I love when I’m looking for something to watch on UA-cam and nothing is catching my interest so Gameranx decides to upload a video just for me. Thanks guys!
Early Cyberpunk had a couple of oversights that could be used to get CRAZY amounts of money. One of them was that you could disassemble consumables. And then sell those dissasembled parts for more than the consumable was worth. then there was one area of the game where there were like 45 vending machines all next to each other -- which funny enough, you can get to right after the tutorial missions -- and there, you would just buy all the consumables. Then fast travel to the same spot to make them respawn. There was another one with a painting, where one of the quests would reward you with a painting you could sell for 4k or something. But then you could buy it for free. These two tricks made buying every single car waaaaaay easier lol.
There was also the car door glitch, that allowed you back into Arasaka Tower plus one where you can stack cars too (not sure how that one works, it might be a Console command thing).
reminds me of the first Fallout game: if you put enough skill points into the "haggling" skill, you could sell ANY item for more than you pay for it, allowing you to earn money absurdly easily!
fun fact about the dung pie thing, it would later be the inspiration for contact medicine in sekiro, it would give you a long lasting slow tick poison effect and thus makes you immune to some of the worse poisons in the game
Works in Elden Ring too with the scarlet rot swamps. Roll around in it til it's on your clothes, get on dry land and let the status proc, and you have a less severe version of rot. I think the dung pie thing was intentional, too
@@flissflossgaming Just figured out that one myself a couple weeks back (just got the game and this is my first FS game). Not sure WHY it works like that, but hey, I'll take it. Even using the mushroom outfit wasn't helping as much as I was hoping at the time.
The striker glitch or ditman glitch was actually acknowledged by the devs in the remake of RE4, with the charms you can hang on your case now, one of them is a small model of the striker which increases your movement speed by 8%.
In diablo (1) single player I'd leave any stuff I might need later in town. It doesn't disappear, so if you have enough town portal scrools you essentially have an endless inventory. I mostly used it to keep stuff I couldn't use when I found it, but it was also useful for gathering up stacks of gold for buying stuff I needed, rather than filly my inventory with it. Leaving my inventory free for stuff I could sell for more gold.
I remember the D1 Dupe glitch, ya know? Put a potion on your belt, put some gold or item on the ground, then walk to it to pick the item up and then click on the potion from the belt at the same time. BAM you can duplicate anything. I think it still works on the GOG version. Very fun to do, especially for mage books where you can basically max it at the beginning. Fun times.
Reminiscing about playing online with someone for hrs and then randomly blocking the door when they enter a new monster room so they can't get out and get rekt by the monsters then mess with them even more when they try to get their stuff
Dung Pie protection was actually deliberate, they knew they were doing it. They discovered it by accident during development and then decided before release to leave it in, hoping players would use it.
There's something similar in Elden Ring. If you roll around in the Lake of Rot the Scarlet Rot will continue to build-up even if you're not standing in the lake. If you are afflicted via this method the Scarlet Rot is actually a weaker version than the one you get from just standing it in the Lake of Rot directly.
In elder scrolls oblivion, if you had the wizard's tower DLC, you can climb to the top of the tower, save the game, exit, delete the DLC then when you load back into the game you will just fall through the map and land in a developer's testing area that had all sorts of weapons and items for you to collect for free. Once you loaded up on whatever you wanted, you can just fast travel away and download the DLC again.
Correction about the Skyrim Bucket thing. Bethesda DID try patching it. IIRC, they made the hitbox for NPC heads bigger. But that issue was fixed by using a bigger bucket
At some point in the past, playing Deus Ex, I accidentally noticed that I could stack items to the inventory without a limit (that I'd ever found). I think it was as simple as right clicking an object in the inventory while moving it on top of another item, making space for more stuff. I remember having a hard time with hoarding as I had so much stuff on top of another that I had to drop tons of stuff in order to use some of it.
The BFG weapon wheel exploit is, to an extent, extremely similar to the Megaman Thunder Beam pause exploit, often used notoriously to defeat Yellow Devil. Manipulating time to amplify damage. By spamming pause with the Select button, you could amplify the damage output of the Thunder Beam by essentially causing it to hit the enemy multiple time midflight. Each time you unpause it causes the beam to register an additional hit.
Jake and Falcon are the superhero duo I needed as a busy father. You guys legit make this UK residents chores soooo much easier to get through! Thankyou from across the pond!
The "airmail" attack in Metal Gear 5 definitely hasn't been patched out. It's not only something I still do to this day, but it's a recommended strategy in the official guide. The devs absolutely intended for this one to be used.
Yeah it definitely still works. I think if you try to beat cloaked in silence on the extreme replay like this she will dodge it. But it definitely still works in regular play
It only works in the intieal Quiet fight. There's a similar fight later against nano-suited snipers, and it doesn't work in that one. I assume that's the one that was patched.
Fun thing about number 12 is that the "Dung pie" makes a comback in Sekiro! Sort of: you get an item that ONLY poisons yourself, but it explicitly states that the poison damage will usually be far less than the actually dangerous toxic effects elsewhere in the game.
this also works beautifully with the Mist Raven prosthetic, which can only be activated when you're about to be hit/ damaged, but as the Contact Medicine item keeps damaging you in ticks, the game recognizes that and allows you to use the Mist Raven at any point, unlocking so much more mobility and badassery while you're under the status.
@@RuthwikRao HAHA! I am playing Sekiro right now, like right now as I am watching this video. I just gave up trying to fair fight the Corrupted Monk and looked up possible cheeses and found that contact medicine/ Mist raven jump trick to one shot him. Like I seriously did that about two minutes before reading your comment about it.
@@Jeremy-ql1or lol yeah that kinda shit has happened to me a few times, very surreal. Especially when you're so deep into a game and it feels like you're just coming across things you need for that game everywhere you go lol
A heads up no, they actually never patched out the Quiet Airmail Trick. Vs the normal version of Quiet, she still falls for the trick. However, if you play the Extreme Version of Cloaked in Silence, Quiet has various buffs to make things far harder on you, including a more powerful sniper rifle, her wearing a sneaking suit that makes her invisible in thermal vision, and... she no longer falls for the box trick and will run off to another position if you try to bonk her over the head with a resupply box. This does NOT apply to the normal mission.
This is correct but you can actually still hit her with the supply box in the extreme version of the mission. You just have to run out of cover right when the box detaches from the parachute. This will distract her and the box will do KO damage. You have to do it 6 times to fully knock her out, I believe.
I always play FF8 that way, using the Card Mod ability to junction high powered spells into massive stat points right at the start of the game. I also still have a strategy guide that tells me all the SEED Exam answers to massively increase my rank at the start of the game and get HUGE amounts of money with my regular salary.
In Ultima Online, you could put your stuff in chests but you couldn't lock the chests, yet you could block access to your chests by locking tables in place around them, which only you could remove. BUT, the severed heads of players turned out to be 1 pixel in thickness--the only item in the game with any thickness--and if you collected enough heads, and put them in stacks, you could place them on the ground like steps and walk over the tables blocking you from accessing another player's chest.
You could also put your reagents and other items in your inventory in a locked chest and nobody could steal the items inside (but they could try to steal the chest).
One of my all-time favorites is GTA3: Flying with a tank. Turning the turret backwards, reaching incredible speed and then just taking off from a ramp. So satisfying!
If it requires a cheat now, the original version didn’t. Use to do that then attempt to get the turret pointed down and keep firing, with practice you can fly pretty damn far. Completely forgot about that trick until this comment, thanks for the nostalgia!! 😂😂
I used to buy ZXSpectrum games off one of the two programmers of GTA. He had a computer shop in Lincoln UK. Then he started RockStar Lincoln. He is like a demi-god to me lol.
@@chriskearns7736 I mean, there is literally a "Flying Cars" cheat, (CHITTYCHITTBB, fyi,) and it was necessary to even get the one plane in the game to "fly" properly. I really think y'all are just misremembering how much we all cheated in video games as kids. Hell, it's typically near impossible to even get a tank without cheating in the first GTA3, other than with a full wanted rating, which makes it very difficult to set up the circumstances where you have enough unperturbed runway to actually take off. (Of note, I did *extensive* modding of the vehicle files in all three GTA 3 games, so I'm rather familiar with how they handled in the vanilla games. It has been a couple decades, sure, but I'm almost certain the tank can't fly normally.)
@@RamadaArtist Solid take my man. To be fair, I do vividly remember a birthday sleepover where me and my friends were having a horde of cops follow us off the raising drawbridge as we jumped the tank off it. only after that got boring, did a friend mention we could clear the jump instead of hitting the water if we turned on flying cars cheat. we were getting really close without it
I'd also like to add DOOM: ETERNAL and the meathook swing. If you use the meathook on an enemy and strafe left or right while you're being pulled in and then jump you can launch yourself higher than anything else. It's so effective and popular the devs added platforming puzzles using it into the DLC of The Ancient Gods part 2
For Skyrim my favorite exploit was that if you followed a particular path, you would find a chest hovering under Eorlund Grey-Mane, as in under the level, and it contains the entire inventory of Eorlund Grey-Mane and you could take that entire inventory without consequences.
There is another one where you literally just crouch and open a chest through the ground. All stores have their inventory in a chest somewhere, but the two we've mentioned are the easiest to access.
