Just to repeat my warning from the video: Importing any kind of used gaming item from another part of the world can have issues. Compatibility, quality and just having it work in general is a bit of a gamble. Always make sure to do a lot of research on devices like this before you buy.
That second "othello" game (with Ninjas) is actually Go. It's different than Othello, has different rules and goals. For more info: en.wikipedia.org/wiki/Go_(game)
You completely missed why they had disk versions of cart games. It was cheaper than a cart. That's literally it. And offering games at the kiosk to write to a disk the customer already owned was a cheap way for developers to make a much better profit while also keeping the consumer happier since they paid a fraction of the cart cost.
Advanced sound. Saving capabilities. Writable mass storage. Slimmer than a cartridge. Supported 2d open world... wait, I'm gonna read that again. Yep, 2d open world. While a cartridge could do all of these things, a disk could do it much better. That's also part of it. Edit: If anyone thought this seemed hostile, I didn't mean for it to be written that way. I simply meant to talk about the upsides of disks.
@@thickskulls But at a cost of being much more fragile making them a worse option for consoles that are intended to be able to be taken on the go since a single scratch can be detrimental
I can't believe this channel has existed and I am just now, not only learning of its existence, but viewing it. Cheers man, this an one of the most impressive channels I have seen in the 11+ years I have trailed this site and I don't believe I have ever left that comment on any other channel, thank you
Missed several important reasons the FDS is interesting: 1. Doki Doki Panic (much more a must-have than either Zelda!) 2. SMB2 3. The added sound channel for enhanced music/sfx which is one of the main things that makes those Zelda games interesting (the graphics and gameplay arguably are better in the US versions) 4. You can save more than just level progress, there's custom level editors in some games like Vs Excitebike. 5. The Sharp Twins which are amazing... but pricey so I understand why a person doesn't have one at the beginning of a FDS collection, but you could still talk about it.
@@johnalbertson79 "plz stop being a nerd" he says in a video about old ass obscure attachment for an old japanese game console. You're a nerd for even watching the video.
Castlevania 1 and 2 are also great on the FDS as you can save your progress. Also, VS:ExciteBike is the definitive release. Two player mode, music in game and the ability to save your custom tracks.
Holy shit, Milo and Otis had a video game... That movie was one of my absolute favorites as a kid until I learned how supposedly cruel the filming was.
Considering it’s PETA that levied these serious allegations against the movie, I’m understandably a bit skeptical as to the authenticity of their claims. That being said, harming animals is never okay, as a certain former hitman with a Russian mythological nickname would definitely attest to. 😉
@@Jolis_Parsec I honestly hope it’s just a matter of PETA being the usual shitheads they are and not a matter of actual cruelty. I support goin John Wick on animal abusers.
@@nekonomicon2983 The company hired someone (a UA-camr) to help them with their advertising, I believe, and either didn't pay them or severely underpaid them. This I believe was the biggest issue, but the main guy running the company or the advertising faked being bad at English and the person that was hired revealed they actually spoke English very well (his sponsorship emails to UA-camrs played up a persona of a loveable Japanese man who didn't speak English very well), which erased any attempts from the owner to act like the terms of emoloyment were a misunderstanding. Several other channels cover this whole thing in better detail, but it's nothing recent. All of this was from like, three or more years ago.
@6:58 Ice Hockey was originally released on the Famicom Disk System. Some games were re-released on cartridge when the FDS was discontinued. The FDS only lasted three years I think. The Legend of Zelda was one of those games.
Adam McKibben it's all the common garbage games you get in lots when you buy good games. So... it’s not scammy, just not all that great depending on how much he paid.
One thing that really made the Famicom Disk versions of Zelda 1 very, very popular in Japan was the dungeon designer, where players can literally make their own dungeons, write them onto disks so other players can try and solve them. But at this point, you probably knew that already.
Some things about 3D Hot Rally: - It worked with the stereoscopic 3D shutter glasses accessory for Famicom. It also had a special national competition where your times could be uploaded to the FDS kiosk, which then faxes data to a central HQ. I think there is some significance to the blue disk with the sliding shutter.
The 2nd othello game is not actually othello. Its called Go and is a ancient board strategy game. Very simple rules to learn but can take lifetimes to master.
Great summary and introduction to the Disk System! It really is on the more mysterious side here in the West considering we don't even get digital ports of the games, and exposure to its library is relegated by a persons desire to seek them out and experience them. Luckily we live in an age of emulation in this case! Especially considering the luck of the draw buying them online now. Rare and new games for the system have even showed up as late as just a few years ago too. A one-of-a-kind prototype disc for a FDS port of the licensed _Aliens_ game, created by Square originally for the MSX2, was bought by a private collector and dumped online for all to enjoy in '11. It was just sitting deep in someones collection, otherwise forgotten since the late 80's. Also, let's not lie to ourselves...there's no such thing as a good _Ultraman_ game. As much as I love Bandai and _Ultraman_ , it's a grim reality.
I keep hearing people saying that animals were killed and or abused in the making of the film the adventures of Chatran . The truth is I investigated this my self and I could find no credible evidence to support these rumors. There are 2 things the people believe these claims like to stick to 1. unverified rumors 2. The claim that there is no way that film makers could have gotten all of those shots with the technology available without hurting the animals but this is a flimsy excuse because there were multiple talented film makers at this time that knew the limitations of filming teck and how to work around them(George Lucas of Spielberg anyone and I doubt Japan did have a few high quality film makers at that time).
I loved Milo and Otis as a kid, but then I learned that they killed like 7 cats on set because of the dangerous situations the animals were put in. Good to know Animal Abuse was a part of my childhood.
Milo and Otis killed nearly a dozen cats over the course of filming their debut movie? .....a specific number of murder-cats is something I've heard is a backstage/greenroom demand of Steven Tyler- apparently helps him "loosen up" before each Aerosmith concert. Bonus fact: also helped him kick cocaine.
