Remember, if you own the previous Bright Memory game, you get Bright Memory Infinite for FREE. It was an awesome game. And this one is worth it esp. if you played the first one.
You sure? I bought the original one and after seeing your comment I was about to download Infinite, only to find that it says buy for $20 for me... EDIT: Actually it automatically added it to my library once I clicked on the page and just installed it for free!!
this game looks unreal, someone needs to invest in these devs ASAP edit: played for a while, flashy but buggy. game didn't feel polished, got a refund :(
@@BoHorror Investing doesn't mean stuffing them with developers or giving them to a AAA company. It means giving them money. Any sized team can do more crap with more cash.
@@godofthecripples1237 It's a Chinese studio, they're all partly owned by China in some way. This particular company went under flak with their first game for stealing assets from other developers without permission.
@Sig Yes it's very obvious the game was made in UE4, which is basically what 90% of games run on these days. But I think you missed the entire point if this video. For a team of three or so people this is very impressive. Just because a game dev uses unreal engine doesn't mean their game is going to automatically look amazing and play great. There are countless unreal engine cashgrabs with free marketplace assets and look/play like doodo. Yes the story of this game isnt anything great, but the devs put in time and effort to build good looking environments and the actual combat is rock solid for an fps game. The game never promised to be triple A, but still manages to provide triple A aspects despite not having proper financial backing or a even a moderately sized dev team behind it. So I say give credit where credit is due, it's not even close to groundbreaking but still very impressive for what it is.
Considering this game was created by such a small team, I think it’s pretty understandable that it was only two hours. They made what they could with the resources they had. I’m just glad I got to experience it. Even if it was 20 bucks. I’m supporting a smaller company no? It’s an investment for bigger and better games for the future.
Gotta be careful, don’t spend your money on promises. If you enjoy the product then buy it as is not as it could be. How many companies have fallen from grace? BioWare, Bethesda, CD projekt red. Companies are not your friends. Overambitious developers, mismanagement, corporate greed, all of them willing to sell you broken, half finished products with the promise that they’ll be better in the future. And the micro transactions that exits on most games now
@@oranpyre3932 I completely get what your saying. I’d like to think there is some hope at least for some companies like ember lab who made kena: bridge to spirits but it’s difficult in the current climate. It’s a good thing to point out nevertheless. I’m more saying it’s a win-win situation. I thought it looked good and I bought it. The supporting smaller companies is more of an afterthought. I don’t go around buying stuff simply because I wanna support them.
That's what smart game devs do; they come up with a gameplay mechanic first, then work everything around that. This way, if something gets cut or changed, the rest of the game doesn't get affected too much.
yeah honestly this should be a no brainer. Unless the game is about story telling, the gameplay should be the core of the development, cause you know, it's a game. But I digress.
If only Cyberpunk 2077 felt like it followed any sort of model like this. If they even just used their own fake "gameplay" demos, to guide their gameplay mechanics for roleplaying, then that game could have been awesome. Sometimes large devs need to take a step back and learn from the new, smaller talent like this small team.
@@CyberianFaux It wasn’t a dev thing. Ofc they hoped to create what they showed in trailers, just the greedy executives and problems with investors restricted that.
I dont get the hate from the remaster honestly sure those games need. Full blown remake but realistically that never going to happen and be each title separately. In terms of remaster I think they did a good job and above what anyone else would've done as they did like a hard remaster aka did way more then simple port a title over.
I mean yes $20 might be a little high but I will support these devs, they definitely know how to come up with a good fps game and I want to see what will they bring us in the future. As you know the team is really small and I don't think they had the budget to hire more people yet, I am eagerly waiting until they do.
The shortest game I've ever played was probably Spyro: A New Beginning on the PS2. It took me 2 hours to 100% and I think it was a $30-40 game when it first released
I remember playing that game and reaching almost the end in one day, then going to sleep because I didn't have a memory card to save and waking up realizing my mom turned the game off in the morning. Was so frustrated had to start all over again but this time finished it in one day at 6 in the morning. Not gonna lie I loved that game was my first game I finished. I was young didn't know much about gaming but now I realize it was really short like damn some of these games you can't even finish in months..... For the normal players anyways 🤣
BUY THIS GAME! We absolutely need to support teams like this. The AAA market has become and will remain a cash grab, where the #1 question producers have when designing a game is "what is the best way to bilk our customers for as much money as possible as fast as possible?" Everything else to them is secondary and is in service to that one objective.
The game is published by PLAYISM.. If anything, games supported by Chinese publishers are much more well off than games in the AAA market. Even if the game does badly, the Chinese publisher still pays them compensation. Especially after the games taking a hit from their bullying of a single person for accidentally calling Taiwan a country..
@@NoOne-oe3co AAA games are defined by their massive budgets and marketing pushes, not the graphics. This is a single A game. If this studio did get a AAA budget, who knows what they could do.
what the fuck so this game does something truly unique you've always dreamed of in a game, or did you just happen to imagine this exact execution of a seemingly half bland fps?
@@ottojagenstedt9740 your name is the reason why you’re so angry i can’t blame you for that, your parents probably regret having you so this is where your hatred comes from; sorry
I feel as though games like this are basically the developer working toward putting together a resumé. A short, punchy game is a great way to show what you can do and make an impression when looking to secure funding for bigger developments. Hopefully that is indeed the case because I like what I see so far!
