Secrets of the Rival's loss text (Generation I)
Вставка
- Опубліковано 18 вер 2024
- In this video gameplay is shown on the left side of the screen, and annotations are shown on the right side of the screen. As usual there is a video description as well (below)
In Pokémon Red, Blue and Yellow; if you lose against the first battle against the Rival in Professor Oak's laboratory, he will say "Yeah! Am I great or what?" and the game will continue without the player blacking out.
If you lose against the second Blue (from Route 22) and the third (in Route 24 north of Cerulean City), he will also say "Yeah! Am I great or what?" but you will black out and be sent to the last Pokémon Center.
The other five Blue (which include S.S. Anne Blue, Pokémon Tower Blue, Silph Co. Blue, Route 22 Blue battle #2, Champion Blue at the Pokémon League) give no text when they defeat you.
The reason why the Blue from Professor Oak's lab, the first Route 22 Blue and the Route 24 Blue all give the "Yeah! Am I great or what?" text and the others do not is possibly because the first three Blue are part of Trainer class and picture E1. The other five Blue are technically different Trainer classes (F2 and F3) with different pictures.
A Blue E1 encountered with the Ditto trick/Trainer escape glitch with a Special stat of 225 will also say "Yeah! Am I great or what?" when he is defeated, whereas a Blue E1 encountered with the old man trick in Red/Blue (requiring a Pk character in slot 3, 5 or 7) will say nothing after winning for unknown reasons; however the fact that the wild Pokémon battle theme plays instead of the Trainer battle theme may have something to do with it.
Pokémon Red, Green, Blue and Yellow include seemingly unused texts for when the Rival defeats the player at places other than Professor Oak's laboratory, which include:
Possibly the first Route 22 battle -
(RIVAL): What?
Why do I have 2
POKéMON?
You should catch
some more too!
; includes a new line error after "catch", where "some more" too is moved to a new line at the bottom of the message box with space above.
Possibly the Cerulean City battle -
Heh!
You're no match
for my genius!
Possibly the S.S. Anne battle -
(PLAYER)! What are
you, seasick?
You should shape
up, pal!
Possibly the Pokémon Tower battle -
(RIVAL): Well,
look at all your
wimpy POKéMON!
Toughen them up a
bit more!
Possibly the Silph Co. battle -
(RIVAL): How can
I put this?
You're not good
enough to play
with us big boys!
Possibly the second Route 22 battle -
(RIVAL): Hahaha!
(PLAYER)! That's
your best? You're
nowhere near as
good as me, pal!
Go train some
more! You loser!
Possibly the Champion Blue battle at the Pokémon League -
Hahaha!
I won, I won!
I'm too good for
you, (PLAYER)!
You did well to
even reach me,
(RIVAL), the
POKéMON genius!
Nice try, loser!
Hahaha!
Offsets from Red:
0954E4: "Yeah! Am I great or what?"/Oak's lab (25:54E4)
092410: "2 Pokémon" loss text/Route 22 (1) (24:6410)
0A4DE3: 'Heh! No match for my genius!'/Cerulean City (29:4DE3)
080E81: Seasick text/S.S. Anne (20:4E81)
099614: 'Wimpy Pokémon'/Pokémon Tower (26:5614)
084975: 'Big boys'/Silph Co. (21:4975)
0925A0: 'Nowhere near as good as me'/Route 22 (2) (24:65A0)
0862B4: 'Nice try, loser!'/Champion Blue at Pokémon League (21:62B4)
In Pokémon Red (and possibly Blue), these texts can be accessed using arbitrary code execution e.g. via "8F" (this requires a Pokémon bootstrap code such as the one found here forums.glitchci...)
;and the following code from item 3 (items with quantities greater than 99 can be obtained with the old man trick glitchcity.info... or Celadon looping map trick glitchcity.info...)
Lemonade x (pointer byte 1)
TM24 x 184
Carbos x (pointer byte 2)
X Accuracy x (pointer byte 3)
TM05 x 73
Fresh Water x 201
Example: If we want the unused Champion Blue text; the Lemonade must have a quantity of 0x21 (x33 in decimal), the Carbos must have a quantity of 0x62 (x98 in decimal) and the X Accuracy must have a quantity of 0xB4 (x180 in decimal).
As raw code this is:
ld a,(pointer byte 1; e.g. hex:24)
ld (ffb8),a
ld h,(pointer byte 2; e.g. hex:64)
ld l,(pointer byte 3; e.g. hex:10)
call 3c49
ret
As raw data this is:
3E xx E0 B8 26 yy 2E zz CD 49 3C C9
I like how each defeat text is more of a soul crushing put down than the last.
