Extra Resources (soundtracks) Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/ Source: incompetech.com/music/royalty-free/index.html?isrc=USUAN1100806 Artist: incompetech.com/ Lazy Walk Cheel We Ride! Reed Mathis Waves Crashing on Rock Beaach - UA-cam Audio Library The Easy Winners E's Jammy Jams Old World Saga Hanu Dixit
Man! I never got it…after 25 yrs. Then it just clicked with 3 pt perspective. It’s all in the tilt, just as 2 pt is all in rotation. Now I feel I can rotate objects in my mind. Thank you! 3X
Found a gem 💎💎 this will be so helpful, as I've only been able to find videos explaining perspective (for artists) very basically. Love how clearly you explain ideas :)
There are some in which UA-cam hides when you type perspective. You just have to let UA-cam know you’re interested in it and they will suggest helpful videos. This video is an example because UA-cam recommended it to me, UA-camrs such as draw a box should start you up on some good gems
Timecodes 00:00 Introduction 05:21 Horizon Line/Eye Level 07:13 Vertical Horizon Line 07:37 Vanishing Point (s) 08:39 The Types of Perspective 17:02 Real Life Perspective 18:45 Linear Vs Isometric Perspective 19:30 Lenses and Cameras 20:18 The Figure in Perspective 22:26 Cross-contours 23:00 Foreshortening 24:01 Scale and Measuring 24:40 A bit of Composition in Perspective 26:03 Perspective and Design 27:30 Atmospheric Perspective 28:15 Useful Tools 29:02 Avoiding an Isometric Look 29:24 Avoid Distortion 29:45 Plotting Grids (Brewer Method) 30:43 Finding the HL in the frame 32:00 Dividing 32:58 Ellipses 35:56 Multiplying 36:58 Mirroring 39:47 Rotating and Tilting 41:29 Interesting Scenarios 44:12 Calculating Shadows in Perspective 47:56 Thumb-nailing 48:32 Different Angles 48:55 Photos + Google Earth 50:27 Intuitive Perspective 51:37 DEMOS
10:49 I feel like this piece of information was never shared or even brought up in almost all of the perspective related videos I’ve watched 😭 for a long time I wasn’t sure if it was possible because I assumed that 1 point perspective means there can literally only be one vanishing point for the whole picture and as soon as there’s another for a different object it’s no longer considered 1 point perspective
In the real world (remember perspective isn't really a thing), there are almost, if not, infinite vanishing points. Every angle of rotation means something is receding to another VP.
I'm gonna subscribe to you bro because you did a good job and this video is everything that I should know about perspective. I'm learning perspective now from a book ,,How to draw" by Scott Robertson and sometimes I'm really struggling with it. But I hope this is gonna help me plus in the beginning of the new year I'm gonna start a Marc Brunet challenge, learn how to draw in one year
@@Walking_Puffer IT'S VERY DIFFICULT BOOK. Plus I have to translate it because even if I know English language but I memorize better with my national language. It's Polish so good luck for me
@@Walking_PufferUpdate. I was already translate this book and I want to for now stay with basic and later learn with professor Marc Leone from SOTA drawing database plus book. I get the theory and what's is the perspective but sometimes when I trying to draw something I'm like ,, Huh?". Especially in one point perspective
@@drawing3433 I think you might need a goal. Ask yourself what you really would like to draw: Cars? People? Buildings... After deciding on what you like to draw, pick the subject and draw it from different angles. I'll give you an example: Average human. I'd draw it from above, bird's eye view, eye level, hips, bottom, wide angle, etc... A good help is to find a 3D model and copy it from different angles. 1PP usually focus on one plane of an object. My advice is not to "do a drawing in 1 PP", but rather to depict something you'd like to draw in an angle and them expand around it. Ex: Knight on a horse, with a background; Considering off course you don't need it to be extremely precise such as an architect. Also remember to always get feedback from someone who knows this stuff. Hope it helps, if not just let me know and I can try something else.
@@Walking_Puffer To be honest I didn't expected you gonna answer 😅 But I gonna try it. Also, I don't wonna be that much expert in perspective but I know this subject I REALLY important in animation which I want to learn and in storyboard which I hope I'm gonna work in this someday. Also I found something like ,,background challenge" which I want to start to do. Plus this is gonna help me in my learn to draw in one year challenge from Marc Brunet
55:01 some audiences will be curious about how to draw perfect cubes in perspective (or even a perfect square), and I'm not aware of any video that covers that properly.
