Troubling truths of HIDEO KOJIMA

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  • Опубліковано 8 лют 2025

КОМЕНТАРІ • 738

  • @JoseisonYoutube
    @JoseisonYoutube Місяць тому +786

    Knowing that Kojima never even met David Hayter, but has countless pics with Keifer is so heart breaking!

    • @o-REDBEARD-o
      @o-REDBEARD-o Місяць тому +24

      Kojima doesn’t have to like everyone he works with. 🤷‍♂️
      You have pictures with your least favorite co workers?

    • @paulsebring5326
      @paulsebring5326 Місяць тому +179

      ​@@o-REDBEARD-o Sure one doesnt have to have pictures of someone they dont like to work with. But given the examples provided for Hideo to have a problem with David exemplifies Hideo's serious issues. He doesnt have to have a picture with David, but given what David's done for the series. It's deplorable that he doesn't.

    • @curiouslymotivated1607
      @curiouslymotivated1607 Місяць тому +3

      @@o-REDBEARD-o It's a bad taste when Kojima will bow down and lick the anuses of Hollywood celebrities but consciously mistreat the one person who brought his magnum opus to life.

    • @Freelancer837
      @Freelancer837 Місяць тому +57

      @@o-REDBEARD-o Yeah but usually your least favorite coworker does something that makes them your least favorite coworker, not because you arbitrarily decided you didn't like them.

    • @xxAutoglocktaviusxx
      @xxAutoglocktaviusxx Місяць тому +15

      @@o-REDBEARD-o He is a quirky individual who is overly susceptible to being starstruck.

  • @franciscothedisco1416
    @franciscothedisco1416 Місяць тому +454

    What always bothered me about Kojima getting kicked from Konami was everyone in the industry treating him like an innocent dev who was wronged and basically kept locked in a closet in order to make mgs5. When in reality, Kojima was a high payed head at konamis gaming division who would blow through his game projects budget with no end in sight, wasting it on celebrity voice actors and delaying mgs 5 constantly.
    If you're a business like konami, it's pretty clear why they'd fire him as it seems he's now using him gaming celebrity status to get funded millions of dollars to pay celebrities to hang out with him while he scans their bodies lol

    • @thermonuclearcollider4418
      @thermonuclearcollider4418 Місяць тому +85

      Exactly. Konami's former CEO had been pampering Kojima for years because MGS kept selling. Then there was a change of management and when the new boss asked Kojima when MGS5 was going to be ready, he simply told him that he did know and would only deliver it when HE was happy with it. Considering that they were spending a fortune to appease to all his caprices (including hiring Kiefer Sutherland - something that was totally unnecessary), Kojima getting booted out was only natural, no matter how much of a monster Konami was becoming as a company. You cannot be that reckless and arrogant with other people's money: for someone who had set up his own separate studio (the early version of Kojima Productions, still backed by Konami) to be more free, he surely sucked at business.

    • @snipersnake777
      @snipersnake777 Місяць тому +45

      yes agreed. I mean he spent a lot of money developing Fox Engine, BUT he is not seen busy making the damn game, he was travelling all around the world acting like a rockstar..again on Konami's money. I'd be pissed too if I was Konami.

    • @thermonuclearcollider4418
      @thermonuclearcollider4418 Місяць тому +32

      @@snipersnake777 I remember everybody was defending him because "he's an artist!", as if artists are not supposed to respect their commitments. If anyone had bothered to pick up an art history book, they'd discover that Michelangelo was a favorite of the Church (the best client you could get in those days) because he was always delivering within schedule, and that's why he got the Sistine Chapel gig. Leonardo DaVinci on the other hand was always second or third choice because how unreliable he was - in fact, he wasn't kept in high regard in his lifetime.

    • @miletfan4363
      @miletfan4363 Місяць тому +3

      Nah bro if you're a business like konami you go to mobile route, i remember mgs4 didnt sell well
      The konami dont want to work with and continue developming an already over-budget behind the schedule game, it make sense to fire kojima and his company, also due to creative difference.
      when was the last time konami makes an AAA game?

    • @thermonuclearcollider4418
      @thermonuclearcollider4418 Місяць тому +10

      @ MGS4 sold very well, that’s why they did Peace Walker and MGS5. Kojima was always a bit frustrated about only working on MGS games, but that was the only limitation the old management had put on him. He was fired because management changed during the making of MGS5 - the same new management that shot down AAA games at Konami and focused on mobile games and Pachinko machines.

  • @Jesse_Elliott_Art
    @Jesse_Elliott_Art Місяць тому +466

    It's a shame. Kojima didn't realize that he had A-list level talent voicing Solid Snake the entire time. Keifer Sutherland will always be Keifer Sutherland, but David Hayter will always be Solid Snake. Nothing wrong with wanting to work with the best talent, but don't treat the people who helped you on the way up like garbage.

    • @hangguy209
      @hangguy209 Місяць тому +25

      To me, Hayter was Solid Snake AND the Guyver!

    • @Freelancer837
      @Freelancer837 Місяць тому +10

      I'm glad you used "Solid Snake" though because honestly, never really liked David Hayter being Big Boss, but without a doubt, no one else could ever be Snake

    • @AtrieTheWorldTroublesolver
      @AtrieTheWorldTroublesolver Місяць тому +10

      ​@@Freelancer837 I mean the Japanese VA voiced all of the snakes (the one that look alikes) so I'd say David would fit all three.

    • @nialllappin4159
      @nialllappin4159 Місяць тому +2

      Keifer wasn't Solid Snake

    • @tehnarelhok718
      @tehnarelhok718 Місяць тому +2

      ​@@hangguy209 that Bioboosted armor really made him a dark hero, huh?

  • @EstebanGunn
    @EstebanGunn Місяць тому +227

    As a creative writer, this inspires me to respect my editor.

    • @KINGKongKalikong
      @KINGKongKalikong Місяць тому +4

      The phrase i like is
      "Metal Gear"
      And
      "Percentage of his body was Made of cartoon"

    • @JoeKing69
      @JoeKing69 Місяць тому +2

      What kinds of stuff do you write?

    • @EstebanGunn
      @EstebanGunn Місяць тому

      @@JoeKing69 Sci-Fi series currently.

    • @brovid-19
      @brovid-19 5 днів тому

      Don't answer that guys question, no one cares.

  • @stephenwoodard7756
    @stephenwoodard7756 Місяць тому +186

    The big takeaway is that all artists have flawed personalities but the ego can inflate with the success. Never meet your heroes: they might not be who thought.

    • @KaiNLinda
      @KaiNLinda Місяць тому +6

      there's only 1 hero i met, glenn vilppu, master of the traditional art. he is the nicest and isnt a tool. he's only flaw, he cant stop drawing. XP

    • @WhispersOfaSilhouette
      @WhispersOfaSilhouette Місяць тому +3

      I stopped looking into the history of music artists I liked. I had to delete so much good music due to finding out some artists were pedos, domestic abusers, and so on. It’s a weird gray area 😅

    • @stephenwoodard7756
      @stephenwoodard7756 Місяць тому +1

      @WhispersOfaSilhouette absolutely is because many of these artists are genuinely talented so it makes their behaviours more into a betrayal of the trust and idolatry you placed in them.

    • @ellatino55
      @ellatino55 Місяць тому +1

      Hey don’t throws artists under the bus. I’m pretty freaking perfect.👌🏾
      (I kid)

    • @FallenDefender100
      @FallenDefender100 Місяць тому +1

      @@WhispersOfaSilhouette Don't be so ready to throw the art under the bus, just because the artists became or was revealed as how you see them today. If MJ is actually a pedophile, then I don't refuse to listen to his old music. It's frankly a bit irritating when someone is just so upset about what someone did, even if it was on a high level of magnitude as pedophilia, that they delete all the songs they downloaded, basically forgetting why they liked those songs in the first place, which applies to every art.
      But whatever, you do you. I can't stop you from it.

  • @chumunga648
    @chumunga648 Місяць тому +77

    There's a reason why MGS1 had such a great script- Jeremy Blaustein's localization which Kojima hated

    • @Gurugurustan
      @Gurugurustan Місяць тому +1

      556ser and pineapples! Such a gr8 line!

  • @ZANGOJOE
    @ZANGOJOE Місяць тому +146

    There's no arguing, that Hideo Kojima is a very talented director and game designer. But when people got so obsessed with his name alone - especially after the Konami dispute - I always thought about his team. All the very talented staff members, who did everything in their power to make these great games. I think, they are the heart of the Metal Gear series and not Kojima alone. I also often thought about the real main composer Norihiko Hibino, who always does tremendous work. Not only in Metal Gear, he also worked on the first Yakuza games and gave them a music identity. The composers, who came after him like Nobuko Toda and Kazuma Jinnouchi (some of my favorites) also made such great pieces of music for this series. It's a shame and a typical Kojima-thing to do to bow down to Hollywood and somehow neglect the people directly around him. And this side of him I really detest. I am very comfortable with him not being involved with Metal Gear anymore. I know, it's his creation, but it's old enough now to get done by his former subordinates and newcomers alone. Much like he always wanted them to do. For example, when they made Portable Ops. Metal Gear can stand on its own. Kojima is not God anymore.