I recently bought a Disk System when I was in Japan and I love it. The game that sold me on it was The Mysterious Murasame Castle which runs on the same engine as Zelda 1. More people need to play this game.
Donbe and Hikari from Shin Oni Ga Shima were in Kirby Dream Land 3 for the SNES, also Goku and Chao from Yuu Yuu Ki, another Disk System text-based game. I wish more people knew about the Disk System, Metroid and Zelda were both games released for it before the NES.
These days, I use the camera feature of Google Translate to translate Japanese text boxes. It's better than it used to be at translations and even at worst still makes it easier to get the gist of what you are reading. Give it a try.
The point is that Japanese sellers mostly use Yahoo Auctions, not Ebay, and as such the prices for a lot of import stuff on ebay are way higher than they should be. A lot of the sellers there also refuse to do international business or speak no English, hence a middleman can be useful.
Also, the belts in the disk drive break and have to be replaced over time and the disks themselves will eventually de-magnetize, thus all the data on it being gone forever.
There's ways around that, to use original hardware to play FDS games even when your drive has died and your disks fail. It's an add-on device that interfaces with the RAM adapter, whereby you can load ROMS from a PC and play them on your Famicom. It has a button for simulaton switching disks and flipping them over.
FDS Stick. It's like $17 US dollars, I got it from a Hong Kong site I think. They also sell spare belt drives and have instructions for modding your disk drive, and they sell and tell you how to make a cable that links together 2 FDS drives to write games to other disks. www.tototek.com/store/index.php?main_page=product_info&products_id=196 and www.fdsstick.com/ also these forums are SUPER knowledgeable www.famicomworld.com/forum/
Finished watching the video. It's great! I still need a standard FDS, but I'm happy with the Twin Famicom for now. The mascot guy is called "Diskun" or "Disk-Kun" or something like that. The reason Metroid and Zelda 1/2 have slightly different music and sound effects is because disk games could conserve storage space by using some sample audio and graphic resources that are built into the RAM adapter cartridge. Nintendo was free to use different-sounding (better?) samples to compose music on the cartridge version. A Famicom cartridge version of Zelda was released in Japan for the HVC-101 "Famicom AV" -- which took dog bone controllers with a USA style plug and had no microphone. The cart version of Zelda played more like the USA release (no microphone function). The FDS could take batteries or a power cord. If you play the ambient music of the Gamecube's BIOS menu at 16x, you'll hear that it's actually the FDS BIOS boot-up music.
A great example of the better (extra) music on the FDS is Zelda. The title theme has the 'bells' sound and the cart version is completely missing it. A few sound effects are also better on the FDS originals. Metroid is another good example, so many sound effects are better on the FDS.
It is not due to having "sample audio" in the Ram adapter. But it is in fact due to the Ram Adapter having additional sound hardware featuring a single-cycle wavetable-lookup synthesizer( Ricoh RP2C33). In other words. The Famicom(NES) would take the music from the CPU and then send it to Pin 45 on the Cart/Ram Adapter and then mixing that with the additional voice(sound channel) provided by the synthesizer. Then outputting that over pin 46 to the AV output. Some FDS games used this sound channel some didn't. In fact there a few examples of other Famicom games have additional sound by installing additional sound chips in the game carts. They can do this because the Famicom is setup to send all sound through the cart (pin 45 in Pin 46 out) for internal mixing before it outputs it to AV out. Castlevania 3 being a notable example. Nintendo removed this feature in the NES system as they wanted the pins for the never used expansion slot.
Baseball gives me flashbacks to my childhood. In the late 90s and the early 2000s, the Fairchild AFB Funspot had a "Vs. Baseball" near the indoor skate park on the far side of the skating rink. I thought game was so cool because it was the arcade version of Baseball. They also had a Sega Up'n'Down and Two Crude by Data East.
At least he didn't use a clip from that game that he got off UA-cam in one of his videos and took down the original video like what Fox did after they used a clip of said game in an episode of Family Guy.
They released cartridge on floppies because cartridge memory at the time was pretty expensive but the floppy disks could be written to for pocket money prices over in Japan.
For the game 14:17 or so, there was a game from my childhood: Iz and Auggie: Escape from Dimension Q and these were the same people, Headbone Interactive that made the Elroy series. There was one puzzle that always gave me a hard time as a kid in IZ and Auggie that used animated puzzle. Now? Not so difficult, but there was also a Tetris block puzzle where all pieces had to fit that was also difficult. Most puzzles were timed which were stressful. Loved those games. Elroy Hits the Pavement was a joy to me as a child and it marks 1 of 2 times where my dad actually helped me with the puzzles. He isn't a gamer and he helped me. Good memories. Seeing this puzzle in the video made me think of a similar puzzle.
I bought this system with almost 300 discs back in '95 from a drug addict. Let me tell you, it was the best $200 I have ever spent. Two years later I was still finding awesome games in the collection. The only down side is what you already can guess, they were all in Japanese. Unfortunately I myself fell on to some hard times years later and had to sell it to an electronics store in Scarborough. I wish I can recall the name of the shop. It was around the Kennedy and Sheppard area.
Those two games had a save option but it requires you to die in both games. So it was entirely possible to get through the games without saving you didn't have to as long as you were willing to die. It would even keep track of how many times you died but you might not always restart your game from the exact same place on the map but you would have all of your items and other powerups.
You could also simply get a Mini-NES (Famicom) from Japan. Funnily they are not that expensive (around 10.000 Yen, at least I got mine for that price) and they contain disc versions of Zelda 1+2. And the Amazon Japan exclusive edition even had special art cards included for each of the 30 games. The Famicom-Mini also has several different games. Only a few games are the same between NES-Mini and Famicom-Mini. So getting a real Famicom + disc system is not the only way to play those.
