"what to do with my hands" it's intended to be held either with the joystick prong or the d-pad prong. This was designed and made before joysticks on controllers were commonplace and Nintendo didn't know if people could handle the complexity of using both a d-pad and a joystick at the same time, so the idea is you could develop a game for either d-pad or joystick controls and people could use the same controller for both games just by switching which part they held with their left hand. Lots of the N64 design decisions make sense when you realize nobody knew what they were doing yet and everyone was figuring out this 3D thing. Lakitu was the camera man in SM64 because they worried people wouldn't understand a 3D camera without that expansion.
with the transfer pack with the pokemon stadium games, if you didn't have any friends, you could evolve your trade pokemon by yourself by trading them from your gb games to the stadium games
Also, there was the unlockable speedup feature for the GB Tower. That was an absolute GODSEND for grinding your team for Stadium. And in the sequel you could play as "secret Pokemon" in the mini games if you had one on your team. For example, owning a Pikachu in Yellow allowed you to play as one in Pichu's Power Planet. It would display its nickname and everything.
i hated that so much until one day a kid at school offered to take my gameboy home with him. i let him have it and the next day my pokemon were evolved. were still friends to this day that was all the way back in 2nd grade in 2002.
I had the madcatz version of a rumble/save pak that just had a lil switch to flip between the two, but I also remember it flashing across the screen to insert rumble on rumble specific games
You didn’t mention one of the best uses for the GameShark: playing imports! Nintendo did a pretty good job of releasing their best stuff outside of Japan, and the system didn’t have a ton of third-party support, so there aren’t a ton of Japanese exclusives that are worth playing (at least not ones that didn’t have a massive language barrier, like that train game), but the N64 is region-free. Like North America, Japan is an NTSC region, so Nintendo used the same motherboards for both versions of the N64 (and the SNES before it, which can also be modified in the way I’m about to describe)). The only thing preventing you from playing Japanese games on your North American N64 (or vice-versa) are a couple of plastic tabs in the cartridge slot that can easily be removed. If you don’t want to do that (or replace the back half of the Japanese cartridge with that of an American donor), the GameShark works perfectly as a pass-through converter. Hyperkin also makes a converter now that not only allows cross-NTSC play, but enables an NTSC system to play PAL games (in other words, European/Australian import). There aren’t enough PAL exclusives to justify the $40 price tag in my book (really, NONE of the PAL exclusives interest me), but the option is always there. Selection may not be that great, but there is one pretty good reason to get into N64 imports, and that’s saving money. The Japanese versions are usually quite a bit cheaper, so if the game you want to play doesn’t have much text in it anyway, why not? “Mario Kart 64” and the original “Super Smash Bros.” are fairly common imports for this exact reason.
I have never understood why the rumble pack required batteries when I was younger, because I used to assume that it should get powers from the cord it self
The Wide boy64 and WideBoy Advance were meant for developers and the Pres to have an easy way to show off games and capture screenshots for magazines and press releases. They were developed by Intelligent Systems for Nintendo for those purposes.
Small correction: N64 is much more capable with graphics than the PS1, but mainly struggles with having much less memory for games. You simply can't get a game like Ocarina of Time or Majora's mask on the 32bit hardware of the Saturn or PS1, no matter how much room for data you have
was seaeching for a comment like yours. the video is interesting but it seems like the guy who did it has no clue about what he is talking in some cases. i raised an eyebrow when he said you had to choose between the memory pack or the rumble pack, which isnt true at all but hey not that important what i cant let slide is he saying that the ps1 was miles ahead of the n64 in graphics bc of the disc format. thankfully you already said that wasnt the case AT ALL.
@@arkalberto Yeah, he definitely made a few mistakes when discussing the N64. With it being my first console, and my favourite, I know a bit about it, haha. I've also played PS1 and yeah, it's no contest when it comes to graphics vs the N64. The disc format mainly just allowed the PS1 games to be way bigger than N64 games.
What is said about 4:00 that one you had to choose between using the pak to save or rumble and you couldn't do both in the same game is wrong. Of course you could. While at the save menu, you was prompt to make the swap if you wanted to. The tremor pak did nothing different than that, while it was within a single piece of hardware its switch button made the controller consider it has either a memory card or rumble pak but it worked at the time the game was meant for it while checking the device inserted in the controller.
5:33 - Pokemon Stadium, Pokemon Stadium 2, Mario Golf, Mario Tennis, Perfect Dark & Mickey's Speedway USA was the games that Nintendo marketed the Transfer Pack for. Other then them, I don't remember any more games. If there are then they are truly obscure ones that where poorly marketed (!)
