Oni: The Other Bungie Game - Critical Nobody
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- Опубліковано 11 вер 2024
- Before we all donned the green power armor and shot aliens on a ring world, Bungie made a game about a purple hair anime lady that punched people.
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#OniBungie #OniGame
Have you played Bungie's anime martial arts simulator? If so, what are your thoughts on it? Let us all know with a comment and maybe rate/share the video if you think it's worthy of it. Now if you'll excuse me, all this fighting stuff has filled me with a strong desire to rewatch all the fight scenes from The Raid and John Wick multiple times. Have a good day! :3
You should do a playthrough and review for The Legend of Dragoon for Ps1. It's a 4 disk long, 40 hour minimum game, with great story, great and painted levels, and incredible music. You can pick it up on the Playstation Store on PS3.
It's definitely long been among Bungie's older titles I've been meaning to visit along with Marathon (There's also their RTS series Myth made & released prior to Bungie West's Oni, but RTS has never been my thing, though the earliest prototype for Halo was in-fact an RTS that was "Myth, but Sci-Fi"). For all of the attempts at adapting Ghost in the Shell for video games go, Oni may be one of the best examples of one alongside source-mod NEOTOKYO° (Binary Domain perhaps another).
The combat definitely remains the most appealing aspect, and with the music composed by Martin O'Donnell & Michael Salvatori (The very same two that composed Myth then Halo & onward) as TotalAudio along with the group Power of Seven, it definitely holds my interest in that respect. And as far as games attempting the anime-aesthetic prior to Jet Set Radio's Cel-Shading techniques go, Oni's characters certainly hold up nicely today (Bungie even has a tidbit on exchanges between Lorraine McLees, a senior artist for Bungie & the Bungie West team on Konoko's character design at the time: halo.bungie.net/inside/history.aspx?link=oni ), especially compared to Monolith's LithTech shooter Shogo: Mobile Armoured Division (A delightful oddity, that one). But this has definitely been the first I've heard about the cheat codes for the game. I do indeed miss having those in games these days (Having a dev-command guide-sized list of cheat codes for the older Grand Theft Auto games was made them so much fun for me).
But as far as I know, for all of the references to Marathon Halo makes and the 'The Siege of Madrigal' track from Myth that was always placed in secret across the series (Even as an unlisted track in Halo: Combat Evolved's soundtrack CD release, which my copy has), the only reference to Oni I know of is the game's Office of Naval Intelligence (The acronym obviously; O.N.I.).
PSA: "Fruits Basket" currently has a remake airing with the original English voice actors and it will cover the whole story, much like "Full Metal Alchemist: Brotherhood".
The music part of it was fine in my opinion. Because they were stingy on the music probably in the same way dark souls did. To give those moments when you DO hear it more impactful.
My favorite weapon is the plasma rifle. Hands down, because it has splash damage, can be used at multiple ranges including close (if your careful and don't accidentally damage yourself with the splash damage)
Also, fire based weapon. Because why not?
Man you don't even KNOWWW
THIS GAME IS MY FAVOURITE
I have played it in 2002 and still visit it once in a while.
It if very fun and I wish for a remaster soon.
If you didn't try this game you missed a lot
Fun fact, the reason why you can play as other characters with fully fledged movesets is because Oni was meant to have multiplayer. It was cut from the game shortly before release, but there is a ton of leftover content from it hidden in the game (such as maps). A while back the folks at Oni Central were working on restoring the multiplayer in a mod called Oni Flatline, but im not sure how far they got with it.
I wish there were more good hand to hand combat multiplayer games. While it’s not the same for honor has a ton of potential but is way too niche
@@insertnamehere3363 I love that game and simultaneously despite it
There was a time where there was at least one multiplayer head to head fighting mod(if not more than one) with additional playable characters and the community to play such mod or mods had a decent number of people in it(never messed with it myself, but I found out about it looking up stuff about the game back in the day). Not sure of the current status, though.