My favorite one is probably the fact that you can farm XP really easily by using the soul trap spell. You can basically get a dead body (a wolf works) and use soul trap in it constantly until you get the skill tree to max level and then you increase it to legendary and begin again. To recharge mana you do it by waiting one hours and then repeat. This is simply a great way to get XP in a cheap and quite fast way
@@dirtprime1379I always used muffle since you dont need a corpse, so you can powerlevel on the go. It's slower but not interrupting your gameplay as much. Then powered conjuration w bound bow and summons or hit every corpse once, in and after combat.
fondest glitch memory was the first one I found playing Ultima ii where pirate ships could be duplicated. Spent hours filling up the oceans building bridges and structures out of pirate ships. Too young to recognize the value in this different mode of extended gameplay. Fast forward years later seeing build gameplay to be so popular in games once the main story mode had been played out.
It always catches me off guard when falcon doesn’t break character and makes a bird joke 😂😂 I love it. I also just want to take the time to say: there’s no other UA-cam channel let alone gaming channel that pumps out content as often as you guys with the same consistent quality and energy in all of these videos. I love every single of them. You guys are great and a gem to the gaming community.
I'd like to mention that the MGSV airdrop tactic still works on Quiet if you keep her distracted, if you poke your head out long enough for her to take aim but before she can nail your brain, she'll be too distracted to dodge the box.
Can confirm! If you call it in and do nothing else she'll run away. But if you keep her shooting at you by popping up every few seconds, she'll stay still and the drop will hit her.
In Harvest Moon: Back to Nature, if you use your tools repeatedly in your room before leaving to start the story you can max out / level up your tools without passing out etc very time consuming but a good way to get a head start 😎
I heard that they apparently patched Dogmeat getting items out of locked containers. However, Cait and Ada can pick Master locks, so they can fill a similar role.
@@usernamemakesmemaddefinitely does not work with n Xbox one can tell you the that right now cause the moment I got dogmeat I tried like I usually do and nope didn’t work turns out it has been patched you can look it up
I personally like the glitch or whatever it is in Skyrim where you can cycle through a Merchant’s shop inventory by punching them. All you need to do is save/Quicksave, hit the merchant (I opt for an unarmed punch), then load the save you just made. Now their shop inventory is refreshed and you can see what new goods they have to sell
Let's not forget the alchemy enchanting combo to get stats to literally limitless values. Wooden sword does a million damage, armor protects for a million DT points, all using vanilla intended mechanics🤣
@@JuiceboxCE oh, that’s my favorite but until you can get enough ingredients to make the Fortify Restoration potions, it’s nice being able to punch a merchant and advance their store inventory
Really surprised you left out the Hitman homing briefcase. They must have really underestimated how many people would have used it as a weapon and it eventually became a feature in the game.
Final Fantasy 8 is BEST played by not gaining levels. It's part of the core mechanic of the game. Once I got like 25 hours in and realized the game didn't work like typical RPGs of that time, it was a no-brainer to start over. I'm actually working through the remaster now with my first run where I only fight in required battles. Makes this game SO much more fun (albeit, absolutely NO challenge). It's really just a different way to power-level via the junction ability, judicious use of the draw spell and GF abilities, and a lot of Triple Triad.
Number 6: You can also do the same thing in Space Engineers, requires more editing than one line but you can enable all the DLC by switching a value out pretty much on each item.
A good one to add that is similar to the Skyrim one, in Amnesia Dark descent, the enemies work on the basis of if you can't see them, they can't see you. You can hold a drawer in front of your face and the enemy will act like it can't see you.
Shopkeepers have been getting screwed over by players since Daggerfall at the very least; all you had to do is go into a shop, wait until night when the shop was supposed to be closed, and you'll see the shopkeeper still standing there but apparently he's sleepwalking because you can just take whatever you want without getting caught.
this is a great upload! just commenting to show some support for one of the best gaming channels in UA-cam history 🦅 i have like 300-400 hours on fallout 4 and i had no clue dogmeat could steal the cryolator
On Merceneries 2, on PS3, you get to a point where you can buy Attack Helicopters from one of the factions and they're not super expensive. They make the missions incredibly easy. Especially this mission where you're suppose to go through this fort to rescue someone. You can just attack from above in the comfort of a helicopter with missiles etc and it is a breeze.
What about Walking Dead: Destinies where you can max out the XP in about 10mins just by continually opening the saves? To be fair, the devs never thought any one would actually play their game let alone try things in the game, so praps doesn't count.
Huge lesson for all game developers: YES, SOMEONE WILL TRY THAT. Related note: GTA San Andreas also had a trick to perform the super bunny hop on the bicycle WITHOUT entering the cheat code. It was just a matter of quickly holding another button just before the jump button (I can't remember which now; it's been years but I could do it again if I got the game in front of me) that causes the bike to spring upwards just like the cheat code. It was just a basic piano input type of technique but once mastered, it worked every time. Once I noticed what I was doing, I was leaping buildings all day long with no cheat code required.
@@nervshmrv1245 I don't recall needing a gun, though again, it's been many years now. Pretty sure my thumbs could remember if I ever played it again though. Good ol' muscle memory!
I remember in Red Dead trying to do the bird hunting tomohawk challenge, completely unaware you could dead-eye the birds. I did the first 3 quarters of the challenge very slowly by manually aiming and timing every shot.
My favorite exploit of FF2 was the swap spell. Use it on low level enemies, and your HP and MP become super low. The game sees this as you losing a bunch of each, and you get massive boosts to each. It didn't take long to be rocking 9999 HP and MP.
Good to know. I recently started my journey to finally play FF1-6, but after the first (which was pretty nice) i couldn't really get into the second, maybe it was also because of the xp system. I guess i will use these tricks so i don't have to think a lot about fighting and to enjoy the rest 😅
The Super Bounce still works in anniversary, it's just that because it's based on hitting the seams exactly, the margin for error is much smaller with hi res textures.
This was great. I got another one for you: In Zelda TOTK, put a box around an NPC, and the physics engine gets very confused. They shake and spin and fly around like crazy. Best of all, using ultrahand, you can glue yourself to them (or glue a box to them and get in the box) and you get absolutely destroyed by high speed physical object damage, and typically launched into the stratosphere. It's hilarious. 🙂
I remember when people first discovered the swing set cannon in gta4. If you'd go online there was a line around the block of other players waiting to drive into it and get shot across the map.
Falling from a very tall building while in fire make you mid-air stand up and reduce falling dmg to 0, the building to try this is in algonquin on easton block across the hospital in the alley after the stairs there is an elevator to go to the roof.
I love this idea! I hope you do a second video on this! You could add the ridiculous alchemy / enchanting loop in skyrim where you can get damage enchantments that do like 10 billion damage on a wooden sword. If you're not familiar with it, it's where you use a boost enchantment potion to enchant equipment with boost alchemy, then repeat with ever increasing numbers until you are able to make a single weapon do damage values so high it can literally break the game from overflow.
Final fantasy 8 had this thing where the regular enemies would level up with the characters so you couldn't really grind to one shot them, but none of the storyline fights leveled up along with the characters so you could grind 2 level 99 just fighting the guys around Balam Garden and then just one shot bosses.
They didn't patch the airdrop trick out in MGS5, that's an intended mechanic. It's literally a side objective in the harder version of that mission if I remember correctly. You just have to pop your head up to make her shoot right before it lands or she'll run away.
Halo 2 super jumps were the holy grail for me. That is all my group of friends did for a period of time was join lobbies and teach each other new jumps we learned. We also used to recruit people in online team deathmatch games to teach us new super jumps we saw them use mid game. Nothing better than pulling off a clean super jump with the sniper in a live game and rack up the kills where no one else could shoot you.
Even better, if you had the rocket launcher ( I think any weapon worked I cant recall ) and the energy sword, you aimed at your enemy so the reticle was red then quickly switch to the sword and quickly press the action button then RT and you would sword lunge using the first weapons range. You'd go flying across the screen at high speeds toward your opponent. Combine that with the super jump and i've had extended arial battles with people. it was great.
In the master chief collection I forgot which halo now but if u plug a keyboard in and hold space you will fly around think it’s 3 or 2 😂😂😂 or reach I haven’t played in so long
I accidentally discovered that heat seeking missile one in RDR lol. So fun. The 2x full auto Warmonger from Ratchet and Clank was dope. Equip the Warmonger, fire missile, immediately swap to Blast Pistol (using wheel), full open inventory and I equip Blast Pistol. You’ll be holding the Warmonger but firing with the speed of the blast pistol.
I don't remember it exactly because I haven't played it for a long time, but in Skyrim I managed to steal one of the Barenziah Stones under the supervision of an NPC by sending a sneaking companion.
That Final Fantasy 2 trick brings back memories. I discovered the trick and just increase HP and magic levels enough before you enter the castle to beat the mid game enemies you are supposed to avoid at the early game. Farming golden armors and being strong enough to breeze through until the late game. I even discovered the hidden weapon Masamune(same with Wild Rose) because the young me checks on every wall I can go through. I even taught my friend(diligent enough to grind 9999 HP on Final Fantasy 1 which was harder) on how to do it in 2.