Well you CAN save in the Legend of Zelda games for NES as well, but NOT in the out-of-Japan-release of Metroid so I really think that game is more of a reason to get a Famicom and a disc system 😊
I saw it as a kid with its original language and name. Koneko Monogatari, and the name of the cat, Chatran. Never forgot it. In fact, i'm searching for it right now. BTW, that film has a controversy looming over it.
In the section where you played pool for that pool game you never made one shot my man you got to make a shot you blow up pool but other than that I really think you have a top-notch UA-cam presence and I hope that it continues to grow but seriously no how to play freaking pool
I really do thought of getting an SNES but after seeing this video I don't mind getting this...if I learned Japanese. RN I haven't learned how to write and speak Japanese yet bc I got too busy over stuff, such as college, games, leisure, and etc.etc. This video is really interesting and I think I know which game I'd recommend to buy and play. I'm thinking about that racing game, a high school romance type of game, the animation puzzle game, and the classic, original Legend of Zelda games, and those are my favorite games for a Nintendo Famicom Disk System.
The FDS includes an upgraded sound chip. The FDS Zelda and Metroid games use it. Using the bottom port is the only way to get sound expansions on the NES, as some of the address pins for on cartridge audio expansion were repurposed for the lockout chip.
"Exciting Billiard" is the only game on the Famicom Disk System and it was released only in Japan, but it was never released on the NES. "Side Pocket" was another great game for the NES and it was one of the better billiard style game where it was released in the US than "Exciting Billiard", and that game was by Data East, this Famicom Disk version was by Konami.
Just google (or search on YT): Misaki Samurai Buyer. There's a whole story that's a bit too long for me to type out. But basically it boils down to the owner being shady af.
Don't forget, the fan icon disc system also added an extra sample channel to the NES's sound and music capabilities, and with the extra storage thanks to the larger capacity of discs, games sounded much better for games that took advantage of the extra sample track!
When it first came out, the disks offered more memory to work with than the typical Famicom cart. Cartridge ROM chip storage capacity then rapidly expanded, however, while the proprietary disks stayed the same and became obsolete. The disk drive becoming a repository for cheaply-made, low-effort shovelware after that.
I'm not sure, but I think these features of Zelda are available in the Famicon version of games including the cartridges as well, it was not exclusive to the FDS. Before it could fly the FDS became obsolete and Nintendo came back to the ol' cartridges.
+Nortradax Wait...I thought that The Legend of Zelda was _exclusive_ to the Famicom Disk System in Japan? Sorta like with Metroid, it was only released on cart in the U.S. because we never got the FDS here...just the base NES.
Also, for the record, we never got the FDS in America (or, really, anywhere outside of Japan) because it was created *_exclusively_* due to various unique pressures in the mid-80’s Japanese game market. To clamp down on games piracy (which was rampant due to the use of standard IBM PC floppies at the time), renting games was made illegal in 1984. In response, Nintendo developed the FDS, whose disks held twice the amount of data that Famicom carts at the time could hold, were FAR cheaper to manufacture, and since they weren’t standard floppy disks, they couldn’t be easily pirated (at the time). To further press this advantage, Nintendo also placed kiosks in many games stores, where for around ~1/6th the price of a full game, one can overwrite their Famicom Disk with a new game, which they could keep indefinitely. This also proved advantageous for Nintendo during the chip shortages in ‘86-‘88, during which time Nintendo couldn’t produce nearly enough carts to keep up with international demand. (The American release of Zelda II, for example, was delayed a year because of this shortage, and supplies of Mario 2 were VERY low during its initial American launch.) The FDS was never developed and released internationally because the advantages it offered in Japan - effectively enabling a form of games renting, cheaper-produced copies of games, higher storage capacity, evading the effects of the chip shortage, etc. - were either non-existent outside of Japan (games renting was legal internationally) or obsoleted by time (the capacities of game carts had increased to beyond that of a Famicom Disk by ‘88, battery-backed saving had been developed by then, and the chip shortage began to end by the end of that year, too).
+Chaos89P Yes, the FDS included an additional FM synth chip that wasn’t included in the Famicom or NES, which enabled better-sounding music and sound effects in some games. In fact, you can go on UA-cam and listen to side-by-side comparisons of some of the music and sound effects in Zelda, Zelda II, and Metroid, and, in my opinion, they absolutely sound better. ;~D
Because kids nowadays need their 1080ps and 4ks. Didn't you hear the video? For real though, the people watching this video are probably people that know about the FDS already and just wanna watch something interesting, or people that already play 'retro' games, and want more info on the FDS. We don't need no stinkin' HD. Hell, I have some real consoles, but I emulate because I lack the room to hook 'em up. Even with emulation, I'm using NTSC filters, and CRT shaders to emulate the look of a lower quality picture. I even went through the trouble of making my own NTSC-Composite palette for my NES games, and a proper green palette for Game Boy. I can't stand my old pixely games looking clean. That's not how they were designed to look, and it just looks off.
The reason games that were on cartridges were rereleased as disks was a value proposition like you thought, but not just because it was a 2-for-1 deal. The disks were a lot cheaper to produce than cartridges. Not only were magnetic disks already cheaper to manufacture than PCBs and ROM chips, but the Famicom's design in particular meant that games had both a PRG ROM and a CHR ROM chip onboard making cartridges more expensive than those on competing hardware. The Disk System was designed to be an upfront purchase that saved money in the long run with games being both cheaper and rewriteable.
The Famicom Disk System was made in Japan, to allow games more memory and also to combat the rising prices of Famicom cartridges due to a chip shortage. The Disk System was designed as a permanent edition, which accounts for the amount of Famicom to Disk System ports.
Very interesting showcase of famicom disk games :-) as a collector, I do plan on getting a Famicom and a disk system at some point.........buuuuuuuuuuuuuut, one console at a time right ;-) UPDATE: I just ordered a Famicom Disk System from a guy in Japan xD
Also fun fact about double dribble/fun basketball They're a little glitch is where if your run to the top corner and shot it'll always go in all the time
I had to wait til 17 minutes in til I heard the craziest part of this video: You’re telling me the famicom controller had a microphone on it way back in the 1980s ?!? I did not know that; that’s insane!
