It's funny because I had exactly the opposite experience - this game was cathartic for me, it really put my fears of Xenomorphs to rest because it gave me a chance to annihilate a bunch of them in first person perspective. I swear I wasn't scared of anything Aliens related after this game because I was like: "Dude, all I need is a pulse rifle and those guys are royally fucked."
Developer 1: Okay we have to come up with bosses for Aliens 3 the Arcade what should they be? Developer 2: Well people want to fight xenomorphs so lets just throw in palate swaps of the same alien that the player just shot down by the hundreds. Developer 1: Won't people get bored of that? Developer 2: We could throw in a face hugger? Developer 1: Just a Face Hugger? Developer 2: No its a SUPER face hugger. Developer 1: Yeah I guess. So who is going to be the final boss and don't tell me that its an alien palate swap. Developer 2: A dude in shades I guess?
Has anyone noticed that the sound effect for the facehuggers being shot is the same one used during the "blood test" scene in John Carpenter's "The Thing?"
Good catch - definitely sounds like the same. Also doesn't surprise me - I think Sega had to get "creative" in acquiring samples to use in the game...sucks the gun doesn't sound like the pulse rifle.
@@houstonhelicoptertours1006 They're also of surprisingly low quality compared to the ones in The Gun, but you are correct about the frames being missing. :( Maybe it'd just be easier to create low poly models (such as those seen in AvP2 and PH) and just create renders of those for a sprite-based enemy, or something like that...
This looks legit pretty scary (in addition to being a lot of fun). The speed and intensity, the excellent sprites (the Facehuggers in particular are so damn creepy looking), the fact that you're constantly under attack by some of the most frightening creature designs ever... not to mention that getting a Game Over earns you what's basically a proto-screamer. Also it's kind of funny that the final boss in this Alien game is some Wey-Yu dude in a trenchcoat. Reminds me of how in the Jurassic Park Sega CD game, your final challenge wasn't Velociraptors or the T.rex... it was some BioSyn dudes with guns lmao.
I remember watching someone complete this and were miffed about the ending, I suppose from their perspective 40 minutes of gameplay only to be treated to a sundance kid ending wasn't something they be expecting.
I felt the same way when I first saw someone else complete this- as the producers had already taken liberties with the storyline so why not have the player face off against an alien queen (for example)?
I remember playing this game on the arcade and sucking really bad at it. But i didn't give a damn to spend a lot of quarters in it because this game is so engaging and fun to play. And by the way: You were SO LUCKY to make the last boss use his flamethrower only, because that asshole also has a machine gun and when he uses it, it does a shit ton of damage!
Despite the graphical glitches in the game, like shot off limbs clipping through walls etc. The game looks amazing. The artstyle reminds you of everything you saw in the movies, and more. Basically true to the Lore. Even if everything is literally just a 2D Sprite... The only downside is the sound. But the Soundchip probably couldn't deliver more. Even if they had all the iconic movie sounds implemented. Which they didn't, sadly.
Well said. I try to explain this to my kids. They have PS4 and Wii U's and the graphical capabilities of these systems is all they've known. So when I show them certain Neo Geo games on UA-cam they laugh at how primitive it is to them. I try and put it across to them that art design and style goes a long way, but they won't have it.
That's nostalgia goggles talking... Making this kind of games today, even with the graphical standard of today, people will just say how lore braking the game is, like how the aliens are all charging mindlessly in a straight and narrow alley ways instead of trying to sneak up and hunt you from the shadows. So yeah, nostalgia goggles.
@@_Muzolf Yeah but it's not the same thing. Back then we saw arcade games way more advanced than anything on home console, back when aliens, predator and terminator were franchises at their peaks and not in terminal decline. Being a kid too, makes all the difference. For me it was arcade rooms at Centre Parks, after hours in the water park. Plus, you have the gun peripherals, your friends, no internet.
Actually if I am correct, I believe his weapons power meter does not drain very much either. Whereas it does quite often in the actual arcade. This may be a glitch and unintentional by the uploader but it would certainly give him an advantage not available at the arcade.