Lololol you suck, why don't you go back to your mommy you stupid loser. I win.
Gamefreak: Time to remove that.
Christopher B. Lol you suck so bad it's not even funny! Sell all your wimpy Pokémon and live in your room alone you adopted pathetic excuse for a human being!
Sorry too far?
Mr Man gamefreak: removing text line (phuuuh) i hate my job
@@mrman6594 yes
@@mrman6594 sounds like something blue would say
>Intentionally kills off your only pokemon to lose on purpose
YEAH! AM I GREAT OR WHAT?
Weaboo trash
well at least they have the balls to have a profile picture
Yobaaa Gaming is hurt by its burn!
>le maymay texting
Who are you quoting?
>people think this is funny because LOL IT'S AN OBSCURE INTERNET REFERENCE PLEASE LAUGH
One little thing you could have explained was why you got healed when you lost to him in Oak's lab.
It's actually really simple, though it has caused me trouble when I wanted to add the legendary final battle against Oak to the game.
Basically, the piece of code which handles the battle losses has a really simple condition about whether you'd black out or not if you lose a battle. It just checks if the current map ID is Oak's lab, and it heals you instead of blacking out if you're in Oak's lab.
Cool, I didn't know that. Thanks for the information!
someone (if possible, you) should do a hack of Pokemon Red/Blue/Yellow/Green where the unused loss text is implemented
+greenknight9000 As well a fix some of the more "annoying" glitches/errors (like making focus energy actually work.)
Chris Wilson nice idea!
So if you were to trigger fights at oaks lab, then you would never black out?
That Fearow sure had a lot of mercy for Pikachu.
M. V. Shooting Surely.
It's because the game is programmed to use a super effective move against you. Why he wouldn't Fury Attack, I don't know. But a better example is a Primeape against Lorelei's Dewgong. Instead of using Ice Beam, it uses Rest indefinitely, because Psychic beats Fighting. Except the programming is too shit to realize Rest doesn't damage
maybe it wanted to die.
@@TheUltimateRare Since Gary is the one giving orders, I see it as him taunting you.
@@stereo374 They actually fixed Lorelei's Dewgong in Yellow. The game actually checks if the player is fighting that specific Dewgong and gives it special AI to just pick moves randomly. It is used nowhere else in the game.
Pikachu's scream of agony though. 0_0
Creepypasta opportunity?
Great data compilation.
I like how brutal his cut text is, just calling the player a loser and laughing. That would have crushed many kids feelings.
pretty sure it's meant to make the kiddies want to defeat him even more
I would have liked that not to be cut. Doesn't matter if I or some other kids get sad, it is some cool dialog that adds to Blue's character.
The anguished screams of Pikachu in this is terrifying.
I myself never want to hear Pikachu make that scream...but at the same time I'm weird and want to hear it higher quality...I don't know if any of the games have Pikachu making that sound but...just possibly the anime itself...
The scream was from the first episode of Pokémon when Pikachu climbed up the tree and yawn., when disobeying Wsh. Some of the classic game scare from the anime. Pokémon Yellow tries to follow the Anime version. Especially when they put Team Rocket in the game.
It's amazing at how many things continue to be documented in the Gen I games.Far more than in Gen II.
Probably because Gen 1 just has a lot more unused/not usually seen stuff in general compared to Gen 2, at least as far as I know anyway, plus there's the fact that gen 1 is super easy to pick apart and break
then some demo of gen 2 games gets leaked and people get excited about it more than the new Pokemon games for some reason
"Blue was here! Red is a loser!"
"Aaaaaaaghh!!! That Blue.... I'LL SHOW YOOOOUUUUUUUUUUUU...!!!!"
8:10 Holy crap...when I was really young I got a trainer with this Pokemon from the Old Man glitch. I haven't heard that music in so long.
Wow, Blue manages to be even MORE of a jerk when he's not even supposed to. I never knew about those lines though. Nice work!
How cool would it be if all trainers talked to you when you lost
I think the ones in at least Generation 3's Battle Frontier/Tower have quotes for both winning and losing! However, they all use the in-game "chat" message thingy, so they're all in all-caps and usually less than dignified broken english.
