@singular on1 Pretty much. They don't even typically even care about dated rom piracy unless you are trying to profit off of it (Like Souljaboy....)lol.
As usual, another great and in depth review. I really appreciate that you guys always highlight the differences between the old and new versions of hardware when it applies. The volume and screen brightness controls are really strange choices, but not deal breakers. However, the issues with the save states and not being able to emulate battery saves is a deal breaker for me. It’s too bad too. The screen and sound both seem so much better.
Wouldn't the volume and brightness options be better usable after simply pausing the game with Start? I'm surprised Rerez didn't point this out. A few games might register Start+Select as a usable combination that exits an area in some cases, but it should make the adjustments in general much less of a headache.
Huh that's really cool, it's almost as if they listened to their customer's thoughts...! This is a huge improvement, even with the drawbacks ! What's exiciting me is that this is going to be popular, and with that SD card usage and that frontend I've seen before, this is very likely to be hacked, and I'm sure the community are going to make all sorts of fixes and improvements to it !
I was an improvement but my personal roms didn't work unless I used a specific format, which I am old enough where I would literally have to redownload every game I have, some how.... =/
5:25 That's a failure of the emulator, sure, but not in the way you explained. Emulators never "modify the ROMs" to add save support. Instead, they have a separate file where the save is stored (usually .sav) in the same folder as the ROM, which mimics the way that saves used to work on old cartridges (they'd have a separate RAM storage, with a battery to keep it from losing data).
@ezmobz79 he was reviewing the v2 version (the first of all v2) and it had a bunch of problems But you didnt check it did you? And you still called him a clown...
I would like to add the one case I've seen, where the ROM has to be modified indeed, to add saving possibility, but it's not for an emulator, rather a flash cart: the Supercard Mini SD for the GBA needs the ROMs to be somehow patched by a PC program in order to save (rather, even to run on the cart), as far as I know about, it comes from the fact that GBA carts had multiple different saving systems. Some had the battery backed SRAM chip, some had EEPROM and some had NAND flash chips, dunno if there was even more methods, and the access to that save chip differs, so as to make the flash cart cheaper (my guess on that) they made it that way.
That's not the case with FDS games, however. Unless you set the saves to a different folder, the FDS ROM will get modified. I learned this the hard way, by seeing my progress in the Japanese version of Zelda 2 gone until I got the bright idea of checking my sav folder.
Very detailed review that covers all the bases. For the price I'd recommend it, but definitely not perfect. The screen is a bit small for NES, but the nice backlit screen makes it easy to overlook the minor glitches of most GB and GBC games.
If they can do a firmware update I'd say just change it from holding select to holding both start and select to adjust the volume and brightnes, or better, do it from the R button. I think that is a pretty simple solution.
Some if this review seems inaccurate. Playing Kid Dracula with the select button never caused any problems. However, I did experience losing my save state once and it pissed me off.
Those who are mentioning the 360p Quality, I'm sure it was an error, either when uploading the video or rendering it. UA-cam does sometimes accidentally lower the quality down to 360p, and then a couple of days later it'll show 1080p and 4K options for some odd reason. It's done it to me before... Or, maybe something went wrong with the renderer while rendering the video. Or he might've done it on purpose, but I don't think that was his intention...
When I was a kid, I would have loved to have something like this, even if it isn't perfect. I also remember an old emulator system that was able to mimic the old physical save system in an interesting way by creating a link/ subfile through the built-in save system that wouldn't alter the rom itself. It was kinda like a mix of save state and the original system but it would load through the game itself instead of using an outside load system.
Can still screw you up, some games would leave the stage when you press select during a pause for example. No idea why they didn't just include it on the middle system button, given they already have it there and has more function than just resetting it.
Oh no, UA-cam once more managed it to keep the quality at 360p, even after 14 hours...hopefully they'll fix this as soon as possible. Best wishes from Germany, keep up your awesome work ;D
I love how the title screen to a bootleg Pokemon clone is present in GBC section of the new Bittboy menu, as if one couldn't totally tell what country this was made in.
