My understanding of Basim and Loki is that they are not two separate entities, Loki is not taking over Basim’s body, Basim is choosing to embrace the part of him that is Loki, but the original him as we know him is still very much there. Basically the opposite of what Eivor did in Valhalla, where they rejected Odin. They both had the same choice, but one chose to embrace and the other to reject.
@@Shadowyesville this whole thing is a pile of nonsensical trash if you ask me. Assassins Creed has always been connected to mythology considering the ISO, but introducing God’s like Loki, Eivor and more just made it extremely complicated
@@JayizNOTimmrtal loki is not a god, he's an isu. norse people think he's a god the same way romans thought minerva, juno and jupiter (other isu) were gods. deities from real cultures have always been isu in assassin's creed lore. you may revisit origins and see who narrates voice messages from isu artifacts. isu who have names of egyptian gods
You’d be surprised, I used to live in a house with cartel connections. Everyone knew is and who we were, not even the police came asking questions when things happened. Hidden in plain site.
I actually really liked this game. It genuinely brought back all the good features from old and new AC games and combined them into an interesting setting with a cool character.
Except it didn't. The stealth is in its most elementary basic form here it doesn't have any of the options of the old games that made the stealth fun to play. Also this is some of the worst parkour we've gotten in an AC game
Regarding Roshan's exit at the end, there's one little tidbit that I really appreciated: Mentor Rayhan, as she is leaving, says her full name: Roshan bint-La'Ahad. In AC1, our protagonist is Altaïr ibn La'Ahad. The [ibn/bint] bit is a patronymic (meaning "son of" or "daughter of," respectively), and I believe can also be used like a surname, so I'm pretty sure we're meant to understand that Roshan is Altaïr's ancestor-meaning she's Desmond's, as well. NGL I got really excited when I heard Rayhan say her name lol
Oh wow, I completely missed that! Good spot! Maybe they're planning on doing something with that connection in future games? Or maybe it was just thrown in for a bit of a laugh 😅
They aren’t related, in Arabic, la ahad (لا أحد) means “nobody” so essentially both were son/daughter of nobody. This is usually because the parents are unknown or some shame came across their parents like in the case of Altair’s father. In our culture we used to refer to each other with the whole “son/daughter of” until family names were properly used, and now we’d usually call each other by our family names over our first names, or just first names
@@divinium33 That is simultaneously really interesting and a bit disappointing lol. I was hoping Roshan was Altaïr's great grandmother or something 😅 Thank you for clearing that up! #TheMoreYouKnow
@@Tig3r4ce don't let this theory die that easy! Altair did have multiple children, remember. I don't think there's any reason to think she definitively isn't a descendant of Altair :)
So far I think most of the fans I've come across they the game, they don't consider it a masterpiece, but they know what a fun little game is, basically a 7 out of 10; the vast majority of the hate seems to come from content creators who only seem to monetize hate or were expecting something completely different than what Ubisoft promoted.
I feel like people spend way too much time focusing on other people's opinion. These games are all subjective. If u like it u like it. If u don't u don't. Have a mind of your own
Beautifully said. That's where I'm at now and I'm surprised by my taste in games. I like games a lot of people hate and vice versa. Also, like games that are considered popular too and vice versa.
@@RipaStar00 lol I know exactly what you mean. I’m a mgs fan but for some reason, I’m still after multiple attempts unable to get into Phantom Pain which got a game of the year award or some award. A game everyone really hates but I love is Forspoken. I told my friend that and he gave me a lecture that we have to be responsible consumers and not lower our standards for games. I think he blames me for how he perceives the video game industry for turning out. Problem is I sincerely love that game. It makes me feel like Dr strange with how you can chain combo spells and I like the open world. At some point I just went fuck it. I’m going to play what I want and only listen to reviews as a source of entertainment and not a deciding factor of what games I should play. Sorry if I ruined the game industry for anyone, I just love video games and want to play the ones I want to play. Haha 😜
Honest opinion: it was fun asf bt the downsides of the game came from Ubisoft listening to the ppl who kept b***hing about the RPG ACs. “A return to roots” is what y’all wanted
@@Mondiale78 well you had 3 huge rpg style games, our turn to have fun with a stealth game, mirage is the best ac since patched unity to me (and maybe origins that had a descent stealth even tho a bit handicaped by lvl caps) i love rpgs but there are some much better rpgs out of the ac franchise imo. High chances that the japan one will be more like vahlaladyssey too
Never saw that coming with Nehal. That was a massive spoiler so I'll be paying a lot more close attention in her cutscenes. I think Basim might be my favourite assassin's creed character.