Kind of a reverse, but reminds me of when I played Fire Emblem on the gba and I grinded through the entire thing and then had a friend that wanted to battle through the link cables (yes I had one xD). She started giggling at the start and we load into all of her units having question marks (because she'd hacked it with a gameshark...). Only to get swept by a single falcon knight because she didn't know that units become exponentially stronger if you go 1-20 twice on evolution for the extra stats xD good times.
I played the game back in the days on a 386 using an emulator. The game wasn't translated, and I had no idea what to do. Completely missed the whole rebel thing and figured I'd had to beat those armors, by training in the woods just north of the town that triggers high level enemies. Eventually figuring out that slapping yourself was a great but somewhat expensive form of training.
The multitude of glitches with Salvador from Borderlands 2. Too many to list them all. But in summary (for those who do not already know), many weapons in Borderlands 2 have special effects. The character Salvador has the ability to dual wield. This can create a lot of interesting interactions between weapon effects.
I figured out the knife trick in RE: Code Veronica because the limited amout of ammo they gave you throughout the game. I don't think I would have made it through without that trick. Pretty cool to see it on this list! Also the Shaun glitch has to be one of the funniest things I've ever seen in gaming history, there's nothing else like it🤣
Number 6 is typical for EA, day 1 DLCs for ME2 or DA2 also were in game files from the start and could be unlocked. After buying DLC game downloaded "DLC unlocker" file and that thing could be given to other players and used by them. Anyway that type of file suggests there was on/off switch for DLC somewhere in game files.
Similar to the final fantasy exp glitches, there was a glitch in dragon age 2 where when you turned in collection quests, aka quests with no cutscene where you just had to speak to an npc and instantly get exp and rewardmoney, if you immediately pressed the button again you could turn in the quest again for the same money and exp reward, and you could just keep doing it, making it an infinite exp and money farm. The game was supposed to end at around level 20-23, but after trying it out i got a character up to lvl 60 something. Havent played it in ages, so they might have patched it out by now.
I always enjoy finding exploits like this in games. A particular favourite thing I like to do is in open world games like GTA and Watch Dogs, where you can mess with the cops by going to an in-doors location, blocking each and every entrance with vehicles, then shoot someone to raise the wanted level and spend however long you want watching the cops being unable to get through the door. 😂
One of my absolute favorite things to do with a wanted level in GTAIV was go to a specific dock. You had to walk down steps to get there, but the cops wouldn't do that, they would jump off the ledge towards you instead. I had countless hours of fun using the auto explosive shotgun and essentially playing Duck Hunt with flying cops.
I like that they said the Ditman has moderately tricky timing. You just press the aim button, immediately open inventory. It is one of my favorites. Not only speeding up Leon's run speed but enabling some out of bounds glitches that skip some if the worst sections of the entire game. But it also speeds up firing rates of other weapons. I'm not sure why but the TMP shreds with Ditman.
Little late, but here's the explanation I found... The Ditman Glitch works because the Striker has a special property that increases the speed of Leon's animations by 50%, since the Striker is supposed to be able to shoot very quickly after aiming. However, if you never finish the animation of aiming (which happens when you see the laser sight) then the game still thinks you're still readying the Striker, so all your animations (from knifing to melee to running/climbing to shooting guns) is also sped up by 50%. Any instance that changes Leon's state away from standing or simply loading another area resets Leon's state, but it's very easy to retrigger.
@@josephleisses3997 I know why the Ditman speeds him up, I meant the firing rate of weapons also increasing. Surely, speeding up animations wouldn't change the individual values, it'd just be desynced, but for whatever reason firing rate is tied to Leon's animations.
The final boss in the first Dead Island game; the one that you fight on a roof. I found a really simple glitch for beating him by accident and out of shear fear. While he begins to transform on top of the helipad ( also where you are ), you're expected to run back the way you came or take the stairs. Then spend 10 or 15 minutes shooting him while he chases you around the rooftop. Instead, while he transformed, I jumped off of the helipad edge on to an air conditioning machine. While standing on it, the main boss can't attack or charge at you at all from up there. You just aim down at him and shoot him in the head until he's dead. I will say when I played the game through again a 2nd and 3rd time... I kept having to make the helipad jump to the air conditioner at least 6 times before landing it. Because the distance between the two is like a centimeter less than your maximum jump distance. I miss playing that game so much. I even accidentally found a way to duplicate melee items!!! And it was so simple... First, find and/or make the most expensive melee sword you possibly can. Then hold right-click to attack-throw the sword, but don't let go. While holding this, press the drop button. Your character will drop the sword you're holding, then you can still throw the sword you were holding into a wall or tree and retrieve it. And ta-da!!! Now you have two swords... You can just do this over and over and over again, then sell the swords and have unlimited money.
The Doom one is very similar to one of the most classic ones ever, the bomb pause trick in Blaster Master on the NES. It was one of the tricks they showed you on the little mini advert for Nintendo Power that came with every NES game. Didn't work on every boss, but the ones that it did could be killed with a single bomb and a good timed pause.
Sid Miers Pirates had a pause glitch on the Nes too. Constantly pausing and unpausing would prevent time from passing in game. Enabling you to catch up to target ships and bosses within an in game day instead of months. And your character aged slower too.
OK the last one is genuinely hysterical omg. My own personal favorite comes from of course my favorite game - Final Fantasy 11. Specifically how the community turned the Ninja job into a tank. When it release with the Rise of the Zilart expansion it was intended as a damage & scouting role, but at level 12 it can learn the Utsusemi ninjutsu which grants 3 shadow clones that will completely absorb all damage from a single hit. Because of this people used the Warrior subjob for the provoke ability (to spike aggro) and thus, shadow tanking became a thing. The devs even commented on it at the time in a dev update post saying they never foresaw it and in one of few very rare moments actually decided to just run with it and they continued to support the playstyle ever since.
@@cybercifrado to this day I'm still amazed that Tanaka actually just went along with it. Doesn't make up for them destroying Ranger and leaving it broken for 3 years lol but hey, like I said rare instance where the community did something creative and the devs liked it. Wish that was the case with 14 as well lol
There is a Similar Trick like the one in Red Dead Redemption in Fallout 76. If you use a Granade Launcher (Automatic or not) and Shoot them with VATS, the Granades will follow the Enemy. Its a Nice Trick to Use against Flying Enemys like the Scorched Beast and Queen. But also if you use a Laser weapon Like the Alien Desintegrator and Jump or fall the Energy Bolt will fly in a Curve and still hit the Enemy.
Heres a good one. In Borderlands Presequel, one you get the “Stingray” vehicle you can super bounce. There the jump command and the “slam” command. If you so a rapid succession of jump-slam-jump you can super jump. I’ve used it to completely scale buildings on the lunar surface. Really great for getting way up high and just gliding over lava rivers
Elder Scrolls Oblivion Game of the Year Edition: you can give your friend (who only has the base game) all the additional content by having them use the 2nd disc to install it
I'm not sure if this counts but the iconic spycrab from TF2 comes to mind. Where you'd pick the spy, crouch, whip out the disguise menu and aim up. Everyone could see the spy in a super weird position, it was so funny it became a pretty popular meme back then. Still waiting for a Signalis before you buy guys.
Fallout 4: Use console command "tcl" to "fly over" Boston or anywhere else to discover locations, which then appear on your Pipboy. While flying, you take no damage when somebody shoots at you. You can cover large swaths of territory in a few minutes.
Bethesda didn't think anyone would try what exactly? Use the console? `tcl` is a command they deliberately made to ignore all collisions including bullets and missiles and to ignore gravity. Probably for debugging purposes.
From what I remember from the swing set glitch. It actually WAS patched out, but the player base got so pissed off about it, that it got patched back in
You could use it on the key that opened all the late game dungeons and best the game eight agree you get the first dungeon key and duplicate the stat booster items
I heard about that trick in Doom 2016 but still trying to time it right to get it to work. It reminded me of the pause trick in the first Mega Man. It usually worked with ElecMan's weapon, making the Yellow Devil and even Dr. Wiley easy to knock off.
Actually editing an ini file to unlock dlcs is something EA does pretty often on older games where they are publishers. For example, you can download all dlcs for the mass effect games for free from official support site, for which you normally have to buy stupid coins to be able to buy those dlcs
You forgot about Wellskating in Destiny 2. If you don't know what it is, wellskating is where you take a certain sword with a certain perk. Then, while on a certain class AND subclass, you can quickly heavy attack with the sword, jump, and use the super (well of radiance) to just get an INSANE amount of forward velocity. There are videos about it and I highly suggest you check it out.
Gotta love how bethesda just decided to keep the skyrim bucket trick in. They actually appreciated how smart their players were and rewarded them for it by keeping the glitch in the game.
The Elder Scrolls: Oblivion had a bug where you could make paint brushes freeze in mid air. You could then climb on top of them and use them to reach anywhere you wanted, even the top of the tower in Imperial City
Don't forget the zero-weight daedric armor and weapons. You use bound armor of choice, and take a hit. Then, use a hammer to repair it and drop it. Let the spell expire. Then pick up the armor. Viola - free weightless daedric armor. :D
I know the original Skate game wasn't as popular as these games, but I remember this super jump glitch that if performed corrected at a certain spot in a multiplayer map, you basically had an invisible ceiling that when jumped through, you could ride around on. Basically looked like you were riding your skateboard like a bird in the sky. it was fun. honestly there are many more in Skate as well.