Battery saves don't require modifications to ROMs though? Most emulators I've seen just save the battery memory to a file. It's such a basic, standard feature that I'm surprised this system doesn't just save those to the SD card like almost any other emulator.
To be fair, for someone like myself that loves this idea of a gameboy like design and able to just download rom for it, I would love something like this, (if it's as easy as it looks) If I could I would get it with a heartbeat
What's frustrating is that most the issues appear to be software based. Volume/brightness - put the in the "r" menu with everything else Make a pixel perfect mode for game boy. You'd have a smaller screen, but get rid of the jitter/shimmer. And improve the menu.
The wonky GameBoy pixels aren’t because the new screen resolution is “a lot” higher, it’s because it’s only “a bit” higher. If it was high enough, you wouldn’t notice the off-scaling, eg. When you play emulation on your phone, the pixels look fine because it’s so high Rez.
Ambitious artistic choice to release the video in a resolution that would look good ON a BittBoy, glorious 360p. Really bold move from the director of this film.
They should bring back the volume slider, and put a brightness button + and - buttons on the top of the console to easily adjust the brightness of the screen.
Damn, that grey version looks so cool, but a massive fail with the volume slider and save states. Hopefully someone will come up with a custom ROM some day.
You could run all nes, gb and snes games using an emulator on any palm XScale CPU PDA from well over a decade ago. I could play Street Fighter 2 turbo on a Palm Zire 72, a nice budget model, although the D-pad was a bit small. Could overlay extra control pad buttons on the touchscreen too... Cost me $100 new back in the day. Tons of roms online....
I use the Everdrive and the Everdrive GBA for my Gameboy gaming, though since that is a flashcart you actually need a real Gameboy, heh. Pretty sure it is infinitely better than any of these products though. I can heartly recommend the Everdrive (if you can manage to get your hands on one) series if you already have the real hardware, because it is absolutely brilliant! (Make sure to read the forums first though, they had a bad batch a summer or so ago, but usually the quality is fantastic). Also, screen-tearing is completely unacceptable for an emulator in my opinion.
Something interesting: my friend’s dad used to work at Bethesda, and left. After leaving, began to work on the bittboy, so because of that, I knew they were working on something. Just something. Useless information is great!
Go figure the first one had the plastic moulded for a card slot that wasn’t there, yet this one does, makes you wonder why they just put the card slot on the first revision since it was clearly designed for one in the casing....
They made also customable Gameboy around, that you can literally download games or plug in cassette .. I'm looking for that, I have the GameCube reader but it will be more amazing building and programming a Gameboy like all yours. I'll stay tuned to watch, See yaaa!!
you don't need to modify roms to support battery saves with emulation... You just need an emulation with SRAM support. Most PC emulators are able to emulate the cartridge battery SRAM via a secondary file. SNES9x used to actually call the files game.sram
I thought that too at first, but if you watch the first Bittboy video it's clear he means the fact that the old one had lots of shitty knock off games that just played awful and the thing was just pretty low quality in general.
Yooooooooooooooo 360p life... FYI, this happens when you first upload a video..720p, 1080p and other higher resolutions will appear once UA-cam finishes processing the video
I'm not sure about the arrangement of the A and B buttons. Some UA-camrs think that this arrangement is an improvement, but for decades I've placed my games with the official layout. I'd prefer an option to remap the buttons.
This is the Super Nintendo layout. I prefer it because it lines up with your thumb much more naturally and makes it very easy to do things like running jumps.
@@Tatsh2DX Really? The Super Nintendo gamepad I have is arranged similarly to that of the GameBoy. I thought the button positions were universal across all systems.
What I mean is that the run button (Y I think) is the west side button, and jump (B) is south. This is easier to hold compared to NES horizontal or even worse the opposite diagonal on the newer NES controller (came with the top loader I believe).