Flatline is a morbidly hilarious name. I did love this game as a kid even if the janky level design was a bit counterintuitive and not lit well enough for me to see past my own feet in some levels. But the character select cheat and a touch of invincibility led to so much replay value that points toward something that could have been legendary, if Bungie were allowed the time to let it cook. I bought this game on a whim as a preteen, and I'll tell ya, I got much more mileage out of this than Shaman King, which I got on the same day. I beat the latter in like, 3 hours. Oh dear lord was that GARBAJJJJJ. I'm still salty that the cover art was a blatant lie as you can neither dual weild nor use a shotgun or AK-47 in the game at all, but sure, I guess at the end of the day I could cope. I could only play so much Budokai and Ultimate Ninja for my dose of video game weeb shit
I think, if Oni get a remaster with 2020's tecnology, It could make game complete with multiplayer, maps... Really, It would be like Cyberpunk game, as it propose.
I've played through this game 20+ times. My father and I played it when I lived at home, and it will always be on my favorite list.
I actually remember playing this game as a teen at a friends house. Never for the longest remembered the name but thanks to this video, I now know what to look out for.
Also fun fact, during the training there is a sequence where you watch a simulated battle. It's done to give you an idea of what battles will be like and what you and the enemy are capable of doing. Of course the battle is supposed to be won by the bot emulating you in that scenario but there is a situation where that bot can actually lose and the best part? There's unique dialog if the bot DOES lose where the person training you will literally be like, "Um... That wasn't supposed to happen... Ok let's move on..."
You don't have to like Akira and GitS, buuuut I don't have to be not disgusted by you
VelvetEagleI
That made me cringe when he said he didn’t like them. I don’t think he gets how beautiful the art is right off the bat.
Felt like a deliberately provocative statement. I'm sure there's plenty of stuff he likes that everyone else considers boring, though.
PorkPieDodger it was kinda like a hey you make fun of my stuff let me poke fun at your precious anime
@@greenhowie Oh no! Someone has a different opinion from me! Get over yourselves.
@@Fazer_600Thanks, that comment single-handedly changed human nature and now we live in a utopia.
>Zero slide kicks.
Do you even Oni?
This game was really popular at my school when it first game out so I have extremely fun memories of playing through it multiple times and swapping tips and tricks during recess. I think it got popular because it was a pack in game for a PC magazine one month and who says no to a sweet ass PC game with a magazine for like $5
It was the time when everyone in the west wanted to make a japanese anime game: Oni, Shogo, Slave Zero, Fear Effect, Gekido, Sudeki a few years later. None of them stuck.
Fear Effect is a cult classic among fans
@@quymoto that statement applies to anything that has fans
It was good times, they tried to do it respectfully and with passion for the original anime source materials.
Today? I wouldn't trust most Western gaming companies with Japanese stuff. Too much greed, laziness, and political baloney now.
@ghost "that statement applies to anything that has fans" Are you trying to downplay the definition of a cult classic? Anyway, Oni's fandom has been pretty loud if small. Can't say the same for Gekido.
@@bzchoy Downplay what? Saying that fans of game X like game X has to be the most pointless statement ever. Of course its own fans like it.
I actually remember Bungie for Myth: The Fallen Lords.
*Dwarf explodes* "Casualty..."
Same. That game was awesome.
My man. Closest we got to a Black Company game.
Great set of games.
Haha man those molotov cocktails were reckless. I loved those dwarves more than I have any right to.
I remember Myth: The Fallen Lords for the GURPS adaption: "Callous Near sighted dwarves with hand grenades".
All combat moves being unlocked from the beginning is a mod. Daodan.dll can be edited to disable certain bugfixes as some glitches are beneficial as well.
Also, SBG Man-Portable Mortar & Screaming Canon have higher per shot damage potential than the Mercury Bow and use less ammo.
Oni is a game I enjoy a lot, though its level design is a miss step I feel. Levels are too expansive for how little there is to find.
It doesn't give you enough Hypo to heal yourself with, as in you don't get any at all. No leath stations like in Marathon ether. You are expected to beat the game and trying to find these Hypo gels to heal Konoko as she is being beaten to death by everyone, are you mad?!?!
its completely unneccessary as you get better with the game's mechanics. If you simply use the overheal the first chance you get, you'll stay overhealed with hypos to spare in most of the levels without needing to use them for healing at all@@ChaseMC215
Wait, Detective Conan is known as "Case Closed" in English-speaking countries? We've always called it "Detective Conan" here in Italy!
