The Ziggurat Breaks the Game... Seriously. (Starsector 0.97a)

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  • Опубліковано 11 лип 2024
  • Title: The Ziggurat Breaks the Game... Seriously. (Starsector 0.97a)
    The Ziggurat-class phase vessel is a 75 deployment phase capital ship. It is the most powerful ship in the game. In this video I showcase utterly destroying the most powerful bounty in the game with it with the best Ziggurat build. Let me know if you want to see more Ziggurat footage, because I have a lot of good footage I couldn't fit in this video.
    This ship is seriously not balanced.
    Starsector is top-down single-player indie role-playing game developed and published by Fractal Softworks.
    Get it here: fractalsoftworks.com/preorder/
    0:00 Intro
    0:22 Loadout
    1:05 Other stuff
    1:32 Fight ends
    1:48 Subscribe
    #shorts #starsector #gaming
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КОМЕНТАРІ • 16

  • @TheHasazin
    @TheHasazin 5 днів тому +3

    If ships had deployment costs based on what they can do with good to perfect builds then the game would be extremely unbalanced (even more so if you tried to balance their deployment cost based on the players control).
    The only reason that the Ziggurat is 75 instead of 60 or less is because of its unique ability. If you truly think it should be 120 then you truly do not understand the game from start to finish.

    • @ElizabethMm315855
      @ElizabethMm315855 5 днів тому +3

      Bro can't even balance his audio and he's here trying to balance the game..

    • @auspiciouscheese
      @auspiciouscheese  5 днів тому

      lol, i’ll fix the audio part since i realize it really might be kinda bad, lmk more on that one.
      also, yesterday i just soloed 5 remnant ordos (battlesize 300 so each side gets 150 dp remnants get more), with just the ziggurat. you can’t even solo 5 ordos with 2 paragons with omega weapons and perfect builds. keep in mind my build isn’t even perfect, i’m missing a rift beam, and 3 antimatter launchers. if you can convince me that 75 vs 1000+ deployment points is balanced, i really can’t convince you. i’ll post a video asap, but i can’t promise quality bc my internet is really slow and i can’t upload big files

    • @auspiciouscheese
      @auspiciouscheese  5 днів тому

      also, in my opinion, it really just breaks the game. it takes away the need to make a good fleet. people work hard to make balanced fleets with frigates, cruisers, capitals, but this one ship just puts to an end to every single end game build. my other fleet builds (4 onslaught and centurions) and (2 conquest and 10 sunder) can only take on 2-3 ordos. and that’s 200+ dp compared to paragon and ziggy which is 135. lmk what you think about this.

    • @misumiren8669
      @misumiren8669 4 дні тому +1

      @@auspiciouscheese i mean it was suppose to break the game, that is the whole point of it lorewise

    • @auspiciouscheese
      @auspiciouscheese  3 дні тому

      yeah sure, but this is a serious problem as i see the ziggurat is literally the best ship even in modded playthroughs. if alex wants a balanced game and prevent players from just cheesing the game it needs to be nerfed

  • @ultimatepandaman3966
    @ultimatepandaman3966 6 днів тому +10

    The background music is super loud mate. Otherwise nice video.

    • @auspiciouscheese
      @auspiciouscheese  6 днів тому

      bro i put it at -10 db and it’s still loud???

    • @kishi_illus_108
      @kishi_illus_108 5 днів тому

      @@auspiciouscheese maybe its your voice that is a bit too low? the volume of the music and your voice are too close, while audible, your voice is still getting slightly covered up by the music.

    • @auspiciouscheese
      @auspiciouscheese  5 днів тому

      gotchu i’ll change it next time

  • @mekelopte7071
    @mekelopte7071 6 днів тому +2

    i know starsector since i was teen which was 16 year ago and its still in beta.

  • @jlmackey2806
    @jlmackey2806 3 дні тому +1

    In my eyes, the Ziggurat is just a symptom of the larger issue of player strength vs Ai strength in Starsector. Sure, you could make the dp 120, heck you could make the dp 150, but that doesn’t change the fact that the ziggy in the hands of the player outclasses 150 dp of any ai controlled vanilla ships. Additionally, battle size is a variable that can easily be increased, which only serves to exacerbate how much stronger ziggy is in the hands of the player. That to me is the core issue, in the hands of the ai even the stronger version of the ziggy is no where near worth the cost of 120 dp. Heck, you can beat it with just about any fleet comp with the right setup. But when you place it in the hands of the player, it’s competitive with many of the strongest modded ships and fleets. I think you’re correct in saying that the ship is incredibly strong(even by modded ship standards it holds up well). But I disagree with the notion that doubling its dp cost would do anything to solve the issue.

  • @ray.7266
    @ray.7266 7 днів тому +2

    radiant next pls. ur videos are super useful

  • @obsidian3100
    @obsidian3100 5 днів тому

    Just invite some bugs ;)