If they can fix the shader compilation and traversal stutters, game will run perfectly. EDIT: I take that back. The apartment area is really bad. Fps gets literally halved from whatever you see on this video.
@@msnehamukherjee it's stuttering alot yeah but there are ue5 engine tweaks you can get that make the game run alot better. Went from 55fps at 4k dlss balanced to 80fps on a 3080
@@msnehamukherjeeget this mod off nexus mods. It's called." Silent Hill 2 Performance Config with No Loss in Visuals" you just drop the engine.ini into the config files location. It fixed everything for me
@@msnehamukherjee get this mod on nexus mods. It's called "Silent Hill 2 Performance Config with No Loss in Visuals" it fixed the games performance for me.
Turns out I was right. This whole game is unoptimized. My other replies to my comment, forget them. I regret saying the game only has 1 unoptimized part. It’s practically the whole thing.
Every test i have seen is not really accurate in depicting the performance in this game if you think the forest area is demanding just wait till you get to blue creek apartments in the otherworld i had 60 fps in the forest in blue creek i was regularly under 40fps in some areas i saw drops to 25 fps. Basically the streets are the least demanding the forest is a little bit more demanding but the otherworld is twice as demanding
Yea, Im running 4070 Super with Ryzen 7 7800x3d and once I got intside some areas of the apartments and hospital (some NOT all) I would go from 90-100 down to 54-67 fps. This is running the game at epic with DLSS Quality and RT on, low shadows, SSR off.
I dont know if it's my card but my 6900 XT heavily underperforms. Max settings without RT at 1080p barely gets 60fps in the beginning section. 6800 and 3070 youtube benchmarks do much better.
it's not just you. You can check to see if your card is overheating and if your cpu is lacking but this game is not optimized at all. I have a high end system and this game performs worse then any other game I'm playing right now. Fun game though.
Shame on those who developed this game. 4080 at 4K ultra cant even put out 50fps. A 40 freaking 80. If a 4090 is only 50% better than a 4080, that'll give me what, 60-70 fps? 2000$ gets me 60 fps? These people shouldnt be called developers. More like high school kids who learned how to put a couple blueprint nodes in Unreal Engine and call it a game.
@@travis8106 A) It's not even remotely true that it's only the ultra settings that are problematic in this game, and B) You're setting your standards too low. The devs of old used to be actual engineers who tried to think up creative ways to make their game code work faster. Now we have people using Unreal Engine and putting a few blueprint nodes together, wrapping it up, and calling it done. If all men were of your mentality, we wouldnt have 90% of the technology nor science that we have today. The ONLY thing that justifies this game's lackluster optimization is its price. Still, I'm not gonna buy it now
@@robertkorth2911 rtx 4090 cant even play this game at ultra 4k at a stable 60fps bro, what are u talking about, wokung also, every new unreal engine title
@@charafguettai5965 idk why people want to play games at 4k. There's currently no cards out there that can comfortably run at 4k they just advertise that to make money. The 40 series and 7000 series were meant to be a 1440p generation of cards. It's likely that we won't see real 4k performance until the next generation of cards drop.
@@charafguettai5965 Modern gamers have literally forgotten how to lower a couple of settings and enjoy the game, overcome at full “ultra”? I completed Wukong on 4070 super and on “realistic” ones I got 56-65 FPS, but as soon as I lowered the lighting, shadows and hair to high, this figure up to 90-100. Completed the game with pleasure.
Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! :)
Timecodes:
○ 0:00 - RTX 4080 4K Native, Ray Tracing Off, Ultra Settings
○ 1:03 - RTX 4080 4K DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 2:01 - RTX 4080 4K DLSS 3.7 Quality, Ray Tracing On, Ultra Settings
○ 3:02 - RTX 4080 1440p Native, Ray Tracing Off, Ultra Settings
○ 4:04 - RTX 4080 1440p DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 5:04 - RTX 4080 1440p DLSS 3.7 Quality, Ray Tracing On, Ultra Settings
○ 5:57 - RTX 4070 4K DLSS 3.7 Performance, Ray Tracing Off, Ultra Settings
○ 6:59 - RTX 4070 4K DLSS 3.7 Performance, Ray Tracing On, Ultra Settings
○ 8:01 - RTX 4070 1440p Native, Ray Tracing Off, Ultra Settings
○ 9:05 - RTX 4070 1440p DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 10:07 - RTX 4070 1440p DLSS 3.7 Quality, Ray Tracing On, Ultra Settings
○ 11:06 - RTX 4060 1080p Native, Ray Tracing Off, Ultra Settings
○ 12:05 - RTX 4060 1080p DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 13:07 - RTX 4060 1080p DLSS 3.7 Quality, Ray Tracing On, Ultra Settings
○ 14:08 - RTX 4060 1080p Native, Ray Tracing Off, Optimized Settings
○ 15:07 - RTX 4060 1080p DLSS 3.7 Quality, Ray Tracing Off, Optimized Settings
○ 16:08 - RTX 4060 1440p DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 17:06 - RTX 4060 1440p DLSS 3.7 Quality, Ray Tracing Off, Optimized Settings
○ 18:08 - RTX 3060 1080p Native, Ray Tracing Off, Ultra Settings
○ 19:06 - RTX 3060 1080p DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 20:08 - RTX 3060 1080p DLSS 3.7 Quality, Ray Tracing On, Ultra Settings
○ 21:07 - RTX 3060 1080p Native, Ray Tracing Off, Optimized Settings
○ 22:06 - RTX 3060 1080p DLSS 3.7 Quality, Ray Tracing Off, Optimized Settings
○ 23:07 - RTX 3060 1440p DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 24:09 - RTX 3060 1440p DLSS 3.7 Quality, Ray Tracing Off, Optimized Settings
○ 25:07 - RTX 3080 4K DLSS 3.7 Performance, Ray Tracing Off, Ultra Settings
○ 26:27 - RTX 3080 4K DLSS 3.7 Performance, Ray Tracing On, Ultra Settings
○ 27:33 - RTX 3080 1440p Native, Ray Tracing Off, Ultra Settings
○ 28:34 - RTX 3080 1440p DLSS 3.7 Quality, Ray Tracing Off, Ultra Settings
○ 29:35 - RTX 3080 1440p DLSS 3.7 Quality, Ray Tracing On, Ultra Settings
If they can fix the shader compilation and traversal stutters, game will run perfectly.
