Godot UI QUICKSTART (Ex-Unity friendly guide)

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  • Опубліковано 17 жов 2024

КОМЕНТАРІ • 146

  • @Ozzymand
    @Ozzymand Рік тому +76

    Worth mentioning that Godot supports C# as well so GDScript is not a requirement for using Godot!

    • @CocoCode
      @CocoCode  Рік тому +7

      Correct! 🔥 Check out my latest video about C# support in Godot:
      ua-cam.com/video/9bh5VVDV2Mg/v-deo.html
      I show the same script rewritten in C#

    • @PortfolioPL
      @PortfolioPL Рік тому +2

      Godot 4 does not support C# on mobile or web.

    • @AndyAndrewEntertaiment
      @AndyAndrewEntertaiment Рік тому +1

      Also, Godot will run GDScript faster than C# scripts (maybe not a big difference).

    • @Fletcher64
      @Fletcher64 Рік тому +5

      ​@@AndyAndrewEntertaimentc# takes longer to compile because gdscript is interpreted but c# has better performance

    • @Kioki1-x8p
      @Kioki1-x8p Рік тому

      @@Fletcher64There's literally no human that would conceive any difference in speed as computer code would be fast enough for the updates.

  • @CocoCode
    @CocoCode  Рік тому +72

    Your friendly UI guy comes to rescue! 💪
    Would you like to see more Godot videos or Unreal UI system overview? Let me know!

    • @josephomoruyi9581
      @josephomoruyi9581 Рік тому +16

      More Godot will be very useful
      Thank you so much ❤

    • @Freshnezzzz
      @Freshnezzzz Рік тому +1

      Rigidbody3D movement please!

    • @papunatskhvediani4033
      @papunatskhvediani4033 Рік тому +2

      Of course! Unity just passed away 🧟🧟‍♂🧟‍♀, R.I.P Unity!😒🤩🤩

    • @happyfarang
      @happyfarang Рік тому +6

      Personally i am moving my project from Unity to Godot. It's a very UI heavy app so more on UI is very welcome in my book :) Scroll rects etc.. how is it done in Godot? A whole series on UI will be beautiful IMO

    • @sirnonamederechte6169
      @sirnonamederechte6169 Рік тому +1

      Godot please! 😁

  • @dustlol5221
    @dustlol5221 Рік тому +106

    NOW WE HAVE COOL TUTORIALS, please, continue making godot tutorial, the godot community needs more of this

  • @NitramiuZ
    @NitramiuZ Рік тому +51

    A tip is that instead of using a control node as the root of your UI scene, you should use a "CanvasLayer" node. With that the UI will always follow the camera and the UI elements will always be at full resolution.

    • @isaacthomas1198
      @isaacthomas1198 11 місяців тому +2

      I did this, re-scripted everything to inherit from canvas layer and I have no errors, but the coin button suddenly doesn’t work? I click it and nothing happens - any ideas what went wrong?

    • @tomtomkowski7653
      @tomtomkowski7653 11 місяців тому +2

      @@isaacthomas1198 Just be sure your function is connected to the emitted signal.
      So I would once again link Pressed() with the script to be sure is pointing to the right script and the right function.

    • @IroquoisPliskin86
      @IroquoisPliskin86 8 місяців тому +1

      Dude, thank you so much. My text was all blurry and it was driving me nuts and I couldn't figure out how to fix it but this fixed it.

    • @falconelsu9798
      @falconelsu9798 3 місяці тому +1

      Thanks, that was exactly what I needed for my game

  • @aishwaryadavid7565
    @aishwaryadavid7565 Рік тому +44

    Thanks for the tutorial. As someone who switched to Godot from Unity few days ago because of the new pricing model Unity has implemented, I really appreciate channels like you helping people like us.