It could be said that the 'nerf' to the healing system is also a way to push the player to use stealth and avoid combat In Odyssey combat is almost mandatory, it makes sense that the healing system works around that
For those who don’t understand, I’ll quickly break down the whole Basim/Loki/Nehal/Jinni thing. In the final scenes of Valhalla we see the Norse gods transfer their DNA into “the mead of poetry” which is how Eivor knows it when in reality it’s a supercomputer that is able to reincarnate them all (weird stuff but nothing weirder than the rest of the Isu storyline). Loki kills Heimdall before the process is fully over which is why we don’t see Heimdall’s reincarnation in AC Valhalla because Loki fecked it up and Heim was reincarnated decades before he was supposed to. Loki took his place and finished the process to be reincarnated as Basim. Every norse god/Aesir Isu who is reincarnated doesn’t know it until they confront their memories of a past life and the influence it has upon them. In AC Valhalla, we see Eivor reject Odin to stay her own person. In mirage, we see Basim accept Loki. He does this because Loki has tricked him very cleverly as I’ll explain. Loki manifested himself in Basim’s mind as a creature that would terrify him (appearing as a Jinni to Basim) so that he would be susceptible to the other manifestation he created in his mind, Nehal. Loki created something for Basim to be terrified of so that Basim would open up to Nehal who would turn out to be his only friend. This gave Loki an entry point to manipulating Basim into accepting him since he’d be accepting his only real friend Nehal who he’s known and trusted all his life. This is why we see Enkidu (Basim’s eagle) scratch him and leave him at the end or mirage because even the bird can tell that that’s not Basim anymore. Roshan leaves the order for taking Basim’s side (as well as other reasons) and Basim stays a member of the brotherhood to travel the world and find Odin to enact revenge for the neglect of him, the murder of his son and to reunite with his lover Angrboda/Alethia (who’s consciousness is trapped in the staff of Hermes Trismigistus). In the holograms we see in the Isu memory seal, the man being beat and imprisoned, screaming for his life is Loki and the attacker is Odin. Loki was imprisoned in the temple under Alamut which is how Loki takes over Basim there. I really love the storylines of reincarnation. Any questions you have please ask them here and I’ll be glad to explain.
Truly enjoyed my time playing Mirage, but is very obvious that it was supposed to be a DLC for Valhalla as you very clearly need to know beforehand that Basim is Loki re-incarnated. Otherwise the ending is veeery WTF just happened. As for the dialog options you mentioned for the missions, they actually were optional. I noticed this after I finished the game as I still had the prompts to listen to the information about them.
The way I see it, Nehal exists because of the dissonance between Basim, who's character had been shaped by his life in 9th century Bagdhad, and the characteristics of Loki, who are also part of his self. So his mind portrays these traits as an outside individual, as they conflict with his own experiences and character to some extend, hence their arguments about Basim looking after himself to little.
Haven’t finished watching the video and I don’t know if you still read the comments for this particular video but to elaborate on the parkour update: The base system wasn’t changed really, Ubisoft Bordeux increasing the possible distance for back and side ejects means that (the contextual) jumping off a wall to grab on to something that’s behind you or beside you is a lot more responsive and can gain height. You will only ever feel this change if pre-update you were deliberately already trying to do ejects. And to do an eject you have to tap parkour up or parkour down while your analog stick is neutral (for back ejects) or to the left or right (for side ejects). You can find clearer examples of these ejects in the original 4 AC games (1 to Revelations). They’re also often demonstrated in pretty much any parkour exhibition video on Assassin’s Creed. TL;DR the parkour update was made for those who are deep into learning and expressing the mechanics of parkour, it’s not something who plays these games casually will notice.
Considering how busy life is, I very much appreciated Mirage being shorter. 80-120 hr games are just too much for me. I also was very happy that it was more urban focused and felt more like classic AC. Sure it has some problems, but I will take them over the ridiculously massive open worlds that takes so long to finish that I forget more about the story than I remember.
Weird I’m the opposite I love games I can sink 50-200 hours in slowly. Valhalla however outstayed it’s welcome at hour 82 out of my 128 hour playthrough
I've just started new game+ after completing the entire game, it's revitalised my love for Assassin's Creed, I'm just hoping AC Red is more like Mirage but its combat is more like AC Brotherhood
Supposedly shadows is the last RPG style combat AC games so it’ll be like Origins/Odyssey/Valhalla, but Hexe is supposed to be something pretty different
Honestly i prefer this type of combat, it really makes 1 v 3's hard as shit, especially on master assassin difficulty. Instead of fighting 10 enemies at once and somehow winning like the previous games, i like that you're actually rewarded more for running away and trying to approach it in a different new way each time.
