Does GTA 6 really need a huge map?
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- Опубліковано 27 кві 2024
- The map is probably what people exist most if it comes to GTA 6, but does it need to be huge to live up to our standards?
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We don’t need a big map for video games but if they’re gonna milk a game for a decade, it would be nice to have more to explore.
Like Yakuza saga?
True as F
@@D.V312 Yakuza maps had content in them, I wish the same for GTA 6.
They could ad more things over time to fill it
Controversial take:
GTA V's map size was fine. Making Paleto Bay so boring was its only flaw. Have another city as large as the city of Los Santos in the top of the map and the map would have been perfect.
As long as it’s huge enough to fit everyone that’s robbing me daily
Facts, now let me steal your Pink diamond
LOL
U a bad man.
when is the next panther ?
Dont you dare buy the Sinsimito tequila again
I'll tell you what GTA VI needs ... A second trailer.
lol
Patience..
@@incredimixerchannelofficial What's that?
@@Comoisseur Edible
Wait 3-4 months
"GTA V was developed with for the PS3 and the Xbox One Generation." Do you mean the 360?
Yeah I knew I wasn't the only one who caught that.
i knew something was off fr.
☠️☠️💀💀💀
faulty ai
"faulty ai" nah this is written. It was a mistake. Breathe. Calm down. @@Nitroh-
If they are going to milk the game, they have to expand the map more in some updates at least.
They already made liberty city in the GTA V version of RAGE but scrapped it because of GTA O. They need to add cities if they milk it for 10 years again
They could have expanded the map by simply opening up new indoor areas to explore.
I never understood why they put time into these areas for single player missions only to lock them up for the online portion. Especially looking at you RDO....
If having less assholes per lobby helps save game memory for stuff like that then let's goooo!
Expanding the map in updates sounds more like a burnout thing, not a GTA thing
@@bubz4196what’s RAGE?
Bro is acting like they haven’t done anything lol
It doesnt NEED a large map, but having vast swamps, vast forests, farmland, etc would be nice for immersion sake. Either way, we've basically got confirmation that it will be larger based on leaks and etc.. I'm excited to see how it is.
I really want a big forest to explore, I was always quite disappointed with how small the Chilliad Mountain State Wilderness was
It was a ps3 and 360 game, it was the max they could do@@arcticwolfy1573
@@arcticwolfy1573 If they gonna make a version of Orlando,they could ''cheat'' and put Ocala National Forest in between them.These areas are at their best when the're in between cities,like in San Andreas
Ngl NFS Heat has a lot of places that look similar to some of the areas in the leaked GTA six clips
The biggest mistake they made was that there were only a couple of roads to get from South to North and it all felt the same.
Short answer: Yes
Long answer tho???
@@royale76200:00 - 10:17
@@royale7620I guess so because San Andreas was the only GTA to have multiple cities, so im guessing fans want it in GTA 6 too
@@royale7620immersion, field for random events to take place in, longer roads to really feel the speed, etc. EVERYTHING will be better with bigger map
@@alkhoaja This.
It does not matter if the map is big, if there is barely anything you can do in it, and if it offers so little.... like the map of GTA 5. Most of the map was empty space with barely any enterable buildings, it just felt so static and dull.
That was my gripe with Blaine county. You could’ve added passive activity like hunting wildlife, or for exploration, have hidden entrances on the mountains that leads to secret bases or just nice places for treasure hunts. Grapeseed and Paleto bay is useless because there’s no explorable buildings there and it’s lifeless. RDR2, it’s a gigantic map but every town you go to, there’s an activity you can do and even in your commutes, there’s random events that you can interact with. In GTA story mode, there’s barely any of that.
that was my issue with just cause 4. it has a HUGE map with different biomes and weather etc but absolutely nothing to do
@@the-ironcladWith Trevor you can hunt bruh and with Michael you can search for submarine remains or toxic waste. Although those activities are quite boring
@@MuteCrimsonthey really should’ve kept the bases like how just cause 3 was
@@the-ironcladso basically you want it to be more arcade-y. Yeah?
We’ve waited for over 10 years. We deserve a huge map filled with loads of things to do. The amount of money they’ve made from gta online. Us fans deserve it
That simple, enough said, perfectly said, nothing more.
The problem is it'll probably be a huge map with almost nothing to do like gta 5
Either you buy the game or not rockstar doesn’t owe you anything
@@thelastant8366 this.