  • @CamdenVaughan
    @CamdenVaughan Рік тому +10

    I really like the ui in godot so far, and the whole idea of themes seems really cool for quickly building UIs that look good together

  • @BlueGhost0000
    @BlueGhost0000 9 місяців тому +2

    I know literally nothing about coding, just wanted to get familiar with the UI creation in godot, but after watching this tutorial I feel like I could sit and watch all of your content in one breath. The way you describe things make me want to believe I could do that all by myself. Really great tutorial

    • @CocoCode
      @CocoCode  9 місяців тому +2

      Thank you! Be sure to check out me Godot tutorial series on how to create your first game.
      Powodzenia ;)

  • @toadbard
    @toadbard Рік тому +10

    Please do more tutorials on Godot! Your lessons are incredibly easy and enjoyable to follow!

  • @Psydefex
    @Psydefex 9 місяців тому +4

    brother you have a real talent for teaching. perfect blend of showing the steps slowly with little quiz type sections sprinkled in to encourage people to repeat the steps on their own which motivates them to learn more.
    coming from someone with 0 coding knowledge and mediocre at best digital art skills, i really appreciate it and hope you make more godot tutorials. big respect to you bro ✊️🙏💪🏻

    • @CocoCode
      @CocoCode  9 місяців тому +1

      I appreciate that! Hope you will enjoy more content on my channel!

  • @silexpixels8158
    @silexpixels8158 Рік тому +11

    That's awesome.
    Your high-quality, super concise Unity tutorials have taught me (and many others) so much in the past and seeing you joining all of us in this exodus is such good news.
    I'm switching to Godot myself so if you choose it then hurray but whatever you decide, I'm happy to know these new communities will get to discover you 💪

  • @MAGNETO-i1i
    @MAGNETO-i1i Рік тому +26

    Wow godot is pretty complete, I would have to get used to the new UI but other than that it seems very solid !

    • @Inf4mousKidGames
      @Inf4mousKidGames Рік тому +3

      2D tools are complete. I personally need more stuff on the 3D side before I even think about switching.

    • @albyt3403
      @albyt3403 Рік тому

      @@Inf4mousKidGames What do you think are the most impactful element you'd need on the 3D side of things?

    • @Inf4mousKidGames
      @Inf4mousKidGames Рік тому +1

      @@albyt3403 so I'd say something like the pro grids add-on unity integrated into the engine probuilder and polybrush are kinda whatever. The equivalent of an audio mixer would be nice but I learned about fmod becoming free a while back so it's not necessary but would be appreciated for not having to make a binding to fmod. (Also if they did add an audio mixer please dear God don't tie its functionality to the event system)
      After that it would be something akin to the environmental editing tools unreal has. Unity and Godot feel weak and that is on top of Unity's upgraded terrain editor. I'm no level designer but after what I've seen the student's in my level design class pull off with unreal. OH Godot is lacking...

  • @rommelstrafe
    @rommelstrafe Рік тому +6

    I'm an intermediate Unity user and planning to use Godot and after watching this I was like.. my word, this UI creation for Godot is much more efficient (and fun!). The Node system is kinda new to me, does it work like nesting prefabs and such? Now I'm going to explore this engine more. Hope you can provide us more tricks and tutorials like this. This video feels like Brackeys on Unity really, simple yet consise. Subbed!

    • @koresaliva
      @koresaliva Рік тому

      Quite interesting how brackeys are also switching to godot, definitely agree though.

    • @pasabs2006
      @pasabs2006 4 місяці тому

      now Brackeys do Godot videos!

  • @Pallerim
    @Pallerim Рік тому +6

    Awesome tutorial! Perfect explanations, exercises and editing tempo. Thank you so much for creating this.

  • @mischaelrad6034
    @mischaelrad6034 3 місяці тому

    Damn, that was an incredible tutorial, the "Try it yourself part" is awesome!

  • @JonLamont13
    @JonLamont13 3 місяці тому

    Thanks for the great video! Lots of videos are geared towards absolute beginners, but it's nice to see some for those of us who know what we're doing in other engines and are dabbling in something new.