Also adding onto dogmeat you can duplicate items and weapons by giving him the command fetch and picking up the item or weapon at the same time because you then have it in ur inventory but he also has it in his mouth for you to pick up again
MGS3 is one of my all-time favorite. On the PS2 and HD Collection, you could instant reload by just unequipping and reequipping your weapon. Same with an RPG
The method for the RE4 entry kind of reminds me of one from Elder Scrolls IV Oblivion. I don't remember the exact method, but there's a way to duplicate any item in your inventory so long as you can drop it. Again, I don't remember the exact method, but I remember you have to have a bow and some arrows equipped, then prepare to fire the arrow. The instant you release the arrow, you quickly open your inventory and drop an item. The item will drop in front of you once you drop the inventory screen and will be hit by the arrow you've fired, which will somehow cause the item to duplicate. Not only that, but you'll get more than one item, because the item will duplicate by however many arrows of the type you fired you're currently equipped with, so you can instantly spawn massive amounts of literal any item in the game that you can put in your inventory and drop.
You need multiple of the same scrolls, equip it and drop what you are duplicating, swords, arrows, ingredients, Transendence stones ect. Depending on how many of said scrolls you have you would drop duplicate amounts of whatever item you dropped. I used it to make 110% chameleon armor sets where the enemies couldnt detect me at all. Took all the challenge out of the game, but i cheated nonetheless.
there was the fire sword out in the sea on the lower southwest of the map (so if you picked an Argonian, you could just swim out there and get it), as well as the mud crab who bought weapons and goods for insanely high prices on one of the islands in the south. I think there was a trick with potions in one of the towns in the southeast where you could keep combining the potions to the point that when you drank it, it maxed out your magic abilities and even stats. I think I had a character with 400 strength, so whenever I would use the white hammer on an enemy they would launch back 10 feet from the damage they took.
Brew potion to buff intelligence (which in turn empowers alchemy), drink it, repeat the process to grow your intelligence exponentially, then make any potions with god stats. In Skyrim you can brew potions to buff enchanting, then enchant your gear to buff alchemy. Then repeat the process to exponentially gain in power and make god tier enchanted gear
I have a habit of editing ini files so I've found a few games where its possible to enable dlc by changing a 0 to a 1, but its mostly games made by smaller studios that deserve support, such as Kerbal Space Program.
windbombing is another neat trick in 'zelda: breath of the wild', place a spherical bomb behind you on the edge of an elevated platform, jump off and activate your bow's slomo, hold up on the D pad, select your cube bomb, drop it with L, quickly switch to your spherical bomb and blow it and if your cube bomb hits you it'll send you flying for miles through the air. you can complete shrines in seconds by just vaulting yourself over the wall to the other side lol
I'm always hyped when Gameranx has a new upload. Jake and Falcon are some of my favorite gaming personalities - thank you to all of Gameranx for the work you all do on the channel!!
I thought it was going to be sword cancelling, but the super jumps make sense. Could have included the rocket jumps with it, I think, since those also sent you flying in the air.
I remember playing gta 4 with my step brother and he showed me the swingset glitch. It made me laugh for a long time which was one of my first experiences playing a video game. Great video hope to see more!
In Fallout 4, there's an exploit that you can STILL use where you can craft things that you don't have materials for by attempting to craft something that you DO have materials for, then quickly swapping to another item in the menu, but the item you want to craft has to be selected before the confirmation prompt pops up. It still consumes any resources that you happen to have that the item does require, but even so, you aren't going to need them all. I used to go hunting for molerats just to loot their meat, because below the molerat cooking option was very valuable meat I could use for rapid healing or quick caps. Can't remember if it was Deathclaw or Mirelurk Queen steak, but Mirelurk Queen gives you two portions every craft, if I recall correctly, so that's more valuable.
Yeah i also wanted to say, i think one of those side mission objectives is that WE DO NEED to hit her with supply drop. Long time i played but i am sure one of the quests objectives was that xD
@@milosstojanovic4623 One of them was to take her out without using a gun. I got it by just calling a supply drop and repeatedly aiming to keep her focus on me as trying to sneak up on her was basically impossible as she'd always move before I got anywhere near her. Even when I used the cloaking tech.
@@MataNui. aham okey, i have distant memory that there was some side objective to takedown or something like that with falling supply. I cant point exactly, because long time ago i played that game :)
I’m surprised this isn’t in here, but in Ace Combat 7 there’s a space elevator that you fly out of to end the last mission. While the undersea tunnel leading to the base is blocked off in all previous missions, the devs couldn’t come up with a good reason to block the top, so it stayed open. So if you fly down the top of the elevator in either missions 4 or 19, you can go under the map without restriction. Even better is that you can go back up without needing the elevator, which leads to some pretty cursed stuff.
This video reminded me of the HUGE mistake that a young ID software made with it's Quake demo CD. For those who haven't heard of this, they included their entire software library that was locked behind a key that was easily cracked. Thanks Qcrack! The other big fail was that McAfee had their FTP site using the same login and password for all of it's customers, in the 90's you never had to buy their stuff if you knew what EFNet was. ;)
Didn't Bethesda also mess up some release with Doom 2016 I think, where they accidentally released version without copyright protection (denuvo I think?) which made game being cracked on release day? I am 100% sure something of that nature happen.
i like how they also didnt remove the giant glitch in skyrim where their slam down attacks can launch you up if it kills you, the devs thought it was too hilarious to patch out
it's worth noting that they didn't patch out the box trick with quiet, it just changed how it had to be approached... you call in a supply drop over her head as usual, but just before it connects, you have to pop up into her line of fire so she gets distracted taking aim... do it correctly, and she'll still get hit by the box
I love when I’m looking for something to watch on UA-cam and nothing is catching my interest so Gameranx decides to upload a video just for me. Thanks guys!
🤝
@@gameranxTV oh yeah the weekend uploads always save me from boredom
And then reply to you. Big time 🤝
NOT ONLY FOR YOU!!
FOR ME TOO
I AM SPECIAL FOR GAMERANX ALSO
Legit Gameranx is amazing. and they reply
Early Cyberpunk had a couple of oversights that could be used to get CRAZY amounts of money. One of them was that you could disassemble consumables. And then sell those dissasembled parts for more than the consumable was worth. then there was one area of the game where there were like 45 vending machines all next to each other -- which funny enough, you can get to right after the tutorial missions -- and there, you would just buy all the consumables. Then fast travel to the same spot to make them respawn. There was another one with a painting, where one of the quests would reward you with a painting you could sell for 4k or something. But then you could buy it for free. These two tricks made buying every single car waaaaaay easier lol.
I still have a save where I have some 10k of those paintings
Cyberpunk is broken.
And here I spent a week on launch grinding weapons to get every car
There was also the car door glitch, that allowed you back into Arasaka Tower plus one where you can stack cars too (not sure how that one works, it might be a Console command thing).
reminds me of the first Fallout game:
if you put enough skill points into the "haggling" skill, you could sell ANY item for more than you pay for it, allowing you to earn money absurdly easily!
fun fact about the dung pie thing, it would later be the inspiration for contact medicine in sekiro, it would give you a long lasting slow tick poison effect and thus makes you immune to some of the worse poisons in the game
Works in Elden Ring too with the scarlet rot swamps. Roll around in it til it's on your clothes, get on dry land and let the status proc, and you have a less severe version of rot. I think the dung pie thing was intentional, too
i figured the dung pile effect was intentional. But maybe it wasn't....
@@flissflossgaming Just figured out that one myself a couple weeks back (just got the game and this is my first FS game). Not sure WHY it works like that, but hey, I'll take it. Even using the mushroom outfit wasn't helping as much as I was hoping at the time.
The striker glitch or ditman glitch was actually acknowledged by the devs in the remake of RE4, with the charms you can hang on your case now, one of them is a small model of the striker which increases your movement speed by 8%.
In diablo (1) single player I'd leave any stuff I might need later in town. It doesn't disappear, so if you have enough town portal scrools you essentially have an endless inventory. I mostly used it to keep stuff I couldn't use when I found it, but it was also useful for gathering up stacks of gold for buying stuff I needed, rather than filly my inventory with it. Leaving my inventory free for stuff I could sell for more gold.
I remember the D1 Dupe glitch, ya know? Put a potion on your belt, put some gold or item on the ground, then walk to it to pick the item up and then click on the potion from the belt at the same time. BAM you can duplicate anything. I think it still works on the GOG version. Very fun to do, especially for mage books where you can basically max it at the beginning. Fun times.
Reminiscing about playing online with someone for hrs and then randomly blocking the door when they enter a new monster room so they can't get out and get rekt by the monsters then mess with them even more when they try to get their stuff
remember when we didnt need to purchase extra inventory with cash?
@@RisottoNero-z1w I'm old enough to remember when Torchlight used to be called Diablo. 😛
you mean you didnt like having 10 stacks of 5,000 or 10,000 gold on you at a time?
Dung Pie protection was actually deliberate, they knew they were doing it. They discovered it by accident during development and then decided before release to leave it in, hoping players would use it.
explains why there are so many enemies that drop it right before the toxin guys
For the poison archers
@@ice_man81 Blow gun.
Which is also why it drops so much in that level
There's something similar in Elden Ring. If you roll around in the Lake of Rot the Scarlet Rot will continue to build-up even if you're not standing in the lake. If you are afflicted via this method the Scarlet Rot is actually a weaker version than the one you get from just standing it in the Lake of Rot directly.
