Wish you did more second phases since those are often the more threatening ones and I’m curious to see the lions deal with them instead, although admittedly this is a lot of footage already so thanks for that. All that being said she’s fine as a boss killer but we still have better options. Liked her the most on Damazti since they have DR and several bodies to hit, if we have more bosses like that she’d really shine (wish you did both Sarkaz knights at the same time as well for a similar reason).
@@IamHero_1337 Any operator can block for her, so a Surtr or Specter or even a Gravel will extend her range if they can block the enemy. Useful for the tougher ones a lion won't survive.
Emperor's blade has a gimmicky forced retreat. The only way to avoid that is to not be in range when he uses it (like the invulnerability offerend by Ch'en's third skill, or the right use of the anchor man whatever his name is).
Not sure what happened earlier but I got the notification for this at 3pm EST and when I clicked it it said the video was private XD Glad to see it's working now though great work as always ^_^
Video only shows first phases of most bosses so she isnt actually doing good as it seems, her damage is lower than most comparable dps units and her skill cycles arent the best either. Quite above avarage
In retrospect, her kit is pretty poorly designed imo, which makes me a little sad as i really like her design. I’m not a professional, but i’ll try to break down the problems i see with her, do correct me if i’m wrong. 1. Her skill 1 and 2 are non functional, skill 1 has no use at all due to her having one block and not being able to hold charges it leads up to virtually nothing, skill 2 while amazing on paper is awful in practice, the extended attack range will often preemptively trigger the fear from her second talent, wasting it. This is solvable by facing her away from the enemies, or putting a defender in front of her which are both pretty eh. Skill 2 sadly doesn’t lanehold anything either due to lack of aspd, block, and aoe so it also ends up being useless. 2. Attack gains from talent 1 are too small, doesn’t have much impact but a module could easily fix this so mostly a nitpick on my side. 3. The big one, skill 3 being wack for no reason, her skill cycling is horrid, so you want other operators around her for sp buffs, however that will end up reducing the amount of lions you will get when using her s3 which also looks like a waste, and putting a lot of ranged units close to her is also very impractical in most maps and making her only good skill a bit clunky as well, despite the massive damage. This could have been solved easily if the lions stayed until death instead, giving her a much better skill cycle. Again, take this with a grain of salt as i’m just a casual, but she seems pretty bad to me. However, if you like, go for her! Because she’s definitely really cool and fun is more important than power. But personally i’ll stick to Nearlter and Viviana.
Siege Alter is really weak... IDK why so favourite character in community become non-playeble not only as Vanguard, but as Guard too Margaret have 3460 True DMG on hit from S3 with 1.5 attack interval Vina gave 2771 True Damage on hit with interval by 1 second (+8 ASPD when she doesn't block) in IDEAL SCENARIO, where she have got ALL 8 allies around herself what nowadays is IMPOSSIBLE. I hated Muelsyse because there is not any good position where u will have all 5 clones, but here... here U need a square with 9 TILES, WTF?!
@@mauriciobuitrago7853 It's...not like it really matters...You don't need the lions. Sure, Wis'adel's summons don't block so don't expand her range, but since they're ranged units, you probably won't have any enemies actually go all the way back to those lions.
@@kikixchannel True. Still, not like it matters now. They did a HUGE disservice to Vina's release by having it be followed by Lappalter's release. I might just skip Vina :(
And this damage is without buffs like Warfarin or Aak
Throw in Aak S3 for insane deletion
Wish you did more second phases since those are often the more threatening ones and I’m curious to see the lions deal with them instead, although admittedly this is a lot of footage already so thanks for that. All that being said she’s fine as a boss killer but we still have better options. Liked her the most on Damazti since they have DR and several bodies to hit, if we have more bosses like that she’d really shine (wish you did both Sarkaz knights at the same time as well for a similar reason).
A question; does her true damage only work if her lions are blocking, or can it work if any Operators in her range are blocking?
@@IamHero_1337yes she can deal true damage on skill 3 the lions does is extend her range
@@dennisdacillo6516Oh, ok. I thought it worked like Nearl S3 where her summon had to block to deal the true damage. Thanks!
@@IamHero_1337 Any operator can block for her, so a Surtr or Specter or even a Gravel will extend her range if they can block the enemy. Useful for the tougher ones a lion won't survive.
@@slonik0002 Gotcha, thanks!