I view Mirage as a proof of concept for Ubisoft Bordeaux; it was built off of Valhalla, and came with some major limitations because of that, but given those constraints I think they did a pretty good job of demonstrating that they understood the appeal of the AC series in a way the RPG games didn't. If they get a chance to head a game from scratch, I'm excited to see what they'll be able to create.
I agree and I do hope that they are given the chance to expand on this style of AC, but with the way the industry is at the moment I worry that they'll see it as "not successful enough" and move away from it.
Yeah if they made it from scratch i'm thinking it would've been a lot like Unity, makes sense since the team took most of their insparations from Unity.
Yeah something like that probably wouldn't help, but I agree that this was fairly clearly not going to set the world on fire or blow anyone away. I do have issues with it but taken on it's own it's somewhere near a 7/10, as you say.
A lot of my own concerns with this game and its claims of going back to its roots which although has somewhat been attempted, remains far from what was necessary to have that effect and just about every aspect of this video sums up most of these issues. Thank you for making this video.
is there alot of sidequests and things to do besides the main quests? thats what i like and not just "assassinate this one person" with no story i want other types of gameplay or stories. maybe some mystery or esoteric . something weird or humorous
I dont know if you've seen, but they added the ability to where the armor sets as costumes so you can now have the perks you want with the look you want. I didnt even realise that wasn't there at the start as i didnt actually play it till this last month. Great video, really well put together.
Took me two full playthroughs to realize that you can get those Khidma tokens through pickpocketing very easily… I have 20+ of each type now at all times basically
5 місяців тому+1
They didn't have the time and resources to do NEW systems. The best comparison would be Rogue with its 8-month development. But Ubi Sofia did an unbelievable job back then AND the foundation they were building on was much better suited for the kind of game we look for in AC. Duh. They were the systems and assets of AC3 - AC4 and those games are awesome (Yes I love AC3, judge me xd). Ubi Bordeaux had a similar task, but all they had at their disposal was Origins to Valhalla stuff. Ubisoft just wasn't willing to give more time and resources into this project. And if they did, the game would be still a long time coming. So in terms of returning to roots, the devs did an honourable job. Almost the best they could I would say. Let's just hope, that Mirage gave Ubisoft some kind reason, to make a true AC game, that would be developed from the ground up as such. For now, let's be happy, that we got something new that doesn't have Assassin's Creed just written on the cover, but actually feels like part of the series. Even if not the best part.
You can pickpocket people to farm tokens. Depending on the type of person you pickpocket effects the token you have a chance to steal off of them. Its a pretty abundant currency. My only issue is that you tend to use one more than the others. I never used the scholar tokens until I found the merchant in the inner ring who sells maps and clues to the other collectibles. I just bought them all.
Tbh i just hope Ubisoft gives full power to Bordeaux for the next ac in medieval europe with the inquisition, witch hunt etc or maybe aztecs during the spanish conquest 🤞 probably won t happen but would be great
IMO all of your opinions regarding the game's story sounds like someone who never played the past entries and simply watched a summary of all important cutscenes.
@@borangedunn probably because you question why they are so "visible" since they're called The Hidden Ones. Honestly, they should just get back to calling the faction "Assassins" (it made sense in Origins and Odyssey but from Valhalla they should be the Assassins again)
It's judgment was pretty fair. It's kind of a sort of return to form but the stealth mechanics are elementary in this game. The parkour has taken 10 steps backwards. The judgments were pretty damn accurate. Also the combat is also elementary. Some people say that's a good thing but I don't think adding in bad combat is a plus.
So you tried it for one hour, didn't even finish prologue, didn't fully experience the stealth system and you're not impressed? That's like going to a cinema, watching the logos play out and then walking out.