I think that's what's going to happen. Bigger map, more things to do/explore. For sure.
Aslong as we don’t get shit like flying bikes i dont mind a single decision made by rockstar
Watch the game turn back to the 2D viewpoint.
@@Uuuuuuuuuuuuuuuuu01 Given how popular drones are now, I can imagine a mission referencing GTA 1 and 2 by you flying a drone over your character.
Watch as they make a GTA+ subscription be mandatory to play the game, and everything in-game requiring real life money to be bought.
(And there will "free" things like clothes, cars and weapons, but they will suck)
@@pedinhuh16they aren’t stupid. That would flop the game. No game has this hype they can’t afford to fail. GTA fails that’s belly up. No shot it happens they didn’t spend so much time developing just to make it a shitty experience like that.
That really broke the game
Yes it does, i love the long drives, we have taxi anyways, as long as it's filled with details and stuff to do in a meaningful way
Yeah one thing I love about GTA games is just driving around the map, so for that I love if it’s big
we gonna wait for gta 7 for like infinitely years, we NEED a bigger map to explore longer
good news if you were born +2010
bad news if you were born -1980
Year 2035
@@Lupo32who's to say you won't die young?
@@gilpetperdon9831
True .... guy I went to high school with
Was gunned down after a new years party.
Got shot in his torso
@@gilpetperdon9831
Welp .... they are gonna have to use caution !
That's like saying. "Does the earth need the sun?'"
I want to drive a truffade a 220 mph+
What's that mps bullshit, do you mean 300 km/h?
@@ThePindar What's that km/h bullshit? Don't you mean 88.000 gigawatts per hour?
@@Sir.Lil-NubStubs What's that KM/H bullshit? Don't you mean 2.7797e-7 lightyears?
@@ThePindar he's talking about miles per second not per hour
i want airports on opposite sides of the map so that owning planes and hangars actually has a purpose beyond flying around for a few minutes just to end up going nowhere
We need a big map so it doesn't get boring
Except a bigger map also means more empty areas with not much going on. You can't have a big map that's also very dense. Not at this point in time anyway.
@@-sanju- RDR2 had a big and dense map
@@VerminSupremeFanPage rdr2 map was same size as GTA 5
@@xers6704 Empty?? you never played rdr2 in your life lmao, You can literally spend HOURS exploring every corner of the map, finding unique objects, special missions, interactions with NPCs, animals, food... Its the MOST full map in gaming and im not exaggerating, you will never go explore and find nothing
@@-sanju- a dense map is easier to scale up once you have already built a small dense area. objects and clutter and textures can easily be used again. given a budget of 2 billion there's no need for a small map. it can be big and dense
I hope it’s not just mostly evergreens and swamplands like in GTA 5 as most of the map is mountains that nobody really explores and goes there. There should be more cities to be explored then just the main land, Vice City
I saw this poster sort of thing can’t guarantee it’s real but it had about 9-12 different places which looked like cities to me
I personally spend more time out in Blane county than I ever do in the city
@@HotCakes456Where you saw it ?
@Kyle_Be_Bussen1426 That's weird.
@@Kyle_Be_Bussen1426Me too
Execution is more important than size. Even though the GTA 5 map is very sprawled out with a lot of wide open spaces, there are very few places that actually feel remote. Like, there's no spot in the desert where you feel like you're in the middle of nowhere, with no civilization in sight. I feel like San Andreas did a better job at this, the shorter render distance helps a lot for this.
Ac origins does a good job in that regard, the sand dunes make you feel like you're really in the middle of the desert
512 mb of shared vram and memory was their budget.
Yes. It does. If the game is going to last us like 15 years until GTA 7, we need a big ass world lmao
a big ass world of nothing going on
@@b.1570GTA 5 was 10 years ago. Look at RDR2, it’s a little bigger than GTA 5 yet it’s densely packed with content for a world that is mostly just nature and wilderness. GTA 6 is likely to be bigger than both games and expect the content to be there
@@SonGokuuuuuuu rdr2's map is a little smaller
@@dudemp4 No it isn’t. Misconception and this was detailed on GTA subreddit. RDR2’s is bigger per square km but not by much
@@SonGokuuuuuuu I can see the point on that on the wilderness aspect RDR2 trully managed to make it such an great world by it's setting. I still rather a map in small scale but with more in depth literally. activities, having interiors to access, interacting in the enviroment even levels of destructible. like crashing into a store with a car for an instance. random events while roaming, interacting with npcs and so on.