That animated puzzle game should have been called 8-Bit Connect. Premise: Hey Hey Heeeeey, The TV is not anymore the way it used to be, nonono. The TV is broken up into many different pieces, What am I gonna do, how will I ever be financially independently financially if my TV is broken? My name is Carlos Matos and I need your help to put the TV back together. 8-Bit Conneeeeeect!
The reason they ported games from cartridge to Disk System was for the same reason that the disk writer exists. At the time, video game rentals got banned from Japan, and people didn't want to spend a lot of money on a single game, so Nintendo found a way to make rewritable games. Due to the Disk System probably being fairly popular, since you could rewrite games for a much cheaper price, developers decided to port their cartridge games over. This also meant people who missed out on the cartridge version due to the price could play the FDS version. The crack could also make the game labelled as a pirated copy by the system, since Nintendo made the drive only accept disks with a specific set of indentions (Which are in the Nintendo logo) Also I like how Golf Japan Course was overwritten with Golf U.S. Course.
I just realized Nintendo doesn't really release their official add-ons outside of Japan. Well at least the ones meant to play it's own unique library. Famicom Disk System Satellaview N64DD
Disks were way cheaper (Like really cheaper. It was 60 quid for a cart, vs like a tenner for a disk.) than cartridges back then, that’s why cartridge games were ported onto disks.
I pretty sure Metroid also started on the Disk System and had saving. I would also think that would be a game that people would want the disk system for as well (considering the NES version didn't have saving).
Just to repeat my warning from the video: Importing any kind of used gaming item from another part of the world can have issues. Compatibility, quality and just having it work in general is a bit of a gamble. Always make sure to do a lot of research on devices like this before you buy.
Why are the players in Volleyball doing constant pelvic thrusts?
One of life's simple joys is playing with the boys.
Don't forget to look at the game dark castle for Genisis. You won't find most positives on that game!
1. watch milo and otis
2. research milo and otis
3. thank me
im not going to spell it out more than that, if you dont its your loss
That second "othello" game (with Ninjas) is actually Go. It's different than Othello, has different rules and goals.
For more info: en.wikipedia.org/wiki/Go_(game)
You completely missed why they had disk versions of cart games. It was cheaper than a cart. That's literally it. And offering games at the kiosk to write to a disk the customer already owned was a cheap way for developers to make a much better profit while also keeping the consumer happier since they paid a fraction of the cart cost.
They also had a piracy problem with the disks, which is another reason the addon never left Japan.
@@AnonymousGentooman Capcom did it with Ghosts N Goblins
Advanced sound. Saving capabilities. Writable mass storage. Slimmer than a cartridge. Supported 2d open world... wait, I'm gonna read that again. Yep, 2d open world. While a cartridge could do all of these things, a disk could do it much better.
That's also part of it.
Edit: If anyone thought this seemed hostile, I didn't mean for it to be written that way. I simply meant to talk about the upsides of disks.
@@thickskulls
But at a cost of being much more fragile making them a worse option for consoles that are intended to be able to be taken on the go since a single scratch can be detrimental
At the time, it was cheaper, then the cost to produce cartridges went back down
Rerez. You are an odd fellow, but I must say, you steam a good review.
σ_σ
At this time of year? At this time of day? In this part of the country? Localized entirely within Rerez's Famicom Disk System?
May I see it?
-_-
Seymour! The Famicom is on fire!
No mother it's just the Eastern TV
I can't believe this channel has existed and I am just now, not only learning of its existence, but viewing it. Cheers man, this an one of the most impressive channels I have seen in the 11+ years I have trailed this site and I don't believe I have ever left that comment on any other channel, thank you
Happy to hear you like our content! Thank you so much for watching. :)
Was there a mother release on the fami-disc?
Les, he never got a response.
Missed several important reasons the FDS is interesting:
1. Doki Doki Panic (much more a must-have than either Zelda!)
2. SMB2
3. The added sound channel for enhanced music/sfx which is one of the main things that makes those Zelda games interesting (the graphics and gameplay arguably are better in the US versions)
4. You can save more than just level progress, there's custom level editors in some games like Vs Excitebike.
5. The Sharp Twins which are amazing... but pricey so I understand why a person doesn't have one at the beginning of a FDS collection, but you could still talk about it.
plz stop being a nerd
@@johnalbertson79 that's kinda mean but XD
@@johnalbertson79 "plz stop being a nerd" he says in a video about old ass obscure attachment for an old japanese game console.
You're a nerd for even watching the video.
I can't be alone in thinking that the original japanese Famicom (even alongside that disk drive) is one of the best looking systems ever designed.
Castlevania 1 and 2 are also great on the FDS as you can save your progress.
Also, VS:ExciteBike is the definitive release. Two player mode, music in game and the ability to save your custom tracks.
You use a password function.
Also, brace for the incoming screaming about Go and Othello being called the same thing. (They really are quite different games.)
Holy shit, Milo and Otis had a video game... That movie was one of my absolute favorites as a kid until I learned how supposedly cruel the filming was.
how cruel was it? ó_ò
Candy complex they killed six cats
@@dezx3531 what the hell
Considering it’s PETA that levied these serious allegations against the movie, I’m understandably a bit skeptical as to the authenticity of their claims. That being said, harming animals is never okay, as a certain former hitman with a Russian mythological nickname would definitely attest to. 😉
@@Jolis_Parsec I honestly hope it’s just a matter of PETA being the usual shitheads they are and not a matter of actual cruelty. I support goin John Wick on animal abusers.
Oh the innocent times before we discovered what slime Samurai Buyer actually were.
I was thinking that while watching this, lol. The good ole days.
@@BewareTheLilyOfTheValley I'm out of the loop. What happens to Samurai Buyer?
