Merci pour ton travail ! Quel recherche pour un résultat pareil ! Je suis abonner et je ne le regrette pas. Merci beaucoup . Thank you for your work ! What a search for such a result! I subscribed and I don't regret it. Thank you so much .
What I would like to know is what would be better in terms of results / performance between having a small tile size or increasing the volumetric samples...
@@kaetsusstudio sample vs tile size is like bitrate vs resolution. increasing the sample is increasing the bitrate. while decreasing the tile size is increasing the resolution. i think it explain the result part. the tile size increase the render time for each sampling. and number of sample is the multiplication of that time.
Merci pour ton travail ! Quel recherche pour un résultat pareil ! Je suis abonner et je ne le regrette pas. Merci beaucoup .
Thank you for your work ! What a search for such a result! I subscribed and I don't regret it. Thank you so much .
Very cool stuff indeed. Thanks for the lesson!
at 17:00 i think we should use the color output as the vector as we have RGB for XYZ.
thanks! i usually forget the tile size part
What I would like to know is what would be better in terms of results / performance between having a small tile size or increasing the volumetric samples...
@@kaetsusstudio sample vs tile size is like bitrate vs resolution. increasing the sample is increasing the bitrate. while decreasing the tile size is increasing the resolution. i think it explain the result part.
the tile size increase the render time for each sampling. and number of sample is the multiplication of that time.
Oh ok ok makes sense.
I am not able to replicate in spite of following religiously...seems I am lost at the nodes somewhere...can you share the Node set up for values?