I hope the developers of this game are watching this video with tears in their eyes and very proud of what they have accomplished, I'm sure they gave it their all to create this game and hope they're rewarded for it in game sells
This developer team created a game that looks and plays better than countless AAA game with a fraction of the budget Just imagine what they could do with a AAA game budget! I support them all the way and am excited to see what they can do next 🔥
For me it may come down to 2 factors for the $ vs time discussion. 1. Does it have any replay value which could stretch the time? 2. Is it worth showing financial support for a small company like this so they can in the future expand on this game or create something even better? Personally I like # 2 as the best option.
Solid take since we NEED more Indy devs seeing as the AAA market has become a game of "who can screw their customer base the fastest and for the most $", where GaaS and XP boosters and loot boxes seem to be the one and only goal they have. I wish this review would have pointed some of those things out (no loot boxes, no games as a service, no micro transactions, etc) Personally, I'd give this team $20 even if I didn't get the game for it.
@@1_underthesun you can buy the game to gift it to a friend on steam and you can buy it yourself so if you want to help the developers you can buy the game to a friend and buy it yourself
This game looks as if it has more effort than many AAA studios. That says a lot. It even falls into line with what I told only of my friends recently: The only companies that will work to show you a good product is a small company who needs to build trust and respect.
I think as long as he doesn't let his studio go public with stockholders, he can maintain the quality of his games. I think that's what ruined CDPR and Cyberpunk 2077. The devs themselves didn't want to release it in that state, but the stockholders didn't care and insisted (or else they pull their money out).
bought this on the launch day. Completed it in 4 hrs. Gameplay is amazing. And for someone buys a lot of games on steam only to sit still in library, believe me you'll complete this game and it feels great
I prefer Cyberpunk in all of it's glitch-ridden glory to this hot mess. Worth the $8 I invested in it considering I just realized I got Infinite for free today, though.
No score is given, all opinions are subjective in the videos, and mostly just describe gameplay mechanics. I get what you mean but it’s not the exact same.
The 1st game is even better (although it clocks in at about :30/40 minutes). It has a larger variety of enemies, cooler upgrades and much better lore (that was changed in infinite). Besides that, it has actual value in replaying it, since you can only unlock about a 3rd of the abilities in each playthrough.
This looks like a very promising project. Hopefully they get enough support to hire more people and continue this project/or make anything else. Just imagine what they could do when they have the resources
Yes, screw pixel art. Old games didn't look like that because the developers thought it was nostalgically amusing, they looked like that because that was the best that could be done with the available technology.
Review seems pretty fair, and pretty accurate as well, mostly reflecting my experience with the game. I got it for free, since I purchased the first one, so I have no room to complain about it. I enjoyed the game. The way I see it, this game is basically a resume that FYQD can use to get a job working at a larger studio, or for seeking investment funds in the future.
@@bensmith5288 Re3 remake is actually a few dollars more expensive than the average AAA game at release on steam for me at $93aud and according to howlongtobeat, the average is 6-8hrs for the main. Obviously it depends on peoples values and how they play, but ya, there can be an argument about its worth
@@bensmith5288 notice how they wrote 3 letters after the value, as if it was a unit. 93AUD or Australian dollars is exactly 50.82 GBP or great British pound sterling at the time of my writing this. Currency conversion, learn it
Having watched this BYB it makes me think this is the love child of Bulletstorm and Dishonoured. It looks quite impressive for a small development team and puts a lot of AAA titles to shame from the gameplay shown here even if it has a few minor issues like Falcon mentioned.
Bought this ages ago on the recommendation of this channel. Considering back then it was just the work of one man, it was a surprisingly good game. Looking forward to getting into the full game
I bought bright memory on sell when it was ~$7 with no expectations. IIRC, it's a single dude. I had fun playing the "tech demo" pleasantly surprised he was able to follow through on his promise to release the game exactly when he said he would. That's more consistency than we get from triple A studios with 100x the budget.
Love how people complain over an awesome looking 2 hour action game that’s right to the point of what it is designed to be when they’ll buy $24 blu ray movies of similar caliber and view time. To be honest $20 is a great deal for a two hour bombastic experience. And it looks amazing.
A two hour game? That’s what may be the deciding factor for me to buy it. It looks pretty awesome, and I am very thankful that in this day and age, there are some devs that are respectful of my time. I’m tired of the super long games that are overstaying their welcome with stupid fetch quests and collectibles, etc. Thanks for the review, I didn’t know this game 20 minutes ago, and I’m now looking forward to trying it!
Twenty bucks for two hours experience is the length of most movies so, all in all it isn’t that bad of a price. This has some replay ability at the very least.
ALL in all? Considering you can go for $10 ? I still wanna "see" this indie game though. Albeit, Stray - a totally different type feels like a better value
0:48 "Not, that it's completely up to the level of what we might call a AAA experience." Perfect. Don't get me wrong, I am very much aware, that this line was meant to mean, that the game isn't "as great", but if the game isn't what we might call a AAA experience, that's one of the best things, that could have happened to it. If anyone is wondering why: Under which rock have you been living the last 5 to 10 years and have you looked at many of the AAA games, that got released in that time? They are cashgrabs. The same game released every year, with maybe slightly updated graphics and more and more lootboxes and ingame gambling. And yes, I know, that this is mostly true for the "Assassin's Call of Battle-FIFA 6969"s of the world published by EA-visionsoft or others, but still. Those three companies (EA, Activision, Ubisoft) are the three biggest AAA publishers out there.
I've been playing it last night and tonight too and I still haven't ended it tho I have a feeling I was against the last boss so definitely way more than 2 hours, this dude must be a speed runner to finish it so quickly lol. I'll update with my final play time later but I've gotta say I'm living the gameplay, it's fast paced, action packed and full of lots and lots of ammo to shoot every weapon to your heart's content like Black or Doom and Sheila feels like she's a super soldier like the dude in Crysis with a bit of supernatural powers like in Bioshock or Dishonored. It's a very fun game. Edit: it took me 3 hours to beat the game, the last boss was really hard.
