Houdini 17 Quicktip: Colored Smoke

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 10

  • @AlexOnyshchenko
    @AlexOnyshchenko 5 років тому +4

    I'll wait here till you get around 10k subs. Great job, tnx for a tut :)

    • @sevfx
      @sevfx 5 років тому

      excactly what i thought :D

  • @nictanghe98
    @nictanghe98 4 роки тому +1

    damnit i spend so much time looking for this and now i already did something else :D

  • @massimobaita7178
    @massimobaita7178 4 роки тому

    Thank You very much, Moritz!

  • @rdhtchilpeppr
    @rdhtchilpeppr 4 роки тому +1

    I'm having an issue where the Volume Rasterize Attribute is creating a bounding box around the smoke source. The simulation works fine, but i'm seeing a square block of smoke caused by the volumerasterizeattribute bounding box. I can't seem to eliminate the box and when I scale the pyro particle scale or the V.R.A particle scale it just makes the smoke less dense and doesn't get rid of the box.

  • @EugeneLlorens
    @EugeneLlorens 4 роки тому +1

    Please help! I followed the tutorial but my smoke render is jagged like if there were cubes, no matter if i downgrade the Division size to .02 it only makes the squares smaller.

  • @septic07
    @septic07 4 роки тому +1

    Just great - as usual :) Could you please tell me, what to do, when I want the smoke to change its colour, when it passes something? Here it's only coloured, when it's near the donut, but what if I want to colour the smoke e.g. red, when it's flying around a sphere or something like that. Any chance on a tutorial :-D

  • @FabianStrube
    @FabianStrube 3 роки тому

    Thanks, that helped me alot!