In elder scrolls oblivion, if you had the wizard's tower DLC, you can climb to the top of the tower, save the game, exit, delete the DLC then when you load back into the game you will just fall through the map and land in a developer's testing area that had all sorts of weapons and items for you to collect for free. Once you loaded up on whatever you wanted, you can just fast travel away and download the DLC again.
or you can just use console command. XD
@@J.J.Jameson_of_Daily_Bugle Yeah but I mean, on Consoles that was a huge boon. I think that's mainly what they were talking about.
@@MitsukiTakeda Well, you likely won't be able to do that in Skyblivion - but then it's worth playing that Masterpiece properly when it releases!
Who does this, who even thought to do this? Who, and why?
Correction about the Skyrim Bucket thing. Bethesda DID try patching it. IIRC, they made the hitbox for NPC heads bigger. But that issue was fixed by using a bigger bucket
How to solve bigger hitbox: bigger bucket
Shaun!
Show me a wall and I will build a bigger ladder. Show me a bigger hitbox and I will use a bigger bucket.
They did make it to where the bucket will just fall off the NPCs head eventually
Shaun!
At some point in the past, playing Deus Ex, I accidentally noticed that I could stack items to the inventory without a limit (that I'd ever found). I think it was as simple as right clicking an object in the inventory while moving it on top of another item, making space for more stuff. I remember having a hard time with hoarding as I had so much stuff on top of another that I had to drop tons of stuff in order to use some of it.
The BFG weapon wheel exploit is, to an extent, extremely similar to the Megaman Thunder Beam pause exploit, often used notoriously to defeat Yellow Devil. Manipulating time to amplify damage. By spamming pause with the Select button, you could amplify the damage output of the Thunder Beam by essentially causing it to hit the enemy multiple time midflight. Each time you unpause it causes the beam to register an additional hit.
I'm glad someone remembers that one
Jake and Falcon are the superhero duo I needed as a busy father. You guys legit make this UK residents chores soooo much easier to get through! Thankyou from across the pond!
🇬🇧❤️
UA-cam is a savior for all busy adults and parents. Especially toddler parents 🥴
Exactly the same for me, except I moved to Poland a few years ago 👍
Same here in Norway 🇳🇴 I watch Gameranx daily before I go to bed. Because they usually publish vids around that time
Shaaaaaun
The "airmail" attack in Metal Gear 5 definitely hasn't been patched out. It's not only something I still do to this day, but it's a recommended strategy in the official guide. The devs absolutely intended for this one to be used.
Remember that official guides are released before the usual first day patch and others future patches. So many guides are already "old" when released.
@@KR555FAIZ Like I said though, it's not patched out. It still works.
Yeah it definitely still works. I think if you try to beat cloaked in silence on the extreme replay like this she will dodge it. But it definitely still works in regular play
@@brandon9689 she doesnt that's how i beat it lmao
It only works in the intieal Quiet fight. There's a similar fight later against nano-suited snipers, and it doesn't work in that one. I assume that's the one that was patched.
Fun thing about number 12 is that the "Dung pie" makes a comback in Sekiro! Sort of: you get an item that ONLY poisons yourself, but it explicitly states that the poison damage will usually be far less than the actually dangerous toxic effects elsewhere in the game.
this also works beautifully with the Mist Raven prosthetic, which can only be activated when you're about to be hit/ damaged, but as the Contact Medicine item keeps damaging you in ticks, the game recognizes that and allows you to use the Mist Raven at any point, unlocking so much more mobility and badassery while you're under the status.
@@RuthwikRaoholy shit I’ve played this game for so fucking long and didn’t even think about that, you a real one!
Isn't it kind of the other way around, that it makes a comeback in Elden ring?
@@RuthwikRao
HAHA! I am playing Sekiro right now, like right now as I am watching this video. I just gave up trying to fair fight the Corrupted Monk and looked up possible cheeses and found that contact medicine/ Mist raven jump trick to one shot him. Like I seriously did that about two minutes before reading your comment about it.
@@Jeremy-ql1or lol yeah that kinda shit has happened to me a few times, very surreal. Especially when you're so deep into a game and it feels like you're just coming across things you need for that game everywhere you go lol
A heads up no, they actually never patched out the Quiet Airmail Trick. Vs the normal version of Quiet, she still falls for the trick.
However, if you play the Extreme Version of Cloaked in Silence, Quiet has various buffs to make things far harder on you, including a more powerful sniper rifle, her wearing a sneaking suit that makes her invisible in thermal vision, and... she no longer falls for the box trick and will run off to another position if you try to bonk her over the head with a resupply box. This does NOT apply to the normal mission.
This is correct but you can actually still hit her with the supply box in the extreme version of the mission. You just have to run out of cover right when the box detaches from the parachute. This will distract her and the box will do KO damage. You have to do it 6 times to fully knock her out, I believe.
I always play FF8 that way, using the Card Mod ability to junction high powered spells into massive stat points right at the start of the game. I also still have a strategy guide that tells me all the SEED Exam answers to massively increase my rank at the start of the game and get HUGE amounts of money with my regular salary.
In Ultima Online, you could put your stuff in chests but you couldn't lock the chests, yet you could block access to your chests by locking tables in place around them, which only you could remove. BUT, the severed heads of players turned out to be 1 pixel in thickness--the only item in the game with any thickness--and if you collected enough heads, and put them in stacks, you could place them on the ground like steps and walk over the tables blocking you from accessing another player's chest.
You could also put your reagents and other items in your inventory in a locked chest and nobody could steal the items inside (but they could try to steal the chest).
And still to this day no one has made an MMO as good as UO...
My brother in christ...
The what?
@@MrRobotMachine Project Gorgon is pretty close. It isn't 100% there but is far closer then any other MMO has gotten.
One of my all-time favorites is GTA3: Flying with a tank. Turning the turret backwards, reaching incredible speed and then just taking off from a ramp. So satisfying!
Pretty sure that doesn't work unless you turn the low gravity cheat on.
If it requires a cheat now, the original version didn’t. Use to do that then attempt to get the turret pointed down and keep firing, with practice you can fly pretty damn far. Completely forgot about that trick until this comment, thanks for the nostalgia!! 😂😂
I used to buy ZXSpectrum games off one of the two programmers of GTA. He had a computer shop in Lincoln UK. Then he started RockStar Lincoln. He is like a demi-god to me lol.
@@chriskearns7736 I mean, there is literally a "Flying Cars" cheat, (CHITTYCHITTBB, fyi,) and it was necessary to even get the one plane in the game to "fly" properly. I really think y'all are just misremembering how much we all cheated in video games as kids. Hell, it's typically near impossible to even get a tank without cheating in the first GTA3, other than with a full wanted rating, which makes it very difficult to set up the circumstances where you have enough unperturbed runway to actually take off.
(Of note, I did *extensive* modding of the vehicle files in all three GTA 3 games, so I'm rather familiar with how they handled in the vanilla games. It has been a couple decades, sure, but I'm almost certain the tank can't fly normally.)
@@RamadaArtist Solid take my man. To be fair, I do vividly remember a birthday sleepover where me and my friends were having a horde of cops follow us off the raising drawbridge as we jumped the tank off it. only after that got boring, did a friend mention we could clear the jump instead of hitting the water if we turned on flying cars cheat. we were getting really close without it
I'd also like to add DOOM: ETERNAL and the meathook swing. If you use the meathook on an enemy and strafe left or right while you're being pulled in and then jump you can launch yourself higher than anything else. It's so effective and popular the devs added platforming puzzles using it into the DLC of The Ancient Gods part 2
Shaaaaaun
And if you're on PC, try to get over 200 fps because the meathook swing will propel you much faster
For Skyrim my favorite exploit was that if you followed a particular path, you would find a chest hovering under Eorlund Grey-Mane, as in under the level, and it contains the entire inventory of Eorlund Grey-Mane and you could take that entire inventory without consequences.
👍🏼
There is another one where you literally just crouch and open a chest through the ground.
All stores have their inventory in a chest somewhere, but the two we've mentioned are the easiest to access.
@@CottidaeSEA My fav is in Dawnstar, it's for the Khajit travelling caravan.
My favorite one is probably the fact that you can farm XP really easily by using the soul trap spell. You can basically get a dead body (a wolf works) and use soul trap in it constantly until you get the skill tree to max level and then you increase it to legendary and begin again. To recharge mana you do it by waiting one hours and then repeat. This is simply a great way to get XP in a cheap and quite fast way
@@dirtprime1379I always used muffle since you dont need a corpse, so you can powerlevel on the go. It's slower but not interrupting your gameplay as much. Then powered conjuration w bound bow and summons or hit every corpse once, in and after combat.
fondest glitch memory was the first one I found playing Ultima ii where pirate ships could be duplicated. Spent hours filling up the oceans building bridges and structures out of pirate ships. Too young to recognize the value in this different mode of extended gameplay. Fast forward years later seeing build gameplay to be so popular in games once the main story mode had been played out.
It always catches me off guard when falcon doesn’t break character and makes a bird joke 😂😂 I love it.
I also just want to take the time to say: there’s no other UA-cam channel let alone gaming channel that pumps out content as often as you guys with the same consistent quality and energy in all of these videos. I love every single of them. You guys are great and a gem to the gaming community.