I think they do that in some of the newer games
I found what I was talking about (hopefully this site is fine) upokecenter.dreamhosters.com/articles/pokemon-video-games/pokemon-ruby-and-sapphire/pokemon-emerald/pokemon-emerald-battle-frontier-and-battle-tents/pokemon-emerald-battle-frontier-trainers/
Welp, I found all of the things Battle Tent/Frontier trainers can say when they're encountered/win/lose and put them in a twitter bot. No one will care but I had fun twitter.com/PkmEasyChat_txt
Takes time to program and costs space and money, just for a few people that lose against 2 or 3 trainers?
Nah.
I can see why they pulled those dialogues. Reading them would make me want to increase the horizontal velocity of my game boy to be as high as my arm could handle.
"Yeah! Am I great or what? I'm like Luigi. I can win by doing nothing."
After seeing this dialogue, I'm glad I killed his raticate : }
Abdega He coudve just put it in a box and released it
@@brasilballs Considering how bad Raticate is, yeah
This text was actually left untranslated in Fire Red and Leaf Green.
Man, that Champion Blue distorted theme
By the way, I found the translated version (which goes unused as well) in the Spanish ROM. It goes like this:
[0955C8, Oak's Lab]
(RIVAL): ¡Bien!
¿No soy el mejor?
[0927C6, Route 22]
(RIVAL): ¿Qué?
¿Por qué tengo
dos POKéMON?
¡Tú también
deberías atrapar
alguno más!
[0A4F3D, Cerulean City]
¡Je!
¡Soy demasiado
genial para ti!
[081046, S.S. Anne]
¡(YOU)!
¿Estás mareado?
¡Pues deberías
ponerte en forma,
amigo!
[09981B, Pokémon Tower]
(RIVAL): ¡Mira
qué canijos son
tus POKéMON!
¡Fortalécelos
un poco!
[084A9C, Silph Co.]
(RIVAL): Cómo
decírtelo...
¡No eres tan
bueno como para
jugar con los
mayores!
[09295F, Route 22, second time]
(RIVAL): ¡Jajaja!
¡(YOU)! ¿Eso
es todo? ¡Eres
malísimo! ¡Nada
que ver conmigo!
¡Entrénate más!
¡Perdedor!
[086660, Indigo Plateau]
¡Jajaja!
¡Gané, gané!
¡(YOU), soy
demasiado bueno
para ti!
¡Lograste llegar
a mi, (RIVAL),
el genio de
los POKéMON!
¡Bien hecho,
perdedor!
¡Ja ja ja!
===========
By the way, there is a grammar mistake in the last text, it says «¡Lograste llegar a mi», when it should say «¡Lograste llegar a mí» (the acute accent is missing on the last word).
M. V. Shooting thanks
Blue: Your so bad
Me: I beat you on a different save file
I can already hear the infuriated children us from when we would of lost battle to him to then be called a loser.
For a moment, I thought this was gonna be another Blue's Raticate theory. Like the reason he stopped boasting is because his Raticate died, and the experience humbled him or something.
...I did NOT know that there was an alternative method to the Mew glitch that doesn't require a second trainer! That's really cool!
And I guess they didn't want to bother with creating a new trainer class for every single rival battle, since that seemed to be the limitation at the time. Thus the extra texts went unused.
Indeed, Háčky came across this last year in a thread where they talk about how the Mew glitch works. forums.glitchcity.info/index.php/topic,7256.msg198353.html#msg198353
Yeah, I can imagine that they may have considered creating Trainer classes for every rival battle.
Oh yeah, forgotten about that.
...I didn't think it was possible, but those unused lines make Blue even MORE of a pretentious fuck than he already is :O
But it's also for that reason that he's the only rival, barring Silver (an abusive criminal) that you really, REALLY want to beat. In Gen 3 you feel kinda bad for constantly beating Wally the sickly kid, and in Gen 4 you've got the coke-addicted Barry that probably needs rehab over Badges. Then with Gen 5, Hugh's one-dimensional rage against Plasma makes him interesting to fight *with*, but not really *against.* And finally we've got the rivals from Gen 6... no words necessary other than "they just suck."
to fight with?! Hugh is the worst trainer I've fight with in a 2vs2! Against the shadow triad I've focused on him because he just always attack the Pokémon I aim, so my ability isn't effective on the other foe!
what did you think of Hau and Gladio, in gen 7 ?
Me? I didn't get the game yet
GlitchManOmega Yup, he becomes a bigger dickwad
Hi glitch man can you make another video?