The Super Joy III really has nothing to do with the N64 despite being shaped like the controller. As this selection of built-in games would suggest, it’s a Famiclone, complete with 60 pin cartridge slot more or less where the Z-button would go. You can even run NES carts on it if you have a 72-60 pin adapter, though it’s not very practical. I have a few that I picked up at thrift stores with the intention of using them for various projects. Famicom cartridges fit just fine (if a little too tight, the plastic slot is a bit too small) but the pins don’t latch onto cartridges very firmly. You can stick the pin converter in there and an NES game in the pin converter but (aside from the same awkwardness that came with using the Rumble Pack or Transfer Pack on the N64, only more so since an NES cartridge is a lot bigger) the slightest bump will break the connection if the weight of all of that stuff hanging off off of the Super Joy doesn’t pull it out of the pins. Anyway, it actually had a successor. By all accounts, it uses pretty much the same internals, but the Super Joy IV (fittingly) is modeled after the Gamecube’s controller.
You literally and unironically could swap between the rumble pack and the memory card. Any game that required a memory card and supported rumble had a prompt both before and after saving to let you know when it was safe to swap them.
34:37 You forgot to mention Mario Artist Polygon Studio having a compilation of micro-games in the same style as WarioWare Inc. These micro-games served as a prototype of what's to come for the WarioWare games three years later.
@@mattalan6618 I remember it was supposed to unlock certain things in both games.. You would be able to move over your created wrestler to the GB version..
@@mattalan6618 there was a hidden story mode for you created character that you created on the game boy color version, there is a way to trick it with gameshark by allowing a created character to be in the slot of import data
Fun fact: Madcatz released an extremely obscure and rare 2nd version of the Force pak called the "force pak +". It lets you switch from low rumble, high rumble, and saving at will, which is pretty cool. I have one and it's still holding my saves, but the rumble never worked, battery slot is filled with rust. (And when I say obscure, there's like one expired Ebay listing for it and that's the only reference to it online)
"Most of the time you'd just end up corrupting the hell out of your game" And that is exactly why I stopped using GameShark as a kid. I nearly rendered my copy of Goldeneye unplayable.
Granted, Yes the internet was NOT "as cooll" back in 1999.. Google was JUST a baby still barley learning to walk. Internet was slower & you had to PAY for PRON sites if you wanted to access such stuff. There was a battle between Apple desktop computing and PC desktop computing users at the time. (Now it's Apple ios & Android cell / mobile phones). Online gaming had Starcraft and you still had what was left of AOL. Chat things at the time were : A.I.M. & MSN Hotmail Messenger. Internet is FASTER and better now, depending on whom you ask.
And I'm so mad I didn't know it wasn't released for PAL N64s. I thought I was just Late To The Party as usual. When I got an N64 having played one in America at 15 (my first trip there, it was built into the TV), I knew what games I wanted. Pokemon Snap and Hey You Pikachu. Hey You Pikachu refused to be read, even with a cheat catridge thingy. It has sat in its box on a shelf for half my lifetime because I haven't been able to take it to an American N64. I WANT TO PLAY IT FOR MYSELF SO BADLY. I can't even emulate it!! Nintendo really lost out not selling it here. Along with region/language-locking so many other games... ~coughZOIDSWHITELIGERSAGASERIEScough~
most games that use the rumble pak and controller pak will prompt you when to switch paks, so its not so much you have one or the other, its more like you swap when you load the game, and swap again when you're done to save your progress.
You left out that the transfer pack and the gameboy camera combined can allow you to take a picture of your face and use it as the perfect dark character
If you only had one working hand, it was a way to play games that were impossible to play before. It wasn't meant for people with use of both hands, though I think they skipped that part of their marketing.
There was a thing I had as a kid, though I can't remember the name of it, that was basically a vest with several small rumble packs sewn in all around it. It still plugged into the controller like a regular Rumble Pak, but instead of the controller vibrating, it was your whole torso.
4:15 Wait. Can you plug a Tremor Pak set to rumble, into a Tremor Pak set to rumble? Or even plug a Transfer Pak into a Tremor Pak into a Tremor Pak? Just lug a big ol cube of destruction Can you plug in a train of Tremor Paks set to rumble into each other, and then plug the first one into the fishing controller or that glove thing?
I was surprised to hear "Perfect Dark" mentioned. I remember playing that game with my daddy when I was little. It's been so long I can't remember if it was an N64 or some other console we played on.