My point is my ideal world map is a world not significantly big in a large sense but richer by it's little details.
From making funny meme type GTA videos from top tier documentaries regarding Rockstar and GTA 6.
Both content styles are so well made and great too
Even the memes were of surprisingly high quality
More detail would top a larger map IMO, and by that I mean enterable interiors and interactive events, RDR2 nailed it with the ability to revisit people you've met early in the game and their story will adapt to in game events... I mean that was AWESOME
Tho bigger map is also essential. Having a map that feels small is one of many reasons GTA 4 flopped in community's eyes
u literally a verified gta nerd u telling me u didnt hear when they said 70% of the map will have enterable interious and the leaks said it was about 1k+ random events
@@BLET_55artem55”GTA 4 flopped in the community’s eyes” lmfaoooo
@@iCookCrystalMeth idk if you're caught in 4's bootlicking bubble, but 70-80% of GTA fanbase dislikes 4 for being gray, serious and overly physical (like cars swinging like boats in a seastorm or NPCs flying 60 meters from a punch). I'm neutral about it
Nah, I hope the map is huge, so that they can finally fix the top speed issue. In GTA V, a multi-million dollar hypercar with 1000hp only has a slightly higher top speed than some average NPC car. They artificially limited the speeds so hard because if you could drive at the actual speed of the car, the map would feel very small because you could cross it in a really short amount of time.
Making the map larger allows them to increase the top speeds of vehicles, which will make driving/flying, which is a big and important part of the game, feel a lot more realistic.
And if they made the map bigger, it doesn't mean that the vehicles will be faster, It really helps rockstar to make the map feel big, if they increase the speed and the map, the map would this feel the same size as GTA 5 again
The map will be bigger, and with same speeds so players notice the difference in the map
This video is actually so well made. I’m amazed! This definitely deserves more attention. Good work man keep going!
I love how you went from meme videos to professional, high edited videos. Keep up the amazing work ❤
Well they doing the Bonnie and Clyde theme . So they have to have a big map because they was on the run a lot. I think we will have more robbing missions than more killing missions in the game. And I don't never see nobody talking about this but my pitch for an antagonist in the game will be someone that Jason and Lucia trusted he or she was a undercover informant working with the police. And I will want the betrayal to be just like how Lance betrayed Tommy since the game will be in vice City again
There’s a specific number of channels I know I’ll watch the video from start to finish without usually even skipping the in video ad because they somehow have the charisma to make it interesting. This is one of those channels! Epic job man kudos!
This format of longer and more complex videos is so unexpected coming from this channel. I love it!
I mean, the expectation of having bigger aspects in a game is normal for sequels, but we already saw that we can probably have a smaller map that's filled to the brim with minute details and interiors like GTA 4's Liberty City, I wouldn't be surprised if they go to a more "quality over quantity" approach with GTA 7's map
Having small map is one of the reasons GTA 4 flopped so hard in community's eyes. Slow cars, barely any room to even drive, random events are few but NOT FAR in between, which feels stupid. Tho in GTA 5 the map really feels like a stage decoration with how little interiors there are
I used to think that. Then saw how RDR2's map is bigger than GTA V's and filled with minute details.
I hope they add detailed from old gta’s like the ability to walk into restaurants , the ability to go to the gym and work out, ect.
I remember this channel because of memes and gags when a new update came out. What you did here is near a perfectly video analysis of a serious topic for gta. The video is so well edited and you can feel the love and work put into this. Huge work you did here MMI!❤
What a Quality Edit. Congratulations.
Yes, it does need a huge map
No, it doesn't need a huge map.
I agree one of my fav things about gta games in general is exploring, finding easter eggs, roleplaying and it be amazing rp and exploration for a bigger map
It’s definitely a divided opinion I personally adore when any game as room to use than closed up maps that force you to do the same things over and over again
Yes it does @@Mitch93636
Unless you like to driving sports cars and supercars that can only do 150mph at best.
Capped top speeds needs to go, and so it does needs a large map to accommodate.
Guys, we are going to have GTA 6 for 15 years before we get 7. IT NEEDS TO BE A HUGE MAP!
I wholeheartedly agree. A map as long it has something worth exploring or with activities to do it's better than just being big for being big. Reminds me how awesome was the map of Stilwater in Saints Row 2. Probably had the same size of Liberty City, but it had so much places to explore and fool around with very diverse districts and lots of interiors. If they can leave some areas worth of expanding in the probably 10+ years we're going to be in GTA Online 2 guess could be worthy to have space for new places.
