Amazoness Master Spy. Level 4. Earth Warrior. 1200 Attack. 1600 Defense. This card can attack your opponent directly. When this card inflicts damage to your opponent. Declare 1 Type & Attribute amoung cards in their GY. They can't normal or special summon monsters with that Type &or Attribute until the end of your next turn. You can only use this effect of Amazoness Master Spy Once Per turn.
Long story short, if a card gets you information and nothing else, it's not worth using. If a card nets you information and allows you to do something detrimental to your opponent with it, it's potentially busted.
I remember having 'The Inexperienced Spy' as a kid and thinking that he was Eddy from 'Ed Edd n Eddy' and he was in the middle of a scam so he could buy jawbreakers. Was I the only one who thought that?
Funny thing about these spy cards from 2002 is that they were EVEN WORSE back then due to everyone running some kind of “vanilla beatdown” nonsense on the playground. Archetype knowledge far exceeds knowing my opponent has a 7 Colored Fish in hand.
I remember getting the Inexperienced Spy in Yugi's starter deck back in the day, but I never used it. Mostly because knowing 1 card in my opponent's hand means nothing, if my opponent discards it on the following turn through something like Graceful Charity or Card Destruction.
@@Deathmare235 Happened in 2019, basically its now the honor system, you cannot see their cards, ask to see them, nor even ask a judge to confirm that they truly do not have the card in hand. You just have to trust them and get zero private knowledge. Additionally, I believe this rule change was global, not specific to Mind Crush-- After 2019 no cards give you any sort of private knowledge unless the card explicit says that it does.
If i remenber correctly. "Respect the Play" is one of the few Spy cards that is useful in niche builds because It acts as a Floodgate to cards And effects that need to reveal cards in the hand. "Cerimonial Bell" does the same, but its a Monsters and is vunerable to both battle And effects destruction And nerds to be keep face up on the field (And has 0 ATK). Making It a Glass version of Respect the Play.
funny because my exact statement on it was "the only effect on it that should have a once per a duel clause is the third one, cause if you didn't win after looking at the hand and set cards, you weren't going to win to begin with"
Ancient Telescope and Inexperienced Spy are old cards. I remember I used to think the purpose of those cards was so you could follow-up with a stronger card that requires you to know what cards your opponent has. For example, if you had a card that says "if you guess the name of the top card of your opponent's deck then banish your opponent's entire field face-down" or something. But they never really made a lot of cards that are like that. And yah I always thought that was the intended use of these recon cards, was to supplement other cards that are good but require you to know things, like "the true name" for example, although they never really followed-up in the way I was expecting them to. Lol.
In Magic: the Gathering, any cards that do this have to have a good reason to do so. Either to discard a potentially powerful card (Duress) or to gain an advantage afterward (Peek. We don't talk about Gitaxian Probe.). They're also balanced than, let's say, Confiscation and The Forceful Sentry due to having a restricted cost like mana. In a way, it makes playing them actually worth it, no matter how sparse they can be. Now that I think about it... Would a card that just sees an opponent's whole deck would help? Or it would still not be enough?
I think a card that let you see your opponent's whole deck would still not be worth it if that's all it does. Depending on how centralized the format is, you might already have a good idea of kind of deck you'll be facing already. If you don't have a way to stop or impede what your opponent's going to do, it doesn't matter if you know what's coming.
@@melvinshine9841 whoa... that really says a lot about the game then. That makes me believe that an MtG card that does only that would not be worth it unless it costs 0 mana.
@@kennydarmawan13 I don't play Magic, but I imagine that would be the case. Why would you spend mana just look at some of your opponent's cards when you could spend it on something directly helping you win?
I always wanted a "spy" archetype that revolves around changing control of your monsters to your opponents side and activating bad effects to them. Maybe with "spy" counters and then it comes back to your field. Maybe an extra deck boss monster that can be summon if enough of your monster has been switched to your opponents side and back to you enough.
"You just have to do one of the hardest thing possible for any Yu-Gi-Oh! player: Read the cards" Now that's the line I can live with for the rest of my career, since I once played against an opponent who activated Raigeki in the Impermanence column to destroy my The Arrival Cyberse @Ignister in MD, even in Duelist Cup at that
Top 10 cards NEVER restricted on the banlist in any way, but were widely considered to be hit Also do a failed cards and mechanics vid on naturia please!
You're forgetting "Exchange", A card I feel should have gotten a mention. Both players get to see what each other has, and each player takes a card respectively from each other's hand. A different kind of "hand-rip" effect where, instead of shuffling a card back into the deck or discarding it, YOU get to use it! It may require setup, but having Exchange in your deck means that you can definitely maneuver this card around to where you get to use your opponent's cards and you can leave them with duds.