  • @natanmaia3575
    @natanmaia3575 Рік тому

    I love how you cover all the little mistakes us probably stumbled on in the process 🙏

  • @PingsGolf
    @PingsGolf Рік тому +1

    dude how the f*** do you not have millions of subscribers, the quality of your videos is unreal!
    (no pun intended)

  • @Eagles_Eye
    @Eagles_Eye 9 місяців тому +1

    something that blew my mind in godot, and its something simple. was when in the position screen and i was lazy, i wanted to calculate how much the X value was minus the distance i wanted from the right, so i decided to type in 909 - 24 and press enter and godot automatically filled it in there, i didnt realize this would work

  • @kennyf4191
    @kennyf4191 Рік тому +3

    more Godot please I will watch em all

  • @MrZtapp
    @MrZtapp Рік тому +1

    Why am I not surprised that you comes up with exactly what I looked for. Great tutorial. Would be interesting with videos how to publish Godot games on IOS, Android and Facebook. Good job!

  • @kelvynnlee
    @kelvynnlee Рік тому +2

    nicee, i just started to learn godot, and you helped a lot

  • @koresaliva
    @koresaliva Рік тому

    Just started with godot, really glad i found this channel!

    • @CocoCode
      @CocoCode  Рік тому

      A new Godot tutorial is coming this week!

  • @toucan_tv
    @toucan_tv Рік тому +1

    Amazing video!! I would really like to see more Godot tutorials like this

  • @aligmayu5322
    @aligmayu5322 11 місяців тому

    THANK YOU SO MUCH SIR!!! I HOPE OUR GODOT COMMUNITY GROWS MORE AND MORE

  • @Alajmi346
    @Alajmi346 4 місяці тому

    The best UA-cam channel in the world. Thank you for teaching us
    And thank you again

  • @prechabahnglai103
    @prechabahnglai103 Рік тому

    Glad to see you here!

  • @CarlosRojas-zk1ic
    @CarlosRojas-zk1ic Рік тому

    this is great, I ve been some time already around godot, making some small trash because my UI was poor, this was so useful!

  • @mmokzlrsn
    @mmokzlrsn Рік тому +1

    great tutorial just started to watch tutorials about godot after unity fee update .

  • @TheLazyJAK
    @TheLazyJAK Рік тому +1

    Very impressive video!! Please make more on Godot 🤓

  • @johnraymondramirez5355
    @johnraymondramirez5355 Рік тому +1

    Looking forward for more Godot tutorial!

  • @lanceroygames
    @lanceroygames Рік тому

    Sweet glad you're making Godot tutorials. I loved your Unity ones.

  • @itsjanak6337
    @itsjanak6337 Рік тому +14

    YAY, more godot pls

  • @thygrrr
    @thygrrr Рік тому +1

    This is a good tutorial for a fresh exile from Unity.
    I knew Godots UI library was good - but THIS good? Wow.😮
    Please don't forget to mention the attribution for the icon you used. That is literally the only thing the game icons site asks for :)

    • @CocoCode
      @CocoCode  Рік тому

      Thank you!
      My bad! I've updated the description

    • @wiktorwektor123
      @wiktorwektor123 Рік тому

      While good very beginner tutorial, it only scraches a surface of what's possible. You can make your themes, save to a file and every UI element will get consistent look and feel. You can use AnimationPlayer node to animate whole menu without single line of code. To be fair you can use AnimationPlayer to animate any property of any node while adding at any frame call to functions written by you.

    • @RenderingUser
      @RenderingUser Рік тому +1

      Wait till you hear about containers

  • @Patricebrouh
    @Patricebrouh Рік тому

    Happy to see that you give us Godot tutorial too. Thanks

  • @DePistolero
    @DePistolero Рік тому

    My F'king GOD... I had to do many of the stuff with addons, not to mention TMPro font shenanigans ... damn thank you!!!