@@nekonomicon2983 The company hired someone (a UA-camr) to help them with their advertising, I believe, and either didn't pay them or severely underpaid them. This I believe was the biggest issue, but the main guy running the company or the advertising faked being bad at English and the person that was hired revealed they actually spoke English very well (his sponsorship emails to UA-camrs played up a persona of a loveable Japanese man who didn't speak English very well), which erased any attempts from the owner to act like the terms of emoloyment were a misunderstanding. Several other channels cover this whole thing in better detail, but it's nothing recent. All of this was from like, three or more years ago.
Hmm? You're kidding...
When I was a kid and I heard the belts stopped working I thought it wore little pants and they kept falling down because it's "belt" couldn't stay up
Thanks for this! I do love me the Famicom Disk System.
Your nes hacking tutorials are SO HELPFUL ! thank you so much !
That wasn't another Othello, that was Go, a completely different game
Ikr, it looked like 바둑 (idk what that is in English) not that Othello or "Reversi".
Taehun Lee Baduk?
nerd
@6:58 Ice Hockey was originally released on the Famicom Disk System. Some games were re-released on cartridge when the FDS was discontinued. The FDS only lasted three years I think. The Legend of Zelda was one of those games.
I thought Samurai Buyer was known for being scammy, but that package of FDS games is oh so sexy. I'm torn.
Adam McKibben it's all the common garbage games you get in lots when you buy good games. So... it’s not scammy, just not all that great depending on how much he paid.
One thing that really made the Famicom Disk versions of Zelda 1 very, very popular in Japan was the dungeon designer, where players can literally make their own dungeons, write them onto disks so other players can try and solve them. But at this point, you probably knew that already.
Wait what?!
@@vouvusbovus9100more proof that Japan thinks everyone loving outside their little bubble are complete idiots due to r***ism
You are mistaken; there is no such feature in any version of the game.
I sure didn't
Some things about 3D Hot Rally: - It worked with the stereoscopic 3D shutter glasses accessory for Famicom. It also had a special national competition where your times could be uploaded to the FDS kiosk, which then faxes data to a central HQ. I think there is some significance to the blue disk with the sliding shutter.
3D shutter glasses are a future video. You can count on it. ;)
The 2nd othello game is not actually othello. Its called Go and is a ancient board strategy game. Very simple rules to learn but can take lifetimes to master.
I've had the Famicom and the Disc Drive since I was a kid. Yoshi's Cookie and Bomberman were my favourites.
When I was younger, I loved milo and Otis
Great summary and introduction to the Disk System! It really is on the more mysterious side here in the West considering we don't even get digital ports of the games, and exposure to its library is relegated by a persons desire to seek them out and experience them. Luckily we live in an age of emulation in this case! Especially considering the luck of the draw buying them online now.
Rare and new games for the system have even showed up as late as just a few years ago too. A one-of-a-kind prototype disc for a FDS port of the licensed _Aliens_ game, created by Square originally for the MSX2, was bought by a private collector and dumped online for all to enjoy in '11. It was just sitting deep in someones collection, otherwise forgotten since the late 80's.
Also, let's not lie to ourselves...there's no such thing as a good _Ultraman_ game. As much as I love Bandai and _Ultraman_ , it's a grim reality.
What about the Wonderswan Ultraman?
I keep hearing people saying that animals were killed and or abused in the making of the film the adventures of Chatran . The truth is I investigated this my self and I could find no credible evidence to support these rumors. There are 2 things the people believe these claims like to stick to 1. unverified rumors 2. The claim that there is no way that film makers could have gotten all of those shots with the technology available without hurting the animals but this is a flimsy excuse because there were multiple talented film makers at this time that knew the limitations of filming teck and how to work around them(George Lucas of Spielberg anyone and I doubt Japan did have a few high quality film makers at that time).
I love how some Famicom games have different music. Examples are Zelda 1 and Metroid. Gotta love that FM sound chip
I loved Milo and Otis as a kid, but then I learned that they killed like 7 cats on set because of the dangerous situations the animals were put in. Good to know Animal Abuse was a part of my childhood.
Adam McKibben I haven't been able to look at the movie the sameway since I learned that.
What?
Adam McKibben sometimes it just be like that you know I just try to ignore it if that’s in movies as long as it wasn’t intentional
@@RyanSmith-np5jq The road to hell is paved with good intentions, my friend.
Milo and Otis killed nearly a dozen cats over the course of filming their debut movie? .....a specific number of murder-cats is something I've heard is a backstage/greenroom demand of Steven Tyler- apparently helps him "loosen up" before each Aerosmith concert. Bonus fact: also helped him kick cocaine.
Fun fact: They actually made Zelda 1 for the Disk System into a cartridge and released it later in the Famicom's life. I think sometime in the 90's.
A Canadian that doesn't like the fine sport of hockey, a national shame.
maybe he's a curler
but i hate curling and and never say "eh" guess i should move smh
djanitor thats even worse. Thats not even a sport
yeah, well, this is a nerdy video game channel- there's not a whole bunch of us who are sports lovers AND video game lovers.
I think he only likes Hockey when they fight.
I recently bought a Disk System when I was in Japan and I love it. The game that sold me on it was The Mysterious Murasame Castle which runs on the same engine as Zelda 1. More people need to play this game.
I promise you I'm gonna look into this game right now. I've never heard of it but it sound cool!
Wait, do Americans not know about Milo & Otis?
It was a 90s holidays staple in Australia.
Donbe and Hikari from Shin Oni Ga Shima were in Kirby Dream Land 3 for the SNES, also Goku and Chao from Yuu Yuu Ki, another Disk System text-based game.
I wish more people knew about the Disk System, Metroid and Zelda were both games released for it before the NES.
These days, I use the camera feature of Google Translate to translate Japanese text boxes. It's better than it used to be at translations and even at worst still makes it easier to get the gist of what you are reading. Give it a try.