The name of this game is hilarious for some reason. Its like the developers were like "What would the movie Alien 3 have been if the protagonist had a gun with unlimited ammo. 🤔"
Even though Alien3 was amongst the worst of the franchise, it also kept it alive enough time to open the door to a lot of merchindising. Almost any good comic, toy or game came after the movie was released.
Holy shit, I never realized it before but you're absolutely right. The earliest Aliens actions figures I believe were the Kenners - they came out in 92, same year as Alien3. The only exception I can think of might be the Aliens arcade game which was released in 1990 but I don't really think that counts because it clearly was the product of Konami rather than Fox (there were C64 Aliens games but they were unlicensed).
I had to try real hard to remember when I saw this arcade game for the first time. It happened to be when my family went to the movies to see Speed 2 Cruise Control. I was standing in line and the demo screen caught my eye. To be honest I was a bit scared of it but now looking at this it looked like a great arcade game.
I remember seeing this arcade machine in the odeon or icu cinema in the city close to me iirc around 1995 I think ( had to be as I remember the poster for the twelve monkeys on the wall) really was a fun game ..
Played and finished this with a lot of coins shoved into the machine, the recoil from the gun was great, this and Jurassic Park Arcade were good times.
@@biohazarduncovered hey there Biohazard ☣️ ^^, and yes, these games awesome, besides this, there's also awesome new upcoming future games like Time Crisis 6 (TBA), The House 🏡🏠 of the Dead 🧟♂️🧟♀️🧟 6 and more
@@biohazarduncovered that's what Sega is gonna do in 2023, House 🏡🏠 of the Dead 2 Remake, Namco will planning for Time Crisis as well, making the Remake or the new 6th installment game
@@13Gangland Those were her three demands in exchange for agreeing to star in the 3rd film. 1st Demand: No guns 2nd Demand: Her character has to die at the end. 3rd Demand: A sex scene between Ripley and a Xenomorph. She got 2 out of those 3 demands.
Super Track 1993 8930 Gulf Fwy Houston, TX 77001 Man those were the best times of my life! Houston had the best arcade room during that time. Go carts games it was a time to be alive!
I don't seem to remember any of this happening in Alien 3. Especially the Allen versus Terminator bit. This is. What happens when artistic license is allowed to run out of control.
If I could romhack this game, I'd just tweak the names of the bosses. Super Facehugger to Queen Facehugger. Generic "Alien" at the end of Stage 2 Part 2 (so what were all the OTHER aliens, then?) to "Armored Alien", explaining how it could take so many shots. "Super Dogburster" to "Praetorian Dogburster", to line up with an evolution the xenomorphs can undergo in the expanded universe and have appeared in games such as the Aliens vs Predator beat 'em up, to explain why it can keep 'healing' from the blown apart animation. And of course, the proper name for the 'Alien' boss of Stage 4, 5, and the first part of 6, the name given to it in the film by the insane prisoner Golic: The Dragon. The Unidentified Man can keep his name.
Why the hell are robots attacking the player? I could understand a pure robot level as they maybe went haywire when a computer system was damage but why are they allied with the aliens? makes no sense.
You know how many guns there were in the movie? None! I guess the reason why this arcade game have "Alien 3" in the title is because the movie were new. If an Alien arcade machine were published back in 1986, it would be know as: "Aliens: The Gun Arcade", because the movie "Aliens" were new back then.
I love how this game had absolutely zero to do with the movie, since the only actual guns that showed up were in the last 5 minutes, and there were only two aliens seen in the whole thing.
I know the final confrontation in the movie involved a man in sunglasses who resembled the Bishop android, but I'm still disappointed with the final boss being that guy. It should have been against the Dragon.
And that was part of what made it suck. After the Queen and the ferocity of an entire nest, the movie goes back to a single alien. If they had taken a dual pronged approach and introduced us to a cast of characters who get split up, some exploring a station with one or a few solitary aliens, and others trapped on the planet below, whilst both groups had to work in tandem to coordinate and call in a rescue, it would have made for a far superior film.