    • @MichaelRedford
      @MichaelRedford Місяць тому +7

      I don’t think that’s true at all. Bro wanted to walk away from the series and they kept making abominations and asking him to save them.

    • @SanctusRexGAVIAL
      @SanctusRexGAVIAL Місяць тому +17

      @@MichaelRedford Kojima's actions consistently prove that point wrong. "Oh I wanted to end it with MGS2's mysterious send off" went to 3, then allowing Portable Ops to exists then trying to end it again with MGS4. And bam, Peace Walker pops up. AGAIN BAM, V rears its ugly head. Dude, Kojima loves the attention.

    • @cobra8888
      @cobra8888 Місяць тому +2

      @@SanctusRexGAVIAL So was the news of receiving death threats after finishing MGS2 and saying he won't return for MGS3, was that fake?

    • @KamikazeChinaman
      @KamikazeChinaman Місяць тому +2

      @@MichaelRedford There's no evidence of this other than Kojima always blaming someone else for his blunders.

    • @chocov1233
      @chocov1233 Місяць тому

      Well according to many Metal Gear fans, Potable Ops isn't good/isn't a main series game. I like it but that's something I wanted to bring up. I wish people would stop guving him all the credit for everything good in Metal Gear. These projects are collaborative efforts after all

  • @noneofyourbusiness4616
    @noneofyourbusiness4616 Місяць тому +300

    Stating that Kojima was the first to address the morality of killing in video games is wrong. Wish UA-camrs wouldn't make historical claims like this to hype up whatever they're talking about. An obvious earlier example is the game Ultima IV from 1985, which was explicitly created ro make gamers reconsider the morality of typical game mechanics. Not going to claim Ultima IV was the first, because I actually care about not making historical claims with insufficient information.

    • @LordShrub
      @LordShrub Місяць тому +36

      There wasn't really any downside to disposing of enemies in MGS1. The bodies even faded out and disappeared. It was only in MGS2 where there started to be consequences as enemies would radio each other and go on alert when they wouldn't get a response, and it's also when they added the tranq gun.

    • @EndoliteM4trix
      @EndoliteM4trix Місяць тому +4

      Metal gear may have had come out 2-3 years later, but Kojima was an Auteur of the genre of breaking gaming defining logic. Which is exactly what the video creator said. Curb your animosity, and indignation.

    • @DaraG-sn2nj
      @DaraG-sn2nj Місяць тому +8

      Virtua Cop 1 also had that feature.

    • @zaqqaz
      @zaqqaz Місяць тому

      Kojima was the first AND best to do it.

    • @noneofyourbusiness4616
      @noneofyourbusiness4616 Місяць тому +27

      @@zaqqaz Sure, just deny the fact that Ultima IV came out in 1985 and Metal Gear came out in 1987. Simply stating lies confidently and denying history is a popular mode of behavior these days.

  • @totorod
    @totorod Місяць тому +125

    David Hayter was, in my experience, the first video game voice actor that took the material seriously. We are spoiled these days with people like the critical role crew and Troy Baker, but there was a time when meta disinterest was the most common character trait expressed by VAs in video games.

    • @TheMockingjay74
      @TheMockingjay74 Місяць тому +5

      Laura Bailey and Troy Baker in Persona 4 is so forgotten

    • @CVoYager
      @CVoYager Місяць тому +5

      Yep even though GTA VC came out later, Ray Liotta tried to keep his involvement hidden cuz he looked down on video game industry.

    • @totorod
      @totorod Місяць тому +5

      We are just spoiled now by people who not only care about their jobs, but actually have a personal investment in the medium. Who knew it would just take one generation to get VAs who actually watch and love anime, who actually play and love video games? Funny that the 80s and early 90s, we settled for what we did. I'm really not knocking hard working folks who were doing what they could to make ends meet, but we really are in golden era of voice acting nowadays.

    • @EpsilonChurchRVB
      @EpsilonChurchRVB Місяць тому +3

      For me, it was Alyson Court and Catherine Disher.

    • @cobra8888
      @cobra8888 Місяць тому

      Because Video Games was generic and not detailed. I think people would have prefered you do voice overs in anime/saturday morning cartoons than do Video games. The latter is like career death sentence. I mean, I think the actress who played Eva has that same sentiment when she joined the cast. Hence her alias in the credits.

  • @Darkmirror7
    @Darkmirror7 2 місяці тому +180

    The Metal gear games are one of my favorite games, but the worshipping of Kojima always rubbed me the wrong way. He isn't infallible even within the games themselves. Like the excessive amount of cutscenes in MGS4, shoehorning the loveable support cast from 3 into the bad guys for 4 because he wanted to wrap things up, especially with wanting Snake and Otacon be executed by the end of it, but Konami said no to that ending to leave it open for possible sequels. He considers Twin snakes the "definitive edition" of MGS 1, despite the majority of fans hating it immensely. His insistence to replace David Hayter with a Hollywood actor that led to barely having any Dialogue in 5 along with a mostly flat delivery of lines.
    And there's always more to a project than just the Director, there's countless other people that made the games as beloved as they are, yet everyone credits only Kojima with them as if he was a one man dev team. When it was a collaboration effort like Yoji Shinkawa's iconic artstyle that gave the series it's unique artwork. Or that Rika Muranaka was responsible for some very memorable songs like "The best is yet to come" (Sniper Wolf's death) "Can't Say Goodbye To Yesterday" (credits song for MGS2) "Don't be afraid" (credits song for MGS3) the majority of songs in 1 was actually composed by a in-house team at Konami including Kazuki Muraoka, Hiroyuki Togo, Takanari Ishiyama, Lee Jeon Myung, and Maki Kirioka. But you barely ever see them individually get praised for it. It's only ever Kojima, because especially in 5, he loves to just plaster his name over everything. (Seriously the stupid "episodic opening" that kept doing credits over and over, and even spoiled what or who would appear within that mission was fucking dumb)
    I know Konami are hardly the good guys in the industry, but honestly Kojima needs people or a bigger entity that wrangle in his eccentric behavior because if it was up to him only, he'd blow all the money available to him just to hang out with Hollywood actors because he's so obsessed with them. Case in point how he was supposed to work with Guillermo del Toro and Norman Reedus on Silent Hills, which Norman then was used for Death Stranding, along with Mads Mikkelsen.
    Speaking of that game, it's amusing that he criticizes people for not liking Death Stranding, when the story is a hot mess and while the gameplay overall is alright (Minus shitty boss battles) it's not for everyone and that's alright.
    Also for the love of god someone prevent him from deciding Character's names are, it's fucking ridiculous, "hot coldman" was already stupid as fuck in Peace Walker and he somehow made it worse.

    • @CasualGamr
      @CasualGamr  2 місяці тому +27

      Totally, I love the series and Kojima is such an impressive creator, but he has some weird quirks that almost never come up, yet people always find time to praise even the most obscure achievements! I think a lot of players mirror a lot of your points, it's why I wanted to make the video 🤷

    • @onojioboardwalk9748
      @onojioboardwalk9748 Місяць тому

      @@CasualGamr Games and Movies were not ''Sexist,'' you've been misinformed and told the wrong thing to others.

    • @SolCresta3405
      @SolCresta3405 Місяць тому +1

      I thought the credits song in MGS3 was "Way to Fall", not "Don't Be Afraid".

    • @iche9373
      @iche9373 Місяць тому +7

      Comment written by
      Hideo Kojima

    • @HrvojeGrahovac
      @HrvojeGrahovac Місяць тому +7

      Die Hardman lol

  • @mewgiah8057
    @mewgiah8057 Місяць тому +47

    Kojima can be an incredible artist while also being a terrible person. Both things can be true.
    I even remember thinking something was off when he got fired at Konami. While Geoff Keighley and every gamer was raging out at the “evil corporation that screwed Kojima over” - I always thought there was more to it.
    Because if you actually read the details of his firing you would see that Kojima often ran his games way over budget and often missed major deadlines.
    A lot of people will complain about Metal Gear Phantom Pain not feeling complete. But Kojima had years and years to work on it. He kept missing deadlines so much that Konami had to release the games opening hours early as “Ground Zero”.
    So the fact that the story still didn’t feel complete was actually on Kojima. While I respect he is a perfectionist and has a vision for his games - I also understand that games cost a lot of money to make. It’s unrealistic for a single game to take 10 years to make. A studio will never make their money back.
    And yeah the horrible way Kojima treated David Hayter and the English voice over staff really just exposes what a horrible person he is. But the signs were always there that he was problematic.

    • @Pikaru-c4u
      @Pikaru-c4u Місяць тому +8

      He literally has copied most of his work from films. Is he that good?

    • @Shiniiiiiii
      @Shiniiiiiii Місяць тому +4

      ⁠that is true but that's only part of his games and honestly I would use the word inspiration because almost everything in all media is lifted from previous works. Though yeah kojima leans heavy into fanfic territory.
      I feel the writing and dialogue in his games is still pretty wishy washy. So much awkward dialogue in his games but the gameplay mechanics he puts in are uniquely kojima and really good.
      He desperately needs a good editor to cut out half the crap he puts in his writing but he's got too much of a massive ego for that, luckily his gameplay carries him hard

    • @Viroh
      @Viroh Місяць тому +1

      ​@@Pikaru-c4uno he not good he a hack but gamers are dumb so they praise him

  • @Vareous
    @Vareous Місяць тому +164

    I was an hour into this video when I looked up and noticed it only has around 300 views??? This whole time I honestly assumed you were a 100k+ channel purely based on the quality of the video. I think your presentation is constructed well, very informative and eloquently spoken. Keep up the good work, I hope you hit the algorithm soon and get a lot more views.