This is what the community wanted. The biggest complaint was they didn't understand how difficulty sliders work for assassinations and how long the game was. Valhalla was the goat but it's not assassins creed. Valhalla is actually fun and not full of doing the same 4 things. I haven't played mirage but seeing they went back to their old ways cause the community shows I need to leave assassins creed in the dust cause they've all been boring AF except the 3 RPG ones
Ac stories get dumb and dumber as time goes on i miss when they didn’t have all the stupid god BS. thanks UBISOFT for being loyal to the generation that made you a AAA studio. Now go cater to the generations that can’t even afford to buy your games
I very much enjoyed this game. More than Valhalla for sure. It was so well done imo. This is the direction they need to go. Lose the action rpg combat bullshit from Valhalla. More stealth assassin shit
*I love the size of Mirage 👍 its a mid size world that perfectly encompasses the vibe it was going for and I enjoyed the missions, story and overall Experience 👌 but the AI was dumb as shit 😂 and overall, its a been there, done that formula 💁 the franchise should have ended a Loonnggg time ago, the story doesn't even make sense anymore 😂 Ubisofts attention needs to be on Far Cry 7, Watch Dogs 4, a Splinter Cell MEGA PROJECT with Kojima 🕵 and then around 2029, Bring AC back and END IT* 😭
@@TuscanBrick yes, I made many new game+ because I like the game... and I only play games from ROCKSTAR and UBISOFT because they are realistic... I don't like games from Sony, for example (God of war, spiderman, or ghost of tsushima etc...) never buy games from SONY
Valhalla still sucked xD Mirage was the best we've had since Unity. Not in parkour, but other than that this was the most Ac has felt like itself in a decade.
On PS5 it is so unbelievably unexpectedly low textures game so we will never spend a second of our precious life with bad visuals. Everything must to be excellent so we can give our precious unrepeatable moments of our precious life no compromise only the best possible visuals
With that viewpoint about the importance of having as high a standard of graphics as possible, I'm interested as to why you play on PS5 rather than PC?
The RPG games are the best games and blow all the older ones out of the water. Sorry but it's just true. And I say that having bought 1 and 2 when they came out. 2 was amazing of course. But I think it's fashionable to shit on the RPG games, but they're honestly the best in the whole series. I don't care if they're "true Assassin's Creed games" or not, whatever that even means. I care if the game is fun and awesome, they are.
Lies it was completely fair to judge this game this way, no one even goes deep on how inflated the game is with graphics just to barely look better than assassin creed two, this game was dog water
Don’t want to be that guy but Alamut was the main center of activity of IRL Assassin order which the games are ( albeit loosely ) based on en.wikipedia.org/wiki/Nizari_Ismaili_state
My understanding of Basim and Loki is that they are not two separate entities, Loki is not taking over Basim’s body, Basim is choosing to embrace the part of him that is Loki, but the original him as we know him is still very much there. Basically the opposite of what Eivor did in Valhalla, where they rejected Odin. They both had the same choice, but one chose to embrace and the other to reject.
That makes sense. I hadn't thought about it being the opposite of Eivor's choice like that.
Makes sense BUT didn’t the gods die and get reborn as humans? Due to the life-tree?
@@JayizNOTimmrtalYes that's the sage program
@@Shadowyesville this whole thing is a pile of nonsensical trash if you ask me.
Assassins Creed has always been connected to mythology considering the ISO, but introducing God’s like Loki, Eivor and more just made it extremely complicated
@@JayizNOTimmrtal loki is not a god, he's an isu. norse people think he's a god the same way romans thought minerva, juno and jupiter (other isu) were gods. deities from real cultures have always been isu in assassin's creed lore. you may revisit origins and see who narrates voice messages from isu artifacts. isu who have names of egyptian gods
To be fair, Alamut is a real location that was used by real world assassins (and everyone knew they lived there 😂)
You’d be surprised, I used to live in a house with cartel connections. Everyone knew is and who we were, not even the police came asking questions when things happened. Hidden in plain site.
I actually really liked this game. It genuinely brought back all the good features from old and new AC games and combined them into an interesting setting with a cool character.
It brought back weak facsimiles of the good features
@@Frankthegb nah if anything they were better than the original iterations
Except it didn't. The stealth is in its most elementary basic form here it doesn't have any of the options of the old games that made the stealth fun to play. Also this is some of the worst parkour we've gotten in an AC game
@@AssassinGTMabsolutely not they reduced all of the stealth mechanics to basic ABC versions of it.
But it was a snore fest!
Regarding Roshan's exit at the end, there's one little tidbit that I really appreciated: Mentor Rayhan, as she is leaving, says her full name: Roshan bint-La'Ahad. In AC1, our protagonist is Altaïr ibn La'Ahad. The [ibn/bint] bit is a patronymic (meaning "son of" or "daughter of," respectively), and I believe can also be used like a surname, so I'm pretty sure we're meant to understand that Roshan is Altaïr's ancestor-meaning she's Desmond's, as well. NGL I got really excited when I heard Rayhan say her name lol
Oh wow, I completely missed that! Good spot! Maybe they're planning on doing something with that connection in future games? Or maybe it was just thrown in for a bit of a laugh 😅
They aren’t related, in Arabic, la ahad (لا أحد) means “nobody” so essentially both were son/daughter of nobody. This is usually because the parents are unknown or some shame came across their parents like in the case of Altair’s father.