I really hope no stone is left unturned with map design. Every area of the map should have things to do. The 'florida keys' for example could have mansions to rob, unique items in specific stores (only available there), unique areas to fish where there are unique/expensive fish, maybe a gang you can do a heist on, maybe a nice yacht with criminals where you can rob it and keep the yacht, rare hidden items to find, unique businesses you can manage, a sea plane on the southern tip that you can use to fly passengers with and make money, clues that start new missions, hidden side missions, things relating to the main story, special black market dealer, drug labs you can operate, mansions you can own, etc..
i just watched a Kalshi AD without noticing it....💀💀
yup that was the smoothest transition ever 💀
GTA 6 is going to change gaming...
We'll see. RDR2 was a big hit but it didn't really change the industry in any way.
@@-sanju-rdr2 is nowhere near as big as the gta series
@@EVERYTHINGPHONK Sure but it's still huge. RDR2 is currently the 7th best selling video game of all time and that's a big feat for a mainly single player game.
@@EVERYTHINGPHONK rdr2 is the seventh highest selling videogame
@@-sanju- I think it set a new high standard for open world games. But I guess it didn’t change the industry because other game companies aren’t going to invest that much time, money, and people into making a game that huge. Rockstar is pretty much the only company willing to make a game like that. Maybe CD Project Red too, but after Cyberpunk, not sure if they will do it again, it took them way too long
Your videos are so well edited.
Amazing job as always!
Your long videos are a work of art. Your short videos give me a good laugh. All i can say is you are my favorite GTA youtuber
1:48 I feel like more could have been done to mirror park.
My favourite part of the map and we STILL CAN'T buy a damn house in there
@@BLET_55artem55 fr
Controversial take:
GTA V's map size was fine. Making Paleto Bay so boring was its only flaw. Have another city as large as the city of Los Santos in the top of the map and the map would have been perfect.
I think Paleto Bay is OK, but another town, bigger than that along the north east - east, would have helped the map tremendously.
Amazing video dude, love the effort you put! I am sure Rockstar will do a great job with GTA VI as it is their biggest project. There were some discussions on Reddit that they will keep updating the map over time but personally I don't see it happening.
Amazing work, the video looks like a professional documentary, really excited for the video about the next trailer!!
„Bigger doesn’t mean better“
People love to forget this
yes the bigger the map the more content we'll get
The amount of content is fixed, it can't magically increase. The only thing size changes is the content/area ratio. The bigger the map, the more space in between points of interest. If bigger map = more content would be true, games like the crew would have 100x the content of all GTA's and Elder Scrolls games combined.
@@Ruzzky_Bly4t1 yes it does small maps can get crowded and too packed with content in such a small map take for example assassins creed unity so much content packed in such a small fucking map that doesn't make for good gameplay (still a great game though)
2 the reason games like the elder scrolls and the crew don't have much content when we compare it to the map size is because the developers intentionally did that if they wanted to add content they can put almost limitless amounts of content because of the size of the map if they fill up an area they always have another area they can fill up with content something smaller maps don't have because they don't have many areas compared to bigger maps smaller maps are limited compared to bigger maps plus bigger maps have more easter eggs because you can run out of areas to fill up with easter eggs in smaller maps but in bigger maps you can almost never run out of areas to fill up with easter eggs if we take the amount of easter eggs put in a bigger map and put them in a smaller map the map will be so filled up with easter eggs that'll make the map so filled up with easter eggs that everywhere you look there's an easter egg then it's not really an easter egg isn't it and big maps offer a challenge to players to find easter eggs because of the size of the map and how many areas the developers can put the easter eggs in smaller maps easter eggs are usually found in like 8 seconds
3 size itself is content like take mount chiliad for example it has almost no content yet people always visit it because of many reasons like it's tall size or it's easter eggs ramps and many more reasons plus some gta players like exploration including me and exploration needs bigger maps and even more gta players like just driving around also including me and driving around needs bigger maps you don't wanna just keep running in circles around the map
4 please read my comment fully and don't just focus on one point
@user-cs2mx4lt3q My point is absolutely true and undeniable, it's bizarre to claim otherwise. Content and map size have nothing in common whatsoever, there are games with bigger maps than Earth. You just interpreted my comment wrong. I never claimed that a smaller map is better. I like big maps myself. And size is a quality in itself. But the commenters' logic is "bigger map = more content", which is false. And sorry to disappoint you, I scrolled straight to point 4 and didn't bother reading your comment. My bad.