    • @CasualGamr
      @CasualGamr  Місяць тому +24

      Thanks so much! Christ so do I haha, it flat lined at 200 hundred and I was like 🤯 what did I do wrong?? Then I recut one of the chapters on the voice actors and it’s sort of sprung into life again. Hopefully the algorithm keeps me in good favour for a little while longer 😊 cheers for the support and kind words, I’m always grateful 🙏

    • @DarkEnigma1115
      @DarkEnigma1115 Місяць тому

      It's always the channels with around 1k or around 20k subs that come out with ABSOLUTE BANGERS of a video.

    • @TheGuerilla11245
      @TheGuerilla11245 Місяць тому +5

      Lol I think the metal gear audience is starving for fresh takes. I just found this channel as well and like the style. But looking through the past videos none of them are in my wheel house. But I'll check some out now that I know the style.

    • @Nelo_Wolf
      @Nelo_Wolf Місяць тому +1

      ​@@CasualGamrI heard the winter road, I don't hear the difference.

    • @Shokamoka
      @Shokamoka Місяць тому +2

      Trust me it's already hitting the algorithm because I have never played anything made by the dude (not that I remember) but this video still find me

  • @Suprentus
    @Suprentus Місяць тому +72

    Why does no one ever address the godawful arguments he made in MGS4 (and MGS2, but more subtly) that violent video games cause real life violence? Jack Thompson was raked over the coals for this take, but when Kojima does it, it's considered deep? It's the most blatant case of double standards amongst gamers I've ever seen that no one talks about.
    Personally, I think the concept of a superstar developer is harmful to gaming. Gaming isn't Hollywood no matter how much Kojima might want it to be. Games aren't made good by passively witnessing star power and glamor like in a movie, they're made good by how well a game can actively interface with the player. You can sometimes help that experience with star power, but it's never what's important. No one cares if you can play Norman Reedus or not. Kojima made some good and influential games, but his continued existence in the gaming space today actually diminishes the medium, not enhances it. I honestly think gaming would be in a better place if Kojima retires and just spends the rest of his days getting fellated by Geoff Keighley.

    • @danielbaggins7341
      @danielbaggins7341 Місяць тому +13

      Can not agree more. I think Kojima's presence in video game industry has made some bad impact on the medium. Like overrelaying on uninteractive, lenghty cutscenes to tell a story, cinematisation of the medium and rather poorly handled subjects like shown in this video. Even the fact that he says about himself that he is 70% made of movies or that he doesnt believe that video games can be art, are some red ligths that can signal that we dont have in Kojima a genius video game author but rather someone who treats games like some lesser form of entertainment compared to other mediums. It really saddens me, that there are still people who hold Kojima in such a high regard when he really hasnt done anything significant that elevates or moves this medium forward since MGS2 (2001). I mean, how many gamers speak these days about Hideo and how many speak about true authors like Fumito Ueda, Ken Levine, Sam Lake, Arnt Jensen who are actually using gameplay to tell their stories and cutscenes in their games are either nonexistent or very sparse?

    • @cobra8888
      @cobra8888 Місяць тому +4

      @@danielbaggins7341 I somewhat feel the same sadness you feel. But I came to realize that many people don't bother in wanting to research what is going on behind the scenes. Whatever happened didn't make them curious to look forward. And should any news reach them, they react defensively as "jealous hater" as any human would. It is only a matter of time before the balloon gets bigger for everyone to notice and react accordingly.

    • @Z.E.92
      @Z.E.92 Місяць тому

      School shooting happens...
      Main stream media: "HE ENJOYED GRAND THEFT AUTO!!! THAT HAS SOMETHING TO DO WITH THIS!!!"
      Uh... First time I played GTA ever, O went nuts... Laughed historically as I went on a rampage in the game... Have I ever attacked anyone physically in real life? Nope. YEARS later, 15+ or so, I defended myself in my first real fight. No weapons... And the guy that attackede fled, afterwards? I just tried to chill.
      Metal Gear in my eyes has always been a STEALTH focussed game franchise... If I ever had to kill I'm it? I DID! But MGSV for instance has the hidden "demon points" which you get enough of for making a NUKE, yet if you do THAT for thw achievement instead of killing soldiers? It takes FOREVER to return to normal still.
      So right now Venom is covered in blood on my current playthrough and I have to play the whole, "DON'T KILL ANYONE!!!" is sluggish... And Venom's "DEMON APPEARANCE!" benefits me not one bit.
      "War is pain."

    • @elvinpena6273
      @elvinpena6273 Місяць тому

      About killing in games… How in the world people talk back about self defense and saving the world? Well, maybe they deserve to not be saved then.

    • @math3068
      @math3068 Місяць тому +1

      @@danielbaggins7341 Indeed! and Ueda games are def truly art

  • @FearlessGuts
    @FearlessGuts 9 днів тому +2

    As basically a lifelong fan of MGS, I found myself ready to defend Kojima at any and all costs. But this video was eye opening. Namely because, while you are critical, you're not condemning. You question Kojima, and then you can praise him afterwards. Excellent video

  • @stefanolassandro886
    @stefanolassandro886 Місяць тому +31

    The quality in this video is insane, it surely must've have been so much work especially seeing how lengthy it has turned out.
    Keep up the great work mate.

    • @CasualGamr
      @CasualGamr  Місяць тому +3

      Haha thanks so much, I honestly really appreciate that. Yep, more time than I care to admit 😬 but I swear, it’s all worth it when people give some nice feedback, and other people start debating and I learn new facts that maybe I didn’t take into account, or alternatively I see how many people agree with me which can also be quite uplifting. It just great to get people talking. Thanks again 🙏

  • @theRealmcMoonBall
    @theRealmcMoonBall Місяць тому +39

    I became a fan when I first played MGS1 about a month ago, and yeah, people worshipping Kojima like he was the second coming of Christ always wierded me out slightly

  • @thevirtuouscollector
    @thevirtuouscollector Місяць тому +118

    Let me tell you a true story, I first played Metal Gear in 1990 and to say I'm obsessed with the series would be an understatement of the century. I've not only played the games countless of times, but also collect thousands worth of merch, have won a Kojima-organized art contest, have been involved with the creative direction of the boss battle music in Metal Gear Rising, had my painted Sniper Wolf figure retweeted by Kojima and I have one of my art displayed in Hayter's office. On top of that, my life and career trajectory is indeed influenced by the series and I consider MGS2 to be one of the most profound experiences I've ever had.
    All this to say that when MGSV came out and I stumbled upon those disgusting tapes, I felt my admiration and love for the series exit my body in seconds. As a fanboy, I could excuse the camp, the voyeurism and the self indulgence but this was too much, it was a total irresponsible use of sexual violence that brings absolutely nothing to the table beyond shock factor and spits on the real-life horrors that women face. What makes even worse was the amount of Kojima fans that quickly came to his defense with arguments such as "So you think rape doesn't exist in war? These games were always replicating real life" which is some of the most tone deaf defense of a man who isn't equipped to tackle the subject matter, especially in a series (yes, it's about war) that also has teleporting vampires, Dr Octopus as the US President and a main character that shits out a pack of smokes to satisfy his addiction.
    I tore my imaginary MGS fanclub card, I sold many of the toys, games, soundtracks and artbooks. I felt like I've finally couldn't sanction the series that has shaped into the man I am today, I felt like I was Snake breaking off Big Boss and for 8 years I was MGS-free with nearly $8000 worth of merch gotten rid of. It was only until the Master Collection, and how it's getting an influx of new fans, that I felt that I was probably ready to come to terms with the series again. However, I genuinely hope that we're past the "Kojima can do no wrong" phase of the fandom and I SINCERELY hope that new generations of fans would instead, like Snake said in MGS2, view it's history trough it's sad and messy history by it's light. We can celebrate MGS and Kojima, and we can also acknowledged that some sins shouldn't be repeated, that's when we evolve as a species.
    P/S: I met Norihiko Hibino in 2012 (the man is notoriously elusive) and thanked him for his work in MGS, when I mentioned that he doesn't get enough credit despite being the guy who worked on ALL of the in-game music (and some cutscenes) for MGS2, 3 and Ghost Babel and additional tracks on later games, he gave me a smirk, as if saying, "Yeah, that's life".

    • @karambiatos
      @karambiatos Місяць тому +16

      I had a simmilar experience to you. I got to work in games because of MGS and was profoundly influenced in life by MGS and another Japanese video game.
      For me the whole grapes stuff in ground zeroes was a bit hard, but i didn't think much of it, Skull man is evil and he does evil torturous things. Maybe because I'm from a sort of rough country, that these things are easier to digest for me, but when MGSV released... well i felt it was pretty bad, not even the unfinished or finished thing, it's just not well designed at all.
      I do feel, that the MGS1 soundtrack is amazing some of the best stuff ever made in games.

