Is Call of Duty Better Without Tactical Sprint?

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 809

  • @richied10
    @richied10 8 місяців тому +132

    Bro you are the only cod UA-camr that should never experience hate from the player base. You do a literal service to us and we are forever grateful. Been rocking since IW when drifter decided to cover mwr keep it up

    • @Deathmare235
      @Deathmare235 8 місяців тому +3

      Only cod UA-camr that shouldn’t get hate?

    • @richied10
      @richied10 8 місяців тому +10

      @senorquack5182 lol I fuck with jev and thought about adding that to this comment as well but just for the Pyrenees of what this channel represents it’s literally not meant for entertainment but a literal resource. It’s like hating on the guy giving you unbiased info and being very respectful when he gives his opinion. I find it borderline crazy to hate on this man.

    • @lifeisshørt_420
      @lifeisshørt_420 8 місяців тому

      Merkmusic? Dysmo?

    • @wrs900
      @wrs900 8 місяців тому +1

      Ace is like extra asset for the devs and the community.

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому

      Idk bro some of his advice caters to bad players which hurts the game. I feel like overall he’s neutral though. His community is wack though.

  • @toughluck8012
    @toughluck8012 8 місяців тому +465

    You know what was funny? People used to bash the advanced movement games for people "boosting and zipping around your screen", but I found those movements to be way more predictable and easier to track and toned down compared to the modern cod Era where everyone thinks they are a war zone streamer hopped up on every stimulant known to man

    • @nibward5388
      @nibward5388 8 місяців тому +22

      its because there was little to no sbmm back then. people also weren't as sweaty. good movement and good aim can't be achieved unless you have a controller with paddles or play claw.

    • @BBTHEDOD
      @BBTHEDOD 8 місяців тому +62

      People couldn't handle the vertical play of the jetpack CODs. Literally was a skill issue=

    • @theweekndxo7438
      @theweekndxo7438 8 місяців тому +6

      @@BBTHEDOD never really knew that tbh. I adapted pretty quickly and was able to continue quickscoping on AW and BO3

    • @BBTHEDOD
      @BBTHEDOD 8 місяців тому +20

      @@theweekndxo7438 Same here I never understood why people had such a problem with it

    • @Suburban_Filth
      @Suburban_Filth 8 місяців тому +16

      Bro I can barely stand playing this game now cuz of how just fast and jerky people can be. Gonna start play cod 4 remastered

  • @Stewiz
    @Stewiz 8 місяців тому +180

    An experimental playlist trying this out would be great!

    • @yourgrandpabillyjohnson1888
      @yourgrandpabillyjohnson1888 8 місяців тому

      We have all terrain boots.

    • @Stewiz
      @Stewiz 8 місяців тому +8

      @@yourgrandpabillyjohnson1888 you want to force everyone in your lobby to use them? Goodluck grandma

    • @iTzNicholas
      @iTzNicholas 8 місяців тому

      As long as they restrict it to the battlepass holders. Only those who pay to support the franchise should be allowed to partake.

    • @basvanheumen4231
      @basvanheumen4231 8 місяців тому +1

      I'd like that. Even if it's temporary, it would be nice to try out and experience in cod. I often try to be a bit more tactical/methodical in 6v6 modes, where I stick close to walls and cover, aiming towards doors and corners as I approach them, throwing tactical grenades into open areas, listening to gunfights before going in, paying attention to the minimap (checking if I'm outnumbered), sometimes hearing/seeing someone and then waiting for them to approach. Cod can do this, the mechanics are there. A playlist without sprinting or jumping/diving could be fun to try out. Could potentially treat it like a "Ready or Not" type of playlist.

    • @reygamerz8041
      @reygamerz8041 8 місяців тому +3

      @@iTzNicholas why tho the cod games cost like 70 quid atm and to play this content you have to pay more to access it to the game you paid for, in my opinion that dumb and greedy as hell

  • @WatchfulWolf
    @WatchfulWolf 8 місяців тому +119

    yes, saves my thumb

    • @cyborg6904
      @cyborg6904 8 місяців тому +24

      And the analog stick 😭

    • @σεα-ψ9ε
      @σεα-ψ9ε 8 місяців тому +10

      Use auto tac sprint then

    • @xxPhoenixX-sg9tr
      @xxPhoenixX-sg9tr 8 місяців тому +7

      Lmao that’s why you use auto tac sprint bud

    • @GoReachPastElevation
      @GoReachPastElevation 8 місяців тому +12

      @@xxPhoenixX-sg9trit can get you killed sometimes

    • @xxPhoenixX-sg9tr
      @xxPhoenixX-sg9tr 8 місяців тому +5

      @@GoReachPastElevationnot if you know how and when to use it. There’s a skill to using it correctly and when

  • @DoublexA2
    @DoublexA2 8 місяців тому +105

    For me, the "complexity" in COD has just been a progressive issue with the game feeling inconsistent. There are multiple different sprint-out speeds, multiple attachments that say they do the same thing but don't actually do the same thing, there's a damage multiplier for every part of the body and they aren't the same for every gun. All of this combined just makes the game feel inconsistent from gunfight to gunfight in my opinion.

    • @MIATY-j5r
      @MIATY-j5r 8 місяців тому +2

      It’s called variety and not everything being the sam if you want something like that then play r6 where there is no variety basically

    • @thomasdick6797
      @thomasdick6797 8 місяців тому

      ​@@MIATY-j5r3:04 shut up kid

    • @sv_sup6661
      @sv_sup6661 8 місяців тому +2

      ⁠@GardenFootCreature “More content means more fun”…uh, yeah actually?

    • @BlackGenesis762
      @BlackGenesis762 8 місяців тому +11

      ​@@MIATY-j5r Inconsistent attachment descriptions, multiple attachments that claim to do the same thing(but they don't), and mfs zooming around with the same recoilless gun setups is variety?

    • @Slurpified
      @Slurpified 8 місяців тому +5

      ​@@MIATY-j5rGo play fortnite and wz bro. Its not variety. Its what he literally just said, inconsistency. True 100%

  • @ph4tcat
    @ph4tcat 8 місяців тому +49

    What if they flipped it?
    Everyone has the current movement of All Terrain boots.
    They make a new Tactical boots (or just use all terrain boots again) and that boot ability gives you tac sprint?

    • @blikthepro972
      @blikthepro972 8 місяців тому

      depends on how the next perk system will be like. if it's the exact same, and if footstep audio is the same, then it will just be rendered useless due to the ninja boots

    • @xxPhoenixX-sg9tr
      @xxPhoenixX-sg9tr 8 місяців тому +2

      Wouldn’t work

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому +3

      Honestly I would be down for that, but only if there was no downsides for it, and it didn’t decrease base sprint speed.

    • @BoisegangGaming
      @BoisegangGaming 8 місяців тому +2

      Then most people would take the Tac Sprint boots. "Crutch Perks" are always going to exist when there's only one choice in multiple options.
      TBH, we need to see a return to the Ghosts Perk Point system. Tac Sprint as a mechanic could maybe work as something that requires a serious point investment without invalidating lower point perks.

    • @globesnow6377
      @globesnow6377 8 місяців тому

      @@mikeyplayzwrldthen there would be no point ?

  • @FleXyF1
    @FleXyF1 8 місяців тому +129

    I think Cold War did it best with the little burst of speed at the start of a sprint

    • @FoxTheBrian
      @FoxTheBrian 8 місяців тому +13

      Only thing i didn’t like about that was stopping and starting to take advantage of the boost. Felt monotonous rather than like utilizing a skill.