Use a simple 2nd turn combo: compulsory evacuation device and later mind crush alike you bounce the monster and since you know that monster name is you will see your opponents hand get info and made it discard that monster and any other copies alike making a - on it as well get info in the process (alike won a tournament where a meta deck that I faced twice (two players with the same deck))
@@ChrisPTY507 They sort of printed a nerfed version back in 2002 with Eternal Duelist Soul, and the card Exchange that came with it. Basically Pillager, but it applies to both players.
An honourable mention of "Peeking Goblin." Look at the top 3 cards of your opponents deck and rearrange them. 1 at the bottom 2 at the top. Helpful in spyral when the first came out.
I think this lesson applies to life in general, often the opportunity cost to have certain information is more expensive than accepting the risks of taking an educated guess or playing the odds. Human nature tends to be risk averse in the face of unknown variables, even if 90% of the rest of the environment is known, people will still hesitate, so be the minority who aren't gambling addicts, but are willing to take reasonable risks.
So in short: "I can read your next move, but I can't do anything to avoid it" in card form. Reminds me of spells that cost one action to give a slight bonus to the next action when you were better off just acting twice
The Eye of Truth was one "spy" card that cost me the duel, due to my opponent gaining life points, and harder to defeat. Granted this was before Yu-Gi-Oh! became faster. and life points meant less compared to decking for example.
One the other hand though, I found running Glad Beasts in YGO was a good step to learn how meta decks work, as many may know, Glads basically cover the entire spectrum of basic effects. They have a little of everything, and even in constant defeat, I learned sooo much. I feel like play test decks and info miners should become a thing for returning players.
Not to mention these cards are even worse in a modern landscape where people don't even build their own decks anymore. If you ever hop on Master Duel, no matter if it's ranked, casual or a festival, you'll always see the exact same copy/pasted deck over and over. And over there it's even more hilarious because these "spy" cards could actually see play in a best of 1 format if people actually played different strategies.
@@strangevol5264 Yeah, no. I played the limit to 1 festival for probably 4-5 hours and just kept getting free wins because there's like 2 decks being played with the exact same 40 cards. Granted, I think a lot of these are botted accounts but still. And as for just normal ranked, you can confirm the opponent's deck list and check to see if it's copy/pasted from player to player. If people were building their decks, there would be some variation. Again, I know bot accounts exist and that adds to the copy/paste but still. My point is that you never really have to know what the opponent is playing because you can just assume they're always playing the exact same 2-3 decks and, most of the time, your assumption would be correct.
Ok, now this one is safe to make and it won't have any support. I'd be surprised if they make a spy support anyway with how these cards work. No, Aqua Trickstar doesn't count since it's spy support for Trickstar/Marincess.
I like click & echo specifically in ritual Dogmatika because it also gives your opponent a monster going First and in some match ups it's just better than iblee
I have thought of a Deck that requires the knowledge of up to the 5 top cards in one player or both players Decks to Summon themselves, activate effects or apply effects by declaring the card types at the top of either or both players Decks. They also have ways to looks at both their own and the opponent Deck woth some of their card effects. The name of the archetype is "Future Sight".
I know this is a joke comment but that's just stupid. The gy is public knowledge and you can already banish a card from the opponent's gy with D. D. Crow and Called By The Grave
I remember being a young boy with my first deck. The kaiba deck. I was so excited to face my friend. I remember playing spy and that telescope once and only once.
I know The Inexperienced Spy and Ancient Telescope are useless, but I love those cards anyway, I love the artwork and I liked the idea of looking at my opponent's cards in the early days of Yu-Gi-Oh!
Here's a question that might be relevant. Since the spy cards that are relevant see play because they do other things, are there any cards with spy like effects that see play that would not see play without their spying effect? Like is a spy effect good enough that it can make or break a card? Like just as an example if both discards from delinquent duo were random instead of looking at your opponents hand and picking one. Obviously Delinquent duo would still be good, that's just an example of what I'm talking about.
The first thing you’re not mentioning or considering is when these cards were released. Yeah, the inexperienced spy in today’s format is a horrible card but when it was released, if you can pick out Mirror force, monsters reborn, etc you can get to play around it. I’m not saying that the inexperienced spy is a good card back then, I’m just saying if you’re gonna say worst cards they should be represented in their era not todays where every card is considered horrible/garage
Without a Jugde, the demands on effects saying that your opponent must return the cards on your Deck in the same order are useless since you can't check if they actually did it.
Imagine a card that let you look through your opponent's entire hand and deck and extra deck and all of their face-downs with immunity to negate and no other effect at all.
Me having flashbacks to modern infect in mtg. "Cast git prob for 2 life. Swing for lethal cause you have no interaction in hand" I feel like every tcg has one deck that has a need for the one spy card. I think mystic mine used oracle for a further lock down
The criticism on Ancient Telescope sounded dumb, for the real issues is that the deck will just get shuffled when they search before they draw that unknown sixth card.
