They need to add melee interactions to PVP. So far all you can do is block, and that pretty much guarantees death. Give us parries, counters, stuns, and executions. All melee fights are slapfests in the current state.
2 heavies, 2 bulwarks and 2 assaults, bulwarks hold the line and support the heavies with their major gun fire while sending the assaults out to disrupt anybody who tries to break the formation
How do you make if so the yellow jump pack ring isn’t always showing like you have it, it annoys me having it on screen all the time when I’m just running around
@@bananaboi4108 yeah, I got it, but like does it stagger ? Does it gives you the window to counter-attack ? How much damage is negated ? I am interested in those details.
@@nazarvaskiv5030 it doesn’t give you anything you just stand there and hold a button down. Kinda like holding a shield up constantly in elden ring but with no stamina bar.
Straight up, assault in space marine 1 looked like wayyyyy more fun. In general the pvp in 1 just looked better, more fast paced, more diverse, etc. like, assault in space marine 1 jump jets were about 3 times faster. I’m honestly so disappointed that the nerfed the pace of assault that I might not even get the game. I spent hundreds of hours playing assault in space marine 1, I’m not sure if I would want to play this clunky slow thing I’m watching unfold.
@@testtube173 yeah made that post a while ago before playing it. Still stand by what I say about assault being ruins tho, use to be about movement and fast paced combat, now it’s mainly about cheeky ambushes and hit and run.
@@dasu88888 after playing it more, honestly i was being way to generous. its the exact same class as in sm1 but with super obnoxious delays randomly thrown in before every animation. and no perks. and jump doesnt regen until after insane long delay. they simply ruined the class.
Sorry that it doesn't have 100 different complicated mechanics and gun modifications that you need to take in order to stand a chance. It might be a simple game but thats what people love about it, there is no bs and it harkins back to the good ol days of gaming before companies started to send out crappy games left and right Looking at you, Concord
They need to add melee interactions to PVP. So far all you can do is block, and that pretty much guarantees death. Give us parries, counters, stuns, and executions.
All melee fights are slapfests in the current state.
I already have 15hrs assault and couldn't agree more
@@JoyousKn1ght Melee hits also can't stun players, only shield bash. Like, wtf - what even the point of melee then?
Good god they gave the marines some cake, never thought I'd get an upskirt shot on an Astartes
Ayoo what
So gay
The codex astartes does not support these homosexual actions
Wow ur so gay for saying that
2 heavies, 2 bulwarks and 2 assaults, bulwarks hold the line and support the heavies with their major gun fire while sending the assaults out to disrupt anybody who tries to break the formation
You cannot take the same class twice infortunalety
@@ramasseum2590Yes you can in pvp
@@ramasseum2590 you can in pvp
@@ramasseum2590you can have max 2 of one class
Yea you can
You have made our Primarch proud!
Courage and honour!
🌿XIII🌿
Im pumped for assault. Gonna try and main it
How do you make if so the yellow jump pack ring isn’t always showing like you have it, it annoys me having it on screen all the time when I’m just running around
It helps to pinpoint ur drop bruh, that’s the whole point lol
@@mag4208 ye I don’t mind it while airborne, but in pve it’s just there all the time even when you’re just standing still
@@rileybuchan4325pretty sure it’s in settings but im not if it’ll show up while airborne.
well done Ultramar
Why did you choose the chainsword over the hammer?
@@Strider_Roshin Hammer was locked
@@Mono.- ah okay
gg
Is the mobility much better in the pvp mode compared to the pve? It seems a lot more free in this video compared to others
MUCH faster. Makes the jump pack in PvE mode seem REALLY bad by comparison.
Best assault player I’ve seen so far actually knows how to play him
Basic
How i can change my faction in pvp
more assault gameplay pls😇
Is this ps5 gameplay? And if so, how did you make it look this good? How is HDR enabled? It said it didn't support it
@@shadowguy1011 Yes. All I did was hit the share button and start recording.
PS5 has an option to enable HDR on every game regardless if it supports or not
@@Miggy10111 oh dang, I've had a ps5 for forever and forgot about that. So used to games having HDR. So this one not having it is so strange lol
Am I the only one having trouble accessing pvp?
How does blocking works in pvp ? Does it give you any advantage ?
It "block" attacks
@@bananaboi4108 yeah, I got it, but like does it stagger ? Does it gives you the window to counter-attack ? How much damage is negated ? I am interested in those details.
@@nazarvaskiv5030it blocks bro don’t you understand?
@@nazarvaskiv5030 it doesn’t give you anything you just stand there and hold a button down. Kinda like holding a shield up constantly in elden ring but with no stamina bar.
Straight up, assault in space marine 1 looked like wayyyyy more fun. In general the pvp in 1 just looked better, more fast paced, more diverse, etc. like, assault in space marine 1 jump jets were about 3 times faster. I’m honestly so disappointed that the nerfed the pace of assault that I might not even get the game. I spent hundreds of hours playing assault in space marine 1, I’m not sure if I would want to play this clunky slow thing I’m watching unfold.
I was thinking similar. It might be fun distraction for a bit but this looks pretty underwhelming from the perspective of what we had.
U can dash with jetpack bruh, he just doesn’t do it in this gameplay.
@@testtube173 yeah made that post a while ago before playing it. Still stand by what I say about assault being ruins tho, use to be about movement and fast paced combat, now it’s mainly about cheeky ambushes and hit and run.
Just not your style lmao doesn’t mean it’s in ruins 😟
@@dasu88888 after playing it more, honestly i was being way to generous. its the exact same class as in sm1 but with super obnoxious delays randomly thrown in before every animation. and no perks. and jump doesnt regen until after insane long delay. they simply ruined the class.
Not as impactful as the first game, hopefully they can iron out a couple more things in future updates.
yall hype this up man doesnt look that great
Sorry that it doesn't have 100 different complicated mechanics and gun modifications that you need to take in order to stand a chance. It might be a simple game but thats what people love about it, there is no bs and it harkins back to the good ol days of gaming before companies started to send out crappy games left and right
Looking at you, Concord
Looks slow, clunky, and mechanically like at least a dozen other games from the last 10 years.
I honestly think they should’ve added perks for pvp like in space marine 1