    • @ChickenTeller
      @ChickenTeller 8 місяців тому +3

      ​@FoxTheBrian yeah constantly start, stop, start, stop was so lame

    • @TheSparkynuts
      @TheSparkynuts 8 місяців тому +10

      That made cold war feel really bad for me I hate when games incentives you to start and stop

    • @SmoovyNovaFan
      @SmoovyNovaFan 8 місяців тому +8

      The best way to resolve this is just by making the tac sprint speed the base sprint speed for everyone and have that as the only way you can sprint. People always like to d-ride the older Cods saying it was alot faster back them but what it really was the scale of the maps. Take Invasion for example, the river side street back then was not THAT long compared to how it is in MWIII, you could get from one end to the other so much faster back then cause the map was smaller, for some reason they scaled the og maps alot bigger in MWIII, giving the illusion that the older Cods, aside from slide canceling, had faster movement

    • @jerryjohns5119
      @jerryjohns5119 8 місяців тому +8

      Cold war did quite a few mechanics surprisingly well. It was also the last good zombies mode imo.

  • @Ncogni
    @Ncogni 8 місяців тому +145

    Yea, I’d argue it’s not really a needed mechanic, we were perfectly fine all the games before it. Not a lot of other games have it and they work perfectly.
    It’s really resulted in destroying analog sticks a lot faster and sore/numb thumbs from constant aggressive clicking.
    Also (easy fix… slow down) a lot of deaths stem from tac. sprinting everywhere, so I say ditch it
    Edit: whether it’s bad or not, I made this comment *before* watching the video. So, to find out my opinion was the same as his… cool, I guess 🤷‍♂️

    • @xxPhoenixX-sg9tr
      @xxPhoenixX-sg9tr 8 місяців тому +9

      It’s just a skill gap. You just don’t like getting your neck broke by movement. That’s the whole point that’s an option to use or don’t. But don’t take away stuff from people to choose just because you don’t like it. That’s two faced

    • @Ncogni
      @Ncogni 8 місяців тому +31

      @@xxPhoenixX-sg9tr Well, it is my opinion at the end of the day, it just happens to lean towards it not being in the game. That doesn’t make it two faced.
      Also, if I’m getting my neck broken by tac. Sprint, it sounds like sbmm isn’t doing its job lol.
      But, to suggest it’s a skill-gap issue is more an assumption that an argument/evidence. Whether you care to believe or not I can perform quite well and lead lobbies consistently (eomm and all). I have a fairly experienced understanding of cod movement along with how to effectively utilize tac. sprint.
      I just personally can see the game operating perfectly fine without it, as it did before 2019. That’s my opinion, it’s cool if you disagree, that’s what Ace expects comments to be; opinions open for discussion.

    • @Giovanni-hp3cv
      @Giovanni-hp3cv 8 місяців тому +5

      @@NcogniFirst of all its not sbmm its eomm. second of all your a bot. third of all this is cod get over go play a differentgame

    • @Ncogni
      @Ncogni 8 місяців тому +21

      @@Giovanni-hp3cv first of all, if you can read, I called it eomm later in the comment.
      Second, I’m a bot? Make it make sense.
      Third, the point of this man’s comment section is to discuss opinions.
      If you believe only people that worship crappy games despite the publishers being incompetent are allowed to comment… then that explains everything honestly.

    • @Tezumi935
      @Tezumi935 8 місяців тому +7

      @@xxPhoenixX-sg9trall that movement just to get one shot by a shotgun lmao no fucking skill gap this is cod skill is a joke

  • @Real_Beaky
    @Real_Beaky 8 місяців тому +56

    😂😂😂 Ace really just said, "Don't say I'm slow or I can't keep up, I'll smoke your AZ in a jet pack COD" [translating for my fellow Americans, he was speaking Canadian]. That's hilarious, we never get to hear that, talk yo shi- pimp.

    • @shampwoo
      @shampwoo 8 місяців тому +7

      Ace’s shit talk translator 😂

  • @tsuikyit5511
    @tsuikyit5511 8 місяців тому +12

    Absolutely. I’ve clicked my left thumbstick so much that it wears down the plastic on my stick since the friction between it and my control housing keep rubbing against each other since I always click as I push my thumbstick forward.
    I’ve gone through about 6 PS5 controllers since Vanguard, all of them because the stick of the left thumbstick word down so my thumbstick pushes forward more than intended, and as a result won’t click in anymore.
    I never had to replace a controller in Cold War since there was no tactical sprint then, and it was just fine without it.

    • @JustAChillFemboy
      @JustAChillFemboy 8 місяців тому +9

      Just turn on auto tac sprint ffs

    • @tsuikyit5511
      @tsuikyit5511 8 місяців тому +3

      @@JustAChillFemboy I want more control over my character.
      I don’t use tactical sprint all the time, just when I need to get to a piece of cover or choke point quickly.
      I’m still a fan of normal sprint and that’s it. We had it in Cold War, and it worked perfectly fine.
      If it works for Cold War, it’ll work for any other game. If it ain’t broke, don’t fix it is all I have to say

    • @xxPhoenixX-sg9tr
      @xxPhoenixX-sg9tr 8 місяців тому +5

      Lmao auto tac sprint does exist. And controlling it is a skill that needs to be learned.

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому

      User error why tf are you beating down on your Thumbsticks like it’s the 1950s

    • @tsuikyit5511
      @tsuikyit5511 8 місяців тому

      @@mikeyplayzwrld as I said it’s friction. You can’t curb that, it’s a result of clicking my thumbstick while running forward

  • @TheKillerSn4ke
    @TheKillerSn4ke 8 місяців тому +58

    All you need to do is see how much different the OG maps play vs in 2009. No tac sprint would make them flow more like they used to vs Crackhead Pro users zipping around all the time.

    • @Deathmare235
      @Deathmare235 8 місяців тому +3

      Tac sprint makes it so it flows like the og maps, removing tac sprint would make it more like mw19

    • @TheKillerSn4ke
      @TheKillerSn4ke 8 місяців тому +9

      @@Deathmare235 you completely missed the point. I meant 2009, Modern Warfare 2. Not 2019. Also, screw whoever over at activision though this nomenclature was a good idea.

    • @awepossum1059
      @awepossum1059 8 місяців тому +1

      @@TheKillerSn4ke No, you missed the point. MW2 maps would flow like trash if there was no tac sprint. It would just be people camping in corners. It already is that lol.

    • @Krohn117
      @Krohn117 8 місяців тому +1

      @@Deathmare235People sat in corners in 2019 because there was no og mini map, ninja perk, and footsteps were loud as shit. Shadows were also super dark which made people blend in. Tac sprint is pointless

    • @TheKillerSn4ke
      @TheKillerSn4ke 8 місяців тому +3

      @@awepossum1059 The original point I was making is that tactical sprint (but also: mantling) breaks the assumptions the original map designers made and dramatically changes how these maps play, and not always for the better. A few maps play fine in the new game but most of them really don’t have the same charm they did in MW2 (2009).

  • @cwdii
    @cwdii 8 місяців тому +5

    Yes, absolutely yes. I love the consistency the AT boots give with the sprint speed and sprint out time. It sucks I can't have silent footsteps without using ninja but I prefer the movement consistency over countering soundwhores, game feels much better for it

  • @null-hi6dt
    @null-hi6dt 8 місяців тому +15

    Yes Tactical Sprint needs to go. It was a cool gimmick in MW2019 but it should not be the staple. Sprint should be like how it is with All Terrain Boots.