In our culture we used to refer to each other with the whole “son/daughter of” until family names were properly used, and now we’d usually call each other by our family names over our first names, or just first names
@@divinium33 That is simultaneously really interesting and a bit disappointing lol. I was hoping Roshan was Altaïr's great grandmother or something 😅
Thank you for clearing that up! #TheMoreYouKnow
@@Tig3r4ce don't let this theory die that easy! Altair did have multiple children, remember. I don't think there's any reason to think she definitively isn't a descendant of Altair :)
So far I think most of the fans I've come across they the game, they don't consider it a masterpiece, but they know what a fun little game is, basically a 7 out of 10; the vast majority of the hate seems to come from content creators who only seem to monetize hate or were expecting something completely different than what Ubisoft promoted.
I feel like people spend way too much time focusing on other people's opinion. These games are all subjective. If u like it u like it. If u don't u don't. Have a mind of your own
people need some one to tell them what to think
That's a problem I've seen in recent years, I keep seeing people parroting their favorite content creator on something.
Beautifully said. That's where I'm at now and I'm surprised by my taste in games. I like games a lot of people hate and vice versa. Also, like games that are considered popular too and vice versa.
@@egontokessy1610 yeah, i loved odyssey and hated tsushima, but for some people its hard to accept that😂
@@RipaStar00 lol I know exactly what you mean. I’m a mgs fan but for some reason, I’m still after multiple attempts unable to get into Phantom Pain which got a game of the year award or some award.
A game everyone really hates but I love is Forspoken. I told my friend that and he gave me a lecture that we have to be responsible consumers and not lower our standards for games.
I think he blames me for how he perceives the video game industry for turning out. Problem is I sincerely love that game. It makes me feel like Dr strange with how you can chain combo spells and I like the open world.
At some point I just went fuck it. I’m going to play what I want and only listen to reviews as a source of entertainment and not a deciding factor of what games I should play.
Sorry if I ruined the game industry for anyone, I just love video games and want to play the ones I want to play. Haha 😜
Honest opinion: it was fun asf bt the downsides of the game came from Ubisoft listening to the ppl who kept b***hing about the RPG ACs. “A return to roots” is what y’all wanted
@@Mondiale78 well you had 3 huge rpg style games, our turn to have fun with a stealth game, mirage is the best ac since patched unity to me (and maybe origins that had a descent stealth even tho a bit handicaped by lvl caps) i love rpgs but there are some much better rpgs out of the ac franchise imo. High chances that the japan one will be more like vahlaladyssey too
Never saw that coming with Nehal. That was a massive spoiler so I'll be paying a lot more close attention in her cutscenes. I think Basim might be my favourite assassin's creed character.
Please do the farcry ranking, I would really enjoy that. And maybe also halo, and maybe even gears of war, that would be sick
That's probably about a year's worth of videos right there haha
lol, I better get credit
But for real though, if you had to do one, please do the farcry one, it would be really cool
It could be said that the 'nerf' to the healing system is also a way to push the player to use stealth and avoid combat
In Odyssey combat is almost mandatory, it makes sense that the healing system works around that
For those who don’t understand, I’ll quickly break down the whole Basim/Loki/Nehal/Jinni thing.
In the final scenes of Valhalla we see the Norse gods transfer their DNA into “the mead of poetry” which is how Eivor knows it when in reality it’s a supercomputer that is able to reincarnate them all (weird stuff but nothing weirder than the rest of the Isu storyline). Loki kills Heimdall before the process is fully over which is why we don’t see Heimdall’s reincarnation in AC Valhalla because Loki fecked it up and Heim was reincarnated decades before he was supposed to. Loki took his place and finished the process to be reincarnated as Basim.
Every norse god/Aesir Isu who is reincarnated doesn’t know it until they confront their memories of a past life and the influence it has upon them. In AC Valhalla, we see Eivor reject Odin to stay her own person. In mirage, we see Basim accept Loki. He does this because Loki has tricked him very cleverly as I’ll explain.
