You can fix that with like 4 mods. I have an absolutely massive pack that runs at 45-60 fps at all times and my laptop is an absolute potato.@@Indy2109
Thanks a lot to the members of the channel @bersanito and @LikeWaiz for agreeing to be part of the intro for this mod, and thanks for your support too. For more information on how you could become a member please check out: ua-cam.com/channels/Z2YtOrSJnzthiEJdzkSUKg.htmljoin
Wow! I didn’t think that “VERY close to release” was literally today. Great review as always. The rogue class is very interesting to play, as are the rest of the RPG series. I will be waiting for new videos, as well as new mods from the same author. Personally, I would like to see the implementation of an Alchemist, a Necromancer, or An inventor, for example. Druid and Bard are also interesting classes, but they are already implemented in other mods for Spell engine. But it would certainly be interesting to look at the implementation from the original author. I'm also very glad that you included my nickname in the video. Despite the fact that my comment was written literally yesterday) In general, thanks for the review, I’m looking forward to new videos :3
Sweet! My server recently got all these mods to use with SimplySkills. This couldn't have been better timed! Important question though: what is the workbench for the new villager type and what is the recipe?
Yo, I love these videos you make and a lot of the mods that you showcase look awesome. Just wondering if you'll ever do a different style of video? Like maybe creating modpacks for us to use? It'd be really cool given how many mods I've found because of your channel.
Eventually I want to compile a list of mods and make a modpack with these additions, it is something that I have been thinking about a lot recently, I am just not sure if people would like the modpack to be story-driven or just a bunch of mods that I think would work good together.
@@sir_color I mean you can do polls and whatever, and if you got a discord then you can touch base with the community on there, but personally I feel like it would be cool to see a modpack regardless of whether it's story-driven or a compilation.
Does anyone else have issues with the items being rendered at a weird bitrate? Like the pixels dont look the way they should in the hotbar (but the weapons look fine when I hold em)?
That should not be an issue as long as the overhaul uses different names for the jigsaw blocks, however, I don't think many does this. I am playing on a modpack that has a village overhaul mod and the structure was spawning correctly.
I have no damage indicator mod installed, the damage displayed on the dummy is part of the dummy mod itself. You can check out that more here: curseforge.com/minecraft/mc-mods/mmmmmmmmmmmm
I got the rogue book with the spells but i don’t know how to apply the spells on a weapon. The hotbar with the spells doesnt appear in my game. Help pls
You need to have the spell book equipped in order for the spells to appear in the hotbar, if you do not have the spell book slot, make sure to install the mod Trinkets
Hey I was wondering how you obtain multiple spells on one book with mine im only able to equip one and i have more than enough xp for the others. Please help
When playing forge i'm always so jealous of these fabric rpg mods :)
Just use Fabric then :)
You can also try them using Sinytra Connector
@@sir_colorI really hope someone makes a fabric version of that mod just for the performance fabric offers cause sometimes forge runs horribly
You can fix that with like 4 mods. I have an absolutely massive pack that runs at 45-60 fps at all times and my laptop is an absolute potato.@@Indy2109
I absolutly love these RPG series, there’s even a compatible stat system from another mod
Which mod?
@@urielc34 can’t remember right now, I’ll look it up
@@urielc34 Simply Skills, by the same developer of Simply Swords
@@matteobozzzo2835 THANK U
I would enjoy a Jewelry mod showcase, because it was made by the same creator as this and the other RPG series mods, and I love your style of videos!
Thanks a lot to the members of the channel @bersanito and @LikeWaiz for agreeing to be part of the intro for this mod, and thanks for your support too. For more information on how you could become a member please check out: ua-cam.com/channels/Z2YtOrSJnzthiEJdzkSUKg.htmljoin
I hope you make a minecraft prehistoric fauna mod showcase for soon
7:07 The barracks are cute, reminds me of aoe2. Very nice mod and showcase.
Wow! I didn’t think that “VERY close to release” was literally today. Great review as always. The rogue class is very interesting to play, as are the rest of the RPG series. I will be waiting for new videos, as well as new mods from the same author. Personally, I would like to see the implementation of an Alchemist, a Necromancer, or An inventor, for example. Druid and Bard are also interesting classes, but they are already implemented in other mods for Spell engine. But it would certainly be interesting to look at the implementation from the original author. I'm also very glad that you included my nickname in the video. Despite the fact that my comment was written literally yesterday) In general, thanks for the review, I’m looking forward to new videos :3
that was QUICK! the mod released today (or well yesterday ig)
Damn you’re fast!