    • @CasualGamr
      @CasualGamr  Місяць тому +17

      Damn, you remind me of me, posting my thoughts on other videos before I decided to dump a month of my life into constructing them into a one hour video haha. I won’t repeat what you have said above, you have eloquently laid out the facts and I agree completely. As I suspect you already know if you have watched the video! Thanks though, that was an insightful read, and also it is so freakin’ cool that you met Hibino, I bet he appreciated your words more than you ever realised. Profoundly so.

    • @aeugnewtype
      @aeugnewtype Місяць тому +12

      Unfortunately, that "is life" when it comes to Japanese creators. Most of them are taught to suppress wanting to take credit for work you've done and "just be happy you contributed" kind of thing, which comes from a sort of good place that's from socialist thinking, but it just opens up the door for everyone to be horrendously exploited for their time, effort, and creativity. Kojima is one of the first in that industry to actually go out of his way to stand out and become known for what he's done, and some others have followed, but in a way, that just puts him in a position to be the one exploiting other people, which oddly fits right in with the narrative of this very video we're commenting on. My wife and several friends have worked for Japanese companies that create art and entertainment in the past, and they usually even try to push that same sentiment onto their Western workforces as well, but thankfully people have been pushing back against this extremely hard the last few years and it's finally starting to change and people are starting to actually get credited for the work they've done.

    • @thepants1450
      @thepants1450 Місяць тому

      @@aeugnewtype "which comes from a sort of good place that's from socialist thinking" lol wut

    • @armandoalvarado5840
      @armandoalvarado5840 Місяць тому +2

      To be fair, he probably vomited out the pack of smokes instead of shitting them out

  • @ultracapitalistutopia3550
    @ultracapitalistutopia3550 Місяць тому +34

    I felt the dissonance with Kojima's games when Harry Gregson-Williams was a-listed in the MGS2 opening credit of the sound team. It really made me feel unfair for the Japanese composers, but I didn't realize Kojima's obsession with Hollywood was that mortifying to the point of downright discriminatory.

  • @MynameisBrianZX
    @MynameisBrianZX Місяць тому +14

    We really don't have to pretend the guy who put posters of swimsuit-clad Japanese gravure idols in battlefields isn't a weird horndog, whether you think it has a place or not.
    22:27 It's always worth highlighting that his boss and fellow man in the 90s, whilst respecting his creative liberties, begged him to tone down the casual sexual harassment. It's a myth to this day in the West that Japan has no problem with this behavior and we are wringing our hands over nothing, but the reality is that Japan simply censors sexual content less, even those depicting minors.
    33:00 While Code Talker doesn't have the damaged organs Quiet does and can breathe and drink normally, his parasites canonically depend on photosynthesis, but an old wrinkly man is apparently an exception to the rule of baring skin for maximum surface area. Stefanie Joosten, the voice and motion capture actress, is evidently very tolerant of the sexualization in a role she otherwise respected a lot, but even she gets flustered or sarcastic at the gratuitous camera angles during her gameplay streams.

  • @terrylandess6072
    @terrylandess6072 Місяць тому +43

    The only thing that makes him stand out is his obvious preoccupation with western society's Hollywood celebrity obsession which isn't typical Japanese behavior. Add that to his success through SONY's publishing ventures and we see something that stands out from the very nature of it's source. No man is an island but to watch media/fans react to endeavors he is involved in, one might be forgiven for thinking he did it all himself with no help - if you are shallow with no life experience.

    • @LeethLee1
      @LeethLee1 Місяць тому +2

      Japan interested in Hollywood is not typical japanese behavior?

    • @Golecom2
      @Golecom2 Місяць тому

      He is basically a "Otaku" but instead of japanese media he consumes western media. And like "hardcore fans" he wants to be recognised by "sempai". If you catch my drift.

    • @zengrz
      @zengrz Місяць тому

      You have no idea

    • @LeethLee1
      @LeethLee1 Місяць тому

      @@zengrz I understand

    • @CompatibleLeftist
      @CompatibleLeftist 26 днів тому

      Disagree on 1 thing, Japanese people absolutely obsessed with celebrities as much as anyone else lol.

  • @mr_nobody_000
    @mr_nobody_000 Місяць тому +60

    tired of people worshiping Kojima, the man is talented but he's flawed, very flawed.

    • @katarvitz4850
      @katarvitz4850 Місяць тому +6

      Agreed. I respect him, but it's in the same way I respect David Lynch.

    • @KINGKongKalikong
      @KINGKongKalikong Місяць тому

      Yeah,people rather take drugs or butterfly effects

  • @RoCKbOy245
    @RoCKbOy245 Місяць тому +18

    I've always thought that the Konami vs. Kojima debacle was a two or a three-sided story and not one-sided as how these fans picture it. This new information sheds light on who Kojima is and the way he treated the people who've helped his games evolve globally.
    With MGS Delta coming soon, will fans still continue to play the series without Kojima's involvement? Or the other way around? Time will tell.

    • @DaVanillaThrilla
      @DaVanillaThrilla Місяць тому +6

      In the past 10 years Kojima has only one game to his name and even it had mixed reception. His name doesn’t carry the weight it did 15-20 years ago. I don’t see too many folks willing to skip out on a remake of arguably the best MGS in the series just because he is not involved.

    • @waifubreaks1572
      @waifubreaks1572 Місяць тому

      @@DaVanillaThrilla I don't see the point in paying 70 bucks for MGS3 on Unreal Engine when my copy of MGS3S works on my PS2. Especially because Konami is just milking the name for money knowing full well they never will release another real MGS game.

    • @DaVanillaThrilla
      @DaVanillaThrilla 20 днів тому

      @@waifubreaks1572 We will see. Konami isn’t exactly good at delivering prime products, but they are on a bit of a role right now with successful entries in Silent Hill and Contra.

  • @AspiePilo82
    @AspiePilo82 Місяць тому +94

    I'm glad others have noticed how much of an ego Kojima has. I also don't think it was all him when it came to MGS series, the guy just doesn't seem smart enough to pull what he did.

    • @RedAlpha101
      @RedAlpha101 Місяць тому +16

      I mean he did pull off what he did.
      Just not alone, no one, not one single person would've been able to make metal gear what it is today without help

    • @Hugsloth
      @Hugsloth Місяць тому +25

      That's the claim MGS2's translation scripter makes. She insists that if people saw the original draft of MGS2's script that they would not think so highly of him as a writer.

    • @thermonuclearcollider4418
      @thermonuclearcollider4418 Місяць тому +8

      @Hugslot I stopped thinking highly of Kojima after MGS2 way before the people involved started talking: the story was disappointing (self-indulgent, masturbatory, and bloated) and the gaming experience was underwhelming at best. It was also wasn't nowhere near the game Kojima had promised in interviews since it was first unveiled at E3 2000: stuff like environment interaction or dynamic lighting\volumetric shadows only worked in a few areas, and the smarter enemy soldiers could hardly be appreciated. That's actually a constant with Kojima: he promises great ideas that turn out to be seldomly implemented in the final game.

    • @armandoalvarado5840
      @armandoalvarado5840 Місяць тому

      ​​@@thermonuclearcollider4418 masturbatory is the perfect word for mgs2's attempt at self-referential meta analysis. It's barely the second game of the rebooted series. There's hardly anything to be meta about. I hate how much praise he gets for essentially blueballing his fans. Of course we wanted more of the gruff super soldier from mgs1, there was zero reason not to give us exactly that. Instead we got a clusteruck of a plot in mgs 2, then a prequel with 3 because naturally there was no coherent way to follow up 2, until 4 where he finally brings back solid snake, when he's old and past his prime, and can't tell a meaningful story about him because he has to tie in and wrap up the 75 other plot threads he left dangling in the last two entries. He did solid snake dirty, mgs4 was a horrible send-off

    • @thermonuclearcollider4418
      @thermonuclearcollider4418 Місяць тому

      @Baz-d4h Nah, it was just them wanting to show off with features they couldn't implement or even use in the game. Remember the E3 2000 trailer for MGS2, the one where Snake and two soldiers shot at each other through a scaffolding, spewing flour and whatever else around? In the final game, that was the ONLY instance where something like could happen. It almost felt like they had to include it because it was in the trailer. A lot of the environments in MGS2 where just sterile rooms with little interactivity. The best-looking room in the whole oil rig area was the machine room where you meet Vamp and Pliskin for the first time: it had great lighting and you could see shadows being cast on walls. Most of the interactive marvels were in the Tanker bit and, personally, I think they should've devoted more time and energy toward other aspects that being able to shoot magazines off shelves or creating pans that would emit a different sound depending on where they were hit...like, say, making a game that wasn't a 3 hours experience buried under 5 hours of cutscenes and codec calls?

  • @fuzzydunlop7928
    @fuzzydunlop7928 Місяць тому +10

    Feel like you expected a deluge of hate for your Kojima take. A few years out from Death Stranding, I don't think the surge is coming for you. Kojima tries my patience.

    • @rafaelresende9805
      @rafaelresende9805 5 днів тому +1

      The fact that you get hate by saying anything about Kojima is crazy

  • @ykomat6860
    @ykomat6860 Місяць тому +9

    I really like this channel. Covers a lot of content I’m interested in and the way you speak is really good, very coherent and fluid.