What about a cards like the Oracles that give you knowledge, but also set you up for a card that makes use of that Knowledge. Like a card that lets' you look at your opponent's hand, then set a copy of "Mind Crush" from the deck.
Not sure if you're still getting videos ideas, but the other day I remebered the anime character iconic card series and was thinking why not do a top 10 of 10 worst anime archetypes, like Cyrus' -roids, which also is a pretty bad archetype itself
It'd be cool if there were extra deck monsters that could summon themselves after using one of those cards - like maybe "The Experienced Spy", who could be summoned after the inexperienced spy is used and could steal a card from the opponents hand, or "Master of the Ancient Telescope", who could be summoned after using ancient telescope and could have different possible ways to interact with the top five cards of the opponent's deck depending on what its controller deems to be the most optimal way of dealing with those cards (mill, banish, place at the bottom of the deck, rearrange, etc.). Heck, that might be what red extra deck cards end up being - mons that can be summoned after using, revealing, discarding, etc. one card from your hand 🤷♂️
@@fnfgammer2014 I'm proposing a new way to summon extra deck monsters that can make older cards meta relevant, so reducing my ideas to just "main deck Kashtira cards become extra deck cards" seems kinda dismissive tbh 😕
in recent duels, does any duel pass the 2nd turn though? i genuinely am under the impression that duels are "broken" beyond belief and end in 1 or 2 turns tops. that's what i see from so many youtube videos at least.
Spies are less useful if you are playing in a limited format, be it competitive or playground, knowing the environment is more important than some spying. A follow up point is knowing is half the battle, being able to use that knowledge is important. So a card that spies and then uses that knowledge is better than just getting knowledge. It doesn't matter if you know how your opponent is going to win if you can't stop them.
Margin Trading is a fun one. Both players get to look at the entire deck of the opponent, and add a card to the owners hand, but the opponent can negate it by paying 1000 LP.
(Pokemon VGC Player here) Correct me if I'm wrong, but don't most in person events also have open deck lists? So using a spy card is completely worthless if you can just read the decklist?
The Continuous Trap, "Truthseeking Eyes", or somert like that, makes your opponent play with their Hand revealed... and gives them 1000 Life Points during their Standby Phase! It's terrific in Nurse Burn as they'll LOSE 1000 Life Points during their Standby Phase, should they have not got rid of their Spell Cards during their Turn, or draw into a new Spell, which, let's face it, they're very likely going to be losing Life Points before their Turn has even begun!
Will someone please answer this. If I had lava golem on your field and it was your standby phase. so you take 1000 .. could I activate pyro clock of destiny and skip the turn count by 1 and make you take another 1000 of damage?
Conceptual Improved version of Ancient Telescope: Look at the top 5 cards of your opponents deck, choose any number of those 5 cards to send to the bottom of deck. For each card sent to the bottom of the deck, your opponent gains 1000 life points. Any other cards not sent to the bottom of the deck, the opponent loses 500 Life Points each. This card can only be used once per turn.
Maybe a boss monster with a SS condition like "Call out at least 3 cards in your opponents hand." I could see this being problematic, they prolly have to put scope at 1 lol
I would like to see them try to make a spy card so busted at spying that it might actually be worth it. I feel like they are being a bit conservative considering how bad these cards have been. How about something like: Name: The very experienced spy Level: 4 Pendulum scale: 4 Attack/def: 0 Attribute: dark Type: Warrior Pendulum effect: none Effect: This card cannot be summoned or placed in the pendulum scale, You can banish this card facedown from your hand, graveyard, or extra deck to apply the following effect for the remainder of the current duel: - you can look at your opponents hand, their extra deck, their set cards, their facedown banished cards, the top 10 cards of their deck and the top 10 cards of your deck at any time. This card’s activation and effect cannot be negated and cards and effects cannot be activated in response to this card’s activation. This card can be treated as a spell or trap card, and it’s name can be treated as “Dark Magician” or “Phantom knights of superheavy Samurai synchron, the horus born True dracoslayer of the odd-eyes phantasm spiral dragon in the Golden Castle of Stromberg” I feel like this card would see actual competitive play in certain strategies. Konami definitely doesn’t seem anywhere close to making it though so spy cards will remain garbo for the foreseeable future.
This is why Pegasus in the anime doesn’t make sense because even if you had perfect knowledge of your opponents hand a lot of times you’d be thinking “ I know what he’s gonna do, shit I having nothing to stop that”.
What if there's an archetype where all the monsters have an effect that allows you to always be able to look at your opponent's top 5 card. Would that be any good?
6:04 It's telling that the game has so little variety that it's Normal and Expected that you should know exactly what your opponent's doing from one turn's worth of plays.