Loki manifested himself in Basim’s mind as a creature that would terrify him (appearing as a Jinni to Basim) so that he would be susceptible to the other manifestation he created in his mind, Nehal. Loki created something for Basim to be terrified of so that Basim would open up to Nehal who would turn out to be his only friend. This gave Loki an entry point to manipulating Basim into accepting him since he’d be accepting his only real friend Nehal who he’s known and trusted all his life. This is why we see Enkidu (Basim’s eagle) scratch him and leave him at the end or mirage because even the bird can tell that that’s not Basim anymore. Roshan leaves the order for taking Basim’s side (as well as other reasons) and Basim stays a member of the brotherhood to travel the world and find Odin to enact revenge for the neglect of him, the murder of his son and to reunite with his lover Angrboda/Alethia (who’s consciousness is trapped in the staff of Hermes Trismigistus). In the holograms we see in the Isu memory seal, the man being beat and imprisoned, screaming for his life is Loki and the attacker is Odin. Loki was imprisoned in the temple under Alamut which is how Loki takes over Basim there.
I really love the storylines of reincarnation. Any questions you have please ask them here and I’ll be glad to explain.
Truly enjoyed my time playing Mirage, but is very obvious that it was supposed to be a DLC for Valhalla as you very clearly need to know beforehand that Basim is Loki re-incarnated. Otherwise the ending is veeery WTF just happened.
As for the dialog options you mentioned for the missions, they actually were optional. I noticed this after I finished the game as I still had the prompts to listen to the information about them.
The way I see it, Nehal exists because of the dissonance between Basim, who's character had been shaped by his life in 9th century Bagdhad, and the characteristics of Loki, who are also part of his self. So his mind portrays these traits as an outside individual, as they conflict with his own experiences and character to some extend, hence their arguments about Basim looking after himself to little.
Haven’t finished watching the video and I don’t know if you still read the comments for this particular video but to elaborate on the parkour update:
The base system wasn’t changed really, Ubisoft Bordeux increasing the possible distance for back and side ejects means that (the contextual) jumping off a wall to grab on to something that’s behind you or beside you is a lot more responsive and can gain height. You will only ever feel this change if pre-update you were deliberately already trying to do ejects. And to do an eject you have to tap parkour up or parkour down while your analog stick is neutral (for back ejects) or to the left or right (for side ejects).
You can find clearer examples of these ejects in the original 4 AC games (1 to Revelations). They’re also often demonstrated in pretty much any parkour exhibition video on Assassin’s Creed.
TL;DR the parkour update was made for those who are deep into learning and expressing the mechanics of parkour, it’s not something who plays these games casually will notice.
Considering how busy life is, I very much appreciated Mirage being shorter. 80-120 hr games are just too much for me. I also was very happy that it was more urban focused and felt more like classic AC. Sure it has some problems, but I will take them over the ridiculously massive open worlds that takes so long to finish that I forget more about the story than I remember.
Weird I’m the opposite I love games I can sink 50-200 hours in slowly. Valhalla however outstayed it’s welcome at hour 82 out of my 128 hour playthrough
I've just started new game+ after completing the entire game, it's revitalised my love for Assassin's Creed, I'm just hoping AC Red is more like Mirage but its combat is more like AC Brotherhood
I agree, personally I think Brotherhood is when they really nailed the combat.
Supposedly shadows is the last RPG style combat AC games so it’ll be like Origins/Odyssey/Valhalla, but Hexe is supposed to be something pretty different
Honestly i prefer this type of combat, it really makes 1 v 3's hard as shit, especially on master assassin difficulty. Instead of fighting 10 enemies at once and somehow winning like the previous games, i like that you're actually rewarded more for running away and trying to approach it in a different new way each time.
I view Mirage as a proof of concept for Ubisoft Bordeaux; it was built off of Valhalla, and came with some major limitations because of that, but given those constraints I think they did a pretty good job of demonstrating that they understood the appeal of the AC series in a way the RPG games didn't. If they get a chance to head a game from scratch, I'm excited to see what they'll be able to create.
I agree and I do hope that they are given the chance to expand on this style of AC, but with the way the industry is at the moment I worry that they'll see it as "not successful enough" and move away from it.
Yeah if they made it from scratch i'm thinking it would've been a lot like Unity, makes sense since the team took most of their insparations from Unity.
it didn't help day of release Skill Up comes out with "i dO nOt rEcomMeNd - AC Mirage".
I thought it was a pretty clear 6 or 7/10 game.
Yeah something like that probably wouldn't help, but I agree that this was fairly clearly not going to set the world on fire or blow anyone away. I do have issues with it but taken on it's own it's somewhere near a 7/10, as you say.
Hell yeah! X Wing Alliance reference! I can still hear the protagonist's inexplicably Irish brother saying "That hurt yet, Enkidu?"
A lot of my own concerns with this game and its claims of going back to its roots which although has somewhat been attempted, remains far from what was necessary to have that effect and just about every aspect of this video sums up most of these issues.