I really wish the newer games had rivals with blue's personality
Alannah Steuer people would get too triggered and hurt
Blue's my favourite rival
Dominic Elwell people are pussies
After watching this video, I have an irresistable urge to tell Blue this: "I'm NOT your pal, guy!"
Jeez, I never realized that you fight him so many times
I wish MissingnoXpert would upload more. :/ Good video as always! :D
I thought that Fearow was avoiding using a Flying move (as the AI isn't very good at weighting type importance)... but it had Fury Attack all along
MY GOD PIKACHUS DEATH NOISE
I know
I love seeing you mention Missingnoxpert I really miss their videos.
I wish they had kept those in the game. Then I would have actually had a reason to lose a battle on purpose in Pokemon Yellow :) Great video! I'm surprised I never knew there were unused texts for your rival lol
Me too. I'd probably try to lose against the Champion Blue on purpose. Thanks, I'm glad you liked the video!
"Yeah! Am I great or what?"
Absolutely! It takes supreme greatness to beat a level 5 Pokemon with level 25 and 40+ Pokemon. :P
3:00 your lvl 5 Pika almost killed an evolved level 25 bird?! Well...that's badass!
4:36 I even didn't see he changed his sprite... °_°
9:55 Blue: I'ts not time to use....er...what?
Red: Are you stalking me?
Blue: N...never mind!
Anyway the video was instructive, thanks!
I understand why Rival battles 4 through 7 didn't have unique text (you'd either have to create new trainer classes or designate text to each individual Blue), but why didn't the Champion include losing text? It fits very easily with Blue's character, so it's hard to see why it wasn't included in the final version. Saving space, maybe?
watch until the end
OK I did when I wrote the comment, and I still don't get it. I understand that Rival battles are stored as distinct trainer classes, but I don't understand why they didn't just assign the loss text to the E3 class ("Champion Blue").
they probably just forgot/were lazy/didn't consider it necessary. No defeat text in the oak's lab battle would've looked weird considering you don't black out, then all the other rosters of that same trainer class print that text by default. But it wasn't really necessary for any other trainer class, as cool as it could've been.
Yeah, it was really hard for them to fit the game on the cartridge. They did a lot to reduce the file size, and one such consequence is that Focus Energy actually lowered your chance of critical instead of raising it.
Especially when the champion is its own trainer class internally so it could've been given the losing message.
2:45 - 3:12 This is why we have a self destruct/ explosion user on our team.
I wonder if the E1 victory text may not appear in Red/Blue, because the game THINKS it's a wild battle, not a trainer battle, since it plays the wild battle music? (Beats me, I'm just making suggestions!)
I think that may be so too. A Blue in the grass from 01E1D8CF also did not bring up any loss text (the code had to be disabled after Blue appeared to avoid the hex:E1 glitch Pokémon freezing the game), whereas a Blue in Red from 01E159D0 did bring up loss text. In Yellow the same applied (a 'wild' Blue from 01E1D7CF did not bring up loss text).
Wow! Thank you! You see, I have NO knowledge of programming or technical know-how! Ever since I was young, I just found glitches, the effects and how they work etc fascinating! (Missingno and Glitch City REALLY got me into it!) However, I'm SORT of good at noticing things like that "Wild Blue" and okay at suggesting variables, to change! So, I'm so happy that even with my poor knowledge of programming, I can still contribute! :D So, in future, just know that I don't claim to know what I'm talking about! I just love making suggestions, just because it's a possibility!
Arwingpilot You're welcome! :) Yeah, with a lot of glitches you can find things out through experimentation.
Absolutely! I had a field day, trying out ALL the different Glitch Cities to visit, back in the day! Those were the days... But, in recent years, namely 2012 to present, when I saw everyone's glitch series of Pokemon, it blew my mind just how many glitches I didn't know about! (I already knew about the Mew Glitch, but I didn't know it could be manipulated, to get rare/other glitch Pokemon, before I started watching people's videos!) Nearly 20 years since I first got Pokemon Red, when I was 7... And I'm still, to this day, finding new things in it!
But I am certain that I saw the "what why do I have more than 2 Pokemon? Perhaps you should catch some more." before..
*implying anyone lost in pokepreschoo-I mean frlg.*
Any ideas why the text is unused? Did they decide to leave it out or is it a glitch that the text isn't used? Hmm.
Usually, with the amount of space that the cartridge had, they had to cut content (like this) out to save space.