Whose train system is most punctual? Japanese vs Germans? I think some German train conductors actual blitz through the station so hard that they'll be unusually early or something
Densha De Go is hilarious! You gotta show people what happens when you fail! You basically showed off GTA while obeying traffic laws lol the animations and sound fx are worth the laughs
Drinking a case of red bull or monster and playing Tetris with the bios thing would make Tetris easy as hell. You'll be on fricking steroids and the game's moving in slow motion. It's like you stopped time
Nice video man. I've had one of those power joy as a Kid here in Brazil. I don't remember if it was this exact model but it had straight nes clones games on it.
I’d actually curious about that myself. You guys are a PAL region, so I wonder if they bothered to adjust it from 60 to 50 hz. If I were to venture a guess, probably not (some NTSC cartridge systems can run PAL games, but the speed is off, and I’m not sure if the opposite is true), but maybe they had to.
"This is the only way to play Pokémon Stadium. There is no way I'm going back to crappy rental pokémon." Nintendo proceeds to reveal release date for Pokémon Stadium without any sign of Red, Blue, or Yellow.
Artigiani always says "it's 8bit! Videogame experts know what I'm talking about!" during the commercial the infomercial has been the same since the 90s, even though the console changed through the years, I remember it was a fully bootleg loaded nes ripoff at the beginning, then there was also one that had the psx format with COMPATIBLE SEGA GENESIS (Megadrive in Italy) 6 BUTTONS JOYPADS! It was called POLYSTATION 😂 nowadays you can still catch the ad on some regional TV channels
I NEVER knew about the save/rumble pack/GB packs for the N64! That's SO COOL! I love it! Now I kinda want to find my Red/Blue/Crystal copies and try it with Pokemon Stadium (though I'd have to find a Transfer Pack first, lol)! Hey You, Pikachu has always seemed to me like a Pokemon Channel prototype, which is great 'cause I LOVE Pokemon Channel! I WISH they'd release a new, improved version of PC or smth like it for Switch! :D
As far as I remember you just put the memory card into controller two and the rumble pack in controller one and there was literally no need to switch around anything.
Connor, the coprocessors in some SNES carts were basically graphics cards. They allowed the SNES to run games that it otherwise couldn’t. They usually just expanded the amount of RAM used for graphics or sound (meaning that the cartridge could have more 2D images or music/sound effects stored on it than the earlier versions of the cartridge board), but some (like the Super FX chip) actually improved its graphical capability. Nintendo once joked that they didn’t really need to ever release another system, they could just keep releasing games with bigger and better chips on board. It wasn’t actually true, but it’s probably part of the reason that the SNES had such a long run, especially in Japan. They were still releasing new games for the Super Famicom in 1998. Let me repeat that: 1998! That’s almost halfway through the run of its successor. Anyway, if I were to venture a guess, the reason that an unlicensed clone couldn’t run games with those chips probably comes down to either cost or simply not knowing how to build a version of the board that can communicate with the chips. Computers can be limited in that way, they have to know where an accessory is plugged in and how to communicate with it (parenthetically, that’s part of the reason why USB was such a big deal when it first came out, it eliminated many of the frustrations with the former). There are no guarantees even with official hardware. My AV Famicom can’t interface with my Zapper, for example, because when I boot up a light gun game (even one on a North American cartridge), it doesn’t look for a gun plugged into the second controller port. It looks for one plugged into the Famicom accessory port. I really need to get or wire up a dongle to bridge that gap one of these days, or just import the Japanese version of the Zapper.
Even tho a lot of people hate the controller, I still love the N64! It's my fav retro console. Something about the games just hits different from games now a days. You can also mod a rumble pack to work without batteries. You have to solder tho.
Sometimes I Feel like I'm the only person who thought the N64 controller was rather intuitive? The moment I tried it at the Walmart Display, I immediately Figured things out and played Mario 64 like a champ. I was 5 and thought it was great.
I always called GB accessory the Gameboy pack just because N64 having that naming style for a huge percentage of controller add ons and even the console eventually before it was done
I remember playing Mario Kart and Golden Eye and took turns playing Pokemon Snap with my friend when we were in middle school. Those were some good times ^^ I really want an n64 now just to relive at least part of those memories
@BK Beatty Wow. How did that even work? I remember several years ago I played Mario Kart on the wii with my ex-friend and I definitely used the wii steering wheel wrong a couple times.
Funny fact: "Hey, You! Pikachu!" works better if your pronunce at Japonese. The game could have change language at USA, but the stupid fact that the people used to test the game microphone is a native japonese (from what i know), and they don't re-dubed the lines to USA or other places, so yeah, also, thats why only a feel works like "Hello" can be know by that Pikachu... Again, great Nintendo faillure because of a stupid thing that they forget (yeah, you know i telling about GBA external light acessory, that thing is bad shit man...)
