My Discord - discord.gg/XPtgcUAJjt (If you think of subscribing, please remember about notifications cause without them most of the stuff gets unnoticed, thanks!) Oh, ELEMENTALISM - a great and complex DOOM II WAD with 15+1 levels currently packed into 3 very different episodes, all of these are quite difficult and demanding for a player to be completed, same goes with your rig. The Fire Realm is set on some sort of volcanic land, full of ash, dark skybox with flames in the background, there is no visible vegetation - in overall quite a depressive place with industrial setting, it's easy to get hurt here. All of the levels will give you a proper challenge in almost every category - you have multiple monsters of every possible tier since the beginning, some maps have even multiple Cyberdemons guarding you from progressing. Beginning from the start, The Ashen Steppe is a typical starter map, the shortest one without any boss monster that can block your path, but as the level ends it becomes more and more difficult, especially the final corridor ambushes. The second map (Cauldron Of Azar) is in my opinion the most difficult one even if we play with no pistol start, this map has multiple Cyberdemons and very nasty ambushes, it's also not so hard to fall down to the lava. After that one level we reach the Steamclock Labyrinth that can a quite misleading level because it's a maze where we have to explore multiple rooms inside a cube, amazing idea but also another pretty difficult level where it's easy to die. When you reach an elevator leave this labyrinth, the penultimate level of this episode is way easier than last two, but this one has a total of FOURTEEN SECRETS to explore, one of them is really tricky and you must find 3 hidden switches before. But of course it does not mean that level IS THAT easy as you might think, there are multiple Cyberdemons + lots of weaker monsters, in fact it is not so difficult to die in this level because of ambushes and lava in lots of places. Once you reach an exit, it's a time for a final boss of this episode - and trust me, when you play this without any gameplay modifications, this final fight is a real nightmare a Doomguy must endure to survive
No word can describe my admiration, love and satisfaction to see such a masterfull piece of engineering/programming/art being made, and I mean with everything, mods, music, level... Damn son, and people complain about Triple A games...why not just go play these instead?? 10/10, thanks for doing these videos man, helps a lot to find good content!
Damn Dude, This Fire Chapter of Elementalism is Giving Me Ideas. I would play this game myself, but i don't know about you, it's looks pretty complex, i think I'll just stick with the classic dooms and maybe even Brutal Doom Hell Of Earth Starter Pack. All i can say is that John Romero Better be Damn proud of himself for creating such an astonishing game, what first started as a garage band, turned into THIS AND MORE!
I dont know if this is part of PB or an add on but that Time Dialation feature is a huge mistake. Each to their own play style but first It recharges far too quickly meaning you can virtually spam its use but secondly it renders any fight childs play. It makes the game far too easy to the point of boring, even with the enhanced monsters of PB.
I really like this wad combination. Quick question, can this be downloaded to Android and if so, what do I need to do? I'm having trouble finding any information. Thank you!!
Hey man, I tried using your build here to play Elementalism but my PB crashed anytime I tried to get a new game started. Do I load Elementalism as a WAD or in the External load order?
Why do you have so many different double shotguns in one load out? Did you just have a bunch of different mods loaded at once? My favorite of them is the one with the skull design, which becomes a screaming skull when you upgrade it to quad-barrel.
Tried in vain to get this Elementalism episode ("Fire") running on my ASUS ROG '13. There was just no way. Super laggy even with all display params set to lowest setting. There are very few wads/pk3s I haven't been able to run - even with Project Brutality - but this one won't even run in vanilla and it really bums me out.
@@MartinozYT i downloaded all of the stuff brand new :) i figured out i turn off "pistol start" and its playeable.. still on the map there is original shotgun pickups witch bug the BD shotgun.. thanks for reply anyway
My Discord - discord.gg/XPtgcUAJjt (If you think of subscribing, please remember about notifications cause without them most of the stuff gets unnoticed, thanks!)
Oh, ELEMENTALISM - a great and complex DOOM II WAD with 15+1 levels currently packed into 3 very different episodes, all of these are quite difficult and demanding for a player to be completed, same goes with your rig. The Fire Realm is set on some sort of volcanic land, full of ash, dark skybox with flames in the background, there is no visible vegetation - in overall quite a depressive place with industrial setting, it's easy to get hurt here. All of the levels will give you a proper challenge in almost every category - you have multiple monsters of every possible tier since the beginning, some maps have even multiple Cyberdemons guarding you from progressing. Beginning from the start, The Ashen Steppe is a typical starter map, the shortest one without any boss monster that can block your path, but as the level ends it becomes more and more difficult, especially the final corridor ambushes. The second map (Cauldron Of Azar) is in my opinion the most difficult one even if we play with no pistol start, this map has multiple Cyberdemons and very nasty ambushes, it's also not so hard to fall down to the lava. After that one level we reach the Steamclock Labyrinth that can a quite misleading level because it's a maze where we have to explore multiple rooms inside a cube, amazing idea but also another pretty difficult level where it's easy to die. When you reach an elevator leave this labyrinth, the penultimate level of this episode is way easier than last two, but this one has a total of FOURTEEN SECRETS to explore, one of them is really tricky and you must find 3 hidden switches before. But of course it does not mean that level IS THAT easy as you might think, there are multiple Cyberdemons + lots of weaker monsters, in fact it is not so difficult to die in this level because of ambushes and lava in lots of places. Once you reach an exit, it's a time for a final boss of this episode - and trust me, when you play this without any gameplay modifications, this final fight is a real nightmare a Doomguy must endure to survive
Hey there .have you seen DOOMZ ? The dayz mod for doom ?