  • @RoboticRaindrops
    @RoboticRaindrops 8 місяців тому +2

    I generally move quite slow but am able to anticipate the movements of fast movers and pick them off one by one as I move around the maps and therefore often finish top of the scoreboard, even at my age, 65.

  • @michaelespeland
    @michaelespeland 8 місяців тому +39

    Remember MW2019? Movement in that game was pretty nuts, yet the game played horribly slow.
    So no, movement is not the only factor in determining how fast paced the gameplay is.

    • @Matts44444
      @Matts44444 8 місяців тому +5

      It played horribly slow? I beg to differ; outside of the smallest maps where the 725 rendered bum rushing ineffective, movement flourished in that game.

    • @asdfghjkl2261
      @asdfghjkl2261 8 місяців тому +19

      @@Matts44444 lol, lmao

    • @peabrain6872
      @peabrain6872 8 місяців тому +1

      Yeah mw19 felt like you was walking everywhere

    • @michaelespeland
      @michaelespeland 8 місяців тому

      @@Matts44444 Read my comment again. I changed "it" to "the game". Hope that clears any confusion

    • @fortis12
      @fortis12 8 місяців тому +18

      Mw19 was a campfest lol those maps were horrible.

  • @FanStalin
    @FanStalin 8 місяців тому +4

    *let me crouch sprint like a battlefield gremlin, activision*

  • @Oznerol1234
    @Oznerol1234 8 місяців тому +51

    Base movement is too slow in the latest CODs so tac sprint is needed.
    But no tac sprint is better !

    • @gamerbg294
      @gamerbg294 8 місяців тому +3

      I prefer the dynamic of the tactical sprint, as it gives you the advantage of movement at a cost (longer sprint out time), the problem is that the slide cancel bypasses this sprint out time and unfortunately breaks this mechanic

    • @Oznerol1234
      @Oznerol1234 8 місяців тому

      @@gamerbg294 it would be good if most of the weapons didnt have an hour of sprint out time
      Thank god slide canceling exists.
      Also back in the days you could run and gun so fast, no bs attachments that slow you down to make the gun somehow in line with the rest. Base gun was good, and sprint out times were fast

    • @paullindquist2744
      @paullindquist2744 8 місяців тому +1

      No it's not it was slow in mw2019 and mw2. They increased the movement speed in this one and made slide canceling possible. That's y everyone is zipping around like ther on crack

    • @Oznerol1234
      @Oznerol1234 8 місяців тому

      @@paullindquist2744 it's still pretty slow compared to some previous COD's I have in mind.
      But yeah you're right, it's faster than both of the previous MWs

    • @RealFlex111
      @RealFlex111 8 місяців тому

      If they make it like the all terrain boots but base sprint spore it’ll be perfect

  • @jax1384
    @jax1384 8 місяців тому +7

    Tac-Sprint should be a perk

  • @EXQUIS1T3
    @EXQUIS1T3 8 місяців тому +37

    Yes BUT only with an increase to base movement speed. With the base movement soeed we have now, it may become too slow if there's no tac sprint

    • @GoReachPastElevation
      @GoReachPastElevation 8 місяців тому +3

      Sometimes it’s better for balance and fun not to run as fast Usain Bolt with a full set of military gear on

    • @nenish
      @nenish 8 місяців тому +8

      @@GoReachPastElevationthe actual in-game value of sprint speed doesn’t matter as long as the maps are designed around its speed. CoD has always played fast (from COD4, up until ghosts broke that trend) and should always be played fast, so either the maps need to get smaller or the sprint speed needs to be improved. I just think that tactical sprint, aside from looking kinda cool, makes the core game worse overall.

    • @yaegerist7249
      @yaegerist7249 8 місяців тому

      @@GoReachPastElevationgo play Counter strike

    • @Kuriketto
      @Kuriketto 8 місяців тому

      ​@@nenish​ Simply scaling maps down or designing them around slower movement speed only goes so far and doesn't truly address the issue of slower pacing in CODs like MW19. The movement speed itself absolutely matters, and the carryover maps from MW2 in MW3 are great examples of this. It pretty much boils down to: the slower the movement speed, the riskier a proposition moving from behind cover becomes, which ultimately slows the pace of the game and leads to more camping.
      Maps such as Farm 18, Mercado and Shoothouse flow and feel better for me in MW3, and those were originally designed for faster-paced gameplay in MW2. Nothing's changed in the map design or scale; MW3 just has faster movement, meaning it's not only easier to flank, but also easier to directly challenge and push up on enemy positions. A COD game should ideally have movement speed that's not so slow it bogs down gameplay like in Ghosts and MW19, but also not so fast that it becomes an arena shooter. Personally I feel MW3 strikes a nice balance, and Treyarch's entries have as well in the past.

    • @thomasdick6797
      @thomasdick6797 8 місяців тому

      ​@@nenishstop, just shut the fuck up. You've never played a previous cod if you actually just said that. There's no way you actually think these mw2 maps were as fast as they are now

  • @yasniellopez9690
    @yasniellopez9690 8 місяців тому +12

    If cod were to take out tac sprint. I think it would cool to have it as a perk. Act as a lightweight sidegrade, acting as a temporary super sprint without the downsides of what we have for it now.

  • @pmizz7959
    @pmizz7959 8 місяців тому +14

    I’m all about it. 1 unlimited sprint.
    I think sometimes Devs implement new things just to have new things. To me this was one of those… “if it ain’t broke don’t fix it” gameplay elements.
    With like phones for instance. Each generation has very gradual updates to improve things that are broken or unreliable. So over years the phones get more and more refined.
    With COD we throw so many unnecessary updates in every year it feels like we take steps forward in some areas and then back in others.
    So much so MW3 couldn’t be an expansion of MW2. It had to be its own game

  • @dan_da_man7928
    @dan_da_man7928 8 місяців тому +2

    I actually think that if we do a reverse of the sprints then it might be better: restricting tac sprint to a perk. The “movement kings” have to sacrifice like ghost or restock or tempered (for wz) and reduce their regular sprint speed; while the casuals have that base sprint speed buffed and no tac stance. Interesting to see if this gets put into an experimental playlist or smth

  • @Saurygiel
    @Saurygiel 8 місяців тому +2

    What if they did the reverse? Special boots for tactical sprint?

  • @Zack-dw5op
    @Zack-dw5op 8 місяців тому +3

    Lol "predicting spawns". I definitely can't in this game. If you could make a spawn breakdown for this game that would be amazing

    • @thomasdick6797
      @thomasdick6797 8 місяців тому

      Look at the minimap. They spawn away from your team but spawns only change if your team pushes in too much. So if they start spawning in the back left of the map you can stand right in the middle looking directly at them and they won't flip spawns even if noone is anywhere else

  • @BuzWeaver
    @BuzWeaver 8 місяців тому

    It's an excellent question and during the Tac Sprint Bug, people could relate to what it feels like for a Battlefield vet to play CoD. I'm so accustomed to reloading while tac sprinting in BF, that when I come to CoD, it gets me killed so often. Granted, it's not the Dev's fault or CoD's fault, it's mine for not adjusting my gameplay, but at least some people were able to experience what it's like for me to try and reload. Ironically, it's not that big of an issue in Zombies. Speed Cola and Stamina have spoiled me terribly. Also, commando gloves have been a godsend.