The use of the microphone...slightly confuses me, but I get it. Japan is one of the most rail enthusiastic countries on the planet so the concept of an _actual_ train simulator game for a console makes total sense, as well as why it never left Japan. Of course they'd go the full mile and have you try to pronounce the station names! All the other train simulator games in the world were a lot more casual and exclusive to PC. Still trying to wrap my head around the fact you can play Train Simulator on actual consoles now
I always read the name of the Pokémon game as "Pikachui" (Pika-chooee) because of the font and the exclamation mark being upside down,making me think it was an 'i'.
I smell a caddicarus reference
Oh wait that's fish... I'm in the market.
When is Spons gonna show up?😂
@@Umbreon_Eevee At around 400000 Subs?
Spons will make a round tour around the globe. Luckily he's capable of flight.
YOU HAVEN'T EATEN YOUR FINGERS YET
Sorry I farted
Connor has pretty much become the Nintendo version of Caddicarus, and I, for one, accept this future
I don't mind it I just miss the originality, just like Nathaniel bandy says.. Striving for originality.
@@theglitchygamingking I can see that. Heck, even the video titles are pretty much exactly the same.
@@gurvmlk I just miss the old Connor, it's like he just makes a video containing a few other videos, don't get me wrong i still enjoy his content
@Squāll no one is original. Every idea has been done before
@Squāll I don’t think there IS a point 😂
"what to do with my hands" it's intended to be held either with the joystick prong or the d-pad prong.
This was designed and made before joysticks on controllers were commonplace and Nintendo didn't know if people could handle the complexity of using both a d-pad and a joystick at the same time, so the idea is you could develop a game for either d-pad or joystick controls and people could use the same controller for both games just by switching which part they held with their left hand.
Lots of the N64 design decisions make sense when you realize nobody knew what they were doing yet and everyone was figuring out this 3D thing. Lakitu was the camera man in SM64 because they worried people wouldn't understand a 3D camera without that expansion.
with the transfer pack with the pokemon stadium games, if you didn't have any friends, you could evolve your trade pokemon by yourself by trading them from your gb games to the stadium games
I did that a lot as a kid when I rented out the N64. God I was a lonely kid.
Also, there was the unlockable speedup feature for the GB Tower. That was an absolute GODSEND for grinding your team for Stadium.
And in the sequel you could play as "secret Pokemon" in the mini games if you had one on your team. For example, owning a Pikachu in Yellow allowed you to play as one in Pichu's Power Planet. It would display its nickname and everything.
i hated that so much until one day a kid at school offered to take my gameboy home with him. i let him have it and the next day my pokemon were evolved.
were still friends to this day that was all the way back in 2nd grade in 2002.
You don’t just need friends, they also need a a copy of the game, and you need a link cable which is annoying
Every Rumble Pak game I remember had a specific prompt to switch to the Rumble Pak or Controller Pak when needed.
I had the madcatz version of a rumble/save pak that just had a lil switch to flip between the two, but I also remember it flashing across the screen to insert rumble on rumble specific games
Came here to say this. Not knocking this guy but he is wrong.
Second that. Many games had both
I think that was only the case with games that came later in the N64 life cycle though.
And he claims the batteries only lasted an hour, which is completely false. Battery lasted weeks if not months
"No bootleg game console is complete without a gun" connerthewaffle 2023
You didn’t mention one of the best uses for the GameShark: playing imports!
Nintendo did a pretty good job of releasing their best stuff outside of Japan, and the system didn’t have a ton of third-party support, so there aren’t a ton of Japanese exclusives that are worth playing (at least not ones that didn’t have a massive language barrier, like that train game), but the N64 is region-free. Like North America, Japan is an NTSC region, so Nintendo used the same motherboards for both versions of the N64 (and the SNES before it, which can also be modified in the way I’m about to describe)). The only thing preventing you from playing Japanese games on your North American N64 (or vice-versa) are a couple of plastic tabs in the cartridge slot that can easily be removed. If you don’t want to do that (or replace the back half of the Japanese cartridge with that of an American donor), the GameShark works perfectly as a pass-through converter. Hyperkin also makes a converter now that not only allows cross-NTSC play, but enables an NTSC system to play PAL games (in other words, European/Australian import). There aren’t enough PAL exclusives to justify the $40 price tag in my book (really, NONE of the PAL exclusives interest me), but the option is always there. Selection may not be that great, but there is one pretty good reason to get into N64 imports, and that’s saving money. The Japanese versions are usually quite a bit cheaper, so if the game you want to play doesn’t have much text in it anyway, why not? “Mario Kart 64” and the original “Super Smash Bros.” are fairly common imports for this exact reason.