I feel they need to make an "Action duel" format so all these "failed" cards could be useful, not useful. Once per turn you can draw an action card and immediately play it...either be pot of greed or pot of generosity.
Spy cards are almost never balanced. There's broken cards like dustshoot or forceful sentry, there's worthless cards and then there's inexperienced spy. In general I would say hand knowledge is a +0.5 in card advantage, good but not worth investing a full card on it, which is why card neutral hand knowledge is busted, is a +1 due to removing a card YOU WANT TO GET RID OF.
What about a video about the worst card of each archetype? Like ,The worst Dark magician, the worst Dark eyes, the worst Blue eyes? (That are not the original ones)
There is only 1 way a card with look at your opponents hand as it’s only effect would be good. Slap it on a link that can be made with 1 monster by any meta deck.
The extra deck is tight enough as it is. Could be used to turn a token to an effect monster for further plays but options from there would still be limited and arrows would still need to at least be decent
The argument of "Doing X is worse than doing Y" doesn't hold much ground, because you could say this about many games or sports besides Yu-Gi-Oh. Also, if you use a card to look at their hand/GY/Field and another one that banishes all the copies of it, you go at +1 if they are using 2 copies, or if they have two differrent key cards in their strategy, but your deck only deals consistently with one of them, it helps you choose.
Not me running 3 Inexperienced Spy when I was 8 because I thought it was literally broken.
It's OK. Monkey in disguise is oddly compelling.
Sounds like you were the fourth inexperienced spy back then
@@2445elijah good one
Don't feel bad honey, I ran Level Modulator in my Horus deck
At least you could read the cards. We made it up 😁
LETS GO NEW SPY SUPPORT IS GETTING ANOUNCED
Amazoness Master Spy. Level 4. Earth Warrior. 1200 Attack. 1600 Defense. This card can attack your opponent directly. When this card inflicts damage to your opponent. Declare 1 Type & Attribute amoung cards in their GY. They can't normal or special summon monsters with that Type &or Attribute until the end of your next turn. You can only use this effect of Amazoness Master Spy Once Per turn.
Did you mean Trickstar Aqua Angel? Geez, I wonder how they don't put up "Spy" name on that card.
@@bryant.3109 Yep.
@@bryant.3109
Was Aoi even a spy?
@@Bezaliel13 For like a few eps, yep. Worked with the Altergeist girl to find their brother, but Aoi was really shitty at that side gig lol
Long story short, if a card gets you information and nothing else, it's not worth using. If a card nets you information and allows you to do something detrimental to your opponent with it, it's potentially busted.
Yeah. Author going around saying the same thing on repeat.
I mean, he does say that and does elaborate that having them would wasteful compared to knowing meta and using counters around them.
One of the problem with knowing ash is in your opponent hand: they now know you will try to bait ash out first
I remember having 'The Inexperienced Spy' as a kid and thinking that he was Eddy from 'Ed Edd n Eddy' and he was in the middle of a scam so he could buy jawbreakers. Was I the only one who thought that?
...welp guess we kin then because I thought the same thing
Nope 🤣
The name "Mind Haxorz" makes me feel like I was sent back in time to 2008.
What does Haxorz even mean
And that's long after the phrase left the meme-sphere and was thoroughly corporatized, years later. Yeah, made me feel the cobwebs.
An excellent combo with Dr. Frankenderp.
Funny thing about these spy cards from 2002 is that they were EVEN WORSE back then due to everyone running some kind of “vanilla beatdown” nonsense on the playground. Archetype knowledge far exceeds knowing my opponent has a 7 Colored Fish in hand.
That first card is straight up Curious George in a human trenchcoat
Ngl looks more like Tommy Pickles to me.
I remember getting the Inexperienced Spy in Yugi's starter deck back in the day,
but I never used it. Mostly because knowing 1 card in my opponent's hand means nothing,
if my opponent discards it on the following turn through something like Graceful Charity or Card Destruction.
no it’s a telescope
the rare failed mechanics instead of failed archetypes
Weirdly they were useful before a ruling change 😂
@@alexisdipoalo9443what ruling change
@@Deathmare235 you no longer confirm private knowledge when using say... mind crush or such
@@Deathmare235 Happened in 2019, basically its now the honor system, you cannot see their cards, ask to see them, nor even ask a judge to confirm that they truly do not have the card in hand. You just have to trust them and get zero private knowledge. Additionally, I believe this rule change was global, not specific to Mind Crush-- After 2019 no cards give you any sort of private knowledge unless the card explicit says that it does.
If i remenber correctly. "Respect the Play" is one of the few Spy cards that is useful in niche builds because It acts as a Floodgate to cards And effects that need to reveal cards in the hand. "Cerimonial Bell" does the same, but its a Monsters and is vunerable to both battle And effects destruction And nerds to be keep face up on the field (And has 0 ATK). Making It a Glass version of Respect the Play.