  • @TheBigBadBuffaloDug
    @TheBigBadBuffaloDug 8 місяців тому +2

    I’m an older player, I’m going on 37, and from trying to research “git gud” because CoD is an “easy shooter” apparently all I have to do now is buy a £5,000 PC, £800 headset, £300 paddle max controller, £30 a month VPN, wiggle the left stick when aiming to activate aim assist (in the super secret streamer settings hidden in…THE SETTINGS), get better ping, get a monitor with a super duper refresh rate, THEN I can enjoy my £70 game as opposed to when I used to buy a game, aim and shoot. 😂

  • @sIayerz
    @sIayerz 8 місяців тому +1

    Yes, completely agree with you this is a topic I love to see. I strongly feel tac sprint should be removed from cod, MP especially. I've never liked it, just creates inconsistencies with timings and adds sprintout times. Destroys controllers and is hard on your thumbs even. No one can say "oh it's just bots that don't like tac sprint". I'm pretty sure even pro cod players prefer no tac sprint. Myself as 2.5+ kd 700 spm mostly aggressive player that's constantly using movement, I do just fine with tac sprint, I still prefer movement of cold war or the new all terrain boots. Still 100% want slide canceling and good movement skill gap available though.

  • @WaIItuh
    @WaIItuh 8 місяців тому +1

    I found myself actually enjoying the All-Terrain Boots. Really stack well with my throwing knife and ordnance gloves kit

  • @sleepwalkrip
    @sleepwalkrip 8 місяців тому +19

    I don’t like slide canceling. It felt ok at first but now it’s just too much every single game.

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому +4

      Bad player detected. Opinion ignored.

    • @Gnilson5
      @Gnilson5 8 місяців тому +32

      @@mikeyplayzwrld Teenager with a superiority complex and no understanding for people having different opinions, nuanced debating or common sense behaviour. Comment rejected.

    • @221Prohunter
      @221Prohunter 8 місяців тому +1

      @@mikeyplayzwrld You're clearly a kid. Just because you have ego problems when it comes to sweating your ass off in a casual multiplayer game doesn't mean that you're the majority opinion.

    • @yaegerist7249
      @yaegerist7249 8 місяців тому +2

      @@mikeyplayzwrld bro really came here to cry on his poor skills

    • @nicholasborrelli7544
      @nicholasborrelli7544 8 місяців тому +6

      It's also unrealistic AF. The entire game is unrealistic and I don't like how far it's gone with all the BS characters and slide canceling maniacs...
      I just want to be a soldier fighting against the enemy...a human soldier looking and acting like a normal human...

  • @112131415191213
    @112131415191213 8 місяців тому +9

    One significant downside to removing Tac Sprint is that it would significantly limit the amount of skill jumps you can do in the game, as you would not be able to reach said jumps without the burst of speed from a Tac Sprint.

    • @PriestlyBlock67
      @PriestlyBlock67 8 місяців тому

      I hope so, fuck bunny hopping

    • @Void.Spectre
      @Void.Spectre 8 місяців тому

      This. No burst speed from Tac Sprint would nerf jumping in so many ways.

  • @jesterlead
    @jesterlead 8 місяців тому

    The big balance issue I see with this (and it's likely easy to address) is without sprint out it would significantly change support weapons (especially WZ). I lost two close range gun fights yesterday with my Sniper / MCW w/ jak kit due to sprint out (400ms vs 120ms striker 9 in both cases). Once I get in a building with a MCW I must change my game style, no choice due to sprint out. If you eliminate that and it's just an ADS difference then I get the benefit of being able to snipe long range and engage medium range with a AR (which is why I run that combo in WZ) AND I can stay "pretty aggressive" in close quarters. Likely would be no advantage at all to run any SMG / shotty / pistol for close range or as a support in WZ.

  • @Denilius123
    @Denilius123 8 місяців тому

    5:24 a prime first-hand experience example I have of this is when an enemy literally had that problem against me and they truly believed that it was the longer/taller analog sticks is what made me run faster in the game. It shows how much of a discrepancy there is in the understanding that people have of the game, and how a video game works in general. There really are some SUPER CASUAL gamers out there, and they are the ones who suffer. And there are still people who genuinely believe hacking is possible on console.
    The only thing I have on my controller is back buttons.

  • @rickfowler273
    @rickfowler273 8 місяців тому +10

    I wouldn’t mind a COD with no Slide and Tac Sprint. Just an old school COD. I bet it would sell better than anything that has come out in the last few years or more.

    • @lifestyle8544
      @lifestyle8544 8 місяців тому +2

      if cod only cater to you old-school-cod-fanboys, cod will never innovate

    • @yourstillwithme
      @yourstillwithme 8 місяців тому

      @@lifestyle8544 But it doesnt need to. If you think about the fanbase, what do they always say? BO2 had the best competitive, they miss the old round based zombies mode, and the lobby system pre mw2019 was better. The game doesnt need innovation. For years all the COD fanbase has wanted was just fun new maps, every now and then some fun remade maps, good looking camos, cool operators, weekly challenges to keep people engaged, and a good ranked system for Warzone.
      COD doesnt need to reinvent the wheel to keep the fans playing. We just want a fun, good weapon balanced, engaging game. It's not hard to make something thats widely appealing to all skill levels at all. You can remove tac sprint and bring back old school sniping and the playerbase would be perfectly happy.
      TAC sprint is not what COD "needs" to be a good game. It just needs to be fun again for all player types

    • @rickfowler273
      @rickfowler273 8 місяців тому

      @@lifestyle8544 The point is that it never needed to change in the first place. Different iterations of COD came and went. There used to be greater movement shooter games before even Windows 10 even came out. Besides graphics, everything was better before Black Ops 3. But in my total opinion everything was better before crossplay.

    • @lifeisshørt_420
      @lifeisshørt_420 8 місяців тому

      @@yourstillwithmeif cod doesn’t innovate then nobody will buy the games yearly because it’ll be “the same game” people already say that about mw19, MW2, MW3 & vanguard (despite it being a WW2 cod)

    • @yourstillwithme
      @yourstillwithme 8 місяців тому

      @@lifeisshørt_420 You dont pay attention to anything, do you? CODS the top selling game or top 2 selling game EVERY YEAR.
      Look it up.

  • @AmiableAhhhole
    @AmiableAhhhole 8 місяців тому

    Something I really appreciate about games like CS:GO is you can just press the forward button and you’ll be moving at max speed. In the newer CODs you have to be constantly mashing sprint to make sure you’re getting to your destination as quickly as possible. It can be annoying, especially when you have to be timing the tac sprint exactly right so you reach certain positions in S&D at just the right point in the beginning of a round.

  • @finnbacon
    @finnbacon 8 місяців тому

    I would LOVE to see advanced movement added back into COD. Brought *so* much variety to the game.

  • @R1to-1
    @R1to-1 8 місяців тому

    Honestly agree 100%. I'd run the AT Boots but I love my Covert Sneakers too much. Tac Sprint just messes with my movement at this point. Longer sprint out times usually get me caught in bad moments, especially being a HC mode player. I'd rather have all time AT Boots, Tac Sprint really isn't necessary.

  • @siege1240
    @siege1240 8 місяців тому +3

    This is a good point but unfortunately, we probably wont ever go back to the regular movement. Simply because the player base is changing. I fall in the middle as someone who started with OG MW2/Black Ops.
    I’ve adapted to & even any movement added to the games so i won’t bash it. The skill gap for movement is only because it’s not explained or simply because people don’t/can’t learn which is frustrating for the people who can because most of those players are OG players or a CDL player with some pull on decisions.