The Disk version of Metroid had a save feature just like Zelda.
Samurai Buyer? Like the weird dude that iDubbbz used to mess with?
Yep
Joe Conti I've heard that Samarai Buyer is kind of sketchy. Not sure if that's true or not.
HHUUHHUUHH yes he is
Why not just use eBay? Search, buy, wait 2 weeks, FDS on your door step. What's the point of going through an import guy?
The point is that Japanese sellers mostly use Yahoo Auctions, not Ebay, and as such the prices for a lot of import stuff on ebay are way higher than they should be. A lot of the sellers there also refuse to do international business or speak no English, hence a middleman can be useful.
Also, the belts in the disk drive break and have to be replaced over time and the disks themselves will eventually de-magnetize, thus all the data on it being gone forever.
There's ways around that, to use original hardware to play FDS games even when your drive has died and your disks fail. It's an add-on device that interfaces with the RAM adapter, whereby you can load ROMS from a PC and play them on your Famicom. It has a button for simulaton switching disks and flipping them over.
David White Do you happen to know the name of this device? I’d love to look into this.
FDS Stick. It's like $17 US dollars, I got it from a Hong Kong site I think. They also sell spare belt drives and have instructions for modding your disk drive, and they sell and tell you how to make a cable that links together 2 FDS drives to write games to other disks. www.tototek.com/store/index.php?main_page=product_info&products_id=196 and www.fdsstick.com/ also these forums are SUPER knowledgeable www.famicomworld.com/forum/
You deserve way more subscribers. Definitely in my too 3 youtubers.
Finished watching the video. It's great! I still need a standard FDS, but I'm happy with the Twin Famicom for now. The mascot guy is called "Diskun" or "Disk-Kun" or something like that. The reason Metroid and Zelda 1/2 have slightly different music and sound effects is because disk games could conserve storage space by using some sample audio and graphic resources that are built into the RAM adapter cartridge. Nintendo was free to use different-sounding (better?) samples to compose music on the cartridge version. A Famicom cartridge version of Zelda was released in Japan for the HVC-101 "Famicom AV" -- which took dog bone controllers with a USA style plug and had no microphone. The cart version of Zelda played more like the USA release (no microphone function). The FDS could take batteries or a power cord. If you play the ambient music of the Gamecube's BIOS menu at 16x, you'll hear that it's actually the FDS BIOS boot-up music.
A great example of the better (extra) music on the FDS is Zelda. The title theme has the 'bells' sound and the cart version is completely missing it. A few sound effects are also better on the FDS originals. Metroid is another good example, so many sound effects are better on the FDS.
It is not due to having "sample audio" in the Ram adapter. But it is in fact due to the Ram Adapter having additional sound hardware featuring a single-cycle wavetable-lookup synthesizer( Ricoh RP2C33). In other words. The Famicom(NES) would take the music from the CPU and then send it to Pin 45 on the Cart/Ram Adapter and then mixing that with the additional voice(sound channel) provided by the synthesizer. Then outputting that over pin 46 to the AV output. Some FDS games used this sound channel some didn't.
In fact there a few examples of other Famicom games have additional sound by installing additional sound chips in the game carts. They can do this because the Famicom is setup to send all sound through the cart (pin 45 in Pin 46 out) for internal mixing before it outputs it to AV out. Castlevania 3 being a notable example. Nintendo removed this feature in the NES system as they wanted the pins for the never used expansion slot.
Yea, I was surprised this review didn't mention music or the extra sound hardware.
jevansturner You just basically proved that most of these review videos are garbage. You and I know more than these reviewers.
I love the mario pit crew. I had that Ice Hockey game For NES as a kid and now again just for nostalgia
Nice to see rerez upload more videos.
Baseball gives me flashbacks to my childhood. In the late 90s and the early 2000s, the Fairchild AFB Funspot had a "Vs. Baseball" near the indoor skate park on the far side of the skating rink. I thought game was so cool because it was the arcade version of Baseball. They also had a Sega Up'n'Down and Two Crude by Data East.
I think you meant Metroid can save and used a password system in the US, not for Zelda 1 and 2.
You never liked Double Dribble? I'm done with you.
I liked Double Dribble and Hoops
At least he didn't use a clip from that game that he got off UA-cam in one of his videos and took down the original video like what Fox did after they used a clip of said game in an episode of Family Guy.
@@GatorRay Corner three!
@@highpineapple lol i always thought peter was saying "GOIN TO THREE!"
They released cartridge on floppies because cartridge memory at the time was pretty expensive but the floppy disks could be written to for pocket money prices over in Japan.
You could have a password system that saved items. Look at Metal Gear, and Metroid. It does however require really long passwords.
For the game 14:17 or so, there was a game from my childhood: Iz and Auggie: Escape from Dimension Q and these were the same people, Headbone Interactive that made the Elroy series.
There was one puzzle that always gave me a hard time as a kid in IZ and Auggie that used animated puzzle. Now? Not so difficult, but there was also a Tetris block puzzle where all pieces had to fit that was also difficult. Most puzzles were timed which were stressful.
Loved those games. Elroy Hits the Pavement was a joy to me as a child and it marks 1 of 2 times where my dad actually helped me with the puzzles. He isn't a gamer and he helped me. Good memories.
Seeing this puzzle in the video made me think of a similar puzzle.
I bought this system with almost 300 discs back in '95 from a drug addict. Let me tell you, it was the best $200 I have ever spent. Two years later I was still finding awesome games in the collection. The only down side is what you already can guess, they were all in Japanese. Unfortunately I myself fell on to some hard times years later and had to sell it to an electronics store in Scarborough. I wish I can recall the name of the shop. It was around the Kennedy and Sheppard area.
I used to use this in japan in the early 90's. Memories
Those two games had a save option but it requires you to die in both games. So it was entirely possible to get through the games without saving you didn't have to as long as you were willing to die. It would even keep track of how many times you died but you might not always restart your game from the exact same place on the map but you would have all of your items and other powerups.