Yup. Cards like the Danger!s can't activate in hand with it on field. Honestly one of the best niche ruling/interaction in the game imo.
Yes, Ceremonial Bell completely shuts down Danger!, Flower Cardian and Koa'ki Meiru.
The Inexperienced Spy looks straight out of a Rugrats fantasy
RIGHT
I always thought the same thing as a kid 😂
Dude straight up looks like Tommy Pickles.
Days after the Trickstar/Marincess spy card got announced, you gotta love this
funny because my exact statement on it was "the only effect on it that should have a once per a duel clause is the third one, cause if you didn't win after looking at the hand and set cards, you weren't going to win to begin with"
New member here! One of your videos actually helped me pick out the name for my kitten my wife surprised me with yesterday.
OH HELL YEAH
What name you choose?
Welp. Be prepared to report bots.
"Interplanetarypurplythorny Dragon, stop scratching the couch!"
@@MattiaMMM Albaz, he's suitably ashy grey in color so it seemed to fit nicely
Ancient Telescope and Inexperienced Spy are old cards. I remember I used to think the purpose of those cards was so you could follow-up with a stronger card that requires you to know what cards your opponent has. For example, if you had a card that says "if you guess the name of the top card of your opponent's deck then banish your opponent's entire field face-down" or something. But they never really made a lot of cards that are like that.
And yah I always thought that was the intended use of these recon cards, was to supplement other cards that are good but require you to know things, like "the true name" for example, although they never really followed-up in the way I was expecting them to.
Lol.
Kashtira Ogre is basically an Ancient Telescope that's been improved for the modern era.
I love failed series in general but failed mechanics is the one I love best
It’s funny this video drops while this new marincess trickstar card just have been announced
The best « spy » card in a while :)
In Magic: the Gathering, any cards that do this have to have a good reason to do so. Either to discard a potentially powerful card (Duress) or to gain an advantage afterward (Peek. We don't talk about Gitaxian Probe.). They're also balanced than, let's say, Confiscation and The Forceful Sentry due to having a restricted cost like mana.
In a way, it makes playing them actually worth it, no matter how sparse they can be.
Now that I think about it... Would a card that just sees an opponent's whole deck would help? Or it would still not be enough?
I think a card that let you see your opponent's whole deck would still not be worth it if that's all it does. Depending on how centralized the format is, you might already have a good idea of kind of deck you'll be facing already. If you don't have a way to stop or impede what your opponent's going to do, it doesn't matter if you know what's coming.
@@melvinshine9841 whoa... that really says a lot about the game then.
That makes me believe that an MtG card that does only that would not be worth it unless it costs 0 mana.
Love myself an opposition agent.
@@BoToChris Lol yup. But even it has some extra abilities to make it worth it.
@@kennydarmawan13 I don't play Magic, but I imagine that would be the case. Why would you spend mana just look at some of your opponent's cards when you could spend it on something directly helping you win?
I always wanted a "spy" archetype that revolves around changing control of your monsters to your opponents side and activating bad effects to them. Maybe with "spy" counters and then it comes back to your field. Maybe an extra deck boss monster that can be summon if enough of your monster has been switched to your opponents side and back to you enough.
And as the monsters have the counters on them they can't be used for ANY tribute or extra deck plays at all
"You just have to do one of the hardest thing possible for any Yu-Gi-Oh! player: Read the cards"
Now that's the line I can live with for the rest of my career, since I once played against an opponent who activated Raigeki in the Impermanence column to destroy my The Arrival Cyberse @Ignister in MD, even in Duelist Cup at that
MD adding a highlight effect after imperm activates so the player doesn’t forget is hilarious yet needed lol
@@servbot128and they still forget
One of your best videos. I appreciate the strategy tips.
Top 10 cards NEVER restricted on the banlist in any way, but were widely considered to be hit
Also do a failed cards and mechanics vid on naturia please!
You're forgetting "Exchange", A card I feel should have gotten a mention. Both players get to see what each other has, and each player takes a card respectively from each other's hand. A different kind of "hand-rip" effect where, instead of shuffling a card back into the deck or discarding it, YOU get to use it! It may require setup, but having Exchange in your deck means that you can definitely maneuver this card around to where you get to use your opponent's cards and you can leave them with duds.
Use a simple 2nd turn combo: compulsory evacuation device and later mind crush alike you bounce the monster and since you know that monster name is you will see your opponents hand get info and made it discard that monster and any other copies alike making a - on it as well get info in the process (alike won a tournament where a meta deck that I faced twice (two players with the same deck))
The anime exclusive card “Pillager” would single-handedly rescue the “Spy” card mechanic if it ever gets printed.