    • @Grayfox354
      @Grayfox354 8 місяців тому +1

      OG MW2.. goddamn you make me feel old lol. I started when it was a WW2 game competing with medal of honor, though I did love modern warfare. Medal of Honor tried making a modern title but it just couldn't keep up with CoD

    • @wojak7344
      @wojak7344 8 місяців тому +1

      You don’t need to be an OG or CDL player to have good movement, I started playing cod almost for the first time last year with MW2 and I’ve adapted pretty well to movement in general. Eventually you learn how to track it or counter it.

    • @siege1240
      @siege1240 8 місяців тому

      @@Grayfox354 MoH tried so bad to be CoD but it just wasn’t going to cut it back then because of popularity

    • @siege1240
      @siege1240 8 місяців тому

      @@wojak7344 There are players who are die hard fans playing in their 30s, 40s & even 50s who literally can’t keep up with the movement mechanics. There are a select few who can but most straight up admit they can’t do the movement because it’s too much. I blame whoever is teaching them. I’ve run across high gun skill players with low movement skills & they are usually older than i am.
      You may not struggle with this issue but those people i’m talking about exists & they are the ones who push for movement to be a thin air concept. They haven’t accepted that the future of CoD is no longer relying on their opinions. I’m not saying they should give up because they should definitely work through that themselves but we are not in control of what happens with decisions regarding topics like movement.

    • @lifeisshørt_420
      @lifeisshørt_420 8 місяців тому +1

      @@siege1240but what about the people who like or don’t mind tac sprint? it’s a good feature & gives more movement at a cost?

  • @wrs900
    @wrs900 8 місяців тому

    You could have a slight burst of speed for the first 2 meters or so in the boots or in game without tac sprint and it would be possible to get best of both worlds. Ofc if balanced right

  • @HOIIIYEAA
    @HOIIIYEAA 8 місяців тому

    I knew something felt familiar about the all-terrain boots; when I used to play World of Warcraft, specifically my rogue, the game felt slower when I didn't pick up static movement speed increases (that added up to 15% increased movement speed). CoD feels the exact same way not picking these boots, in that the game is still fun and playable, but the extra movement brings a level of speed that is enough to put the enemy off their a-game. I noticed while using these boots that I was breaking cameras WAY more often. I highly recommend them.

  • @turtleberries7530
    @turtleberries7530 8 місяців тому

    I like all terrain bc i usually run sprint to fire classes. This lets me run around and flank fast while also giving me a shorter sprint to fire time. I play hardcore pistol only

  • @Jimiee26
    @Jimiee26 8 місяців тому +2

    They should add a playlist where tac sprint is disabled and everyone has all-terrain boots. Would be interesting to see how it plays.

    • @xxPhoenixX-sg9tr
      @xxPhoenixX-sg9tr 8 місяців тому +2

      It would be like mw2 movement and that sucked

    • @Jimiee26
      @Jimiee26 8 місяців тому +2

      @@xxPhoenixX-sg9tr how? MWIII has faster ads and sprint-out times compared to MWII

    • @jaysimon6142
      @jaysimon6142 8 місяців тому +3

      @@xxPhoenixX-sg9trit would not be like MW2 lmfaoo, MW2 had no smooth slide cancel
      Did u even watch the video or tried out the new boots?
      Or better yet played a COD b4 tac sprint was ever a thing?

  • @terribletimes902
    @terribletimes902 8 місяців тому

    Legitimately want Ace to react to high level COD Mobile play and see what he thinks of that movement system. Base sprint honestly feels as fast as tac sprint but there is no actual tac sprint in the game. There’s pseudo slide cancel (you can ads and fire or hipfire effectively while sliding, but your character continues to slide when you ads), slide jumping, jump shotting with no penalties, shooting while slide jumping, peeking by sliding one direction then jumping back the way you came, and one of the more effective dropshots in recent COD history. It probably feels closest to BO4 due to the slide jump and overall way more potent jump.

  • @blobeyeordie
    @blobeyeordie 8 місяців тому +15

    Personally I feel that the bunny hopping and sliding around like a lunatic meta is what cod could do without. Tactical sprinting, I think is fine, but I much prefer the oldskool style where cod was primarily focused on positioning and awareness. It was a nice balance of an almost tactical/strategy like blend of well paced, arcadey gameplay. Not that I dislike fast movement(I still play PC Quake & Unreal), but simpler is often better, and cods gameplay is a bit of a mess these days imo.

    • @DevlVergil
      @DevlVergil 8 місяців тому +4

      Yeah, I honestly liked that about MWII because it went back to the roots with a slower and bit mroe tactical approach. Pre-aiming and flashing around corners is a more fun design than flying around a corner so fast so that the enemy can't hit you while you have almost zero penalties from doing so.

    • @Cokeamo1
      @Cokeamo1 8 місяців тому +2

      Bunny hopping is as bad as the riot shield.

    • @blobeyeordie
      @blobeyeordie 8 місяців тому +4

      @xxPhoenixX-sg9tr My intention wasnt to hurt anyones feelings. Its just my preference for cod is all. But its very insightful of you to assume I have a camera to break

    • @Giovanni-hp3cv
      @Giovanni-hp3cv 8 місяців тому

      cod will never be that agains, cod is a sweaty game. the old cod games are outdated and boring especially with the movement.

    • @paullindquist2744
      @paullindquist2744 8 місяців тому

      ​@xxPhoenixX-sg9tr bullshit slide canceling was not an intended feature when people started doing it in bo3,they immediately nerffed it and everyone hated it and advanced movement but some how by some leap of herculean logic people prefer danm Crack babies zipping up donw left and right? Fuck off! This is why I hate the modern cods after bo4,just undo over a decade of improvements and balance to the game all to slowly put it back the way it was game after game. We fucked your movement in 2019 well you can bunny hop in mw2,oh don't like the base movement speed well instead of fixing it will do it in mw3. What is this nonsense?

  • @Real_MAGA_DAD
    @Real_MAGA_DAD 8 місяців тому

    YES. I AGREE 100%.
    INCREASE BASE SPRINT SPEED 50%
    (of "tac sprint" speed)
    & eliminate tac sprint !!
    NO sprint out times sounds great to me.

  • @dr_zephyr
    @dr_zephyr 8 місяців тому +1

    Short Answer: 100% Yes, Slide still feels amazing too if not better

  • @oscarfunez3806
    @oscarfunez3806 8 місяців тому

    The issue i really think makes it seem like tac sprint is "necessary" is due to gun play and mainly map designs. Back then maps were not as HUGE as they are now. I mean seriously some of these maps are very large and wide. Making it seem like you arent making any distance.
    Maps back then, and i remember them clearly were mostly balanced. MW2 AND mW3 for the most part had maps that can accommodate any type of gun play. Heck there were even sniper positons that you could take advantage of but leaves you open to being shot from behind.
    The gun play was still very much fast or to put in better words. "Active". Campers have always existed so its not really an good argument to this situation. It felt no different back then.
    If we removed tac sprint, it would feel weird. I mean back then running was like tac-sprint. When tac sprint was introduced, alongside regular running, it didnt feel that different. We were used to pressing the anolog or button to "sprint."
    Now, me personally, i dont mind either way. The time we take to reach point A to B is roughly identical. It would just feel weird to some , as i mentioned in my example. We are used to pressing a simple button to "sprint." A nostalgic feeling. It wouldn't really impact the game for the majority.
    PS. Main point- it's mostly a placebo effect