I bought the original and the Infinite on all platforms I own (PC, Xbox, and PlayStation). I WANT to support these developers and I'm sure this is money well spent. I look forward to see what the future holds for them! I'm impressed as I was when I first saw this in the Xbox Series showcase a couple of years ago!
@@CypherDND That was the predecessor, and the developer publicly apologised. Also, so what if it's in Unreal Engine. The engine doesn't make much of a difference. The difference is what it makes easier for the developer to do
@@CypherDND Who cares if they use other peoples' assets? As long as they're free to be commercially used, and are put together in a way that works for the game (in which case it works very well for this game), I see no issue in that, in fact it would save the dev/s so much time especially with an extremely small team. And no, it's not a lazy way to make a game, as 3D assets are just a fraction of what makes a good game. There's plenty of resources out there, so why not use them?
I haven’t had any trouble wall jumping or anything. I did have one glitch where I did my airborne sword attack which made me somehow fall under the map, but overall the game is pretty damn good. It’s just disappointly short. Hopefully they add more to it for free in future updates and I have high hopes for this developer going forward. If they had a larger team and/or budget, they could really come out with something spectacular
I remember managing to get this game in 2019 but never touching it becasue there was other things to play. I remember someone refering to it as an FPS dark souls
I just got this game for the switch. Its amazing. I just finished it for the first time. It probably took me 5 or six hours to beat it the first time on easy but I've gotten more than halfway through in about an hour the second time around. The length of the game isn't really a negative thing to me because it's so much fun, I don't mind playing it all the way through a few times on all the different difficulty levels. Most games that take weeks to beat, even if they're good, I probably won't play them anymore after the first time.
Wow, can't believe I have never heard about Bright memory till today this is why I love this channel you provide much needed exposure to these lesser known studios. Will definitely keep a eye out for their future releases.
I played this game on my channel and I agree with the fact that it's quite short I done it in 2 and a half hours, the thing that I thought there would be the puzzles would be in it but there wasn't! Don't get me wrong it took me a few minutes to get the ones in Bright Memory. But all in all I enjoyed the game even though it was short! You said if you got the Bright Memory that you get it free on steam that wasn't the case for me, it was £15 English pounds or there was a option for a bundle of the full game and all the DLC for £9 English pounds. Keep up the hard work lads! 👌👍
This looks identical to Shadow Warrior 2. Oriental setting, guns mixed with swordplay, the sword slash with the energy slash thing, the ability to hold enemies up in the air, the dodge dash, all of it lol and the grappling beam/hook thing is coming in SW3. Looks amazing tho!!
Honestly, I think most games try to be too long these days and they really feel like a slog after hour 10 or so (Far Cry 6 comes to mind for games that came out lately). I really like a good game that I can finish in a weekend and still have time to do my housework. 2 hours, while definitely not a weekend's worth of game, shouldn't dissuade you from supporting this team.
The fact this one dude has a gameranx video about his game is dope. Bought this 2 years ago for $5 as my first rtx game on my 2080. First pc in 15 years. Amazing in that respect. Edit: yeah the production value and team went up a bit. Still better than Banguard
Comparing games that has fps mixed with supernatural to Bioshock is just as bad as any game with stamina and/or dodging and timed combat being compared to a Souls-Borne. Such over used terms it’s getting redundant at this point. Never once did I think this game looked even a little bit like any Bioshock game there are so many other contenders that would make a way more accurate comparison
why people complain is only 20 bucks. out there their games that cost 60 bucks and give only 4 hours of gameplay and top of that they call then self AAA. are least this game you know and they know this game is not a AAA. real AAA game millions of dolars to make and only 4 hours awful gameplay and good graphics and a lot of bugs that is all. this game with low budget looks good, good gameplay good mechanic and some tiny problems. like always great Before You Buy video.
Being a budget gamer I'd like to agree with Falcon on waiting for the price to come down, but this time I'ma have to disagree. $20 for 2 hours is steep, yes, but supporting talented devs like this when they're already such a small team will hopefully keep them around to give them a bigger budget someday. We need more single player games from devs that are willing to take risks like this rather than follow the Ubisofts and Activisions with massive open world maps that are cluttered with collectibles, and a story/campaign that's drowned in side content that really can make the entire experience a complete slog.
I’m excited for the switch version! Game looks sweet, sucks it’s short tho. Hopefully they add a horde mode or something for some fun jump in and slice some guys time killers
I agree. I mean the more profit they make off of this the better their next game will be. Cus if they can do this with such limited resources and a tiny team imagine what they could do with more people and an actual budget
Always a great video Falcon. My go to before I buy is BYB..... I sure hope these guys get a bigger team together. I see so much potential here maybe making a sequel or even new IP...
This game is 20 buck, 10GB in size and made by a small team, where AAA game companies have more people, game is huge and the game still sucks. I give these guys a definite win for even being able to challenge the big boys.
just finished the game. agree with all this guy said. had n o bugs that I could see though. don't expect to get a great story. you get as much an introduction to the world and overall history of your character as you get from the first halo game, which was nothing. it has potential to kickstart a good game franchise if they make longer games and improve the world building and overall characters' backstories and motivations
Beautiful game but also pretty janky, really short, and pretty linear. Would be great if they have the budget and manpower of most western aaa companies.
