Agreed. Fails are fine. Also, including them potentially saves time that could be spent polishing the shit out of the videos, so they can be delivered sooner instead.
i started playing door kickers 2 because of CP, and one of the earliest lessons i learnt was "slap charges on draped windows, you need the extra angles" xD
What about Maniacs Mansion? I did it 3 stars on almost the first try. I find Fergie's Surprise Party much more different and I don't even know what to do with it to get 3 stars.
would be nice to have a hardcore mode where you only know the outside wall layout window placement maybe, and not how many room inside etc until you breach or reccy more
@@ryanhenslee1970 in the original there was an option you could tick to enable precisely that, only get intel on a part of the map you see. Some custom maps used it, but I don't know if it's implemented in DK2 yet.... the reason it's the way it is is because you would probably have some sort of intel on what the layout would likely be. Often when doing these sorts of operations, they look for the blueprints of the building, what each of the rooms are supposed to be, and then plan around that.
@@VynalDerp I dream of a game where I can coordinate an attack with AI/online players as a squad leader, and actually play out the attack on first person and be able to assume control of any soldier
@@rambo-cambo3581 closest game i can think of is Arma 3, you can do something similar with Zeus for AI and with online players you could be something like a platoon leader (or squad leader) who has to plan out how to attack a town or something.
2 guys for 2 hostages like this seems really fucked to have 2 guys doing it. I get it's more challenging this way but wish you could have a full stack to show how it would really look in a HR situation like this
I really would love to see the bigger maps that are two ft size elements to complete. Those are addicting and honestly really difficult for myself. Please do more of these!
it would be sick to watch the replay in full speed!! Love the time you put into each movement you do! So seeing it move like clockwork would be amazing
The problem for stealth was not the weapons, but the windows. You were using two glass windows as backstop. And is it turned out, windows are a pretty noisy backstop. But there was not exactly a abundance of approaches. And as you said, they propably expected an attack from the main enterance.
Only been watching for a month or so but youve quickly become a favourite youtuber of mine. Ive almost binged everyone of your videos. Top quality stuff man
@@tearstoneactual9773 Each player operates their own guys. There are two modes. One is real time meaning when one player pauses, only that player’s soldiers pause but things still happen. The other is where one player pauses and everything pauses. This requires both players to be unpaused. My friend and I prefer the real time mode.
I'm surprised you didn't go in the front! I agree that was probably the expected direction of attack, but there were just so many dangerous angles to cover going in through that balcony.
Im at 2:55 so im assuming/assesing early. Those "fuel cans" could also be water cans if they planned on having a long and drawn out standoff. Not saying they arent chemicals or gas, just that water is a possibility.
One thing to note - slap charges are *also* your only method of opening a door remotely, locked or not. If you *had* found a suicide bomber in that bathroom and you were out of slap charges, what would you have done about it?
When he was dealing with the bathroom, I kept thinking "Just put a slap charge on it and set to bang it right after." And set up cross coverage so that as soon as the door blows, you have a shot and can take it before the combatant can react. Should be really disorienting for them. That's a fight you're almost certain to win, if you set your initial conditions.
@@macdjord - Oh for sure. I recently found out just how powerful using the camera on pretty much every door is. It can speed things up a lot, as well as knowing what is on the other side of the door every time you go through... less stressful, and much more accurate on-the-fly planning. Literally a life-saver, even if you're already doing stuff "by the book."
@Mason Cruz there's a blue "join" button next to the subscribe button, click on it and you will see all the levels, price, and Perks. The lowest is only a buck a month, and shameless plug but I highly recommend it
you can assign one guy to throw flash thru the close door and if you draw the path for the second one he will wait for that, in that case you don't have to you use call signs
No evidence of torture, victims or interrogation - also why would you need 3 Jerry cans full of water presuming you have running water in that bathroom?
How haven’t you and NerdExplain made a collab yet!!?!?? You two are basically identical, you’re a tactical expert and NerdExplain is somewhat a cannibal
I discovered your channel a few weeks ago and I haven't been able to stop watching your content! Love the channel bro! Can you please put up some more Squads Fallujah videos? Those are awesome!