You could also simply get a Mini-NES (Famicom) from Japan.
Funnily they are not that expensive (around 10.000 Yen, at least I got mine for that price) and they contain disc versions of Zelda 1+2. And the Amazon Japan exclusive edition even had special art cards included for each of the 30 games.
The Famicom-Mini also has several different games. Only a few games are the same between NES-Mini and Famicom-Mini.
So getting a real Famicom + disc system is not the only way to play those.
Well you CAN save in the Legend of Zelda games for NES as well, but NOT in the out-of-Japan-release of Metroid so I really think that game is more of a reason to get a Famicom and a disc system 😊
Love your channel keep up the great work👍
Milo and Otis was one of my favorite movies as a kid
I saw it as a kid with its original language and name. Koneko Monogatari, and the name of the cat, Chatran. Never forgot it. In fact, i'm searching for it right now. BTW, that film has a controversy looming over it.
Yeah don't look it up if you're sensitive to animal abuse.
The adventures of milo and Otis is one of my favorite childhood movies.
I cant believe someone just acknowledged it
In the section where you played pool for that pool game you never made one shot my man you got to make a shot you blow up pool but other than that I really think you have a top-notch UA-cam presence and I hope that it continues to grow but seriously no how to play freaking pool
"Igo... It's just another othello/reversi"...
:|
No, I will not bite on that one...
A lot of people already said it, but the second Othello game is actually Go lol
I'm a simple man. I see Diskun in a thumbnail, I click.
Years later, STILL AMAZED YOU NEVER SAW MILO AND OTIS
That animated puzzle game looks amezing.
Girl, I started out on a $30 used ps1 that came with some spec ops game and sim theme park and no memory card. I loved it so much
I really do thought of getting an SNES but after seeing this video I don't mind getting this...if I learned Japanese. RN I haven't learned how to write and speak Japanese yet bc I got too busy over stuff, such as college, games, leisure, and etc.etc. This video is really interesting and I think I know which game I'd recommend to buy and play. I'm thinking about that racing game, a high school romance type of game, the animation puzzle game, and the classic, original Legend of Zelda games, and those are my favorite games for a Nintendo Famicom Disk System.
The FDS includes an upgraded sound chip. The FDS Zelda and Metroid games use it.
Using the bottom port is the only way to get sound expansions on the NES, as some of the address pins for on cartridge audio expansion were repurposed for the lockout chip.
"Exciting Billiard" is the only game on the Famicom Disk System and it was released only in Japan, but it was never released on the NES. "Side Pocket" was another great game for the NES and it was one of the better billiard style game where it was released in the US than "Exciting Billiard", and that game was by Data East, this Famicom Disk version was by Konami.
I had something like that for Nintendo in England back in the 90s
My friend (from Japan): I ever play Othello on my Famicom Disk System
Me: **laughs in Windows 1.0-3.0**
Misaki from samurai buyer is such a bad person
I've uh... heard things. It's surprising he's still at it tbh...
Just google (or search on YT): Misaki Samurai Buyer. There's a whole story that's a bit too long for me to type out. But basically it boils down to the owner being shady af.
He's just ignorant
I know about him from jaiden animations
@@JVenom I can't find "Merry Weather" (from the Reddit story)
Don't forget, the fan icon disc system also added an extra sample channel to the NES's sound and music capabilities, and with the extra storage thanks to the larger capacity of discs, games sounded much better for games that took advantage of the extra sample track!
MAN!
This system is amazing!
And way more advanced then what I thought was available at the time!
Isnt samurai buyer the ones that f over cousomers ?
LetsPlayKeldeo
Yes, they are.
Guess you didn't know about all the Samurai Buyer controversy mess. Good review tho, I've always found the disk system interesting.
Nintendo paid more attention to this than the actual cartridges, games like Metroid, Zelda and the Japan SMB2 was released on this first.
When it first came out, the disks offered more memory to work with than the typical Famicom cart. Cartridge ROM chip storage capacity then rapidly expanded, however, while the proprietary disks stayed the same and became obsolete. The disk drive becoming a repository for cheaply-made, low-effort shovelware after that.
I bought one of these a long time ago just to play Super Mario Bros 2 (the lost levels) it's such a cool little device
I'm not sure, but I think these features of Zelda are available in the Famicon version of games including the cartridges as well, it was not exclusive to the FDS.
Before it could fly the FDS became obsolete and Nintendo came back to the ol' cartridges.
If I remember correctly, the Famicom sound chip is different from the NES.
No, I mean, wasn't this game re-released in cartridge form for the Famicom? If so, it is better than to rely on expensive and unreliable equipment.
+Nortradax Wait...I thought that The Legend of Zelda was _exclusive_ to the Famicom Disk System in Japan? Sorta like with Metroid, it was only released on cart in the U.S. because we never got the FDS here...just the base NES.
Also, for the record, we never got the FDS in America (or, really, anywhere outside of Japan) because it was created *_exclusively_* due to various unique pressures in the mid-80’s Japanese game market. To clamp down on games piracy (which was rampant due to the use of standard IBM PC floppies at the time), renting games was made illegal in 1984. In response, Nintendo developed the FDS, whose disks held twice the amount of data that Famicom carts at the time could hold, were FAR cheaper to manufacture, and since they weren’t standard floppy disks, they couldn’t be easily pirated (at the time). To further press this advantage, Nintendo also placed kiosks in many games stores, where for around ~1/6th the price of a full game, one can overwrite their Famicom Disk with a new game, which they could keep indefinitely. This also proved advantageous for Nintendo during the chip shortages in ‘86-‘88, during which time Nintendo couldn’t produce nearly enough carts to keep up with international demand. (The American release of Zelda II, for example, was delayed a year because of this shortage, and supplies of Mario 2 were VERY low during its initial American launch.)