I think the idea may be, and I could be wrong, but to think of this as an independent expansion, or extra content putting both games together as a whole be the idea, and rather than Brigh memory 2, it's just if, "what if this story had a continuation" by itself, is probably not the best idea, but putting the two together is what a full game should be
I was skeptical when i first found this game out for 20$ Look at the trailer and i said "yeah right" but i was intrigued But i was wrong and i say graphics aren't always everything and just about gameplay but these devs did it the right way Though I'm saddened that the game is short My money is going out to a good cause So yes support these devs.
I'm gonna buy the game because it looks amazing and I'd like to support the DEVs, if they've done this seemingly VERY good game I can't imagine what they're going to do next.
Remember, if you own the previous Bright Memory game, you get Bright Memory Infinite for FREE.
It was an awesome game. And this one is worth it esp. if you played the first one.
I was wondering about that. I put on wishlist and planning to buy and it said "Library". Cool
Yeah... he literally said that in the video.
Free on Steam, apparently. I’m going to check on Xbox…
@@joshuacalkins I can only find bright memory for 7$
You sure? I bought the original one and after seeing your comment I was about to download Infinite, only to find that it says buy for $20 for me...
EDIT: Actually it automatically added it to my library once I clicked on the page and just installed it for free!!
this game looks unreal, someone needs to invest in these devs ASAP
edit: played for a while, flashy but buggy. game didn't feel polished, got a refund :(
Nah keep them small and neat less pressure to make sales and keep it unique ya dif
@@BoHorror Investing doesn't mean stuffing them with developers or giving them to a AAA company. It means giving them money. Any sized team can do more crap with more cash.
@@godofthecripples1237 It's a Chinese studio, they're all partly owned by China in some way. This particular company went under flak with their first game for stealing assets from other developers without permission.
@Sig Yes it's very obvious the game was made in UE4, which is basically what 90% of games run on these days. But I think you missed the entire point if this video. For a team of three or so people this is very impressive. Just because a game dev uses unreal engine doesn't mean their game is going to automatically look amazing and play great. There are countless unreal engine cashgrabs with free marketplace assets and look/play like doodo. Yes the story of this game isnt anything great, but the devs put in time and effort to build good looking environments and the actual combat is rock solid for an fps game. The game never promised to be triple A, but still manages to provide triple A aspects despite not having proper financial backing or a even a moderately sized dev team behind it. So I say give credit where credit is due, it's not even close to groundbreaking but still very impressive for what it is.
@@sws212 That has literally nothing to do with anything I just said.
Considering this game was created by such a small team, I think it’s pretty understandable that it was only two hours. They made what they could with the resources they had. I’m just glad I got to experience it. Even if it was 20 bucks. I’m supporting a smaller company no? It’s an investment for bigger and better games for the future.
Gotta be careful, don’t spend your money on promises. If you enjoy the product then buy it as is not as it could be. How many companies have fallen from grace? BioWare, Bethesda, CD projekt red. Companies are not your friends. Overambitious developers, mismanagement, corporate greed, all of them willing to sell you broken, half finished products with the promise that they’ll be better in the future.
And the micro transactions that exits on most games now
@@oranpyre3932 I completely get what your saying. I’d like to think there is some hope at least for some companies like ember lab who made kena: bridge to spirits but it’s difficult in the current climate. It’s a good thing to point out nevertheless.
I’m more saying it’s a win-win situation. I thought it looked good and I bought it. The supporting smaller companies is more of an afterthought. I don’t go around buying stuff simply because I wanna support them.
Disney charges $30 bucks for their awful movies. I rather play this game for 2 hours
Wahh it’s 20bucks? Did u know in China it only costs like 5bucks no joke
@@ahhhsothisishowyouchangean162 Wahh did you know the day wage in china is mostly under 3 bucks no joke
That's what smart game devs do; they come up with a gameplay mechanic first, then work everything around that. This way, if something gets cut or changed, the rest of the game doesn't get affected too much.
This is exactly how Nintendo design their games.
yeah honestly this should be a no brainer. Unless the game is about story telling, the gameplay should be the core of the development, cause you know, it's a game. But I digress.
If only Cyberpunk 2077 felt like it followed any sort of model like this. If they even just used their own fake "gameplay" demos, to guide their gameplay mechanics for roleplaying, then that game could have been awesome. Sometimes large devs need to take a step back and learn from the new, smaller talent like this small team.
@@CyberianFaux It wasn’t a dev thing. Ofc they hoped to create what they showed in trailers, just the greedy executives and problems with investors restricted that.
It's just an fps, no? What gameplay mechanic did they invent?
I'm playing this game. It looks good but has some issues. If this team gets a triple A budget I'm sure that they could make an awesome game.
@wiresss It was one dude then he got support from other guys. So, yeah, it's a team :)
@wiresss That was the original demo. The one guy now has a small team.
Where can you play this?
@@sheldonjplanktonn it's on steam
@@affanbreacher8832 - it have plans to come to Xbox right? I mean it was a staple of the "next gen" Xbox hype lol
This game still has more effort done compared to GTA Trilogy remaster
yep
Or skyrim anniversary edition
Dude I was so disappointed with the gta remasters I didn’t even buy it I just watched reviews and everybody has the same problems with it
I dont get the hate from the remaster honestly sure those games need. Full blown remake but realistically that never going to happen and be each title separately.
In terms of remaster I think they did a good job and above what anyone else would've done as they did like a hard remaster aka did way more then simple port a title over.
oof
I mean yes $20 might be a little high but I will support these devs, they definitely know how to come up with a good fps game and I want to see what will they bring us in the future. As you know the team is really small and I don't think they had the budget to hire more people yet, I am eagerly waiting until they do.