Thank you for making this video.
is there alot of sidequests and things to do besides the main quests? thats what i like and not just "assassinate this one person" with no story i want other types of gameplay or stories. maybe some mystery or esoteric . something weird or humorous
Crazy thing.. I watched all of these ass creed vids i one sitting! Love youre channel dude! Keep up the good work! 🥰
I can only apologise for the massive and lasting damage that must have done to your head brain.
@borangedunn oh, u know.. the damage was done a long time ago.
I dont know if you've seen, but they added the ability to where the armor sets as costumes so you can now have the perks you want with the look you want. I didnt even realise that wasn't there at the start as i didnt actually play it till this last month. Great video, really well put together.
Took me two full playthroughs to realize that you can get those Khidma tokens through pickpocketing very easily… I have 20+ of each type now at all times basically
They didn't have the time and resources to do NEW systems. The best comparison would be Rogue with its 8-month development. But Ubi Sofia did an unbelievable job back then AND the foundation they were building on was much better suited for the kind of game we look for in AC. Duh. They were the systems and assets of AC3 - AC4 and those games are awesome (Yes I love AC3, judge me xd).
Ubi Bordeaux had a similar task, but all they had at their disposal was Origins to Valhalla stuff. Ubisoft just wasn't willing to give more time and resources into this project. And if they did, the game would be still a long time coming. So in terms of returning to roots, the devs did an honourable job. Almost the best they could I would say.
Let's just hope, that Mirage gave Ubisoft some kind reason, to make a true AC game, that would be developed from the ground up as such. For now, let's be happy, that we got something new that doesn't have Assassin's Creed just written on the cover, but actually feels like part of the series. Even if not the best part.
Started with valhalla and now just finished this video.
Great work!
Gonna watch all your assassins creed videos now.
Sub!
@@isaiahgarcia2464 Thank you! Though I take no responsibility for any loss of brain cells due to so much exposure to my stuff!
I wish the Jini was a final boss I genuinely thought it was gonna be a boss fight. Also I absolutely love the ISU armor design in this AC game.
You can pickpocket people to farm tokens. Depending on the type of person you pickpocket effects the token you have a chance to steal off of them. Its a pretty abundant currency. My only issue is that you tend to use one more than the others. I never used the scholar tokens until I found the merchant in the inner ring who sells maps and clues to the other collectibles. I just bought them all.
20:35 ohh i see what yer doing there sir.
NAVIGATING A BUSY MARKET IS 'TIGHT'
Tbh i just hope Ubisoft gives full power to Bordeaux for the next ac in medieval europe with the inquisition, witch hunt etc or maybe aztecs during the spanish conquest 🤞 probably won t happen but would be great
A demigod, teleporting everywhere, with literally no streak kills, bad combat ... Yeah we're wrongly judging this game.
IMO all of your opinions regarding the game's story sounds like someone who never played the past entries and simply watched a summary of all important cutscenes.
Real
Gasp He made a Ryan George joke.
29:30 sorry what ??
.... you do know Alamut was the real life location of the real life faction the Assassin's are based on right?
I've been known to have read some Wikipedia articles that said as much, yes. Pour quoi?
@@borangedunn probably because you question why they are so "visible" since they're called The Hidden Ones. Honestly, they should just get back to calling the faction "Assassins" (it made sense in Origins and Odyssey but from Valhalla they should be the Assassins again)
why dont your other videos get same views? all of them are amazing with a lot of effort put in
It was my understanding that the government of bagdahd sent their soliders to Alamut not the Templars.
It's judgment was pretty fair. It's kind of a sort of return to form but the stealth mechanics are elementary in this game. The parkour has taken 10 steps backwards. The judgments were pretty damn accurate. Also the combat is also elementary. Some people say that's a good thing but I don't think adding in bad combat is a plus.
I have never heard a more famboy criticism then: "I have not seen a singular character put up their hood!" 😂👍🏻
That's so freaking weird Basim leaps over the laundry instead of the normal human way to traverse laundry terrain.
Would be better setting it in modern day Baghdad as it would be easier for an assassin to blend in by simply dressing as a woman in a Burka.
Least favorite part is the "investigation board" i rather it be straight forward
This game is completely unplayable.
I uploaded an in depth video showcasing all the problems which makes this totally unplayable.
PLease try The Witcher series next. I would love to know what you think about the first title
The Witcher is definitely on my list, but those games are so big that I shudder to think how long those videos will take to make. One day though...
Mirage is drop dead gorgeous.
