There's a pretty annoying bug I discovered with this mission today where you can easily accidentally prevent the Mammoth mk.II from spawning by preventing the trigger for its arrival if you build a crane first instead of a power plant. See, you get two batches of reinforcements in this mission early on and they are triggered when you place your first power plant which gives you 2 wolverines and starts the Mammoth Mk.II spawn timer and when you place your first barracks which gives you a colossus respectively. If you build a crane first (which I imagine alot of players would do) it disrupts the logic and doesn't give the woverines or start the spawn timer no matter how many power plants you build after. Thankfully this doesn't effect the colossus reinforcement from spawning, afaik it spawns whenever you place your first barracks regardless of build order.
It would be amazing to have a realistic version of this game, take supreme commander 2 for example their maps are massive and bombardments can actually be fired really far
@@TheJarric ACt of war, the only thing slightly unrealistic were the weapons, like the viper SMG being huge, however I will admit I did enjoy, though the "US" or allies whoever they are called, their AT units caught me off guard as I was wondering where are their rockets, no their snipers carry AT rifles......
It's always heart breaking to see people make refineries and warfactories, but they don't build second ref, don't build 3 other harvesters for that 2:5 ratio, and then people wonder why they don't have any money... :(
I have the opposite problem, I tend to turtle and make a huge defensive base and have a fleet of harvesters coming and going and basically I slowly expand mini bases across the map until I build a huge force and launch a full all out assault on the enemy's main base. Now I miss CnC . I really hope the Tiberium Universe comes back someday. Or Tiberian Sun gets remastered, the atmosphere and story enthralled me as a kid. Peace through power! (or remasters haha XD)
@@JR-qo1kj "In the name of Kane." _"Kane lives in death!"_ "In the name of Kane!" _"Kane lives in death!!"_ "IN THE NAME OF KANE!" _"KANE LIVES IN DEATH!!"_ *"Kane... LIVES!"* _"YAAAAAAAAAAAAAAAH!!!"_ (chills, man... everytime... )
The design of the wolverine is....well, something. Why dont you go back to the model shown in the TibSun Cutscenes? Or take the one from RenegadeX? That one was way sleeker and faster looking, but made actuall sense.
Is it jusy me, or... are those Planetary Assault Carriers not doing anything? 😐 Like, I didn't see a single one engage in combat, deploy drone fighters, anything. *They just stood up there.* Is this a bug?
@@ExpertExterminators Colossus', but their Firehawks are pure anti-air so it's all they ever really need beyond tier 1. Besides, The ST in TE is campaign only, so balancing isn't too big of a factor.
There's a pretty annoying bug I discovered with this mission today where you can easily accidentally prevent the Mammoth mk.II from spawning by preventing the trigger for its arrival if you build a crane first instead of a power plant. See, you get two batches of reinforcements in this mission early on and they are triggered when you place your first power plant which gives you 2 wolverines and starts the Mammoth Mk.II spawn timer and when you place your first barracks which gives you a colossus respectively. If you build a crane first (which I imagine alot of players would do) it disrupts the logic and doesn't give the woverines or start the spawn timer no matter how many power plants you build after. Thankfully this doesn't effect the colossus reinforcement from spawning, afaik it spawns whenever you place your first barracks regardless of build order.
It would be amazing to have a realistic version of this game, take supreme commander 2 for example their maps are massive and bombardments can actually be fired really far
I like this game graphic so much. supreme commander 2 look more like RA3
try act of war its more semi realistic rts
@@TheJarric ACt of war, the only thing slightly unrealistic were the weapons, like the viper SMG being huge, however I will admit I did enjoy, though the "US" or allies whoever they are called, their AT units caught me off guard as I was wondering where are their rockets, no their snipers carry AT rifles......
@@Tucher97 yes no universal rockets in act of war
@@TheJarric Sorry but rockets are expensive but solid 50cals? Perfect
It's always heart breaking to see people make refineries and warfactories, but they don't build second ref, don't build 3 other harvesters for that 2:5 ratio, and then people wonder why they don't have any money... :(
I have the opposite problem, I tend to turtle and make a huge defensive base and have a fleet of harvesters coming and going and basically I slowly expand mini bases across the map until I build a huge force and launch a full all out assault on the enemy's main base.