  • @asbibione
    @asbibione Рік тому

    Perfect tutorial! I hope to see other tutorials about Godot and GDScript.

  • @SandeepXZ
    @SandeepXZ Рік тому +4

    My respect for you: ++

  • @dimitri8520
    @dimitri8520 Рік тому +2

    Ah! The beauty of the free market!

  • @Random_Coffee_Cup
    @Random_Coffee_Cup Рік тому +5

    Good to see people not let unity escape from what they have done talking about unity new pricing policy

  • @CyberStudios
    @CyberStudios Рік тому +1

    thanks for this coco...

  • @EROSNERdesign
    @EROSNERdesign 7 місяців тому

    You're Godot tuts are the very best and I have watched them all...Can you make a complete GODOT course!!! Thank you!!!

  • @andyman404
    @andyman404 Рік тому

    Great tutorial! Thank you! I hope you do more Godot tutorials.

  • @davidwusoftdev
    @davidwusoftdev Рік тому

    Wow, that was very well explained! I like how you included "practice" segments for us to pause the video and try by ourselves.
    Does Godot have built-in UI animations? Something like fade-in, fade-out, slide-in, slide-out, or other kinds of UI transitions that can be customized with easing function curves.
    One other question: does the text label component have auto-resizing capabilities? I'm thinking of a localization scenario where a word that looked fine in 28px is too big for the UI label when translated to a different language.
    Thank you so much for the useful video!

    • @wiktorwektor123
      @wiktorwektor123 Рік тому

      Short answear: yes. Longer answer: Godot have nodes called AnimationPlayer and AnimationTree which allows you to animate, make transitions of any property of any node and even execute your custom functions at any frame of animation (including begin and end)

  • @kucirulz
    @kucirulz Рік тому

    What a legend this guy is!

  • @xtreame_here
    @xtreame_here Рік тому

    More tutorials plzz loved the video, both enjoyable and informative ❤

  • @SightDashGD
    @SightDashGD 7 місяців тому +1

    what if there's a camera following the player and the ui u just made doesn't follow said camera?

  • @damaddog8065
    @damaddog8065 Рік тому

    Wow, I was figuring out how to get the U.I. going, and this was about as simple as it gets, no adding third party to make a U.I., and easy. In Unity it was a nightmare.

    • @CocoCode
      @CocoCode  Рік тому

      To be fair, Unity UI system also doesn't require external plugins and all the build in components are enough for the most projects. I enjoy working with both systems so far

  • @bdd740
    @bdd740 Рік тому

    Excellent timing. Thanks. Would be great to see this project deployed on Android.

  • @OverlustRift
    @OverlustRift Рік тому

    Good video, super explained, I loved it, upload more Godot videos please, and if you can do tutorials on inventory, farm games, watering sistems , shop, craft, character level system. more and many tutorials I will be supporting you ❤

  • @rockyhitcha9604
    @rockyhitcha9604 Рік тому

    Super Great tutorial!, Thanks Coco

    • @rockyhitcha9604
      @rockyhitcha9604 Рік тому

      i need a Resident Evil style inventory system tutorial, and i am sure that you could make a great great video🤗🤗

  • @Mimas74
    @Mimas74 Рік тому

    Thanks for the video, really well explained and understandable! It would be great if you could produce a tutorial with Godot and C# 🙂

  • @db5094
    @db5094 Рік тому +1

    godot content creators eating good this year

  • @LJ_Dev
    @LJ_Dev Рік тому

    Niiiiice. Could you remake the inventory tutorial for Godot? Your Unity one was the best on UA-cam

  • @Lansamatv
    @Lansamatv Рік тому

    Please more Godot tutorial, if you can make tutorials for a down top shooter game, also a crafting system, and weapon upgrades, inventories and shops for in-game items and purchase stores. new sub

  • @MMuraseofSandvich
    @MMuraseofSandvich Рік тому

    0:06 Heh! I used that little dude in a game jam once.