LOL! Yaaa! I first got introduced to that show back when I was 14. . . I'm 30 now 😅.
But Ya, What maybe know as Detective Conan is called "Case Closed"... At least here in the USA where I'm from.
Sweet profile pic. Medabots were epic!
Probably to avoid problem with Detective Comic (DC)
IIRC it's because of an issue regarding the trademark. Apparently another company has a trademark on using "Conan" for media here in the States, and I believe it's related either to Conan the Barbarian or the late night talk show host Conan O'Brien. Because of that the US distributor of the series called it "Case Closed" since it still fit the show's genre of being a detective series. Amusingly the aforementioned Conan O'Brien became aware of the series when he visited Japan a while back and even visited the theme park attractions associated with it at Universal Studios Japan.
We still call it "Detective Conan" in the States, but yeah, officially it's known as "Case Closed".
Funfact : During the boss fight with the brain thing you see early in game, if you activate subtitles before encountering it in the options, the usual grunt you get occasionally during the fight will have multiple full-on sentences in the style of "thoughts" instead of a visual representation of his ''grunts''.
I was obsessed with this game. Thanks for bringing it back to my attention!
Fruits Basket. Ah, a man of culture, I see.
Loved this game when I was young. Gotta say...
SPOILERS
that i really felt for Shinatama's death. It was quite experimental, would love to see something like this nowadays.
it's possible that the music in *your version* of the game bugged out or something. You *were* using a non-vanilla edition after all...
My memories from the game was that the music was satisfactorily present in the gameplay experience, and aptly used too, in all the right situations.
I've never felt any crucial absence. In fact, it's embedded itself so deep into my brain, that I can actually still recall some of the tunes, even tho I haven't played the game for like 10 years or so.
Hey bro, you're a "gaming creator on the rise" on the Trending page. That's awesome!
Holy shit, I loved Oni. Got it as part of a package deal with the PS2 (Smuggler's Run, Midnight Club, Oni, Wipeout Fusion and something else), and played the shit out of it.
Shame that most people haven't even heard of it.
One of those weird games in my older brothers old binder- cd case that i saw while looking for Spyro. So glad i tried it lol. And Smugglers Run!! Oh man what a fun game! That would be a great remake. The multiplayer was always intense
I just learned about you this week and I can't stop watching your content lmao! Your reviews and humor are top tier!! Keep up the amazing work
I'd say I'm low-mid tier at best, but thanks for the compliment.
I think Oni is in my top 10 best games, it's the game that perfected the 3d beat-em-up controller on PC and if I ever get around making 3d games again, it is one of the games I would like to recreate and improve.
I took the liberty of being a master at this game, able to do those moves you talked about being difficult at a moment's notice in a fight, also stringing together simple punches and kicks directionally instead of always facing an opponent is amazingly worth while. This game is in my top ten for sure because you really feel connected to the martial arts in ways in which no game has connected ever since. Oni separates itself because every other game has the same combos you perform in chains. Oni on the other hand has everything from the ground up. You can throw simple kicks, simple punches, leg sweeps, backflips, front flips, side flips, backlip kicks, front flip kicks, sliding kicks, spinning kicks, spinning punches, disarms, grapples, kicks for enemies to your left, your right, behind you, punches to your left, right, and behind you.
This game made you feel like a martial arts master! Yes, the skill curve for this game was difficult to master...but boy wjen you did was this the most satisfying and replayable game. Every fight was different! And challenging yourself to finish off enemies in new ways is always great.
Can you tell I would melt if they remade this for PC. I don't even have a gaming PC and I would happily fork over the cash for one in a heartbeat.
In real Oni original version you get Konoko’s moves only while progressing. That neck breaker 180 degrees is only learnt late in game, as well as Rising Fury and Devil Spin Kick
You didn't like GitS and Akira?? BLASPHEMY!!!!