Pretty funny to name a game "Alien 3 The Gun" when the film Alien 3 explicitly doesn't feature a single gun. Anyhow I wish I come across this as a kid. Seems like it would've been mind-blowing
this looks amazingly similar to DOOM style 3D. I wonder if the developers were using similar algorithms to achieve their 3D style? is it something like binary space partitioning ?
No. This is all achieved via scaling BG layers (+ line scroll in some places) and tons of large, scaling sprites. As for the "walls" 1. vertical strips/sprites (unlikely here but still a way to do it) 2. (far more likely) large sprites with the proper rotations since the system can store and draw these easily Games that do similar things for their "walls" are Sega's Last Survivor and Taito's Space Gun and Gun Buster.
This movie was kinda a big F.U. to merch pushers of the time. "The movie contains exactly three aliens and zero guns until the final five minutes. Now slap that license on a light gun game" The idea of the content making any sense was torpedoed before the dev team was even assembled.
That reminds of Jurassic Park, which I played with my mom at a Chuck E. Cheese in Fort Wayne, IN, as part of of a family lunch outing, in 1998. (I was 11 years old at the time.) Of course, that game used mounted guns and you had to sit in a chair that moved along with the progression of the game, contrary to using light guns and having to stand up. Not to mention this game came out the same year as both the JP game and the original film!
It still is astounding how one of the bosses of this game is just "Alien." Nothing special. Just a slightly bigger Xenomorph sprite given the name "Alien." The devs couldn't be bothered to make a Queen Alien sprite? They just made a normal one bigger but kept the name the same?!? To quote GeneralLotz; "Your main enemies are Aliens! You can't just make a slightly bigger sprite, give it the same name, and call it a boss!"
Love how the last boss is Bishop but since they probably couldn't secure Lance Henrikson's likeness, it's just "an unidentified man."
Kind of impressed, I didn’t expect this game to be so gory. Limbs blown off,writhing limbless bodies on the ground etc.
It’s a nice touch.
I think there's even some swearing.
@@AL82RetrogamingLongplays this is one of best arcade games ever so far
I mean yeah it's gory but you're still fighting aliens with green blood, not that much worse than what you see in the classic Metroid games.
Watched people played this game from the entrance of the arcade back in 93, gave me nightmare about aliens for weeks.
Not to mention, that jumpscare screen if you don't continue the game.
Our childhood memories
When this cabinet first started showing up in 1993, it was a sight to behold. The new era of gory, loud, light gun games was here
It's funny because I had exactly the opposite experience - this game was cathartic for me, it really put my fears of Xenomorphs to rest because it gave me a chance to annihilate a bunch of them in first person perspective. I swear I wasn't scared of anything Aliens related after this game because I was like: "Dude, all I need is a pulse rifle and those guys are royally fucked."
Wuss
Developer 1: Okay we have to come up with bosses for Aliens 3 the Arcade what should they be?
Developer 2: Well people want to fight xenomorphs so lets just throw in palate swaps of the same alien that the player just shot down by the hundreds.
Developer 1: Won't people get bored of that?
Developer 2: We could throw in a face hugger?
Developer 1: Just a Face Hugger?
Developer 2: No its a SUPER face hugger.
Developer 1: Yeah I guess. So who is going to be the final boss and don't tell me that its an alien palate swap.
Developer 2: A dude in shades I guess?
Has anyone noticed that the sound effect for the facehuggers being shot is the same one used during the "blood test" scene in John Carpenter's "The Thing?"
Good catch - definitely sounds like the same. Also doesn't surprise me - I think Sega had to get "creative" in acquiring samples to use in the game...sucks the gun doesn't sound like the pulse rifle.
Do you mean the scene where the alien pops right outta the petri dish when MacReady dipped a hot wire into it?
@@AL82RetrogamingLongplays in the golden axe there are many deathsamples extracted from movies like Conan the barbarian and Rambo and cm Commando
@@AL82RetrogamingLongplays they probably did but then realized how obnoxious the pulse rifle sound is so they toned it down.
@@AL82RetrogamingLongplays alien 👽🤖 hunting rocks
State of the badass art: all prisoners saved, zero damage taken on 99% of the run ✌
Surgical with the flamethrower on Stage 2
I think I saw this game ONCE in an arcade and never again. It's always stuck with me because I beat the two other Aliens arcade games that I played
The sprites for this game look amazing: you know, they'd be brilliant if they were used in an Alien: Trilogy rebuild on a Doom source port.