  • @fosphos
    @fosphos 4 місяці тому

    Are you really placing everything with absolute positioning? I would like to see you making it work for multiple resolutions even in a small-sized project...

  • @UltimatePerfection
    @UltimatePerfection 7 місяців тому

    The only thing missing in Godot's UI are 3D UI canvases like in Unity. Fortunately there is a plugin that takes care of that and you can have nice 3d UIs.

  • @林俊豪-s7d
    @林俊豪-s7d 29 днів тому

    more godot please!!

  • @жасмина-ь6в
    @жасмина-ь6в 9 місяців тому +1

    good job

  • @Twelveoglock1
    @Twelveoglock1 Рік тому

    Very nice

  • @ephitariathegame2brainstud996

    Спасибо!❤

  • @yesnoidk
    @yesnoidk Рік тому

    Great tutorial! Is it possible to make a chess tutorial for Godot?

  • @JuhoSprite
    @JuhoSprite Рік тому

    I can feel the switch

  • @jasonwilliams8730
    @jasonwilliams8730 Рік тому

    Thank you

  • @ItsMeHelel
    @ItsMeHelel Рік тому +4

    Although I'm sad to see you moving away from Unity, the Godot community needs more high-quality content and you certainly can provide it :)

  • @dodojin_xr
    @dodojin_xr Рік тому

    Can you provide a godot tutorial for the villain jumping and tapping the unit at the beginning?

  • @mahvashafshari2652
    @mahvashafshari2652 Рік тому

    Godot is trying to surf on Unity's corpse; BUT IT'S STILL ALIVE!!!!!!

  • @fahrulrozy7838
    @fahrulrozy7838 Рік тому +1

    godot can use c# bro...?
    i am first time use godot

  • @JeffKomarow
    @JeffKomarow Рік тому

    Lets GOOOOO

  • @bombrman1994
    @bombrman1994 7 місяців тому

    I kind of like GDScript more than C#, but I dont mind using either since I know both at this point and im well versed with many other languages too. I just dont know what each one provides as a benefit over the other, but im enjoying GDScript cuz its straight forward like python haha

  • @op2265
    @op2265 Рік тому

    Time to pivot to Godot XD

  • @rexoverwatch
    @rexoverwatch Рік тому

    thanks

  • @mohammdzencer138
    @mohammdzencer138 Рік тому +1

    please can you use c# in your next tutorials? and thanks

  • @DevJeremi
    @DevJeremi Рік тому

    Good tutorial, but you didn't show any Contarnier a like VBox or Grid - they make placing stuff in Godot UI much easier!

  • @HienLe-cm4tn
    @HienLe-cm4tn 17 днів тому

    love

  • @CakeOnBake
    @CakeOnBake Рік тому

    Does anyone know how to scale the objects in all directions except for just one, like he does in the video?

  • @MK-lk7nc
    @MK-lk7nc Рік тому

    Hey Godot people, how's it going? tldr = My question for yall is "What is the Most-Godot-Way to share snippets / custom modules"? I made a thing and want to share it out.
    I'm a unity refugee here, diving into Godot. In the process, I noticed that Typed Dictionaries aren't quite there yet (we got typed arrays, but not dictionaries yet). I think the goal is eventually something like Dictionary[String, MyCustomClass] or whatnot, but that hasn't happened yet. So what I did was spin up my own implementation, quite similar to OrderedDictionary i guess, but in godot script. I'm sure it's a bit slow compared to C++ but whatever, it works and it enforces it's types. So now I'd like to share it with others, because the typed dictionaries feature request page is filled with people that basically want this, and I'm certain my code would benefit from peer review / edits. My question for yall is "What is the Most-Godot-Way to share snippets / custom modules" of this sort? Thanks in advance.
    In place so far is Dictionary[String, bool], [String, int], [String, float], [String, String], [int, bool], [int, int], [int, float], [int, String] , [MyEnum, bool], MyEnum, int], MyEnum, float], MyEnum, string],. The code is about 250 lines of gdscript.