Still good video tho
im still a nerd without anime and magic the gathering :D
..he didn't mention Ninja Scroll (not the BS 'Resurrection' sequel), Black Lagoon, Planetes or Oedo 808 Cyberpolice...
6:21 - your suspicion is correct. In the original game new moves are unlocked when you progress the game (2 moves each stage I think). All the moves are unlocked in the anniversary edition instantly. Don't know they made it that way though.
They expect you to unlock these moves? Performing them is already a pain since it's 3D, this ain't Mortal Kombat, guys!!
@@ChaseMC215 Tekken is 3D...
@@Vulgarth1
Except you have a move list and a practice mode. Oni does not have a practice mode, they don't even show you how the moves are done in the tutorial mission
@@ChaseMC215 The manual did, and the practise stage is any level.
I’m glad I’m not the only one who remembers Oni! My brother brought a copy of it to my house and I’d play it for hours. It would be nice if Bungie did a remaster or sites like GoG sold it. But I’m glad the fans are keeping it alive.
GOG tried to revive this game, but there are legal issues (rights are split between multiple parties).
Myth TFL and Myth 2 SB are my main point of Bungie reference. Having been a part of that intense community remains one of the highlights of my gaming life. Two of the greatest real-time tactical games ever.
Oni was a great game. A modern reboot would be phenomenal.
Myth 2 had that nasty uninstall bug that wipes the C drive though. That nearly bankrupted Bungie because they had to recall the game and resell the game with the patched version. Thank god Microsoft saved them, but at what cost?
I think, a vs mode was planned at some point.
thats why other characters have costum movesets.
The level design reminds me a lot about The Pilar of Autumn and the Maw from Halo
Certainly had my share of fun with this one. In your Hitman video, you talked about playing Codename 47 with a machine that tanked into a single-digit frame rate. Oni was that experience for me. Pentium Celeron at 300 Mhz, 16 MB of RAM, and I didn't even know what a graphics card was or why I'd ever need one.
With all of the things to take away from the game, the two things that stick with me are the music and a piece of concept art showing a deleted battle droid that would have served as a boss fight. They apparently built it, but couldn't get the code to work right, so it got scrapped and was eventually recovered when the fan community data mined the game's files.
OMFG THANK YOU. This game was my childhood game. I loved it so much
I remember back in the day I chose to execute Griffon and then the final fight with Muro just (f***ing) broke me. It took until years and years later when I discovered cheats that gave me the spirit to go back and finish it.
There's also Pathways into Darkness (think System Shock 1 crossed with Wolfenstein 3D with hints of Quake 1), Operation Desert Storm (a shitty looking top down tank game) Minotaur the Labyrinths of Crete (Ultima 4 crossed with the Binding of Isaac if they were a multiplayer only deathmatch game) and Gnop (A pong clone with a sense of humour).
just want to add a fun fact. the grenade launcher gun(the big green gun with big red oval reticles) has the same sound effect, as the same beginning sound, as the sniper from Halo.
this game will forver be the best i ever played and the 1st time i cryed wen heared the story about her mother and the poison ivy, 10/10
Thank you for the love shown to this great game.
All you people harassing him over not enjoying Akira and GiTS need a little more Love And Peace in your lives.
Or maybe he shouldn't judge a movie based on what it's not. GitS isn't an action romp, and I don't think it's fair on the show if you go into it with such a closed-minded viewpoint when its focus lies elsewhere.
You don't play Banjo Kazooie expecting a tough-as-nails linear platformer, do you? So why would you do the same to a film or series that's centered around political intrigue, existentialism and sociatal problems in a cyberpunk setting?
It's his own fault for getting flack for that, and anyone consuming any film of their own volition should judge the film for what it is and how well or poorly it achieves that, instead of making assumptions about what film it is with next to no research, then bitching about it after the fact. If we're going by that logic, then Metal Gear Rising sucks because its story isn't serious enough, ignoring all other qualities that game has because I wanted a good story damn it.
@@NintendanGX hey man, you may have heard a whooshing as you were typing this post. That was the reference going over your head. All I'm saying is that we all need to respect each other's different tastes in Media. Ironically if you disassemble the strawman you've built around me, we're saying the same thing. Not everyone is going to like what you like and that's okay habibi.