I’m not reading all that.
@@GamingMaster43210 Then don’t? I summed up the gist in the first couple sentences, and nobody’s holding a gun to your head to read any of it.
Ah, yes, when cheating wasn't frowned upon in single-player games and game achievements were on your own volition.
"The GameCube had the DK bongo."
The Gameboy Player: Do I mean nothing to you?
Kirby 64: The Crystal Shards was originally going to be a 64 DD game, but due to poor sales it became a regular N64 game.
That explains why it was like the last international release on the N64, goddamn
Lots of N64 games started development for the 64DD, including Banjo-Kazooie, Animal Crossing, and the canceled Earthbound 64 just to name a few.
I have never understood why the rumble pack required batteries when I was younger, because I used to assume that it should get powers from the cord it self
The Wide boy64 and WideBoy Advance were meant for developers and the Pres to have an easy way to show off games and capture screenshots for magazines and press releases. They were developed by Intelligent Systems for Nintendo for those purposes.
bummer they never saw commerical release, with a few adjustments i imagine people would like em.
My girlfriend, brother, and I usually scream and cuss at Pikachu when playing Hey You Pikachu.
This entire video gives off Nathaniel Bandy/Scott The Woz vibes. So, that’s good. Good job Mr. The Waffle!
and daddy caddy.
Small correction: N64 is much more capable with graphics than the PS1, but mainly struggles with having much less memory for games.
You simply can't get a game like Ocarina of Time or Majora's mask on the 32bit hardware of the Saturn or PS1, no matter how much room for data you have
How did you typo ps1 twice?
@@PowerPuffBoysZ Thanks, fixed now lol. was typing on mobile, which I suck at
was seaeching for a comment like yours. the video is interesting but it seems like the guy who did it has no clue about what he is talking in some cases. i raised an eyebrow when he said you had to choose between the memory pack or the rumble pack, which isnt true at all but hey not that important
what i cant let slide is he saying that the ps1 was miles ahead of the n64 in graphics bc of the disc format. thankfully you already said that wasnt the case AT ALL.
@@arkalberto Yeah, he definitely made a few mistakes when discussing the N64. With it being my first console, and my favourite, I know a bit about it, haha.
I've also played PS1 and yeah, it's no contest when it comes to graphics vs the N64. The disc format mainly just allowed the PS1
games to be way bigger than N64 games.
What is said about 4:00 that one you had to choose between using the pak to save or rumble and you couldn't do both in the same game is wrong. Of course you could. While at the save menu, you was prompt to make the swap if you wanted to. The tremor pak did nothing different than that, while it was within a single piece of hardware its switch button made the controller consider it has either a memory card or rumble pak but it worked at the time the game was meant for it while checking the device inserted in the controller.
Conned you ok? All you ever upload now are compilations of your older videos. We miss you. Please be safe and healthy.
Bud, without that “useless” rumble pack you would have no dual shock. Respect should be shown for that.
5:33 - Pokemon Stadium, Pokemon Stadium 2, Mario Golf, Mario Tennis, Perfect Dark & Mickey's Speedway USA was the games that Nintendo marketed the
Transfer Pack for. Other then them, I don't remember any more games. If there are then they are truly obscure ones that where poorly marketed (!)
The Super Joy III really has nothing to do with the N64 despite being shaped like the controller. As this selection of built-in games would suggest, it’s a Famiclone, complete with 60 pin cartridge slot more or less where the Z-button would go. You can even run NES carts on it if you have a 72-60 pin adapter, though it’s not very practical. I have a few that I picked up at thrift stores with the intention of using them for various projects. Famicom cartridges fit just fine (if a little too tight, the plastic slot is a bit too small) but the pins don’t latch onto cartridges very firmly. You can stick the pin converter in there and an NES game in the pin converter but (aside from the same awkwardness that came with using the Rumble Pack or Transfer Pack on the N64, only more so since an NES cartridge is a lot bigger) the slightest bump will break the connection if the weight of all of that stuff hanging off off of the Super Joy doesn’t pull it out of the pins.
Anyway, it actually had a successor. By all accounts, it uses pretty much the same internals, but the Super Joy IV (fittingly) is modeled after the Gamecube’s controller.
That was another video that got added in to this one
The Tilt Pak woulda been better as a standalone controller than as an extension to the stock one.
You literally and unironically could swap between the rumble pack and the memory card. Any game that required a memory card and supported rumble had a prompt both before and after saving to let you know when it was safe to swap them.