Check out alien quake you'd love it
@@parimabartender Thanks!
These are missing a lot of animations and rotations needed for that.
Just use the ones that came with Alien: Trilogy; they are easy to extract
@@houstonhelicoptertours1006 They're also of surprisingly low quality compared to the ones in The Gun, but you are correct about the frames being missing. :( Maybe it'd just be easier to create low poly models (such as those seen in AvP2 and PH) and just create renders of those for a sprite-based enemy, or something like that...
This is actually better than the film! 🤔
This looks legit pretty scary (in addition to being a lot of fun). The speed and intensity, the excellent sprites (the Facehuggers in particular are so damn creepy looking), the fact that you're constantly under attack by some of the most frightening creature designs ever... not to mention that getting a Game Over earns you what's basically a proto-screamer.
Also it's kind of funny that the final boss in this Alien game is some Wey-Yu dude in a trenchcoat. Reminds me of how in the Jurassic Park Sega CD game, your final challenge wasn't Velociraptors or the T.rex... it was some BioSyn dudes with guns lmao.
I remember watching someone complete this and were miffed about the ending, I suppose from their perspective 40 minutes of gameplay only to be treated to a sundance kid ending wasn't something they be expecting.
I felt the same way when I first saw someone else complete this- as the producers had already taken liberties with the storyline so why not have the player face off against an alien queen (for example)?
couldn’t spoil the ending
I remember playing and completing this with my Sister at a Haven caravan park.. haha. Ahh the memories!
Oh man! I bet that ruled! Would love to play this with my brother!
I remember playing this game on the arcade and sucking really bad at it. But i didn't give a damn to spend a lot of quarters in it because this game is so engaging and fun to play.
And by the way: You were SO LUCKY to make the last boss use his flamethrower only, because that asshole also has a machine gun and when he uses it, it does a shit ton of damage!
The final boss only shoots the machine gun if he rolls at every corner of the area. If you see him rolling at every corner, throw a bomb at him.
love that sound FX for the dying facehuggers is the sound the infected blood made in John Carpenter's "The Thing"
The hardest part of this game is when the gun doesn't want to move at all
Depends on the location where the game is located.
I swear this game looks better for me than most of AAA crap today. It's not about graohics, but about art design I guess. It just look more fun.
Despite the graphical glitches in the game, like shot off limbs clipping through walls etc. The game looks amazing. The artstyle reminds you of everything you saw in the movies, and more. Basically true to the Lore. Even if everything is literally just a 2D Sprite...
The only downside is the sound. But the Soundchip probably couldn't deliver more. Even if they had all the iconic movie sounds implemented. Which they didn't, sadly.
Well said. I try to explain this to my kids. They have PS4 and Wii U's and the graphical capabilities of these systems is all they've known. So when I show them certain Neo Geo games on UA-cam they laugh at how primitive it is to them. I try and put it across to them that art design and style goes a long way, but they won't have it.
@@loungejay8555 They think SNK games are primitive! Tell them go consume more !
That's nostalgia goggles talking... Making this kind of games today, even with the graphical standard of today, people will just say how lore braking the game is, like how the aliens are all charging mindlessly in a straight and narrow alley ways instead of trying to sneak up and hunt you from the shadows.
So yeah, nostalgia goggles.
Ironically, firetesm elite feels like a somewhat versión of this in third person
I feel like this is what Alien 3 would have been like if James Cameron had been in charge.
Everyone back in the 80s and 90s had so much fun! As a 2004 born guy, I'm kinda jealous.
No reason not to have fun with these now. A lot of arcade games are playable online today with just a browser.
@@_Muzolf Yeah but it's not the same thing. Back then we saw arcade games way more advanced than anything on home console, back when aliens, predator and terminator were franchises at their peaks and not in terminal decline. Being a kid too, makes all the difference. For me it was arcade rooms at Centre Parks, after hours in the water park. Plus, you have the gun peripherals, your friends, no internet.