The FDS was never developed and released internationally because the advantages it offered in Japan - effectively enabling a form of games renting, cheaper-produced copies of games, higher storage capacity, evading the effects of the chip shortage, etc. - were either non-existent outside of Japan (games renting was legal internationally) or obsoleted by time (the capacities of game carts had increased to beyond that of a Famicom Disk by ‘88, battery-backed saving had been developed by then, and the chip shortage began to end by the end of that year, too).
+Chaos89P Yes, the FDS included an additional FM synth chip that wasn’t included in the Famicom or NES, which enabled better-sounding music and sound effects in some games. In fact, you can go on UA-cam and listen to side-by-side comparisons of some of the music and sound effects in Zelda, Zelda II, and Metroid, and, in my opinion, they absolutely sound better. ;~D
Another awesome video Shane!
Why are you using a modern TV? I’d be using a CRT, especially for something this old.
It is important to be in HDMI so you can see how it was designed.
Because kids nowadays need their 1080ps and 4ks. Didn't you hear the video?
For real though, the people watching this video are probably people that know about the FDS already and just wanna watch something interesting, or people that already play 'retro' games, and want more info on the FDS. We don't need no stinkin' HD.
Hell, I have some real consoles, but I emulate because I lack the room to hook 'em up. Even with emulation, I'm using NTSC filters, and CRT shaders to emulate the look of a lower quality picture. I even went through the trouble of making my own NTSC-Composite palette for my NES games, and a proper green palette for Game Boy. I can't stand my old pixely games looking clean. That's not how they were designed to look, and it just looks off.
The reason games that were on cartridges were rereleased as disks was a value proposition like you thought, but not just because it was a 2-for-1 deal. The disks were a lot cheaper to produce than cartridges. Not only were magnetic disks already cheaper to manufacture than PCBs and ROM chips, but the Famicom's design in particular meant that games had both a PRG ROM and a CHR ROM chip onboard making cartridges more expensive than those on competing hardware. The Disk System was designed to be an upfront purchase that saved money in the long run with games being both cheaper and rewriteable.
Nintendo: Thinks 3D Hot Rally is too childish
Also Nintendo: Designs Animal Crossing to look like a game for toddlers
The Famicom Disk System was made in Japan, to allow games more memory and also to combat the rising prices of Famicom cartridges due to a chip shortage. The Disk System was designed as a permanent edition, which accounts for the amount of Famicom to Disk System ports.
Very interesting showcase of famicom disk games :-) as a collector, I do plan on getting a Famicom and a disk system at some point.........buuuuuuuuuuuuuut, one console at a time right ;-)
UPDATE: I just ordered a Famicom Disk System from a guy in Japan xD
Oh Metroid also had sound tweaks and saving! Saves in Metroid is a godsend
If you plan on playing FDS games, get the Ram Adapter and the FDS stick. You won't have to deal with faulty disk drives and replacement disks.
He didnt mention how FAMICOM GRAND PRIX II 3D HOT RALLY used the funny baby virtual boy hat.
Also fun fact about double dribble/fun basketball
They're a little glitch is where if your run to the top corner and shot it'll always go in all the time
Dang no GameDave shout out? He’s the go to Famicom guy!
It's nice to have the Disk System for your Famicom and disk games, but the Everdrive N8 Pro is the one to be playing these days...
I stopped by for the weird bush physics.
I had to wait til 17 minutes in til I heard the craziest part of this video:
You’re telling me the famicom controller had a microphone on it way back in the 1980s ?!?
I did not know that; that’s insane!
I think the reason why they ported cartridge games to the disk system is that its kinda cheaper that way. (compares to cost producing cartriges)
That animated puzzle game should have been called 8-Bit Connect.
Premise: Hey Hey Heeeeey, The TV is not anymore the way it used to be, nonono. The TV is broken up into many different pieces, What am I gonna do, how will I ever be financially independently financially if my TV is broken? My name is Carlos Matos and I need your help to put the TV back together. 8-Bit Conneeeeeect!
The reason they ported games from cartridge to Disk System was for the same reason that the disk writer exists. At the time, video game rentals got banned from Japan, and people didn't want to spend a lot of money on a single game, so Nintendo found a way to make rewritable games. Due to the Disk System probably being fairly popular, since you could rewrite games for a much cheaper price, developers decided to port their cartridge games over. This also meant people who missed out on the cartridge version due to the price could play the FDS version.
The crack could also make the game labelled as a pirated copy by the system, since Nintendo made the drive only accept disks with a specific set of indentions (Which are in the Nintendo logo)
Also I like how Golf Japan Course was overwritten with Golf U.S. Course.
I was gonna mention the avs, until minute 1 of the video. That's how I play disk system games
The sound quality of the Disk System is better than the NES.
I need a disk system and adventures of chatran. I remember the movie from when I was a few years old
One other thing you should have mentioned - FDS is belt driven and belts fail a lot.
I just realized Nintendo doesn't really release their official add-ons outside of Japan. Well at least the ones meant to play it's own unique library.
Famicom Disk System
Satellaview
N64DD
Disks were way cheaper (Like really cheaper. It was 60 quid for a cart, vs like a tenner for a disk.) than cartridges back then, that’s why cartridge games were ported onto disks.
Mysterious Murasame castle is one of my favorite games.. definitely try it out one day!
Yes it is very fun
8:27 oh wow... i actually watched that.
from what i remember its a really cheezy movie...
oh yeah and animal birth. just... you see the whole thing.
I totally wasn’t expecting floppy discs
I pretty sure Metroid also started on the Disk System and had saving. I would also think that would be a game that people would want the disk system for as well (considering the NES version didn't have saving).
Dankeschön Rares;)
I love you vids, only bad thing got you channel recommend only 8 month ago.
Better late than never 😊
i like you channel, saw u in the past, but back then my English was bad couldn't understand what you talking about.
Have learn a bit now I'm in it;)