I love how you used a track from Bomberman 64. That was among my favorites, ahh the nostalgia..
among us
34:37 You forgot to mention Mario Artist Polygon Studio having a compilation of micro-games in the same style as WarioWare Inc. These micro-games served as a prototype of what's to come for the WarioWare games three years later.
The Transfer Pak was supposed also work with WWF No Mercy but the game boy color version was canceled, but the data for it is still in the n64 version
wasnt that gonna allow you to transfer game data back and forth?
@@mattalan6618 I remember it was supposed to unlock certain things in both games.. You would be able to move over your created wrestler to the GB version..
@@kenrickkahn shame the transfer pack was only ever used with a small number of games
@@mattalan6618 there was a hidden story mode for you created character that you created on the game boy color version, there is a way to trick it with gameshark by allowing a created character to be in the slot of import data
@@MeatySpag might have to look into that sometime. seems like it would have been a fun mode to playthrough
Ya just gotta love connor’s style
Fun fact: Madcatz released an extremely obscure and rare 2nd version of the Force pak called the "force pak +".
It lets you switch from low rumble, high rumble, and saving at will, which is pretty cool. I have one and it's still holding my saves, but the rumble never worked, battery slot is filled with rust.
(And when I say obscure, there's like one expired Ebay listing for it and that's the only reference to it online)
Lmao bro i just found one on ebay for $25 and bought it
@@irondan357 You did?? Nice job. It honestly seems quite rare, so I'm surprised you found one :)
@@HerculesMays i foumd it by accident looking for the regular one
"Most of the time you'd just end up corrupting the hell out of your game"
And that is exactly why I stopped using GameShark as a kid. I nearly rendered my copy of Goldeneye unplayable.
Granted, Yes the internet was NOT "as cooll" back in 1999.. Google was JUST a baby still barley learning to walk. Internet was slower & you had to PAY for PRON sites if you wanted to access such stuff. There was a battle between Apple desktop computing and PC desktop computing users at the time. (Now it's Apple ios & Android cell / mobile phones). Online gaming had Starcraft and you still had what was left of AOL. Chat things at the time were : A.I.M. & MSN Hotmail Messenger. Internet is FASTER and better now, depending on whom you ask.
Awesome caddicarus reference love your vids
Hey You, Pikachu! was designed for younger kids, which means if you have a deep voice, Pikachu will have a hard time understanding you (which sucks)
And I'm so mad I didn't know it wasn't released for PAL N64s. I thought I was just Late To The Party as usual.
When I got an N64 having played one in America at 15 (my first trip there, it was built into the TV), I knew what games I wanted. Pokemon Snap and Hey You Pikachu.
Hey You Pikachu refused to be read, even with a cheat catridge thingy. It has sat in its box on a shelf for half my lifetime because I haven't been able to take it to an American N64. I WANT TO PLAY IT FOR MYSELF SO BADLY.
I can't even emulate it!! Nintendo really lost out not selling it here. Along with region/language-locking so many other games... ~coughZOIDSWHITELIGERSAGASERIEScough~
most games that use the rumble pak and controller pak will prompt you when to switch paks, so its not so much you have one or the other, its more like you swap when you load the game, and swap again when you're done to save your progress.
You left out that the transfer pack and the gameboy camera combined can allow you to take a picture of your face and use it as the perfect dark character
Doshin brings me back that memory of seeing the trophy of him in Smash Melee and being so creeped out / confused by it.
The Japanese version of Majora’s Mask is technically compatible with the microphone
how so?
Your style is so entertaining! I love your channel and you ❤
I can confirm that the glove was incredibly painful. It kinda worked with racing games, but that only made it LESS painful.
If you only had one working hand, it was a way to play games that were impossible to play before. It wasn't meant for people with use of both hands, though I think they skipped that part of their marketing.
@@freebobafett Definitely, although they should have spent a little more time on the design. It wasn't very smooth to use.
There was a thing I had as a kid, though I can't remember the name of it, that was basically a vest with several small rumble packs sewn in all around it. It still plugged into the controller like a regular Rumble Pak, but instead of the controller vibrating, it was your whole torso.
I completely thought that
this was a April Fools based off the Caddicarus PS1 Accessory video!😅
4:15 Wait. Can you plug a Tremor Pak set to rumble, into a Tremor Pak set to rumble? Or even plug a Transfer Pak into a Tremor Pak into a Tremor Pak? Just lug a big ol cube of destruction
Can you plug in a train of Tremor Paks set to rumble into each other, and then plug the first one into the fishing controller or that glove thing?