Ive found the claymore is actually best for warrior, imo
What a cool Mod!
Sweet! My server recently got all these mods to use with SimplySkills. This couldn't have been better timed!
Important question though: what is the workbench for the new villager type and what is the recipe?
Finally my class
On point, great showcase🥰
Yo, I love these videos you make and a lot of the mods that you showcase look awesome. Just wondering if you'll ever do a different style of video? Like maybe creating modpacks for us to use? It'd be really cool given how many mods I've found because of your channel.
Eventually I want to compile a list of mods and make a modpack with these additions, it is something that I have been thinking about a lot recently, I am just not sure if people would like the modpack to be story-driven or just a bunch of mods that I think would work good together.
@@sir_color
I mean you can do polls and whatever, and if you got a discord then you can touch base with the community on there, but personally I feel like it would be cool to see a modpack regardless of whether it's story-driven or a compilation.
Thanks for your input and suggestion, I will work on this soon, it will be nice to implement this on my channel
YA SALIO OTRO MOD DEL MISMO CREADOR Jewelry (RPG Series)
Does anyone else have issues with the items being rendered at a weird bitrate? Like the pixels dont look the way they should in the hotbar (but the weapons look fine when I hold em)?
Legend showcase
Thank you!!
Love your videos. The only classes left in RPG series now are Soul magic and Lightning magic. I hope they come soon.
Since the whole series ends up adding a lot of structures, is it compatible with village overhaul mods?
That should not be an issue as long as the overhaul uses different names for the jigsaw blocks, however, I don't think many does this. I am playing on a modpack that has a village overhaul mod and the structure was spawning correctly.
Whats the point of the weapons for the class if you could just use other weapons like is there any benefits with using a dagger with rogue
Hello SirColor! I'm your new Subscriber! Would you showcase Piglet Structures mod? It's an Exploration mod and is also underrated too! 😃
I'll check it out! Thanks for subscribing
What is the name mod of damage indicator? 😮😮😮It looks so comfortable and stylish.
I have no damage indicator mod installed, the damage displayed on the dummy is part of the dummy mod itself. You can check out that more here: curseforge.com/minecraft/mc-mods/mmmmmmmmmmmm
@@sir_color Thanks 🤗 this mod will also be useful
Can't get some of the spells to do anything in PvP on my server, suggestions?
Hi - make sure to report any issues on the dev's server, they would be able to help you with this!
where does the spear come from? I dont remember it on any of the rpg series mods
The Archers RPG Class
hey sir colour love your videos what music are you using in this video it is cool
OMG I NEED THIS ON FORGE PLEASE
i cant get the skills to work on version 1.20.1
I got the rogue book with the spells but i don’t know how to apply the spells on a weapon. The hotbar with the spells doesnt appear in my game. Help pls
You need to have the spell book equipped in order for the spells to appear in the hotbar, if you do not have the spell book slot, make sure to install the mod Trinkets
Hey I was wondering how you obtain multiple spells on one book with mine im only able to equip one and i have more than enough xp for the others. Please help
Have you figured out how to get multiple spells
You need to put the bookshelves next to the binding table
someone knows why i only see 1 slot on my spell hotbar??
This is my favorite of the series!!! Could you please please please review the “cold sweat” mod next? It’s really cool and there’s not many showcases
Sure, thanks so much for your suggestions!
How i can active the rogue books? I mean, how to activate that minibar for special attacks?
You should put the Rogue's spell book in the spell book slot in your inventory, if you do not see the slot make sure to install the Trinkets mod
@@sir_colorhey man, do you know how to unlock the last special attack? In my book only shows random letters and i can't unlock
What are they called
If anyone can help me why do i not get the book slot in my inventory? Am i doing anything wrong or do i need to download another mod?
In order to have the book slot you require the Trinkets mod, you can download this mod here: curseforge.com/minecraft/mc-mods/trinkets
Thank you. I've been frantically searching for the answer and this is somehow the first place that said trinkets was needed after like 10+ videos.
Can you showcasing Fungal infection:spore and The flesh that hates and the withering reborn Please i subscribe your channel
algo comment
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