  • @yaegerist7249
    @yaegerist7249 8 місяців тому +1

    nothing is better than the feeling of tactical sprint. No matter what the true stats are

  • @josh62bates
    @josh62bates 8 місяців тому

    As a guy that grew up in the golden age and took a couple games off then off and on during advanced movement, then came back in MW2, I struggle a ton with the movement nowadays so I’ve been working way harder this game to get better, since it’s clear it’s not going away. I was a 2+kd in golden age then last year was like a .9 whereas this game I’m back to a 1.2. I want to say it’s SBMM, but I know it’s just a skill issue that I’m working on actively

  • @DannyFenton217
    @DannyFenton217 8 місяців тому

    I think a mix of both would be good future call of duty's should be qctively implementing different movement styles while still keeping the original sprint as an option. All terrain boots give me the classic cod sprint time

  • @AlwaysEwok
    @AlwaysEwok 8 місяців тому +1

    Either unlimited tac sprint or no tac sprint can they just pick one

  • @bloodshot4169
    @bloodshot4169 8 місяців тому

    You hit the nail on the head when looking at it at a micro level and another point it is useful on big maps to get to places to place. But on smaller maps you have diminishing returns since you are hindering yourself more with slower sprint out times and lowering your room of error in reaction time… and plus your controller it’s saves your wallet

  • @Aeternok
    @Aeternok 8 місяців тому

    What I wanna know is there a cap to strafe speed where the stalker boots have no effect if you it iut your weapon for ads movement speed

  • @thenoodle7074
    @thenoodle7074 8 місяців тому

    @TheXclusiveAce - I love the points you made. I really do feel like if we had traditional run speed. There wouldn’t be that big of an advantage on who run without it.
    I also would like you to talk about mounting I have a major problem with people just mounting on corners. I feel like that shit only be a story mode thing. I don’t think it should be multiplayer because it’s a cheap factor in recoil and accuracy and you’re shooting straight at the person , getting markers, but you really not hitting them because of the cover

  • @yourstillwithme
    @yourstillwithme 8 місяців тому +11

    Just look at Cold War for a simple example.
    Excellent COD without tactical sprint and it was fantastic and great for players of all skill levels.
    Cold War was the best cod we have had since BO2 imo

    • @prophetofwatersheep8100
      @prophetofwatersheep8100 8 місяців тому +2

      Trolling

    • @asdfghjkl2261
      @asdfghjkl2261 8 місяців тому +4

      facts

    • @lifeisshørt_420
      @lifeisshørt_420 8 місяців тому

      cold war was good but it’s def not the best since bo2. that would be bo3, followed by MW3 23 & then WW2

    • @yourstillwithme
      @yourstillwithme 8 місяців тому +1

      @@lifeisshørt_420 Regardless, solid, good respected game. We dont need tac sprint to have fun solid COD.

    • @lifeisshørt_420
      @lifeisshørt_420 8 місяців тому

      @@yourstillwithme while i do agree we don’t *NEED* it, i don’t think we should get rid of it just cause at the same time. I for one like tac sprint & im okay with having a burst of a speed sacrificing sprint to fire time from it or whatever the negative of it is
      Why can’t we have options? We should let the players choose how they wanna play the game & for alot of people they enjoy tac sprint

  • @JoselitoBurrito
    @JoselitoBurrito 8 місяців тому

    I'm very surprised with the comments. I honestly LOVE tac sprint and is one reason why I moved back to COD after many years (yes, honestly).
    1- I know realism IS NOT the point of cod, but fun, fast-paced gameplay. For me, tac sprint brings both of those. A niche mechanic to exploit along slide cancel and bunny hopping to out manouver your opponent.
    Without it, all we had was 'I saw you out in the open, you're now dead' (specially for Warzone). Now, it's the ONLY mechanic that can help us make our enemies miss shots ONLY if you know how to use it in combination with slide-cancel.
    2- Furthermore, it's balanced out by giving the sprint-out time penalty, so you better know when you should be using it or you'll get coocked in close quarters. Otherwise, with how bad server pings are, the one moving will ALWAYS have a huge peakers advantage on the slower enemy without having to 'master' movement.
    3- Finally, smaller point but tying it to the realism aspect, I just like how the character gets tired and slows down after a full sprint while making the running animation smoother because, for me, the normal sprint animation with the gun bouncing side to side is just clunky and makes the running times (which in big maps can be a long time) quite boring and repetitive.
    Sorry for the long explaination that only you and someone else have read, here's a potato 🥔

  • @cesiupro123
    @cesiupro123 8 місяців тому

    My opinion has always been that the fastest form of movement should be unlimited. Either keep tactical sprint and make it unlimited (which wouldn't make much sense), or remove tactical sprint, and keep regular sprint unlimited.
    Hot take: I'd also get rid of gunsmith. I used to love it, it was one of my favorite features of MW19 and forward, but now that it's not new anymore, I think it introduces more grinding than I'd like.

  • @ItsOnlyGenjutsu
    @ItsOnlyGenjutsu 8 місяців тому

    I think it would help with the laggier matches too. Connection has been a problem. And, the tac-slide is really the thing that causes the crazy stuttery, teleporting visuals. That's my biggest problem with tac sprint. Love the concept, but #NotSafeBehindTheWall #CallOfDuty is still a thing haha. I think having tac sprint in warzone is a must with the long sight lines, having a mix up is necessary in my mind. But, I haven't played it since MW2019. And, don't plan on it anytime soon tbh. So, more theory than praxis on my end there. Also, I got 2 peeps who won't play just cause the analog deterioration. And, I'm on board to take it out just for that. I thought they gave us a better option. By allowing a single tap while sprinting, to go into tac. But, it seems the option that states something like that (or how I interpreted it) just doesn't do anything. Or, I'm retarded **shrugs** might be both. I think that would be nice, so you aren't having to double mash even while mid sprint. STAGE PROGRESSION BABY

  • @Cr4zyS1llv3r
    @Cr4zyS1llv3r 8 місяців тому

    I have an interesting idea…
    I don’t like that sprint is just a temporary substitute for when tac sprint is on cooldown, I wish they were two different mechanics with its pros and cons. For example keep sprint the same, and buff the hell out of tac sprint speed to like +50% speed, BUT, the tac-sprint to fire would be wayyyy longer (so much longer that if you’re caught mid tac sprint you’re dead) also, it would disable ninja, so you would sacrifice when readiness and silence for massive speed. I think this way you can use tac sprint for some interesting plays, specially in hard points, snd, etc. and make regular sprinting also viable as a way to keep quiet and but still on the move and more ready to engage in a gunfight.