@@Tatsh2DX If I had to use both buttons, I just put the tip of my thumb over both the A and B buttons and just held down one button with one side of my thumb and fire with the other. Trying it out with a gamepad, it feels awkward for me to do it across the Y and B buttons. I think I have double jointed fingers, and the snapping action might cause fatigue and arthritis to set it. I guess it's just personal preference. As I said, I wouldn't have an issue if you could just remap the buttons to whatever you wanted.
Got a broken BittBoy and they are refusing to refund it and trying to convince me to keep it and not try and get my money back. Good luck and hope you get a working BittBoy because if you don’t you’re stuck with it
also, ur TV is probably in overscan mode or whatever, cutting off the edges like that. new TVs are simple to toggle overscan off and on, but some TVs dont even have the option
Why dose piracy matter in my opinion piracy has its benefits I understand it's a grey area but still if Nintendo or any other company won't rerelease a game I'm not going to eBay to get it because that's not even supporting the company
@@Darcrest but if you aren't supporting the company, and wanting to support the company is why you are actually buying it, it makes no sense not to pirate it if you can't support them.
@@Darcrest When you're buying old games online, there is a very high chance that the games are used, meaning you're paying the reseller and not the developers/publishers. While piracy is bad, it helps preserve the games and more often than not, they run better on emulators.
So, why aren't the battery save functions working? There is a whole SD card full of space, and every emulator I know since the last century knew how to create saveram files and write them next to rom in directory on the card. Geez.
Volume control is a deal killer for me. Maybe it seems trivial, but it's "improvements" like that which piss me off to no end. There was absolutely no reason to get rid of the volume control, but all companies today want to do is make their hardware seem "edgy" and "futuristic" by getting rid of things like that. Sorta like Apple getting rid of the headphone jack. What happens if your $300 wireless headphones are dead? Oh, sorry, can't listen to your music privately because you can't plug in a normal pair of headphones. The multi-push button volume control is a terrible design and actually is more work than it needs to be for such a simple operation. I shouldn't have to do Mortal Kombat button style rotations just to adjust the volume.
*Soulja Boy sees the new Bit Boy*
Coming soon, from Soulja Games, the Soulja Bit!
Still waiting for the 3DSoulja
Guy is a clown.
-It sure sucks that- they caught Soulja Boy and stopped him from creating more of that line.
Why can't he just call it the "Soulja Boy"?
@@veggiebad2087 Ba-dum krash.
UA-cam! Why you only 360p!? Why you do this!?
life be like that, yo
F
ikr how am i gonna watch this
You got affected by the 360p plague. :(
it looks worse than 360p.... ._.
I am glad they removed the pre-installed pirated games so I can install my own pirated games
-Rerez
Might wanna tone down the caps there, mate
You know that is does not count pirated when you have the original games which you probably don't have because you're 9
@@ThisAlias Unless you're dumping the rom yourself it's still technically piracy, just nobody cares.
@singular on1 Pretty much. They don't even typically even care about dated rom piracy unless you are trying to profit off of it (Like Souljaboy....)lol.
I wish that were the case and Nintendo stopped shafting ROM sites.
As usual, another great and in depth review. I really appreciate that you guys always highlight the differences between the old and new versions of hardware when it applies.
The volume and screen brightness controls are really strange choices, but not deal breakers. However, the issues with the save states and not being able to emulate battery saves is a deal breaker for me. It’s too bad too. The screen and sound both seem so much better.
what other sub 50 dollar one would not be a deal breaker for you?
Wouldn't the volume and brightness options be better usable after simply pausing the game with Start? I'm surprised Rerez didn't point this out. A few games might register Start+Select as a usable combination that exits an area in some cases, but it should make the adjustments in general much less of a headache.
it's been 13 hours and it's still 360p, what the heck youtube
post more, NOW!
360p welcome back :)
144p is better
Livres Audio Welcome to my life (I live in a place where the internet is veeeeeery slow).
yeah, what's up with that ?