Devs: Didn't think to test their game engine to the maximum game breaking potential
Players: "You underestimate my boredom"
😂
I'd like to mention that the MGSV airdrop tactic still works on Quiet if you keep her distracted, if you poke your head out long enough for her to take aim but before she can nail your brain, she'll be too distracted to dodge the box.
Can confirm! If you call it in and do nothing else she'll run away. But if you keep her shooting at you by popping up every few seconds, she'll stay still and the drop will hit her.
Yeah, it's like, a very clearly intentional tactic. They had to program in cardboard box drops causing non-lethal damage. XD
I wish someone would drop a box onto Konami
I cannot remember it has been so long, but I thought killing her using the air drop was required to get a mission objective?
@@ryanm2 Correct. Its an optional objective.
In Harvest Moon: Back to Nature, if you use your tools repeatedly in your room before leaving to start the story you can max out / level up your tools without passing out etc very time consuming but a good way to get a head start 😎
I heard that they apparently patched Dogmeat getting items out of locked containers. However, Cait and Ada can pick Master locks, so they can fill a similar role.
Nope, still works
@@usernamemakesmemaddefinitely does not work with n Xbox one can tell you the that right now cause the moment I got dogmeat I tried like I usually do and nope didn’t work turns out it has been patched you can look it up
They did but only on the Xbox One PC and PS4 still works (for some reason)
I personally like the glitch or whatever it is in Skyrim where you can cycle through a Merchant’s shop inventory by punching them.
All you need to do is save/Quicksave, hit the merchant (I opt for an unarmed punch), then load the save you just made. Now their shop inventory is refreshed and you can see what new goods they have to sell
Let's not forget the alchemy enchanting combo to get stats to literally limitless values.
Wooden sword does a million damage, armor protects for a million DT points, all using vanilla intended mechanics🤣
@@JuiceboxCE oh, that’s my favorite but until you can get enough ingredients to make the Fortify Restoration potions, it’s nice being able to punch a merchant and advance their store inventory
Really surprised you left out the Hitman homing briefcase. They must have really underestimated how many people would have used it as a weapon and it eventually became a feature in the game.
Is it still there or did it get patched?
@@thatguyspoon I think it got patched, but they made a level so that you could unlock the briefcase with that feature to use in the game though
Probably they had to choose either it or the RDR homing dynamite since it's the same sort of scenario, and they went with the one that explodes.
@Alfadorfox Yeah I guess, the Hitman one is still funny though
Final Fantasy 8 is BEST played by not gaining levels. It's part of the core mechanic of the game. Once I got like 25 hours in and realized the game didn't work like typical RPGs of that time, it was a no-brainer to start over. I'm actually working through the remaster now with my first run where I only fight in required battles. Makes this game SO much more fun (albeit, absolutely NO challenge). It's really just a different way to power-level via the junction ability, judicious use of the draw spell and GF abilities, and a lot of Triple Triad.
"Seeeean!"
"Steven!"
"Sean."
Was the funniest shit of all time when that was discovered 😂😂
Number 6: You can also do the same thing in Space Engineers, requires more editing than one line but you can enable all the DLC by switching a value out pretty much on each item.
My roommate just started playing this like 3 days ago, thank you for this.
A good one to add that is similar to the Skyrim one, in Amnesia Dark descent, the enemies work on the basis of if you can't see them, they can't see you. You can hold a drawer in front of your face and the enemy will act like it can't see you.
So they're my cat?
Then why have I died in moments when you're looking away from the monster or in darkness?
@@frankkennedy6388 I think it's more a case of you need an object physically blocking your view.
Shopkeepers have been getting screwed over by players since Daggerfall at the very least; all you had to do is go into a shop, wait until night when the shop was supposed to be closed, and you'll see the shopkeeper still standing there but apparently he's sleepwalking because you can just take whatever you want without getting caught.
this is a great upload! just commenting to show some support for one of the best gaming channels in UA-cam history 🦅
i have like 300-400 hours on fallout 4 and i had no clue dogmeat could steal the cryolator
🤝
Lol
@@gameranxTV You can also fly with the bucket on your head in skyrim!
Same, that was a new one
Casual.
On Merceneries 2, on PS3, you get to a point where you can buy Attack Helicopters from one of the factions and they're not super expensive. They make the missions incredibly easy. Especially this mission where you're suppose to go through this fort to rescue someone. You can just attack from above in the comfort of a helicopter with missiles etc and it is a breeze.
What about Walking Dead: Destinies where you can max out the XP in about 10mins just by continually opening the saves? To be fair, the devs never thought any one would actually play their game let alone try things in the game, so praps doesn't count.
Huge lesson for all game developers: YES, SOMEONE WILL TRY THAT.
Related note: GTA San Andreas also had a trick to perform the super bunny hop on the bicycle WITHOUT entering the cheat code. It was just a matter of quickly holding another button just before the jump button (I can't remember which now; it's been years but I could do it again if I got the game in front of me) that causes the bike to spring upwards just like the cheat code. It was just a basic piano input type of technique but once mastered, it worked every time. Once I noticed what I was doing, I was leaping buildings all day long with no cheat code required.
It might have been to shoot at the perfect time with a tec 9?
@@nervshmrv1245 I don't recall needing a gun, though again, it's been many years now. Pretty sure my thumbs could remember if I ever played it again though. Good ol' muscle memory!
I remember in Red Dead trying to do the bird hunting tomohawk challenge, completely unaware you could dead-eye the birds. I did the first 3 quarters of the challenge very slowly by manually aiming and timing every shot.
My favorite exploit of FF2 was the swap spell. Use it on low level enemies, and your HP and MP become super low. The game sees this as you losing a bunch of each, and you get massive boosts to each. It didn't take long to be rocking 9999 HP and MP.
Good to know. I recently started my journey to finally play FF1-6, but after the first (which was pretty nice) i couldn't really get into the second, maybe it was also because of the xp system. I guess i will use these tricks so i don't have to think a lot about fighting and to enjoy the rest 😅
The Super Bounce still works in anniversary, it's just that because it's based on hitting the seams exactly, the margin for error is much smaller with hi res textures.
This was great. I got another one for you: In Zelda TOTK, put a box around an NPC, and the physics engine gets very confused. They shake and spin and fly around like crazy. Best of all, using ultrahand, you can glue yourself to them (or glue a box to them and get in the box) and you get absolutely destroyed by high speed physical object damage, and typically launched into the stratosphere. It's hilarious. 🙂
The heavy rain one had me in tears. 😂😂
Lol
I remember when people first discovered the swing set cannon in gta4. If you'd go online there was a line around the block of other players waiting to drive into it and get shot across the map.
Wooow that was the golden era of GTA 4, wish I saw it back then.
Falling from a very tall building while in fire make you mid-air stand up and reduce falling dmg to 0, the building to try this is in algonquin on easton block across the hospital in the alley after the stairs there is an elevator to go to the roof.
I love this idea! I hope you do a second video on this! You could add the ridiculous alchemy / enchanting loop in skyrim where you can get damage enchantments that do like 10 billion damage on a wooden sword. If you're not familiar with it, it's where you use a boost enchantment potion to enchant equipment with boost alchemy, then repeat with ever increasing numbers until you are able to make a single weapon do damage values so high it can literally break the game from overflow.
It gets to the point it goes into the negatives because the gAme cant register it. Is so fun
Final fantasy 8 had this thing where the regular enemies would level up with the characters so you couldn't really grind to one shot them, but none of the storyline fights leveled up along with the characters so you could grind 2 level 99 just fighting the guys around Balam Garden and then just one shot bosses.
not rly true. Storyline Fights are also leveling up. The only ones who have fixed levels are secret bosses like omega weapon in ultimecia castle.
Lets be real, us gamers' collective will to break developers' creations at all costs is a force of nature
They didn't patch the airdrop trick out in MGS5, that's an intended mechanic. It's literally a side objective in the harder version of that mission if I remember correctly. You just have to pop your head up to make her shoot right before it lands or she'll run away.
Halo 2 super jumps were the holy grail for me. That is all my group of friends did for a period of time was join lobbies and teach each other new jumps we learned. We also used to recruit people in online team deathmatch games to teach us new super jumps we saw them use mid game. Nothing better than pulling off a clean super jump with the sniper in a live game and rack up the kills where no one else could shoot you.
Even better, if you had the rocket launcher ( I think any weapon worked I cant recall ) and the energy sword, you aimed at your enemy so the reticle was red then quickly switch to the sword and quickly press the action button then RT and you would sword lunge using the first weapons range. You'd go flying across the screen at high speeds toward your opponent. Combine that with the super jump and i've had extended arial battles with people. it was great.
In the master chief collection I forgot which halo now but if u plug a keyboard in and hold space you will fly around think it’s 3 or 2 😂😂😂 or reach I haven’t played in so long
I accidentally discovered that heat seeking missile one in RDR lol. So fun. The 2x full auto Warmonger from Ratchet and Clank was dope. Equip the Warmonger, fire missile, immediately swap to Blast Pistol (using wheel), full open inventory and I equip Blast Pistol. You’ll be holding the Warmonger but firing with the speed of the blast pistol.
thats my teenager years there good stuff
I knew the Skyrim bucket trick would be on here :D
I don't remember it exactly because I haven't played it for a long time, but in Skyrim I managed to steal one of the Barenziah Stones under the supervision of an NPC by sending a sneaking companion.