That's hilarious how she beats all those bosses from latest chapters, but still loses to the weakest version of Emperor's blade
Every operator has their weaknesses after all.
@@AWildRaito Except one...
@egorbessonow2121 reflect damage:am I a joke to you?
Emperor's blade has a gimmicky forced retreat. The only way to avoid that is to not be in range when he uses it (like the invulnerability offerend by Ch'en's third skill, or the right use of the anchor man whatever his name is).
Not sure what happened earlier but I got the notification for this at 3pm EST and when I clicked it it said the video was private XD
Glad to see it's working now though great work as always ^_^
Thanks as always for watching. Yeah I had to reupload the video because I forgot to add the stats of enemies, sorry for that.
@@DeathRusherYT All good 👍
And I definitely wouldn't miss a video with the Queen
The editing is top notch ❤
Video only shows first phases of most bosses so she isnt actually doing good as it seems, her damage is lower than most comparable dps units and her skill cycles arent the best either. Quite above avarage
Wonderful. I can't wait till she comes out on global.
In retrospect, her kit is pretty poorly designed imo, which makes me a little sad as i really like her design. I’m not a professional, but i’ll try to break down the problems i see with her, do correct me if i’m wrong.
1. Her skill 1 and 2 are non functional, skill 1 has no use at all due to her having one block and not being able to hold charges it leads up to virtually nothing, skill 2 while amazing on paper is awful in practice, the extended attack range will often preemptively trigger the fear from her second talent, wasting it. This is solvable by facing her away from the enemies, or putting a defender in front of her which are both pretty eh. Skill 2 sadly doesn’t lanehold anything either due to lack of aspd, block, and aoe so it also ends up being useless.
2. Attack gains from talent 1 are too small, doesn’t have much impact but a module could easily fix this so mostly a nitpick on my side.
3. The big one, skill 3 being wack for no reason, her skill cycling is horrid, so you want other operators around her for sp buffs, however that will end up reducing the amount of lions you will get when using her s3 which also looks like a waste, and putting a lot of ranged units close to her is also very impractical in most maps and making her only good skill a bit clunky as well, despite the massive damage. This could have been solved easily if the lions stayed until death instead, giving her a much better skill cycle.
Again, take this with a grain of salt as i’m just a casual, but she seems pretty bad to me. However, if you like, go for her! Because she’s definitely really cool and fun is more important than power. But personally i’ll stick to Nearlter and Viviana.
Siege Alter is really weak... IDK why so favourite character in community become non-playeble not only as Vanguard, but as Guard too
Margaret have 3460 True DMG on hit from S3 with 1.5 attack interval
Vina gave 2771 True Damage on hit with interval by 1 second (+8 ASPD when she doesn't block) in IDEAL SCENARIO, where she have got ALL 8 allies around herself what nowadays is IMPOSSIBLE. I hated Muelsyse because there is not any good position where u will have all 5 clones, but here... here U need a square with 9 TILES, WTF?!
Because she is lane holder not a boss killer
No she's more towards a high threat killer type but even then she's only ok with it nothing amazing
She sucks at laneholding
Wait. I have this unit. Doesn't touch it since it's not potential upgraded. I only upgrade the 5 potential units 😂
Ну...не вау...длился бы навык дольше,может она бы и была отличной,а так...среднячек
Hmm kinda weak but well what interested me wasnt this but her awcond skill spnit doesnt matter shes not a very good boas killer
We cannot pair it with Wisadel isn't it? Unless we don't care about the lion summons
You can, just need to mind their placing so Vina's summons don't overlap with Wis'; and given Wis' humongous range, that's not too difficult to do
@@mauriciobuitrago7853 It's...not like it really matters...You don't need the lions. Sure, Wis'adel's summons don't block so don't expand her range, but since they're ranged units, you probably won't have any enemies actually go all the way back to those lions.
@@kikixchannel True. Still, not like it matters now. They did a HUGE disservice to Vina's release by having it be followed by Lappalter's release. I might just skip Vina :(
She's a bit underwhelming but at least Jesselton gets recked as always, lmao
Explain how is that underwhelming wisadel brainrot player 😂
How the fuck does she underwhelming?
Bros brain is full of Wisadel shit, everything a milisec below Wisadel be like "sHe's A bIt unDERwhElMing"
Bro you realize this is a true damage unit
I also thought she'd be a bit more broken but calling this "underwhelming" is nuts...