken oder Pirates waren einfach der Wahnsinn. Ich bin froh in dieser Zeit aufgewachsen zu sein.
che ricordi che tempi!
doskonala gra z c64 super wspomnienia.
I always deemed this game impossible to complete and you've proved otherwise though looking at you jumping from platform to platform it's obvious there's been a lot of practice. Still a massively impressive achievement .
It was my dream game
Dropzone on a broomstick ! Then those platforms. It always seemed unfair that you couldn't see the platform on the screen below the one you were on. I kept falling to my death It was just too hard for me !
I loved this one but i always died when a laughing pumpkin was involved. My sister loved this a lot.
émotion de revoir ce jeu ....
Man, your timing is flawless! I could get the keys and maybe a couple of items (ingredients) but would always fail miserably on the platforms. It was really frustrating the way the screen changes when you enter a new room. Amazing game play and without losing a single hag!!!
Long live the pumpkin!!
@mike649fox : Welcome to the club ;-)
Mid of the eighties as a kid, i got my first computer, a C64. At a catalogue-company we ordered the very first game. It was Hexenkueche/Cauldron. Of course on tape =) I managed to get into the dungeons and cross some rooms there. But i didn't bother about how to win the game because it seemed absolutely pointless to try it =))
Wow, this game was so frustrating! Finally i see how it should be played with without the annoying sound when you die! "poedeloedeloede". Respect.
Was it Arac by addictive games in 1986? In it you were a turret thingy that could shape-shift into a spider like robot, you also fired nets to catch creatures that could help you solve puzzles.
this game looks really hard but you have the skills!
What in the fuck... You're crankin' it.
This is one of the few games I could never finish. Even 'Below the Root' was easier than this.
Geil! Damals 87 oder so hatte ich keinen Computer, aber ein Junge aus der Nachbarschaft hatte das Spiel. Ich durfte nur immer zugucken... so wie jetzt... quasi ein let's play video ohne video... wäre saucool wenn es das spiel irgendwo zum downloaden gäbe!
Maybe it was MYTH, which came out fairly late, but has great graphics. Does your wanted game come from the earlier period of the C64 or did it come out later. Maybe it was Ghost'n'Goblins, which was damn hard or Ghouls'n'Ghosts, which came out later... Please give more detail.
who knows. I've looked thorugh so many old platform games, and I haven't found it. I will probably never ever find it. Maybe it isn't even a game. Maybe it's a dream I had when I was younger, lol.
I had no clue what's the target in this game and it was damn difficult but I even loved it :)
Come si fa. A scaricare ?
I am not really sure, but it could be Draconus.
AMAZING !
Amazing! I never finished the game.
does anyone know why he doen't fetch the frog at the first vivist in the pink cave?
+Gilles Gasparoni Probably because he can only hold 2 ingredients at a time, and he wanted to get to the one farthest away first
One of the best music from the C64 games, ever.
is there any way to play C64 games on windows 8?
Yes. You can download and install C64 emulator like Frodo (might be in windows app store), or get some other emulator like Vice from vice-emu.sourceforge.net/ and install that.
***** You can play all C64 games and all retro-system games like nes,snes etc etc free on Vizzed
RetroKki You can play all retro-system game free on Vizzed
Just realised I forgot to respond to you. It wasn't Draconus. Thanks a lot for throwing a suggestion my way though, I really appreciate it. I've kinda resigned myself to never finding this game, as I've looked through so many and it just doesn't want to be found.
@timozzy damn yeah. Oldshool, man ^^
Apparently, the final leap to complete the game was impossible. I never got that far. It was a tricky game. I did a work placement at Palace for a little while. Good times.
Achja..was hab ich dieses Spiel trotz des extrem niedrigen Schwierigkeitsgrades geliebt..
And some sort of creatures would fly across the screen. And I remember that one of my thoughts was that you had to hitch a ride somehow. I never could though. Also I'm sure you could transform into an animal(possibly a frog or something similar) for some specific purpose. And I thought possibly you could transform into something that could get you across. I could be making that up though( maybe you couldn't transform into any animal, and that idea was just wishful thinking at the time)
poxy game unfinishable
I always wonder how they managed to pack so much data to the c64
This looks hard
The hardest c64 game.
Wow, this guy's good...zen gaming