You gave up that hallway space too many times. You did good retaking the hallway after the door opened, but you should of held the room and pushed the 2nd man to check that space (room) the guy came out of. Remember that any space you give up has to be reestablished as new threats can appear.
There should be a feature where after you complete a level, you can view the entire replay in real time. That would be so sick and I would love to see something like that at the end of each of your level completions. Would be 🔥
Another possibility for the jerry cans could be water storage? Dont know why you would do that but thats what comes to my mind EDIT: Water boarding the hostages maybe?
Being this is a game...how difficult is it to enter a room and identify and engage threats? In rooms with hostages or non combatants, the opposing force has an incredible advantage over those entering.
That's why violence of action is so important in a situation like that. You don't want it to be a gentlemanly contest, you want to overwhelm and disorient them.
@@drphalanges1520 The technology surrounding CQB greatly improves the chances for success and keeping all important people involved alive. Cameras, flashbangs..etc
Heh, careful with these assumptions. In my flat, there are 3 PCs, 2 laptops, 2 tablets and 6 mobile phones. But I am alone. And I'm not running a repair-shop or something like that....
I've never had an issue with it, though I'm pretty sure it can only be used on locked doors. Won't work on unlocked ones since it's easier to kick them open.
@@ControlledPairsGaming that ones gone off the App Store I’m afraid Bought it years ago and was sad to see it go it worked great on mobile Thanks for the reply brother
I don't mind the fails
It will allow viewers to realize how difficult the game is
Agreed. Fails are fine. Also, including them potentially saves time that could be spent polishing the shit out of the videos, so they can be delivered sooner instead.
“You wouldn’t have 4 laptops lying around under normal circumstances” *accidentally breaches Linus Tech Tips secret bachelor pad.
Apart from locked doors, I additionally like using the slap charge on draped off windows to quickly clear them
i started playing door kickers 2 because of CP, and one of the earliest lessons i learnt was "slap charges on draped windows, you need the extra angles" xD
Didn't know we can do that.
@@Keilnoth That makes two of us. Learned something new!
flashbangs do the same thing and you can carry more of those
“This game is getting harder”
*laughs in Maniacs Mansion*
so true
yeah it sucked
What about Maniacs Mansion? I did it 3 stars on almost the first try. I find Fergie's Surprise Party much more different and I don't even know what to do with it to get 3 stars.
King of the slums is suuuper hard to get 3 stars and its my last level to 3 star bit it
The market one is so tough! I’ve beaten most of the levels by now but that one is impossible.
6:42 I'm immediately of the opinion this plan is teeing up Fili's second vest to the face, this series is THRILLING
Haha Fili has had some bad days. Thanks for watching!
would be nice to have a hardcore mode where you only know the outside wall layout window placement maybe, and not how many room inside etc until you breach or reccy more
Exactly idk why the design choice went that way anyways.
@@ryanhenslee1970 in the original there was an option you could tick to enable precisely that, only get intel on a part of the map you see. Some custom maps used it, but I don't know if it's implemented in DK2 yet.... the reason it's the way it is is because you would probably have some sort of intel on what the layout would likely be. Often when doing these sorts of operations, they look for the blueprints of the building, what each of the rooms are supposed to be, and then plan around that.
Yeah, true.
SWAT4, for instance, had hand-drawn layouts for some of the levels. It felt truly great.
@@VynalDerp I dream of a game where I can coordinate an attack with AI/online players as a squad leader, and actually play out the attack on first person and be able to assume control of any soldier
@@rambo-cambo3581 closest game i can think of is Arma 3, you can do something similar with Zeus for AI and with online players you could be something like a platoon leader (or squad leader) who has to plan out how to attack a town or something.