I'd love to buy this and support the team, but I can't find a PlayStation release date anywhere and idk if it'll even come to the 4
Devs…. One person did this
@@nekrovx you are wrong.
@@tristansylvester1079 it should be on all platforms for the support since it’s made by one person
I'm going to buy this game for this exact reason
The shortest game I've ever played was probably Spyro: A New Beginning on the PS2. It took me 2 hours to 100% and I think it was a $30-40 game when it first released
I remember playing that game and reaching almost the end in one day, then going to sleep because I didn't have a memory card to save and waking up realizing my mom turned the game off in the morning. Was so frustrated had to start all over again but this time finished it in one day at 6 in the morning. Not gonna lie I loved that game was my first game I finished. I was young didn't know much about gaming but now I realize it was really short like damn some of these games you can't even finish in months..... For the normal players anyways 🤣
The order 1886
For me it was rugrats on the ps1 that game took like an hour and it was £30
@@JustxLiving909 I really enjoyed that game at the time, though its not particularly memorable
BUY THIS GAME!
We absolutely need to support teams like this. The AAA market has become and will remain a cash grab, where the #1 question producers have when designing a game is "what is the best way to bilk our customers for as much money as possible as fast as possible?" Everything else to them is secondary and is in service to that one objective.
I agree 100%
Agreed. Refreshing to see and it actually looks fun. I hope mod teams take note and band together to start creating their own IPs.
I bought it day one, still haven’t downloaded it. Yet
Price is way too high. I’m just gonna pirate it.
The game is published by PLAYISM.. If anything, games supported by Chinese publishers are much more well off than games in the AAA market.
Even if the game does badly, the Chinese publisher still pays them compensation. Especially after the games taking a hit from their bullying of a single person for accidentally calling Taiwan a country..
I mean I pay more to go the movies where I live and those aren't even 2h, sounds like 20 bucks well spent especially if replaying will still be fun
I beat it on all difficulties and I still wanna play again lol it is just so much fkn fun, it is truly incredible.
And you also get the first game too
I was about to say this.
You go to the movies?
@@majorgear1021 - Why not?
The graphics look better than a lot of AAA games
This isn’t a triple a game lmao?
@@gram8121 its made by ONE persson
@@gamer4ever838 1 person is capable of creating AAA quality.
@@NoOne-oe3co because none of its his assets
@@NoOne-oe3co AAA games are defined by their massive budgets and marketing pushes, not the graphics. This is a single A game. If this studio did get a AAA budget, who knows what they could do.
2 hour game? Sign me up! I'm sick and tired of all bloated open world games these days that never seems to end. "Value".
This just looks like a every game I ever imagined in my head as a kid! love it!
what the fuck so this game does something truly unique you've always dreamed of in a game, or did you just happen to imagine this exact execution of a seemingly half bland fps?
@@ottojagenstedt9740 man, you’re such a killjoy. Let ‘em have their moment
@@ottojagenstedt9740 Who pissed in your cereal
@@bottomtext5872 I did, my bad otto
@@ottojagenstedt9740 your name is the reason why you’re so angry i can’t blame you for that, your parents probably regret having you so this is where your hatred comes from; sorry
I feel as though games like this are basically the developer working toward putting together a resumé. A short, punchy game is a great way to show what you can do and make an impression when looking to secure funding for bigger developments. Hopefully that is indeed the case because I like what I see so far!
This game gives me Shadow Warrior vibes, and that's a really good thing.
yessss
@Despair City - top tier series
Where is shadow warrior 3 anyways?
Yes, SW2 currently playing & loving
I hope the developers of this game are watching this video with tears in their eyes and very proud of what they have accomplished, I'm sure they gave it their all to create this game and hope they're rewarded for it in game sells
This developer team created a game that looks and plays better than countless AAA game with a fraction of the budget
Just imagine what they could do with a AAA game budget! I support them all the way and am excited to see what they can do next 🔥
Exactly. It's better than many Triple A titles I've played in recent years.
Nah small teams is better , AAA will only looks for one thing that is micro transaction , let them be small , it will create better games ...
Damn I was waiting for this videos even though I got the game for free from buying the tech demo years ago
👍🏼
For me it may come down to 2 factors for the $ vs time discussion.
1. Does it have any replay value which could stretch the time?
2. Is it worth showing financial support for a small company like this so they can in the future expand on this game or create something even better?
Personally I like # 2 as the best option.
Solid take since we NEED more Indy devs seeing as the AAA market has become a game of "who can screw their customer base the fastest and for the most $", where GaaS and XP boosters and loot boxes seem to be the one and only goal they have.
I wish this review would have pointed some of those things out (no loot boxes, no games as a service, no micro transactions, etc)
Personally, I'd give this team $20 even if I didn't get the game for it.
@@1_underthesun you can buy the game to gift it to a friend on steam and you can buy it yourself so if you want to help the developers you can buy the game to a friend and buy it yourself
I agree with this take.
This game looks as if it has more effort than many AAA studios. That says a lot. It even falls into line with what I told only of my friends recently:
The only companies that will work to show you a good product is a small company who needs to build trust and respect.
I think as long as he doesn't let his studio go public with stockholders, he can maintain the quality of his games. I think that's what ruined CDPR and Cyberpunk 2077. The devs themselves didn't want to release it in that state, but the stockholders didn't care and insisted (or else they pull their money out).