    • @CasualGamr
      @CasualGamr  Місяць тому

      It's super nice to find an audience who vibe with the same things as I do, took a few years but the algorithm does have its moments haha. And honestly, nice messages like this are one of the best motivators as it can be such a slog, so I appreciate your words, truly.

  • @metalslayergameplays6089
    @metalslayergameplays6089 Місяць тому +13

    Hard work for new channel. Keep up the good work!

  • @HotelHussleTex
    @HotelHussleTex Місяць тому +10

    Hideo Kojima reminds me a lot of George Lucas, in the sense that in the beginning of their legendary sagas they had other voices that helped shape their ideas but eventually decided to push them away for the sake of their vision. Kojima's ideas have led to the creation of iconic characters, stories and innovations in the industry, I believe his work shines brightest when he considers the input of his peers as much as his own, but nowadays he comes across as too proud or arrogant to do such a thing. Kojima's more recent work just comes across as too "Avant Garde" at best or just obnoxiously pretentious, in my honest opinion.

    • @danielbaggins7341
      @danielbaggins7341 Місяць тому

      I think that's a great analogy. Both of them are such egocentric megalomaniacs.

    • @pop000690
      @pop000690 Місяць тому

      Very good comparison

    • @HotelHussleTex
      @HotelHussleTex 28 днів тому

      @@solarydays every Industry needs an "ideas" guy that pushes something that's over the top or unconventional, and often times don't have the skills to execute it on their own. But you're right saying they are nothing without the people around them. These people often do better in leadership roles if they are aware of that and don't take their staff for granted.

    • @solarydays
      @solarydays 28 днів тому

      @@HotelHussleTex no, you need experts who know which idea is viable and won't waste time and money on producing things that you then throw out. this is why blockbuster movies and triple A games now spend hundreds of millions on things that look like ass and flop on release. they have " idea people".

  • @justinsimmons4750
    @justinsimmons4750 Місяць тому +8

    Your videos are excellent and incredibly well made, produced and narrated. Hope your channel gets the subscribers and views to reflect your quality work! Keep at it!

    • @CasualGamr
      @CasualGamr  Місяць тому

      Thanks so much, honestly I really appreciate that, it’s posts like that that keep me motivated, it’s a bloody hard crowd on UA-cam!! Cheers bud 🙏🙏

  • @Ogrim88
    @Ogrim88 Місяць тому +6

    Some people say the water pistol pistol in MGS V was for a boss, turns out it was for engaging certain jiggle physics

  • @Northstar-X
    @Northstar-X Місяць тому +4

    The last Kojima project that I thought was unquestionably good was MGS3 back in 2004. Everything since then has had fundamental flaws that have either detracted from the game's overall quality (MGS4, MGS5) or ruined it completely (Peace Walker, Death Stranding). Even then, I never rated his work as being better than someone like Fumito Ueda or Hironobu Sakaguchi who I think are genuine visionaries. It's very telling that the best Metal Gear game since MGS3 was the one made with little involvement from him (Metal Gear Rising). I also think it's interesting to see how his morals and portrayals of certain elements in his games have changed, he's desperate to be accepted by Hollywood and seems to have changed his artistic essence on a whim to fit their moral ideals. The way he's thrown various colleagues under the bus over the years also doesn't sit right with me. Shoutouts to Agness Kaku, who translated MGS2 and called him a hack Tom Clancy rip-off years ago. As time goes by, I'm starting to think she was right.

    • @Blood0cean
      @Blood0cean Місяць тому

      Bro rising had an awful story and was a good hack n slasher.... mgs4 was a great well woven story lacking alot of game play, mgs 5 is the exact inverse but way too repetitive.
      Why would u bring rising into the convo....

  • @AeternumInferis
    @AeternumInferis Місяць тому +45

    I'm surprised people are just now figuring out this guy is an insufferable egomaniac. Dude literally puts himself into his own GAMES.

    • @PlebNC
      @PlebNC Місяць тому +4

      Sam Lake joined the chat

    • @r.m.2598
      @r.m.2598 Місяць тому +1

      @@PlebNC What do you mean by Sam Lake?

    • @jtyler3196
      @jtyler3196 Місяць тому +4

      @@r.m.2598 Sam Lake wrote the Max Payne series. Max Payne, the main character, is a self insert of Sam Lake.

    • @r.m.2598
      @r.m.2598 Місяць тому +10

      @@jtyler3196 it was because the budget reasons.

    • @mr.sentient7344
      @mr.sentient7344 Місяць тому +8

      ​​@@jtyler3196 no, they just used his face for Max's face because of the first games low budget. It was changed by the time of the second game. He did write himself into alan wake 2 though

  • @Kiyosuki
    @Kiyosuki Місяць тому +4

    What's especially telling is that in Japanese voice acting circles, roles are often treated as almost sacred. In the very least, blow back from unceremoniously changing a beloved characters' iconic voice, beyond really special cases, can be incredibly harsh so even in the best faith scenerios doing so is approached pretty carefully. Akio Ōtsuka has been the Japanese voice of both Solid Snake, and Big Boss through the entire saga, including V, so Hayter not getting the same treatment is justifiably eye-raising (though I have no doubt that if Keifer spoke even decent Japanese he'd try to force him out too). Especially in lieu of all the schmoozing he does with film industry stars and western devs. It suggests not only a lack of care for the english voice cast, but an almost bizarre ignorance to how iconic they had been to the series by that point.
    I like a lot about ole Kojumbo's work when its at his best but he's a far from perfect person. How he treated the localization elements...voice actors, Jeremy Blaustein etc, in favor of his hollywood fetish in is just plain inexcusable.

  • @PlebNC
    @PlebNC Місяць тому +41

    I thought the tape from MGS:GZ involving Paz being assaulted was a hint at the 2nd bomb inserted into Paz or that the action Skullface was forcing Chico to do was the insertion of the bomb rather than getting Chico to have s*x with Paz.
    Paz's proposition to Chico afterwards however, was just creepy. I can't think of anything to justify that or why Paz would want to after what just happened.

    • @CasualGamr
      @CasualGamr  Місяць тому +20

      I hear you, I thought it was vague so I had to go back and listen to them intently, and then when I edited them I had freakin' PTSD by the end haha, but I'm pretty sure the line "you're a real man now, soldier" which I included in the video was enough to confirm it. I mean... that's pretty cut and dry I think. I found it to be an extremely distasteful way of handling the topic.

    • @PlebNC
      @PlebNC Місяць тому

      @CasualGamr Although I have to admit, a vaginally inserted IED with a more obvious decoy bomb is tactically clever and by itself would've sold Skullface as evil by the mere implications of how it got there.
      Given Paz is voiced by Tara Strong, it might be worth interviewing her for her perspective on how she was directed in Peace Walker and Ground Zeroes, if she knew the context of the lines and if it made her uncomfortable in any way.

    • @Blood0cean
      @Blood0cean Місяць тому

      How would you handle the topic.....

    • @CasualGamr
      @CasualGamr  Місяць тому +2

      @@Blood0ceanI mean … do you want me to just write a Triple A game and send you the link?

    • @PlebNC
      @PlebNC Місяць тому +2

      @@Blood0cean By not having Paz get inexplicably h*rny for a minor after being assaulted and giving a Skullface more motivation for his actions beyond swirling his villain mustache and winking at the audience that he's a bad guy.

  • @ayzhol9620
    @ayzhol9620 Місяць тому +7

    I always got the feeling was he probably wrote something fucking horrendous and disgusting which Konami did not take to, made sure mgsv was the last game and axed him.

    • @Blood0cean
      @Blood0cean Місяць тому

      Lol aren't u a precious naive little baby.
      It's always about money which he spent alot and was going to continue to spend.
      Has nothing to do with writing.
      If it was anything to do with it they wouldn't have released mgs fking zombies.

  • @AlanTheBest97
    @AlanTheBest97 Місяць тому +12

    Honestly as a certified perv I think things nowadays have gone a bit too much out of hand in both ways. I like eye candy, kill me... Its quirky, cringy and stupid. The SA things is where I draw my line though, because I mean its just a tasteless thing for the medium and should not be condoled.

    • @CasualGamr
      @CasualGamr  Місяць тому +6

      Yeah I mean I tried to make it clear for anybody who watched the video that I love a bit of eye candy myself, it's entertainment at the end of the day and sex sells for a reason. It's his handling of the Ground Zeroes content that blew up in the media in that particular case, and it served as a more clear cut reflection of his lack of perspective when it comes to handing sexual content.

    • @AlanTheBest97
      @AlanTheBest97 Місяць тому

      @CasualGamr I wonder if it has something to do with japanese culture in some level. I have seen some freaky stuff there... I think its much more of a commom kink there the SA stuff that here is very much frowned upon even by pervs.