@@TenOfZero1 it sometimes happens. Usually it's because of YT.
Hello year 2007
Huh that's really cool, it's almost as if they listened to their customer's thoughts...!
This is a huge improvement, even with the drawbacks !
What's exiciting me is that this is going to be popular, and with that SD card usage and that frontend I've seen before, this is very likely to be hacked, and I'm sure the community are going to make all sorts of fixes and improvements to it !
Almost everyone is talking about the quality of the video
I was an improvement but my personal roms didn't work unless I used a specific format, which I am old enough where I would literally have to redownload every game I have, some how.... =/
Hi
Wonder what kinda format that would be.. I always thought NES roms were .nes and gameboy was .gb and GB color is .gbc
I hate to be that guy, but it's it not I
These comments are spelled correctly until the end, then it just becomes engrish
5:25 That's a failure of the emulator, sure, but not in the way you explained. Emulators never "modify the ROMs" to add save support. Instead, they have a separate file where the save is stored (usually .sav) in the same folder as the ROM, which mimics the way that saves used to work on old cartridges (they'd have a separate RAM storage, with a battery to keep it from losing data).
@ezmobz79 he was reviewing the v2 version (the first of all v2) and it had a bunch of problems
But you didnt check it did you?
And you still called him a clown...
Wow Mr Wizard...
Not gonna lie, that comment of yours is quite the embarrassment.
I would like to add the one case I've seen, where the ROM has to be modified indeed, to add saving possibility, but it's not for an emulator, rather a flash cart: the Supercard Mini SD for the GBA needs the ROMs to be somehow patched by a PC program in order to save (rather, even to run on the cart), as far as I know about, it comes from the fact that GBA carts had multiple different saving systems. Some had the battery backed SRAM chip, some had EEPROM and some had NAND flash chips, dunno if there was even more methods, and the access to that save chip differs, so as to make the flash cart cheaper (my guess on that) they made it that way.
That's not the case with FDS games, however. Unless you set the saves to a different folder, the FDS ROM will get modified. I learned this the hard way, by seeing my progress in the Japanese version of Zelda 2 gone until I got the bright idea of checking my sav folder.
that crisp 360p, mwuh, magnifique
@MarkoGaming It was an old error that got fixed a month or two ago
Insane quality 360p is the best👌
"Is good to be back "
good old &fmt=18
This guy could be a commercial salesman
Very detailed review that covers all the bases. For the price I'd recommend it, but definitely not perfect. The screen is a bit small for NES, but the nice backlit screen makes it easy to overlook the minor glitches of most GB and GBC games.
If they can do a firmware update I'd say just change it from holding select to holding both start and select to adjust the volume and brightnes, or better, do it from the R button. I think that is a pretty simple solution.
The hell, 360p?
Some if this review seems inaccurate. Playing Kid Dracula with the select button never caused any problems. However, I did experience losing my save state once and it pissed me off.
Wait...a Chinese company, that listened to their customers and using that to improve their shitty product?!? I AM SHOOK. Also i want that new bitboy
99% of comments: G O O D Q U A L I T Y
1% of comments: Actually talking about the vid
Those who are mentioning the 360p Quality, I'm sure it was an error, either when uploading the video or rendering it. UA-cam does sometimes accidentally lower the quality down to 360p, and then a couple of days later it'll show 1080p and 4K options for some odd reason. It's done it to me before... Or, maybe something went wrong with the renderer while rendering the video. Or he might've done it on purpose, but I don't think that was his intention...
When I was a kid, I would have loved to have something like this, even if it isn't perfect. I also remember an old emulator system that was able to mimic the old physical save system in an interesting way by creating a link/ subfile through the built-in save system that wouldn't alter the rom itself. It was kinda like a mix of save state and the original system but it would load through the game itself instead of using an outside load system.
I'm impressed how deep the review is. I really wish you would make the new bittboy revision 2 as deep as this review.
maybe pause, then change volume/brightness?..