That Final Fantasy 2 trick brings back memories. I discovered the trick and just increase HP and magic levels enough before you enter the castle to beat the mid game enemies you are supposed to avoid at the early game. Farming golden armors and being strong enough to breeze through until the late game. I even discovered the hidden weapon Masamune(same with Wild Rose) because the young me checks on every wall I can go through. I even taught my friend(diligent enough to grind 9999 HP on Final Fantasy 1 which was harder) on how to do it in 2.
That's awesome! Crazy your friend grinded that hard on ff1.
Kind of a reverse, but reminds me of when I played Fire Emblem on the gba and I grinded through the entire thing and then had a friend that wanted to battle through the link cables (yes I had one xD). She started giggling at the start and we load into all of her units having question marks (because she'd hacked it with a gameshark...). Only to get swept by a single falcon knight because she didn't know that units become exponentially stronger if you go 1-20 twice on evolution for the extra stats xD good times.
@@Insharai that's such a "call an ambulance. But not for me!" Move. I love it.
I played the game back in the days on a 386 using an emulator. The game wasn't translated, and I had no idea what to do. Completely missed the whole rebel thing and figured I'd had to beat those armors, by training in the woods just north of the town that triggers high level enemies.
Eventually figuring out that slapping yourself was a great but somewhat expensive form of training.
The multitude of glitches with Salvador from Borderlands 2. Too many to list them all. But in summary (for those who do not already know), many weapons in Borderlands 2 have special effects. The character Salvador has the ability to dual wield. This can create a lot of interesting interactions between weapon effects.
I love BL2 but never played him. Might just go back into it and see lol
I figured out the knife trick in RE: Code Veronica because the limited amout of ammo they gave you throughout the game. I don't think I would have made it through without that trick. Pretty cool to see it on this list! Also the Shaun glitch has to be one of the funniest things I've ever seen in gaming history, there's nothing else like it🤣
SHAUN!
Number 6 is typical for EA, day 1 DLCs for ME2 or DA2 also were in game files from the start and could be unlocked. After buying DLC game downloaded "DLC unlocker" file and that thing could be given to other players and used by them. Anyway that type of file suggests there was on/off switch for DLC somewhere in game files.
Similar to the final fantasy exp glitches, there was a glitch in dragon age 2 where when you turned in collection quests, aka quests with no cutscene where you just had to speak to an npc and instantly get exp and rewardmoney, if you immediately pressed the button again you could turn in the quest again for the same money and exp reward, and you could just keep doing it, making it an infinite exp and money farm. The game was supposed to end at around level 20-23, but after trying it out i got a character up to lvl 60 something. Havent played it in ages, so they might have patched it out by now.
I always enjoy finding exploits like this in games. A particular favourite thing I like to do is in open world games like GTA and Watch Dogs,
where you can mess with the cops by going to an in-doors location, blocking each and every entrance with vehicles, then shoot someone
to raise the wanted level and spend however long you want watching the cops being unable to get through the door. 😂
👍🏼
_Cloaker noises_
@@niaford690 ?
@@SpaceCattttt sorry i was making a payday 2 reference
One of my absolute favorite things to do with a wanted level in GTAIV was go to a specific dock. You had to walk down steps to get there, but the cops wouldn't do that, they would jump off the ledge towards you instead. I had countless hours of fun using the auto explosive shotgun and essentially playing Duck Hunt with flying cops.
I like that they said the Ditman has moderately tricky timing. You just press the aim button, immediately open inventory. It is one of my favorites. Not only speeding up Leon's run speed but enabling some out of bounds glitches that skip some if the worst sections of the entire game.
But it also speeds up firing rates of other weapons. I'm not sure why but the TMP shreds with Ditman.
Little late, but here's the explanation I found...
The Ditman Glitch works because the Striker has a special property that increases the speed of Leon's animations by 50%, since the Striker is supposed to be able to shoot very quickly after aiming. However, if you never finish the animation of aiming (which happens when you see the laser sight) then the game still thinks you're still readying the Striker, so all your animations (from knifing to melee to running/climbing to shooting guns) is also sped up by 50%.
Any instance that changes Leon's state away from standing or simply loading another area resets Leon's state, but it's very easy to retrigger.
@@josephleisses3997 I know why the Ditman speeds him up, I meant the firing rate of weapons also increasing. Surely, speeding up animations wouldn't change the individual values, it'd just be desynced, but for whatever reason firing rate is tied to Leon's animations.
I would watch a 2 hour videos of these kinda compilations from Gameranx.
The final boss in the first Dead Island game; the one that you fight on a roof.
I found a really simple glitch for beating him by accident and out of shear fear.
While he begins to transform on top of the helipad ( also where you are ), you're expected to run back the way you came or take the stairs. Then spend 10 or 15 minutes shooting him while he chases you around the rooftop.
Instead, while he transformed, I jumped off of the helipad edge on to an air conditioning machine. While standing on it, the main boss can't attack or charge at you at all from up there. You just aim down at him and shoot him in the head until he's dead.
I will say when I played the game through again a 2nd and 3rd time... I kept having to make the helipad jump to the air conditioner at least 6 times before landing it. Because the distance between the two is like a centimeter less than your maximum jump distance.
I miss playing that game so much.
I even accidentally found a way to duplicate melee items!!! And it was so simple...
First, find and/or make the most expensive melee sword you possibly can.
Then hold right-click to attack-throw the sword, but don't let go. While holding this, press the drop button.
Your character will drop the sword you're holding, then you can still throw the sword you were holding into a wall or tree and retrieve it. And ta-da!!! Now you have two swords...
You can just do this over and over and over again, then sell the swords and have unlimited money.
The Doom one is very similar to one of the most classic ones ever, the bomb pause trick in Blaster Master on the NES. It was one of the tricks they showed you on the little mini advert for Nintendo Power that came with every NES game. Didn't work on every boss, but the ones that it did could be killed with a single bomb and a good timed pause.
Sid Miers Pirates had a pause glitch on the Nes too. Constantly pausing and unpausing would prevent time from passing in game. Enabling you to catch up to target ships and bosses within an in game day instead of months. And your character aged slower too.
Falcon,the legend of my childhood ..much respect for this man❤️
🤝🦅
I never played Alice past the old console demo. But if I did, I'd love to have the "Fleshmaiden" outfit. It looks wicked sick.
OK the last one is genuinely hysterical omg.
My own personal favorite comes from of course my favorite game - Final Fantasy 11.
Specifically how the community turned the Ninja job into a tank. When it release with the Rise of the Zilart expansion it was intended as a damage & scouting role, but at level 12 it can learn the Utsusemi ninjutsu which grants 3 shadow clones that will completely absorb all damage from a single hit. Because of this people used the Warrior subjob for the provoke ability (to spike aggro) and thus, shadow tanking became a thing.
The devs even commented on it at the time in a dev update post saying they never foresaw it and in one of few very rare moments actually decided to just run with it and they continued to support the playstyle ever since.
I remember when blinktanks became a thing - and my WHM buddy rejoiced. He had so much more MP for activities...
@@cybercifrado to this day I'm still amazed that Tanaka actually just went along with it. Doesn't make up for them destroying Ranger and leaving it broken for 3 years lol but hey, like I said rare instance where the community did something creative and the devs liked it.
Wish that was the case with 14 as well lol
I remember discovering the bucket trick on Skyrim, naturally 🤣🤣.
There is a Similar Trick like the one in Red Dead Redemption in Fallout 76. If you use a Granade Launcher (Automatic or not) and Shoot them with VATS, the Granades will follow the Enemy. Its a Nice Trick to Use against Flying Enemys like the Scorched Beast and Queen. But also if you use a Laser weapon Like the Alien Desintegrator and Jump or fall the Energy Bolt will fly in a Curve and still hit the Enemy.
Heres a good one. In Borderlands Presequel, one you get the “Stingray” vehicle you can super bounce. There the jump command and the “slam” command. If you so a rapid succession of jump-slam-jump you can super jump. I’ve used it to completely scale buildings on the lunar surface. Really great for getting way up high and just gliding over lava rivers
Not sure if it was intentional, but it sure was fun.
Elder Scrolls Oblivion Game of the Year Edition: you can give your friend (who only has the base game) all the additional content by having them use the 2nd disc to install it
Which was why Bethesda added DRM to their future games.
I'm not sure if this counts but the iconic spycrab from TF2 comes to mind. Where you'd pick the spy, crouch, whip out the disguise menu and aim up. Everyone could see the spy in a super weird position, it was so funny it became a pretty popular meme back then.
Still waiting for a Signalis before you buy guys.
Fallout 4: Use console command "tcl" to "fly over" Boston or anywhere else to discover locations, which then appear on your Pipboy. While flying, you take no damage when somebody shoots at you. You can cover large swaths of territory in a few minutes.
Bethesda didn't think anyone would try what exactly? Use the console? `tcl` is a command they deliberately made to ignore all collisions including bullets and missiles and to ignore gravity. Probably for debugging purposes.
From what I remember from the swing set glitch.
It actually WAS patched out, but the player base got so pissed off about it, that it got patched back in
Love these longer videos! I still screw around with the swing sets in GTA IV.