You're very good at this game. This game is a lot of memorization to know where the Aliens are. If you're late, you will still get hit.
Actually if I am correct, I believe his weapons power meter does not drain very much either.
Whereas it does quite often in the actual arcade. This may be a glitch and unintentional by the uploader but it would certainly give him an advantage not available at the arcade.
I love how it encourages burst fire and not blind shooting everything everywhere
"Remember, short controlled bursts." -Corporal Hicks
The name of this game is hilarious for some reason. Its like the developers were like "What would the movie Alien 3 have been if the protagonist had a gun with unlimited ammo. 🤔"
I think it was to distinguish this game from the semi-platformer hostage collection game that was on all the home consoles.
The way the xenos writhe around after being shot is so damn creepy.
It's also very creepy as well, the game over screen and the face when Xenos lunged at you without the legs.
Even though Alien3 was amongst the worst of the franchise, it also kept it alive enough time to open the door to a lot of merchindising. Almost any good comic, toy or game came after the movie was released.
Holy shit, I never realized it before but you're absolutely right. The earliest Aliens actions figures I believe were the Kenners - they came out in 92, same year as Alien3. The only exception I can think of might be the Aliens arcade game which was released in 1990 but I don't really think that counts because it clearly was the product of Konami rather than Fox (there were C64 Aliens games but they were unlicensed).
it's crazy and ridiculous how accurate this is
I had to try real hard to remember when I saw this arcade game for the first time. It happened to be when my family went to the movies to see Speed 2 Cruise Control. I was standing in line and the demo screen caught my eye. To be honest I was a bit scared of it but now looking at this it looked like a great arcade game.
Умели же раньше игры делать с душой , а сейчас только на графику все силы
Amazing game! I adore this style of graphics. Scaling sprites are the way to go.
The backgrounds are pretty neat
Alien 3 is also available on
Super Nintendo, Game Boy, Nes, Game Gear, Megadrive, Master System.
I wasted a lot of tokens just to finish this game, good times.
I remember playing this at the arcade near Oxford circus.
This is how the Alien movies would be like if Doomguy or Duke Nukem were the protagonist.
this was so dope back then. graphic was outstanding for that era
True
This game makes me feel more like a colonial marine than Aliens: Colonial Marines
What about Aliens: Fireteam Elite, when you encounter a wave of Xenomorph Runners on a Familiar Scene in First Mission?
I remember seeing this arcade machine in the odeon or icu cinema in the city close to me iirc around 1995 I think ( had to be as I remember the poster for the twelve monkeys on the wall) really was a fun game ..
Well that scared the shit our of me when the logo turned into alien and it screamed. Well played
I played the SHIT out of this as a kid. Absolutely loved it
Played and finished this with a lot of coins shoved into the machine, the recoil from the gun was great, this and Jurassic Park Arcade were good times.
Good old times
@@VSSEDragon3 Some great memories in Arcades 😁
@@biohazarduncovered hey there Biohazard ☣️ ^^, and yes, these games awesome, besides this, there's also awesome new upcoming future games like Time Crisis 6 (TBA), The House 🏡🏠 of the Dead 🧟♂️🧟♀️🧟 6 and more
@@VSSEDragon3 sweet a new Time Crisis and House Of The Dead, I want a remake of HOD 2 as well that's my fave one.
@@biohazarduncovered that's what Sega is gonna do in 2023, House 🏡🏠 of the Dead 2 Remake, Namco will planning for Time Crisis as well, making the Remake or the new 6th installment game
I remember when I was a kid I was watching this game in a distance in an arcade game because I'm scared and it got me traumatized in this lol
Good old memories
The irony that it's subtitled "The Gun", considering Alien3 doesn't have any guns in it at the request of Sigourney Weaver.
Why would she request that? Better yet, why would Fox care enough to implement such a ridiculous idea?
@@13Gangland Those were her three demands in exchange for agreeing to star in the 3rd film.
1st Demand: No guns
2nd Demand: Her character has to die at the end.
3rd Demand: A sex scene between Ripley and a Xenomorph.
She got 2 out of those 3 demands.