@@NintendanGX I think he should be crucified for calling Akira boring, but even I think your comment is fucking insane.
PC gamer here:
This was THE game that, when came out, made me switch from Arrow keys to WASD for singleplayer games.
Funny enough when I think of Bungie I think of Oni for the sole fact that I never owned an XBOX or a friend that had one. The first time I played Oni was from a demo disc on PCgamer. And yes, at least the version I played when it first came out had an unlock system, where it told you what moves you unlocked (after every level if I remember correctly).
Also I hope you didn't watch accidentally watch Innocence instead of the actual GITS show, because I do understand people getting bored by the slog fest that is Innocence. But calling Akira boring is, well...
Masterpiece, I used to love using the character cheat in this
I got Oney for my birthday every year came out I loved it but damn that is one of the hardest games ever I don't think I ever got past the 3rd or 4th level I forget which but anybody that wants to try this game good luck
I remember this game having a progression system. I may be wrong.
Okay so Rockstar and Bungi made this sweet looking game?
Bungie West was the California-based developer behind Oni, with Rockstar Canada (Now Rockstar Toronto) porting it to PlayStation 2 (Bungie was working on the Myth games, then the earlier versions of Halo). After Microsoft bought Bungie in late 2000, Bungie West was folded into Bungie Studios back in Chicago with the relocated staff helping with Halo: Combat Evolved. Here's a little summary from Bungie themselves (Even with a back & forth between Lorraine McLees, long-time artist for Bungie, and the Bungie West team on Konoko's character design): halo.bungie.net/inside/history.aspx?link=oni
Angel Studios was working on Oni 2, but then were acquired by Rockstar Games to become Rockstar San Diego (With information to suggest Angel's AGE engine used for the game was what Rockstar sought after and it playing a large part in becoming the RAGE engine that powered Grand Theft Auto IV & beyond).
@@Bizargh oh alright.
I remember 80% of Oni moves I did were throws. Just killed all enemies with throws, for the entire game. :P
one note about the "shapeshift" cheat code... It does let you change to a different character, but ONLY those who appear within the current level.
For example, you can't shapeshift to Muro within a level where he does NOT appear.
You said that "Akira" and "Ghost" are ok...... Goodbye
I love this game! Combat system is so fluid and unique. It really is a hidden gem.
Omg... I think Oni was the first game I purchased on my PS2. Loved the damn thing. I used to play it often. I don't remember it the story or anything anymore so this was a blast to watch.
Also, shame on you for finding those movies to be dull >;(
Always found it so strange that ONI released so close to Halo.
Which saved Bungie?
Halo did with some help from Microsoft. Bungie was about to go bankrupt due to them having to recall a version of Myth 2 that contained the uninstall bug that causes the uninstaller to delete the C drive, they had to sell a new version with the bug patched out, and that was way too much, they were losing money because of them desperately fixing the bug.
Yo, I would LOVE if Bungie made another game like this, although it’s probably unlikely
When Konoko snaps a bad guy's neck, the enemy should just keel over and die because KONOKO PREFORMED A MOVE THAT IS TOO BRUTAL FOR NORMAL HUMAN TO DO!
Ah yes the cheat codes. Damn classics. Like hitman 2 silent assassin with punch mode
Its damn entertaining and fun
I played this game to the soundtrack of Linkin Park's first album, which came out around the same time. So I never really noticed the music lacking. The album complimented the game rather well IMO.
ahahah same here!! :D
A few tips that will help you enjoy this game more. You can actually chain normal attacks into throws, special moves, and gunshots. It is easy to do and very consistent once figure out how to do it. Use the various dodge moves to bait an enemy into an attack first and then punish the enemy with a combo(there are infinite combos in this game). Also, because you are immune to melee attacks when preforming a throw, you can chain throws when surrounded by multiple foes. The movements in this game is amazing. You can chain a lot of moves and you can dodge in all directions, even dodge and change direction in the air. Play this game like you play Mario 64 and dark soul, try to create a sequence of movements that work for a specific scenario. Have fun!