EDIT: I take that back. The apartment area is really bad. Fps gets literally halved from whatever you see on this video.
@@ghostwalkergaming5856 Actually no I take that back. Game runs like absolute shit once you get to the apartment. Full of frame drops and stutters.
@@msnehamukherjee it's stuttering alot yeah but there are ue5 engine tweaks you can get that make the game run alot better. Went from 55fps at 4k dlss balanced to 80fps on a 3080
@@ghostwalkergaming5856 Does those tweaks involves reducing graphics settings? If not then please share.
@@msnehamukherjeeget this mod off nexus mods. It's called." Silent Hill 2 Performance Config with No Loss in Visuals" you just drop the engine.ini into the config files location. It fixed everything for me
@@msnehamukherjee get this mod on nexus mods. It's called "Silent Hill 2 Performance Config with No Loss in Visuals" it fixed the games performance for me.
Turns out I was right. This whole game is unoptimized. My other replies to my comment, forget them. I regret saying the game only has 1 unoptimized part. It’s practically the whole thing.
we wouldn't be needing dlss or frame generation if the studios just optimize their games...
Excellent video. Thanks. Just goes to show how heavy modern games are and how poor optimisation on this game currently is.
Every test i have seen is not really accurate in depicting the performance in this game if you think the forest area is demanding just wait till you get to blue creek apartments in the otherworld i had 60 fps in the forest in blue creek i was regularly under 40fps in some areas i saw drops to 25 fps. Basically the streets are the least demanding the forest is a little bit more demanding but the otherworld is twice as demanding
That's insane.
Yea, Im running 4070 Super with Ryzen 7 7800x3d and once I got intside some areas of the apartments and hospital (some NOT all) I would go from 90-100 down to 54-67 fps. This is running the game at epic with DLSS Quality and RT on, low shadows, SSR off.
I dont know if it's my card but my 6900 XT heavily underperforms. Max settings without RT at 1080p barely gets 60fps in the beginning section. 6800 and 3070 youtube benchmarks do much better.
Maybe CPU bottleneck?
it's not just you. You can check to see if your card is overheating and if your cpu is lacking but this game is not optimized at all. I have a high end system and this game performs worse then any other game I'm playing right now. Fun game though.
@@XDGamerESP nah gpu is always at %99-100. It's the game. It's not optimized for AMD.
Thanks a bunch for the various benchmarks!
Happy to help!
Rt implementation look decent in this game..
Shame on those who developed this game. 4080 at 4K ultra cant even put out 50fps. A 40 freaking 80. If a 4090 is only 50% better than a 4080, that'll give me what, 60-70 fps?
2000$ gets me 60 fps? These people shouldnt be called developers. More like high school kids who learned how to put a couple blueprint nodes in Unreal Engine and call it a game.
same issues with wukong and final fantasy 16. These games need more time in the oven.
gonna need a 5090
@@travis8106 A) It's not even remotely true that it's only the ultra settings that are problematic in this game, and B) You're setting your standards too low. The devs of old used to be actual engineers who tried to think up creative ways to make their game code work faster. Now we have people using Unreal Engine and putting a few blueprint nodes together, wrapping it up, and calling it done. If all men were of your mentality, we wouldnt have 90% of the technology nor science that we have today. The ONLY thing that justifies this game's lackluster optimization is its price. Still, I'm not gonna buy it now
The spikes are crazy in mine (amd 6800) the games is playable but it seems that you are having the same problem
Shader compilation
@@KingVulpes And traversal stutter too.
When will it get FG support?
I have no idea.
FG is a lame tech. Dont even consider using it
you can turn on fsr 3 fg from config.
Frame Generation ?
Not supported on launch day.
@@MxBenchmarkPC thx/resp
So a 3080 4k and a 4080 4k have the same FPS???
3080 and 4080 were using different settings at 4K.
@@MxBenchmarkPC ok. thats a waste
unreal engine 5 games are bad optimized
Not all
@@robertkorth2911 rtx 4090 cant even play this game at ultra 4k at a stable 60fps bro, what are u talking about, wokung also, every new unreal engine title
@@robertkorth2911 all unreal games run like fucking shit
@@charafguettai5965 idk why people want to play games at 4k. There's currently no cards out there that can comfortably run at 4k they just advertise that to make money. The 40 series and 7000 series were meant to be a 1440p generation of cards. It's likely that we won't see real 4k performance until the next generation of cards drop.
@@charafguettai5965
Modern gamers have literally forgotten how to lower a couple of settings and enjoy the game, overcome at full “ultra”? I completed Wukong on 4070 super and on “realistic” ones I got 56-65 FPS, but as soon as I lowered the lighting, shadows and hair to high, this figure up to 90-100. Completed the game with pleasure.