The worst is when ya had Pokemon stadium and transfer pack but didn't have a Gameboy or main line Pokemon game til gen 3, never got to use it 😭
Always nice to see a brand new video
37:40 love how it’s just got the Duel Of The Fates right on the box.
"Super Hero" looks like a high school volleyball teacher
I was surprised to hear "Perfect Dark" mentioned. I remember playing that game with my daddy when I was little. It's been so long I can't remember if it was an N64 or some other console we played on.
Loving the Tales of Symphonia music throughout the video!
You definitely could unplug and plug in rumble, then memory, then rumble packs.
Hi Connor I just started watching your channel again its good to see your doing great. Last time I watch your vids was probably 3 years ago
N64 is and forever my favorite console! Grew up with this console
As someone who loves trains, Densha De Go is awesome. I'd reccomend playing Densha De Go Professional on PS1. It's my personal favorite in the series.
My boy is basically telling caddy "notice me senpai" senpai should notice him
Bro is da new caddicurus
Holy shit. I haven't watched you in 2 years. Glad to see you're still uploading videos
Whose train system is most punctual? Japanese vs Germans? I think some German train conductors actual blitz through the station so hard that they'll be unusually early or something
Mr. FrenchToast looked drained of his life in the first opening shot of the video
Did I notice 'Persona' music in the train bit?
Honestly, I feel like that helped portray the emotions correctly
“Weirdest controller ever”
Power glove: am I a joke to you?
Best N64 accessory was the Transfer Pack.
Densha De Go is hilarious! You gotta show people what happens when you fail! You basically showed off GTA while obeying traffic laws lol the animations and sound fx are worth the laughs
Drinking a case of red bull or monster and playing Tetris with the bios thing would make Tetris easy as hell. You'll be on fricking steroids and the game's moving in slow motion. It's like you stopped time
Absolutely wild that you didn’t know you could use your own Pokémon in stadium
Also, funny enough,Caddicarus' video also had the train game!
Nice video man.
I've had one of those power joy as a Kid here in Brazil. I don't remember if it was this exact model but it had straight nes clones games on it.
I’d actually curious about that myself. You guys are a PAL region, so I wonder if they bothered to adjust it from 60 to 50 hz. If I were to venture a guess, probably not (some NTSC cartridge systems can run PAL games, but the speed is off, and I’m not sure if the opposite is true), but maybe they had to.
"This is the only way to play Pokémon Stadium. There is no way I'm going back to crappy rental pokémon."
Nintendo proceeds to reveal release date for Pokémon Stadium without any sign of Red, Blue, or Yellow.
Artigiani always says "it's 8bit! Videogame experts know what I'm talking about!" during the commercial
the infomercial has been the same since the 90s, even though the console changed through the years, I remember it was a fully bootleg loaded nes ripoff at the beginning, then there was also one that had the psx format with COMPATIBLE SEGA GENESIS (Megadrive in Italy) 6 BUTTONS JOYPADS! It was called POLYSTATION 😂 nowadays you can still catch the ad on some regional TV channels
As a Brazilian, it's kinda insane to see someone being busted for selling bootleg consoles, Nintendo of America does not fuck around
I NEVER knew about the save/rumble pack/GB packs for the N64! That's SO COOL! I love it! Now I kinda want to find my Red/Blue/Crystal copies and try it with Pokemon Stadium (though I'd have to find a Transfer Pack first, lol)! Hey You, Pikachu has always seemed to me like a Pokemon Channel prototype, which is great 'cause I LOVE Pokemon Channel! I WISH they'd release a new, improved version of PC or smth like it for Switch! :D
Crystal isn't compatible with it. You can use Red, Blue and Yellow with Stadium 1, and Red, Blue, Yellow, Gold and Silver with Stadium 2.
Ha, I had the playstation version of that glove controller when I was a kid. It was the most goofy, awkward thing ever.
yeah caddicarus covered it in his ps1 accessories vid.
I just had an awesome, stupid idea.
The tilt pack, with the glove controller.
As far as I remember you just put the memory card into controller two and the rumble pack in controller one and there was literally no need to switch around anything.
Kind of surreal to see an Ultraman game with the capsule monsters, obviously that was the basis for Pokemon.
Electronic Gaming Monthly was the shit in the 90s!!!
Times were so different lol
Connor, the coprocessors in some SNES carts were basically graphics cards. They allowed the SNES to run games that it otherwise couldn’t. They usually just expanded the amount of RAM used for graphics or sound (meaning that the cartridge could have more 2D images or music/sound effects stored on it than the earlier versions of the cartridge board), but some (like the Super FX chip) actually improved its graphical capability. Nintendo once joked that they didn’t really need to ever release another system, they could just keep releasing games with bigger and better chips on board. It wasn’t actually true, but it’s probably part of the reason that the SNES had such a long run, especially in Japan. They were still releasing new games for the Super Famicom in 1998. Let me repeat that: 1998! That’s almost halfway through the run of its successor.