Trooper: *comes under heavy fire*
“Tis but a scratch”
My psychiatrist told me I was crazy, then I showed him my copy of *Door Kickers 2: Task Force North.*
You got that premium content my friend
2 guys for 2 hostages like this seems really fucked to have 2 guys doing it. I get it's more challenging this way but wish you could have a full stack to show how it would really look in a HR situation like this
I really would love to see the bigger maps that are two ft size elements to complete. Those are addicting and honestly really difficult for myself. Please do more of these!
it would be sick to watch the replay in full speed!! Love the time you put into each movement you do! So seeing it move like clockwork would be amazing
Dude, I love these door kickers videos, I’ve watched the whole playlist in 2 days, keep up the good work!!!
Thank you!!
Love these videos, one of the best series I've seen! Finally got the game for myself yesterday off your store, left a little tip 💪
Thank you!!
The problem for stealth was not the weapons, but the windows.
You were using two glass windows as backstop. And is it turned out, windows are a pretty noisy backstop.
But there was not exactly a abundance of approaches. And as you said, they propably expected an attack from the main enterance.
9:08 "We need to regain the initiative so I'm gunna bang this..."
Tru
Only been watching for a month or so but youve quickly become a favourite youtuber of mine. Ive almost binged everyone of your videos. Top quality stuff man
I bought this game and have been playing it in co-op with my buddy and it has been very fun.
How does co-op work in this game?
@@tearstoneactual9773 Each player operates their own guys. There are two modes. One is real time meaning when one player pauses, only that player’s soldiers pause but things still happen. The other is where one player pauses and everything pauses. This requires both players to be unpaused. My friend and I prefer the real time mode.
I'm surprised you didn't go in the front! I agree that was probably the expected direction of attack, but there were just so many dangerous angles to cover going in through that balcony.
Im at 2:55 so im assuming/assesing early. Those "fuel cans" could also be water cans if they planned on having a long and drawn out standoff. Not saying they arent chemicals or gas, just that water is a possibility.
Genuinely got excited to see this in my feed, and I’ve not even watched it yet!
Loving the in depth.
One thing to note - slap charges are *also* your only method of opening a door remotely, locked or not. If you *had* found a suicide bomber in that bathroom and you were out of slap charges, what would you have done about it?
When he was dealing with the bathroom, I kept thinking "Just put a slap charge on it and set to bang it right after." And set up cross coverage so that as soon as the door blows, you have a shot and can take it before the combatant can react. Should be really disorienting for them. That's a fight you're almost certain to win, if you set your initial conditions.
@@tearstoneactual9773 Since it's a hostage recue, you'd want to check the room first with a camera, but yeah, that's what I was thinking.
@@macdjord - Oh for sure. I recently found out just how powerful using the camera on pretty much every door is. It can speed things up a lot, as well as knowing what is on the other side of the door every time you go through... less stressful, and much more accurate on-the-fly planning. Literally a life-saver, even if you're already doing stuff "by the book."
Getting this game from your store tomorrow, beyond excited.
Great stuff man! The tiny trouble maps are my favs right now. Thanks for turning me on to this game!
3:23 fallujah vibes.
Ayyyyyy he backkkkk
@Mason Cruz there's a blue "join" button next to the subscribe button, click on it and you will see all the levels, price, and Perks. The lowest is only a buck a month, and shameless plug but I highly recommend it
@Mason Cruz lol you actually did it
@Mason Cruz this man is the definition of speed
I hate fatal funnel breach-- especially this one that triggered NPC execution. Well done.
you can assign one guy to throw flash thru the close door and if you draw the path for the second one he will wait for that, in that case you don't have to you use call signs
Loving this series. Thank you for the content man, really engaging and interesting
"If you haven't bought this game already, you're crazy"
Me watching controlled pairs gaming:
Brightness+++++++++++
Volume+++++++++++++
Flashbangs are great for clearing draped windows in a hurry. That's what i would do at your 9:16 situation.
Love your videos man. keep 'em coming!
I want more consistent uploads for this its so addictive to watch
It doesn't get harder. It get complicated
You should do some challenges like, only use 2 or 1 man on the larger missions! love your work!
The "fuel" might be water for waterboarding prisoners
No evidence of torture, victims or interrogation - also why would you need 3 Jerry cans full of water presuming you have running water in that bathroom?