Exactly!!! My sentiments as well.
Can still screw you up, some games would leave the stage when you press select during a pause for example.
No idea why they didn't just include it on the middle system button, given they already have it there and has more function than just resetting it.
Always impressed with the depth of your testing on these devices.
Oh no, UA-cam once more managed it to keep the quality at 360p, even after 14 hours...hopefully they'll fix this as soon as possible.
Best wishes from Germany, keep up your awesome work ;D
Mine allows me to get 720P60
Would be nice to do a revisit on this device since v3.5 is out now and the firmware is MUCH better and it plays a whole lot more games now
It appears that bitboy has given up on Shane.
It's in 360p. Rerez? More like Lowrez AMIRITE?
NOYURNOT
@@flexsealman7096 well, now I'm not.
I love how the title screen to a bootleg Pokemon clone is present in GBC section of the new Bittboy menu, as if one couldn't totally tell what country this was made in.
Battery saves don't require modifications to ROMs though? Most emulators I've seen just save the battery memory to a file. It's such a basic, standard feature that I'm surprised this system doesn't just save those to the SD card like almost any other emulator.
christian slater does game reviews? awesome!
I feel like it would have been really interesting if it had Gameboy cartridge support, but I’ll take this too.
Unlike most others, I sure do love that composite out option :)
Only 360p? Hmmm... I never noticed it 'til I went down to the comments section.
Right?!
yeh lmbo
To be fair, for someone like myself that loves this idea of a gameboy like design and able to just download rom for it, I would love something like this, (if it's as easy as it looks)
If I could I would get it with a heartbeat
It's definitely better if allows you to load your own roms. There is room for improvement but I'm pretty pleased with it.
everyone is saying this is the BEST WAY to play GB games, and i think its a turd. Thanks for the honest review
Adding an actual cartridge slot would have helped lol
What's frustrating is that most the issues appear to be software based.
Volume/brightness - put the in the "r" menu with everything else
Make a pixel perfect mode for game boy. You'd have a smaller screen, but get rid of the jitter/shimmer.
And improve the menu.
Update:
I got mine in the mail yesterday, and it does have a pixel perfect mode for the Gameboy/GBC
It's tiny, but it works
Great 4K 360p video.
Anyways, good job on reviewing the New Bittboy handheld.
(Of course, I didn’t make any of the Bittboys. Otherwise, good video)
The wonky GameBoy pixels aren’t because the new screen resolution is “a lot” higher, it’s because it’s only “a bit” higher. If it was high enough, you wouldn’t notice the off-scaling, eg. When you play emulation on your phone, the pixels look fine because it’s so high Rez.
I like the classic Gray paint scheme. I still wouldn't mind some Non Copyright infringing built in games
goto their site it comes with no games and they state that hwen its sold reviewers put their own games on
@@coffinsnail6930 I know. I wouldn't mind some games
Ambitious artistic choice to release the video in a resolution that would look good ON a BittBoy, glorious 360p. Really bold move from the director of this film.
Can you review the Leapster???
Your presentation is spectacular.
Keep up the great work.
They should bring back the volume slider, and put a brightness button + and - buttons on the top of the console to easily adjust the brightness of the screen.
thanks for honest and thorough review! i was about to buy this, then i guess i wll just add more psp to my collection
Yay, only 360p! Now I can finally watch your videos in the highest possible quality!
I'm not joking, by the way. My internet is just that bad.
Do I have to download the games to the SD card or does it come with games already
Damn, that grey version looks so cool, but a massive fail with the volume slider and save states. Hopefully someone will come up with a custom ROM some day.
Can you make a review on the bittboy3.5 or one of the other new bittboy consoles? Theyve improved a lot more
Never thought I'd *have* to go under 1080p
Wow I'm so early the max resolution is 360p
Edit: Geez over a day later and it's still 360p
Another edit: And the resolution is fixed.