Anyway, if I were to venture a guess, the reason that an unlicensed clone couldn’t run games with those chips probably comes down to either cost or simply not knowing how to build a version of the board that can communicate with the chips. Computers can be limited in that way, they have to know where an accessory is plugged in and how to communicate with it (parenthetically, that’s part of the reason why USB was such a big deal when it first came out, it eliminated many of the frustrations with the former). There are no guarantees even with official hardware. My AV Famicom can’t interface with my Zapper, for example, because when I boot up a light gun game (even one on a North American cartridge), it doesn’t look for a gun plugged into the second controller port. It looks for one plugged into the Famicom accessory port. I really need to get or wire up a dongle to bridge that gap one of these days, or just import the Japanese version of the Zapper.
Even tho a lot of people hate the controller, I still love the N64! It's my fav retro console. Something about the games just hits different from games now a days. You can also mod a rumble pack to work without batteries. You have to solder tho.
The rubble pack to fish in Zelda was totally not needed but I wanted it
Sometimes I Feel like I'm the only person who thought the N64 controller was rather intuitive? The moment I tried it at the Walmart Display, I immediately Figured things out and played Mario 64 like a champ. I was 5 and thought it was great.
Ah, the rumble pack, going through puberty in the 90s and having this as a makeshift vibrator
I saw this video playing in a game store I went to, Connor would be proud
32:18 The way the road moved looked like the car was barely moving. It looked slow until I saw road signs fly by.
13:28 cool thing about this accessory, i was able to use a headset mic from my PC to play hey you, pikachu
I always called GB accessory the Gameboy pack just because N64 having that naming style for a huge percentage of controller add ons and even the console eventually before it was done
"The Heart Sensor was only compatable with 'Tetris 64'."
Excuse me, what?
Love your videos man
Stop watching for a couple months and now conners gone full caddick
The only person I can think of who would play the train game is Sheldon from Big Bang Therory
There were plenty of games that let you save then swap to a rumble pak
I remember playing Mario Kart and Golden Eye and took turns playing Pokemon Snap with my friend when we were in middle school. Those were some good times ^^
I really want an n64 now just to relive at least part of those memories
@BK Beatty Wow. How did that even work? I remember several years ago I played Mario Kart on the wii with my ex-friend and I definitely used the wii steering wheel wrong a couple times.
@BK Beatty At least it kinda worked. As long as you had fun. That's the most important part, right?
also.with the stadium games if you beat them youd unlock a speed up feature for the tower allowing you to play the games at 2x speed
Funny fact: "Hey, You! Pikachu!" works better if your pronunce at Japonese. The game could have change language at USA, but the stupid fact that the people used to test the game microphone is a native japonese (from what i know), and they don't re-dubed the lines to USA or other places, so yeah, also, thats why only a feel works like "Hello" can be know by that Pikachu... Again, great Nintendo faillure because of a stupid thing that they forget (yeah, you know i telling about GBA external light acessory, that thing is bad shit man...)
The use of the microphone...slightly confuses me, but I get it. Japan is one of the most rail enthusiastic countries on the planet so the concept of an _actual_ train simulator game for a console makes total sense, as well as why it never left Japan. Of course they'd go the full mile and have you try to pronounce the station names! All the other train simulator games in the world were a lot more casual and exclusive to PC.
Still trying to wrap my head around the fact you can play Train Simulator on actual consoles now
Ngl that GB Perfect Dark looks way more impressive than it has any right to be for the hardware.
The tilt pak would be useful if ur joystick wears out, that happens alot...
You could save without a memory pack and still use the rumble pack. Like Goldeneye. And Ocarina of Time.
Seriously we can do a drinking game every time he says 64 😂
I always read the name of the Pokémon game as "Pikachui" (Pika-chooee) because of the font and the exclamation mark being upside down,making me think it was an 'i'.
4:17 yes!!!!!! Tremorpak is peak design (except that it didn’t really add anything) 😅
I think the left prong is for DPad games & the middle one joystick games
I think that the yellow button's are useless even i feel like this video is inspired for caddy but with N64
I had the mega joy 2 looks like the N64 but the accessory slot is where you put 4 double a batteries and can plug in lol
The N64 controller looks like something A. I made lol.
It looks like this is the _one_ world that caddy was beaten to