How to Save a Material as an Image in Blender - Tutorial

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  • Опубліковано 5 лис 2024

КОМЕНТАРІ • 38

  • @matthewexline6589
    @matthewexline6589 Рік тому +13

    This video is absolutely GOLD for anyone who needs to figure out how to do this. I CANNOT BELIEVE how hard it is to figure out how to do this on your own. Switching from Evee to Cycles... who would have guessed that was necessary? Not me! Thank you SO MUCH for posting this.

  • @dr.robotnikgaming9218
    @dr.robotnikgaming9218 2 місяці тому

    1 year later and it's still working! and thanks to this, I found out why it was saying "no texture found". the remedy is, as shown, having an image texture with the target texture added in. thankfully, that node doesn't need to be plugged into anything to work for this purpose
    take my like, Kai! this video deserves more!

  • @nickspinelli4219
    @nickspinelli4219 7 місяців тому +1

    Dude thank u. I've been trying to figure this out for ever

    • @TutsByKai
      @TutsByKai  7 місяців тому

      Glad I could help

  • @morisan42
    @morisan42 11 місяців тому +9

    If your texture is all black try using glossy instead of diffuse, there is apparently an issue with it and the principled BSDF shader

  • @senhorinfernal3405
    @senhorinfernal3405 7 місяців тому

    finally someone who solve my issue, appreciate it

  • @3dinspirationsllc
    @3dinspirationsllc 9 місяців тому

    Thank you so much for this video. I am so tired of my elaborate textures becoming incompatible with each new version of Blender. Now I can export them as high resolution PNGs and just apply image textures across platforms and not lose my pbr textures.

  • @ZEUSKINGCSGO
    @ZEUSKINGCSGO 8 місяців тому +1

    this is amazing for map creation for assetto corsa with the KSeditor

  • @vorplex1218
    @vorplex1218 Рік тому

    bro thank you so much I was struggling with this for a long time

  • @R_FangZ
    @R_FangZ Рік тому +6

    Surprisingly difficult to figure out something so easy, and it's not even possible in Eevee..😐 Thanks a lot, I'm definitely going to need this in the future!

    • @TutsByKai
      @TutsByKai  Рік тому

      100%! This process should be MUCH easier!

  • @BPR_Jon
    @BPR_Jon Рік тому +1

    so close to greatness (with the texture name)

  • @stickykeys7413
    @stickykeys7413 Рік тому

    You have just saved me hours of time

  • @walidyider7766
    @walidyider7766 6 місяців тому

    I was asking GPT for this because I didn't find anyone talking about it but no result , Thanks so much for the video

  • @Midship_
    @Midship_ Рік тому +2

    god thank you you've saved me

  • @oheybom
    @oheybom Рік тому +3

    thank you great tutorial

    • @TutsByKai
      @TutsByKai  Рік тому +1

      You are welcome!

    • @Rareazy
      @Rareazy 7 місяців тому

      heyo i have a question how is your material so bright in ur video but when i try it its super dark is there any issue im not aware of?@@TutsByKai

  • @reyrey_X2
    @reyrey_X2 2 місяці тому

    I am having my texture bake right now and I followed everything and I rlly hope it works as I modified an image texture and want to import the modified texture into a game but fix doesn’t import the model with textures so I hope this works
    Edit: it worked and I’m happy

  • @chef1172
    @chef1172 6 місяців тому +1

    thank very much bro..

  • @somecoffee
    @somecoffee Місяць тому

    thanks

  • @solacechaostra8403
    @solacechaostra8403 6 місяців тому

    Super useful, did have to slow you down to 0.75x to follow along, but appreciate the speed nonetheless!

  • @glennpeterson1357
    @glennpeterson1357 Рік тому +1

    Thanks! This was really great!

  • @chassecourt8824
    @chassecourt8824 7 місяців тому

    Good tutorial well explained but I notice you are missing some of the maps, metallic, roughness etc etc - do you explain all of these elsewhere?

  • @Bau1234561
    @Bau1234561 Місяць тому

    How did you get the viewpoint to have both the shader and the material side by side? Im not exactly sure on what to do with nodes and how to arrange them to get to this point.

  • @ClaraBeack
    @ClaraBeack Рік тому +2

    thank you for this!!! I was going crazy! now is there a way to combine 2 materials in one uv? (one unique image texture) inside blender? otherwise I will go to photoshop and do it haha but I was wondering

  • @DesignsbyDonBrown
    @DesignsbyDonBrown 9 місяців тому +1

    How would I export a flattened image from a photo? I keep trying it through UV project and then exporting the image, but it's still in the perspective as the image instead of flattened. I hope that makes sense. Any ideas?

  • @chaennies
    @chaennies 6 місяців тому

    although i was able to turn the material into an image, it's in black and white instead of the color it was originally (pink) :( don't know what to do from here tbh, i'm pretty stumped. do you know how to fix this issue?

  • @bryceketelsen7033
    @bryceketelsen7033 11 місяців тому

    I’m new to this so I’m sorry if there is an obvious solution, but when I try to bake it says there is an error because “light” is not a mesh. How could I resolve this?

    • @bryceketelsen7033
      @bryceketelsen7033 11 місяців тому

      It was indeed obvious. I didn’t realize lighting was an object in the layout scene

  • @rapro9037
    @rapro9037 Рік тому

    I am a roblox developer and literally every single tutorial other than this is useless. Thank You so much for this!

    • @K4KAUU
      @K4KAUU 5 місяців тому

      yes bro

  • @nathanserrano1732
    @nathanserrano1732 2 роки тому +5

    How can you find out if the nodes are eevee or not

    • @TutsByKai
      @TutsByKai  2 роки тому +2

      Take a look here! docs.blender.org/manual/en/latest/render/eevee/materials/nodes_support.html#eevee-only-nodes

  • @voidlessguy
    @voidlessguy 8 місяців тому +2

    Legend🔥😀🔥👍😀🔥👍😀🔥👍😀🔥👍😀🔥🔥🔥🔥🔥🔥

  • @hamzahassan7730
    @hamzahassan7730 Рік тому

    Didn't work on my object that had a rough grainy texture. Thumbs down for me 👎