It's still the max resolution.
@@DeskoDev no it's just 360 lol
its still 360...
Three hours later and it still at 380p. I never even noticed it was in 380p untill you mentioned it tho, heh.
it's been a day and it's still 360p.
You could run all nes, gb and snes games using an emulator on any palm XScale CPU PDA from well over a decade ago. I could play Street Fighter 2 turbo on a Palm Zire 72, a nice budget model, although the D-pad was a bit small. Could overlay extra control pad buttons on the touchscreen too... Cost me $100 new back in the day. Tons of roms online....
I use the Everdrive and the Everdrive GBA for my Gameboy gaming, though since that is a flashcart you actually need a real Gameboy, heh. Pretty sure it is infinitely better than any of these products though. I can heartly recommend the Everdrive (if you can manage to get your hands on one) series if you already have the real hardware, because it is absolutely brilliant! (Make sure to read the forums first though, they had a bad batch a summer or so ago, but usually the quality is fantastic).
Also, screen-tearing is completely unacceptable for an emulator in my opinion.
I can't wait for the video to finish processing.
Something interesting: my friend’s dad used to work at Bethesda, and left. After leaving, began to work on the bittboy, so because of that, I knew they were working on something. Just something. Useless information is great!
i have had a bit boy for awhile i love this thing i also have a pocket go from the same company. they are both pretty rad
Go figure the first one had the plastic moulded for a card slot that wasn’t there, yet this one does, makes you wonder why they just put the card slot on the first revision since it was clearly designed for one in the casing....
Happy ending. Thanks for the vid!
No pokemon saves means no money from me. That was the only reason I was looking to get it. Thanks for the vid.
They made also customable Gameboy around, that you can literally download games or plug in cassette ..
I'm looking for that, I have the GameCube reader but it will be more amazing building and programming a Gameboy like all yours.
I'll stay tuned to watch,
See yaaa!!
Changing the volume and brightness should have been while holding that center button.
144p in a 4:3 format. Welcome back :)
Love your gaming content! Would love to send you some gaming skins for you to test out.
I thought the video looked fuzzy, I just thought it was one of those pirates ones
you don't need to modify roms to support battery saves with emulation... You just need an emulation with SRAM support. Most PC emulators are able to emulate the cartridge battery SRAM via a secondary file. SNES9x used to actually call the files game.sram
These videos help me find games that I’m interested in. What’s the game in the top right corner at 4:16?
I see so many complaints on the 360p but the video won't even come up on my device, anyone else having this problem?
Lol piracy concerns? Yea, I'm sure that's really a worry for you....it will definitely keep me up at night.
I thought that too at first, but if you watch the first Bittboy video it's clear he means the fact that the old one had lots of shitty knock off games that just played awful and the thing was just pretty low quality in general.
Yooooooooooooooo 360p life... FYI, this happens when you first upload a video..720p, 1080p and other higher resolutions will appear once UA-cam finishes processing the video
Almost a day later and it's still 360p
I'm not sure about the arrangement of the A and B buttons. Some UA-camrs think that this arrangement is an improvement, but for decades I've placed my games with the official layout. I'd prefer an option to remap the buttons.
This is the Super Nintendo layout. I prefer it because it lines up with your thumb much more naturally and makes it very easy to do things like running jumps.
@@Tatsh2DX Really? The Super Nintendo gamepad I have is arranged similarly to that of the GameBoy. I thought the button positions were universal across all systems.
What I mean is that the run button (Y I think) is the west side button, and jump (B) is south. This is easier to hold compared to NES horizontal or even worse the opposite diagonal on the newer NES controller (came with the top loader I believe).
@@Tatsh2DX If I had to use both buttons, I just put the tip of my thumb over both the A and B buttons and just held down one button with one side of my thumb and fire with the other. Trying it out with a gamepad, it feels awkward for me to do it across the Y and B buttons. I think I have double jointed fingers, and the snapping action might cause fatigue and arthritis to set it. I guess it's just personal preference. As I said, I wouldn't have an issue if you could just remap the buttons to whatever you wanted.