I found one based on the sources listed in the description: m.ua-cam.com/video/LGAURGTV3v0/v-deo.html&pp=ygUoRGFuIGJlYXJkIHNoYXduIHBlcmZlY3QgY3ViZSBwZXJzcGVjdGl2ZQ%3D%3D
@@Walking_Puffer Many thanks for your response, I am indeed aware of that video, I remember seeing it when it was posted. My problem with that explanation is that it is not explained that the physical distance, d, from the observer's eye to the picture plane is actually what determines whether a "square in perspective" is indeed a square in perspective, or whether it is instead a rectangle in perspective. In other words, if you view the same image of a "square in perspective" from a different distance, d, then you are effectively looking instead at a rectangle in perspective, not a square. Some people misunderstand what it means to draw a square in perspective, they think there is a "correct" answer, but this is at best naive unless the viewing distance is known. In fact, there is a proof that it is impossible to distinguish a square from a rectangle unless the artist has told you what the correct viewing distance is. Thanks for your video!
@@dimitriskliros No worries! Many pros I've asked about it always told me the same thing when I bothered them too much with what they consider "irrelevant details": Just learn Blender. And I agree! Everyone uses it for a reason, planning perfect squared grids for instance, it's faaaaaaar faster in this way. There are also shorthand tricks such as making an isometric grid on a image manipulating software and them simply applying perspective to it by distorting the image. Not to say how good of a tool it is for cast shadow calculations... I think it's worth looking around for these alternative methods; sometimes we tend to fall in the "I need to do it by hand" holes and forget that there is no need to plant a rose and then grind it against stone, just to get the color red in our canvas.
@@Walking_Puffer Indeed, I'm sure blender does it all, and it is useful to be receptive to all different ways of thinking about things. To be fair, I think it also depends on why one is thinking about these questions in the first place. E.g., whether one is seeking a deeper understanding of the underlying nuts and bolts, or whether one is instead just interested in the correct answer. My interest in these topics is more academic and curiosity driven, because the underlying maths and related ideas fascinate me.
I understood maybe around 30% of what was in this but I got learning disabilities in. This seems like math and I'm terrible at math. And it's really hard to learn perspective from books as well. I kind of need like a course where I can like watch video lessons over and over to try to get it. For some reason like a lot of teachers that teach art, they just make everything so overly complicated. It's the same thing with figure drawing. I get it now after practicing a lot, but a lot of people who explain it just make it really complicated for no reason. I guess it's just hard to teach well. They say that most artists aren't very good teachers. And I kind of agree with that. I've taken a lot of art classes and maybe one out of 10 teachers are decent.
Believe me when I say that I didn't get perspective at first as well. In fact, I'll let you in a little secret: I was horrible at it. I needed constant feedback to get the basics down. What helped me the most was constant practice and feedback. Incorporating the concepts into what you actually want to draw also helps a lot. I'm working on a comic series of videos at the moment, but I can try to help you out if you need some extra support. What specifically you didn't understand?
@@Walking_Puffer I there alot I don't i get just watching something isn't the same as doing it. I'm sure if I practice and do the things in the video I'll get it. I get basic perspective like one and 2 point 3 point. But everything else seems so confusing. Like rotating, calculating shadows finding Horizon in photos. Scott Robertson book is the most confusing book ever. But I'll get with practice. I don't think there's an easy way to teach perspective.
@@williammclean6594 Perspective is all about illusion. Finding it on the picture gets easier once you've done it a couple of times. Calculating shadows in perspective is never easy. Give it a go, if you still don't get comment again and I'll try to explain in another way.
Extra Resources (soundtracks)
Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative
Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/
Source: incompetech.com/music/royalty-free/index.html?isrc=USUAN1100806
Artist: incompetech.com/
Lazy Walk
Cheel
We Ride!
Reed Mathis
Waves Crashing on Rock Beaach - UA-cam Audio Library
The Easy Winners
E's Jammy Jams
Old World Saga
Hanu Dixit
Criminally underrated
Man! I never got it…after 25 yrs. Then it just clicked with 3 pt perspective. It’s all in the tilt, just as 2 pt is all in rotation. Now I feel I can rotate objects in my mind. Thank you! 3X
this video is the equivalent to finding a encyclopedia of everything in a foreign land bro ty 😭🙏
Happy you found it useful!
thanks for this, it really improve my art skills
Thanks and good luck!