  • @MissEvieYT
    @MissEvieYT Місяць тому +22

    In my favourite game, Alan Wake 2, one fo the core themes is an embrace of collaboration, an affirmation of the idea that even great artists cannot do it alone. The game's co-director and co-writer, Sam Lake, is a bit of a legendary auteur in the industry, having written and/or directed many of the studio's earlier games, from Max Payne to Alan Wake to Control. Lake no doubt has unique creative sensibilities: a talent for conveying the weird and surreal, a love of neo-noir and thrillers, a strong understanding of cinematic language, a preference for rock music. In my opinion, his earlier stories also exhibit some clear flaws: broad, unbelievable characters that function more as archetypes; unsatisfying endings; themes that are too abstract to be engaging. Alan Wake 2 does not have these issues. It is alive with vibrant characters who drive the story; has an ending that really landed for me, and of course, has a strong central theme. Alan Wake can't get out of the Dark Place without collaboration from Saga Anderson, Alice Wake, and many others -- artists all, who help refine his work with their own ideas and experiences to help him escape his slump. And likewise I doubt Alan Wake 2 would have landed so well for me without the talents of co-director Kyle Rowley and co-writers Clay Murphy and Tyler Burton Smith and narrative designer Simon Wasselin -- and of course, the actors, many of whom have worked with Remedy many times before, and will likely continue to do so for a long time to come.
    In Kojima and Lake I see almost a mirror; two opposite sides of what it looks like to be a 'gaming auteur.' As games' scope and complexity and budget and team sizes have ballooned, Lake has taken on more collaborators, and as a result Remedy games have only gotten more compelling and refined without losing their unique voice and identity. Whereas Kojima has created a studio named after himself -- and his games have continued to be interesting, engaging, and unique, but the recurring rough edges and limitations that come from implementing such a singular vision are getting harder and harder to ignore, for me personally.

    • @awesomereviews1561
      @awesomereviews1561 Місяць тому +1

      Alan Wake 2 was so disappointing… And a financial failure ( as of now it still hasn’t make its budget back). And Lake also has a big ego, he puts himself inside his own game and takes center stage…

    • @darkdrift5169
      @darkdrift5169 Місяць тому +1

      Lake and Kojima operate on entirely different levels, making any comparison between them inherently flawed. I wouldn’t place Lake’s work on the same pedestal as Kojima’s, particularly when it comes to the MGS series.

    • @chrip8614
      @chrip8614 Місяць тому

      @@awesomereviews1561 Well, everyone at remedy (And lake's mom, and other randos) where in Max Payne 1 due to the photo-based visual novel segments and face textures. He being the face of Casey in AW2 is just a trowback to that.

  • @AndySeymite
    @AndySeymite 7 днів тому +1

    Such a big ego for a man whose only famous for imitating a film director.

  • @TheKnizzine
    @TheKnizzine Місяць тому +14

    I love Metal Gear but Ive never been able to consider myself a Kojima fan he is Japanese David Cage with a cult fanbase built on nostalgia and a desperate need for games to be viewed as "art" which is kinda self defeating as it tears down the industry to elevate something apeing something else. Hell I own "The Creative Gene" he is talented but dude is way too up his own ass and his fans are narrowminded sycophants, Death Stranding is a game with intresting ideas and the end goal of deleting the gameplay.

    • @danielbaggins7341
      @danielbaggins7341 Місяць тому

      It's worse - he doesnt even believe that video games can be an art.

    • @greytakerrev7147
      @greytakerrev7147 Місяць тому +1

      Wrong I at least don’t remember him rumored to making creepy advances on coworkers, allowing sexual harassment in the office, and posting nude photos of workers online. Sure he has problems and he was absolutely unfair to David Hayter. However, to say that he is like David Cage is really shallow minded.

    • @HoboWithAShotgun
      @HoboWithAShotgun Місяць тому

      The second half of the first sentence is absolutely accurate. I can't stand the "artsy" players. That type is all over the PlayStation camp and it's obnoxious.

  • @bummedmachinist7483
    @bummedmachinist7483 Місяць тому +7

    I had no idea about that Paz tape, and I am floored at how childish that ending resolution is. How could you depict that horror and then treat it with so little empathy? Yuck

  • @youtubeshadowbannedmylasta2629
    @youtubeshadowbannedmylasta2629 Місяць тому +22

    I could never understand why most people get mad if someone can help them make their ideas even better.
    I guess it has a lot to do with people thinking its always criticism.

    • @Kurostyle21
      @Kurostyle21 Місяць тому +7

      People think creating has to be done by as few people as possible without any compromise or feedback towards the "artistic vision" which is stupid. George Lucas' movies were much better when he had people around him who disagreed with him and Kojima also needs some people to ground him.

    • @joshuaedler7041
      @joshuaedler7041 Місяць тому +2

      It’s because it’s textbook narcissism

  • @LiquidEights
    @LiquidEights Місяць тому +2

    I don't think we'll ever know the truth about the MGS theme and Sviridov's piece. Hibino, although he was not the composer of the track, has gone on record saying that Konami doesn't believe Tappy ripped off Sviridov, but the company abandoned the theme song regardless because they didn't want to attract negative attention from the accusations.

  • @AchmedComedy_
    @AchmedComedy_ Місяць тому +1

    This breakdown was so well-thought out and delivered beautifully. Thanks for the hard work friendo!!

  • @deebee3867
    @deebee3867 Місяць тому +1

    he opened an US based LA studio and actively recruited some of the best talent in the area in a brand new state of the art studio with a custom build theater and then ran away, left everyone in the studio hanging while he beefed with konami, told everyone working there to finish the game for the fans and then left them all hanging with only 2 people getting jobs with no one else getting notice except some locked doors weeks before thanksgiving.
    what a cool guy.

  • @politicalscientist8880
    @politicalscientist8880 Місяць тому +20

    A friend mentioned recently that he would live a modern splinter cell and my first reaction was saying how I didn't like how you had to kill every enemy before moving on. You were right about Hideo and conditioning haha

    • @CasualGamr
      @CasualGamr  Місяць тому +9

      Haha yeah he is a polarising guy, very impressive, but with some odd quirks. But his focus on non-violent approach to action always stayed with me.

    • @politicalscientist8880
      @politicalscientist8880 Місяць тому +4

      @@CasualGamr BTW man, just came across your channel. The algorithm gave me your voice actor video. Fantastic. I really thought MGS videos were getting repetitive and I'd heard it all but this is a breath of fresh air. Great approach. I'm also surprised I'm learning stuff (that translator for MGS blew my mind - never heard it.? Anyways, Great stuff. Subbed.

  • @WarpBeacon
    @WarpBeacon Місяць тому +7

    Wow, what a great and comprehensive analysis. It feel so good to know, that as a fan of the MGS series since 98, almost every single thought that i had about the narrative and direction in general, was not just mine alone. Thank you.
    Tappy' "original theme" for MGS is plagiarism of a classic Russian composer Sviridov and his Winter Road , that's why Kojima/Konami removed the theme and stopped working with him.

  • @erickvonengelwalten8568
    @erickvonengelwalten8568 Місяць тому +7

    Kojima is like Tarantino, a copy cat, and like Tarantino he can copy every bit of a perfect scenario and mesh up with other bits... And that looks "original" just being a pastiche of other thousand media...

  • @PXAbstraction
    @PXAbstraction Місяць тому +18

    It's unfortunate that it takes videos like this from smaller creators for the uncomfortable facts about Kojima to come out. In the mainstream, Geoff Keighley is such a simp for him that he'll never paint him in anything but the most positive light possible.

    • @four-en-tee
      @four-en-tee Місяць тому +3

      What's funny is that I wouldn't even say the pervy otaku shit takes away from his success. That'd be like saying Roshi's antics in early Dragon Ball ruins DBZ.
      I just don't get why Kojima's defenders are taking this so personally. The games are still great, they just reflect the author since Kojima didn't really account for that when making them. They're making a bigger deal out of that information than necessary, its just a part of Kojima that's important to bring up if your goal is to give a full picture about the guy.

  • @LuisRoel
    @LuisRoel Місяць тому +5

    The algorithm is starting to surface your channel I think!
    So so so good. I've watched almost 3 hours worth of your content haha

  • @_Tizoc_
    @_Tizoc_ Місяць тому +3

    I'm so glad people are starting to question the narrative

  • @quantizedanson
    @quantizedanson Місяць тому +3

    Great examples and good points throughout the video, combined with a very well-written script.
    You deserve more views and revenue for your effort and how well-researched the video content is.
    Good up the good work mate.

    • @CasualGamr
      @CasualGamr  Місяць тому

      Thanks so much, it took me longer to put together than I care to admit haha, but I really appreciate your comment. I'm sure my wallet would agree about the revenue bit 😂

  • @BlueLightningSky
    @BlueLightningSky Місяць тому +20

    The Quiet thing only bothers me because Kojima said we would feel ashamed. No dude. We all watched Evangelion you know what it's all about and you know things like that don't matter. You can be a gooner but be like Yoko Taro and own up to it.

  • @jacobhackman8861
    @jacobhackman8861 Місяць тому +2

    This is such a well made documentary, I can't believe it doesn't have more views

  • @octagonseventynine1253
    @octagonseventynine1253 Місяць тому +2

    Really well presented and written video. Good job.