PLEASE give this studio a budget, this game is awesome
Like lost souls aside
bought this on the launch day. Completed it in 4 hrs. Gameplay is amazing. And for someone buys a lot of games on steam only to sit still in library, believe me you'll complete this game and it feels great
yes i have it and straight completing after bought it
Now, imagine if Cyberpunk had a gameplay like THIS.
This is what cyberpunk advertised the gameplay to be……. Yikes
@@shreyashshrestha6085 true when i saw the first 2 mints i thought of cyberpunk fuk this
@@LolSho0orTs Fuck Cyberpunk not this
I prefer Cyberpunk in all of it's glitch-ridden glory to this hot mess. Worth the $8 I invested in it considering I just realized I got Infinite for free today, though.
Idk how anybody expected this when Witcher combat sucks
I just love how gameranx thinks "before you buy" is not a review.
No score is given, all opinions are subjective in the videos, and mostly just describe gameplay mechanics. I get what you mean but it’s not the exact same.
This combat looks insane! Feels like this was what Cyberpunk was trying to be like but fell short.
The 1st game is even better (although it clocks in at about :30/40 minutes). It has a larger variety of enemies, cooler upgrades and much better lore (that was changed in infinite).
Besides that, it has actual value in replaying it, since you can only unlock about a 3rd of the abilities in each playthrough.
This looks like a very promising project. Hopefully they get enough support to hire more people and continue this project/or make anything else. Just imagine what they could do when they have the resources
Joke’s on you! I bought the original the moment it released and I got this for free
@Dante Toshiro64 I know right?
And you send your money china's way. Woo hoo, what a chad...
@@Halo_Legend dawg tf is u on💀
@@Halo_Legend someone is insecure about their country's status in the world
same
I'm hoping indies would leave pixel art aside , for a while, and put their creativity on projects like this.
Yes, screw pixel art.
Old games didn't look like that because the developers thought it was nostalgically amusing, they looked like that because that was the best that could be done with the available technology.
@@DavidCowie2022 so games like celeste towerfall gungeon and undertale are bad because they used pixel art?
Not to mention most indie games don't use pixel art examples gris, Moonglow bay, chicory, ground under, wandersong, oh and fucking hades
This looks like a weird mix between crysis 3, borderlands 3, metal gear rising revengence and titanfall 2
Im seeing more Shadow Warrior
Review seems pretty fair, and pretty accurate as well, mostly reflecting my experience with the game. I got it for free, since I purchased the first one, so I have no room to complain about it. I enjoyed the game. The way I see it, this game is basically a resume that FYQD can use to get a job working at a larger studio, or for seeking investment funds in the future.
The game showed up in my Steam library yesterday because I own Bright Memory. Been a long time since a studio was all about the gamers.
I am so grateful to the creator who made this game free if you own the previous one, i 100% that and loved it c:
I got it for like $6, and forgot about it. Played it again, loved it, then realized I got Infinite for free. Worth it
Gameranx: "even for 20 bucks, 2 hours is too shorts"
me: *laughs in full price resident evil 3 remake*
That wasn't full price and it was about 8 to 12 hours long .. so what are you talking about ??
@@bensmith5288 Re3 remake is actually a few dollars more expensive than the average AAA game at release on steam for me at $93aud and according to howlongtobeat, the average is 6-8hrs for the main. Obviously it depends on peoples values and how they play, but ya, there can be an argument about its worth
@@melonbread4269 whoever pays 90 dollars for a new game is a bozo . They are 50 pounds. Re3 was 45 pound brand new . Dont lie to justify an argument
@@bensmith5288 notice how they wrote 3 letters after the value, as if it was a unit. 93AUD or Australian dollars is exactly 50.82 GBP or great British pound sterling at the time of my writing this.
Currency conversion, learn it
@@bensmith5288 It took me merely 3 hours to finish the game on normal, what the hell are you talking about? And yeah it is full price here.
Having watched this BYB it makes me think this is the love child of Bulletstorm and Dishonoured. It looks quite impressive for a small development team and puts a lot of AAA titles to shame from the gameplay shown here even if it has a few minor issues like Falcon mentioned.
Hello from 2024, 2 hours at 20 bucks for the quality of visuals and gameplay is one hell of a deal compared to 2023 MW3 campaign lol
I never even heard of this game or anything. It looks outstanding gameplay wise. This is extremely refreshing
20 bucks for a 2 hour game = 20 bucks to go to the movies for 2 hours with snacks and a drink.
If it came with a snacks and a drink i'd buy it.
I get movies free, so what else will sell this game to me?
@@majorgear1021 you can get this game free too
$20 barely covers the popcorn
Bought this ages ago on the recommendation of this channel. Considering back then it was just the work of one man, it was a surprisingly good game. Looking forward to getting into the full game
I bought bright memory on sell when it was ~$7 with no expectations. IIRC, it's a single dude. I had fun playing the "tech demo" pleasantly surprised he was able to follow through on his promise to release the game exactly when he said he would. That's more consistency than we get from triple A studios with 100x the budget.
Games with 100x the budget *ALSO* have 100x the bureaucracy :🙅🏾♂️👨🏼💼📉👩🏻💼 ☕🧐🗄️
I hope we can expect an expansion to the story or a sandbox. Maybe both. This game has a lot of potential that even triple A games don't even achieve.
Love how people complain over an awesome looking 2 hour action game that’s right to the point of what it is designed to be when they’ll buy $24 blu ray movies of similar caliber and view time. To be honest $20 is a great deal for a two hour bombastic experience. And it looks amazing.
Who buys blu-rays?