  • @ChimmyXrd
    @ChimmyXrd 8 місяців тому +3

    In my basic opinion .
    The Faster You move in a Game the more Sweaty it will be. And thats pretty much it. The Reason why the old cod games are more Fun cuz The movement was simple and slightly above slow and With This kind of movement You don't have to worry about having a Fast Reaction and only Focus on your Aim & position. But with the new cod games Camping become Less useful and Rushing is The Meta for people with FAST Reaction and a lot of Young people Today around the Age of 16-18 have Faster Reaction than people who are above the age of 30+

    • @yaegerist7249
      @yaegerist7249 8 місяців тому +2

      Roof camping master detected

    • @ChimmyXrd
      @ChimmyXrd 8 місяців тому +3

      @@yaegerist7249 You Are not wrong at all... I Like ghost and Mw2019 cuz these two games fits my Playstyle

    • @asdfghjkl2261
      @asdfghjkl2261 8 місяців тому +2

      It's interesting to me that you focus on the move speed rather than stuff like player intel (footsteps, UAV red dots). In the older games, dead silence was obviously still a thing, but you had to give up stopping power to hide yourself from UAVs, which was usually not desirable or practical. I'm a really aggressive player, but even I think holding angles a lot of the time is pointless in this game. You're just asking to get clipped by some dork teleporting across your screen and out of your FOV as he never misses a shot thanks to rotational aim assist

  • @holdmusic_
    @holdmusic_ 8 місяців тому

    People who jump and sprint and slide in circles like they've just downed 10,000 monster energy drinks will just say "do you want me to just stand still??!1?"

  • @RedtheRazor
    @RedtheRazor 8 місяців тому

    I’m loving the ATBoots with the ninja vest. Think I like the new addition but I do like mad movement too. Mood dependant.

  • @Max-ze2of
    @Max-ze2of 8 місяців тому

    did anyone notice the splice on tac sprint vs boots in 1:04 i remember tac sprint actually won in speed comparison

  • @MuscledRMHv2
    @MuscledRMHv2 8 місяців тому +5

    I personally would love Treyarch to NOT have tactical sprint and mounting. It would be nice to have the variety between games just like we had with MW19 and Cold War or back in the days when only Treyarch games had dolphin diving.

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому +4

      Tac sprint is the best dynamic call of duty has and currently if you don’t like it you probably aren’t very good at the game.

    • @justaguy1253
      @justaguy1253 8 місяців тому +4

      I feel map design has regressed with the addition of Tac Sprint. Since they have it a lot of maps are needlessly big to compensate the speed especially in MW2019 and MW2

    • @221Prohunter
      @221Prohunter 8 місяців тому +3

      @@mikeyplayzwrld What a stupid opinion, good lord. God forbid people don't want to have to spam click their buttons and sweat their asses off all the time to stand a chance.

    • @KingDropShot
      @KingDropShot 8 місяців тому

      @@221ProhunterIn other words, you suck at cod💀

    • @asdfghjkl2261
      @asdfghjkl2261 8 місяців тому

      ​@@justaguy1253 That strikes me as false. I feel like COD maps used to be bigger. Some of the COD4, MW2, and Ghosts maps were enormous. MW19 was kind of a return to form in that sense (as much as it pains me to type that), although it seems like majority of the player base tends to prefer the smaller, more compact maps we saw during the BO1-MW3-BO2 era.

  • @Nono-458
    @Nono-458 8 місяців тому

    Yes I highly agree with this idea, I wonder if the next black ops will have tac sprint or will they go back to traditional sprint.

  • @Dekutard
    @Dekutard 8 місяців тому

    yeah it’s weird. when i came back to cod with the current release after not playing since cold war, i said wtf? why do we have 2 sprints? no idea what the point was of unnecessarily complicating a system that wasn’t broken. regular sprint seems useless except if you have the new boots that just came out.

  • @austinjordan8308
    @austinjordan8308 8 місяців тому

    Why cant High/Low Grain 5.7 rounds be used on the FSS Hurricane or PDSW 528?

  • @lukesky1415
    @lukesky1415 8 місяців тому

    I guess adding both is also a viable to let players choose. If tactical sprint is disabled in settings then the game would extend your normal sprint time. If it's on then the regular sprint is shortened. As you mentioned, it should also be considered that the boots/vests that can enhance tactical sprint

  • @skinnii3dart844
    @skinnii3dart844 8 місяців тому

    The game sense for where players would be coming from spawn would be helped by consistent timings if the spawns for this game weren't so broken. To benefit from knowing where a player might be coming off spawn requires you to know where they are spawning. Apart from the very first spawn in the game spawn locations are anyone's guess.

  • @alexwilliams9546
    @alexwilliams9546 8 місяців тому

    These new sneakers have saved mw3 I didn't realize how much I hated tac sprint every single one of my classes has these boots and I'd love to see a similar perk for warzone.

  • @CalebMay-bf1ci
    @CalebMay-bf1ci 8 місяців тому

    The all terrain boots are alright i have tried them but i lean towards tac sprint and its not going away as long as WZ is around

  • @paulkdragon
    @paulkdragon 8 місяців тому +3

    Yes movement is like driving a car i rather obey the speed limit not break it

    • @Honeneko.
      @Honeneko. 8 місяців тому +1

      Your comparison doesn't really work. This would be racing on a track. But more so, irl, this is a paintball arena.

    • @paulkdragon
      @paulkdragon 8 місяців тому +1

      @@Honeneko. where players somehow move at a fastest pace and bunny hop all over the place?
      they may as well drift like your playing Mario Kart...
      hell why not throw in a Blue shell while where at it?..

    • @Honeneko.
      @Honeneko. 8 місяців тому

      @@paulkdragon You want to get to a piece of cover or power position, as fast as possible. Speed isn't the issue here. It's more how they spam movement options. It's as if, this was a Tony Hawk ProSkater game and they're going for a combo score. Racing and FPS are different games. What I would like for players who want to try and run circle around a player, is the ability to catch them in a slide and perform a finishing move when they get close enough. Also, no more One hit Melee. Make them all perform an animation like the sword does.

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому

      Possibly the most dumb comment I’ve seen yet. Congratulations.

  • @jeffreyjohn9265
    @jeffreyjohn9265 8 місяців тому +1

    I also feel the same way, it definitely wouldn’t be the end of the world if tac sprint was taken away. And I’ve had so many controllers busted from playing like a sweat, I have the movement down, my k/d is ass tho for warzone. But for sure there is a skill gap between people who play and flank easily with this movement and others who just play casually.

    • @xxPhoenixX-sg9tr
      @xxPhoenixX-sg9tr 8 місяців тому +3

      Lmaooo you obviously didnt see how much people hated mw2 last year. If you take away movement it’s beyond boring bud

    • @jeffreyjohn9265
      @jeffreyjohn9265 8 місяців тому

      @@xxPhoenixX-sg9tr you have a good point but…there’s always something to hate about every game these days. Either way no one’s ever happy, but yet again what’s the point of treating it like the end of the world is what I’m tryna get at

    • @jeffreyjohn9265
      @jeffreyjohn9265 8 місяців тому

      @@xxPhoenixX-sg9tr also I’m not speaking for everyone bud lol i said I agree with ace

  • @DeathMetalDuelist666
    @DeathMetalDuelist666 8 місяців тому

    I have been using this perk a lot and I find it very fun. It sacrifices in class customization a lot but I find myself being much snappier in gunfights without tac sprint out time. I wish we could have more vests in ranked so I could use these

  • @danielhillman490
    @danielhillman490 8 місяців тому

    I didn't even want tac-sprint in mw 2019! I get wanting to try new things, but another sprint on top of the one you already have was just putting a hat on a hat.

  • @sonicsteven207
    @sonicsteven207 8 місяців тому

    BO2 didn't have unlimited sprint or sliding, and that game to me at least felt very fast and fluid with movement. I do feel the attachments and perks like Dexterity, quickdraw grip, and stock also helped in this area because people could get on target instantly and dodge around bullets or corners at a very fast speed.

  • @Ace20315-d
    @Ace20315-d 8 місяців тому +1

    The tac sprint bug kinda helped

  • @WinterBoots15
    @WinterBoots15 8 місяців тому

    When there is two extremes it’s best to have the middle ground as a balance.