Well, the content IS in the game, they're just missing the code to actually make them show up (which is pprobably nothing compared to those long texts themselves, memory-wise)
Chibi Canton probably*
Ahh, this reminds me of all the trouble I used to have at the third Rival Fight. I remembered seeing that message and being surprised but I forgot to look into it.
Also, wow, it never occurred to me that he fights you no less than eight times... Unless you skip the second fight.
Gary is as charming and supportive as I remember, even in unused text.
Bit late but putting this up anyway: the champion "distorted" theme is actually one of the tones that is playing in the actual theme. It isn't distorted
As in, like you might notice in all songs, modern or 8 bit, that different instruments play at a single moment, and different melodies make up a theme. This song that 8 brings up is one of these "melodies" (I know it's a terrible word for this but bear with me)
Most probably it clutching to the first audio it can? (Just like when the game tries to look for non-existent models and throws anything at you face)
dude your videos/finds are godlike, been watching you for years now
Thanks for the support, Adobe! Glad you've been enjoying my videos for the past few years. :) I appreciate it and it means a lot! I wouldn't have been able to document as much if it wasn't for the other glitchers like Crystal_ and TheZZAZZGlitch though.
Dang, he's mean. It was probly decided it was too much for young kids
Man, even the music got great
That rival battle music against the glitched pokemon spooked me o-o
8:10 the glitched champion battle music (+intro?) is definitely something
I was expecting something more in the lines of "I AM VERY DISGUSTED WITH THE TRASHY MAN. IN SPITE OF THE MONSTER, AND THE COACH, ONLY TRASHY, I WILL BEAT DOWN THEM ALL. FOR THIS I MUST STRENGTHEN MYSELF. THE MONSTER IS THE SAME TOO. COLLECT ALL THE TRASHY, RIGHTEOUS FELLOW ALL ARE UNPARDONABLE! YOU DON'T AFFECT ME. THE TRASHY STROLLING IS AN EYESORE". But well.
That level 25 Fearow was seriously about to let a Level 5 Pikachu kick its butt. What even is the R/B/Y AI.
this unused text is amazing
Wow, this is really cool. Thanks for finding this. Had no idea the original games had so much hidden stuff. Lol
You encounter Trainer class 00 with old man trick, so maybe that's why he doesn't say anything?
That wouldn't explain the champion music lock effect when you encounter "Champion Blue" there though.
Btw, the sped-up trainer music sounds really good.
2:42 lol, the AI is so bad that you could've defeated his Fearow if you wanted to
"How can I put this? You're not good enough to play with us big boys!"
Holy shit, this basically confirms Blue is somehow related to Team Rocket. The only problem is that we don't know which Blue fight it goes to. If it does belong to the Silph Co. fight, then Blue is a criminal, or is at least supporting Team Rocket.
Having these texts restored would be great!
And I thought Silver was a huge jerk.
I'm curious to see if the unused text is also unused in other languages, and if it was also translated
Considering that the it was translated for the English version, the people translating the text probably didn't know it was unused, or it was accidentally unused.
I just saw another comment, it was translated in Spanish, so it's probably in all versions.
Pikachu in yellow can change its voice, cry or vowel on any occations depending on wether the situation is/or good or bad. Pikachu fainting to Eevee sounds more like DYING. AH MY EARS
I never actually noticed this when playing it, nice video :)
the last one is incredibly rude if somene loses don't laugh at them they may cry
8:22 i love that battle music,
Yeah, it's good isn't it? :)
5:49 Pickachu: What am I doing in the start menu? You we're not meant to be able to save at that situation...
3:06 Blue almost got his lvl 25 Fearow defeated by a lvl 5 Pickachu. Yeah, you're NOT great.
The only reason he didn't was because his opponent wanted to lose.
I think they made the texts unused to prevent ragequits, his taunts are brutal
wow I would've raged to see that line after losing to Champion Blue as a kid lmao
8:40 the reason could be, that a mew-glitch encounter is a trainer or legendary battle, while an old man glitch battle is a wild encounter. the text is probably only displayed, if the "you lost a trainer/legendary battle" function gets called.
Those loss texts are just putting you down...
in some way, but its kind of telling you to train more before you go to fight your rival again.
That poor pikachu must really hate his life
Its official, Blue is more of a jerk than Gary.
the scream of Pikachu when is defeated is sooo scary
When I first started watching this I assumed it only showed those texts on those fights because (I think) they're the fights where the outcome determines which eeveelution you fight in later battles against Blue. Win all of them and it's Jolteon, lose 1 and it's Flareon, lose 2 and it's Vaporeon. Then you proved that wrong and I had to look it up: It's only determined by the battle in the lab and route 22, and skipping 22 counts as a loss in that battle.