  • @TimmyStreams
    @TimmyStreams Місяць тому +1

    This is a REALLY good video, I gave it the highest honour of leaving it on to sleep to at 4 am

    • @CasualGamr
      @CasualGamr  Місяць тому

      Ha! My mate told me that the other day. He was like “dude I love the sound of your voice, it’s so soothing. I use your videos to fall to sleep to sometimes.”
      I’m like … thaaaanks ? 🤨 🤣🤣

  • @brettpritchard265
    @brettpritchard265 Місяць тому +4

    You deserve a great deal more views and likes than this my friend. This video is tremendous! I've liked and subscribed.

    • @CasualGamr
      @CasualGamr  Місяць тому +1

      Thank you so much! I think I need to learn to exploit the algorithm better, but alas I'm too busy trying to make content that people vibe with 🤷 I super appreciate your words though, some positive words go a long way!

  • @marci_kun
    @marci_kun 7 днів тому

    Never forget Jeremy Blaustein, the genius who did the amazing localization of MGS

  • @JohnJohnic00
    @JohnJohnic00 Місяць тому

    Watched your voice actors video first. This one's even better. Finally, someone talks openly about Kojima and his flaws.

  • @zdrux
    @zdrux Місяць тому +1

    The guy sounds like a typical Hollywood star whose fame went to their head and forgot it's actually the fans that made you, not the other way around.

  • @alex-mj1lq
    @alex-mj1lq Місяць тому +8

    obligatory algo bump, here after your other kojima video. Keep up the good work man!

    • @CasualGamr
      @CasualGamr  Місяць тому +1

      Haha yeah this video had flatlined with 200 views (was painful 😣) but has just stared getting views thanks to the other vid. Nice to see some return on the work at last ✌️😊

  • @Pharoah_Nines
    @Pharoah_Nines Місяць тому +10

    Comments are good for the UA-cam algorithm.

    • @CasualGamr
      @CasualGamr  Місяць тому +5

      Yes, yes they are. Feel free to tell me you appreciate my response 😂

    • @Pharoah_Nines
      @Pharoah_Nines Місяць тому +1

      ​@@CasualGamr its a pretty good response, and a great video.
      Much appreciated 👍

    • @gogurt_st
      @gogurt_st Місяць тому +2

      @@CasualGamrI appreciate your response 👍

    • @megamillion5852
      @megamillion5852 Місяць тому

      Big if true!

  • @albatrozz888
    @albatrozz888 19 днів тому

    Very interesting and great video. A lot of things i did not know. Almost an "eye opening" experience

  • @oliverpease6719
    @oliverpease6719 Місяць тому +4

    I think he could’ve handled the Paz tapes in a more tasteful way, but I’m more mixed about the fact that Snake or even Kaz say anything about it.

    • @FrostyMts
      @FrostyMts Місяць тому +2

      No they were handled well, they’re meant to make you feel uncomfortable.

  • @jakarnilson
    @jakarnilson Місяць тому +3

    That Quiet rescue scene at 31:30 reminds me of the fate of the SS officer in Cross of Iron, just turned up to eleven. I'm sure the Sam Peckinpah film is in his collection.

  • @MJ-mu3kb
    @MJ-mu3kb Місяць тому +6

    Yeah long ago and far away I was one of Kojima's number 1 fans and would've gone to war for him during the Konami debacle. But when I saw how he handled Quiet, and the production of Death Stranding, is when his high-class filmmaker auteur persona that he's tried so hard to play up began to crumble. The fact he never even met David Hayter is honestly just so telling. One of the main factors of the success of the series, but Kojima didn't care for him because he wasn't a Hollywood celebrity from some snobby big-name filmmaker's movies like Tarantino or David Lynch or whatever. He quite literally uses his status to hang out with famous people and celebrities for fun while making games that are so mid and boring that no one else could get away with it. But its a HIDEO KOJIMA game, so of course its gonna sell. Of course its gonna have some super secret crazy double meaning that will shock the socks off the audience (and this double meaning almost always has to be revealed by him in a twitter post because it was never there to begin with). Not to mention he only gained such status because of work on Metal Gear the other writers did. He wasnt even the main writer for the original games, it was a team of many talented people at the company. The only reason his name gets plastered on it is because he thought making stealth would literally be easier than making action games on old hardware. So now he's credited as some sort of pioneer of stealth-action. Can't believe there was a time I was one of this man's most loyal fans. At this point in my life, he basically represents everything I dislike about big money-making industries like this. Nepotism at its finest. And wow, the way he handled Blaustein just killed me tbh..

  • @dacoup5955
    @dacoup5955 Місяць тому +1

    Contrary to popular public sentiment i don't believe Koonami and Kojima's split has anything to do with mobile game development taking precedence in the companies investment strategy, i think its worthwhile to point out the obvious that there's still a massive return with every MGS release regardless of the money it takes to actually develop them, unlike mobile gaming its practically a guaranteed return, you already have an audience and a dedicated demographic that continues to grow with every release, its a consistent IP and proof's in the pudding with Koonami still interested in the franchise with Delta right around the corner and that flop they put out not to long ago, so i think it has something to do with Kojima ...
    My guess is something happened at the company and I suspect Kojima's head probably got to big for his own good in some form or another ... I don't know the guy so obviously I can only assume, based on previous comments and insights however of those involved with Kojima it seems he might be a difficult person to deal with, he certainly likes the attention and he plasters his name on every game as the creator which seems a bit off to me, it takes a team of dedicated and talented craftsman to make these idea's of his come to life.

  • @Chromeberd
    @Chromeberd 2 місяці тому +15

    I'm snipping through the video and landed on the crotch grab point. I can't say if it's a social norm, but I have seen it done in Japanese live action shows and media as a joke without consent. Sonny Chiba himself did it in Gaki No Tsukai's annual batsu game (hospital edition) back in 07. So I would imagine it's something that was done every so often in the context of entertainment.

    • @CasualGamr
      @CasualGamr  2 місяці тому +10

      Makes sense, not familiar with Chiba’s work outside of film but that explains why it doesn’t translate so well without context. And on that note, as late as 2018, Gaki no Tsukai had a Blackface sketch on their nationally-aired New Year special, so there is still plenty of Japanese content that falls flat on its face when crossing over state lines!

    • @JeanKP14
      @JeanKP14 Місяць тому +1

      @@CasualGamr to add to this it's definitely something rooted in at least Japanese media culture--for example Goku very infamously as a child went around patting people's crotches because it was the only way he understood how to know the difference between a girl and a boy. I am not at all sure where it originates from, though.

  • @josedorsaith5261
    @josedorsaith5261 Місяць тому +20

    Death Stranding showed us that Kojima was taking credit for the work of his designers, writers & programmers. He never stopped an interviewer to say
    "No, that credit should go to the people on my team."
    For a supposed "genius" he still cannot speak or understand more than one language?

    • @gleam6370
      @gleam6370 Місяць тому +5

      He understands and can speak English, genius. He just decides not to. Verbally Articulating yourself in a completely different language structure isn’t as easy as you think

    • @pdizzle10484
      @pdizzle10484 Місяць тому +3

      A lot of Japanese can speak English, they simply choose not to because they are self conscious about how they sound. Kojima is no different.

    • @BlastingBigLoads2
      @BlastingBigLoads2 Місяць тому +2

      Hes a prick, but deserves some credit

    • @H.A.R.D.B.O.I.L.E.D
      @H.A.R.D.B.O.I.L.E.D Місяць тому

      "For a supposed "genius" he still cannot speak or understand more than one language?" except he can?
      That alone already invalidate your opinion of anyone else, imagine not liking people and getting comfortable spreading lies about them

    • @gv1038
      @gv1038 Місяць тому +1

      it's the steve jobs syndrome. "Ghandi. Jesus. Me". Cult of personality for the masses.

  • @StUCaboose
    @StUCaboose Місяць тому +5

    Gamer level: Casual
    Video Essayist level: Pro
    Hot damn

    • @LTDLetsPlays
      @LTDLetsPlays Місяць тому +1

      pretentiousness level: kojima tier

  • @ubcroel4022
    @ubcroel4022 2 дні тому

    "I won't make a game with pointless combat" so why make MGS 3 and 4's gunplay so satisfying?

  • @SirShwavy
    @SirShwavy Місяць тому +2

    Not the screen capture notification LOL (32:57)

  • @therion451
    @therion451 Місяць тому +2

    Ngl seeing Kojima being praised as this so called auteur and the only one with "creativity" in the game industry feels sad since hes mostly making movies in the form of games, complete with its actors. It would be more beneficial if we praise those that really focuses on the gameplay aspect or try something new that pushes the the industry forward and as far as I know theres nothing revolutionary about hisDeath Stranding and all of his upcoming games which sound exactly the same based on his description, which is "games that are like movies". Furthermore hes not even a good writer himself for a guy whos heavily focuses on story in his games alongside other controversies already explained in this video that are conveniently ignored by the massess

  • @SNOwyte
    @SNOwyte Місяць тому +2

    its saying that women regardless of how sexualized they are are flowers and should be treated as such, i think it was also a strong "no means no it doesnt matter what shes wearing if she didnt ask for it literally"

  • @CCDXXOXXO
    @CCDXXOXXO Місяць тому +1

    As a 14 year old teenager this game was crucial in developing my love for Cinematic Action Games. This game was so mature and so ahead of its time that it warrants a modern day remake on current gen tech. This game was like a Michael Bay movie but with a lot of depth and mature themes. Hats off to Kojima and the playground that exists in his mind that he gives us a glimpse into with every release.