@@Ruzzky_Bly4t come on you didn't even read it 😂 you literally just said "nu uh" (yes this argument is a waste of time but if you don't bother responding then why comment in the first place?)
@user-cs2mx4lt3q Alright, I read your previous reply. Looks like somebody is a *very* big fan of easter eggs, huh? A big map is good because you can fit more easter eggs in there, and if you would put these easter eggs in a small map, the easter eggs would be so close together that finding the easter eggs would be too easy, so what's the point of having easter eggs in the first place. How can I not focus on one point when 70% of your comment is about easter eggs?? Ok, if you want to go on a grand adventure in search of these things, go for it. I never searched for easter eggs, so don't share your passion. And I'm utterly disappointed that your reply doesn't relate to mine whatsoever. 😕 I said that the commenter would be wrong to assume that a bigger map offers more content, as the content is not scalable with map size, unless we mean that a mountain with no quests and NPCs is content (I guess if we add an easter egg or two, you would be delighted to spend hours exploring that rock). But, ok, let's go off on a tangent if you want.
"Exploration needs a big map". The game with the best exploration that I played is Fallout 4 (didn't play the others), which has a tiny map. But because you only move around by foot, and it's packed with content and structures to explore at your own pace, it's a ton of fun. Exploration is also the main way to get loot, so game design is on point. Minecraft, which is the game with the biggest map that I played, offers a fraction of that. Sure, you can walk in one direction for 10 hours if you want, but that adds nothing. The exploration is fun, but not comparable to a saturated, hand-crafted experience like Fallout 4. The witcher 3, a masterpiece, has pretty bad exploration with a much bigger map. Because there are few points of interests other than the question marks, so things are scattered around too much to dedicate time to simply exploration. If you can move by car, just scale the map to accommodate for that. Obviously, you need a much bigger size for that.
I agree that nature should be huge and it's fine if it is empty. For instance, I'm still waiting to see a game with realistically scaled mountains, so climbing one is a journey in itself. That doesn't work if the mountain takes up your entire map.
A big map requires a compact, main center of activities though. Otherwise, moving around takes too much time. And fast travel sucks, I never use it. You lose immersion, sense of scale and direction from it. I had to use it in the witcher 3 though, because moving around took so long. Cyberpunk got the scale almost right I think, although it would be great if the city would be 2-3 times bigger to really make it seem like a metropolis. So the ideal structure in my opinion is a smaller compact core, that doesn't require fast travel, and a huge expanse on the outside to add scale, with some scattered points of interest and quests to journey out if you want to. But the main map (the core) can't be too big, otherwise it gets boring to move from place to place, and there is less detail if developers are spread more thinly.
I do not agree with the video that gta 5 is the ideal map size. I'm pretty sure the witcher 3 has a bigger map, and you only have a horse. So something like 5x the size of gta5 would probably be better.
That was one of the hardest intros I've seen and it instantly hooked me on the video. nicely done
Jesus, the production quality on this channel has exploded, great work dude!
Simply yes, because if we're going to be here for the next 10, likely 15 years until the next game- I'd rather it be as big as possible for the most possible fun and experiences to be had. Not only just for me and my friends to play and goof around, but online content creators that will be here for the next decade plus making videos.
You seem to think that the bigger map is directly equal to more fun, and that's just not true
I don’t understand people who say “Map doesn’t need to be large it needs to be dense”
Well for how long we have waited for GTA VI, it should be both massive in size and dense and diverse too, with lots of enterable building, every time Rockstar releases a game I expected them to blow away the competition, I hope they do this again, at least 2 Big cities with 4 small towns/county, and Swamps, a Massive Lake and some forests, and make a map as such where exploring with Boats/Jet skies would be nice
GTA6 being the same size as GTA5 but more dense and detailed would be perfectly fine tho. But obviously theres nothin wrong with expecting more since RDR2 is massive AND detailed, although its way easier to detail an old world than the modern world
That's not possible though. Not only are their resources not limitless but they also have to keep modern hardware limitations in mind. There is no way to make a game with a massive open world that is also very dense with loads of explorable buildings unless they are going to divide the areas and put loading screens between them. Though even then they would still be limited in what they could do.