I thought it just the director is an anti-gun guy
@@TheTrailburner I'm having a difficult time believing the third demand, but at the same time, I kinda can.
I used to search for this game at Six Flags Great America. So sad when they removed it.
this game has awesome visuals and atmosphere
You gotta feel the fear of the aliens... If you know what I mean...
Just from Sci-Fi horror story
Super Track 1993
8930 Gulf Fwy
Houston, TX 77001
Man those were the best times of my life! Houston had the best arcade room during that time. Go carts games it was a time to be alive!
It looks like a mix between the aliens Arcade and die hard trilogy! 👌 very nicely done 😊
Aliens Dark Descent game is out now
I don't seem to remember any of this happening in Alien 3. Especially the Allen versus Terminator bit. This is. What happens when artistic license is allowed to run out of control.
I say it's still better than the movie.
Exceptional plot exposition.
Breaking the forth wall
Si duda los arcades de los 90s llevó el pixel art hasta el límite y perfección absoluta🗿
絶対に視界の外からは攻撃してこないエイリアンさんもはや人類のこと好きだろ。
ALIEN「血も酸性を抑えるやで」
I’d love a release of this with a gun peripheral just like the golden days of old of virtua cop and the like 👍
If I could romhack this game, I'd just tweak the names of the bosses.
Super Facehugger to Queen Facehugger.
Generic "Alien" at the end of Stage 2 Part 2 (so what were all the OTHER aliens, then?) to "Armored Alien", explaining how it could take so many shots.
"Super Dogburster" to "Praetorian Dogburster", to line up with an evolution the xenomorphs can undergo in the expanded universe and have appeared in games such as the Aliens vs Predator beat 'em up, to explain why it can keep 'healing' from the blown apart animation.
And of course, the proper name for the 'Alien' boss of Stage 4, 5, and the first part of 6, the name given to it in the film by the insane prisoner Golic: The Dragon.
The Unidentified Man can keep his name.
50:07 I love that quote!
4:53 some of aliens aren't attacking, by why?
I'm not sure if "Alien³: The Gun" is a stupid name for a video game or an awesome one
It's both, it's the 90s
Why the hell are robots attacking the player? I could understand a pure robot level as they maybe went haywire when a computer system was damage but why are they allied with the aliens? makes no sense.
They want to stop you from killing the aliens so they can capture and study them.
Finally i found my childhood arcade game
don't remember any of this stuff in the utterly soul crushing Alien 3 I saw at the cinema. even the soundtrack gave my cat depression
alien 3 the gun is one of my favorite arcade rail shooting game in sega system 32 along with gunblade ny
Considering they used the same gun controller on both games, these were actually made by Sega AM3.
I like how there's some random guy in casual office clothing lying on the floor from time to time. Probably one of the developers lol
Wish they would bring all these games to the psn store.
Just down load it on to your pc (for free)and run a HDMI throught your pc/laptop to your tv like I did.It's on m.a.m.e. btw.
Thanks buddy but I don't have a PC or laptop
@@marco-gg6qr damn bro just trying to help buddy 😂
17:30 Aliens were nice enough to wait for you to turn around
remember playn this in italy... good times :O
Even this game story have a lot more sense than the damn movie itself.
And the cabinet were awesome.
No, not really...the movie was good
We had this at our local arcade along with a Jurassic park pinball machine
The "Unidentified Man" is resemblance to Bishop from Aliens 3
how dynamic does the game look for its time
17:19 one man was shot down.
If they turn blue it means they're either a chest-burster/android - it's safe to shoot them.
@@AL82RetrogamingLongplays or being infected or robot 🤖 in disguise
its like the terminator 2 arcade game but we never had that one here
Courtown arcade, Wexford, Ireland circa 1994 🥰🤘🥰
Grundy's Playcentre, Surfer's Paradise, Australia circa 1995
So many memories this is amazing.
the music is the bomb!
Is this the Snyder's Cut version of Alien 3?
this is so cool :o
Marines in movies... Taking it slow and clearing their sectors.
Marines in this game.... Run around hallways and chance face huggers.