Wow great video ! Thanku so much
High quality content, I am definitely using it for my studies! Much thanks for your hard work, hope it reaches more people.
Thank you so much!!! I've been struggling with perspective for a long time but thx to ur vid i understand it better. thank you!!💯💯💯💯💯💯
I'm happy it helped you!
Found a gem 💎💎 this will be so helpful, as I've only been able to find videos explaining perspective (for artists) very basically. Love how clearly you explain ideas :)
Happy you found it useful!
There are some in which UA-cam hides when you type perspective. You just have to let UA-cam know you’re interested in it and they will suggest helpful videos. This video is an example because UA-cam recommended it to me, UA-camrs such as draw a box should start you up on some good gems
Nice Job!
Timecodes
00:00 Introduction
05:21 Horizon Line/Eye Level
07:13 Vertical Horizon Line
07:37 Vanishing Point (s)
08:39 The Types of Perspective
17:02 Real Life Perspective
18:45 Linear Vs Isometric Perspective
19:30 Lenses and Cameras
20:18 The Figure in Perspective
22:26 Cross-contours
23:00 Foreshortening
24:01 Scale and Measuring
24:40 A bit of Composition in Perspective
26:03 Perspective and Design
27:30 Atmospheric Perspective
28:15 Useful Tools
29:02 Avoiding an Isometric Look
29:24 Avoid Distortion
29:45 Plotting Grids (Brewer Method)
30:43 Finding the HL in the frame
32:00 Dividing
32:58 Ellipses
35:56 Multiplying
36:58 Mirroring
39:47 Rotating and Tilting
41:29 Interesting Scenarios
44:12 Calculating Shadows in Perspective
47:56 Thumb-nailing
48:32 Different Angles
48:55 Photos + Google Earth
50:27 Intuitive Perspective
51:37 DEMOS
Thanks! Now i got it
Thank you
Thank you!
This video is amazing. Thank you
thanks
10:49 I feel like this piece of information was never shared or even brought up in almost all of the perspective related videos I’ve watched 😭 for a long time I wasn’t sure if it was possible because I assumed that 1 point perspective means there can literally only be one vanishing point for the whole picture and as soon as there’s another for a different object it’s no longer considered 1 point perspective
In the real world (remember perspective isn't really a thing), there are almost, if not, infinite vanishing points. Every angle of rotation means something is receding to another VP.
Great tutorial. Thank you!
appreciate it
5 is next!
I'm gonna subscribe to you bro because you did a good job and this video is everything that I should know about perspective. I'm learning perspective now from a book ,,How to draw" by Scott Robertson and sometimes I'm really struggling with it. But I hope this is gonna help me plus in the beginning of the new year I'm gonna start a Marc Brunet challenge, learn how to draw in one year
Happy you found it useful! This is an excellent book, but it can be very complicated sometimes... Good luck on your journey.
@@Walking_Puffer IT'S VERY DIFFICULT BOOK. Plus I have to translate it because even if I know English language but I memorize better with my national language. It's Polish so good luck for me
@@Walking_PufferUpdate. I was already translate this book and I want to for now stay with basic and later learn with professor Marc Leone from SOTA drawing database plus book. I get the theory and what's is the perspective but sometimes when I trying to draw something I'm like ,, Huh?". Especially in one point perspective
@@drawing3433
I think you might need a goal. Ask yourself what you really would like to draw: Cars? People? Buildings...
After deciding on what you like to draw, pick the subject and draw it from different angles. I'll give you an example: Average human. I'd draw it from above, bird's eye view, eye level, hips, bottom, wide angle, etc...
A good help is to find a 3D model and copy it from different angles.
1PP usually focus on one plane of an object. My advice is not to "do a drawing in 1 PP", but rather to depict something you'd like to draw in an angle and them expand around it. Ex: Knight on a horse, with a background; Considering off course you don't need it to be extremely precise such as an architect. Also remember to always get feedback from someone who knows this stuff. Hope it helps, if not just let me know and I can try something else.