  • @thisisdnak
    @thisisdnak 8 місяців тому

    Over years I would use sprint in only short bursts across the map and never constantly sprint.. I need to go back to that

  • @sugma8571
    @sugma8571 8 місяців тому

    I think tactical sprint has always had a certain new use since added. Especially with search and destroy where it adds a really different kind of play style. With rush routes or alternating between a more tactical style.

  • @jhzwwe123
    @jhzwwe123 8 місяців тому

    Personally I just like the animation of tac sprint. When using all terrain boots it feels extremely clunky when running in general, or trying to slide cancel or bunny hop. I understand it's prolly just placebo, cuz u move about the same speed, but when u do a slide cancel or bunny hop u really benefit from the extra quickness of tac sprint, which imo far outweighs the little extra bit of sprint out times. My experience at least.

  • @fidel_soto
    @fidel_soto 8 місяців тому

    Cold War was absolutely perfect when it came to mechanics. It was the best we've got. Old engine (aka good, snappy, consistent engine). Great movement options including slide canceling. Fast animations. Fast climbing and mantling that worked PERFECTLY, better than any other game with those mechanics. Prone with the attachment that eliminated the animation worked perfectly and I prefer it that way over having the bothersome animation that it has today. Reloading was FAST. Everything worked.

  • @BoisegangGaming
    @BoisegangGaming 8 місяців тому

    I feel like Tactical Sprint really is just a "we need a replacement for sprinting speed to spread maps out more" - one could argue that advanced movement was just that too but I'd argue that added more verticality and interaction with the maps than just "do i want to sprint or do i want to super sprint".
    I was going to say it could maybe work as a sort of limited duration field upgrade where you get a window of x seconds to do so but you deplete it at a faster rate if you tac sprint/dash/rush whatever we want to call it, but that would probably just become something people take all the time and not fix the issue.

  • @BurningMoreXP
    @BurningMoreXP 8 місяців тому

    My biggest benefit using these boots is that the enemy won’t hear me as good because tac sprint makes me sound so loud and the all terrain boots opens the door for me to use other vests.

    • @klvnforsaki
      @klvnforsaki 8 місяців тому

      ninja boots??? ninja vest???

    • @3emoney508
      @3emoney508 8 місяців тому

      @@klvnforsaki you these cod players don’t use their brains

  • @CutiePi
    @CutiePi 8 місяців тому

    In all games mode this is true. You can literally turn tac sprint off, but in S&D the rush routes are won by that…
    So yeah removing it completely would be nice.

  • @CalebMay-bf1ci
    @CalebMay-bf1ci 8 місяців тому

    It wasn’t no slide canceling in Mw2 that slowed it down it was footstep audio

  • @IKEACherryChair
    @IKEACherryChair 8 місяців тому +6

    I love tac sprint, but i think the best implementation was 2019, and should've probably stayed that way;
    or maybe make it a perk, allow tac sprinting with its downsides while taking a slot

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому

      If they make tac sprint a perk it shouldn’t have downsides at all end of discussion.

  • @dannyhogs6915
    @dannyhogs6915 8 місяців тому

    love this video Ace

  • @BIackSkillX
    @BIackSkillX 8 місяців тому +9

    I like normal sprint behaviour better.
    The addition of tactical sprint just artificially lowered normal sprint speed for no reason and on top of that made sprint out times slower.

    • @gamerbg294
      @gamerbg294 8 місяців тому +3

      But this is where the "beauty" of this system lies, as it gives you the option of gaining speed (which you can use to escape a gunfight or to get faster to a certain point that is nearby), but theoretically without being able to abuse this mechanic to kill enemies (since you are penalized in sprint out time), however, the slide cancel breaks this system and in my opinion it would be better to have the original movement than this aberration with slide cancel

  • @TheGarner0
    @TheGarner0 8 місяців тому

    Ive been using them with the mors because tac sprint messes up the rechamber

  • @noahcharles2274
    @noahcharles2274 8 місяців тому

    Tac sprint and ATB are quite similar to me so assuming those two bases for movement in COD I slightly lean towards constantly effective ATB for consistency’s sake.

  • @fatesblade7171
    @fatesblade7171 8 місяців тому

    I think it comes down to two outcomes: either back to simplicity and the game is boring after one year, or it's complicated and its exciting to play many years after its release. I tend to lean toward longevity because there's no need for a new game every single year that's the exact same. I say keep tac sprint, 2 years after this game's release people might master tac sprint and the game will have new life for example. By the way, giving options to limit complexity, like the All-Terrain Boots, is incredible game design IMO.

  • @dark_of_twilight
    @dark_of_twilight 8 місяців тому

    I always felt like tac sprint just wrapped things back around to classic cod where people would sprint in bursts. Tac sprint seems like it adds depth to the game, but then you learn how to optimize its refresh time and that just becomes your default movement option. Seriously, when you have you ever seen a pro use regular sprint over tac sprint? The regular sprint being THAT slow feels more arbitrary the more I think about it.

  • @switch2086
    @switch2086 8 місяців тому

    I’ve always hated tac sprint and wished they would just increase base movement speed. These boots sound right up my alley.

  • @mellonspliter
    @mellonspliter 8 місяців тому

    I feel like this is a fair middle ground 💯i actually miss unlimited sprint instead of short tac sprint and slide cancelation. Since slide cancel has become the norm I've had 2 surgery on my wrist drained

  • @lesiegelad
    @lesiegelad 8 місяців тому +1

    As an adult who no longer desires to completely dedicate my life to a game to become good, I think getting rid of tac sprint would be great. I'm sure I'm not the only person who enjoys simplicity that removes some skill gaps. I'm all for the inherent skill gap of fps games, but insane movement in fps games always turn me off fast. I could say the same about Fortnite with it's building mechanics. So difficult as a newbie to feel even remotely competent at the game. I just give up in that game.

  • @kylonbritt5823
    @kylonbritt5823 8 місяців тому

    Tbh the all terrain boots are goated. Sliding around is a lot more fluid. And I get less dead slides but then i put on the running sneakers and yh the movenent is noticably more clunky being able to tac sprint randomly is nice too but i think i lean more towards all terrain boot but like barely. 52 to 48

  • @chriscreaturo8809
    @chriscreaturo8809 8 місяців тому +1

    One word, Yes

  • @iamskarr
    @iamskarr 8 місяців тому

    I’m not a very competitive player so I tend to just ignore tac sprint and any movement that wasn’t in the original MW trilogy lol. I was a teenager during the advanced movement era and could just barely keep up so now I don’t even bother lol and i’m sure a lot of others are in the same boat.

  • @hops2099x
    @hops2099x 8 місяців тому

    …I don’t really care what they do here I liked the slower pace of MWII’s slower movement, no slide canceling etc. I also like the improvements made in MWIII vs MW’19-Vanguard eras… that said. The community seemed to overwhelmingly hate the movement in modern warfare II so I feel like the things that you are suggesting are just sliding that scale back towards the MWII movement… which so many people complained about I had to pause consumption of COD content on UA-cam 😂

  • @E-blaze-
    @E-blaze- 8 місяців тому

    Use to play a game on Roblox called Bad Business and this is exactly what they did. It was 100% a positive impact and movement was still a major factor.
    But whatever happens for next COD I bet the game will be fine.

    • @mikeyplayzwrld
      @mikeyplayzwrld 8 місяців тому

      Bad Business never removed tac sprint?