Actually Pillager was also in the manga too
@@brianaguilar8283 yeah but not in the TCG/OCG.
Pretty sure it will get nerfed to oblivion if it happens to get printed.
@@ChrisPTY507 They sort of printed a nerfed version back in 2002 with Eternal Duelist Soul, and the card Exchange that came with it. Basically Pillager, but it applies to both players.
It'd just get banned because that's literally Forceful Sentry but even better.
An honourable mention of "Peeking Goblin." Look at the top 3 cards of your opponents deck and rearrange them. 1 at the bottom 2 at the top. Helpful in spyral when the first came out.
This could have SPYRAL out of control...
Surprised "Eye of Truth" wasn't at least mentioned.
I think this lesson applies to life in general, often the opportunity cost to have certain information is more expensive than accepting the risks of taking an educated guess or playing the odds. Human nature tends to be risk averse in the face of unknown variables, even if 90% of the rest of the environment is known, people will still hesitate, so be the minority who aren't gambling addicts, but are willing to take reasonable risks.
I remember inexperienced spy when I got the Kiba starter deck when it first came out, oh the memories!
So in short: "I can read your next move, but I can't do anything to avoid it" in card form.
Reminds me of spells that cost one action to give a slight bonus to the next action when you were better off just acting twice
The Eye of Truth was one "spy" card that cost me the duel, due to my opponent gaining life points, and harder to defeat.
Granted this was before Yu-Gi-Oh! became faster. and life points meant less compared to decking for example.
Still find it HILARIOUS that Celfon's Defense mode effect is a worse Ancient Telescope.
One the other hand though, I found running Glad Beasts in YGO was a good step to learn how meta decks work, as many may know, Glads basically cover the entire spectrum of basic effects. They have a little of everything, and even in constant defeat, I learned sooo much. I feel like play test decks and info miners should become a thing for returning players.
Not to mention these cards are even worse in a modern landscape where people don't even build their own decks anymore. If you ever hop on Master Duel, no matter if it's ranked, casual or a festival, you'll always see the exact same copy/pasted deck over and over.
And over there it's even more hilarious because these "spy" cards could actually see play in a best of 1 format if people actually played different strategies.
I only play DL but would the spies do any good in a format where you can only have one copy cards in the deck (like MD's Limit 1 event)?
@@TaLeng2023Inexperienced Spy & Ancient Telescope are common drops for STANDARD DUELISTS. They never saw play.
People do build their own decks still, it’s just that we actually know how to build them well. Stop telling on yourself lmao
@@strangevol5264 Yeah, no. I played the limit to 1 festival for probably 4-5 hours and just kept getting free wins because there's like 2 decks being played with the exact same 40 cards. Granted, I think a lot of these are botted accounts but still.
And as for just normal ranked, you can confirm the opponent's deck list and check to see if it's copy/pasted from player to player. If people were building their decks, there would be some variation.
Again, I know bot accounts exist and that adds to the copy/paste but still. My point is that you never really have to know what the opponent is playing because you can just assume they're always playing the exact same 2-3 decks and, most of the time, your assumption would be correct.
That's how its always been. There is a reason why Pot of Greed will always be banned.
ooo back to back videos definitely earned a like
Hello, mister logs, I'm a new member of your awesome channel😊
HIII
Hello. I hope you like reporting bots.
Spy Kids 3 is best movie ever made
"your instincts as a Duelist" joke's on you, I don't have those
Thinking back to
Abbysal designator
Ceremonial bell
Dark scorpion cards
And others I used for this purpose.
Pure hand destructing.
Kashtira preparation handloop effect Is something to be consider.
Ok, now this one is safe to make and it won't have any support. I'd be surprised if they make a spy support anyway with how these cards work.
No, Aqua Trickstar doesn't count since it's spy support for Trickstar/Marincess.
Came here to laugh at bad cards, stayed for the lecture in yugioh game sense
I love this channel man
I like click & echo specifically in ritual Dogmatika because it also gives your opponent a monster going First and in some match ups it's just better than iblee
I have thought of a Deck that requires the knowledge of up to the 5 top cards in one player or both players Decks to Summon themselves, activate effects or apply effects by declaring the card types at the top of either or both players Decks. They also have ways to looks at both their own and the opponent Deck woth some of their card effects. The name of the archetype is "Future Sight".
We need a card that allows you to look at your opponent's graveyard and discard 1 card from it.
I know this is a joke comment but that's just stupid. The gy is public knowledge and you can already banish a card from the opponent's gy with D. D. Crow and Called By The Grave
@@HazeEmry "I know this is a joke but I'm still gonna take it seriously" 🤦♂️
@@Diabl0Mask about it really yea
I remember being a young boy with my first deck. The kaiba deck. I was so excited to face my friend. I remember playing spy and that telescope once and only once.