こんなエイリアン大量に襲い掛かってきたら絶対生き残れないわw
こういうゲーム今じゃもう版権で絶対に制作できないよな…
nice gameplay, i miss the 90s
This is makng me want 2 startup my MAME emulatr . . .
The music seems faster than normal but I slightly like it more than the normal one.
What emulator you used when you uploaded this Longplay?
So when is the Saturn port coming out 😅
This one is truly a gem!!
Хорошая стрелялка на уровне Терминатора
You know how many guns there were in the movie? None!
I guess the reason why this arcade game have "Alien 3" in the title is because the movie were new.
If an Alien arcade machine were published back in 1986, it would be know as: "Aliens: The Gun Arcade", because the movie "Aliens" were new back then.
I remember this game 🎮 always thought it was funny that there was only two aliens if you included the qween in riply in the movie
Ripley Vs the Queen 👑 Alien 👽
I love how this game had absolutely zero to do with the movie, since the only actual guns that showed up were in the last 5 minutes, and there were only two aliens seen in the whole thing.
i wasted alot of coins. i died too much. it was very fun during its time
Super Face Hugger, that's so 90s. 😆
Kinda reminds me of Super Licker beta from Resident Evil Damnation movie, 2 of them, still alive
This absolutely epic and so enjoyable but the ending was too messed up.
Ever play Steel Gunner?
Or Time Crisis series is getting a new trademark in 2023
always a treat when the movie sucked but the tie in game is actually fire.
I know the final confrontation in the movie involved a man in sunglasses who resembled the Bishop android, but I'm still disappointed with the final boss being that guy. It should have been against the Dragon.
there are no guns in alien 3 story....
There was no rescue of USS Sulaco either
And that was part of what made it suck. After the Queen and the ferocity of an entire nest, the movie goes back to a single alien.
If they had taken a dual pronged approach and introduced us to a cast of characters who get split up, some exploring a station with one or a few solitary aliens, and others trapped on the planet below, whilst both groups had to work in tandem to coordinate and call in a rescue, it would have made for a far superior film.
Pretty funny to name a game "Alien 3 The Gun" when the film Alien 3 explicitly doesn't feature a single gun. Anyhow I wish I come across this as a kid. Seems like it would've been mind-blowing
This game is better than the actual movie
Big powerful aliens are known as Praetorians
5:06 This sound is from "the blood test" scene of John Carpenter The Thing
this looks amazingly similar to DOOM style 3D. I wonder if the developers were using similar algorithms to achieve their 3D style? is it something like binary space partitioning ?
No. This is all achieved via scaling BG layers (+ line scroll in some places) and tons of large, scaling sprites.
As for the "walls"
1. vertical strips/sprites (unlikely here but still a way to do it)
2. (far more likely) large sprites with the proper rotations since the system can store and draw these easily
Games that do similar things for their "walls" are Sega's Last Survivor and Taito's Space Gun and Gun Buster.
Someone's got the patterns down.
This movie was kinda a big F.U. to merch pushers of the time.
"The movie contains exactly three aliens and zero guns until the final five minutes. Now slap that license on a light gun game"
The idea of the content making any sense was torpedoed before the dev team was even assembled.
This game is so amazing
That reminds of Jurassic Park, which I played with my mom at a Chuck E. Cheese in Fort Wayne, IN, as part of of a family lunch outing, in 1998. (I was 11 years old at the time.) Of course, that game used mounted guns and you had to sit in a chair that moved along with the progression of the game, contrary to using light guns and having to stand up. Not to mention this game came out the same year as both the JP game and the original film!
Both were made by same developer and ran on same hardware.
48:53 now that's fucking disturbing
Was this happen in the movie?
I wish one remake like aliens fireteam
They already made a DLC Fireteam Elite
Greatness
It still is astounding how one of the bosses of this game is just "Alien." Nothing special. Just a slightly bigger Xenomorph sprite given the name "Alien." The devs couldn't be bothered to make a Queen Alien sprite? They just made a normal one bigger but kept the name the same?!?
To quote GeneralLotz;
"Your main enemies are Aliens! You can't just make a slightly bigger sprite, give it the same name, and call it a boss!"