Perfect time of upload lol
i enjoy the small ones more then the Big maps with tons of RPG´s and stuff
Love this content. Cant wait to see you do some of the big maps with the hostages
How haven’t you and NerdExplain made a collab yet!!?!?? You two are basically identical, you’re a tactical expert and NerdExplain is somewhat a cannibal
This series is just fun to watch. But I can't stop playing the random generated maps.
Back to pipe hittin? Swanky
Been loving this game, keep it up!
I discovered your channel a few weeks ago and I haven't been able to stop watching your content! Love the channel bro! Can you please put up some more Squads Fallujah videos? Those are awesome!
clicked and liked so fast when i saw it on front page
You gave up that hallway space too many times. You did good retaking the hallway after the door opened, but you should of held the room and pushed the 2nd man to check that space (room) the guy came out of. Remember that any space you give up has to be reestablished as new threats can appear.
There should be a feature where after you complete a level, you can view the entire replay in real time. That would be so sick and I would love to see something like that at the end of each of your level completions. Would be 🔥
That's actually "in game" but its unavailable, they are working on it!
Another possibility for the jerry cans could be water storage? Dont know why you would do that but thats what comes to my mind
EDIT: Water boarding the hostages maybe?
Damn, that really went to shit at the start
Yessss I’ve been waiting for the next episode!
I’d love to see some more large scale stuff with a Squad sized element
Being this is a game...how difficult is it to enter a room and identify and engage threats? In rooms with hostages or non combatants, the opposing force has an incredible advantage over those entering.
That's why violence of action is so important in a situation like that. You don't want it to be a gentlemanly contest, you want to overwhelm and disorient them.
@@drphalanges1520 The technology surrounding CQB greatly improves the chances for success and keeping all important people involved alive. Cameras, flashbangs..etc
I see you are learning
Heh, careful with these assumptions. In my flat, there are 3 PCs, 2 laptops, 2 tablets and 6 mobile phones. But I am alone. And I'm not running a repair-shop or something like that....
May I suggest showing a replay of the entire mission in the end to see how it all happened in real time without planning pauses.
the replay feature isn't implemented yet. Coming Soon .tm
Bath is an ied suicide bombs lab.
This level was hard, the long corridor was a death trap for me.
You should try playing the first door kickers, it's a few dollars on steam. It has a lot of mods
An odd thing about this building is the lack of sleeping space
Potentially the attic he mentioned that had the ladder access in the kitchen.
4:16 how does he say that so nonchalantly?
I bought the game from your store 👍🏽
I have 3 PCs and 2 laptops. I thought that was normal.
You sound like Dave Berke, good deal dave
i think the cans are fore water boarding
Yessssss!!,
I love these videos.
how do you use the purple/lavender aiming system? Ive been trying but all i get is the orange one that can potentially change if they are moving
like what do you press
@@ryvik1395 Shift + Rclick / look control
@@mux5703 cool, thanks
@@ryvik1395 yeah, took me a while to figure that control out too👍👍
Ctrl + Rclick gives you a blue arrow, which locks the trooper at that angle, even while moving
Yup its only gonna get harder lol
Must bee pretty awkward being a hostage right next to the toilet seat... especially when they go number:2...
Epic
I agree with blake
If u make the mistake that is
I know it’s not very realistic but how would you do it solo
Does anyone know how the dynamic hammer works? This series got me into the game, but I can never make that work, always says "can't use that."
I've never had an issue with it, though I'm pretty sure it can only be used on locked doors. Won't work on unlocked ones since it's easier to kick them open.
finally!
Good shit👍
Need MAC SUPPORT. IM DYING TO PLAY!
YO I’M EARLY. I LOVE YOUR VIDS
Ayyyyyyyyyy
sup
Me who wants to buy it.
But my parents say no
Is this on PS4-5???
Not yet
Anybody know an iOS clone of this?
Breach and Clear
@@ControlledPairsGaming that ones gone off the App Store I’m afraid
Bought it years ago and was sad to see it go it worked great on mobile
Thanks for the reply brother
Damn sorry about that. Appreciate you watching my stuff!
Oh hey I’m here early lol