Honestly I like the newer cards craziness. Now I just need 900 more cards like that, with additions to every current archetype
“ The Inexperienced Spy”…
Is still one of my favourite card designs …
I know The Inexperienced Spy and Ancient Telescope are useless, but I love those cards anyway, I love the artwork and I liked the idea of looking at my opponent's cards in the early days of Yu-Gi-Oh!
Here's a question that might be relevant. Since the spy cards that are relevant see play because they do other things, are there any cards with spy like effects that see play that would not see play without their spying effect? Like is a spy effect good enough that it can make or break a card? Like just as an example if both discards from delinquent duo were random instead of looking at your opponents hand and picking one. Obviously Delinquent duo would still be good, that's just an example of what I'm talking about.
Im glad duel logs acknowledged that it's hard for Branded to have a 40 card deck because trying to build one has been hell 😅
The only reason I would use inexperienced
Spy so I Can see If my opponent Has a Niburu the primal being
The all Reporters and Photographers hunting for a scoop in Yu-Gi-Oh Franchise.
The first thing you’re not mentioning or considering is when these cards were released. Yeah, the inexperienced spy in today’s format is a horrible card but when it was released, if you can pick out Mirror force, monsters reborn, etc you can get to play around it. I’m not saying that the inexperienced spy is a good card back then, I’m just saying if you’re gonna say worst cards they should be represented in their era not todays where every card is considered horrible/garage
Without a Jugde, the demands on effects saying that your opponent must return the cards on your Deck in the same order are useless since you can't check if they actually did it.
Imagine a card that let you look through your opponent's entire hand and deck and extra deck and all of their face-downs with immunity to negate and no other effect at all.
Me having flashbacks to modern infect in mtg. "Cast git prob for 2 life. Swing for lethal cause you have no interaction in hand" I feel like every tcg has one deck that has a need for the one spy card. I think mystic mine used oracle for a further lock down
The criticism on Ancient Telescope sounded dumb, for the real issues is that the deck will just get shuffled when they search before they draw that unknown sixth card.
That was an amazing intro btw
Beautiful video 😍🎉!!!!
Please do Cloudians next 🥺
What about a cards like the Oracles that give you knowledge, but also set you up for a card that makes use of that Knowledge.
Like a card that lets' you look at your opponent's hand, then set a copy of "Mind Crush" from the deck.
Not sure if you're still getting videos ideas, but the other day I remebered the anime character iconic card series and was thinking why not do a top 10 of 10 worst anime archetypes, like Cyrus' -roids, which also is a pretty bad archetype itself
It'd be cool if there were extra deck monsters that could summon themselves after using one of those cards - like maybe "The Experienced Spy", who could be summoned after the inexperienced spy is used and could steal a card from the opponents hand, or "Master of the Ancient Telescope", who could be summoned after using ancient telescope and could have different possible ways to interact with the top five cards of the opponent's deck depending on what its controller deems to be the most optimal way of dealing with those cards (mill, banish, place at the bottom of the deck, rearrange, etc.). Heck, that might be what red extra deck cards end up being - mons that can be summoned after using, revealing, discarding, etc. one card from your hand 🤷♂️
I too wish that the Main deck Kashtira cards become Extra deck cards
@@fnfgammer2014 I'm proposing a new way to summon extra deck monsters that can make older cards meta relevant, so reducing my ideas to just "main deck Kashtira cards become extra deck cards" seems kinda dismissive tbh 😕
in recent duels, does any duel pass the 2nd turn though? i genuinely am under the impression that duels are "broken" beyond belief and end in 1 or 2 turns tops. that's what i see from so many youtube videos at least.
Spies are less useful if you are playing in a limited format, be it competitive or playground, knowing the environment is more important than some spying.
A follow up point is knowing is half the battle, being able to use that knowledge is important. So a card that spies and then uses that knowledge is better than just getting knowledge. It doesn't matter if you know how your opponent is going to win if you can't stop them.
Margin Trading is a fun one. Both players get to look at the entire deck of the opponent, and add a card to the owners hand, but the opponent can negate it by paying 1000 LP.
(Pokemon VGC Player here)
Correct me if I'm wrong, but don't most in person events also have open deck lists? So using a spy card is completely worthless if you can just read the decklist?
Finally, we will get an archetipe around inexperienced spy.
That new Trickstar/Marincess card about to be eating good.
The Continuous Trap, "Truthseeking Eyes", or somert like that, makes your opponent play with their Hand revealed... and gives them 1000 Life Points during their Standby Phase! It's terrific in Nurse Burn as they'll LOSE 1000 Life Points during their Standby Phase, should they have not got rid of their Spell Cards during their Turn, or draw into a new Spell, which, let's face it, they're very likely going to be losing Life Points before their Turn has even begun!
