Transfer Metahuman Animator/Faceboard to ANY CHARACTER

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  • Опубліковано 27 вер 2024
  • In this video I will show you how to use the metahuman face board/ animator animation in any characte you like :)
    Make the board work with head control and follow the character:
    • Fixing the faceboard c...
    Blendshapes Names:
    dev.epicgames....
    #3d #metahuman #customcharacter #facerig

КОМЕНТАРІ • 11

  • @louvlina
    @louvlina 3 місяці тому +1

    I just wanted to thank you because i really think you saved a big part of my life with this tutorial, thank you so much for your high quality work, really thank you so much

    • @spaceorcastudio
      @spaceorcastudio  3 місяці тому +1

      thats why I put the infor out, even if I don't have to much time to make a pretty video, I'm glad it helped

  • @lucassculpt
    @lucassculpt 27 днів тому +1

    Have some detail when export and import the mesh and rig to unreal engine 5 ? I would like see more details about it .

    • @spaceorcastudio
      @spaceorcastudio  26 днів тому

      ok, I will check it and post a little update!

    • @spaceorcastudio
      @spaceorcastudio  26 днів тому

      but it's just standart unreal export, just pay attention to have head and body split

  • @louvlina
    @louvlina 3 місяці тому +1

    is it necessary to configure shape keys ?

    • @spaceorcastudio
      @spaceorcastudio  3 місяці тому +1

      Yes, you have to have them in your character

    • @louvlina
      @louvlina 3 місяці тому

      @@spaceorcastudio okay thank you very much !

  • @martinsfi2ho
    @martinsfi2ho 4 місяці тому +1

    wow 🤩 look at this

  • @CGIMati
    @CGIMati 4 місяці тому +1

    Great

  • @alucardbasterd3413
    @alucardbasterd3413 4 місяці тому +1

    Marvelous!