No word can describe my admiration, love and satisfaction to see such a masterfull piece of engineering/programming/art being made, and I mean with everything, mods, music, level...
Damn son, and people complain about Triple A games...why not just go play these instead??
10/10, thanks for doing these videos man, helps a lot to find good content!
Legends says that plasma cartridge it still bouncing till now
8:09 when it hip hop round :>
Love the doom 3 representation here!
splendid upload Martinoz. I shattered that thumbs up on your video. Maintain up the superb work.
Damn Dude, This Fire Chapter of Elementalism is Giving Me Ideas. I would play this game myself, but i don't know about you, it's looks pretty complex, i think I'll just stick with the classic dooms and maybe even Brutal Doom Hell Of Earth Starter Pack. All i can say is that John Romero Better be Damn proud of himself for creating such an astonishing game, what first started as a garage band, turned into THIS AND MORE!
2:26
So wait. The mechanics are so holistically meshed that picking up a Haste orb actually grants you an ENHANCED time-dilation?
This is just a bullet time addon
Fantastic episode Martinoz! I want more!
Using Hell Hunter abilities seems cool
That's just a great one epic job
Man this was fire 🔥
I dont know if this is part of PB or an add on but that Time Dialation feature is a huge mistake. Each to their own play style but first It recharges far too quickly meaning you can virtually spam its use but secondly it renders any fight childs play. It makes the game far too easy to the point of boring, even with the enhanced monsters of PB.
Excellent as usual.
Thank you! Cheers!
The shooter is just as mached.
✅
Dev the Teleporting Bud Thieves to Death
lol imagine if this is what doom was when it was released in 1993
Nice...
SUPER!!! Martinoz cool !!!
Masterpiece.
Jeez that's a lot of archviles. Who made this, Casali? 😂
наверное лучшие карты когда либо виденные мной, жаль никогда не сыграю в это...
Good job!
The vibe reminds me of Rise of the Triad somehow
Awesome armaments
amazing
Thank you! Cheers!
will elementalism have a realm of air, light and darkness in a future update?
@@dynamitetk6588 yes. But I believe it will be some years off.
I really like this wad combination. Quick question, can this be downloaded to Android and if so, what do I need to do? I'm having trouble finding any information. Thank you!!
Hey man, I tried using your build here to play Elementalism but my PB crashed anytime I tried to get a new game started. Do I load Elementalism as a WAD or in the External load order?
Similar problem here. Did you find a solution?
The music of Ashen Steppe is very incredible.. i loved it. Where i can find this?
Elementalism has its playlist on UA-cam
This is Getting Serious
Why do you have so many different double shotguns in one load out? Did you just have a bunch of different mods loaded at once? My favorite of them is the one with the skull design, which becomes a screaming skull when you upgrade it to quad-barrel.
One is standard Super Shotgun, second is Commander Shotgun
Здравствуйте у меня один вопрос как бы я не запускал project brutality везде дробовик появляется в vanilla version
We need a doom rythm mod
Level beginning reminds me Dark Souls
Exist an especific order to load all wads?
Elementalism first, then gameplay mod and later all other addons
Tried in vain to get this Elementalism episode ("Fire") running on my ASUS ROG '13. There was just no way. Super laggy even with all display params set to lowest setting. There are very few wads/pk3s I haven't been able to run - even with Project Brutality - but this one won't even run in vanilla and it really bums me out.
Hey ! Your Commander Shotgun have neural upscale textures ! Where I can found this ?
Check Brutal Repository :P
@@MartinozYT Thank you. Finally, I had a problem with the load order, now all is ok. :)
👏👏👏🔥
Mine lags so bad...any fixes?
How to play Elementalism with PB??
Just load them together.
@@MartinozYT thanks 👍
how to use bullet time in project brutality in mobile
Did the Gauss Cannon just took out half the boss HP?
Yes, how did you know^^?
buenardo el video (づ ̄ ³ ̄)づ
How to find this maps from this video?
DESCRIPTION PLEASE
i have conflicts with weapons, no matter what the load order of stuff
Update the Elementalism to latest version and load PB after it.
@@MartinozYT i just downloaded it 1 hour ago
the monsters models are original doom too
You must have screwed up a load order or smth if it loads vanilla monsters and weapons.
@@MartinozYT i downloaded all of the stuff brand new :) i figured out i turn off "pistol start" and its playeable.. still on the map there is original shotgun pickups witch bug the BD shotgun.. thanks for reply anyway
everybody is dead~
Honestly not a fan of the bullet-time feature. Everything else is beautiful.
The enemies offer no resistance. Up the difficulty please. #-fast
No, you want to play with 5FPS?