How would you feel if we got a streaming box that plays retro games from Samsung?
Now we have an SD card I'm hopeful that the modding community can fix the aspect ratio on GB and GBC with a custom firmware.
volume should be hold that tiny R button and use up and down, contrast could be left and right
Does it support battery saves?
Pause it at 8:38 and tell me what you see.
Hey, Rerez. I was interested if you could review the GPD Win 2. It's been something I've been looking at for a while, and I wanted your take on it.
Got a broken BittBoy and they are refusing to refund it and trying to convince me to keep it and not try and get my money back. Good luck and hope you get a working BittBoy because if you don’t you’re stuck with it
What the hell is up with the 360p?? 🤔🤔
2:15 sick Yo! Noid gameplay
08:24 / 08:27 - He looks like somebody smacked him in the face with a tire iron; Jason Todd could verify that scenario?! 🤣
Certainly hope they can fix the games working for the GB and GBC. That's actually what I want it for the most.
also, ur TV is probably in overscan mode or whatever, cutting off the edges like that. new TVs are simple to toggle overscan off and on, but some TVs dont even have the option
If there’s already a settings button then why couldn’t they just add a volume/brightness slider there
Can't you use an adapter to convert the composite to HDMI most the time I know it doesn't do anything
Imagine if it had a cable to play multiplayer with another Bittboy, it would be epic!
Why dose piracy matter in my opinion piracy has its benefits I understand it's a grey area but still if Nintendo or any other company won't rerelease a game I'm not going to eBay to get it because that's not even supporting the company
Neither is piracy
piracy is a necessary factor
@@Darcrest but if you aren't supporting the company, and wanting to support the company is why you are actually buying it, it makes no sense not to pirate it if you can't support them.
@@Darcrest When you're buying old games online, there is a very high chance that the games are used, meaning you're paying the reseller and not the developers/publishers.
While piracy is bad, it helps preserve the games and more often than not, they run better on emulators.
@@altnova6643 I have some emulators myself actually
To fix the Volume and Brightness, pause the game, and change the volume / brightness.
What device do you recomend for a handheld SNES, NES, GB and GBC experience for 2020?
Does the bitboy take gameboy carts? I want a good backlight gameboy color
Sitting out the back at work watching rerez #winning
So, why aren't the battery save functions working?
There is a whole SD card full of space, and every emulator I know since the last century knew how to create saveram files and write them next to rom in directory on the card. Geez.
Volume control is a deal killer for me. Maybe it seems trivial, but it's "improvements" like that which piss me off to no end. There was absolutely no reason to get rid of the volume control, but all companies today want to do is make their hardware seem "edgy" and "futuristic" by getting rid of things like that. Sorta like Apple getting rid of the headphone jack. What happens if your $300 wireless headphones are dead? Oh, sorry, can't listen to your music privately because you can't plug in a normal pair of headphones.
The multi-push button volume control is a terrible design and actually is more work than it needs to be for such a simple operation. I shouldn't have to do Mortal Kombat button style rotations just to adjust the volume.
glad they're learning, slowly but learning
also the GB is being stretched by uneven percentages, probably 150% instead of 200%
Honestly the original GameBoy's dimensions were really good for ergonomics. It leaves a ton of battery room too. Start learning,guys
0:58 Hey, don't tell me about what i should play, thanks. Did he tested games like Akumajou Densetsu(the japanese Castlevania 3)or Gimmick?
Nice and crisp 360p.
I was considering buying this for my sister's kids until you said the save state functions don't really work.
I did not even noticed that the video is in 360p ¯\_(ツ)_/¯
Simple answer: It's fine, but there's better. Also, it has screen tear.
now we need a color hack of Wario Land: Super Mario Land 3
8:25 okay so i wont feel bad about doing my DS a homebrew.