Now I miss CnC . I really hope the Tiberium Universe comes back someday. Or Tiberian Sun gets remastered, the atmosphere and story enthralled me as a kid. Peace through power! (or remasters haha XD)
Depending on the field size 3:7 can also be necessary
@@JR-qo1kj "In the name of Kane."
_"Kane lives in death!"_
"In the name of Kane!"
_"Kane lives in death!!"_
"IN THE NAME OF KANE!"
_"KANE LIVES IN DEATH!!"_
*"Kane... LIVES!"*
_"YAAAAAAAAAAAAAAAH!!!"_
(chills, man... everytime... )
lol 16:04 "Daddy's home..."
The MK.II has always been my favorite unit
love this game. would love to see a new game like this on the ps5
Ive Played this mod for a long time. I never seen the colossus walker? Is it new? What version do you use?
The colossus can be bought from the tech lab structures on some maps.
Yeah, along with predators and zone defenders, nod and scrin also get 3 units like GDI does
I tired downloading this mod but it didn't work for me :/.
Is the game free?
Wait, is that "They'll never forget me" from the start spoken by Death Dealer?
Indeed it is
@@reddeadsmeg4379 LOL I get it, Ghost of Sydney, because Death Dealer is actually...
@@SuperFeatherYoshi Exactly :p
Is this a mod for just Tib 3 or Kanes Wrath as well?
How long has this campaign been in the mod? I've played through almost the entire base game campaign and I've never once seen all of this
These missions are fan-made addons, downloadable from the link in the description
there is some upgrades in the command center
this graphics much better than sc2
Is this on hard? I don't get walker reinforcement or wolverines, just the colossus reinforcement
Where i can download the mod and how to install it?The only thing i told like about mods is that are not balanced
This mod is very cool i wish someone could mod a replacement of the Mammoth tank to the Mammoth Mk.1 tank.
The Tiberium Essence mod works with the Kane's Wrath expansion?
Are the colossus unit on tiberium essence? Because I have it installed but never saw that unit anywere
For an unkonwn reason, this mod does not spawn the Archon on my PC. I guess I'm missing a file or another mod?
You might be playing on 1.6, you need 2.0
@@reddeadsmeg4379 Ok I'll try this, thanks for the info :)
The design of the wolverine is....well, something. Why dont you go back to the model shown in the TibSun Cutscenes? Or take the one from RenegadeX? That one was way sleeker and faster looking, but made actuall sense.
le jeux est plus beau que sur ma Xbox360 ^^
Is it jusy me, or... are those Planetary Assault Carriers not doing anything? 😐
Like, I didn't see a single one engage in combat, deploy drone fighters, anything. *They just stood up there.* Is this a bug?
I late, can someone tell me how to play this? I have both tw and kane wrath from steam. Thx
is that mod or just mission ??
How u get 60 fps ? I have 30 fps in a totaly shit graphic
I have been looking to download this game can you please help???
És de onde?
@zoom3000 want to play tib essence with me and my friends multiplayer? been looking for a few people to play with.
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what name game brother ?
Command & Conquer Tiberium Essence | Steel Talons Act II | Dying Sun
Hey, this is a mod for Tiberium Wars, name "Tiberium Essence" and thia is a mission for the mod.
@@zoom3000 thank you
@@zoom3000 how to make of instal mode like that ??
So they gave the Steel Talons mission set a Pitbull? Seriously? C’mon man give them a Tempest MLRS.
What ever Red Dead Smeg is doing (the missions creator) i just love
Tempest MLRS fits ZOCOM better because of it's all-terrain nature, same with the Falcon.
@@reddeadsmeg4379 Where do the Steel Talons get their Ground Anti-air support from besides Tier 1 vehicles/infantry?
@@ExpertExterminators Colossus', but their Firehawks are pure anti-air so it's all they ever really need beyond tier 1. Besides, The ST in TE is campaign only, so balancing isn't too big of a factor.
I have to get Kane's Wrath so i can download the mods!
This mod is for Tiberium Wars, not Kane's Wrath
@@reddeadsmeg4379 *!*
Astaghfirullah
Великолепно
Once again C&C fans slap EA in its face.
#EXcute2021
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