Oni is one of my favorite games of all time!
One of my fav games. The "new game +" for me was going hand-to-hand only, but now, ~10 years after my last playthrough, I want to play no guns, no items (i.e. hand-to-hand with no force fields, no hypos, no stealth).
Me and my brother used to play this game all the time as a kid. And neither of us could make it past the second mission thanks to the disc being scratched.
The Airport level was the best
Forgetting there was a Macintosh Version as well. That's the one I grew up on.
9:50 yes, that's a game mechanic, you can do this too. They strike you 2 times and you counter them off with a throw.
The neck spin attack was my favourite :) please bungie make Oni 2
There was oni 2 but got canceled
@@thebulldozer7318
It was going to be developed by Angel Studios (now known commonly as Rockstar San Diego).
And Bungie can'g make oni 2 because thry sold tbe rights to Take Two of all companies.
Woah, did you really call Akira boring!? I disagree... yet I also appreciate your honesty and bravery! Way to go, man. Now I can be sure that your opinions are genuine.
I first heard about Oni in a small article in a game book from the new defunct Game in Box back in the day. I was impressed with the idea and with the illustration of Oni beating a guard with the back of her hand (just like Batman) while firing a pistol. I always wanted to play this game but never found it. I remember seeing a mention to it in one of those Honest Game Trailers but never more than a simple mention. This is the first time I see the gameplay of this game and I found it to be quite good (if flawed). I would probably love this game too if I had played it back in 2001.
Also, you should remember that Mirror's Edge has a similar idea of combat and the protagonist is also a woman. Maybe you should take look on that one, hein? Anyway, great video. I appreciated it very much.
Well the guy who was in charge of the sound for Halo liked not having music all the time, I wonder if that is related.
what a shame.
Bungie actually brought to mind destiny before Halo, depressingly
My very first video game
I played this game and completely forgot about it until I saw this video.
Ah yeah, Oni. I'm rebuilding my PS2 collection atm and will need to get this.
Ok... I'm a little late to this one, but I was looking up info on one of my favorite games (Oni, duh!) and had to watch your video.
Funny thing about you not caring for Ghost in the shell.... The original author of the Manga, Shirow Masamune, helped with the art direction of this game.
And you should read the manga! It's fun!
I loved this game when i was a kid, great atmosphere and effects.
You have a very natural Kermit the Frog way of accenting some words
My older cousin use to sell at a flea market ,and during school break I use to hang out with him. Everywhere we went they had copy's of Oni. Something pallets full. One he even got 50 copy's whit the purchase of 30 ps2. Till this day I still wonder why. It reminded me of the E.T games that nobody wanted .
Oh that game was freaking masterpiece of close combat.
Good video. I can still remember how fun and exciting my first time playing was, around a decade ago. The last few levels were punishing though. IMO, Oni has 2 MAJOR issues:
-The gunplay: Weapons kick super hard and aiming is finnicky (Perhaps a lock-on system would-ve helped?). Konoko is still centered when using guns and that makes using weapons that much more frustrating
-The story is VERY underdeveloped. It's another one of those games that has super high stakes but I found it hard to care because there's essentially NO WORLD BUILDING. There is some character development, I'll give the game that, but it fails miserably in regard to making you care about the world itself. Maybe it should've taken MORE hints from Anime and take its time to develop the setting.
Damn that nostalgic hit hard. Loved this game as a kid.
I played the demo to death on my Mac back in the day. I used throws ALL the time. Running full tilt at someone and then vaulting over them to sling them over a long drop was always a blast.
This was my proper first childhood games that I played.... its been years!!!!
Them be fighting words,sir!!
Put up your dukes!!!!
lol the art for this game was made by the UA-camr Guru Larry
Dude i was like 8 when I would play this game and i was obsessed!!!!!!! For pc tho, and fuck dude this was insane to me ! Nostalgic for SUREEEE
Yay, i noticed what was missing on the first clip he asked and was right!! Man im sad that this has been my highlight of my quarantine experience being locked down in my house lol
I love both Ghost in the Shell and Akira but I can totally understand if you didn't like the latter since all related to the story and plot is unfinished cluster fuck based on a manga 10 times more ambitious that wasn't even finished during the production of the movie.