I loved orgins and unity. I have played alot of ac games but i will only push story in mirage. Sutch a crap game
I don’t want to be “that guy” but it’s “such” not ”sutch”
@@NevadaCowboy576 well you are that guy 😉 english aint my first language
Thanks, and what is your first language, if you don’t mind me asking
@@NevadaCowboy576 nordic 😄
Cool
I tried it for about one hour and thought it sucked. I’ll come back to it and try it again, but so far not impressed at all by Mirage
So you tried it for one hour, didn't even finish prologue, didn't fully experience the stealth system and you're not impressed? That's like going to a cinema, watching the logos play out and then walking out.
Didn't feel different bruh they added higher back ejects and alout more freedom of movement you clearly didn't try at parkor
20:39
Let me tell you how bored I was playing Mirage, sorry it wasn’t it.
That opener for this video was great.
“I don’t know why he’s talking to a tree 😂😂😂
Mirage was dope asf but i wanted a story as long as valhalla. Being able to effortlessly beat the game in less than 5 hours is sad to me.
This is what the community wanted. The biggest complaint was they didn't understand how difficulty sliders work for assassinations and how long the game was. Valhalla was the goat but it's not assassins creed. Valhalla is actually fun and not full of doing the same 4 things. I haven't played mirage but seeing they went back to their old ways cause the community shows I need to leave assassins creed in the dust cause they've all been boring AF except the 3 RPG ones
Ac stories get dumb and dumber as time goes on i miss when they didn’t have all the stupid god BS. thanks UBISOFT for being loyal to the generation that made you a AAA studio. Now go cater to the generations that can’t even afford to buy your games
I very much enjoyed this game. More than Valhalla for sure. It was so well done imo. This is the direction they need to go. Lose the action rpg combat bullshit from Valhalla. More stealth assassin shit
Finally my name Roshan made it to a video game😅😂 lets goooo
*I love the size of Mirage 👍 its a mid size world that perfectly encompasses the vibe it was going for and I enjoyed the missions, story and overall Experience 👌 but the AI was dumb as shit 😂 and overall, its a been there, done that formula 💁 the franchise should have ended a Loonnggg time ago, the story doesn't even make sense anymore 😂 Ubisofts attention needs to be on Far Cry 7, Watch Dogs 4, a Splinter Cell MEGA PROJECT with Kojima 🕵 and then around 2029, Bring AC back and END IT* 😭
Played ODYSSEY 3000 hours...but MIRAGE i skipped i don't liked
@@TuscanBrick yes, I made many new game+ because I like the game... and I only play games from ROCKSTAR and UBISOFT because they are realistic... I don't like games from Sony, for example (God of war, spiderman, or ghost of tsushima etc...) never buy games from SONY
Ubisoft games are realistic? 😂
I fw the game but the combat is trash, and the parkour feels slow and sluggish.
Valhalla still sucked xD
Mirage was the best we've had since Unity.
Not in parkour, but other than that this was the most Ac has felt like itself in a decade.
Yeaah right, but no thanks
AC Unity at the bottom and AC Revelations in the middle. All opinions of the series invalidated.
On PS5 it is so unbelievably unexpectedly low textures game so we will never spend a second of our precious life with bad visuals. Everything must to be excellent so we can give our precious unrepeatable moments of our precious life no compromise only the best possible visuals
With that viewpoint about the importance of having as high a standard of graphics as possible, I'm interested as to why you play on PS5 rather than PC?
fake fan and refusing to elaborate /j
The RPG games are the best games and blow all the older ones out of the water. Sorry but it's just true. And I say that having bought 1 and 2 when they came out. 2 was amazing of course. But I think it's fashionable to shit on the RPG games, but they're honestly the best in the whole series. I don't care if they're "true Assassin's Creed games" or not, whatever that even means. I care if the game is fun and awesome, they are.
i refuse to play valhalla and mirage because of the paranormal shit
Fair enough. What was your take on the mythological stuff in Odyssey?
We’ve had paranormal stuff since the beginning tbh
Basim weak this series lost. Enjoy my GTA 6
Wtf is a ps viter and Valhaller 🤣🤣
It's what you play when drinking margariters and eating pizzer
I don't buy short games
Comment
Lies it was completely fair to judge this game this way, no one even goes deep on how inflated the game is with graphics just to barely look better than assassin creed two, this game was dog water
unity was way better than most of these games
Don’t want to be that guy but Alamut was the main center of activity of IRL Assassin order which the games are ( albeit loosely ) based on
en.wikipedia.org/wiki/Nizari_Ismaili_state
You're not the first person to comment this, but I'm still not sure what I said in the video that contradicts that fact.
It was my understanding that the government of bagdahd sent their soliders to Alamut not the Templars.