    • @koresaliva
      @koresaliva Рік тому

      If you don't mind me asking, what's a Typed Dictionary that you're mentioning?

    • @MK-lk7nc
      @MK-lk7nc Рік тому

      @@koresaliva It's a dictionary that only accepts Key's of a specific type and Value's of specific type, and they of course can be different. So if I want a key type of MyFancyEnum and a value type of MyCustomDataObject, nothing else will be assignable to those key/values or it throws an error. But in GDScript, for now, all dictionaries can just hold any type of Variant value, and I think they can be key'd off any variant too but I'm not sure. This can create hard-to-fix bugs because things didn't throw errors when a piece of code tried to put the wrong thing in the wrong dictionary.

    • @koresaliva
      @koresaliva Рік тому +1

      @@MK-lk7nc Ahhhh I see exactly what you mean. Workarounds can be created against that but feels like a nuisance. Thank you for clearing it up :)

  • @vohoff
    @vohoff Рік тому

    jupp, after the new 'marceting decisions' of unity i switch from unity to onather engine ... i thing godot will be a good ( better ) option for us

  • @azgan123
    @azgan123 Рік тому

    Why font is blurry? :C

  • @QuestGiver-cl9co
    @QuestGiver-cl9co 8 місяців тому

    how do i make an enemy for this game?

  • @MrDevNight
    @MrDevNight 3 місяці тому

    Can godot support python?

  • @adirmugrabi
    @adirmugrabi Рік тому +1

    thank you very much. i hope this will help Unity die faster.

  • @MilkyGamesOfficial
    @MilkyGamesOfficial Рік тому

    could you possibly do ue5?

  • @captainnoyaux
    @captainnoyaux Рік тому

    if they had a great language like Kotlin (C# is okay though) I'd make the switch in an instant

    • @nullvoid3545
      @nullvoid3545 Рік тому

      Their are language bindings that currently only officially support C++ but we have other community supported languages like rust and python and even Kotlin!
      Unfortunately the community maintained Kotlin native project is still alpha and the site says it has A few issues
      Still may be worth looking into if your really set on kotiln, I imagine the others working on it are using it and can probably help with any snags you hit.

  • @What-a-save
    @What-a-save Рік тому

    i spended 2 years learning unity i dont want to change the engine,especially beceuse i dont have the time now

  • @Lansamatv
    @Lansamatv Рік тому

    Well, I love your videos but I would like you to make a 2D or 2.5D fighting game in the style of Dragon Ball Z Fighter, like those types of combos. I say this because there are no fighting games in Godot and it could be good for the channel. so they could have a base to make naruto style games psp games, bleach soul carnival psp, I like them like that

  • @manlo2206
    @manlo2206 Рік тому

    inspector looks a bit confusing🤐

  • @willylliw7
    @willylliw7 Рік тому +2

    Unity gang

  • @RayOfSunlight984
    @RayOfSunlight984 Рік тому +1

    Inportant: Godot isn't Unity

  • @blitzkreig4887
    @blitzkreig4887 Рік тому

    Ex-Unity Developer....

  • @daniilgorbachev
    @daniilgorbachev Рік тому

    Why Godot? Where unity?

    • @instantnoodles9592
      @instantnoodles9592 Рік тому +2

      Unity made a huge mistake, and now the dev community doesn't feel comfortable with it, so a lot of people are switching to Godot. I recommend you to check the news about unity and decide to continue or get a backup. I loved unity but what they did is unacceptable.
      Edit: sorry if my english it's not very good.

    • @Lansamatv
      @Lansamatv Рік тому

      unity ajola never upload more content again, so that they learn

  • @ribicb
    @ribicb Рік тому

    typo in video name :)

  • @chriscopsey4205
    @chriscopsey4205 Рік тому

    Not to discourage anyone from shifting over but Unity has reverted the changed to their pricing model!