Most of the people (specially American audiences and myself included) love it for the INCREDIBLE animation quality that put anything made by Disney to shame and also because for a lot of youngsters it was the first time we got contact with actual adult animation.
In the case of GiTS I can only say you are a plebian and you got filtered hard.
I never did get very far in this. It is still nice to see that others remember it and finished it.
I lost my shit at 2:00 when that dude got dropped.
What's the link to download Oni? I played this as a kid, loved it. I can't find the game anywhere
This game was lit. I bought it because Rockstar logo on the cover and I was huge into GTA, and also ANIME, so I was sold. Still mad the cover implies you can dual weild a shotgun and LMG when neither weapon is available in the game, neither is dual weilding in general. Hell, True Crime series let you do that, and those were supposed to be slightly more grounded crime sims where it's GTA but you're the cop. But otherwise it's still a great little janky memoir for anime themed beat-em-up/third person shooter hybrids that had great ideas (character select cheat being a vestige of multiplayer, the massive gun the miniboss in one level has with no replenishable ammo) though not executed in a way to garner sales and appeal. I hope this franchise somehow comes back but, I won't hold my breath on that.
Anniversary edition must have removed the progression barriers. I played original on the Mac port and combat moves were progress. And this game played amazing on a G4 500 single core with the stock ATI rage 128 Pro graphics
I wanted this game so badly that my grandma got it for me.
Also, dude, you forgot that Myth existed.
It was in Bungie's list too.
And Myth was amazing for it's time, the sequel was great too, if it didn't have the pesky Uninstall bug that wipes lut the user's hard drive when you installed it anywhere other than it's default directory
Edit: turns out, thanks to a XPlay video (r.i.p XPlay btw, thanks alot comcast), this Oni would have technically been Bungie's final game due to them having to recall all copiea of Myth 2 and rereleasing them with a patched version. If it weren't for Microsoft aaving their bacon, Halo wouldn't be around today, come to rhink of it the Destiny games wouldn't have been here either, neither would the upcomming Marathon reboot, which is a game I'm NOT looking forward to by the way.
Been meaning to check this out. It's so weird that Bungie made this. It's like when Monolith made Shogo.
One of my first games i played and i loved it
When you said fruits basket shamefully
Chills man
Chills
Many fond memories of this one. Played it on PC as a kid shortly after it released.
I forgot about how good the characters fighting animation was in Oni, still have my physical copy of it, the game has it's charm
Love your content, congrats becoming a creator on the rise!
Great job on the video Craig! I always enjoy them. If you've played it, what are your thoughts of RE4 on the Switch? Are you disappointed or satisfied with it? Excluding the PC version, which is the definitive way to experience RE4? (If you're wondering why I excluded the PC version it's because I can only play games on consoles.)
I haven't bought RE4 on Switch because as great as that game is, charging $30 for it today is too high. As far as I'm concerned, as long as you have a controller hooked up, there's little reason to play any version of RE4 other than PC nowadays. But if that's not an option, really any console version will do since it's available on all of them and for cheaper than Switch.
You've probably already got many of these comments before.
Yeah. the disarm is slightly lackluster. Until you on accidentally press leftclick during disarms. Finding that you are allowed to shoot your opponents during the disarm, effectively killing them before they land on the ground
Akira was BORING!?! ... I hope bad things happen to you and only you every second of every day until the end of time. May you live forever... lol
I remember playing this and thinking it was very bare and quiet but really good combat. I would like to see a survival mode where you beat down increasingly hard enemy types and maybe some new stealth missions. In fact, I just realised... This engine should power the next Streets of Rage game.
If Akira isn't exciting enough for you I honestly would like to know what is.
My very first PS2 game. I had such a hard time learning the controls, due to my first time really using the analog sticks. But once I did, I loved it.
Yup, I had a day-one Xbox, it came with one game, Oni. I had to wait like 2-3 weeks for all the other games to comes out.