Updated Unreal Engine 5.4+ Mocap Workflow | Rokoko Motion Capture

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 28

  • @fernando749845
    @fernando749845 2 місяці тому +2

    Time to post a video about your indie deal on UA-cam, no? You guys are AWESOME ❤❤

  • @brocscogmyre5592
    @brocscogmyre5592 2 місяці тому +1

    Thats an understatement dear chap, most UE tutorials are out of date, especially animation where there are virtually zero tutorials in 5.4

  • @Mokalogga
    @Mokalogga Місяць тому

    Thanks for the tutorial. Do you have any updates for Metahumans in UE5.4? 😇

  • @cthrower
    @cthrower 2 місяці тому

    Wonder why you aren’t using the Coil Pro device? For those of us on the fence about the purchase. In my opinion, it would be awesome to see some current videos of the product in action.

  • @JonJagsNee
    @JonJagsNee 2 місяці тому +1

    THANKS SAM! ❤️

  • @christopherpoterson1734
    @christopherpoterson1734 2 місяці тому

    That's great but what about the audio from face capture and dialog recording when recording Mocap and face capture? How does that work?? This is not the first time Iv'e asked Rokoko this question...

  • @303round
    @303round Місяць тому

    With ai and a camera will Rokoko still be relevant for a mocap solution in the years to come?

  • @animaai_mai
    @animaai_mai 2 місяці тому +1

    🥳 very nice, thanks!

  • @FriendlyMudcake
    @FriendlyMudcake 5 днів тому

    Does anybody know if this workflow will also work with Meta Humans?

  • @NickRios
    @NickRios 2 місяці тому

    Thanks Sam!

  • @박종인의땅의역사
    @박종인의땅의역사 2 місяці тому

    nice video, thank you. BTW I am using Sony mocopi for body, and a 3rd party gloves for hand and finger(Sorry, not Rokoko). Can I combine those two data from mocopi and gloves together?

  • @SiliconRiot
    @SiliconRiot 2 місяці тому

    Is there a method in UE for stitching and blending together two pieces of animation..?

  • @lukecresante
    @lukecresante 2 місяці тому +1

    Perfect timing, finally said goodbye to 5.3.2 (just kidding)

  • @nielsthedutchone
    @nielsthedutchone 25 днів тому

    Hi Sam! I’m having a strange issue with my mocap and I was hoping you or someone in the comments could help me out.
    In Rokoko studio the animation looks good, but when importing into UE5, the root bone is all wonky, causing my animation to flip forward and "fall" on its face. If I had to guess, it has something to do with the forward axis being different but I don’t remember setting this anywhere. Older mocap takes were all fine and dandy, but only recently has it begun to do this when I import new/old mocap takes to UE5.
    Animation blending causes the character to dip into the floor as well, this happens with and without using root motion.
    I could really use your help!

    • @raymondsvejd6274
      @raymondsvejd6274 День тому

      Im having the same issue, did you find a solution for this?

    • @nielsthedutchone
      @nielsthedutchone 21 годину тому

      @@raymondsvejd6274 The newest update for Rokoko Studio has solved the issue for me. You’ll need to export from Rokoko studio with the Unreal Engine 5 mannequin (4 might work too, haven’t tried) and import in Unreal as you normally would. You will see that the animation asset in UE5 has the proper axis.
      TL;DR Update Rokoko Studio and try again.

  • @tophermaraffi_NCSU
    @tophermaraffi_NCSU 2 місяці тому +1

    What about a UE5.4 update specifically targeted at Metahumans?

    • @Mokalogga
      @Mokalogga Місяць тому

      Hei! Did you find any updates on this?

  • @richardparry10
    @richardparry10 2 місяці тому

    Importing the FBX works in terms of the preview but there are no curves data. Any suggestions?

    • @thejabberwock3854
      @thejabberwock3854 2 місяці тому

      There is no animation included? You may have to select “Import Animations” or for face capture make sure that “Import Morph Targets” are selected in the import dialogue box (the morph target one is under advanced)

  • @StudioVacant
    @StudioVacant 2 місяці тому

    Thanks :D

  • @zackheredia1
    @zackheredia1 2 місяці тому +3

    lol ship my stuff already

  • @buraksozugecer
    @buraksozugecer 2 місяці тому

    is there same thing in 5.2? I mean layered FK rig

    • @veith3dclub
      @veith3dclub 2 місяці тому +1

      no, it comes with 5.4, you can bake it and add additive/absolute keyframes, but its not like 5.4

    • @buraksozugecer
      @buraksozugecer 2 місяці тому

      @@veith3dclub yeah, thank you for help 🤘

  • @noiseworks
    @noiseworks Місяць тому +1

    hey are u still training your AI models on the data from studio? rokoko have no faith in their own product, the writing is on the wall. its always been just a stupid toy anyway

    • @303round
      @303round Місяць тому +1

      So many solutions popping up via camera setups and ai I wonder how long Rokoko will be around?

    • @noiseworks
      @noiseworks Місяць тому

      do they even make a profit? who knows