@@-sanju- Are you living in the past, you don't need loading screens. Also world streaming is a thing. it can be infinitely big and not cause a problem, especially since modern consoles and pcs use SSDs so world streaming is faster and easier. There is absolutely a way to make a dense, and large map work on modern hardware.
@@luigiwiiUU it wouldn't be "perfectly fine" for a map size of a 7th gen game on a 9th gen console. the map of GTA V isn't bad by any means but its very small compared to todays standards
GTA V's map was big but not dense. Yet RDR2s map was big and dense. Odd.
Y’all make such great content, always looking forward to your uploads 🙏
The quality of these videos are increasing by every upload and I love it really the S tier video editing and overall content
Yes, GTA does need a huge map because I'm legit tired of driving sports and supercars with capped top speeds...And don't even get me started on airplanes.
Also, the fan made map so far doesn't look that huge, but at least it doesn't commit the foolishness of only having one part of the map being interesting like it is on V.
Just do what they did for rdr2, big ass map where if you go off the beaten path you always see something cool
As always, majestic musics, incredible video. Keep up the good work !
The production value of your videos is unmatched. Amazing job. 👏 👏 👏
The map has to be bigger. Flying must be worth it. Additionally they should make planes faster.
GTA VI technically doesn't need a huge map, but for our own sakes. It should be at least bigger than GTA V's map.
Of course. If game releases with a smaller map than 5 it wouldn't be acceptable.
the editing is so fkn good..
great video! :)
If the game is gonna launch 12 whole fucking years after GTA 5, the map better be ginormous and have 12 years of dev work worth of content
No way they worked on it for 12 years. They had all their studios working on RDR2 they must've started around 2018.
@@sarcasticsaber8902 they literally started work on GTA 6 in late 2013, there’s actual proof in leaks, you don’t know what you’re talking about
@@KickTheBabyKAF Proof in what leaks?
@@sarcasticsaber8902 just stop, bum
@@KickTheBabyKAFthey started in early 2017.
Acessible interiors are a must, for me. I started playing GTA IV and it's cool that we can enter some places. It makes the city feel bigger without the need of extending the map.
The production on this vid is crazy. Thanks!
Loving these longer high-quality production videos 🔥 The larger the map the more will get neglected, that's inevitable. Best to keep it at a decent scale and offer near full immersion with enterable buildings and random encounters with residents. For example, deliver your product to this apartment, somebody jumps you and takes it, then you have to run through the building, maybe jump across roofs, etc.etc. Then in another random event you're wrestling the Florida alligator.
We actually don't need big mao but need the lively hood in over world and multiple city
density and size, picking just one is slow brained.
Me personally i hate big maps especially when you have to go from one side to the other
Call a taxi
So you waited ten years just for a small map?😳
@@richardnester7203 you cant call taxis during missions
@@IsaacLuna-hl3dd no i waited 10 years for a detailed map with reasonable map proportions
I don't get it? That's what make the game more depth and fun??
They don’t just make a big map to make a big map. They do it because they want to do more than a city but an state and i know they will add a lot of possible side activities and things to do around the map. Rdr2 was pretty big for an map to go across with an horse but you actually had reason to go almost everywhere except maybe new austin but even then you have so special interactions and easter egg there.
i look forward to these more now than any other video being produced
finished watching the video
And what?
So you finished a 10 minute video in 6 minutes? Ah yes
Same.
ITS BEEN ONE MONTH SINCE THE LAST MEME VIDEO
Yo where did you get your pfp from?
I usually don't comment on UA-cam videos but I just had to let you know how amazing you're channel is. Your videos are emasculate! The quality, preparation, and information you put in your videos are insane and I bet it takes A LOT of work to create content of this quality. You always make me feel like I'm in for an amazing experience when I watch one of your videos. Please keep making content I greatly appreciate the work you do and you inspire me so much to make great quality UA-cam videos. I am so hyped for this game and I can't wait to play it alongside the whole world. Thank you Mors Mutual Insurance for being so awesome! Your hard work does not go unnoticed. Hopefully, I'll be insured by you in GTA VI!✨
Mors Mutual becoming the best GTA place for we didn't ask for it but needed it. Still good to know for the fans. Keep up the good work.
GTA 6 will probably have to last next 20 years so the bigger the map the better...
The bigger the map the bigger exploration and freeroam
Not necessarily. The bigger the map the more wasted space. Quality always trumps quantity.