👌😅
The first Wild Arms had an item dupe/max trick. You could use this on the apples, that raise your stats, and be maxed very early in the game.
I totally abused that.
You could use it on the key that opened all the late game dungeons and best the game eight agree you get the first dungeon key and duplicate the stat booster items
I heard about that trick in Doom 2016 but still trying to time it right to get it to work. It reminded me of the pause trick in the first Mega Man. It usually worked with ElecMan's weapon, making the Yellow Devil and even Dr. Wiley easy to knock off.
In megaman 2 you could make metal man's weapon never run out of ammo with the pause trick too.
Actually editing an ini file to unlock dlcs is something EA does pretty often on older games where they are publishers. For example, you can download all dlcs for the mass effect games for free from official support site, for which you normally have to buy stupid coins to be able to buy those dlcs
You forgot about Wellskating in Destiny 2. If you don't know what it is, wellskating is where you take a certain sword with a certain perk. Then, while on a certain class AND subclass, you can quickly heavy attack with the sword, jump, and use the super (well of radiance) to just get an INSANE amount of forward velocity. There are videos about it and I highly suggest you check it out.
Gotta love how bethesda just decided to keep the skyrim bucket trick in. They actually appreciated how smart their players were and rewarded them for it by keeping the glitch in the game.
Doesn't work on Steam Skyrim; have tried. The cover over head flies off a moment later.
thats not a skyrim bug afaik its already been in morrowind and oblivion
@@MikeGrau0hr Morrowind is awesome
I would love a PS5 version 😂
@@stephencollins9062 gotta play on pc with mods! great retro experience!
The Elder Scrolls: Oblivion had a bug where you could make paint brushes freeze in mid air. You could then climb on top of them and use them to reach anywhere you wanted, even the top of the tower in Imperial City
That was a fun bug/glitch 😂
Don't forget the zero-weight daedric armor and weapons. You use bound armor of choice, and take a hit. Then, use a hammer to repair it and drop it. Let the spell expire. Then pick up the armor. Viola - free weightless daedric armor. :D
@@cybercifrado yeah I remember that one!
I know the original Skate game wasn't as popular as these games, but I remember this super jump glitch that if performed corrected at a certain spot in a multiplayer map, you basically had an invisible ceiling that when jumped through, you could ride around on. Basically looked like you were riding your skateboard like a bird in the sky. it was fun. honestly there are many more in Skate as well.
skate is famous af bro..
Also adding onto dogmeat you can duplicate items and weapons by giving him the command fetch and picking up the item or weapon at the same time because you then have it in ur inventory but he also has it in his mouth for you to pick up again
MGS3 is one of my all-time favorite. On the PS2 and HD Collection, you could instant reload by just unequipping and reequipping your weapon. Same with an RPG
The method for the RE4 entry kind of reminds me of one from Elder Scrolls IV Oblivion. I don't remember the exact method, but there's a way to duplicate any item in your inventory so long as you can drop it. Again, I don't remember the exact method, but I remember you have to have a bow and some arrows equipped, then prepare to fire the arrow. The instant you release the arrow, you quickly open your inventory and drop an item. The item will drop in front of you once you drop the inventory screen and will be hit by the arrow you've fired, which will somehow cause the item to duplicate. Not only that, but you'll get more than one item, because the item will duplicate by however many arrows of the type you fired you're currently equipped with, so you can instantly spawn massive amounts of literal any item in the game that you can put in your inventory and drop.
I know the trick. I’ve froze my Xbox trying to duplicate hundreds of pots.
Gotta do about 50 at a time
You need multiple of the same scrolls, equip it and drop what you are duplicating, swords, arrows, ingredients, Transendence stones ect. Depending on how many of said scrolls you have you would drop duplicate amounts of whatever item you dropped. I used it to make 110% chameleon armor sets where the enemies couldnt detect me at all. Took all the challenge out of the game, but i cheated nonetheless.
I remember Morrowind had some really nice gliches to level some stats extremely fast.
there was the fire sword out in the sea on the lower southwest of the map (so if you picked an Argonian, you could just swim out there and get it), as well as the mud crab who bought weapons and goods for insanely high prices on one of the islands in the south. I think there was a trick with potions in one of the towns in the southeast where you could keep combining the potions to the point that when you drank it, it maxed out your magic abilities and even stats. I think I had a character with 400 strength, so whenever I would use the white hammer on an enemy they would launch back 10 feet from the damage they took.
Brew potion to buff intelligence (which in turn empowers alchemy), drink it, repeat the process to grow your intelligence exponentially, then make any potions with god stats.
In Skyrim you can brew potions to buff enchanting, then enchant your gear to buff alchemy. Then repeat the process to exponentially gain in power and make god tier enchanted gear
Classic sneak + auto-walk into the shop wall. And while you go make yourself something to eat you level up your sneak.
Number 19 immediately made me think of the Mega Man boss fight that was made way too easy by using the pause/unpause trick.
I have a habit of editing ini files so I've found a few games where its possible to enable dlc by changing a 0 to a 1, but its mostly games made by smaller studios that deserve support, such as Kerbal Space Program.
windbombing is another neat trick in 'zelda: breath of the wild', place a spherical bomb behind you on the edge of an elevated platform, jump off and activate your bow's slomo, hold up on the D pad, select your cube bomb, drop it with L, quickly switch to your spherical bomb and blow it and if your cube bomb hits you it'll send you flying for miles through the air. you can complete shrines in seconds by just vaulting yourself over the wall to the other side lol
I'm always hyped when Gameranx has a new upload. Jake and Falcon are some of my favorite gaming personalities - thank you to all of Gameranx for the work you all do on the channel!!
I thought it was going to be sword cancelling, but the super jumps make sense. Could have included the rocket jumps with it, I think, since those also sent you flying in the air.
I remember playing gta 4 with my step brother and he showed me the swingset glitch. It made me laugh for a long time which was one of my first experiences playing a video game. Great video hope to see more!
In Fallout 4, there's an exploit that you can STILL use where you can craft things that you don't have materials for by attempting to craft something that you DO have materials for, then quickly swapping to another item in the menu, but the item you want to craft has to be selected before the confirmation prompt pops up.
It still consumes any resources that you happen to have that the item does require, but even so, you aren't going to need them all. I used to go hunting for molerats just to loot their meat, because below the molerat cooking option was very valuable meat I could use for rapid healing or quick caps. Can't remember if it was Deathclaw or Mirelurk Queen steak, but Mirelurk Queen gives you two portions every craft, if I recall correctly, so that's more valuable.
Lol, finding another way to reach a secret boss or using the physics of the game to your advantage, is always fun.
Yep
Serious Sam and Werebulls. Good for ending up in unexpected places.
EZ speedrun strat
You can still hit Quiet with a supply drop, you just gotta keep aiming so her AI doesn't move at the last minute.
Yeah i also wanted to say, i think one of those side mission objectives is that WE DO NEED to hit her with supply drop. Long time i played but i am sure one of the quests objectives was that xD
@@milosstojanovic4623 One of them was to take her out without using a gun. I got it by just calling a supply drop and repeatedly aiming to keep her focus on me as trying to sneak up on her was basically impossible as she'd always move before I got anywhere near her. Even when I used the cloaking tech.
@@MataNui. aham okey, i have distant memory that there was some side objective to takedown or something like that with falling supply. I cant point exactly, because long time ago i played that game :)
@@milosstojanovic4623 I haven't played it in a few years either I just remember that.
I’m surprised this isn’t in here, but in Ace Combat 7 there’s a space elevator that you fly out of to end the last mission. While the undersea tunnel leading to the base is blocked off in all previous missions, the devs couldn’t come up with a good reason to block the top, so it stayed open. So if you fly down the top of the elevator in either missions 4 or 19, you can go under the map without restriction. Even better is that you can go back up without needing the elevator, which leads to some pretty cursed stuff.
20 things devs thought players wouldn't try; #5 looking down while swinging a knife.
Mega Man's Thunder Beam/Pause trick. One Shot everything.
And Capcom never added a "pause" function to a Mega Man game ever again.
This video reminded me of the HUGE mistake that a young ID software made with it's Quake demo CD. For those who haven't heard of this, they included their entire software library that was locked behind a key that was easily cracked. Thanks Qcrack! The other big fail was that McAfee had their FTP site using the same login and password for all of it's customers, in the 90's you never had to buy their stuff if you knew what EFNet was. ;)
Didn't Bethesda also mess up some release with Doom 2016 I think, where they accidentally released version without copyright protection (denuvo I think?) which made game being cracked on release day? I am 100% sure something of that nature happen.
I mean, but that was 30 years ago -_-
“SHAUN!”
SHAUN
SHAUN!
I always enjoyed the plate trick in Skyrim lol just put a plate against any wall and shout myself right through it 😂
“SHAAAAAAAAAAAAAAAAAUUUUUUUUNNN!!!!!!”
“ETHAN!”
“SHAUN!”
That had me dead 😂
i like how they also didnt remove the giant glitch in skyrim where their slam down attacks can launch you up if it kills you, the devs thought it was too hilarious to patch out
it's worth noting that they didn't patch out the box trick with quiet, it just changed how it had to be approached... you call in a supply drop over her head as usual, but just before it connects, you have to pop up into her line of fire so she gets distracted taking aim... do it correctly, and she'll still get hit by the box