Will someone please answer this. If I had lava golem on your field and it was your standby phase. so you take 1000 .. could I activate pyro clock of destiny and skip the turn count by 1 and make you take another 1000 of damage?
Conceptual Improved version of Ancient Telescope:
Look at the top 5 cards of your opponents deck, choose any number of those 5 cards to send to the bottom of deck. For each card sent to the bottom of the deck, your opponent gains 1000 life points. Any other cards not sent to the bottom of the deck, the opponent loses 500 Life Points each. This card can only be used once per turn.
Maybe a boss monster with a SS condition like "Call out at least 3 cards in your opponents hand." I could see this being problematic, they prolly have to put scope at 1 lol
Would Eye of Truth count as a spy card since it is card that shows the opponent's cards too?
I would like to see them try to make a spy card so busted at spying that it might actually be worth it. I feel like they are being a bit conservative considering how bad these cards have been. How about something like:
Name: The very experienced spy
Level: 4
Pendulum scale: 4
Attack/def: 0
Attribute: dark
Type: Warrior
Pendulum effect: none
Effect:
This card cannot be summoned or placed in the pendulum scale, You can banish this card facedown from your hand, graveyard, or extra deck to apply the following effect for the remainder of the current duel:
- you can look at your opponents hand, their extra deck, their set cards, their facedown banished cards, the top 10 cards of their deck and the top 10 cards of your deck at any time. This card’s activation and effect cannot be negated and cards and effects cannot be activated in response to this card’s activation. This card can be treated as a spell or trap card, and it’s name can be treated as “Dark Magician” or “Phantom knights of superheavy Samurai synchron, the horus born True dracoslayer of the odd-eyes phantasm spiral dragon in the Golden Castle of Stromberg”
I feel like this card would see actual competitive play in certain strategies. Konami definitely doesn’t seem anywhere close to making it though so spy cards will remain garbo for the foreseeable future.
Top 10 from Metal Raiders?? Or any booster pack by that means?
If Mind Haxors had "draw a card" at the end of it, would it be playable?
This is why Pegasus in the anime doesn’t make sense because even if you had perfect knowledge of your opponents hand a lot of times you’d be thinking “ I know what he’s gonna do, shit I having nothing to stop that”.
it remind me of Spy Ninjas
imagine using inexperienced spy only to find out your oppoenent have an inexperienced spy in their hand
What if there's an archetype where all the monsters have an effect that allows you to always be able to look at your opponent's top 5 card. Would that be any good?
Possibly if it let you place 1-2 of those cards on the bottom of their deck w/o shuffling keeping the order. That would be annoying
6:04 It's telling that the game has so little variety that it's Normal and Expected that you should know exactly what your opponent's doing from one turn's worth of plays.
I feel they need to make an "Action duel" format so all these "failed" cards could be useful, not useful. Once per turn you can draw an action card and immediately play it...either be pot of greed or pot of generosity.
the issues with spy cards were the fact that the traps should have been spells and the spells could have monster effects.
Is there a way to boost fiends power with out field spell
Actually good educational content.
Spy cards are almost never balanced. There's broken cards like dustshoot or forceful sentry, there's worthless cards and then there's inexperienced spy. In general I would say hand knowledge is a +0.5 in card advantage, good but not worth investing a full card on it, which is why card neutral hand knowledge is busted, is a +1 due to removing a card YOU WANT TO GET RID OF.
Tommy Pickles thought he was being slick putting on a trenchcoat
What about a video about the worst card of each archetype?
Like ,The worst Dark magician, the worst Dark eyes, the worst Blue eyes?
(That are not the original ones)
I always have 3 copies of Telescope and Haxorz just to peek on there Deck and set cards
Big eye is a monster you missed
There is only 1 way a card with look at your opponents hand as it’s only effect would be good.
Slap it on a link that can be made with 1 monster by any meta deck.
The extra deck is tight enough as it is. Could be used to turn a token to an effect monster for further plays but options from there would still be limited and arrows would still need to at least be decent
The argument of "Doing X is worse than doing Y" doesn't hold much ground, because you could say this about many games or sports besides Yu-Gi-Oh. Also, if you use a card to look at their hand/GY/Field and another one that banishes all the copies of it, you go at +1 if they are using 2 copies, or if they have two differrent key cards in their strategy, but your deck only deals consistently with one of them, it helps you choose.
"doing X is worse than doing y" holds a lot of ground BECAUSE it applies to many things outside of yugioh
A video on cyber dragon would be cool
Top 10 Whens that eould be broken if errated to if list? 😊
Forceful Sentry boutta make it off the banlist with this one
At least the inexperienced spy is trying his best.
I can't belive he talks about "Mind HAZORZ" completely seriously