Or maybe you feel ghost recon wildlands had a better map than gta5 🤷♂️
@@shalindelta7nah, look RDR2 The map is huge and alive thanks to random encounters and animals. If GTA 6 has that it will be a good map
@@shalindelta7 knowing its Rockstar creating the map makes me want a bigger map.
@@D.V312 yeah, but RDR2 had horses, not cars. If RDR2 had cars, the map would be too small
@@D.V312 Yeah, but sadly there is that "If" in your sentence.
My problem with games like gta5 or cyberpunks maps is there isn't anything to do outside of missions. Sure there's plenty of missions to keep you busy, but I want more bars, clubs, or just enterable buildings in general, otherwise the map just starts to feel like an empty backdrop. Rdr2 got this right, you could spend hours just wasting time, exploring, hunting, gambling, drinking at the bar, talking to npcs, robbing stores, it made the world feel more alive
every video you make you put so much effort into it you deserve more praise and views.
Dude, you create such high quality content.
Damn, I love your edits.
Loving the documental type videos. I cant wait to hear ur opinions when gta 6 releases
This video is beautifully edited btw ❤️ but wishing for a “bigger” map isn’t too far fetched since they’re consistent trend is upping the size of the map from their previous title and they’ve had over a decade to work making it as intricately detailed as possible.
Yes it does. Considering how long these games stay around it makes it amazing to have a HUGE map and it's fun if you like flying and driving.
If there's multiple cities, and it's deep to explore then sure. But if it's empty like 5 then I'm gonna be so sad.
I have faith in R* delivering though. None of their mainline games have failed us.
I need a big map to fully learn it like i did with gta 5 for almost 10 years.
To know every rock and tree.
Simply because I like to go anywhere for a long time and find something new every time.
Do you remember RDR 2 ? That's what Rockstar can do, and that's what i'm gonna do for a few years after release.
Man I love the voiceover, such a really unique voice
May I just say how smooth that transition was, that takes skill, so, props,
A long video from LS best insurance is a blessing
Thanks for another interesting watch MMI. I'm not concerned with map size as much as I am with how many places will be enterable, how many activities can be done, and more selections of mini games.. If they took all the mini activities from all the other games and put them in, it would be exceptionally fun.
I hope the interior exploration is huge. One thing I always loved about GTA IV multiplayer was finding different interiors to run into and have shootouts with other players/cops. It changed the dynamics of the fight vs being out in the open. Having a ton more options in VI to enter will make the game last a lot longer as you’ll likely continue to find new places to explore.
such a high-quality video, nice!
The quality of your content is crazy
Oh no quality gta documentary video maker is back
It's been 20 years since a game made me feel like I was driving across a state like San Andreas, GTA V didn't give me that satisfaction when I drove around the island so hopefully having another major city or multiple state highways are on the cards
The concept of having all known GTA cities in one map should honestly be for a GTA Online stand-alone port. It’s something that I hope to see in the future and something that should probably help out any continuity errors GTA 5 has had since the future vehicles were revealed.
Yes. And with fully accessible interiors. As well as a wealth of subterranean features and physical weather phenomena. Otherwise it may as well just be a new update for online.
Keep making these kinda videos!
My thing is that at least 60% of the game will be forest,a few hills and a the rest being entirely swamps and mangroves and 40% being cities and towns but rockstar will find a way to make use of the empty spaces on the map bcuz they managed to successfully do it in rdr2 which had a ton of empty spaces but they wisely managed to put fun and intriguing content there is no doubt they would do the same fr gta 6
I really love how this channel on the outside looks like a meme channel, but sometimes have genuinely high quality content
GTA 4 got me the biggest memories and I hope that GTA 6 will do that too
Make it as huge as possible. Goanna need all the content and exploring you can cram in the game, seeing this will be our gta game for the next 20 years.
the edit skill in this video is awesome.
Fwiw, if RDR2 is anything to go by, "world events" don't necessarily mean full interaction. These are generally comparable to scenarios in GTA V, albeit with a bit more immersion. Although I don't doubt basketball will return, a world event being called "basketball" doesn't really confirm it will actually be playable. Could just be some peds interacting as such. Many of the events in the leaked footage actually had "non interactive" tags next to them. Some are collectibles/discoverables and some are "secrets", likely comparable to some of the exclusive Strangers and Freaks and/or Random Events in V.
In RDR 2 you always have an option to just observe or interact in multiple ways with the random event tho
You make such good videos man
I love these small documentaries
love these high effort videos
That's some crazy video editing.