  • @RandoomDude
    @RandoomDude Місяць тому +1

    1:40 The idea that netflix tie-ins are bigger now than TV ones were back then is pretty funny to see people miss

  • @Deneteus
    @Deneteus Місяць тому +5

    Stop saying there was no internet. We had internet. We had newsgroups and websites. I worked for AT&T and SBC and we had DSL in 1996 and I was in high school when this game released. I had dialup in 1993 and we talked about gaming. We had AOL, chat, IRC, Geocities, Yahoo Messenger and we talked about gaming nonstop. Websites were dedicated to games. I had an anime website with Sci Fi channel episode lists. We had magazines and websites at the same damn time. This was no proto-internet. People were actually going to school and using computer and gaming and posting about gaming.

    • @IrideaeSnowbloom
      @IrideaeSnowbloom Місяць тому +2

      Congratulations on being one of 50 million internet users in the year 1996. With an estimated world population of around 5.8 billion people, that's a whooping 0.86% of people with access (to the internet). Out of which a large chunk was probably also not for leisure.
      Last approximation of internet users in '24 clocks them at around 5.5 billion - to a world populace of approximately 8.2 billion. That's roughly 67%.
      So no. The average household did not have internet. Not back then, and not in comparison to today. If you had internet, congratulations (again), you belong to one of the households that got on early.
      Though I concur that "no internet" is also inaccurate. But that's hyperbole, which works because it's a lot closer to zero percent than it is to a hundred percent.

  • @buddhablue21
    @buddhablue21 Місяць тому +1

    Great video. You gave the creative team credit and articulated everything in an engaging manner.

  • @rollingrock3480
    @rollingrock3480 28 днів тому

    The attention to detail in this documentary is incredible, thanks for this!

  • @sierra118boy
    @sierra118boy 18 днів тому +1

    The only thing that I dont like is his obsession with Hollywood actors and replacing Hayer who is loyal to the series and as OP mentioned, respectful despite being disrespected

  • @duffsman316
    @duffsman316 Місяць тому +1

    People need to stop putting Kojima on a pedestal and acting like he made MGS (and any other game with his name attached) all by himself. He has always had a team around him and in the MGS days (1-4 specifically), they kept his ideas in check and potentially stopped him from ruining the series. His team from 1-3 created the best games in the series, once the team changed, so did the dynamic and the stories going forward.
    His treatment of David Hayter is why I feel his firing from Konami was his comeuppance, what goes around comes around.

  • @CaptainBlaine
    @CaptainBlaine Місяць тому +2

    Hopefully this video is getting you some good views and subscriptions. I think you can go far with this kind of quality production & video essay.

    • @CasualGamr
      @CasualGamr  Місяць тому +1

      Thanks!! I'd like to think so, it is by far my favourite type of video to make, takes me so long though because I write it forever, then get to editing, then try to find a suitable image or whatever online, then find some niche article I didn't know about which I get lost in and then realise there is a new fact that I can't bear to leave out hahaha. Kills me 😂

  • @John-Jenin
    @John-Jenin Місяць тому +4

    Kojima is overrated. He can't make anything original.
    He hates both Hayter and Metal Gear.

  • @ScoundrullonYouTube
    @ScoundrullonYouTube Місяць тому +2

    Wow I just realized that snake hitting on his calms officer reminds me so much of Leon hitting on hunigan in resident evil 4😅😅

  • @SoulSlick88
    @SoulSlick88 Місяць тому +8

    I always thought it was conceited and weird for one person to take all the credit and be happy to take all the credit of lots of other people's work. I would feel uncomfortable doing that, but he always seemed to enjoy it. Thats when my opinion of him changed. Also his writing is pretty trash, if his scripts were submitted to Hollywood he would get laughed out.

    • @josedorsaith5261
      @josedorsaith5261 Місяць тому +5

      And it's narcissism to have your name slathered over the game box, the manual, the intro screen & multiple in-game moments.

  • @henrypreston6204
    @henrypreston6204 Місяць тому +4

    great video! how have you only got 7k subs!?

    • @CasualGamr
      @CasualGamr  Місяць тому +2

      Bloody good question 😂

  • @TheAddictioneer
    @TheAddictioneer Місяць тому +2

    24:23 the “what the” meme had me choking

  • @sjchamor5628
    @sjchamor5628 21 день тому

    MGS 1 in Spanish is always a example of how good our voice acting is, our Snake (Alfonso Vallés even had Kojima visited him and said he was the best Snake of all voices), He chose to never make Spanish voice acting since other european and latin countries did not have a private voice acting and they took some time to trasnlate the game, when Spanish is one of the fastest working in the industry, so no surprise to see he never cared for English voice acting either.

  • @PabloAfroSamurai
    @PabloAfroSamurai 12 днів тому

    Grade A content, on a topic that has always fascinated me. Cheers mate

  • @live_kaito_reaction
    @live_kaito_reaction Місяць тому +1

    Honestly im glad we never got silent hills because kojima handling themes of misogyny/SA would be horrendous

    • @rangerv1
      @rangerv1 Місяць тому

      I’m guessing his upcoming game OD we be set around that and kinda be a spiritual successor to Silent Hills and it may also even cover themes of transgender stuff as one of the cast members are trans

  • @edwardkania9622
    @edwardkania9622 Місяць тому +3

    Great video. It’s nice to see someone rightfully place context on the awkward sexualized female characters. It’s also a shame to know how poorly David was treated. I’ve said this before but casting Sutherland and cutting down on dialogue seemed like such a waste. The cut scenes are a huge part of what made the Metal gear games unique.

  • @maverikid
    @maverikid 20 днів тому +1

    Jeez, I have never encountered a video that so thoroughly voiced my views on this gaming rockstar. I mean people make videos upon videos criticizing Todd Howard, but Kojima has such a cult fanbase that anyone who even dares to question him is downvoted and cast out.
    I gotta say, I'm impressed by your bravery to upload such a monumental video that would be considered sacrilege to many Kojima fanboys.
    I usually don't comment, but for you I subscribed, liked the video, and commented. Keep up the good work, if you still have any energy after all that

  • @notDinsss
    @notDinsss Місяць тому +5

    Would love to see more of your work, came by through your latter video on Kojima. Would also love to see some sort of Kojima fan out there try to objectively respond to your points, because just reading the comments, doesn't seem like a good 95% of them can come up with a coherent rebuttal, it's all "L take" or some such.

    • @CasualGamr
      @CasualGamr  Місяць тому +3

      Haha, thanks - and yeah, that’s the UA-cam algorithm for you, it sort of funnels viewers of a similar mindset to a video for a period I think. No doubt I’ll have the other side battering me before long 😄 but jokes aside I would absolutely love to have some constructive feedback, some of the best and most niche facts I’ve ever learnt, or less known tidbits of information, have come from the comments sections of my videos! It’s how we grow and move on to make better videos.
      My most popular deep dive is on Subnautica, that’s probably your best bet for now. Really appreciate the kind words, keeps me motivated 🙏

    • @matthewvollman4385
      @matthewvollman4385 Місяць тому

      Amazing job on this video! I love that you can call out true concerns with Kojima’s decisions, but still recognize the greatness of his works. You’ve got a new fan 😊

  • @specterRaven
    @specterRaven Місяць тому +7

    47:05 if ya prefer to head to just what kojima done and such

  • @Screwfacecapone
    @Screwfacecapone Місяць тому +1

    and on the subject of 'venom snake being a different character', up until the reveal we are made to believe that the person we were playing as WAS Big Boss. So that argument doesn't make sense.

  • @wushu297
    @wushu297 Місяць тому +4

    I began watching this video feeling very defensive, ready to reactively argue with anything bad you said about Kojima. I'm glad I listened to the whole thing and think you handled the subject perfectly.

  • @stephenkim589
    @stephenkim589 27 днів тому +1

    Everything Kojima did was just copy iconic movie characters with a convoluted storyline. Creative? More like plagiarizing.

  • @pokechamp3987
    @pokechamp3987 Місяць тому +2

    If you think he's on point about current and future trends then perhaps what we consider sexist today will also change. It's at least a possibility no?

  • @solidsnake9898
    @solidsnake9898 Місяць тому +1

    You sir, have earnt a new sub :)

  • @davidsweeney7837
    @davidsweeney7837 Місяць тому +2

    And the story is bananas in a way that stopped being cool around mgs4 too.

  • @METAL-ADDICT
    @METAL-ADDICT Місяць тому +2

    Whoaaaaa haven't heard that little theme in over 25 years. I memberrrr ☺️🍇

  • @mrrattlehead
    @mrrattlehead 13 днів тому +1

    The pervy stuff is just a japanese thing. Very stable trope in anime and so on known as fan service, very much just a cultural difference. And idk why a little eye candy is such a bad thing. Sex is somehow a taboo in a west and violence is ok for some odd reason, and stories can be multidimensional, blending genres and so on, not simply serious and all dark all the time, or all goofy and fun. Kojima does for some odd reason have a weird way to try to explain it as deeper, when everyone can see clearly that even with added dimensions there is nothing deep about Quiet being fan service character for example.