Blender 3D - Create A Photorealistic Bottle Render in 20 minutes | Blender Tutorial

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  • Опубліковано 31 лип 2024
  • In just 20 minutes, we'll guide you through the steps to create a stunning, photorealistic bottle render from scratch. Whether you're a beginner or an experienced Blender user, this tutorial offers valuable insights and techniques to elevate your 3D design skills.
    🥇 Get Your FREE 3D Mastery Training 🥇 ➜ bit.ly/3PAXH6q
    🔥 Key Highlights:
    - Receive guidance through the process of a modeling a bottle using Blender.
    - Learn essential Blender tools and techniques for creating realistic textures and materials.
    - Discover lighting setups that add depth and realism to your renders.
    Chapters:
    0:00 Intro
    0:20 Modeling
    9:03 Texturing
    12:10 Materials
    18:22 Lighting
    👍 Don't forget to like, share, and subscribe for more exciting Blender tutorials and 3D design insights! Leave your questions and feedback in the comments section below. Happy blending! 🖌️🌟
    #blendertutorial #blender3d #3dmodeling #3DRendering #PhotorealisticRender #3DDesign #Tutorial #CGI #DigitalArt #BlenderArt #LearnBlender #RenderingTechniques

КОМЕНТАРІ • 36

  • @mdhafiz00
    @mdhafiz00 10 місяців тому +2

    thank you for the blender tutorial!

  • @mickey1574
    @mickey1574 10 місяців тому

    Awesome tutorial, thank you!

  • @sekenjonathan0
    @sekenjonathan0 3 місяці тому

    Awesome! 🔥💯

  • @omaryenam9753
    @omaryenam9753 3 місяці тому

    OMG the next level thanks man you've changed my life :)

  • @TwafCreative
    @TwafCreative 10 місяців тому +1

    Thank You

  • @ahsanulturzo7783
    @ahsanulturzo7783 10 місяців тому +2

    Thank you so much for doing a blender tutorial, It was very very helpful.

  • @manojr5257
    @manojr5257 10 місяців тому +4

    Thank you Arthur for sharing this great tut! Can we have the blender file along with textures if possible?

  • @HerbertTubera
    @HerbertTubera 2 місяці тому +1

    hey man thanks for the tutorial. any way can use displacement with less subdivision. or any procedural stuff can use.

  • @peterlaverty9397
    @peterlaverty9397 9 місяців тому

    Very nice. What pluggin is that to rectify the UV in the UV editor? Very handy.

  • @SuperIceteapeach
    @SuperIceteapeach 4 місяці тому +1

    Where is the more indepth video about the displacement map? :D
    Thanks for this video i learned so much and it all worked out!

  • @dghzrm
    @dghzrm 10 місяців тому +2

    hi, you're using blender on mac, are you rendering with cpu or gpu ? what's your mac model ?

  • @giftmokaba4127
    @giftmokaba4127 4 місяці тому

    How do you fix the sub division messing up the UV wrap?

  • @Zodger
    @Zodger 6 місяців тому

    Very nice video! Could you put a link somewhere to the video you were referring to at 10:32 I'm having a hard time finding it.

  • @arshiyakhan6789
    @arshiyakhan6789 10 місяців тому +7

    Please do Octane blender tutorials. Octane is free for blender

  • @giftmokaba4127
    @giftmokaba4127 4 місяці тому

    I managed to figure out how you did the textures but my uv unwrap ends up being stretched because of the sub division modifier, I can apply the sub division then proceed to the uv unwrap but there are way to many loop cuts after applying please help?

  • @Coco-xi9hq
    @Coco-xi9hq 8 місяців тому

    Hi! Awesome tutorial!
    quick question - Noticed you are using a mac? which mac/specs? My laptop is at the end of its life and i realllllly want to switch over to mac. So curious about your experience, espeically since we do similar work. So many review videos/reddit hate on blender + mac so wondering if good enough is good enough. idc about saving 8.4 seconds on a render haha. (ill do the heavy work with my pc) thanks!

  • @lazardanilovic
    @lazardanilovic 9 місяців тому

    11:43 you can just export UV layout by going to UV>Export UV Layout

  • @kaleidoscope3854
    @kaleidoscope3854 5 місяців тому

    does anyone have the node trees? Its so hard to see in the video

  • @Creativeworkonline
    @Creativeworkonline 10 місяців тому +2

    I have already great knowledge in blender and I made already some commercial but I don't how to get clients can help with that

  • @lemmen7420
    @lemmen7420 10 місяців тому +1

    glass objects are made from a single type of glass material that remains consistent throughout the entire object. There is no separation into different materials for the outer and inner layers of the glass.
    why did you created 2 seperate material for it ? can you clarify this please.

  • @garvitarora5761
    @garvitarora5761 10 місяців тому +4

    teach the same for clothing

  • @A7MEDALFRZ3Y
    @A7MEDALFRZ3Y 2 місяці тому

    the free 3d course not working fix it , where is the source file that u used in this video , thx a lot the video is so helpful

  • @RichardLudbrook
    @RichardLudbrook Місяць тому

    Hi Arthur we are looking for a solution to designing bottles for a product range. We want a 3D model from a custom bottle shape - and we want a simple way to change the design on this 3D bottle without having to render each design. Do you offer your services for something like this?

  • @Cebolitos
    @Cebolitos 5 місяців тому

    Genuine question! Would be awesome to have it answered 🙏
    Why would you place the fluid between the inner and the outter part of the glass? I mean shouldn't it be inside of the inner part instead of outside of the inner part.
    I mean there is two cases, in one the fluid goes inside of the inner part and the inner part goes inside of the outter part.
    In the other the inner part goes inside the fluid, and the fluid goes inside of the outter part. So the order of positioning is different. And you chose the second option, what sounds not realistic in the real World. Why???

  • @natsunwtk
    @natsunwtk 5 місяців тому

    how do you have those UV Layout tools? I have Import-Export UV Layout add-ons enabled but it's not showing in the right tool bar like that

  • @shirazigs
    @shirazigs 10 місяців тому +4

    Amazing! Is that possible to teach the same thing but with with Blender Octane?

    • @creativeweb7396
      @creativeweb7396 10 місяців тому +1

      I would really like to see that too. I support the idea.

  • @user-nz2do5nd9m
    @user-nz2do5nd9m 4 місяці тому

    How can you add 2 loopcuts and approaching them to the edges with symmetry? I tried so hard to find an option or any tutorials explaining it, but so far without success. The only thing I can do is to bring the two loopcuts one by one to the end, than with Move tool I can put them exactly on place, but I strongly belive there is a better solution.

    • @mrletterhead13
      @mrletterhead13 Місяць тому

      I've also been trying to figure this out I came to the comments to see if anyone mentioned. I'll let you know if I figure it out.

    • @mrletterhead13
      @mrletterhead13 Місяць тому

      I figured it out, it's not actually 2 loopcuts. But he makes one loop cut, leaves it centered. Theny ctrl B or command B to bevel from the center to the edges evenly.

  • @lemmen7420
    @lemmen7420 10 місяців тому +2

    Hey arthur can we have the youtub channel of this guy ?

  • @giftmokaba4127
    @giftmokaba4127 4 місяці тому

    Good video but that texture part was not step by step, would’ve liked it if you took the body displacement unwrap and take it into photoshop export and show us exactly what you do after that because now I’m lost

  • @angelbracero4053
    @angelbracero4053 2 місяці тому

    hard to follow as a beginner. way too fast