This is a cool video!
Thanks, glad you liked it. :)
+ChickasaurusGL :D
God damn, some of these taunts are absolutely brutal. I can see why gamefreak chose not to use them. Would’ve had a lot of kids rage quitting otherwise.
The pikachu screams will now haunt my dreams
Some of those are rather harsh. Are they used in FR/LG?
btw, I suggest you crop out the border and scale up the game screen (maybe even shrinking the textbox to make more room). Also, increased line spacing would make the text easier to read.
I think only the "yeah, am i great or what?" text is used in FR/LG
I think what's going on is that the Blue trainer id changes throughout the game to signify that the battles are getting harder, but E1 is different because the Blue in Oak's lab was E1. They had to put "Yeah! Am I great or what?" And make you not black out so that you don't fail on the tutorial. But since the next 2 are also E1, I think Nintendo was just too lazy to get rid of the Blue win text, but they still had to make you black out because it wasn't the tutorial anymore, hence why the text appears.
7:34 that mini heart attack
The "Yeah! Am I great or what?" text doesn't appear during the Cerulean City match with Gary on Red and Blue.
That's interesting. I tried it on Red/Blue and the message appeared in Cerulean City after Blue defeated me, so not sure if there's something which prevents it from happening.
Pikachu needs some painkillers(or other healing stuffs) lol
I'm starting to think that the unused Defeat lines were made unused by mistake...hmmm
Is it only me who finds Pikachus death sound creepy
Wait wait, pause the video....
I am thirty something and still watching pokemon videos?
Oh my...
Your profile picture, literally...
Wow, I did not even know this. I thought you will just blackout like normal.
pikachu is the best ear raper
What would happen if in the battle against your rival in Prof Oak's lab both your pokemon fainted, say through the use of the move self-destruct? (You would obviously have to get a cheating device to get access to the move that early in the game though)
You would lose the battle like normal.
That's a bit anti-climatic...
Things like this and important trainers in gens IV and V who said something during battle at an important moment (ie. last Pokemon, first hit) don't really need a lot of programming or effort and really put some soul to the games (especially now that we have trainer models during battles). Giving more acting to the characters would be really great and make the game more immersive.
Other thing I'd like to have is giving your pokemon one or two accesories that can appear during battles (like in contests, musicals, or Let's Go, but with every Pokemon), but the dialogs would really be appreciated.
and that ace trainer in Byron's gym who called you a noob
Mid-battle dialogue is back in SwSh, thankfully
A complete missed opportunity to add in unused content to the FRLG remakes...
Huh. I always just considered it something to do with determining what your partner's Eevee evolved to. Interesting how this game never seems to run dry of things to make videos out of.
Amazing video! How you find all this stuff?
Thanks! I like to play around with these games a lot and look into tricks that were already found, but in this case I lost against Blue in Cerulean City so I wanted to go deeper into how the battles work.
This is so cool
Pikachu's death cry sounds so fucking annoying
Pikachus fainting cry is earrape
I think instead of having the squeaky sounds when speeding up the footage, you should have some sort of track inbetween, like a drum loop or something. Just a suggestion :)
Or the bike theme
Yeah! Am I great or what?
Do the Silph Company's unused dialogue confirm that Blue is in Team Rocket?
4:35 -> Well, I knew they were 3 different versions of Blue in terms of sprites.
6:38 -> Or use Dig instead of an Escape Rope.
I've modified the $D058 memory address to E1, to have a battle with BLUE. After losing, The "Yeah! Am I great or what?" text displayed, although, i've got blacked out. Strange...
Yes, D058 encounters with Blue E1 work like that. When you perform the Trainer escape glitch (Mew glitch) and return to the original route to get the encounter it also writes to D058. The reason you blacked out may be if you didn't do this in Oak's Lab as battling Blue in Oak's Lab prevents a black out (according to UraKn0x's explanation).
Well, nice!
Wow, Blue was pretty harsh to the player...Wonder why the texts were taken out?
Ik this is a really old video but it makes me question something. The 3 e1 blues are the battles that determine his eeveeloution in yellow. So if you do fight the glitch one and lose does it effect the champions team or is that another factor?
Does anyone know if the fire red and leaf green have those loss texts? Might be interesting to know, I never really lost to the rival back there so I never bothered to check
10:22 My Pokemon aren't weak. Your dead Raticate is proof of that!