@@Walking_Puffer To be honest I didn't expected you gonna answer 😅 But I gonna try it. Also, I don't wonna be that much expert in perspective but I know this subject I REALLY important in animation which I want to learn and in storyboard which I hope I'm gonna work in this someday. Also I found something like ,,background challenge" which I want to start to do. Plus this is gonna help me in my learn to draw in one year challenge from Marc Brunet
55:01 some audiences will be curious about how to draw perfect cubes in perspective (or even a perfect square), and I'm not aware of any video that covers that properly.
I found one based on the sources listed in the description:
m.ua-cam.com/video/LGAURGTV3v0/v-deo.html&pp=ygUoRGFuIGJlYXJkIHNoYXduIHBlcmZlY3QgY3ViZSBwZXJzcGVjdGl2ZQ%3D%3D
@@Walking_Puffer Many thanks for your response, I am indeed aware of that video, I remember seeing it when it was posted. My problem with that explanation is that it is not explained that the physical distance, d, from the observer's eye to the picture plane is actually what determines whether a "square in perspective" is indeed a square in perspective, or whether it is instead a rectangle in perspective.
In other words, if you view the same image of a "square in perspective" from a different distance, d, then you are effectively looking instead at a rectangle in perspective, not a square. Some people misunderstand what it means to draw a square in perspective, they think there is a "correct" answer, but this is at best naive unless the viewing distance is known.
In fact, there is a proof that it is impossible to distinguish a square from a rectangle unless the artist has told you what the correct viewing distance is.
Thanks for your video!
@@dimitriskliros No worries! Many pros I've asked about it always told me the same thing when I bothered them too much with what they consider "irrelevant details": Just learn Blender.
And I agree! Everyone uses it for a reason, planning perfect squared grids for instance, it's faaaaaaar faster in this way. There are also shorthand tricks such as making an isometric grid on a image manipulating software and them simply applying perspective to it by distorting the image.
Not to say how good of a tool it is for cast shadow calculations...
I think it's worth looking around for these alternative methods; sometimes we tend to fall in the "I need to do it by hand" holes and forget that there is no need to plant a rose and then grind it against stone, just to get the color red in our canvas.
@@Walking_Puffer Indeed, I'm sure blender does it all, and it is useful to be receptive to all different ways of thinking about things. To be fair, I think it also depends on why one is thinking about these questions in the first place. E.g., whether one is seeking a deeper understanding of the underlying nuts and bolts, or whether one is instead just interested in the correct answer. My interest in these topics is more academic and curiosity driven, because the underlying maths and related ideas fascinate me.
Time for a binge
700th subscriber
I understood maybe around 30% of what was in this but I got learning disabilities in. This seems like math and I'm terrible at math. And it's really hard to learn perspective from books as well. I kind of need like a course where I can like watch video lessons over and over to try to get it. For some reason like a lot of teachers that teach art, they just make everything so overly complicated. It's the same thing with figure drawing. I get it now after practicing a lot, but a lot of people who explain it just make it really complicated for no reason. I guess it's just hard to teach well. They say that most artists aren't very good teachers. And I kind of agree with that. I've taken a lot of art classes and maybe one out of 10 teachers are decent.
Believe me when I say that I didn't get perspective at first as well. In fact, I'll let you in a little secret: I was horrible at it. I needed constant feedback to get the basics down. What helped me the most was constant practice and feedback. Incorporating the concepts into what you actually want to draw also helps a lot. I'm working on a comic series of videos at the moment, but I can try to help you out if you need some extra support. What specifically you didn't understand?
@@Walking_Puffer I there alot I don't i get just watching something isn't the same as doing it. I'm sure if I practice and do the things in the video I'll get it. I get basic perspective like one and 2 point 3 point. But everything else seems so confusing. Like rotating, calculating shadows finding Horizon in photos. Scott Robertson book is the most confusing book ever. But I'll get with practice. I don't think there's an easy way to teach perspective.
@@williammclean6594 Perspective is all about illusion. Finding it on the picture gets easier once you've done it a couple of times. Calculating shadows in perspective is never easy. Give it a go, if you still don't get comment again and I'll try to explain in another way.
@@Walking_Puffer yeah thank you I will.
OwO This is looks neat
halfway in, i'm feeling like im hearing a whole different language..what are you saying⁉️😭
WAGMI
Either WAGMI, or die trying.
@@Walking_Puffer Agreed
Make videos for 😅all Fundamental
LOL, maybe one day. I have little to no time now.