I didnt even know i had the game in my library lol...getting 2 games for the price of the first is the best deal i ever made without me knowing it
A two hour game? That’s what may be the deciding factor for me to buy it. It looks pretty awesome, and I am very thankful that in this day and age, there are some devs that are respectful of my time. I’m tired of the super long games that are overstaying their welcome with stupid fetch quests and collectibles, etc. Thanks for the review, I didn’t know this game 20 minutes ago, and I’m now looking forward to trying it!
Never even heard of this game. Am I living under a rock? This looks amazing.
Same🤔
No marketing budget it's a small team.
@@markdove5930 How many?
Twenty bucks for two hours experience is the length of most movies so, all in all it isn’t that bad of a price. This has some replay ability at the very least.
ALL in all? Considering you can go for $10 ? I still wanna "see" this indie game though. Albeit, Stray - a totally different type feels like a better value
0:48 "Not, that it's completely up to the level of what we might call a AAA experience."
Perfect. Don't get me wrong, I am very much aware, that this line was meant to mean, that the game isn't "as great", but if the game isn't what we might call a AAA experience, that's one of the best things, that could have happened to it. If anyone is wondering why: Under which rock have you been living the last 5 to 10 years and have you looked at many of the AAA games, that got released in that time? They are cashgrabs. The same game released every year, with maybe slightly updated graphics and more and more lootboxes and ingame gambling. And yes, I know, that this is mostly true for the "Assassin's Call of Battle-FIFA 6969"s of the world published by EA-visionsoft or others, but still. Those three companies (EA, Activision, Ubisoft) are the three biggest AAA publishers out there.
I've been playing it last night and tonight too and I still haven't ended it tho I have a feeling I was against the last boss so definitely way more than 2 hours, this dude must be a speed runner to finish it so quickly lol.
I'll update with my final play time later but I've gotta say I'm living the gameplay, it's fast paced, action packed and full of lots and lots of ammo to shoot every weapon to your heart's content like Black or Doom and Sheila feels like she's a super soldier like the dude in Crysis with a bit of supernatural powers like in Bioshock or Dishonored.
It's a very fun game.
Edit: it took me 3 hours to beat the game, the last boss was really hard.
I bought the original and the Infinite on all platforms I own (PC, Xbox, and PlayStation). I WANT to support these developers and I'm sure this is money well spent. I look forward to see what the future holds for them! I'm impressed as I was when I first saw this in the Xbox Series showcase a couple of years ago!
I have a ps5 and no PC, so I can't get it. Not even mad. This developer deserves the support. Enjoy it if you can!
I think the answer is obvious. Get a PC or an Xbox. It's pretty dry for PlayStation as of recent and going forward.
Compared to $40 for one skin on valorant this seems like a pretty good deal
I’m still astonished by how good this looks
Does it support ray tracing?
Yes. Even has DLSS
Allegedly it uses other peoples assets. And it looks as good as it does because it's in Unreal Engine lol.
@@CypherDND That was the predecessor, and the developer publicly apologised. Also, so what if it's in Unreal Engine. The engine doesn't make much of a difference. The difference is what it makes easier for the developer to do
@@CypherDND Who cares if they use other peoples' assets? As long as they're free to be commercially used, and are put together in a way that works for the game (in which case it works very well for this game), I see no issue in that, in fact it would save the dev/s so much time especially with an extremely small team. And no, it's not a lazy way to make a game, as 3D assets are just a fraction of what makes a good game. There's plenty of resources out there, so why not use them?
I haven’t had any trouble wall jumping or anything. I did have one glitch where I did my airborne sword attack which made me somehow fall under the map, but overall the game is pretty damn good. It’s just disappointly short. Hopefully they add more to it for free in future updates and I have high hopes for this developer going forward. If they had a larger team and/or budget, they could really come out with something spectacular
I played bright memory and it felt like a arcade cabinet type of game.
Honestly this game makes me exited to play shadow warrior 3. Lol
I remember managing to get this game in 2019 but never touching it becasue there was other things to play. I remember someone refering to it as an FPS dark souls
the visuals are pretty sick
I just got this game for the switch. Its amazing. I just finished it for the first time. It probably took me 5 or six hours to beat it the first time on easy but I've gotten more than halfway through in about an hour the second time around. The length of the game isn't really a negative thing to me because it's so much fun, I don't mind playing it all the way through a few times on all the different difficulty levels. Most games that take weeks to beat, even if they're good, I probably won't play them anymore after the first time.
Soooooo basically a lesser shadow warrior game
Wow, can't believe I have never heard about Bright memory till today this is why I love this channel you provide much needed exposure to these lesser known studios. Will definitely keep a eye out for their future releases.
I didn’t even know this game came out tbh
I played this game on my channel and I agree with the fact that it's quite short I done it in 2 and a half hours, the thing that I thought there would be the puzzles would be in it but there wasn't! Don't get me wrong it took me a few minutes to get the ones in Bright Memory. But all in all I enjoyed the game even though it was short! You said if you got the Bright Memory that you get it free on steam that wasn't the case for me, it was £15 English pounds or there was a option for a bundle of the full game and all the DLC for £9 English pounds. Keep up the hard work lads! 👌👍
Gameranx, love you and all the work you do! Thank you!
Thanks
Imagine a multi-player game with this kind of gameplay and mechanics.
This looks identical to Shadow Warrior 2. Oriental setting, guns mixed with swordplay, the sword slash with the energy slash thing, the ability to hold enemies up in the air, the dodge dash, all of it lol and the grappling beam/hook thing is coming in SW3. Looks amazing tho!!
I love this game. It is one of my favourite games of all time. So mechanically rich and deep. Wish more AAA titles were like that.
Honestly, I think most games try to be too long these days and they really feel like a slog after hour 10 or so (Far Cry 6 comes to mind for games that came out lately). I really like a good game that I can finish in a weekend and still have time to do my housework. 2 hours, while definitely not a weekend's worth of game, shouldn't dissuade you from supporting this team.
The fact this one dude has a gameranx video about his game is dope.
Bought this 2 years ago for $5 as my first rtx game on my 2080. First pc in 15 years.
Amazing in that respect.
Edit: yeah the production value and team went up a bit. Still better than Banguard
I would definitely buy this over the half assed GTA remastered trilogy.
I would sooner wipe my ass with 60$ and flush it down the toilet than buy GTA remastered.
I always watch these after I buy and watch them to get hype while the game is installing
Comparing games that has fps mixed with supernatural to Bioshock is just as bad as any game with stamina and/or dodging and timed combat being compared to a Souls-Borne. Such over used terms it’s getting redundant at this point. Never once did I think this game looked even a little bit like any Bioshock game there are so many other contenders that would make a way more accurate comparison
why people complain is only 20 bucks. out there their games that cost 60 bucks and give only 4 hours of gameplay and top of that they call then self AAA. are least this game you know and they know this game is not a AAA. real AAA game millions of dolars to make and only 4 hours awful gameplay and good graphics and a lot of bugs that is all. this game with low budget looks good, good gameplay good mechanic and some tiny problems.
like always great Before You Buy video.
I had no idea this game even came out
Falcon sounds sick. I hope he get better.
Being a budget gamer I'd like to agree with Falcon on waiting for the price to come down, but this time I'ma have to disagree. $20 for 2 hours is steep, yes, but supporting talented devs like this when they're already such a small team will hopefully keep them around to give them a bigger budget someday. We need more single player games from devs that are willing to take risks like this rather than follow the Ubisofts and Activisions with massive open world maps that are cluttered with collectibles, and a story/campaign that's drowned in side content that really can make the entire experience a complete slog.
I'm fine with it il consider 15 as what i paid for the game and 5 for future endeavors.
I’m excited for the switch version! Game looks sweet, sucks it’s short tho. Hopefully they add a horde mode or something for some fun jump in and slice some guys time killers
Got it for free, getting ready to try it now 🥰
From where
the first bright memory is on the app store. pretty cool game. its kinda like the newer time games eh?
One is caught up playing the impassioned protagonist in one’s Subjective Narrative of Self 🎈
It's Bulletstorm + Ghostrunner.
We as consumers should give the maker our 20 quid. Especially when most of us fill the pockets of big AAA developers
I agree. I mean the more profit they make off of this the better their next game will be. Cus if they can do this with such limited resources and a tiny team imagine what they could do with more people and an actual budget
The Description of the Game hit me with "Shadow Warrior"
Always a great video Falcon. My go to before I buy is BYB..... I sure hope these guys get a bigger team together. I see so much potential here maybe making a sequel or even new IP...
This game is 20 buck, 10GB in size and made by a small team, where AAA game companies have more people, game is huge and the game still sucks. I give these guys a definite win for even being able to challenge the big boys.
This video is like one tenth of the whole game. I hope they release more levels or something in the future.
Nobody
My ex telling people about me: 10:40
"The Science Research Organization"
Reminds me of that Professor of Logic from the College of Science joke from Norm Macdonald - RIP
This is the game that made me want to get a Xbox.
It's pretty good. Fair warning though: It is only like 2 hours long.
@@utisti4976 well that’s disappointing
just finished the game. agree with all this guy said. had n o bugs that I could see though. don't expect to get a great story. you get as much an introduction to the world and overall history of your character as you get from the first halo game, which was nothing. it has potential to kickstart a good game franchise if they make longer games and improve the world building and overall characters' backstories and motivations
This game is incredible! Their hard work paid off. Honestly, this studio and this game puts CDPR to shame. Kudos to the team!
The two prettiest games of this year, besides FH5, were both made by tiny teams.
This and The Ascent (12 ppl)
They also both super well optimised
Beautiful game but also pretty janky, really short, and pretty linear. Would be great if they have the budget and manpower of most western aaa companies.
or even Eastern AAA companies
@@majorgear1021 WHAT if Bright Memory had multiplayer, procedural generation, and gacha weaps???
I think the idea may be, and I could be wrong, but to think of this as an independent expansion, or extra content
putting both games together as a whole be the idea, and rather than Brigh memory 2, it's just if, "what if this story had a continuation"
by itself, is probably not the best idea, but putting the two together is what a full game should be
I feel like this game must have a lot of replayability. Is there multiple difficulties like in DMC?
yes I believe 4 difficulties
This might be perfect for my attention span…it can take me years to finish games…still finishing UC4. Just got to the opening credits on Cyberpunk…
2 hours? That ain't a game that's a demo.
The original was like half an hour XD maybe another 10 years with about 5 more releases and we might get a full game XD
I was skeptical when i first found this game out for 20$ Look at the trailer and i said "yeah right" but i was intrigued
But i was wrong and i say graphics aren't always everything and just about gameplay but these devs did it the right way
Though I'm saddened that the game is short
My money is going out to a good cause
So yes support these devs.
I really hope these devs keep it up and make something absolutely crazy someday
I'm gonna buy the game because it looks amazing and I'd like to support the DEVs, if they've done this seemingly VERY good game I can't imagine what they're going to do next.
Just stick with Shadow Warrior 2... You won't be disappointed ;)
Love supporting double A developers. They've learned a lot since the first game, lot of talent.